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Reference text ( Maintained text, used as reference ) :
Notes: (Zorroargh, 2022-05-21)
Glossary
Reference text ( Maintained text, used as reference ) :
Notes: (Zorroargh, 2022-05-21)
The Small Glossary Category gathers simple words present on Atys, everyday words, words to understand so as not to appear under Shooki's Liquor.
Featured article
Daily missions are a way how to incite player to perform regular missions with additional daily rewards. It is a list of up to 7 various missions created randomly according to your preferences. The list is automatically renewed every 20 hours and, besides a regular reward for each mission (dappers and/or fame), you have the choice of additional rewards.
Note: The Daily missions interface is not available on Silan.
Missions filter
The very first step you need to do is to set up some parameters that will be used to build your list of missions. When no filter exists yet (your first use) the filter will be displayed by default. In case you have set your filter before, use the Form to change preferences of missions button Ⓔ to enter preferences (see second screenshot). The filter itself is divided into four sections.
Zone level filter for each mission type
There are ⓵ four drop-down menus to set desired level of missions you want to include. If you want to avoid one type of missions, leave the type set to No mission. Available mission type are:
- Craft for missions that include crafting items for nations or tribes, marked with blue background in NPC mission windows
- Harvest for missions that include forage of materials, marked with red background in NPC mission windows
- Fight for missions that include hunting animals or killing homins, marked with orange background in NPC mission windows
- Travel for missions that include visiting places, looking for animals or package delivery, marked with green background in NPC mission windows
Note: The filter does not check your current levels, in case you select missions that require higher levels than you have, you will not be able to fulfill mission requirements.
Fames you don't want to go down
In this section ⓶ you can mark factions and civilizations whose fame you want to keep. The script will avoid selecting from those missions that could lower such fame.
Fames you don't want to go up
This sections ⓷ is similar to previous but with the opposite effect. Select factions and civilizations you won't to gain fame with. The script will avoid selecting from those missions that could rise such fame.
Occupations you agree to donate products
This section ⓸ allows you to include special occupation related missions where you can donate desired type of occupation products to occupation master. It requires you to already have such products because making those is not included. It is not important which grade you will donate, the selection is done when you accept the mission to your Journal.
List creation
After you set up your missions filter as you desire, you need to click Preview and Save Preferences button ⓹. Before this step the button to create actual list of daily missions will not be available. The reason is that Xia Lang Qui has to check if there is enough missions to create such list by your parameter. After the check, you can review if sufficient number of missions was found. If it is not possible to build a list of missions, you will have to change some filter options.
There are several conditions that affect the additional mission reward bonus or malus. It is based on mission variety and difficulty. Play with filter combinations to learn more. You can review ⓺ given bonus or malus that will be applied on additional rewards for completing each mission in top part of the filter.
Once you are happy with the filter and the system is able to build a list, you can click Send the form and Close button ⓻. Your list will be created.
Note: Every list of Daily missions will last for next 20 real hours and then will be renewed automatically. In case you wish to change parameters for the next day (renewed list) you need to adjust it before the current list expires.
Fulfilling the list
Once you have a list of Daily missions created, you can start working on. Click the mission in the list to accept it to your journal. Missions are basically same missions as if you accept it from a NPC, however you do not have to search the mission giver. You can also abandon the mission from your Journal and accept it later. You have 20 hours before a new list will be created. All accepted missions will be marked with different background in the list Ⓐ.
Once you are done with a mission, it is marked as completed in your list and you can get your additional reward with applied bonus. All completed missions are marked with a chest icon and green background Ⓑ. Click it again to start a special mission in your Journal where you can select desired reward by clicking on appropriate symbol.
Note: If you accept a Daily mission and you fail it, you will not be able to do it again and it will not be replaced by an alternative. You need to wait before the list is replaced with a new one after the current expires Ⓓ.
Occupation related missions
You can also include occupation related missions into your list by checking appropriate options in your filter. These missions are basically donations back to the occupation NPC. When you select such mission, you have to choose type of products you willing to donate and then find the occupation master. He will accept your donation and you can get your reward as for regular missions. This means you need to have promised occupation products before you can do this mission and this mission does not include making of those products.
