<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://en.wiki.ryzom.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SirCotare</id>
		<title>EncyclopAtys - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://en.wiki.ryzom.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SirCotare"/>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/wiki/Special:Contributions/SirCotare"/>
		<updated>2026-05-20T23:32:39Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.29.1</generator>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Accueil&amp;diff=27780</id>
		<title>Accueil</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Accueil&amp;diff=27780"/>
				<updated>2018-11-26T16:06:03Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: Redirected page to Main Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Main Page]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Template:GuildGeneralInfo&amp;diff=27747</id>
		<title>Template:GuildGeneralInfo</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Template:GuildGeneralInfo&amp;diff=27747"/>
				<updated>2018-11-22T16:09:42Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#if: {{{image|}}} | {{#ifeq: {{{useImgFile}}} | true | [[File:{{{image}}}]] | {{APIguildIcon&lt;br /&gt;
|icon={{{image}}}&lt;br /&gt;
|size=b&lt;br /&gt;
}}}}}}{{#if: {{{server|}}} |* '''Server:''' [[Servers#{{{server}}}|{{{server}}}]]}} {{#if: {{{land|}}} |* '''Homeland:''' {{{land}}}}} {{#if: {{{GH|}}} |* '''Guild Hall:''' {{{GH}}}}} &lt;br /&gt;
*'''Alignment:'''&lt;br /&gt;
**'''Faction:''' {{ #switch: {{ lc: {{{FactionAlignment|}}} }} &lt;br /&gt;
| kami | karavan =  [[Alignment#{{{FactionAlignment}}}|{{{FactionAlignment}}}]] &lt;br /&gt;
| neut | neutral = [[Alignment#Neutral|Neutral]] &lt;br /&gt;
| kara = [[Alignment#Karavan|Karavan]] &lt;br /&gt;
|#default = {{{FactionAlignment}}} }}&lt;br /&gt;
**'''Racial:''' {{ #switch: {{ lc: {{{RacialAlignment|}}} }} &lt;br /&gt;
| matis | fyros | tryker = [[Alignment#{{{RacialAlignment}}}|{{{RacialAlignment}}}]] &lt;br /&gt;
| zoraï | zorai = [[Alignment#Zoraï|Zoraï]] &lt;br /&gt;
| neut | neutral = [[Alignment#Neutral_2|Neutral]] &lt;br /&gt;
| #default = {{{RacialAlignment}}} }} {{#if: {{{AllowedRaces|}}} |* '''Races Allowed:''' {{{AllowedRaces}}}}} {{#if: {{{pvpStance|}}} |* '''PvP Stance:''' {{{pvpStance}}}}} {{#if: {{{rpStance|}}} |* '''RP Stance:''' {{{rpStance}}}}} {{#if: {{{website|}}} |* '''Website:''' [{{{website}}} {{PAGENAME}} website]}}{{#if: {{{useapi|}}} |&lt;br /&gt;
* '''Ryzom Armory:''' [https://www.ryzomarmory.com/guild/{{urlencode:{{PAGENAME}}|PATH}}/profile Armory profile]}}&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Description==&lt;br /&gt;
Displays a guild's general information in a formatted list form.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{GuildGeneralInfo&lt;br /&gt;
|image=&lt;br /&gt;
|useImgFile=&lt;br /&gt;
|useapi=&lt;br /&gt;
|server=&lt;br /&gt;
|land=&lt;br /&gt;
|GH=&lt;br /&gt;
|FactionAlignment=&lt;br /&gt;
|RacialAlignment=&lt;br /&gt;
|AllowedRaces=&lt;br /&gt;
|pvpStance=&lt;br /&gt;
|rpStance=&lt;br /&gt;
|website=&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Parameters===&lt;br /&gt;
;image&lt;br /&gt;
:Optional. Although this parameter is optional, it is a good idea to include it. &amp;lt;code&amp;gt;image&amp;lt;/code&amp;gt; takes a long integer value, easiest way to retrieve this value is through loading [http://www.finalonline.co.uk/sites/ryranger3/ari/guildsari.php Ryzom Tracker], right clicking on the respective icon, selecting &amp;quot;Copy Image Location&amp;quot; (or whichever similar function may be applicable to your browser), pasting the URL somewhere and copy/pasting the value of &amp;lt;code&amp;gt;icon&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
;useImgFile&lt;br /&gt;
:Optional. Binary parameter, if true uses an image from the central repository for a guild icon.&lt;br /&gt;
&lt;br /&gt;
;useapi&lt;br /&gt;
:Optional. Binary parameter, if true creates a link to the guild's Armory page. If false, does nothing.&lt;br /&gt;
&lt;br /&gt;
;server&lt;br /&gt;
:Optional. Name of the shard the guild is located on. '''NOTE:''' If &amp;lt;code&amp;gt;useapi&amp;lt;/code&amp;gt; has a value of true this parameter is '''non-optional'''&lt;br /&gt;
&lt;br /&gt;
;land&lt;br /&gt;
:Optional. The homeland of the guild, either the land the guild was founded in, its current territory matching its racial alignment.&lt;br /&gt;
&lt;br /&gt;
;GH&lt;br /&gt;
:Optional. The location of the guild's guild hall. Can either just be city (eg. &amp;lt;code&amp;gt;GH=Yrkanis&amp;lt;/code&amp;gt;) or include district (eg. &amp;lt;code&amp;gt;GH=Yasson Ward, Yrkanis&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
;FactionAlignment&lt;br /&gt;
:Non-optional. The guild's factional alignment. Can be a custom value or a predefined value:&lt;br /&gt;
:* &amp;lt;code&amp;gt;kami&amp;lt;/code&amp;gt; - Kami&lt;br /&gt;
:* &amp;lt;code&amp;gt;karavan&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;kara&amp;lt;/code&amp;gt; – Karavan&lt;br /&gt;
:* &amp;lt;code&amp;gt;neut&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;neutral&amp;lt;/code&amp;gt; – Neutral&lt;br /&gt;
&lt;br /&gt;
;RacialAlignment&lt;br /&gt;
:Non-optional. The guild's racial alignment. Can be a custom value or a predefined value:&lt;br /&gt;
:* &amp;lt;code&amp;gt;matis&amp;lt;/code&amp;gt; - Matis&lt;br /&gt;
:* &amp;lt;code&amp;gt;tryker&amp;lt;/code&amp;gt; - Tryker&lt;br /&gt;
:* &amp;lt;code&amp;gt;zorai&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;zoraï&amp;lt;/code&amp;gt; – Zoraï&lt;br /&gt;
:* &amp;lt;code&amp;gt;fyros&amp;lt;/code&amp;gt; - Fyros&lt;br /&gt;
:* &amp;lt;code&amp;gt;neut&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;neutral&amp;lt;/code&amp;gt; – Neutral&lt;br /&gt;
&lt;br /&gt;
;AllowedRaces&lt;br /&gt;
:Optional. Specifies whether the guild has any preferences concerning the races it accepts.&lt;br /&gt;
&lt;br /&gt;
;pvpStance&lt;br /&gt;
:Optional. The guild's stance towards [[PvP]].&lt;br /&gt;
&lt;br /&gt;
;rpStance&lt;br /&gt;
:Optional. The guild's stance towards Roleplay.&lt;br /&gt;
&lt;br /&gt;
;Website&lt;br /&gt;
:Optional. A link to the guild's website.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{GuildGeneralInfo&lt;br /&gt;
|image=576460752303421533&lt;br /&gt;
|useImgFile=false&lt;br /&gt;
|useapi=true&lt;br /&gt;
|server=Arispotle&lt;br /&gt;
|land=[[Aeden Aqueous]]&lt;br /&gt;
|GH=Windy Head, [[Fairhaven]]&lt;br /&gt;
|FactionAlignment=Karavan&lt;br /&gt;
|RacialAlignment=Tryker&lt;br /&gt;
|AllowedRaces=All&lt;br /&gt;
|pvpStance=&lt;br /&gt;
|rpStance=Semi&lt;br /&gt;
|website=http://www.ancor.ch/atysghosts/&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
would output&lt;br /&gt;
&lt;br /&gt;
{{GuildGeneralInfo&lt;br /&gt;
|image=576460752303421533&lt;br /&gt;
|useImgFile=false&lt;br /&gt;
|useapi=true&lt;br /&gt;
|server=Arispotle&lt;br /&gt;
|land=[[Aeden Aqueous]]&lt;br /&gt;
|GH=Windy Head, [[Fairhaven]]&lt;br /&gt;
|FactionAlignment=[[Alignment#Karavan|Karavan]]&lt;br /&gt;
|RacialAlignment=[[Alignment#Tryker|Tryker]]&lt;br /&gt;
|AllowedRaces=All&lt;br /&gt;
|pvpStance=&lt;br /&gt;
|rpStance=Semi&lt;br /&gt;
|website=http://www.ancor.ch/atysghosts/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See Also==&lt;br /&gt;
*[[Template:GuildPageLayout]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Formatting templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Template:GuildGeneralInfo&amp;diff=27746</id>
		<title>Template:GuildGeneralInfo</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Template:GuildGeneralInfo&amp;diff=27746"/>
				<updated>2018-11-22T16:07:10Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#if: {{{image|}}} | {{#ifeq: {{{useImgFile}}} | true | [[File:{{{image}}}]] | {{APIguildIcon&lt;br /&gt;
|icon={{{image}}}&lt;br /&gt;
|size=b&lt;br /&gt;
}}}}}}{{#if: {{{server|}}} |* '''Server:''' [[Servers#{{{server}}}|{{{server}}}]]}} {{#if: {{{land|}}} |* '''Homeland:''' {{{land}}}}} {{#if: {{{GH|}}} |* '''Guild Hall:''' {{{GH}}}}} &lt;br /&gt;
*'''Alignment:'''&lt;br /&gt;
**'''Faction:''' {{ #switch: {{ lc: {{{FactionAlignment|}}} }} &lt;br /&gt;
| kami | karavan =  [[Alignment#{{{FactionAlignment}}}|{{{FactionAlignment}}}]] &lt;br /&gt;
| neut | neutral = [[Alignment#Neutral|Neutral]] &lt;br /&gt;
| kara = [[Alignment#Karavan|Karavan]] &lt;br /&gt;
|#default = {{{FactionAlignment}}} }}&lt;br /&gt;
**'''Racial:''' {{ #switch: {{ lc: {{{RacialAlignment|}}} }} &lt;br /&gt;
| matis | fyros | tryker = [[Alignment#{{{RacialAlignment}}}|{{{RacialAlignment}}}]] &lt;br /&gt;
| zoraï | zorai = [[Alignment#Zoraï|Zoraï]] &lt;br /&gt;
| neut | neutral = [[Alignment#Neutral_2|Neutral]] &lt;br /&gt;
| #default = {{{RacialAlignment}}} }} {{#if: {{{AllowedRaces|}}} |* '''Races Allowed:''' {{{AllowedRaces}}}}} {{#if: {{{pvpStance|}}} |* '''PvP Stance:''' {{{pvpStance}}}}} {{#if: {{{rpStance|}}} |* '''RP Stance:''' {{{rpStance}}}}} {{#if: {{{website|}}} |* '''Website:''' [{{{website}}} {{PAGENAME}} website]}}{{#if: {{{useapi|}}} |&lt;br /&gt;
* '''Ryzom Armory:''' [https://www.ryzomarmory.com/guild/{{PAGENAME}}/profile Armory profile]}}&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Description==&lt;br /&gt;
Displays a guild's general information in a formatted list form.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{GuildGeneralInfo&lt;br /&gt;
|image=&lt;br /&gt;
|useImgFile=&lt;br /&gt;
|useapi=&lt;br /&gt;
|server=&lt;br /&gt;
|land=&lt;br /&gt;
|GH=&lt;br /&gt;
|FactionAlignment=&lt;br /&gt;
|RacialAlignment=&lt;br /&gt;
|AllowedRaces=&lt;br /&gt;
|pvpStance=&lt;br /&gt;
|rpStance=&lt;br /&gt;
|website=&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Parameters===&lt;br /&gt;
;image&lt;br /&gt;
:Optional. Although this parameter is optional, it is a good idea to include it. &amp;lt;code&amp;gt;image&amp;lt;/code&amp;gt; takes a long integer value, easiest way to retrieve this value is through loading [http://www.finalonline.co.uk/sites/ryranger3/ari/guildsari.php Ryzom Tracker], right clicking on the respective icon, selecting &amp;quot;Copy Image Location&amp;quot; (or whichever similar function may be applicable to your browser), pasting the URL somewhere and copy/pasting the value of &amp;lt;code&amp;gt;icon&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
;useImgFile&lt;br /&gt;
:Optional. Binary parameter, if true uses an image from the central repository for a guild icon.&lt;br /&gt;
&lt;br /&gt;
;useapi&lt;br /&gt;
:Optional. Binary parameter, if true creates a link to the guild's Armory page. If false, does nothing.&lt;br /&gt;
&lt;br /&gt;
;server&lt;br /&gt;
:Optional. Name of the shard the guild is located on. '''NOTE:''' If &amp;lt;code&amp;gt;useapi&amp;lt;/code&amp;gt; has a value of true this parameter is '''non-optional'''&lt;br /&gt;
&lt;br /&gt;
;land&lt;br /&gt;
:Optional. The homeland of the guild, either the land the guild was founded in, its current territory matching its racial alignment.&lt;br /&gt;
&lt;br /&gt;
;GH&lt;br /&gt;
:Optional. The location of the guild's guild hall. Can either just be city (eg. &amp;lt;code&amp;gt;GH=Yrkanis&amp;lt;/code&amp;gt;) or include district (eg. &amp;lt;code&amp;gt;GH=Yasson Ward, Yrkanis&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
;FactionAlignment&lt;br /&gt;
:Non-optional. The guild's factional alignment. Can be a custom value or a predefined value:&lt;br /&gt;
:* &amp;lt;code&amp;gt;kami&amp;lt;/code&amp;gt; - Kami&lt;br /&gt;
:* &amp;lt;code&amp;gt;karavan&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;kara&amp;lt;/code&amp;gt; – Karavan&lt;br /&gt;
:* &amp;lt;code&amp;gt;neut&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;neutral&amp;lt;/code&amp;gt; – Neutral&lt;br /&gt;
&lt;br /&gt;
;RacialAlignment&lt;br /&gt;
:Non-optional. The guild's racial alignment. Can be a custom value or a predefined value:&lt;br /&gt;
:* &amp;lt;code&amp;gt;matis&amp;lt;/code&amp;gt; - Matis&lt;br /&gt;
:* &amp;lt;code&amp;gt;tryker&amp;lt;/code&amp;gt; - Tryker&lt;br /&gt;
:* &amp;lt;code&amp;gt;zorai&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;zoraï&amp;lt;/code&amp;gt; – Zoraï&lt;br /&gt;
:* &amp;lt;code&amp;gt;fyros&amp;lt;/code&amp;gt; - Fyros&lt;br /&gt;
:* &amp;lt;code&amp;gt;neut&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;neutral&amp;lt;/code&amp;gt; – Neutral&lt;br /&gt;
&lt;br /&gt;
;AllowedRaces&lt;br /&gt;
:Optional. Specifies whether the guild has any preferences concerning the races it accepts.&lt;br /&gt;
&lt;br /&gt;
;pvpStance&lt;br /&gt;
:Optional. The guild's stance towards [[PvP]].&lt;br /&gt;
&lt;br /&gt;
;rpStance&lt;br /&gt;
:Optional. The guild's stance towards Roleplay.&lt;br /&gt;
&lt;br /&gt;
;Website&lt;br /&gt;
:Optional. A link to the guild's website.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{GuildGeneralInfo&lt;br /&gt;
|image=576460752303421533&lt;br /&gt;
|useImgFile=false&lt;br /&gt;
|useapi=true&lt;br /&gt;
|server=Arispotle&lt;br /&gt;
|land=[[Aeden Aqueous]]&lt;br /&gt;
|GH=Windy Head, [[Fairhaven]]&lt;br /&gt;
|FactionAlignment=Karavan&lt;br /&gt;
|RacialAlignment=Tryker&lt;br /&gt;
|AllowedRaces=All&lt;br /&gt;
|pvpStance=&lt;br /&gt;
|rpStance=Semi&lt;br /&gt;
|website=http://www.ancor.ch/atysghosts/&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
would output&lt;br /&gt;
&lt;br /&gt;
{{GuildGeneralInfo&lt;br /&gt;
|image=576460752303421533&lt;br /&gt;
|useImgFile=false&lt;br /&gt;
|useapi=true&lt;br /&gt;
|server=Arispotle&lt;br /&gt;
|land=[[Aeden Aqueous]]&lt;br /&gt;
|GH=Windy Head, [[Fairhaven]]&lt;br /&gt;
|FactionAlignment=[[Alignment#Karavan|Karavan]]&lt;br /&gt;
|RacialAlignment=[[Alignment#Tryker|Tryker]]&lt;br /&gt;
|AllowedRaces=All&lt;br /&gt;
|pvpStance=&lt;br /&gt;
|rpStance=Semi&lt;br /&gt;
|website=http://www.ancor.ch/atysghosts/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See Also==&lt;br /&gt;
*[[Template:GuildPageLayout]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Formatting templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Template:GuildGeneralInfo&amp;diff=27745</id>
		<title>Template:GuildGeneralInfo</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Template:GuildGeneralInfo&amp;diff=27745"/>
				<updated>2018-11-22T16:05:23Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#if: {{{image|}}} | {{#ifeq: {{{useImgFile}}} | true | [[File:{{{image}}}]] | {{APIguildIcon&lt;br /&gt;
|icon={{{image}}}&lt;br /&gt;
|size=b&lt;br /&gt;
}}}}}}{{#if: {{{server|}}} |* '''Server:''' [[Servers#{{{server}}}|{{{server}}}]]}} {{#if: {{{land|}}} |* '''Homeland:''' {{{land}}}}} {{#if: {{{GH|}}} |* '''Guild Hall:''' {{{GH}}}}} &lt;br /&gt;
*'''Alignment:'''&lt;br /&gt;
**'''Faction:''' {{ #switch: {{ lc: {{{FactionAlignment|}}} }} &lt;br /&gt;
| kami | karavan =  [[Alignment#{{{FactionAlignment}}}|{{{FactionAlignment}}}]] &lt;br /&gt;
| neut | neutral = [[Alignment#Neutral|Neutral]] &lt;br /&gt;
| kara = [[Alignment#Karavan|Karavan]] &lt;br /&gt;
|#default = {{{FactionAlignment}}} }}&lt;br /&gt;
**'''Racial:''' {{ #switch: {{ lc: {{{RacialAlignment|}}} }} &lt;br /&gt;
| matis | fyros | tryker = [[Alignment#{{{RacialAlignment}}}|{{{RacialAlignment}}}]] &lt;br /&gt;
| zoraï | zorai = [[Alignment#Zoraï|Zoraï]] &lt;br /&gt;
| neut | neutral = [[Alignment#Neutral_2|Neutral]] &lt;br /&gt;
| #default = {{{RacialAlignment}}} }} {{#if: {{{AllowedRaces|}}} |* '''Races Allowed:''' {{{AllowedRaces}}}}} {{#if: {{{pvpStance|}}} |* '''PvP Stance:''' {{{pvpStance}}}}} {{#if: {{{rpStance|}}} |* '''RP Stance:''' {{{rpStance}}}}} {{#if: {{{website|}}} |* '''Website:''' [{{{website}}} {{PAGENAME}} website]}}{{#if: {{{useapi|}}} |&lt;br /&gt;
* '''Ryzom Armory:''' [https://www.ryzomarmory.com/guild/{{urlencode:{{PAGENAME}}}}/profile Armory profile]}}&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Description==&lt;br /&gt;
Displays a guild's general information in a formatted list form.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{GuildGeneralInfo&lt;br /&gt;
|image=&lt;br /&gt;
|useImgFile=&lt;br /&gt;
|useapi=&lt;br /&gt;
|server=&lt;br /&gt;
|land=&lt;br /&gt;
|GH=&lt;br /&gt;
|FactionAlignment=&lt;br /&gt;
|RacialAlignment=&lt;br /&gt;
|AllowedRaces=&lt;br /&gt;
|pvpStance=&lt;br /&gt;
|rpStance=&lt;br /&gt;
|website=&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Parameters===&lt;br /&gt;
;image&lt;br /&gt;
:Optional. Although this parameter is optional, it is a good idea to include it. &amp;lt;code&amp;gt;image&amp;lt;/code&amp;gt; takes a long integer value, easiest way to retrieve this value is through loading [http://www.finalonline.co.uk/sites/ryranger3/ari/guildsari.php Ryzom Tracker], right clicking on the respective icon, selecting &amp;quot;Copy Image Location&amp;quot; (or whichever similar function may be applicable to your browser), pasting the URL somewhere and copy/pasting the value of &amp;lt;code&amp;gt;icon&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
;useImgFile&lt;br /&gt;
:Optional. Binary parameter, if true uses an image from the central repository for a guild icon.&lt;br /&gt;
&lt;br /&gt;
;useapi&lt;br /&gt;
:Optional. Binary parameter, if true creates a link to the guild's Armory page. If false, does nothing.&lt;br /&gt;
&lt;br /&gt;
;server&lt;br /&gt;
:Optional. Name of the shard the guild is located on. '''NOTE:''' If &amp;lt;code&amp;gt;useapi&amp;lt;/code&amp;gt; has a value of true this parameter is '''non-optional'''&lt;br /&gt;
&lt;br /&gt;
;land&lt;br /&gt;
:Optional. The homeland of the guild, either the land the guild was founded in, its current territory matching its racial alignment.&lt;br /&gt;
&lt;br /&gt;
;GH&lt;br /&gt;
:Optional. The location of the guild's guild hall. Can either just be city (eg. &amp;lt;code&amp;gt;GH=Yrkanis&amp;lt;/code&amp;gt;) or include district (eg. &amp;lt;code&amp;gt;GH=Yasson Ward, Yrkanis&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
;FactionAlignment&lt;br /&gt;
:Non-optional. The guild's factional alignment. Can be a custom value or a predefined value:&lt;br /&gt;
:* &amp;lt;code&amp;gt;kami&amp;lt;/code&amp;gt; - Kami&lt;br /&gt;
:* &amp;lt;code&amp;gt;karavan&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;kara&amp;lt;/code&amp;gt; – Karavan&lt;br /&gt;
:* &amp;lt;code&amp;gt;neut&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;neutral&amp;lt;/code&amp;gt; – Neutral&lt;br /&gt;
&lt;br /&gt;
;RacialAlignment&lt;br /&gt;
:Non-optional. The guild's racial alignment. Can be a custom value or a predefined value:&lt;br /&gt;
:* &amp;lt;code&amp;gt;matis&amp;lt;/code&amp;gt; - Matis&lt;br /&gt;
:* &amp;lt;code&amp;gt;tryker&amp;lt;/code&amp;gt; - Tryker&lt;br /&gt;
:* &amp;lt;code&amp;gt;zorai&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;zoraï&amp;lt;/code&amp;gt; – Zoraï&lt;br /&gt;
:* &amp;lt;code&amp;gt;fyros&amp;lt;/code&amp;gt; - Fyros&lt;br /&gt;
:* &amp;lt;code&amp;gt;neut&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;neutral&amp;lt;/code&amp;gt; – Neutral&lt;br /&gt;
&lt;br /&gt;
;AllowedRaces&lt;br /&gt;
:Optional. Specifies whether the guild has any preferences concerning the races it accepts.&lt;br /&gt;
&lt;br /&gt;
;pvpStance&lt;br /&gt;
:Optional. The guild's stance towards [[PvP]].&lt;br /&gt;
&lt;br /&gt;
;rpStance&lt;br /&gt;
:Optional. The guild's stance towards Roleplay.&lt;br /&gt;
&lt;br /&gt;
;Website&lt;br /&gt;
:Optional. A link to the guild's website.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{GuildGeneralInfo&lt;br /&gt;
|image=576460752303421533&lt;br /&gt;
|useImgFile=false&lt;br /&gt;
|useapi=true&lt;br /&gt;
|server=Arispotle&lt;br /&gt;
|land=[[Aeden Aqueous]]&lt;br /&gt;
|GH=Windy Head, [[Fairhaven]]&lt;br /&gt;
|FactionAlignment=Karavan&lt;br /&gt;
|RacialAlignment=Tryker&lt;br /&gt;
|AllowedRaces=All&lt;br /&gt;
|pvpStance=&lt;br /&gt;
|rpStance=Semi&lt;br /&gt;
|website=http://www.ancor.ch/atysghosts/&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
would output&lt;br /&gt;
&lt;br /&gt;
{{GuildGeneralInfo&lt;br /&gt;
|image=576460752303421533&lt;br /&gt;
|useImgFile=false&lt;br /&gt;
|useapi=true&lt;br /&gt;
|server=Arispotle&lt;br /&gt;
|land=[[Aeden Aqueous]]&lt;br /&gt;
|GH=Windy Head, [[Fairhaven]]&lt;br /&gt;
|FactionAlignment=[[Alignment#Karavan|Karavan]]&lt;br /&gt;
|RacialAlignment=[[Alignment#Tryker|Tryker]]&lt;br /&gt;
|AllowedRaces=All&lt;br /&gt;
|pvpStance=&lt;br /&gt;
|rpStance=Semi&lt;br /&gt;
|website=http://www.ancor.ch/atysghosts/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See Also==&lt;br /&gt;
*[[Template:GuildPageLayout]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Formatting templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=User:SirCotare/guide&amp;diff=25492</id>
		<title>User:SirCotare/guide</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=User:SirCotare/guide&amp;diff=25492"/>
				<updated>2015-03-01T15:50:15Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''THIS IS A DRAFT!'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is a guideline for our Lore staff.&lt;br /&gt;
&lt;br /&gt;
First of all, welcome to the Wiki and I hope you will have fun editing the contents.&lt;br /&gt;
This guide is for the english wiki only and may differ when it comes to other language wikis. Please refer to the guide of the wiki you want to edit!&lt;br /&gt;
&lt;br /&gt;
== Where do I start? / Where does to content go which I want to add? ==&lt;br /&gt;
&lt;br /&gt;
===What's the language of the wiki you want to edit?===&lt;br /&gt;
:''You can skip this headline if you want, but I'd like to explain:''&lt;br /&gt;
The three wikis (english, german, french) originally were seperate projects, originating between 2004 and 2009. It was in early 2010 when we merged the wikis to form this &amp;quot;wiki-farm&amp;quot; we have today. So the different communities were building their own seperate structures and they differ a lot sometimes. We are trying to resolve those differences to have a shared document structure amongst the wikis but it takes time and much effort to do so. And as you may have noticed, there is still much to do.&lt;br /&gt;
&lt;br /&gt;
What's important is to recognize, that the wikis do not often follow the same structure. So the same information might have one distinct place on one wiki, while another wiki splits that information and presents it on several pages.&lt;br /&gt;
&lt;br /&gt;
There is no real guideline on where to put new content, but you'll have to find out yourself. I'm sorry, but a wiki is not working the way a forum post is (write, translate, post).&lt;br /&gt;