Additional rewards
You can select one of four additional rewards for each Daily mission completed Ⓒ. Amount of the reward is affected by current list bonus or malus Ⓓ. Besides the regular mission reward in form of fame and, possibly, dappers (depending on the mission) you have the following choices:
Click the icon in your journal to gain the reward. After that the corresponding mission in your Journal will be marked as done with ✔ icon and background colour will be removed.
Broken missions
Daily missions became popular between some of homins and it leads to discover of various missions that are partially or completely broken. In case you discover any mission that is not possible to fulfill, please report it into one of forum threads so other players and/or the Test Team can verify and confirm the problem. Every mission in your journal contains an unique mission ID in its hover details text (see image below) we need to know. In case you are unable to provide the mission ID, please provide the mission NPC giver name and the mission description so it is possible to find it later. Following links lead to each specific thread [1]:
- Missions in regions with level 0-50 (all ecosystems including Silan)
- Missions in regions with level 50-100 (all ecosystems)
- Missions in regions with level 100-150 (all ecosystems)
- Missions in regions with level 150-200 (all ecosystems)
- Missions in Lagoons of Loria, level 250 (lakes ecosystem)
- Missions in Grove of Confusion, level 250 (forest ecosystem)
- Missions in Scorched Corridor, level 250 (desert ecosystem)
- Missions in Void, level 250 (jungle ecosystem)
- Missions in Wastelands / Under Spring, level 250 (Prime Roots ecosystem)
- ↑ Many thanks to User:Fyrosfreddy, HO of Guild:Fluffy Bunnies D
Ryzom: The Lore • The Game OOC
Atys: Atys world • Flora • Fauna
Nations: Fyros • Matis • Tryker • Zoraï
Factions: Kami • Karavan • Marauders • Rangers • Trytonists
Encyclopedia: Atys Chronicles • The Great Library • Mysteries OOC
Expand for additional research and work notes
Notes
The first episode of the Ryzom Saga takes place on the living planet Atys, on the borders of the universe, where four civilizations try to heal the wounds of an apocalyptic tragedy.
Three generations ago, the great civilizations of Atys perished during the Great Swarming under the attack of the hordes of kitins, sweeping the underground galleries and marking the beginning of war and then genocide. Much knowledge was lost during this leak, but now is the time to appropriate your inheritance again !
Join the forces with thousands of other homins, masters of art of magic, war, craft and digging to build your people's destiny again!
To do
“The richness of Ryzom lies in what the players and those who love it can contribute. Therefore, we must give them the means and the opportunities.”
This sentence sums up by itself the essence of the project : to expand the Power to the Players beyond the Roleplaying Game and to finally give the means to act in the game itself to the Ryzom community.
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Check and update pages impacted by What's new in 2023 (and 2022) - except the OP because it will change :)
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More to know
Ryzom is a massively multiplayer online role-playing game (MMORPG) developed by the independent French studio Nevrax. The game launched in September 2004 under the name The Saga of Ryzom and received little attention at the time. In August 2006, the name was simplified to Ryzom for marketing purposes. Ryzom is labeled as Science-Fantasy by the creators due to storyline elements that are typically found in both science fiction and fantasy genres. The game's engine, NeL, was created by Nevrax and licensed under the GPL. NeL is currently open source and allows anyone to add to it.
The game earned the Best Story award at MMORPG.COM's 2005 Reader's Choice Awards. Allowing players complete control over everything they do is something not many Online games can quote. Players are not trapped in the "one class only" situation that most MMO's nowadays place them in. Ryzom gives the player the option to learn every single skill in the game, or concentrate on whichever they prefer, for as long as you want; or indeed to what depth you prefer.
Recently Which Gate, the current owners, made a Feedback feedback site. The feedback site is proving incredibly useful, giving players the power to choose what they like and dislike and what should get higher priority in being implemented. Winch Gate is showing that with a little time and focus, much can be achieved. Indeed since the departure of Game Forge France, the game has gone from strength to strength, utilising the feedback from players, and the consistant help from the CS Departments.
Now, you can join us!