&lt;br /&gt;
To answer that question there are a two things to consider:&lt;br /&gt;
===What type of content do you want to add?===&lt;br /&gt;
I will be giving guides on where to start editing, according to what content to what you want below and also outline the basic structure of this wiki. Feel free to contact me on either IRC/Slack (SirCotare) or eMail (sircotare@ryzom.com).&lt;br /&gt;
&lt;br /&gt;
== Actually adding content ==&lt;br /&gt;
&lt;br /&gt;
===General Guidelines ===&lt;br /&gt;
&lt;br /&gt;
;a) You do not create a new wiki page for everything!&lt;br /&gt;
Breaking down topics into smaller parts is often a good idea, but can be very well exagerated. For example, you might be tempted to split a timeline into pieces based on the year of events, creating a new wiki page for each year. Consider the following: does it make sense? What will the content of each page be? One or two lines? In that case it would make more sense to create one page and use headlines to represent each year instead.&lt;br /&gt;
&lt;br /&gt;
;b) Have your new page linked!&lt;br /&gt;
When you create new pages, consider that the user will eventually have to find them. Users will not simply type in something in the search field and hopefully find your page (they won't, trust me). You will have to guide the user to actually find your content.&lt;br /&gt;
So when a new page is born, you will have to think about liking to it from somewhere. Where are the related topics? Don't hesitate to add your new page to one or more &amp;quot;see also&amp;quot; sections of other topics! Don't be shy!&lt;br /&gt;
&lt;br /&gt;
;c) Categorize!&lt;br /&gt;
Every page, except for the mainpage and some major &amp;quot;portal&amp;quot; articles will fit into a category. Categories collect articles that share a general topic. A page might even have more than one category since it might cover several topics. Here is an example: The page &amp;quot;[[Verdant Heights]]&amp;quot; is categorized as: [[:Category:Verdant Heights]], [[:Category:Continents]], [[:Category:New Lands]], [[:Category:Surface regions]]&lt;br /&gt;
&lt;br /&gt;
;d) Cross-Link your pages!&lt;br /&gt;
So, now you have created a new page and filled it with content. You might think you are done and you would be right if this was not a &amp;quot;damn&amp;quot; wiki. Your text might be mentioning several keywords like &amp;quot;Matis&amp;quot;, &amp;quot;Silan&amp;quot;, &amp;quot;Goo&amp;quot; or any other topic that can be of interest. Try to change some of these to be wiki-links to the corresponding pages so the reader may refer to them via links. That's one of the key ideas of a wiki - Cross referencing.&lt;br /&gt;
Of course you don't have to link every occurrance of every keyword. I myself tend to link the first occurrance of a keyword and repeat the link after 2-3 screen sizes of scrolling down.&lt;br /&gt;
&lt;br /&gt;
===Events===&lt;br /&gt;
&lt;br /&gt;
All events have their own &amp;quot;Namespace&amp;quot; called &amp;quot;Events&amp;quot;. That means, the name of an event page looks like this: &amp;quot;Event:Title of the Event&amp;quot;. The category [[:Category:Events]] will show you what I mean.&lt;br /&gt;
Now, every event will of course have to at least be categorized as part of the category Events.&lt;br /&gt;
&lt;br /&gt;
Events have a link from the Main Page and are listed on the page [[Ryzom_Wiki:Current_events]], so please add them there.&lt;br /&gt;
&lt;br /&gt;
;Notice: Unlike the forums, a wiki has no notification for users when a page gets updated, so please only add completed events. Extending the event's page while it progresses will be invisible to the players!&lt;br /&gt;
&lt;br /&gt;
===Lore Stories / The Chronicles of Atys===&lt;br /&gt;
&lt;br /&gt;
If you are just adding lore stories linke we had on the old wiki (atys.ryzom.com), you can do so by creating your new page and adding a link to it to the [[The_Chronicles_of_Atys]] page. Don't forget to categorize :)&lt;br /&gt;
&lt;br /&gt;
===Specific Lore (Places/Regions/Topics/Persons) ===&lt;br /&gt;
&lt;br /&gt;
When adding lore to the wiki, it may affect topics that are already covered. This may be caused by an event or a new story or such. I'll explain with a simple (fictionary) example:&lt;br /&gt;
:The great leader of thy Fyros, Hans, is gathering players to accompany him to a kitin stronghold he wants to eradicate. After a glorious fight the kitin are defeated but his majesty Hans was slain. Now his son Peter has the grave duty to bury his father and rule the Fyros from now on.&lt;br /&gt;
This might well be a great event which can be documented in the &amp;quot;Events&amp;quot; section. But it also affects the pages of &amp;quot;Hans&amp;quot;, &amp;quot;Peter&amp;quot; and the pages related to Fyros history like the Fyros page itself.&lt;br /&gt;
I know, that there is much work involved when considering all this, but we will have to edit all the related information too to keep things consistant.&lt;br /&gt;
&lt;br /&gt;
==Support==&lt;br /&gt;
If you need help or advice, please to not hesistate to contact me! There are no &amp;quot;dumb&amp;quot; questions!&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=User:SirCotare/guide&amp;diff=25491</id>
		<title>User:SirCotare/guide</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=User:SirCotare/guide&amp;diff=25491"/>
				<updated>2015-02-28T01:28:48Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a guideline for our Lore staff.&lt;br /&gt;
&lt;br /&gt;
First of all, welcome to the Wiki and I hope you will have fun editing the contents.&lt;br /&gt;
This guide is for the english wiki only and may differ when it comes to other language wikis. Please refer to the guide of the wiki you want to edit!&lt;br /&gt;
&lt;br /&gt;
== Where do I start? / Where does to content go which I want to add? ==&lt;br /&gt;
&lt;br /&gt;
===What's the language of the wiki you want to edit?===&lt;br /&gt;
:''You can skip this headline if you want, but I'd like to explain:''&lt;br /&gt;
The three wikis (english, german, french) originally were seperate projects, originating between 2004 and 2009. It was in early 2010 when we merged the wikis to form this &amp;quot;wiki-farm&amp;quot; we have today. So the different communities were building their own seperate structures and they differ a lot sometimes. We are trying to resolve those differences to have a shared document structure amongst the wikis but it takes time and much effort to do so. And as you may have noticed, there is still much to do.&lt;br /&gt;
&lt;br /&gt;
What's important is to recognize, that the wikis do not often follow the same structure. So the same information might have one distinct place on one wiki, while another wiki splits that information and presents it on several pages.&lt;br /&gt;
&lt;br /&gt;
There is no real guideline on where to put new content, but you'll have to find out yourself. I'm sorry, but a wiki is not working the way a forum post is (write, translate, post).&lt;br /&gt;
&lt;br /&gt;
To answer that question there are a two things to consider:&lt;br /&gt;
===What type of content do you want to add?===&lt;br /&gt;
I will be giving guides on where to start editing, according to what content to what you want below and also outline the basic structure of this wiki. Feel free to contact me on either IRC/Slack (SirCotare) or eMail (sircotare@ryzom.com).&lt;br /&gt;
&lt;br /&gt;
== Actually adding content ==&lt;br /&gt;
&lt;br /&gt;
===General Guidelines ===&lt;br /&gt;
&lt;br /&gt;
;a) You do not create a new wiki page for everything!&lt;br /&gt;
Breaking down topics into smaller parts is often a good idea, but can be very well exagerated. For example, you might be tempted to split a timeline into pieces based on the year of events, creating a new wiki page for each year. Consider the following: does it make sense? What will the content of each page be? One or two lines? In that case it would make more sense to create one page and use headlines to represent each year instead.&lt;br /&gt;
&lt;br /&gt;
;b) Have your new page linked!&lt;br /&gt;
When you create new pages, consider that the user will eventually have to find them. Users will not simply type in something in the search field and hopefully find your page (they won't, trust me). You will have to guide the user to actually find your content.&lt;br /&gt;
So when a new page is born, you will have to think about liking to it from somewhere. Where are the related topics? Don't hesitate to add your new page to one or more &amp;quot;see also&amp;quot; sections of other topics! Don't be shy!&lt;br /&gt;
&lt;br /&gt;
;c) Categorize!&lt;br /&gt;
Every page, except for the mainpage and some major &amp;quot;portal&amp;quot; articles will fit into a category. Categories collect articles that share a general topic. A page might even have more than one category since it might cover several topics. Here is an example: The page &amp;quot;[[Verdant Heights]]&amp;quot; is categorized as: [[:Category:Verdant Heights]], [[:Category:Continents]], [[:Category:New Lands]], [[:Category:Surface regions]]&lt;br /&gt;
&lt;br /&gt;
;d) Cross-Link your pages!&lt;br /&gt;
So, now you have created a new page and filled it with content. You might think you are done and you would be right if this was not a &amp;quot;damn&amp;quot; wiki. Your text might be mentioning several keywords like &amp;quot;Matis&amp;quot;, &amp;quot;Silan&amp;quot;, &amp;quot;Goo&amp;quot; or any other topic that can be of interest. Try to change some of these to be wiki-links to the corresponding pages so the reader may refer to them via links. That's one of the key ideas of a wiki - Cross referencing.&lt;br /&gt;
Of course you don't have to link every occurrance of every keyword. I myself tend to link the first occurrance of a keyword and repeat the link after 2-3 screen sizes of scrolling down.&lt;br /&gt;
&lt;br /&gt;
===Events===&lt;br /&gt;
&lt;br /&gt;
All events have their own &amp;quot;Namespace&amp;quot; called &amp;quot;Events&amp;quot;. That means, the name of an event page looks like this: &amp;quot;Event:Title of the Event&amp;quot;. The category [[:Category:Events]] will show you what I mean.&lt;br /&gt;
Now, every event will of course have to at least be categorized as part of the category Events.&lt;br /&gt;
&lt;br /&gt;
Events have a link from the Main Page and are listed on the page [[Ryzom_Wiki:Current_events]], so please add them there.&lt;br /&gt;
&lt;br /&gt;
;Notice: Unlike the forums, a wiki has no notification for users when a page gets updated, so please only add completed events. Extending the event's page while it progresses will be invisible to the players!&lt;br /&gt;
&lt;br /&gt;
===Lore Stories / The Chronicles of Atys===&lt;br /&gt;
&lt;br /&gt;
If you are just adding lore stories linke we had on the old wiki (atys.ryzom.com), you can do so by creating your new page and adding a link to it to the [[The_Chronicles_of_Atys]] page. Don't forget to categorize :)&lt;br /&gt;
&lt;br /&gt;
===Specific Lore (Places/Regions/Topics/Persons) ===&lt;br /&gt;
&lt;br /&gt;
When adding lore to the wiki, it may affect topics that are already covered. This may be caused by an event or a new story or such. I'll explain with a simple (fictionary) example:&lt;br /&gt;
:The great leader of thy Fyros, Hans, is gathering players to accompany him to a kitin stronghold he wants to eradicate. After a glorious fight the kitin are defeated but his majesty Hans was slain. Now his son Peter has the grave duty to bury his father and rule the Fyros from now on.&lt;br /&gt;
This might well be a great event which can be documented in the &amp;quot;Events&amp;quot; section. But it also affects the pages of &amp;quot;Hans&amp;quot;, &amp;quot;Peter&amp;quot; and the pages related to Fyros history like the Fyros page itself.&lt;br /&gt;
I know, that there is much work involved when considering all this, but we will have to edit all the related information too to keep things consistant.&lt;br /&gt;
&lt;br /&gt;
==Support==&lt;br /&gt;
If you need help or advice, please to not hesistate to contact me! There are no &amp;quot;dumb&amp;quot; questions!&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=User:SirCotare/guide&amp;diff=25490</id>
		<title>User:SirCotare/guide</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=User:SirCotare/guide&amp;diff=25490"/>
				<updated>2015-02-28T01:25:14Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: /* Specific Lore (Places/Regions/Topics/Persons) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a guideline for our Lore staff.&lt;br /&gt;
&lt;br /&gt;
First of all, welcome to the Wiki and I hope you will have fun editing the contents.&lt;br /&gt;
This guide is for the english wiki only and may differ when it comes to other language wikis. Please refer to the guide of the wiki you want to edit!&lt;br /&gt;
&lt;br /&gt;
== Where do I start? / Where does to content go which I want to add? ==&lt;br /&gt;
&lt;br /&gt;
===What's the language of the wiki you want to edit?===&lt;br /&gt;
:''You can skip this headline if you want, but I'd like to explain:''&lt;br /&gt;
The three wikis (english, german, french) originally were seperate projects, originating between 2004 and 2009. It was in early 2010 when we merged the wikis to form this &amp;quot;wiki-farm&amp;quot; we have today. So the different communities were building their own seperate structures and they differ a lot sometimes. We are trying to resolve those differences to have a shared document structure amongst the wikis but it takes time and much effort to do so. And as you may have noticed, there is still much to do.&lt;br /&gt;
&lt;br /&gt;
What's important is to recognize, that the wikis do not often follow the same structure. So the same information might have one distinct place on one wiki, while another wiki splits that information and presents it on several pages.&lt;br /&gt;
&lt;br /&gt;
There is no real guideline on where to put new content, but you'll have to find out yourself. I'm sorry, but a wiki is not working the way a forum post is (write, translate, post).&lt;br /&gt;
&lt;br /&gt;
To answer that question there are a two things to consider:&lt;br /&gt;
===What type of content do you want to add?===&lt;br /&gt;
I will be giving guides on where to start editing, according to what content to what you want below and also outline the basic structure of this wiki. Feel free to contact me on either IRC/Slack (SirCotare) or eMail (sircotare@ryzom.com).&lt;br /&gt;
&lt;br /&gt;
== Actually adding content ==&lt;br /&gt;
&lt;br /&gt;
===General Guidelines ===&lt;br /&gt;
&lt;br /&gt;
;a) You do not create a new wiki page for everything!&lt;br /&gt;
Breaking down topics into smaller parts is often a good idea, but can be very well exagerated. For example, you might be tempted to split a timeline into pieces based on the year of events, creating a new wiki page for each year. Consider the following: does it make sense? What will the content of each page be? One or two lines? In that case it would make more sense to create one page and use headlines to represent each year instead.&lt;br /&gt;
&lt;br /&gt;
;b) Have your new page linked!&lt;br /&gt;
When you create new pages, consider that the user will eventually have to find them. Users will not simply type in something in the search field and hopefully find your page (they won't, trust me). You will have to guide the user to actually find your content.&lt;br /&gt;
So when a new page is born, you will have to think about liking to it from somewhere. Where are the related topics? Don't hesitate to add your new page to one or more &amp;quot;see also&amp;quot; sections of other topics! Don't be shy!&lt;br /&gt;
&lt;br /&gt;
;c) Categorize!&lt;br /&gt;
Every page, except for the mainpage and some major &amp;quot;portal&amp;quot; articles will fit into a category. Categories collect articles that share a general topic. A page might even have more than one category since it might cover several topics. Here is an example: The page &amp;quot;[[Verdant Heights]]&amp;quot; is categorized as: [[:Category:Verdant Heights]], [[:Category:Continents]], [[:Category:New Lands]], [[:Category:Surface regions]]&lt;br /&gt;
&lt;br /&gt;
;d) Cross-Link your pages!&lt;br /&gt;
So, now you have created a new page and filled it with content. You might think you are done and you would be right if this was not a &amp;quot;damn&amp;quot; wiki. Your text might be mentioning several keywords like &amp;quot;Matis&amp;quot;, &amp;quot;Silan&amp;quot;, &amp;quot;Goo&amp;quot; or any other topic that can be of interest. Try to change some of these to be wiki-links to the corresponding pages so the reader may refer to them via links. That's one of the key ideas of a wiki - Cross referencing.&lt;br /&gt;
Of course you don't have to link every occurrance of every keyword. I myself tend to link the first occurrance of a keyword and repeat the link after 2-3 screen sizes of scrolling down.&lt;br /&gt;
&lt;br /&gt;
===Events===&lt;br /&gt;
&lt;br /&gt;
All events have their own &amp;quot;Namespace&amp;quot; called &amp;quot;Events&amp;quot;. That means, the name of an event page looks like this: &amp;quot;Event:Title of the Event&amp;quot;. The category [[:Category:Events]] will show you what I mean.&lt;br /&gt;
Now, every event will of course have to at least be categorized as part of the category Events.&lt;br /&gt;
&lt;br /&gt;
Events have a link from the Main Page and are listed on the page [[Ryzom_Wiki:Current_events]], so please add them there.&lt;br /&gt;
&lt;br /&gt;
;Notice: Unlike the forums, a wiki has no notification for users when a page gets updated, so please only add completed events. Extending the event's page while it progresses will be invisible to the players!&lt;br /&gt;
&lt;br /&gt;
===Lore Stories / The Chronicles of Atys===&lt;br /&gt;
&lt;br /&gt;
If you are just adding lore stories linke we had on the old wiki (atys.ryzom.com), you can do so by creating your new page and adding a link to it to the [[The_Chronicles_of_Atys]] page. Don't forget to categorize :)&lt;br /&gt;
&lt;br /&gt;
===Specific Lore (Places/Regions/Topics/Persons) ===&lt;br /&gt;
&lt;br /&gt;
When adding lore to the wiki, it may affect topics that are already covered. This may be caused by an event or a new story or such. I'll explain with a simple (fictionary) example:&lt;br /&gt;
:The great leader of thy Fyros, Hans, is gathering players to accompany him to a kitin stronghold he wants to eradicate. After a glorious fight the kitin are defeated but his majesty Hans was slain. Now his son Peter has the grave duty to bury his father and rule the Fyros from now on.&lt;br /&gt;
This might well be a great event which can be documented in the &amp;quot;Events&amp;quot; section. But it also affects the pages of &amp;quot;Hans&amp;quot;, &amp;quot;Peter&amp;quot; and the pages related to Fyros history like the Fyros page itself.&lt;br /&gt;
I know, that there is much work involved when considering all this, but we will have to edit all the related information too to keep things consistant.&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=User:SirCotare/guide&amp;diff=25489</id>
		<title>User:SirCotare/guide</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=User:SirCotare/guide&amp;diff=25489"/>
				<updated>2015-02-28T01:23:51Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a guideline for our Lore staff.&lt;br /&gt;
&lt;br /&gt;
First of all, welcome to the Wiki and I hope you will have fun editing the contents.&lt;br /&gt;
This guide is for the english wiki only and may differ when it comes to other language wikis. Please refer to the guide of the wiki you want to edit!&lt;br /&gt;
&lt;br /&gt;
== Where do I start? / Where does to content go which I want to add? ==&lt;br /&gt;
&lt;br /&gt;
===What's the language of the wiki you want to edit?===&lt;br /&gt;
:''You can skip this headline if you want, but I'd like to explain:''&lt;br /&gt;
The three wikis (english, german, french) originally were seperate projects, originating between 2004 and 2009. It was in early 2010 when we merged the wikis to form this &amp;quot;wiki-farm&amp;quot; we have today. So the different communities were building their own seperate structures and they differ a lot sometimes. We are trying to resolve those differences to have a shared document structure amongst the wikis but it takes time and much effort to do so. And as you may have noticed, there is still much to do.&lt;br /&gt;
&lt;br /&gt;
What's important is to recognize, that the wikis do not often follow the same structure. So the same information might have one distinct place on one wiki, while another wiki splits that information and presents it on several pages.&lt;br /&gt;
&lt;br /&gt;
There is no real guideline on where to put new content, but you'll have to find out yourself. I'm sorry, but a wiki is not working the way a forum post is (write, translate, post).&lt;br /&gt;
&lt;br /&gt;
To answer that question there are a two things to consider:&lt;br /&gt;
===What type of content do you want to add?===&lt;br /&gt;
I will be giving guides on where to start editing, according to what content to what you want below and also outline the basic structure of this wiki. Feel free to contact me on either IRC/Slack (SirCotare) or eMail (sircotare@ryzom.com).&lt;br /&gt;
&lt;br /&gt;
== Actually adding content ==&lt;br /&gt;
&lt;br /&gt;
===General Guidelines ===&lt;br /&gt;
&lt;br /&gt;
;a) You do not create a new wiki page for everything!&lt;br /&gt;
Breaking down topics into smaller parts is often a good idea, but can be very well exagerated. For example, you might be tempted to split a timeline into pieces based on the year of events, creating a new wiki page for each year. Consider the following: does it make sense? What will the content of each page be? One or two lines? In that case it would make more sense to create one page and use headlines to represent each year instead.&lt;br /&gt;
&lt;br /&gt;
;b) Have your new page linked!&lt;br /&gt;
When you create new pages, consider that the user will eventually have to find them. Users will not simply type in something in the search field and hopefully find your page (they won't, trust me). You will have to guide the user to actually find your content.&lt;br /&gt;
So when a new page is born, you will have to think about liking to it from somewhere. Where are the related topics? Don't hesitate to add your new page to one or more &amp;quot;see also&amp;quot; sections of other topics! Don't be shy!&lt;br /&gt;
&lt;br /&gt;
;c) Categorize!&lt;br /&gt;
Every page, except for the mainpage and some major &amp;quot;portal&amp;quot; articles will fit into a category. Categories collect articles that share a general topic. A page might even have more than one category since it might cover several topics. Here is an example: The page &amp;quot;[[Verdant Heights]]&amp;quot; is categorized as: [[:Category:Verdant Heights]], [[:Category:Continents]], [[:Category:New Lands]], [[:Category:Surface regions]]&lt;br /&gt;
&lt;br /&gt;
;d) Cross-Link your pages!&lt;br /&gt;
So, now you have created a new page and filled it with content. You might think you are done and you would be right if this was not a &amp;quot;damn&amp;quot; wiki. Your text might be mentioning several keywords like &amp;quot;Matis&amp;quot;, &amp;quot;Silan&amp;quot;, &amp;quot;Goo&amp;quot; or any other topic that can be of interest. Try to change some of these to be wiki-links to the corresponding pages so the reader may refer to them via links. That's one of the key ideas of a wiki - Cross referencing.&lt;br /&gt;
Of course you don't have to link every occurrance of every keyword. I myself tend to link the first occurrance of a keyword and repeat the link after 2-3 screen sizes of scrolling down.&lt;br /&gt;
&lt;br /&gt;
===Events===&lt;br /&gt;
&lt;br /&gt;
All events have their own &amp;quot;Namespace&amp;quot; called &amp;quot;Events&amp;quot;. That means, the name of an event page looks like this: &amp;quot;Event:Title of the Event&amp;quot;. The category [[:Category:Events]] will show you what I mean.&lt;br /&gt;
Now, every event will of course have to at least be categorized as part of the category Events.&lt;br /&gt;
&lt;br /&gt;
Events have a link from the Main Page and are listed on the page [[Ryzom_Wiki:Current_events]], so please add them there.&lt;br /&gt;
&lt;br /&gt;
;Notice: Unlike the forums, a wiki has no notification for users when a page gets updated, so please only add completed events. Extending the event's page while it progresses will be invisible to the players!&lt;br /&gt;
&lt;br /&gt;
===Lore Stories / The Chronicles of Atys===&lt;br /&gt;
&lt;br /&gt;
If you are just adding lore stories linke we had on the old wiki (atys.ryzom.com), you can do so by creating your new page and adding a link to it to the [[The_Chronicles_of_Atys]] page. Don't forget to categorize :)&lt;br /&gt;
&lt;br /&gt;
===Specific Lore (Places/Regions/Topics/Persons) ===&lt;br /&gt;
&lt;br /&gt;
When adding lore to the wiki, it may affect topics that are already covered. This may be caused by an event or a new story or such. I'll explain with a simple (fictionary) example:&lt;br /&gt;
The great leader of thy Fyros, Hans, is gathering players to accompany him to a kitin stronghold he wants to eradicate. After a glorious fight the kitin are defeated but his majesty Hans was slain. Now his son Peter has the grave duty to bury his father and rule the Fyros from now on.&lt;br /&gt;
This might well be a great event which can be documented in the &amp;quot;Events&amp;quot; section. But it also affects the pages of &amp;quot;Hans&amp;quot;, &amp;quot;Peter&amp;quot; and the pages related to Fyros history like the Fyros page itself.&lt;br /&gt;
I know, that there is much work involved when considering all this, but we will have to edit all the related information too to keep things consistant.&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=User:SirCotare/guide&amp;diff=25488</id>
		<title>User:SirCotare/guide</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=User:SirCotare/guide&amp;diff=25488"/>
				<updated>2015-02-28T00:57:00Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: Created page with &amp;quot;This is a guideline for our Lore staff.  First of all, welcome to the Wiki and I hope you will have fun editing the contents. This guide is for the english wiki only and may d...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a guideline for our Lore staff.&lt;br /&gt;
&lt;br /&gt;
First of all, welcome to the Wiki and I hope you will have fun editing the contents.&lt;br /&gt;
This guide is for the english wiki only and may differ when it comes to other language wikis. Please refer to the guide of the wiki you want to edit!&lt;br /&gt;
&lt;br /&gt;
== Where do I start? / Where does to content go which I want to add? ==&lt;br /&gt;
&lt;br /&gt;
To answer that question there are a two things to consider:&lt;br /&gt;
===What type of content do you want to add?===&lt;br /&gt;
I will be giving guides on where to start editing, according to what content to what you want below and also outline the basic structure of this wiki. Feel free to contact me on either IRC/Slack (SirCotare) or eMail (sircotare@ryzom.com).&lt;br /&gt;
&lt;br /&gt;
===What's the language of the wiki you want to edit?===&lt;br /&gt;
:''You can skip this headline if you want, but I'd like to explain:''&lt;br /&gt;
The three wikis (english, german, french) originally were seperate projects, originating between 2004 and 2009. It was in early 2010 when we merged the wikis to form this &amp;quot;wiki-farm&amp;quot; we have today. So the different communities were building their own seperate structures and they differ a lot sometimes. We are trying to resolve those differences to have a shared document structure amongst the wikis but it takes time and much effort to do so. And as you may have noticed, there is still much to do.&lt;br /&gt;
&lt;br /&gt;
What's important is to recognize, that the wikis do not often follow the same structure. So the same information might have one distinct place on one wiki, while another wiki splits that information and presents it on several pages.&lt;br /&gt;
&lt;br /&gt;
There is no real guideline on where to put new content, but you'll have to find out yourself. I'm sorry, but a wiki is not working the way a forum post is (write, translate, post).&lt;br /&gt;
&lt;br /&gt;
== Actually adding content ==&lt;br /&gt;
&lt;br /&gt;
===General Guidelines ===&lt;br /&gt;
&lt;br /&gt;
a) You do not create a new wiki page for everything!&lt;br /&gt;
Breaking down topics into smaller parts is often a good idea, but can be very well exagerated. For example, you might be tempted to split a timeline into pieces based on the year of events, creating a new wiki page for each year. Consider the following: does it make sense? What will the content of each page be? One or two lines? In that case it would make more sense to create one page and use headlines to represent each year instead.&lt;br /&gt;
&lt;br /&gt;
b) Have your new page linked!&lt;br /&gt;
When you create new pages, consider that the user will eventually have to find them. Users will not simply type in something in the search field and hopefully find your page (they won't, trust me). You will have to guide the user to actually find your content.&lt;br /&gt;
So when a new page is born, you will have to think about liking to it from somewhere. Where are the related topics? Don't hesitate to add your new page to one or more &amp;quot;see also&amp;quot; sections of other topics! Don't be shy!&lt;br /&gt;
&lt;br /&gt;
c) Categorize!&lt;br /&gt;
Every page, except for the mainpage and some major &amp;quot;portal&amp;quot; articles will fit into a category. Categories collect articles that share a general topic. A page might even have more than one category since it might cover several topics. Here is an example: The page &amp;quot;[[Verdant Heights]]&amp;quot; is categorized as: [[:Category:Verdant Heights]], [[:Category:Continents]], [[:Category:New Lands]], [[:Category:Surface regions]]&lt;br /&gt;
&lt;br /&gt;
d) Cross-Link your pages!&lt;br /&gt;
So, now you have created a new page and filled it with content. You might think you are done and you would be right if this was not a &amp;quot;damn&amp;quot; wiki. Your text might be mentioning several keywords like &amp;quot;Matis&amp;quot;, &amp;quot;Silan&amp;quot;, &amp;quot;Goo&amp;quot; or any other topic that can be of interest. Try to change some of these to be wiki-links to the corresponding pages so the reader may refer to them via links. That's one of the key ideas of a wiki - Cross referencing.&lt;br /&gt;
Of course you don't have to link every occurrance of every keyword. I myself tend to link the first occurrance of a keyword and repeat the link after 2-3 screen sizes of scrolling down.&lt;br /&gt;
&lt;br /&gt;
===Events===&lt;br /&gt;
&lt;br /&gt;
===Lore Stories / The Chronicles of Atys===&lt;br /&gt;
&lt;br /&gt;
===Specific Lore (Places/Regions/Topics/Persons) ===&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Goo&amp;diff=25487</id>
		<title>Goo</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Goo&amp;diff=25487"/>
				<updated>2015-02-28T00:04:32Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Image:Goo.jpg|thumb|right|250px|So this is Goo under a microscope, I guess? Do homins even have microscopes?]]&lt;br /&gt;
The [[Goo]] is a mysterious form of pollution that seems to be consuming the planet [[Atys]]. The [[Kami]] are actively trying to resolve this problem. For now, the Goo continues to expand.&lt;br /&gt;
&lt;br /&gt;
It first appeared in the [[Prime Roots]], but it has been observed on the back of the planet and some pretend that it is already reaching the [[Canopy|Canopies]].&lt;br /&gt;
It uses the network of sap veins within the planet to travel, and bursts out on the new territories it reaches.&lt;br /&gt;
&lt;br /&gt;
Creatures and homins can seriously be contaminated by the Goo. A creature infected seems to become a lot stronger, it also loses its self-control and seems to be under the control of the Goo.&lt;br /&gt;
&lt;br /&gt;
== Goo Eruptions ==&lt;br /&gt;
=== Jungle ===&lt;br /&gt;
[[Image:Goo3.jpg|thumb|right|250px|A panorama of the fields of Goo in the jungle.]]&lt;br /&gt;
By far the most Goo eruptions take place in the [[Witherings]] continent. The [[Zoraï]] even specifically settled in this continent to combat the Goo. In the far reaches of this continent one can find many square miles of jungle completely overrun by the Goo. Staying too close to these contaminated areas for too long means certain death from the contaminated air. However, there are generally no Goo-infected creatures in the Witherings.&lt;br /&gt;
&lt;br /&gt;
=== Silan ===&lt;br /&gt;
[[Silan]] also has a substantial area covered by Goo, aptly named the Blight Zone. Here one can find various creatures infected by the Goo, including [[Frippo]], [[Capryni]] and [[Ocyx]]. The homin refugees being trained on Silan are being sent against this Goo contamination on a daily basis. Milles Dodoine gives them missions to destroy the Goo eruptions (see [[Silan_Guide/Harvest#The_Merry_Harvester_.232|The Merry Harvester #2]]), while the [[Kami]] give missions to destroy the Goo-infected creatures (see [[Silan_Guide/Faction#Kami|Purge the Lands]]) and the [[Karavan]] give missions to study the Goo (see [[Silan_Guide/Faction#Karavan|The Study of the Goo]]).&lt;br /&gt;
&lt;br /&gt;
=== Lakelands ===&lt;br /&gt;
[[Image:GooEruption.jpg|thumb|right|250px|A Goo eruption in the Forest in winter.]]&lt;br /&gt;
In recent years, there's been a new outbreak of the Goo in Darkmoor, a subregion of [[Liberty Lake]] in [[Aeden Aqueous]]. Though homins can so far still pass through without taking damage from contaminated air, the local population of [[Stinga]] plants have all become infected by the Goo and are now highly aggressive to homins.&lt;br /&gt;
&lt;br /&gt;
=== Forest ===&lt;br /&gt;
&lt;br /&gt;
The only known Goo eruption in the [[forest]] regions is a minor one in the camp of the [[Darkening Sap]] tribe in [[Heretics Hovel]]. It's generally harmless to homins. On one event however, the Darkening Sap have shown they can use it as a basis from which to contaminate half the [[Verdant Heights]] continent in a matter of months (see [[Event:It's Hard to say Gibbaï]]).&lt;br /&gt;
&lt;br /&gt;
=== Rest ===&lt;br /&gt;
&lt;br /&gt;
No eruptions of the Goo have so far been observed in the [[desert]] or [[Prime Roots]] regions.&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
&lt;br /&gt;
=== Kami ===&lt;br /&gt;
{{Quotation|''Yi Be-Pian, Old Zoraï of the Company of the Eternal Tree''&amp;lt;ref&amp;gt;http://atys.ryzom.com/projects/puben/wiki/C_Yi_Be-Pian&amp;lt;/ref&amp;gt;|&lt;br /&gt;
The Kami are powerless against it. What's more, they are extremely vulnerable to it. I've seen with my own eyes a Kami being sucked up by the Goo before I could intervene. No, I tell you, it's up to us to protect them. Did you know that homins have a better resistance to the Goo than most other living creatures? Our latest findings seem to bear this out.&lt;br /&gt;
}}&lt;br /&gt;
[[Image:Googibbaï.jpg|thumb|right|250px|A [[Gibbaï]] contaminated by Goo.]]&lt;br /&gt;
=== Contamination ===&lt;br /&gt;
Creatures infected by the Goo seem to become stronger and a lot more aggressive. Another notable side-effect is that they become immune to [[Rot]] magic. &lt;br /&gt;
&lt;br /&gt;
The only Goo-contaminated creatures that can normally be found are the [[Stinga#Morbid_Stinga|Morbid Stinga]] in Darkmoor, [[Liberty Lake]].&lt;br /&gt;
&lt;br /&gt;
Another example of Goo-contaminated creatures are [[Gibbaï#Contaminated_Specimens|contaminated Gibbaï]], who last showed up in great numbers during the [[Event:It's Hard to say Gibbaï|Goo infestation of the Verdant Heights]].&lt;br /&gt;
&lt;br /&gt;
== Study of the Goo ==&lt;br /&gt;
[[Image:Masterofthegoocamp.jpg|thumb|right|250px|The [[Master of the Goo]] tribe camp.]]&lt;br /&gt;
Though many study the Goo to find out how to better destroy it, it is known that some groups also study it in order to find applications of the Goo. For example, how to use it as a weapon.&lt;br /&gt;
&lt;br /&gt;
The last [[Tryker]] governor, [[Still Wyler]], was famously assassinated using a Goo-weapon.&lt;br /&gt;
&lt;br /&gt;
Most notorious in this regard is the tribe of the [[Black Circle]], however there are others. The tribes of the [[Master of the Goo]], [[Goo Heads]], [[Darkening Sap]] and [[Chlorogoos]] have all been implicated in researching Goo-technology. All of these tribes are backed by the [[Karavan]], and thus the Karavan themselves are often suspected of researching Goo-weapons.&lt;br /&gt;
&lt;br /&gt;
The [[Marauders]] have also been known to use Goo-technology in their weapons and armour. &lt;br /&gt;
&lt;br /&gt;
All the major [[homin races]] outlaw the use of Goo for any applications, and allow study of the Goo only to discover how to better destroy it.&lt;br /&gt;
&lt;br /&gt;
== Antidotes ==&lt;br /&gt;
Combating the Goo seems to be a tricky business. Though there are certain potions known to hominkind that can destroy Goo eruptions in certain cases, as evidenced in [[Silan_Guide/Harvest#The_Merry_Harvester_.232|The Merry Harvester #2]] or in [[Event:It's Hard to say Gibbaï]], it doesn't seem to always work. Research continues into why this is the case. &lt;br /&gt;
&lt;br /&gt;
It is known that homins can recover from minor contaminations with Goo. A creature that is completely infected by the Goo however, be it a homin or an animal, cannot be saved&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Ecosystem]]&lt;br /&gt;
&lt;br /&gt;
[[de:Goo]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=EncyclopAtys:Current_events&amp;diff=25486</id>
		<title>EncyclopAtys:Current events</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=EncyclopAtys:Current_events&amp;diff=25486"/>
				<updated>2015-02-27T23:59:29Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC____NOEDITSECTION__&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 100%; margin: auto; padding: 2px;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;padding: 0em 0em; border: 1px solid silver;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #3B8B87; -moz-border-radius:15px; border:2px solid #AAA; padding: 5px; margin: 3px; font-weight: bold; text-align: center; font-size: 120%;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;[[File:Item default.png|50px|link=]]&amp;lt;/div&amp;gt;Event Spotlight 2015&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Event&lt;br /&gt;
|name=The river of time&lt;br /&gt;
|date=around new year 2014/2015&lt;br /&gt;
|desc=For some years now, some homins had been wondering about strange anomalies encountered after the second Kitins Swarm. Their questions have become more and more numerous and pressing.&lt;br /&gt;
|link=Event:The river of time}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;div style=&amp;quot;background: #3B8B87; -moz-border-radius:15px; border:2px solid #AAA; padding: 5px; margin: 3px; font-weight: bold; text-align: center; font-size: 120%;&amp;quot;&amp;gt;2011 Events&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Ultimate Provocation&lt;br /&gt;
|date=Saturday 10 September, Sunday 11 September, Saturday 17 September and Sunday 18 September&lt;br /&gt;
|desc=Homins of the New Lands, your pitiful attempts to stop the shipments of materials barely affected our plans and so our mission proceeds on schedule. Do not think that you will be forgiven your transgressions upon my clan members! Our arrival is imminent and we will strike hard and fast. &lt;br /&gt;
|link=Event:Ultimate Provocation}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Royal Invitation&lt;br /&gt;
|date=Saturday, 27 August, 20:00 GMT&lt;br /&gt;
|desc=The flowering period has finally arrived for Stevano-Karin, only son of Yrkanis-Karan, Jena's chosen one, and Lea Leanardi-Kerae. Stevano-Karin's marriage to Fillia Taloa will be held on at the Knoll of Dissent in a beautiful grove of birches to the west of Dryland Gate Stronghold.&lt;br /&gt;
|link=Event:Royal Invitation}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Dark Preparations&lt;br /&gt;
|date=Sunday 14 August, Friday 19 August, Sunday 21 August, Friday 26 August and Sunday 28 August&lt;br /&gt;
|desc=A secret meeting organized by Akilia Ash Storm goes as planned in the Prime Roots. At this meeting she will say something very important for the future of Atys. You need to know what's going on. Preparations for the cargo to the Syndicate of Despair in the Witherings is nearing completion.&lt;br /&gt;
|link=Event:Dark Preparations}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Karavan Researcher&lt;br /&gt;
|date=Saturday, 18 June, 20:00 GMT&lt;br /&gt;
|desc=The Karavan Research Division needs homin assistants to aid in collecting data at the Kitins' Lair in Almati Wood. There is a need for guards, larvesters, harvesters, careplanners, and data collectors. Apply at the Karavan Researcher's camp outside the Ranger Camp in Almati Wood with qualifications and proper gear. &lt;br /&gt;
|link=Event:Karavan_Researcher}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Fighting Fire With Fire&lt;br /&gt;
|date=Saturday, 9 April, 20:00 GMT &lt;br /&gt;
|desc=Prince Stevano finalizes his plans and observes his orders being carried out. He prepares to break camp soon. The King orders that they carry on quickly. They will put the plan into action and march to reclaim their lands. Triumph or fail; the time has finally come. The end is upon us.&lt;br /&gt;
|link=Event:Fighting_Fire_With_Fire}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Fear and Pestilence&lt;br /&gt;
|date=Wednesday, 9 March, 00:00 GMT&lt;br /&gt;
|desc=A light breeze blows through the jungle, scented with the fragrance of the Jayazengs plant. Appearing through the brush is a sinister-looking, arrogant Zoraï, fouling the air with his putrid, acrid odor. The smell is so disturbing that the torbak's hunt is interrupted and the igaras' flight become even more erratic.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Tears of the Emperor (Event Chain)&lt;br /&gt;
|date= From February 2011 until August 2011&lt;br /&gt;
|desc=The very roots of the Empire have been shaken and we fear for the worst. Emperor Dexton's condition has confined him to the bedchamber with hardly any energy or strength. Meanwhile, under authorization of Queen Lea Lenardi, the Queens Court will be accepting petitions for the future bride of the esteemed Prince Stevano.&lt;br /&gt;
|link=Event:Tears_of_the_Emperor}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Peaceful Resolutions&lt;br /&gt;
|date=Sunday, 9 January, 20:00 GMT&lt;br /&gt;
|desc=Unfortunately, the disturbance between two tribes has left Ba'Tylos Eoffer's mercantile business in a bit of a shambles. He fears that it will all be for nothing if the situation between the rival tribes is not sorted out quickly. He will ask for help of the homins in Fairhaven upon his return.&lt;br /&gt;
|link=Event:Peaceful_Resolutions}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;div style=&amp;quot;background: #3B8B87; -moz-border-radius:15px; border:2px solid #AAA; padding: 5px; margin: 3px; font-weight: bold; text-align: center; font-size: 120%;&amp;quot;&amp;gt;2010 Events&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Atysmas 2010&lt;br /&gt;
|date=Saturday, 18 December until Friday, 31 December&lt;br /&gt;
|desc=Soon the spirit of Atysmas will fill the hearts of homins with warmth and love of the holiday season on Atys. Like last year, the event team of Arispotle would like to enjoy this contemplative time of Atysmas with you. What you can expect from this year's festival will not yet be revealed completely.&lt;br /&gt;
|link=Event:Atysmas 2010}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Fairhaven Faire&lt;br /&gt;
|date=Saturday, 13 November, 18:00 GMT&lt;br /&gt;
|desc=Homins, come browse through some of the finest crafted weapons, armor and jewelry on Atys! Crafters of all levels, come sell your wares! Diggers come and offer your materials to those wishing to hone their crafting skills! The Fairhaven Faire will also host the ONLY Fireworks Vendor on Atys! &lt;br /&gt;
|link=Event:Fairhaven Faire}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Scream of Terror&lt;br /&gt;
|date=Saturday, 30 October, and Sunday, 31 October&lt;br /&gt;
|desc=Ryzom invites you to celebrate Halloween on Atys; 30 and 31 October.&lt;br /&gt;
&lt;br /&gt;
To celebrate Halloween this year, Ryzom invites you on 30 and 31 October, to tremble with fear while suffering the wrath of the Souleaters, who are out to ruin your life. On 31 October, at 19:00 GMT, three special King bosses will lead the scourge of legend that makes your nightmares real.&lt;br /&gt;
|link=Event:Halloween_2010}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=A Fragrant Gift&lt;br /&gt;
|date=Saturday, 18 September, 19:00 GMT&lt;br /&gt;
|desc=Attention Vassals and friends of the Kingdom! Your flower bundling expertise is needed as the Nobles wish to present the newly Awakened with an aromatic gift of fragrant forest flowers. Any who wish to aid in the escort of the caravan are welcome to ensure the safe arrival of the gift to the Jen-Laï Research Center. &lt;br /&gt;
|link=Event:A Fragrant Gift}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Memorial Service for Merrielyn/Rivendell&lt;br /&gt;
|date=Saturday, 28 August, 19:00 GMT&lt;br /&gt;
|desc=A mounted memorial procession and service will be held in honor of GM/EG Merrielyn/Rivendell, HO of TheNewEmpire, leaving from the Yrkanis gates. All homins, with or without a mount, are invited to share in the Ryzom tribute and farewell to our beloved friend.&lt;br /&gt;
|link=Event:Memorial Service for Merrielyn/Rivendell}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=The Awakening&lt;br /&gt;
|date=Saturday, 21 August, 19:00 GMT&lt;br /&gt;
|desc=Zoraï'i! Since nearly 20 years of Jena the Zoraï Circles were formed by simple refugees wishing to take things in hand for their people and advance in the paths of wisdom. It is time now to awaken to their true place as guides of our people and for the Zoraï Circles to flourish in the light of Ma-Duk.&lt;br /&gt;
|link=Event:The Awakening}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Curious Phenomenon in the Burning Desert&lt;br /&gt;
|date=Saturday, 7 August, 19:00 GMT&lt;br /&gt;
|desc=It has been brought to the Akenak's attention by the Barkers that disturbances in the bark have been observed which appear to coincide with the destruction of the totems in Frahar Towers. If sufficient data has been collected, Pin Ulyn will lead an expedition to the epicenter of these disturbances.&lt;br /&gt;
|link=Event:Curious Phenomenon in the Burning Desert}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Burning Desert Excavations&lt;br /&gt;
|date=Sunday, 1 August, 19:00 GMT and Monday, 2 August, 02:00 GMT&lt;br /&gt;
|desc=The Pyr scholars have determined that an over abundance of resources in Oflovak's Oasis and the Frahar Towers has polluted the water and caused the explosion of the frahar population. In a joint effort between the Akenak and the Barkers an excavation expedition has been organized. All homins are invited to help.&lt;br /&gt;
|link=Event:Burning Desert Excavations}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Water Perils&lt;br /&gt;
|date=Saturday, 3 July, 18:00 GMT&lt;br /&gt;
|desc=The Akenak have again asked for assistance in acquiring water for their constituents, who are experiencing a major drought. This new request is an even greater undertaking and will require homins who have the Water-Carrier occupation to gather components to prepare the water for transportation.&lt;br /&gt;
|link=Event:Water Perils}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Water Woes&lt;br /&gt;
|date=Sunday, 6 June, 17:30 GMT&lt;br /&gt;
|desc=The Akenak have asked for assistance in acquiring water for their constituents, who are experiencing a major drought. Helping with their request will be a great undertaking and will require homins who have the Water-Carrier occupation to gather components to prepare the water for transportation.&lt;br /&gt;
|link=Event:Water Woes}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Hey! Do you wanna play?&lt;br /&gt;
|date=Wednesday, 26 May, 19:00 GMT &lt;br /&gt;
|desc=Approximately 20 Jena years after the four Marauders made their home in the New Lands, a new Marauder moved in. Determined to show his powers and defy the homins, he summoned them...&lt;br /&gt;
&lt;br /&gt;
A strange rumour came to the New Lands, reaching the ears of Fyros, Matis, Trykers and Zoraï'; a funny game was going to be held in Aeden Aqueous very soon and that all the homins of the New Lands were invited.&lt;br /&gt;
|link=Event:Hey! Do you wanna play?}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=It's Hard to say Gibbaï&lt;br /&gt;
|date=Saturday, 22 May, 20:00 GMT and Sunday, 23 May, 19:00 GMT&lt;br /&gt;
|desc=Zaero Stachini, Royal Anthropologist, wishes to speak with Nobles and concerned Subjects at the Royal Conservatory regarding the recent increase of the Gibbaï population in the Verdant Heights. Any freelancers wishing to share their expertise or volunteer their time are welcome to attend.&lt;br /&gt;
|link=Event:It's Hard to say Gibbaï}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Pothole Drama&lt;br /&gt;
|date=Sunday, 25 April, 19:00 GMT&lt;br /&gt;
|desc=Posters have recently been placed around Pyr by Kaxie Mekops, local bath hostess, regarding the condition of the roads in the Imperial Dunes. Kaxie will attend the next Akenak assembly to see if the Akenak are willing to take measures. Our reporter has a feeling that she plans to take the matter into her own hands if she is not satisfied.&lt;br /&gt;
|link=Event:Pothole Drama}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Botanical Excursion - Aeden Aqueous&lt;br /&gt;
|date=Sunday, 18 April, 02:00 GMT and 19:00 GMT&lt;br /&gt;
|desc=Cuiccio Perinia, the renowned Matisian botanic and historian will present an informative excursion through Aeden Aqueous with interested homins. The target of the excursion is to show the unique flora of the Lakes to the inclined listener.&lt;br /&gt;
&lt;br /&gt;
Meeting point is near the stables of Fairhaven. We hope that many will take the opportunity to learn about the amazing flora of the lakes.&lt;br /&gt;
&lt;br /&gt;
Swim attire is advised.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Continued Investigations&lt;br /&gt;
|date=Sunday, 28 March, 19:00 GMT&lt;br /&gt;
|desc=As investigations continue in the Witherings, Chan Ji-Cian invites homins that would like to assist to gather at the stables in Min-Cho.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Forbidden Love&lt;br /&gt;
|date=Sunday, 14 March, 19:00 GMT&lt;br /&gt;
|desc=Chan Ji-Cian has information regarding the investigation of the missing Zoraï female, Kini Fo-Mio, and will disclose the information with those interested in aiding the investigation at the main gate of Jen-Laï.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Law of the Jungle&lt;br /&gt;
|date=Sunday, 7 March, 19:00 GMT&lt;br /&gt;
|desc=The final amber cube fragment written by Nung the traitor has been located and analyzed. The Sage Chan Ji-Cian requests the presence of those interested in these findings to gather at the Temple Hall in Zora.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Cuiccio Perinia Presents&lt;br /&gt;
|date=Sunday, 14 February, 19:00 GMT, Sunday, 21 February, 19:00 GMT and Sunday, 28 February, 19:00 GMT&lt;br /&gt;
|desc=Cuiccio Perinia will present his newest botanical creation in honor of Queen Lea. Preperations start at the Royal Conservatory in Yrkanis. The Assistant Botanist has agreed to meet those interested in helping her gather materials near the bar in Yrkanis.&lt;br /&gt;
|link=Event:Cuiccio Perinia Presents}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Events|Current events]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=EncyclopAtys:Current_events&amp;diff=25485</id>
		<title>EncyclopAtys:Current events</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=EncyclopAtys:Current_events&amp;diff=25485"/>
				<updated>2015-02-27T23:58:38Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC____NOEDITSECTION__&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 100%; margin: auto; padding: 2px;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;padding: 0em 0em; border: 1px solid silver;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #3B8B87; -moz-border-radius:15px; border:2px solid #AAA; padding: 5px; margin: 3px; font-weight: bold; text-align: center; font-size: 120%;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;[[File:Item default.png|50px|link=]]&amp;lt;/div&amp;gt;Event Spotlight 2015&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Event&lt;br /&gt;
|name=The river of time&lt;br /&gt;
|date=around new year 2014/2015&lt;br /&gt;
|desc=For some years now, some homins had been wondering about strange anomalies encountered after the second Kitins Swarm. Their questions have become more and more numerous and pressing.&lt;br /&gt;
|link=Event:The river of time}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;div style=&amp;quot;background: #3B8B87; -moz-border-radius:15px; border:2px solid #AAA; padding: 5px; margin: 3px; font-weight: bold; text-align: center; font-size: 120%;&amp;quot;&amp;gt;2011 Events&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Ultimate Provocation&lt;br /&gt;
|date=Saturday 10 September, Sunday 11 September, Saturday 17 September and Sunday 18 September&lt;br /&gt;
|desc=Homins of the New Lands, your pitiful attempts to stop the shipments of materials barely affected our plans and so our mission proceeds on schedule. Do not think that you will be forgiven your transgressions upon my clan members! Our arrival is imminent and we will strike hard and fast. &lt;br /&gt;
|link=Event:Ultimate Provocation}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Royal Invitation&lt;br /&gt;
|date=Saturday, 27 August, 20:00 GMT&lt;br /&gt;
|desc=The flowering period has finally arrived for Stevano-Karin, only son of Yrkanis-Karan, Jena's chosen one, and Lea Leanardi-Kerae. Stevano-Karin's marriage to Fillia Taloa will be held on at the Knoll of Dissent in a beautiful grove of birches to the west of Dryland Gate Stronghold.&lt;br /&gt;
|link=Event:Royal Invitation}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Dark Preparations&lt;br /&gt;
|date=Sunday 14 August, Friday 19 August, Sunday 21 August, Friday 26 August and Sunday 28 August&lt;br /&gt;
|desc=A secret meeting organized by Akilia Ash Storm goes as planned in the Prime Roots. At this meeting she will say something very important for the future of Atys. You need to know what's going on. Preparations for the cargo to the Syndicate of Despair in the Witherings is nearing completion.&lt;br /&gt;
|link=Event:Dark Preparations}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Karavan Researcher&lt;br /&gt;
|date=Saturday, 18 June, 20:00 GMT&lt;br /&gt;
|desc=The Karavan Research Division needs homin assistants to aid in collecting data at the Kitins' Lair in Almati Wood. There is a need for guards, larvesters, harvesters, careplanners, and data collectors. Apply at the Karavan Researcher's camp outside the Ranger Camp in Almati Wood with qualifications and proper gear. &lt;br /&gt;
|link=Event:Karavan_Researcher}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Fighting Fire With Fire&lt;br /&gt;
|date=Saturday, 9 April, 20:00 GMT &lt;br /&gt;
|desc=Prince Stevano finalizes his plans and observes his orders being carried out. He prepares to break camp soon. The King orders that they carry on quickly. They will put the plan into action and march to reclaim their lands. Triumph or fail; the time has finally come. The end is upon us.&lt;br /&gt;
|link=Event:Fighting_Fire_With_Fire}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Fear and Pestilence&lt;br /&gt;
|date=Wednesday, 9 March, 00:00 GMT&lt;br /&gt;
|desc=A light breeze blows through the jungle, scented with the fragrance of the Jayazengs plant. Appearing through the brush is a sinister-looking, arrogant Zoraï, fouling the air with his putrid, acrid odor. The smell is so disturbing that the torbak's hunt is interrupted and the igaras' flight become even more erratic.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Tears of the Emperor (Event Chain)&lt;br /&gt;
|date= From February 2011 until August 2011&lt;br /&gt;
|desc=The very roots of the Empire have been shaken and we fear for the worst. Emperor Dexton's condition has confined him to the bedchamber with hardly any energy or strength. Meanwhile, under authorization of Queen Lea Lenardi, the Queens Court will be accepting petitions for the future bride of the esteemed Prince Stevano.&lt;br /&gt;
|link=Event:Tears_of_the_Emperor}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Peaceful Resolutions&lt;br /&gt;
|date=Sunday, 9 January, 20:00 GMT&lt;br /&gt;
|desc=Unfortunately, the disturbance between two tribes has left Ba'Tylos Eoffer's mercantile business in a bit of a shambles. He fears that it will all be for nothing if the situation between the rival tribes is not sorted out quickly. He will ask for help of the homins in Fairhaven upon his return.&lt;br /&gt;
|link=Event:Peaceful_Resolutions}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;div style=&amp;quot;background: #3B8B87; -moz-border-radius:15px; border:2px solid #AAA; padding: 5px; margin: 3px; font-weight: bold; text-align: center; font-size: 120%;&amp;quot;&amp;gt;2010 Events&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Atysmas 2010&lt;br /&gt;
|date=Saturday, 18 December until Friday, 31 December&lt;br /&gt;
|desc=Soon the spirit of Atysmas will fill the hearts of homins with warmth and love of the holiday season on Atys. Like last year, the event team of Arispotle would like to enjoy this contemplative time of Atysmas with you. What you can expect from this year's festival will not yet be revealed completely.&lt;br /&gt;
|link=Event:Atysmas 2010}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Fairhaven Faire&lt;br /&gt;
|date=Saturday, 13 November, 18:00 GMT&lt;br /&gt;
|desc=Homins, come browse through some of the finest crafted weapons, armor and jewelry on Atys! Crafters of all levels, come sell your wares! Diggers come and offer your materials to those wishing to hone their crafting skills! The Fairhaven Faire will also host the ONLY Fireworks Vendor on Atys! &lt;br /&gt;
|link=Event:Fairhaven Faire}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Scream of Terror&lt;br /&gt;
|date=Saturday, 30 October, and Sunday, 31 October&lt;br /&gt;
|desc=Ryzom invites you to celebrate Halloween on Atys; 30 and 31 October.&lt;br /&gt;
&lt;br /&gt;
To celebrate Halloween this year, Ryzom invites you on 30 and 31 October, to tremble with fear while suffering the wrath of the Souleaters, who are out to ruin your life. On 31 October, at 19:00 GMT, three special King bosses will lead the scourge of legend that makes your nightmares real.&lt;br /&gt;
|link=Event:Halloween_2010}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=A Fragrant Gift&lt;br /&gt;
|date=Saturday, 18 September, 19:00 GMT&lt;br /&gt;
|desc=Attention Vassals and friends of the Kingdom! Your flower bundling expertise is needed as the Nobles wish to present the newly Awakened with an aromatic gift of fragrant forest flowers. Any who wish to aid in the escort of the caravan are welcome to ensure the safe arrival of the gift to the Jen-Laï Research Center. &lt;br /&gt;
|link=Event:A Fragrant Gift}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Memorial Service for Merrielyn/Rivendell&lt;br /&gt;
|date=Saturday, 28 August, 19:00 GMT&lt;br /&gt;
|desc=A mounted memorial procession and service will be held in honor of GM/EG Merrielyn/Rivendell, HO of TheNewEmpire, leaving from the Yrkanis gates. All homins, with or without a mount, are invited to share in the Ryzom tribute and farewell to our beloved friend.&lt;br /&gt;
|link=Event:Memorial Service for Merrielyn/Rivendell}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=The Awakening&lt;br /&gt;
|date=Saturday, 21 August, 19:00 GMT&lt;br /&gt;
|desc=Zoraï'i! Since nearly 20 years of Jena the Zoraï Circles were formed by simple refugees wishing to take things in hand for their people and advance in the paths of wisdom. It is time now to awaken to their true place as guides of our people and for the Zoraï Circles to flourish in the light of Ma-Duk.&lt;br /&gt;
|link=Event:The Awakening}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Curious Phenomenon in the Burning Desert&lt;br /&gt;
|date=Saturday, 7 August, 19:00 GMT&lt;br /&gt;
|desc=It has been brought to the Akenak's attention by the Barkers that disturbances in the bark have been observed which appear to coincide with the destruction of the totems in Frahar Towers. If sufficient data has been collected, Pin Ulyn will lead an expedition to the epicenter of these disturbances.&lt;br /&gt;
|link=Event:Curious Phenomenon in the Burning Desert}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Burning Desert Excavations&lt;br /&gt;
|date=Sunday, 1 August, 19:00 GMT and Monday, 2 August, 02:00 GMT&lt;br /&gt;
|desc=The Pyr scholars have determined that an over abundance of resources in Oflovak's Oasis and the Frahar Towers has polluted the water and caused the explosion of the frahar population. In a joint effort between the Akenak and the Barkers an excavation expedition has been organized. All homins are invited to help.&lt;br /&gt;
|link=Event:Burning Desert Excavations}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Water Perils&lt;br /&gt;
|date=Saturday, 3 July, 18:00 GMT&lt;br /&gt;
|desc=The Akenak have again asked for assistance in acquiring water for their constituents, who are experiencing a major drought. This new request is an even greater undertaking and will require homins who have the Water-Carrier occupation to gather components to prepare the water for transportation.&lt;br /&gt;
|link=Event:Water Perils}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Water Woes&lt;br /&gt;
|date=Sunday, 6 June, 17:30 GMT&lt;br /&gt;
|desc=The Akenak have asked for assistance in acquiring water for their constituents, who are experiencing a major drought. Helping with their request will be a great undertaking and will require homins who have the Water-Carrier occupation to gather components to prepare the water for transportation.&lt;br /&gt;
|link=Event:Water Woes}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Hey! Do you wanna play?&lt;br /&gt;
|date=Wednesday, 26 May, 19:00 GMT &lt;br /&gt;
|desc=Approximately 20 Jena years after the four Marauders made their home in the New Lands, a new Marauder moved in. Determined to show his powers and defy the homins, he summoned them...&lt;br /&gt;
&lt;br /&gt;
A strange rumour came to the New Lands, reaching the ears of Fyros, Matis, Trykers and Zoraï'; a funny game was going to be held in Aeden Aqueous very soon and that all the homins of the New Lands were invited.&lt;br /&gt;
|link=Event:Hey! Do you wanna play?}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=It's Hard to say Gibbaï&lt;br /&gt;
|date=Saturday, 22 May, 20:00 GMT and Sunday, 23 May, 19:00 GMT&lt;br /&gt;
|desc=Zaero Stachini, Royal Anthropologist, wishes to speak with Nobles and concerned Subjects at the Royal Conservatory regarding the recent increase of the Gibbaï population in the Verdant Heights. Any freelancers wishing to share their expertise or volunteer their time are welcome to attend.&lt;br /&gt;
|link=Event:It's Hard to say Gibbaï}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Pothole Drama&lt;br /&gt;
|date=Sunday, 25 April, 19:00 GMT&lt;br /&gt;
|desc=Posters have recently been placed around Pyr by Kaxie Mekops, local bath hostess, regarding the condition of the roads in the Imperial Dunes. Kaxie will attend the next Akenak assembly to see if the Akenak are willing to take measures. Our reporter has a feeling that she plans to take the matter into her own hands if she is not satisfied.&lt;br /&gt;
|link=Event:Pothole Drama}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Botanical Excursion - Aeden Aqueous&lt;br /&gt;
|date=Sunday, 18 April, 02:00 GMT and 19:00 GMT&lt;br /&gt;
|desc=Cuiccio Perinia, the renowned Matisian botanic and historian will present an informative excursion through Aeden Aqueous with interested homins. The target of the excursion is to show the unique flora of the Lakes to the inclined listener.&lt;br /&gt;
&lt;br /&gt;
Meeting point is near the stables of Fairhaven. We hope that many will take the opportunity to learn about the amazing flora of the lakes.&lt;br /&gt;
&lt;br /&gt;
Swim attire is advised.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Continued Investigations&lt;br /&gt;
|date=Sunday, 28 March, 19:00 GMT&lt;br /&gt;
|desc=As investigations continue in the Witherings, Chan Ji-Cian invites homins that would like to assist to gather at the stables in Min-Cho.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Forbidden Love&lt;br /&gt;
|date=Sunday, 14 March, 19:00 GMT&lt;br /&gt;
|desc=Chan Ji-Cian has information regarding the investigation of the missing Zoraï female, Kini Fo-Mio, and will disclose the information with those interested in aiding the investigation at the main gate of Jen-Laï.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Law of the Jungle&lt;br /&gt;
|date=Sunday, 7 March, 19:00 GMT&lt;br /&gt;
|desc=The final amber cube fragment written by Nung the traitor has been located and analyzed. The Sage Chan Ji-Cian requests the presence of those interested in these findings to gather at the Temple Hall in Zora.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Cuiccio Perinia Presents&lt;br /&gt;
|date=Sunday, 14 February, 19:00 GMT, Sunday, 21 February, 19:00 GMT and Sunday, 28 February, 19:00 GMT&lt;br /&gt;
|desc=Cuiccio Perinia will present his newest botanical creation in honor of Queen Lea. Preperations start at the Royal Conservatory in Yrkanis. The Assistant Botanist has agreed to meet those interested in helping her gather materials near the bar in Yrkanis.&lt;br /&gt;
|link=Event:Cuiccio Perinia Presents}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{featured article}}&lt;br /&gt;
[[Category:Events|Current events]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Event:The_river_of_time&amp;diff=25484</id>
		<title>Event:The river of time</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Event:The_river_of_time&amp;diff=25484"/>
				<updated>2015-02-27T23:51:45Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{BandeauComplexe|ff9|Animation &amp;quot;The River of Time&amp;quot;, Played on 2014-12-19|[[File:WarningRyzom.png|left|]]&amp;lt;big&amp;gt;&amp;lt;br/&amp;gt;'''Under work'''&amp;lt;/big&amp;gt;}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For some years now, some homins had been wondering about strange anomalies encountered after the second Kitins Swarm. Their questions have become more and more numerous and pressing. &amp;lt;ref&amp;gt;http://app.ryzom.com/app_forum/index.php?page=topic/view/21723&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dialogue of the Spirits==&lt;br /&gt;
But the homins weren't the only ones asking themselves questions, one day this dialogue was perceived:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:— This way to interact with Homins, we have never used it.&lt;br /&gt;
:— That logic is adversarial and not useful.  Wherever their thoughts can go, ours can go.&lt;br /&gt;
:— So far away never have we gone.&lt;br /&gt;
:— So far away we must go.&lt;br /&gt;
:— We must understand. Our investigations twist and shift. Our memories are confused . Homins memories too.&lt;br /&gt;
:— Too many risks!&lt;br /&gt;
:— Not to ignore is within us. We need to know.&lt;br /&gt;
:— To be useful is within us too. Is it useful?&lt;br /&gt;
:— Knowledge is useful.&lt;br /&gt;
:— Perhaps we ask our enemies? &lt;br /&gt;
:— But how do we start?&lt;br /&gt;
:— Is it useful to spread this way of communicating??&lt;br /&gt;
:— It is good. Try,  but just for a few moments. &lt;br /&gt;
:— Watch out.... (Communication is suddenly closed.)}}&lt;br /&gt;
&lt;br /&gt;
It seemed the [[Karavan]] didn't appreciate the intrusion attempt of the [[Kami|Kamis]]:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:— They dare! we have to take things in hand before [[Ma'Duk]] spreads false truths! And we have to hurry to improve our cybersecurity!}}&lt;br /&gt;
&lt;br /&gt;
All this forced the Karavan to react:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Homins researchers, we are aware of your comments. We were hesitant to talk to your people because the level of your knowledge is too far from ours to explain the phenomena that intrigues you. But among scientists it might be possible to exchange views and find a teaching tool for you to transmit our science. }}&lt;br /&gt;
&lt;br /&gt;
Nicho could not let the powers manipulate hominkind once more. He had the message circulated to all the [[Homin|homins]]: &amp;lt;ref&amp;gt;http://app.ryzom.com/app_forum/index.php?page=topic/view/21868&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{quotation||&lt;br /&gt;
:I'm calling you for a meeting in the Rangers camp of [[Almati Wood]] on 19h - Tria, Winderly 15, 2e CA 2581 (*), in the presence of the Powers, in order to provide you with and explanation on the differences in memories that we are all suffering from.&lt;br /&gt;
:I'll lead this meeting myself to make sure of the accuracy of the information provided by the Powers, since knowledge of [[Elias]] enlightens us objectively. We will leave the shadows because it's time to know more.}}&lt;br /&gt;
&lt;br /&gt;
==The Ranger camp in the Almati Wood==&lt;br /&gt;
&lt;br /&gt;
Orphie Dradius has agreed to the request of Nicho Miadi, the Trytonist spokesperson. She had askedd Melga to prepare a stage to greet the representatives of the powers and the Trytonist.&lt;br /&gt;
&lt;br /&gt;
The two Ranger hominas watch that the operations take place properly.&lt;br /&gt;
===Welcome===&lt;br /&gt;
At the due time, a Kami representative appears suddenly on the stage installed for the occasion by the Rangers. Almost instantaneously, a Karavan ship comes down and stands behind the stage. A red-dressed Karavan homina teleports herself on the stage.&lt;br /&gt;
&lt;br /&gt;
Suddenly, seemingly coming from nowhere, Nicho Miadi emerges from behind a tree, glances quickly to check everything is safe, and runs between the two Rangers who welcome the three delegations.&lt;br /&gt;
&lt;br /&gt;
Orphie Dradius addresses to the crowd:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:This is our camp, our house. You are welcome here as our guests.  We expect that you will not abuse our hospitality.'''}}&lt;br /&gt;
&lt;br /&gt;
Nicho Miadi continues quickly:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:With the help of the  hospitality of the Rangers, I could get together Kamis and Karavan to  elucidate the mystery of our memories and our differing dialects of our  common tongues.  Let the Kami speak now.}}&lt;br /&gt;
&lt;br /&gt;
The Kami starts a strange speech, some kind of multi-monologue which let lots of Atysians puzzled.&lt;br /&gt;
{{quotation||&lt;br /&gt;
:'''- We are Kami.&lt;br /&gt;
:''-- We are here to be you.&lt;br /&gt;
:'''- We are many as you are of many minds.&lt;br /&gt;
:''-- We are one as you are one in Ma-Duk.&lt;br /&gt;
:'''''--- Something has happened.&lt;br /&gt;
:'''- We know.&lt;br /&gt;
:''-- We do not know.&lt;br /&gt;
:'''''--- What has happened?&lt;br /&gt;
:'''- We are here.&lt;br /&gt;
:''-- Knowing is useful.&lt;br /&gt;
:'''''--- We are Ma-Duk&lt;br /&gt;
:''-- We are not Ma-Duk.&lt;br /&gt;
:'''- Ma-Duk contains all.}}&lt;br /&gt;
&lt;br /&gt;
Nicho understands that hte Kami has finished:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Here, a Karavan scientist tells us she has an explanation. We should listen to her.'''}}&lt;br /&gt;
&lt;br /&gt;
The Karavan homina, who appear to be a scientist, has a viewing screan appear on the stage:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Homins, here you have the results of our observations adapted for your knowledge.&lt;br /&gt;
:Homins,  please focus your attention on the Viewing Screen.  I will present  pictures, called Slides.  When I say &amp;quot;Slide&amp;quot;, you should refresh your  view.}}&lt;br /&gt;
&lt;br /&gt;
===Viewing Screen===&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 1.jpg|400px|thumb|left|Slide 1: Time as a strange river]]&lt;br /&gt;
Imagine for a moment that time is a strange river.&lt;br /&gt;
Imagine you throw onto the river water, liquids like colored oils. They will spread on the surface but they will not mix.&lt;br /&gt;
Imagine three oil &amp;quot;stains&amp;quot; as in the picture we are showing you. They are close, but separate.&lt;br /&gt;
These colored &amp;quot;stains&amp;quot; are like Homins in time. They are on the river but do not know the river itself and the other &amp;quot;stains&amp;quot;. In each &amp;quot;stain&amp;quot; time flows, like the river, but it does not flow the same for each one.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 2.jpg|400px|thumb|left|Slide 2: On Different History for some Homins]]&lt;br /&gt;
Each &amp;quot;oil stain&amp;quot; is similar but not identical. Things happen or do not happen.&lt;br /&gt;
Until the last moment the homins in each of the &amp;quot;stains&amp;quot; experienced their sometimes tragic separate histories, some things the same, some different.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 3.jpg|400px|thumb|left|Slide 3: The Kitins Swarmed over All.]]&lt;br /&gt;
The Kitins swarmed over all of them.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 4.jpg|400px|thumb|left|Slide 4: The Exodus during the second swarm]]&lt;br /&gt;
The [[Kitin|Kitin’s]] wrath was too great to be contained. The [[Karavan]] and [[Kami]] fortified the cities of the homins, but the defenses were breached.&lt;br /&gt;
[[Homin|Hominkind]] was lost unless it could escape their relentless and ruthless destruction during their killing spree.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 5.jpg|400px|thumb|left|Slide 5: The Rainbows and the Powers]]&lt;br /&gt;
We, both factions (Kami &amp;amp; Karavan) and all other forces, joined together for the occasion, to bring everyone to a safe place.&lt;br /&gt;
The Kami opened their Oasis to the [[Rangers]] and the [[Trytonists]], and the Kami and the Karavan guarded the entrance so that the Exodus of all Nations together might succeed.&lt;br /&gt;
The Trytonists built Rainbow gates, just as they had during the first Swarm&lt;br /&gt;
The Rainbow Gates that the Trytonists built were not as subtle as our altars or even those of the Kami. They do not know the workings of the universe as we do.&lt;br /&gt;
The gates did work but they pulled far more power from the world than those of the Kami or the Karavan. At the same time our defenses and those of the Kami pulled at the power of [[Atys]] as well.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 6.jpg|400px|thumb|left|Slide 6: The Water Flows Downstream (The Drain)]]&lt;br /&gt;
The thousands of operations of the Rainbow Gates and our defences drew power from Atys and disturbed time near them, creating something like a waterfall that sucked at the &amp;quot;stains&amp;quot;, drawing them closer and closer to each other and distorting them.&lt;br /&gt;
In the end, a critical point was reached.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 7.jpg|400px|thumb|left|Slide 7: The Waterfall Mixes the Stains]]&lt;br /&gt;
That critical point, that massive drain, caused the three &amp;quot;oil stains&amp;quot; to merge to form one large one, as if a waterfall had mixed them.&lt;br /&gt;
In the midst of this cataclysm it was the power and mercy of divine [[Jena]] that held all of Atys safe from harm and preserved all homins and even the Kamis in each of the &amp;quot;stains.&amp;quot;&lt;br /&gt;
But after the mixing each tiny drop of oil, each homin, each person, kept the memories of one of the three &amp;quot;stains&amp;quot; and did not know the memories of the others.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 8.jpg|400px|thumb|left|Slide 8: The Karavan Ship Observer.]]&lt;br /&gt;
Those in the &amp;quot;oil stains&amp;quot;, all of you in the [[New Lands]], could not realize what had happened. When you returned from the refuge, or came out from your hiding places in the New Lands after eight years you saw the Atys you knew and met homins you thought you knew.&lt;br /&gt;
It was the same for us of the Karavan on the surface of Atys near the area where the massive teleportation took place, that area you call the New Lands. We, too, were mixed together but held only one memory each.&lt;br /&gt;
It was only the Karavan vessels in the sky, far from the turbulence of the critical point, the mixing of the &amp;quot;stains,&amp;quot; that observed and recorded the anomaly. Even they could not do anything about it. The massive energy drain created an irreversible phenomenon.&lt;br /&gt;
We thought the homins would go back to normal life after the end of the Second Swarming, but there were few strange incidents and some of you homins are more curious than others. Therefore we bring you this unique demonstration of our science.&lt;br /&gt;
We can not give you more explanation; you would not understand. Not even all Karavan understand . The theory of what we call &amp;quot;parallel universes&amp;quot; is understood only by a handful of experts.&lt;br /&gt;
Since this is the first time we have the chance to actually observe it, we also are researching the phenomenon.&lt;br /&gt;
This is all we have to say. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
===Conclusion by Nicho the Trytonist and Orphie the Ranger===&lt;br /&gt;
&lt;br /&gt;
Nicho shouts:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Homins, see the incompetence of the Factions!&lt;br /&gt;
:Ma-duk sees nothing!&lt;br /&gt;
:The Karavan believes he has understood and is hiding the truth!&lt;br /&gt;
:Let us free ourselves from their yoke! Let's think by ourselves!}}&lt;br /&gt;
&lt;br /&gt;
Nicho slips away.&lt;br /&gt;
&lt;br /&gt;
The Kamin and the Karavan homina leave without another word, and there are very few homins who could notice their eyes crossing.&lt;br /&gt;
&lt;br /&gt;
Orphie concludes:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:I think it will be difficult to find out more. &lt;br /&gt;
:One thing is clear: more than ever we need to show our solidarity.&lt;br /&gt;
:As a Ranger, I will ensure as much as possible this task we set ourselves, that of defending hominkind against the dangers that are perhaps not only [[Kitin|Kitins]]. &lt;br /&gt;
:Thank you for your presence and goodbye.}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{featured article}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;br /&gt;
&lt;br /&gt;
[[fr:La_rivière_du_temps]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Kitins%27_Lair&amp;diff=25483</id>
		<title>Kitins' Lair</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Kitins%27_Lair&amp;diff=25483"/>
				<updated>2015-02-27T23:51:23Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:KLmap.jpg|400px|right|thumb|A map of the Kitin's lair.]]&lt;br /&gt;
The Kitins' Lair is the high-end zone of the game: The place that was specifically designed to have the most evil creatures and be suicide to all but the most powerful players. &lt;br /&gt;
&lt;br /&gt;
It's also the newest zone, only having been implemented in December 2009. It's not even fully implemented yet, currently only the first three rooms are accessible: The entry room, the Cattle Room and the Prime Eggs room. The other areas that appear on the map, the Old Mines, the Dark Mines, the Princess' Room and the Queen's Room are not open yet.&lt;br /&gt;
&lt;br /&gt;
The Kitins' Lair is accessible only through [[Almati Wood]], which in turn can only be reached by being teleported from a Karavan Temple or a Kami Sanctuary, or by using one of the special pacts available to some [[occupations]]. &lt;br /&gt;
&lt;br /&gt;
Reasons to go into the Kitins' Lair include:&lt;br /&gt;
*'''Bosses:''' The Lair houses the [[Terminator Kipucka]], the [[Terminator Kipee]], and [[Kizokoo]].&lt;br /&gt;
*'''Rites:''' Both the Kizoar Rite and the Kincher Rite have their begin and their end inside the Lair.&lt;br /&gt;
*'''Occupations:''' 4 of the 8 occupations take place mostly inside the Lair: [[Butcher]], [[Medic]], [[Larvester]] and [[Scrollmaker]].&lt;br /&gt;
&lt;br /&gt;
There's only one NPC to talk to down here: '''Ana Ryon''', who is right at the entrance and gives out the Kizoar and Kincher rites, as well as playing a role in the [[Larvester]] occupation. Right next to her are Lano Fergoto and Xan Mi Chong who play roles in the [[Larvester]] and [[Scrollmaker]] occupations, respectively. The only other NPCs are Ranger guards, and some wanderers who are part of the [[Medic]] occupation.&lt;br /&gt;
&lt;br /&gt;
While the Lair certainly has some of the most meanest [[kitin]] around and will be a quick death to any inexperienced player, it is not nearly an impossible death-trap. The entrance even has several ranger guards that will assist you if you're under attack nearby and who can handle pretty much anything down there. And the rest of the Lair, while definitely dangerous, is not particularly more dangerous than the meanest corners of [[Grove of Confusion]] or [[Lagoons of Loria]].&lt;br /&gt;
&lt;br /&gt;
=Sections=&lt;br /&gt;
The following is a more detailed account of the different sections of the Kitins' Lair. As this includes tips on how to navigate the lair, beware of spoilers!&lt;br /&gt;
&lt;br /&gt;
The entire Lair is of the [[Prime Roots]] ecosystem, thus [[foraging]] there uses the Prime Root foraging skill and all Kitin [[Bosses_of_Atys#Kitin.27s_Lair|bosses]] there drop Prime Root materials.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Entrance==&lt;br /&gt;
[[File:kitinlair1.jpg|250px|right|thumb|The entrance of the Kitin's lair.]]&lt;br /&gt;
Just behind the entrance of the lair is the only section that's safe. There are 7 Ranger guards here, 5 melee and 2 mages, that will assist any player who is under attack at the entrance and who can handle pretty much anything you can pull at them.&lt;br /&gt;
&lt;br /&gt;
Ana Ryon, Lano Fergoto and Xan Mi Chong are also at the entrance. Ana Ryon gives out the Kizoar and Kincher rites, and takes in larva as part of the [[Larvester]] occupation. Lano Fergoto also takes in larva as part of the [[Larvester]] occupation, while Xan Mi Chong takes in larva as part of the [[Scrollmaker]] occupation.&lt;br /&gt;
&lt;br /&gt;
==Entry Room==&lt;br /&gt;
[[File:kitinlair2.jpg|250px|right|thumb|The entry room.]]&lt;br /&gt;
The first area of the Lair you reach once you head in further has no official name, so is mostly referred to as the entry area. It consists of the large open room right behind the entrance, and some tunnels that stretch out in both directions.&lt;br /&gt;
&lt;br /&gt;
===Kitin===&lt;br /&gt;
[[Kipesta]] patrol this area in groups of 4. They move fast and can spot homins from quite far away, and the narrow tunnels make them almost impossible to avoid. Thus the recommended way to deal with them is to pull them to the guards at the entrance, then run past while they're dead. You may have to repeat this several times as there are several Kipesta groups on patrol.&lt;br /&gt;
&lt;br /&gt;
A [[Terminator Kipucka]] also patrols here. It doesn't move as fast, but can still block tunnels. It can also be pulled to the guards to dispatch of it.&lt;br /&gt;
&lt;br /&gt;
At the east end of the room is a kitin mound where periodically a [[Kincher]] will emerge from with a group of herbivores, herd the herbivores to the Cattle Room, leave the herbivores there and return back to the mound to disappear in it again. This Kincher will drop what it's doing to kill you if it spots you, so is a danger if you're in the tunnels between the entry room and the Cattle Room. If the Kincher is killed, the herbivores will disappear back into the mound, and 2 Kinchers will emerge with the next group of herbivores.&lt;br /&gt;
&lt;br /&gt;
===Resources===&lt;br /&gt;
The entry room holds Insect Larva of all grades up to quality 30 for [[Larvester]]s and [[Scrollmaker]]s at grade 1. The plain, average, prime and select all pop in different locations, and may not be available at all times.&lt;br /&gt;
&lt;br /&gt;
===Plants===&lt;br /&gt;
The entry room and the tunnels around it have [[Toopetz|Toopetz Gret]], [[Amoeba|Amoeba Dan]], [[Ploomweed|Ploomweed Dash]] and [[Cokamool|Cokamool Frez]] for [[Medic]]s and [[Scrollmaker]]s to kill at grades 1 and 6.&lt;br /&gt;
&lt;br /&gt;
===NPCs===&lt;br /&gt;
Dexus Lyron, Alizi Ferro, Dida Mc'Dolonay and Zin Di-Dao wander through the entry room and the tunnels around it. They need to be interacted with as part of the [[Medic]] occupation at all grades. The kitin ignore them and they're irrelevant if you're not a Medic.&lt;br /&gt;
&lt;br /&gt;
==Cattle Room==&lt;br /&gt;
[[File:kitinlair3.jpg|250px|right|thumb|The cattle room.]]&lt;br /&gt;
The Cattle Room is just east of the entry room. It's in the shape of a large bowl with the cattle in the middle and kitin patrolling around the edge. It's for the most part quite a safe place until someone does something to make the kitin raise the alarm, which turns the whole Cattle Room into a deathtrap until things quiet down again.&lt;br /&gt;
&lt;br /&gt;
===Cattle===&lt;br /&gt;
In the bowl in the center of the Cattle Room is the cattle. There are [[bodoc]]s, [[arma]]s, [[arana]]s, [[madakam]]s and [[ploderos]]. Note that they are not native [[Prime Roots]] creatures, but are 'imported' from aboveground.&lt;br /&gt;
&lt;br /&gt;
You can kill and quarter the cattle, and in fact have to for the [[Butcher]] occupation. Herbivores of the same species are social with eachother and will comes to eachother's aid if you attack one of them. They also don't respawn until all specimens of the same species are killed. Furthermore, if any kitin spot you fighting herbivores, they'll raise the alarm and kill any homin in the Cattle Room. Thus, it's recommended to kill herbivores only in the very middle of the room where the [[Kipee]]s won't spot you.&lt;br /&gt;
&lt;br /&gt;
Sometimes a [[Kincher]] may deliver another group of herbivores to the cattle room, like [[gubani]]s or [[lumper]]s. But these aren't native to the cattle room, aren't needed for any [[butcher]] mission and won't respawn. They'll just wander around for a bit and then die. &lt;br /&gt;
&lt;br /&gt;
===Kitin===&lt;br /&gt;
[[File:kitinlair5.jpg|250px|right|thumb|A kincher herding cattle.]]&lt;br /&gt;
Groups of [[Kipee]]s patrol around the edges of the Cattle Room. They're generally harmless and won't attack you unless attacked first. However, if they see any homins fighting their cattle, or if they're attacked directly, they will raise the alarm. Once the alarm is raised, all [[Kipee]]s in the room will attack any homin on sight until things calm down again.&lt;br /&gt;
&lt;br /&gt;
Large groups of [[Kirosta]] sit in their own rooms to the north and south of the main room. Though they'll attack any homins they see, they're usually easy enough to avoid by just staying out of those rooms. However, if the alarm is raised, they'll rush out of their rooms into the cattle room and kill any homin in there.&lt;br /&gt;
&lt;br /&gt;
Periodically a [[Kincher]] will emerge from the entry room with a group of herbivores, leave the herbivores in the cattle room and return back to the entry room. This Kincher will drop what it's doing to kill you if it spots you, so is a danger if you're on the west side of the Cattle room.&lt;br /&gt;
&lt;br /&gt;
A group of aggressive [[Kizoar]] that patrols the old mines periodically wanders by the east side of the Cattle Room, and is a danger if you're on the east side. All the more because if the [[Kipee]]s spot the [[Kizoar]]s attacking you, it'll set off the alarm in the Cattle Room.&lt;br /&gt;
&lt;br /&gt;
===Resources===&lt;br /&gt;
The west side of the Cattle Room holds Insect Larva of all grades up to quality 60 for [[Larvester]]s and [[Scrollmaker]]s up to grade 2. The east side holds them up to quality 90 for [[Larvester]]s and [[Scrollmaker]]s up to grade 3. The plain, average, prime and select all pop in different locations, and may not be available at all times.&lt;br /&gt;
&lt;br /&gt;
===Plants===&lt;br /&gt;
The west side of the Cattle Room has [[Toopetz|Toopetz Gret]], [[Amoeba|Amoeba Dan]], [[Ploomweed|Ploomweed Zuc]] and [[Cokamool|Cokamool Kloro]] for [[Medic]]s and [[Scrollmaker]]s to kill at grade 2. The east side of the Cattle Room has [[Toopetz|Toopetz Dual]], [[Amoeba|Amoeba Tolz]], [[Ploomweed|Ploomweed Zuc]] and [[Cokamool|Cokamool Kloro]] for [[Medic]]s and [[Scrollmaker]]s to kill at grade 3.&lt;br /&gt;
&lt;br /&gt;
==Old Mines==&lt;br /&gt;
[[File:kitinlair4.jpg|250px|right|thumb|The old mines.]]&lt;br /&gt;
East of the Cattle Room are the Old Mines. At the moment only a few tunnels of the Old Mines are open and for most purposes they serve mostly as an extension to the Cattle Room.&lt;br /&gt;
&lt;br /&gt;
===Kitin===&lt;br /&gt;
Groups of [[Kiban]]s wander around the Old Mines. They're generally harmless and won't attack you unless attacked first. However, if they see any other kitin fighting you, they will join in and attack you as well.&lt;br /&gt;
&lt;br /&gt;
One group of aggressive [[Kizoar]]s patrols the Old Mines. They do not move very fast but do spot you from quite far away, and cannot be avoided in the narrow tunnels. It's recommended to watch your compass for them and run the other direction when you see them coming. Also be warned that running into the Cattle Room after they've spotted you will set off the alarm there.&lt;br /&gt;
&lt;br /&gt;
[[Kizokoo]] also pops in the Old Mines. Be aware that he and his guards are also aggressive, so don't come too close if it's up. Luckily they stay in the same place. Killing Kizokoo requires a complicated sequence to be followed and isn't recommended for inexperienced teams.&lt;br /&gt;
&lt;br /&gt;
===Resources===&lt;br /&gt;
The Old Mines hold Insect Larva of all grades up to quality 90 for [[Larvester]]s and [[Scrollmaker]]s up to grade 3. The plain, average, prime and select all pop in different locations, and may not be available at all times.&lt;br /&gt;
&lt;br /&gt;
There is also a skull filled with forage sources in a corner somewhere. This plays a part in the Kincher [[rite]]. The sources can't be harvested.&lt;br /&gt;
&lt;br /&gt;
===Plants===&lt;br /&gt;
The Old Mines has [[Toopetz|Toopetz Dual]], [[Amoeba|Amoeba Tolz]], [[Ploomweed|Ploomweed Zuc]] and [[Cokamool|Cokamool Kloro]] for [[Medic]]s and [[Scrollmaker]]s to kill at grade 3.&lt;br /&gt;
&lt;br /&gt;
==Tunnel to Prime Eggs Room==&lt;br /&gt;
[[File:kitinlair6.jpg|250px|right|thumb|The prime eggs room entrance.]]&lt;br /&gt;
West from the entry room, the road to the Prime Eggs Room is a single long tunnel with nowhere to hide. There are no resources here and no plants. All there is is a nice view of the depths below.&lt;br /&gt;
&lt;br /&gt;
The [[Kipesta]] groups and the [[Terminator Kipucka]] that patrol the entry room also patrol this tunnel. And if you encounter them here, there's no way to avoid them in this narrow tunnel. You'll have to either make sure you've pulled them all to the guards at the entrance before making the run to the Prime Eggs Room, or be able to survive running past them and then able to outrun them before you reach the Prime Eggs Room.&lt;br /&gt;
&lt;br /&gt;
==Prime Eggs Room==&lt;br /&gt;
[[File:kitinlair7.jpg|250px|right|thumb|The prime eggs room.]]&lt;br /&gt;
The Prime Eggs Room is far west of the entry room, and not on the map. It's in the shape of a narrow gallery running from north to south, with large open rooms both to the east and west of it. The edges of both rooms are largely safe, the gallery in the middle is much more dangerous.&lt;br /&gt;
&lt;br /&gt;
===Eggs===&lt;br /&gt;
The Eggs are in clutches around the edges of both rooms. Most Eggs are just scenery objects, but one in each groups can be attacked and killed. Beware that these Eggs will release a cloud of toxic gas upon death, and that killing them angers the [[Kipee]]s. If one of the eggs is destroyed, the [[Terminator Kipee]] spawns after a few minutes.&lt;br /&gt;
&lt;br /&gt;
===Kitin===&lt;br /&gt;
Groups of [[Kipee]]s patrol the Prime Eggs Room, both the gallery in the middle and the rooms on both sides. They're generally harmless and won't attack you unless attacked first, or unless someone destroys an Egg (egg must release a toxic gas to valid this condition). If an Egg is destroyed, a group of Kipees will become aggressive and rush to the scene, attacking anyone nearby.&lt;br /&gt;
&lt;br /&gt;
Groups of [[Kipucka]]s also patrol in the same pattern, but these will attack any homins on sight. Be careful as they're easily mistaken for the [[Kipee]] groups at a glance. Also be aware that their patrol routes are irregular, and they may at any time decide to suddenly turn around or head in another direction. In the far corners of the room, you are safe from being seen by the [[Kipucka]] unless someone drags them to you.&lt;br /&gt;
&lt;br /&gt;
On the far south side of the room, where the [[Kipucka]] won't see you, you may instead be seen by the [[Kipesta]] groups or the [[Terminator Kipucka]] that patrol the tunnel leading to the Prime Eggs Room. Though they don't enter the Prime Eggs Room itself, they can spot homins from quite far away. If you're hiding in the far south of the Prime Eggs Room, watch your compass for these [[Kipesta]] groups approaching.&lt;br /&gt;
&lt;br /&gt;
The [[Terminator Kipee]] will enter the room from the north if any eggs are destroyed. It will calmly replace the eggs and then disappear again. It is harmless unless attacked directly.&lt;br /&gt;
&lt;br /&gt;
===Resources===&lt;br /&gt;
The south side of the Prime Eggs Room holds Insect Larva of all grades up to quality 120 for [[Larvester]]s and [[Scrollmaker]]s up to grade 4. The plain, average, prime and select all pop in different locations, and may not be available at all times.&lt;br /&gt;
&lt;br /&gt;
The north side of the Prime Eggs Room holds Insect Larva of all grades up to quality 150 for [[Larvester]]s and [[Scrollmaker]]s up to grade 6. One of these only pops in the middle of the gallery and is particularly hard to obtain safely.&lt;br /&gt;
&lt;br /&gt;
===Plants===&lt;br /&gt;
The south side of the Prime Eggs Room has [[Toopetz|Toopetz Gret]], [[Amoeba|Amoeba Shon]], [[Cokamool|Cokamool Tiny]] and [[Ploomweed|Ploomweed Zuc]] for [[Medic]]s and [[Scrollmaker]]s to kill at grade 4. The north side of the Prime Eggs Room has [[Toopetz|Toopetz Try]], [[Amoeba|Amoeba Shon]], [[Cokamool|Cokamool Tiny]] and [[Ploomweed|Ploomweed Dash]] for [[Medic]]s and [[Scrollmaker]]s to kill at grade 5.&lt;br /&gt;
&lt;br /&gt;
{{featured article}}&lt;br /&gt;
[[Category:Geography]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Main_Page/Featured_Article&amp;diff=25482</id>
		<title>Main Page/Featured Article</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Main_Page/Featured_Article&amp;diff=25482"/>
				<updated>2015-02-27T23:49:42Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC____NOEDITSECTION__&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 100%; margin: auto; padding: 10px;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;padding: 0em 1em; border: 1px solid silver;&amp;quot;&amp;gt;&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;h3 class=&amp;quot;hiddenlinks&amp;quot;&amp;gt;[[Event:The river of time|The river of time]]&amp;lt;/h3&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:RiverOfTime_slide_2.jpg|350px|thumb|left]]&lt;br /&gt;
For some years now, some homins had been wondering about strange anomalies encountered after the second Kitins Swarm. Their questions have become more and more numerous and pressing.&lt;br /&gt;
&lt;br /&gt;
But the homins weren't the only ones asking themselves questions, one day this dialogue was perceived...&lt;br /&gt;
''[[Event:The river of time|Read more.]]''&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both; margin-top: 5em; margin-right: 10px; text-align: right; font-style: italic; font-size: 85%;&amp;quot;&amp;gt;&amp;lt;hr /&amp;gt;&lt;br /&gt;
Propose new [[Ryzom Wiki:Projects/Featured pages|featured articles]], or propose the text for the next accepted featured article [[Main_Page_Featured_Article/next|here]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Previous featured articles ==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;h3 class=&amp;quot;hiddenlinks&amp;quot;&amp;gt;[[Kitins' Lair]]&amp;lt;/h3&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Kitinlairentry.png|left|170px|link=Kitins' Lair]]&lt;br /&gt;
The Kitins' Lair is the high-end zone of the game: The place that was designed to have the most evil creatures and be suicide to all but the most powerful players. It's also the newest zone, only having been implemented in December 2009.&lt;br /&gt;
&lt;br /&gt;
Recently something is stirring in the Kitins' Lair, and the latest [[Event:The Kitin &amp;amp; The Karavan|Event Chain]] is focussed around finding out just what.&lt;br /&gt;
&lt;br /&gt;
The Kitins' Lair is accessible only through [[Almati Wood]], which in turn can only be reached by being teleported from a Karavan Temple or a Kami Sanctuary, or by using one of the special [[teleporter|pacts]] available to some [[occupations]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Lair houses various [[Bosses of Atys|bosses]], two [[rites]], and 4 of the 8 [[occupations]] take place mostly inside the Lair... ''[[Kitins' Lair|Read more.]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;h3 class=&amp;quot;hiddenlinks&amp;quot;&amp;gt;[[Mateis]]&amp;lt;/h3&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:matiswriting.jpg|left|170px|link=Mateis]]&lt;br /&gt;
Mateis is the language spoken by the [[Matis]]. The name of the language is derived from the Mateis word ''mate'' which means speech. &lt;br /&gt;
&lt;br /&gt;
The Matisian language makes use of mostly soft sounds. There are very few double consonants, and many vowels and diphthongs. There are very few hard sounds such as ''t'' and ''k'', which are reserved for words that have an often negative or unpleasant connotation, or sometimes to convey importance or superiority. For example, the former use includes &amp;quot;Kterhos&amp;quot;, which means &amp;quot;[[Fyros]]&amp;quot; and, containing 3 hard consonants, is considered one of the harshest words in the Matisian language... ''[[Mateis|Read more.]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;h3 class=&amp;quot;hiddenlinks&amp;quot;&amp;gt;[[Ryzom_Wiki:Current_events|Events]]&amp;lt;/h3&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Sfx_sky_astremoon01b.png|left|170px|link=Event:Atysmas_2010]]&lt;br /&gt;
Events are one of the highlights of Ryzom, as the story of Ryzom is not driven by quests as in most MMOs, but through life events. Player participation determines the outcome of events, allowing players to take part in shaping the history of Atys. If you've missed any events, you can read up about them in the [[Ryzom_Wiki:Current_events|Event Log]].&lt;br /&gt;
&lt;br /&gt;
Not all events advance the story, sometimes there are also OOC events which fall outside the lore of Ryzom. These events are usually to celebrate some Real Life event, like Halloween or Christmas. For example, the latest event to be held was the Atysmas 2010 event which lasted two weeks. ''[[Event:Atysmas_2010|Read more about it here.]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;h3 class=&amp;quot;hiddenlinks&amp;quot;&amp;gt;[[Apartment]]s&amp;lt;/h3&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Zoraicloset.jpg|left|170px|link=Apartment]]&lt;br /&gt;
The player housing in Ryzom consists of apartments. Every player character can own one single apartment in one of the four capital cities. They are then able to furniture and decorate their apartment and invite other players in. New and unique apartment decorations are sometimes given out as [[event]] rewards. Additionally, apartments also serve as extra personal storage space.&lt;br /&gt;
&lt;br /&gt;
The application for furnishing and decorating your apartment, and inviting other players in, is called '''RyzHome'''. It was introduced on Monday, October 18th, 2010. Different items will show up for sale in the RyzHome shop depending on which capital city your apartment is located in. There are also special apartment items which can be placed in apartments of any [[race]]. These items are given out at events and cannot be bought or sold... ''[[Apartment|Read more.]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;h3 class=&amp;quot;hiddenlinks&amp;quot;&amp;gt;[[Ryzom_Wiki:Current_events|Events]]&amp;lt;/h3&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Sfx_sky_astremoon01a.png|left|170px|link=Event:Halloween_2010]]&lt;br /&gt;
Events are one of the highlights of Ryzom, as the story of Ryzom is not driven by quests as in most MMOs, but through life events. Player participation determines the outcome of events, allowing players to take part in shaping the history of Atys. If you've missed any events, you can read up about them in the [[Ryzom_Wiki:Current_events|Event Log]].&lt;br /&gt;
&lt;br /&gt;
Not all events advance the story, sometimes there are also OOC events which fall outside the lore of Ryzom. These events are usually to celebrate some Real Life event, like Halloween or Christmas. For example, the latest event to be held was Scream of Terror, the Halloween 2010 event which lasted a full weekend. ''[[Event:Halloween_2010|Read more about it here.]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;h3 class=&amp;quot;hiddenlinks&amp;quot;&amp;gt;[[Occupations]]&amp;lt;/h3&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Larvasources.jpg|left|170px|link=Occupations]]&lt;br /&gt;
Occupations are a type of job, if you will, you can take. An occupation from what is currently known allows you to create [[Occupation Produce|all sorts of items]], which mostly aid in helping regenerate an attribute of the player character. At any given time you can not take on more than three occupations and there is a two day cooldown before you can drop an occupation. In the event that you drop an occupation, the experience you had in that occupation will remain should you ever choose to take that occupation on again.&lt;br /&gt;
&lt;br /&gt;
At the moment there are 8 occupations in game, and it seems 4 of them are much easier and start out in the level 50 regions, while the other 4 are much harder and involve going into the [[Kitins' Lair]] right from the start.&lt;br /&gt;
*The easy ones are: [[Florist]], [[Toolmaker]], [[Water-Carrier]], and [[Magnetic Cartographer]].&lt;br /&gt;
*The hard ones are: [[Butcher]], [[Medic]], [[Scrollmaker]], and [[Larvester]].&lt;br /&gt;
&lt;br /&gt;
Occupations yield certain items which aid regeneration when consumed, among other things... ''[[Occupations|Read more.]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;h3 class=&amp;quot;hiddenlinks&amp;quot;&amp;gt;[[Zoraï|The Zoraï]]&amp;lt;/h3&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:ZoraiBox_1.png|left|170px|link=Zoraï]]&lt;br /&gt;
The first Zoraïs were a mysterious group of people who lived in the ancient jungles in the region known as [[Zoran]] south of the river Ti-aïn. It is not known exactly when the Zoraïs settled in the area but it was probably somewhere between 2199 and 2205. The first Zoraïs set up camp in the jungle when a tribe of them came into contact with the [[Kami]]. Given to mysticism, the Zoraïs built up mysterious temple cities centered around the worship of the Kamis. The goo infested area the Zoraïs had claimed was not prized by other people and their civilization was able to quickly expand becoming a force to be reckoned with. Led by a dynasty of spiritual chieftains, they were able to annex jungle land easily fending off [[Fyros]] attacks on their impregnable temple cities… ''[[Zoraï|Read more.]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;h3 class=&amp;quot;hiddenlinks&amp;quot;&amp;gt;[[Crafting]]&amp;lt;/h3&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Link_Crafting.jpg|left|125px|link=Crafting]]&lt;br /&gt;
In Ryzom, crafting is a fascinatingly complex system, with many little oddities and facets of interest for those willing to be constantly baffled in the name of science. Player-crafted equipment is, without doubt, the best equipment available ingame - equipment sold on the vendors by NPCs, and even Bandit Lord loot equipment, pale in comparison. As such, crafting is central to Ryzom; no warrior or mage can get by without a good player crafted weapon or set of amps; and materials used in crafting are the main currency of the Ryzom economy. Large guild battles are fought in the most perilous corners of [[Atys]], for the privilege of having first pickings of the most valuable crafting materials… ''[[Crafting|Read more.]]''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
[[de:Hauptseite/Empfohlene Artikel]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Main_Page/Featured_Article&amp;diff=25481</id>
		<title>Main Page/Featured Article</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Main_Page/Featured_Article&amp;diff=25481"/>
				<updated>2015-02-27T23:47:20Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC____NOEDITSECTION__&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 66%; margin: auto; padding: 10px;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;padding: 0em 1em; border: 1px solid silver;&amp;quot;&amp;gt;&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;h3 class=&amp;quot;hiddenlinks&amp;quot;&amp;gt;[[Event:The river of time|The river of time]]&lt;br /&gt;
For some years now, some homins had been wondering about strange anomalies encountered after the second Kitins Swarm. Their questions have become more and more numerous and pressing.&lt;br /&gt;
&lt;br /&gt;
But the homins weren't the only ones asking themselves questions, one day this dialogue was perceived...&lt;br /&gt;
''[[Event:The river of time|Read more.]]''&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both; margin-top: 5em; margin-right: 10px; text-align: right; font-style: italic; font-size: 85%;&amp;quot;&amp;gt;&amp;lt;hr /&amp;gt;&lt;br /&gt;
Propose new [[Ryzom Wiki:Projects/Featured pages|featured articles]], or propose the text for the next accepted featured article [[Main_Page_Featured_Article/next|here]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Previous featured articles ==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;h3 class=&amp;quot;hiddenlinks&amp;quot;&amp;gt;[[Kitins' Lair]]&amp;lt;/h3&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Kitinlairentry.png|left|170px|link=Kitins' Lair]]&lt;br /&gt;
The Kitins' Lair is the high-end zone of the game: The place that was designed to have the most evil creatures and be suicide to all but the most powerful players. It's also the newest zone, only having been implemented in December 2009.&lt;br /&gt;
&lt;br /&gt;
Recently something is stirring in the Kitins' Lair, and the latest [[Event:The Kitin &amp;amp; The Karavan|Event Chain]] is focussed around finding out just what.&lt;br /&gt;
&lt;br /&gt;
The Kitins' Lair is accessible only through [[Almati Wood]], which in turn can only be reached by being teleported from a Karavan Temple or a Kami Sanctuary, or by using one of the special [[teleporter|pacts]] available to some [[occupations]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Lair houses various [[Bosses of Atys|bosses]], two [[rites]], and 4 of the 8 [[occupations]] take place mostly inside the Lair... ''[[Kitins' Lair|Read more.]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;h3 class=&amp;quot;hiddenlinks&amp;quot;&amp;gt;[[Mateis]]&amp;lt;/h3&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:matiswriting.jpg|left|170px|link=Mateis]]&lt;br /&gt;
Mateis is the language spoken by the [[Matis]]. The name of the language is derived from the Mateis word ''mate'' which means speech. &lt;br /&gt;
&lt;br /&gt;
The Matisian language makes use of mostly soft sounds. There are very few double consonants, and many vowels and diphthongs. There are very few hard sounds such as ''t'' and ''k'', which are reserved for words that have an often negative or unpleasant connotation, or sometimes to convey importance or superiority. For example, the former use includes &amp;quot;Kterhos&amp;quot;, which means &amp;quot;[[Fyros]]&amp;quot; and, containing 3 hard consonants, is considered one of the harshest words in the Matisian language... ''[[Mateis|Read more.]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;h3 class=&amp;quot;hiddenlinks&amp;quot;&amp;gt;[[Ryzom_Wiki:Current_events|Events]]&amp;lt;/h3&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Sfx_sky_astremoon01b.png|left|170px|link=Event:Atysmas_2010]]&lt;br /&gt;
Events are one of the highlights of Ryzom, as the story of Ryzom is not driven by quests as in most MMOs, but through life events. Player participation determines the outcome of events, allowing players to take part in shaping the history of Atys. If you've missed any events, you can read up about them in the [[Ryzom_Wiki:Current_events|Event Log]].&lt;br /&gt;
&lt;br /&gt;
Not all events advance the story, sometimes there are also OOC events which fall outside the lore of Ryzom. These events are usually to celebrate some Real Life event, like Halloween or Christmas. For example, the latest event to be held was the Atysmas 2010 event which lasted two weeks. ''[[Event:Atysmas_2010|Read more about it here.]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;h3 class=&amp;quot;hiddenlinks&amp;quot;&amp;gt;[[Apartment]]s&amp;lt;/h3&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Zoraicloset.jpg|left|170px|link=Apartment]]&lt;br /&gt;
The player housing in Ryzom consists of apartments. Every player character can own one single apartment in one of the four capital cities. They are then able to furniture and decorate their apartment and invite other players in. New and unique apartment decorations are sometimes given out as [[event]] rewards. Additionally, apartments also serve as extra personal storage space.&lt;br /&gt;
&lt;br /&gt;
The application for furnishing and decorating your apartment, and inviting other players in, is called '''RyzHome'''. It was introduced on Monday, October 18th, 2010. Different items will show up for sale in the RyzHome shop depending on which capital city your apartment is located in. There are also special apartment items which can be placed in apartments of any [[race]]. These items are given out at events and cannot be bought or sold... ''[[Apartment|Read more.]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;h3 class=&amp;quot;hiddenlinks&amp;quot;&amp;gt;[[Ryzom_Wiki:Current_events|Events]]&amp;lt;/h3&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Sfx_sky_astremoon01a.png|left|170px|link=Event:Halloween_2010]]&lt;br /&gt;
Events are one of the highlights of Ryzom, as the story of Ryzom is not driven by quests as in most MMOs, but through life events. Player participation determines the outcome of events, allowing players to take part in shaping the history of Atys. If you've missed any events, you can read up about them in the [[Ryzom_Wiki:Current_events|Event Log]].&lt;br /&gt;
&lt;br /&gt;
Not all events advance the story, sometimes there are also OOC events which fall outside the lore of Ryzom. These events are usually to celebrate some Real Life event, like Halloween or Christmas. For example, the latest event to be held was Scream of Terror, the Halloween 2010 event which lasted a full weekend. ''[[Event:Halloween_2010|Read more about it here.]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;h3 class=&amp;quot;hiddenlinks&amp;quot;&amp;gt;[[Occupations]]&amp;lt;/h3&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Larvasources.jpg|left|170px|link=Occupations]]&lt;br /&gt;
Occupations are a type of job, if you will, you can take. An occupation from what is currently known allows you to create [[Occupation Produce|all sorts of items]], which mostly aid in helping regenerate an attribute of the player character. At any given time you can not take on more than three occupations and there is a two day cooldown before you can drop an occupation. In the event that you drop an occupation, the experience you had in that occupation will remain should you ever choose to take that occupation on again.&lt;br /&gt;
&lt;br /&gt;
At the moment there are 8 occupations in game, and it seems 4 of them are much easier and start out in the level 50 regions, while the other 4 are much harder and involve going into the [[Kitins' Lair]] right from the start.&lt;br /&gt;
*The easy ones are: [[Florist]], [[Toolmaker]], [[Water-Carrier]], and [[Magnetic Cartographer]].&lt;br /&gt;
*The hard ones are: [[Butcher]], [[Medic]], [[Scrollmaker]], and [[Larvester]].&lt;br /&gt;
&lt;br /&gt;
Occupations yield certain items which aid regeneration when consumed, among other things... ''[[Occupations|Read more.]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;h3 class=&amp;quot;hiddenlinks&amp;quot;&amp;gt;[[Zoraï|The Zoraï]]&amp;lt;/h3&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:ZoraiBox_1.png|left|170px|link=Zoraï]]&lt;br /&gt;
The first Zoraïs were a mysterious group of people who lived in the ancient jungles in the region known as [[Zoran]] south of the river Ti-aïn. It is not known exactly when the Zoraïs settled in the area but it was probably somewhere between 2199 and 2205. The first Zoraïs set up camp in the jungle when a tribe of them came into contact with the [[Kami]]. Given to mysticism, the Zoraïs built up mysterious temple cities centered around the worship of the Kamis. The goo infested area the Zoraïs had claimed was not prized by other people and their civilization was able to quickly expand becoming a force to be reckoned with. Led by a dynasty of spiritual chieftains, they were able to annex jungle land easily fending off [[Fyros]] attacks on their impregnable temple cities… ''[[Zoraï|Read more.]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;h3 class=&amp;quot;hiddenlinks&amp;quot;&amp;gt;[[Crafting]]&amp;lt;/h3&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Link_Crafting.jpg|left|125px|link=Crafting]]&lt;br /&gt;
In Ryzom, crafting is a fascinatingly complex system, with many little oddities and facets of interest for those willing to be constantly baffled in the name of science. Player-crafted equipment is, without doubt, the best equipment available ingame - equipment sold on the vendors by NPCs, and even Bandit Lord loot equipment, pale in comparison. As such, crafting is central to Ryzom; no warrior or mage can get by without a good player crafted weapon or set of amps; and materials used in crafting are the main currency of the Ryzom economy. Large guild battles are fought in the most perilous corners of [[Atys]], for the privilege of having first pickings of the most valuable crafting materials… ''[[Crafting|Read more.]]''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
[[de:Hauptseite/Empfohlene Artikel]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Event:The_river_of_time&amp;diff=25480</id>
		<title>Event:The river of time</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Event:The_river_of_time&amp;diff=25480"/>
				<updated>2015-02-27T23:42:47Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{BandeauComplexe|ff9|Animation &amp;quot;The River of Time&amp;quot;, Played on 2014-12-19|[[File:WarningRyzom.png|left|]]&amp;lt;big&amp;gt;&amp;lt;br/&amp;gt;'''Under work'''&amp;lt;/big&amp;gt;}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For some years now, some homins had been wondering about strange anomalies encountered after the second Kitins Swarm. Their questions have become more and more numerous and pressing. &amp;lt;ref&amp;gt;http://app.ryzom.com/app_forum/index.php?page=topic/view/21723&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dialogue of the Spirits==&lt;br /&gt;
But the homins weren't the only ones asking themselves questions, one day this dialogue was perceived:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:— This way to interact with Homins, we have never used it.&lt;br /&gt;
:— That logic is adversarial and not useful.  Wherever their thoughts can go, ours can go.&lt;br /&gt;
:— So far away never have we gone.&lt;br /&gt;
:— So far away we must go.&lt;br /&gt;
:— We must understand. Our investigations twist and shift. Our memories are confused . Homins memories too.&lt;br /&gt;
:— Too many risks!&lt;br /&gt;
:— Not to ignore is within us. We need to know.&lt;br /&gt;
:— To be useful is within us too. Is it useful?&lt;br /&gt;
:— Knowledge is useful.&lt;br /&gt;
:— Perhaps we ask our enemies? &lt;br /&gt;
:— But how do we start?&lt;br /&gt;
:— Is it useful to spread this way of communicating??&lt;br /&gt;
:— It is good. Try,  but just for a few moments. &lt;br /&gt;
:— Watch out.... (Communication is suddenly closed.)}}&lt;br /&gt;
&lt;br /&gt;
It seemed the [[Karavan]] didn't appreciate the intrusion attempt of the [[Kami|Kamis]]:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:— They dare! we have to take things in hand before [[Ma'Duk]] spreads false truths! And we have to hurry to improve our cybersecurity!}}&lt;br /&gt;
&lt;br /&gt;
All this forced the Karavan to react:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Homins researchers, we are aware of your comments. We were hesitant to talk to your people because the level of your knowledge is too far from ours to explain the phenomena that intrigues you. But among scientists it might be possible to exchange views and find a teaching tool for you to transmit our science. }}&lt;br /&gt;
&lt;br /&gt;
Nicho could not let the powers manipulate hominkind once more. He had the message circulated to all the [[Homin|homins]]: &amp;lt;ref&amp;gt;http://app.ryzom.com/app_forum/index.php?page=topic/view/21868&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{quotation||&lt;br /&gt;
:I'm calling you for a meeting in the Rangers camp of [[Almati Wood]] on 19h - Tria, Winderly 15, 2e CA 2581 (*), in the presence of the Powers, in order to provide you with and explanation on the differences in memories that we are all suffering from.&lt;br /&gt;
:I'll lead this meeting myself to make sure of the accuracy of the information provided by the Powers, since knowledge of [[Elias]] enlightens us objectively. We will leave the shadows because it's time to know more.}}&lt;br /&gt;
&lt;br /&gt;
==The Ranger camp in the Almati Wood==&lt;br /&gt;
&lt;br /&gt;
Orphie Dradius has agreed to the request of Nicho Miadi, the Trytonist spokesperson. She had askedd Melga to prepare a stage to greet the representatives of the powers and the Trytonist.&lt;br /&gt;
&lt;br /&gt;
The two Ranger hominas watch that the operations take place properly.&lt;br /&gt;
===Welcome===&lt;br /&gt;
At the due time, a Kami representative appears suddenly on the stage installed for the occasion by the Rangers. Almost instantaneously, a Karavan ship comes down and stands behind the stage. A red-dressed Karavan homina teleports herself on the stage.&lt;br /&gt;
&lt;br /&gt;
Suddenly, seemingly coming from nowhere, Nicho Miadi emerges from behind a tree, glances quickly to check everything is safe, and runs between the two Rangers who welcome the three delegations.&lt;br /&gt;
&lt;br /&gt;
Orphie Dradius addresses to the crowd:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:This is our camp, our house. You are welcome here as our guests.  We expect that you will not abuse our hospitality.'''}}&lt;br /&gt;
&lt;br /&gt;
Nicho Miadi continues quickly:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:With the help of the  hospitality of the Rangers, I could get together Kamis and Karavan to  elucidate the mystery of our memories and our differing dialects of our  common tongues.  Let the Kami speak now.}}&lt;br /&gt;
&lt;br /&gt;
The Kami starts a strange speech, some kind of multi-monologue which let lots of Atysians puzzled.&lt;br /&gt;
{{quotation||&lt;br /&gt;
:'''- We are Kami.&lt;br /&gt;
:''-- We are here to be you.&lt;br /&gt;
:'''- We are many as you are of many minds.&lt;br /&gt;
:''-- We are one as you are one in Ma-Duk.&lt;br /&gt;
:'''''--- Something has happened.&lt;br /&gt;
:'''- We know.&lt;br /&gt;
:''-- We do not know.&lt;br /&gt;
:'''''--- What has happened?&lt;br /&gt;
:'''- We are here.&lt;br /&gt;
:''-- Knowing is useful.&lt;br /&gt;
:'''''--- We are Ma-Duk&lt;br /&gt;
:''-- We are not Ma-Duk.&lt;br /&gt;
:'''- Ma-Duk contains all.}}&lt;br /&gt;
&lt;br /&gt;
Nicho understands that hte Kami has finished:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Here, a Karavan scientist tells us she has an explanation. We should listen to her.'''}}&lt;br /&gt;
&lt;br /&gt;
The Karavan homina, who appear to be a scientist, has a viewing screan appear on the stage:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Homins, here you have the results of our observations adapted for your knowledge.&lt;br /&gt;
:Homins,  please focus your attention on the Viewing Screen.  I will present  pictures, called Slides.  When I say &amp;quot;Slide&amp;quot;, you should refresh your  view.}}&lt;br /&gt;
&lt;br /&gt;
===Viewing Screen===&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 1.jpg|400px|thumb|left|Slide 1: Time as a strange river]]&lt;br /&gt;
Imagine for a moment that time is a strange river.&lt;br /&gt;
Imagine you throw onto the river water, liquids like colored oils. They will spread on the surface but they will not mix.&lt;br /&gt;
Imagine three oil &amp;quot;stains&amp;quot; as in the picture we are showing you. They are close, but separate.&lt;br /&gt;
These colored &amp;quot;stains&amp;quot; are like Homins in time. They are on the river but do not know the river itself and the other &amp;quot;stains&amp;quot;. In each &amp;quot;stain&amp;quot; time flows, like the river, but it does not flow the same for each one.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 2.jpg|400px|thumb|left|Slide 2: On Different History for some Homins]]&lt;br /&gt;
Each &amp;quot;oil stain&amp;quot; is similar but not identical. Things happen or do not happen.&lt;br /&gt;
Until the last moment the homins in each of the &amp;quot;stains&amp;quot; experienced their sometimes tragic separate histories, some things the same, some different.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 3.jpg|400px|thumb|left|Slide 3: The Kitins Swarmed over All.]]&lt;br /&gt;
The Kitins swarmed over all of them.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 4.jpg|400px|thumb|left|Slide 4: The Exodus during the second swarm]]&lt;br /&gt;
The [[Kitin|Kitin’s]] wrath was too great to be contained. The [[Karavan]] and [[Kami]] fortified the cities of the homins, but the defenses were breached.&lt;br /&gt;
[[Homin|Hominkind]] was lost unless it could escape their relentless and ruthless destruction during their killing spree.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 5.jpg|400px|thumb|left|Slide 5: The Rainbows and the Powers]]&lt;br /&gt;
We, both factions (Kami &amp;amp; Karavan) and all other forces, joined together for the occasion, to bring everyone to a safe place.&lt;br /&gt;
The Kami opened their Oasis to the [[Rangers]] and the [[Trytonists]], and the Kami and the Karavan guarded the entrance so that the Exodus of all Nations together might succeed.&lt;br /&gt;
The Trytonists built Rainbow gates, just as they had during the first Swarm&lt;br /&gt;
The Rainbow Gates that the Trytonists built were not as subtle as our altars or even those of the Kami. They do not know the workings of the universe as we do.&lt;br /&gt;
The gates did work but they pulled far more power from the world than those of the Kami or the Karavan. At the same time our defenses and those of the Kami pulled at the power of [[Atys]] as well.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 6.jpg|400px|thumb|left|Slide 6: The Water Flows Downstream (The Drain)]]&lt;br /&gt;
The thousands of operations of the Rainbow Gates and our defences drew power from Atys and disturbed time near them, creating something like a waterfall that sucked at the &amp;quot;stains&amp;quot;, drawing them closer and closer to each other and distorting them.&lt;br /&gt;
In the end, a critical point was reached.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 7.jpg|400px|thumb|left|Slide 7: The Waterfall Mixes the Stains]]&lt;br /&gt;
That critical point, that massive drain, caused the three &amp;quot;oil stains&amp;quot; to merge to form one large one, as if a waterfall had mixed them.&lt;br /&gt;
In the midst of this cataclysm it was the power and mercy of divine [[Jena]] that held all of Atys safe from harm and preserved all homins and even the Kamis in each of the &amp;quot;stains.&amp;quot;&lt;br /&gt;
But after the mixing each tiny drop of oil, each homin, each person, kept the memories of one of the three &amp;quot;stains&amp;quot; and did not know the memories of the others.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 8.jpg|400px|thumb|left|Slide 8: The Karavan Ship Observer.]]&lt;br /&gt;
Those in the &amp;quot;oil stains&amp;quot;, all of you in the [[New Lands]], could not realize what had happened. When you returned from the refuge, or came out from your hiding places in the New Lands after eight years you saw the Atys you knew and met homins you thought you knew.&lt;br /&gt;
It was the same for us of the Karavan on the surface of Atys near the area where the massive teleportation took place, that area you call the New Lands. We, too, were mixed together but held only one memory each.&lt;br /&gt;
It was only the Karavan vessels in the sky, far from the turbulence of the critical point, the mixing of the &amp;quot;stains,&amp;quot; that observed and recorded the anomaly. Even they could not do anything about it. The massive energy drain created an irreversible phenomenon.&lt;br /&gt;
We thought the homins would go back to normal life after the end of the Second Swarming, but there were few strange incidents and some of you homins are more curious than others. Therefore we bring you this unique demonstration of our science.&lt;br /&gt;
We can not give you more explanation; you would not understand. Not even all Karavan understand . The theory of what we call &amp;quot;parallel universes&amp;quot; is understood only by a handful of experts.&lt;br /&gt;
Since this is the first time we have the chance to actually observe it, we also are researching the phenomenon.&lt;br /&gt;
This is all we have to say. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
===Conclusion by Nicho the Trytonist and Orphie the Ranger===&lt;br /&gt;
&lt;br /&gt;
Nicho shouts:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Homins, see the incompetence of the Factions!&lt;br /&gt;
:Ma-duk sees nothing!&lt;br /&gt;
:The Karavan believes he has understood and is hiding the truth!&lt;br /&gt;
:Let us free ourselves from their yoke! Let's think by ourselves!}}&lt;br /&gt;
&lt;br /&gt;
Nicho slips away.&lt;br /&gt;
&lt;br /&gt;
The Kamin and the Karavan homina leave without another word, and there are very few homins who could notice their eyes crossing.&lt;br /&gt;
&lt;br /&gt;
Orphie concludes:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:I think it will be difficult to find out more. &lt;br /&gt;
:One thing is clear: more than ever we need to show our solidarity.&lt;br /&gt;
:As a Ranger, I will ensure as much as possible this task we set ourselves, that of defending hominkind against the dangers that are perhaps not only [[Kitin|Kitins]]. &lt;br /&gt;
:Thank you for your presence and goodbye.}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;br /&gt;
&lt;br /&gt;
[[fr:La_rivière_du_temps]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Event:The_river_of_time&amp;diff=25479</id>
		<title>Event:The river of time</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Event:The_river_of_time&amp;diff=25479"/>
				<updated>2015-02-27T23:41:52Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{BandeauComplexe|ff9|Animation &amp;quot;The River of Time&amp;quot;, Played on 2014-12-19|[[File:WarningRyzom.png|left|]]&amp;lt;big&amp;gt;&amp;lt;br/&amp;gt;'''Under work'''&amp;lt;/big&amp;gt;}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For some years now, some homins had been wondering about strange anomalies encountered after the second Kitins Swarm. Their questions have become more and more numerous and pressing. &amp;lt;ref&amp;gt;http://app.ryzom.com/app_forum/index.php?page=topic/view/21723&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dialogue of the Spirits==&lt;br /&gt;
But the homins weren't the only ones asking themselves questions, one day this dialogue was perceived:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:— This way to interact with Homins, we have never used it.&lt;br /&gt;
:— That logic is adversarial and not useful.  Wherever their thoughts can go, ours can go.&lt;br /&gt;
:— So far away never have we gone.&lt;br /&gt;
:— So far away we must go.&lt;br /&gt;
:— We must understand. Our investigations twist and shift. Our memories are confused . Homins memories too.&lt;br /&gt;
:— Too many risks!&lt;br /&gt;
:— Not to ignore is within us. We need to know.&lt;br /&gt;
:— To be useful is within us too. Is it useful?&lt;br /&gt;
:— Knowledge is useful.&lt;br /&gt;
:— Perhaps we ask our enemies? &lt;br /&gt;
:— But how do we start?&lt;br /&gt;
:— Is it useful to spread this way of communicating??&lt;br /&gt;
:— It is good. Try,  but just for a few moments. &lt;br /&gt;
:— Watch out.... (Communication is suddenly closed.)}}&lt;br /&gt;
&lt;br /&gt;
It seemed the [[Karavan]] didn't appreciate the intrusion attempt of the [[Kami|Kamis]]:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:— They dare! we have to take things in hand before [[Ma'Duk]] spreads false truths! And we have to hurry to improve our cybersecurity!}}&lt;br /&gt;
&lt;br /&gt;
All this forced the Karavan to react:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Homins researchers, we are aware of your comments. We were hesitant to talk to your people because the level of your knowledge is too far from ours to explain the phenomena that intrigues you. But among scientists it might be possible to exchange views and find a teaching tool for you to transmit our science. }}&lt;br /&gt;
&lt;br /&gt;
Nicho could not let the powers manipulate hominkind once more. He had the message circulated to all the [[Homin|homins]]: &amp;lt;ref&amp;gt;http://app.ryzom.com/app_forum/index.php?page=topic/view/21868&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{quotation||&lt;br /&gt;
:I'm calling you for a meeting in the Rangers camp of [[Almati Wood]] on 19h - Tria, Winderly 15, 2e CA 2581 (*), in the presence of the Powers, in order to provide you with and explanation on the differences in memories that we are all suffering from.&lt;br /&gt;
:I'll lead this meeting myself to make sure of the accuracy of the information provided by the Powers, since knowledge of [[Elias]] enlightens us objectively. We will leave the shadows because it's time to know more.}}&lt;br /&gt;
&lt;br /&gt;
==The Ranger camp in the Almati Wood==&lt;br /&gt;
&lt;br /&gt;
Orphie Dradius has agreed to the request of Nicho Miadi, the Trytonist spokesperson. She had askedd Melga to prepare a stage to greet the representatives of the powers and the Trytonist.&lt;br /&gt;
&lt;br /&gt;
The two Ranger hominas watch that the operations take place properly.&lt;br /&gt;
===Welcome===&lt;br /&gt;
At the due time, a Kami representative appears suddenly on the stage installed for the occasion by the Rangers. Almost instantaneously, a Karavan ship comes down and stands behind the stage. A red-dressed Karavan homina teleports herself on the stage.&lt;br /&gt;
&lt;br /&gt;
Suddenly, seemingly coming from nowhere, Nicho Miadi emerges from behind a tree, glances quickly to check everything is safe, and runs between the two Rangers who welcome the three delegations.&lt;br /&gt;
&lt;br /&gt;
Orphie Dradius addresses to the crowd:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:This is our camp, our house. You are welcome here as our guests.  We expect that you will not abuse our hospitality.'''}}&lt;br /&gt;
&lt;br /&gt;
Nicho Miadi continues quickly:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:With the help of the  hospitality of the Rangers, I could get together Kamis and Karavan to  elucidate the mystery of our memories and our differing dialects of our  common tongues.  Let the Kami speak now.}}&lt;br /&gt;
&lt;br /&gt;
The Kami starts a strange speech, some kind of multi-monologue which let lots of Atysians puzzled.&lt;br /&gt;
{{quotation||&lt;br /&gt;
:'''- We are Kami.&lt;br /&gt;
:''-- We are here to be you.&lt;br /&gt;
:'''- We are many as you are of many minds.&lt;br /&gt;
:''-- We are one as you are one in Ma-Duk.&lt;br /&gt;
:'''''--- Something has happened.&lt;br /&gt;
:'''- We know.&lt;br /&gt;
:''-- We do not know.&lt;br /&gt;
:'''''--- What has happened?&lt;br /&gt;
:'''- We are here.&lt;br /&gt;
:''-- Knowing is useful.&lt;br /&gt;
:'''''--- We are Ma-Duk&lt;br /&gt;
:''-- We are not Ma-Duk.&lt;br /&gt;
:'''- Ma-Duk contains all.}}&lt;br /&gt;
&lt;br /&gt;
Nicho understands that hte Kami has finished:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Here, a Karavan scientist tells us she has an explanation. We should listen to her.'''}}&lt;br /&gt;
&lt;br /&gt;
The Karavan homina, who appear to be a scientist, has a viewing screan appear on the stage:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Homins, here you have the results of our observations adapted for your knowledge.&lt;br /&gt;
:Homins,  please focus your attention on the Viewing Screen.  I will present  pictures, called Slides.  When I say &amp;quot;Slide&amp;quot;, you should refresh your  view.}}&lt;br /&gt;
&lt;br /&gt;
===Viewing Screen===&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 1.jpg|400px|thumb|left|Slide 1: Time as a strange river]]&lt;br /&gt;
Imagine for a moment that time is a strange river.&lt;br /&gt;
Imagine you throw onto the river water, liquids like colored oils. They will spread on the surface but they will not mix.&lt;br /&gt;
Imagine three oil &amp;quot;stains&amp;quot; as in the picture we are showing you. They are close, but separate.&lt;br /&gt;
These colored &amp;quot;stains&amp;quot; are like Homins in time. They are on the river but do not know the river itself and the other &amp;quot;stains&amp;quot;. In each &amp;quot;stain&amp;quot; time flows, like the river, but it does not flow the same for each one.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 2.jpg|400px|thumb|left|Slide 2: On Different History for some Homins]]&lt;br /&gt;
Each &amp;quot;oil stain&amp;quot; is similar but not identical. Things happen or do not happen.&lt;br /&gt;
Until the last moment the homins in each of the &amp;quot;stains&amp;quot; experienced their sometimes tragic separate histories, some things the same, some different.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 3.jpg|400px|thumb|left|Slide 3: The Kitins Swarmed over All.]]&lt;br /&gt;
The Kitins swarmed over all of them.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 4.jpg|400px|thumb|left|Slide 4: The Exodus during the second swarm]]&lt;br /&gt;
The [[Kitin|Kitin’s]] wrath was too great to be contained. The [[Karavan]] and [[Kami]] fortified the cities of the homins, but the defenses were breached.&lt;br /&gt;
[[Homin|Hominkind]] was lost unless it could escape their relentless and ruthless destruction during their killing spree.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 5.jpg|400px|thumb|left|Slide 5: The Rainbows and the Powers]]&lt;br /&gt;
We, both factions (Kami &amp;amp; Karavan) and all other forces, joined together for the occasion, to bring everyone to a safe place.&lt;br /&gt;
The Kami opened their Oasis to the [[Rangers]] and the [[Trytonists]], and the Kami and the Karavan guarded the entrance so that the Exodus of all Nations together might succeed.&lt;br /&gt;
The Trytonists built Rainbow gates, just as they had during the first Swarm&lt;br /&gt;
The Rainbow Gates that the Trytonists built were not as subtle as our altars or even those of the Kami. They do not know the workings of the universe as we do.&lt;br /&gt;
The gates did work but they pulled far more power from the world than those of the Kami or the Karavan. At the same time our defenses and those of the Kami pulled at the power of [[Atys]] as well.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 6.jpg|400px|thumb|left|Slide 6: The Water Flows Downstream (The Drain)]]&lt;br /&gt;
The thousands of operations of the Rainbow Gates and our defences drew power from Atys and disturbed time near them, creating something like a waterfall that sucked at the &amp;quot;stains&amp;quot;, drawing them closer and closer to each other and distorting them.&lt;br /&gt;
In the end, a critical point was reached.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 7.jpg|400px|thumb|left|Slide 7: The Waterfall Mixes the Stains]]&lt;br /&gt;
That critical point, that massive drain, caused the three &amp;quot;oil stains&amp;quot; to merge to form one large one, as if a waterfall had mixed them.&lt;br /&gt;
In the midst of this cataclysm it was the power and mercy of divine Jena that held all of Atys safe from harm and preserved all homins and even the Kamis in each of the &amp;quot;stains.&amp;quot;&lt;br /&gt;
But after the mixing each tiny drop of oil, each homin, each person, kept the memories of one of the three &amp;quot;stains&amp;quot; and did not know the memories of the others.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 8.jpg|400px|thumb|left|Slide 8: The Karavan Ship Observer.]]&lt;br /&gt;
Those in the &amp;quot;oil stains&amp;quot;, all of you in the [[New Lands]], could not realize what had happened. When you returned from the refuge, or came out from your hiding places in the New Lands after eight years you saw the Atys you knew and met homins you thought you knew.&lt;br /&gt;
It was the same for us of the Karavan on the surface of Atys near the area where the massive teleportation took place, that area you call the New Lands. We, too, were mixed together but held only one memory each.&lt;br /&gt;
It was only the Karavan vessels in the sky, far from the turbulence of the critical point, the mixing of the &amp;quot;stains,&amp;quot; that observed and recorded the anomaly. Even they could not do anything about it. The massive energy drain created an irreversible phenomenon.&lt;br /&gt;
We thought the homins would go back to normal life after the end of the Second Swarming, but there were few strange incidents and some of you homins are more curious than others. Therefore we bring you this unique demonstration of our science.&lt;br /&gt;
We can not give you more explanation; you would not understand. Not even all Karavan understand . The theory of what we call &amp;quot;parallel universes&amp;quot; is understood only by a handful of experts.&lt;br /&gt;
Since this is the first time we have the chance to actually observe it, we also are researching the phenomenon.&lt;br /&gt;
This is all we have to say. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
===Conclusion by Nicho the Trytonist and Orphie the Ranger===&lt;br /&gt;
&lt;br /&gt;
Nicho shouts:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Homins, see the incompetence of the Factions!&lt;br /&gt;
:Ma-duk sees nothing!&lt;br /&gt;
:The Karavan believes he has understood and is hiding the truth!&lt;br /&gt;
:Let us free ourselves from their yoke! Let's think by ourselves!}}&lt;br /&gt;
&lt;br /&gt;
Nicho slips away.&lt;br /&gt;
&lt;br /&gt;
The Kamin and the Karavan homina leave without another word, and there are very few homins who could notice their eyes crossing.&lt;br /&gt;
&lt;br /&gt;
Orphie concludes:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:I think it will be difficult to find out more. &lt;br /&gt;
:One thing is clear: more than ever we need to show our solidarity.&lt;br /&gt;
:As a Ranger, I will ensure as much as possible this task we set ourselves, that of defending hominkind against the dangers that are perhaps not only [[Kitin|Kitins]]. &lt;br /&gt;
:Thank you for your presence and goodbye.}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;br /&gt;
&lt;br /&gt;
[[fr:La_rivière_du_temps]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Event:The_river_of_time&amp;diff=25478</id>
		<title>Event:The river of time</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Event:The_river_of_time&amp;diff=25478"/>
				<updated>2015-02-27T23:32:43Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{BandeauComplexe|ff9|Animation &amp;quot;The River of Time&amp;quot;, Played on 2014-12-19|[[File:WarningRyzom.png|left|]]&amp;lt;big&amp;gt;&amp;lt;br/&amp;gt;'''Under work'''&amp;lt;/big&amp;gt;}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For some years now, some homins had been wondering about strange anomalies encountered after the second Kitins Swarm. Their questions have become more and more numerous and pressing. &amp;lt;ref&amp;gt;http://app.ryzom.com/app_forum/index.php?page=topic/view/21723&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dialogue of the Spirits==&lt;br /&gt;
But the homins weren't the only ones asking themselves questions, one day this dialogue was perceived:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:— This way to interact with Homins, we have never used it.&lt;br /&gt;
:— That logic is adversarial and not useful.  Wherever their thoughts can go, ours can go.&lt;br /&gt;
:— So far away never have we gone.&lt;br /&gt;
:— So far away we must go.&lt;br /&gt;
:— We must understand. Our investigations twist and shift. Our memories are confused . Homins memories too.&lt;br /&gt;
:— Too many risks!&lt;br /&gt;
:— Not to ignore is within us. We need to know.&lt;br /&gt;
:— To be useful is within us too. Is it useful?&lt;br /&gt;
:— Knowledge is useful.&lt;br /&gt;
:— Perhaps we ask our enemies? &lt;br /&gt;
:— But how do we start?&lt;br /&gt;
:— Is it useful to spread this way of communicating??&lt;br /&gt;
:— It is good. Try,  but just for a few moments. &lt;br /&gt;
:— Watch out.... (Communication is suddenly closed.)}}&lt;br /&gt;
&lt;br /&gt;
It seemed the Karavan didn't appreciate the intrusion attempt of the Kamis:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:— They dare! we have to take things in hand before Ma'Duk spreads false truths! And we have to hurry to improve our cybersecurity!}}&lt;br /&gt;
&lt;br /&gt;
All this forced the Karavan to react:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Homins researchers, we are aware of your comments. We were hesitant to talk to your people because the level of your knowledge is too far from ours to explain the phenomena that intrigues you. But among scientists it might be possible to exchange views and find a teaching tool for you to transmit our science. }}&lt;br /&gt;
&lt;br /&gt;
Nicho could not let the powers manipulate hominkind once more. He had the message circulated to all the homins: &amp;lt;ref&amp;gt;http://app.ryzom.com/app_forum/index.php?page=topic/view/21868&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{quotation||&lt;br /&gt;
:I'm calling you for a meeting in the Rangers camp of Almati Wood on 19h - Tria, Winderly 15, 2e CA 2581 (*), in the presence of the Powers, in order to provide you with and explanation on the differences in memories that we are all suffering from.&lt;br /&gt;
:I'll lead this meeting myself to make sure of the accuracy of the information provided by the Powers, since knowledge of Elias enlightens us objectively. We will leave the shadows because it's time to know more.}}&lt;br /&gt;
&lt;br /&gt;
==The Ranger camp in the Almati Wood==&lt;br /&gt;
&lt;br /&gt;
Orphie Dradius has agreed to the request of Nicho Miadi, the Trytonist spokesperson. She had askedd Melga to prepare a stage to greet the representatives of the powers and the Trytonist.&lt;br /&gt;
&lt;br /&gt;
The two Ranger hominas watch that the operations take place properly.&lt;br /&gt;
===Welcome===&lt;br /&gt;
At the due time, a Kami representative appears suddenly on the stage installed for the occasion by the Rangers. Almost instantaneously, a Karavan ship comes down and stands behind the stage. A red-dressed Karavan homina teleports herself on the stage.&lt;br /&gt;
&lt;br /&gt;
Suddenly, seemingly coming from nowhere, Nicho Miadi emerges from behind a tree, glances quickly to check everything is safe, and runs between the two Rangers who welcome the three delegations.&lt;br /&gt;
&lt;br /&gt;
Orphie Dradius addresses to the crowd:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:This is our camp, our house. You are welcome here as our guests.  We expect that you will not abuse our hospitality.'''}}&lt;br /&gt;
&lt;br /&gt;
Nicho Miadi continues quickly:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:With the help of the  hospitality of the Rangers, I could get together Kamis and Karavan to  elucidate the mystery of our memories and our differing dialects of our  common tongues.  Let the Kami speak now.}}&lt;br /&gt;
&lt;br /&gt;
The Kami starts a strange speech, some kind of multi-monologue which let lots of Atysians puzzled.&lt;br /&gt;
{{quotation||&lt;br /&gt;
:'''- We are Kami.&lt;br /&gt;
:''-- We are here to be you.&lt;br /&gt;
:'''- We are many as you are of many minds.&lt;br /&gt;
:''-- We are one as you are one in Ma-Duk.&lt;br /&gt;
:'''''--- Something has happened.&lt;br /&gt;
:'''- We know.&lt;br /&gt;
:''-- We do not know.&lt;br /&gt;
:'''''--- What has happened?&lt;br /&gt;
:'''- We are here.&lt;br /&gt;
:''-- Knowing is useful.&lt;br /&gt;
:'''''--- We are Ma-Duk&lt;br /&gt;
:''-- We are not Ma-Duk.&lt;br /&gt;
:'''- Ma-Duk contains all.}}&lt;br /&gt;
&lt;br /&gt;
Nicho understands that hte Kami has finished:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Here, a Karavan scientist tells us she has an explanation. We should listen to her.'''}}&lt;br /&gt;
&lt;br /&gt;
The Karavan homina, who appear to be a scientist, has a viewing screan appear on the stage:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Homins, here you have the results of our observations adapted for your knowledge.&lt;br /&gt;
:Homins,  please focus your attention on the Viewing Screen.  I will present  pictures, called Slides.  When I say &amp;quot;Slide&amp;quot;, you should refresh your  view.}}&lt;br /&gt;
&lt;br /&gt;
===Viewing Screen===&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 1.jpg|400px|thumb|left|Slide1: Time as a strange river]]&lt;br /&gt;
Imagine for a moment that time is a strange river.&lt;br /&gt;
Imagine you throw onto the river water, liquids like colored oils. They will spread on the surface but they will not mix.&lt;br /&gt;
Imagine three oil &amp;quot;stains&amp;quot; as in the picture we are showing you. They are close, but separate.&lt;br /&gt;
These colored &amp;quot;stains&amp;quot; are like Homins in time. They are on the river but do not know the river itself and the other &amp;quot;stains&amp;quot;. In each &amp;quot;stain&amp;quot; time flows, like the river, but it does not flow the same for each one.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 2.jpg|400px|thumb|left|Slide 2 : On Different History for some Homins]]&lt;br /&gt;
Each &amp;quot;oil stain&amp;quot; is similar but not identical. Things happen or do not happen.&lt;br /&gt;
Until the last moment the homins in each of the &amp;quot;stains&amp;quot; experienced their sometimes tragic separate histories, some things the same, some different.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 3.jpg|400px|thumb|left|Slide 3: The Kitins Swarmed over All.]]&lt;br /&gt;
The Kitins swarmed over all of them.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 4.jpg|400px|thumb|left|Slide 4: The Exodus during the second swarm]]&lt;br /&gt;
The Kitin’s wrath was too great to be contained. The Karavan and Kami fortified the cities of the homins, but the defenses were breached.&lt;br /&gt;
Hominkind was lost unless it could escape their relentless and ruthless destruction during their killing spree.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 5.jpg|400px|thumb|left|Slide 5: The Rainbows and the Powers]]&lt;br /&gt;
We, both factions (Kami &amp;amp; Karavan) and all other forces, joined together for the occasion, to bring everyone to a safe place.&lt;br /&gt;
The Kami opened their Oasis to the Rangers and the Trytonists, and the Kami and the Karavan guarded the entrance so that the Exodus of all Nations together might succeed.&lt;br /&gt;
The Trytonists built Rainbow gates, just as they had during the first Swarm&lt;br /&gt;
The Rainbow Gates that the Trytonists built were not as subtle as our altars or even those of the Kami. They do not know the workings of the universe as we do.&lt;br /&gt;
The gates did work but they pulled far more power from the world than those of the Kami or the Karavan. At the same time our defenses and those of the Kami pulled at the power of Atys as well.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 6.jpg|400px|thumb|left|Slide 6: The Water Flows Downstream (The Drain)]]&lt;br /&gt;
The thousands of operations of the Rainbow Gates and our defences drew power from Atys and disturbed time near them, creating something like a waterfall that sucked at the &amp;quot;stains&amp;quot;, drawing them closer and closer to each other and distorting them.&lt;br /&gt;
In the end, a critical point was reached.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 7.jpg|400px|thumb|left|Slide 7: The Waterfall Mixes the Stains]]&lt;br /&gt;
That critical point, that massive drain, caused the three &amp;quot;oil stains&amp;quot; to merge to form one large one, as if a waterfall had mixed them.&lt;br /&gt;
In the midst of this cataclysm it was the power and mercy of divine Jena that held all of Atys safe from harm and preserved all homins and even the Kamis in each of the &amp;quot;stains.&amp;quot;&lt;br /&gt;
But after the mixing each tiny drop of oil, each homin, each person, kept the memories of one of the three &amp;quot;stains&amp;quot; and did not know the memories of the others.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 8.jpg|400px|thumb|left|Slide 8: The Karavan Ship Observer.]]&lt;br /&gt;
Those in the &amp;quot;oil stains&amp;quot;, all of you in the New Lands, could not realize what had happened. When you returned from the refuge, or came out from your hiding places in the New Lands after eight years you saw the Atys you knew and met homins you thought you knew.&lt;br /&gt;
It was the same for us of the Karavan on the surface of Atys near the area where the massive teleportation took place, that area you call the New Lands. We, too, were mixed together but held only one memory each.&lt;br /&gt;
It was only the Karavan vessels in the sky, far from the turbulence of the critical point, the mixing of the &amp;quot;stains,&amp;quot; that observed and recorded the anomaly. Even they could not do anything about it. The massive energy drain created an irreversible phenomenon.&lt;br /&gt;
We thought the homins would go back to normal life after the end of the Second Swarming, but there were few strange incidents and some of you homins are more curious than others. Therefore we bring you this unique demonstration of our science.&lt;br /&gt;
We can not give you more explanation; you would not understand. Not even all Karavan understand . The theory of what we call &amp;quot;parallel universes&amp;quot; is understood only by a handful of experts.&lt;br /&gt;
Since this is the first time we have the chance to actually observe it, we also are researching the phenomenon.&lt;br /&gt;
This is all we have to say. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
===Conclusion by Nicho the Trytonist and Orphie the Ranger===&lt;br /&gt;
&lt;br /&gt;
Nicho shouts:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Homins, see the incompetence of the Factions!&lt;br /&gt;
:Ma-duk sees nothing!&lt;br /&gt;
:The Karavan believes he has understood and is hiding the truth!&lt;br /&gt;
:Let us free ourselves from their yoke! Let's think by ourselves!}}&lt;br /&gt;
&lt;br /&gt;
Nicho slips away.&lt;br /&gt;
&lt;br /&gt;
The Kamin and the Karavan homina leave without another word, and there are very few homins who could notice their eyes crossing.&lt;br /&gt;
&lt;br /&gt;
Orphie concludes:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:I think it will be difficult to find out more. &lt;br /&gt;
:One   thing is clear: more than ever we need to show our solidarity.&lt;br /&gt;
:As a   Ranger, I will ensure as much as possible this task we set ourselves,   that of defending hominkind against the dangers that are perhaps not only Kitins. &lt;br /&gt;
:Thank you for your presence and goodbye.}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;br /&gt;
&lt;br /&gt;
[[fr:La_rivière_du_temps]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Event:The_river_of_time&amp;diff=25477</id>
		<title>Event:The river of time</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Event:The_river_of_time&amp;diff=25477"/>
				<updated>2015-02-27T23:31:12Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{BandeauComplexe|ff9|Animation &amp;quot;The River of Time&amp;quot;, Played on 2014-12-19|[[File:WarningRyzom.png|left|]]&amp;lt;big&amp;gt;&amp;lt;br/&amp;gt;'''Under work'''&amp;lt;/big&amp;gt;}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For some years now, some homins had been wondering about strange anomalies encountered after the second Kitins Swarm. Their questions have become more and more numerous and pressing. (http://app.ryzom.com/app_forum/index.php?page=topic/view/21723)&lt;br /&gt;
&lt;br /&gt;
==Dialogue of the Spirits==&lt;br /&gt;
But the homins weren't the only ones asking themselves questions, one day this dialogue was perceived:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:— This way to interact with Homins, we have never used it.&lt;br /&gt;
:— That logic is adversarial and not useful.  Wherever their thoughts can go, ours can go.&lt;br /&gt;
:— So far away never have we gone.&lt;br /&gt;
:— So far away we must go.&lt;br /&gt;
:— We must understand. Our investigations twist and shift. Our memories are confused . Homins memories too.&lt;br /&gt;
:— Too many risks!&lt;br /&gt;
:— Not to ignore is within us. We need to know.&lt;br /&gt;
:— To be useful is within us too. Is it useful?&lt;br /&gt;
:— Knowledge is useful.&lt;br /&gt;
:— Perhaps we ask our enemies? &lt;br /&gt;
:— But how do we start?&lt;br /&gt;
:— Is it useful to spread this way of communicating??&lt;br /&gt;
:— It is good. Try,  but just for a few moments. &lt;br /&gt;
:— Watch out.... (Communication is suddenly closed.)}}&lt;br /&gt;
&lt;br /&gt;
It seemed the Karavan didn't appreciate the intrusion attempt of the Kamis:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:— They dare! we have to take things in hand before Ma'Duk spreads false truths! And we have to hurry to improve our cybersecurity!}}&lt;br /&gt;
&lt;br /&gt;
All this forced the Karavan to react:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Homins researchers, we are aware of your comments. We were hesitant to talk to your people because the level of your knowledge is too far from ours to explain the phenomena that intrigues you. But among scientists it might be possible to exchange views and find a teaching tool for you to transmit our science. }}&lt;br /&gt;
&lt;br /&gt;
Nicho could not let the powers manipulate hominkind once more. He had the message circulated to all the homins:&lt;br /&gt;
(http://app.ryzom.com/app_forum/index.php?page=topic/view/21868)&lt;br /&gt;
{{quotation||&lt;br /&gt;
:I'm calling you for a meeting in the Rangers camp of Almati Wood on 19h - Tria, Winderly 15, 2e CA 2581 (*), in the presence of the Powers, in order to provide you with and explanation on the differences in memories that we are all suffering from.&lt;br /&gt;
:I'll lead this meeting myself to make sure of the accuracy of the information provided by the Powers, since knowledge of Elias enlightens us objectively. We will leave the shadows because it's time to know more.}}&lt;br /&gt;
&lt;br /&gt;
==The Ranger camp in the Almati Wood==&lt;br /&gt;
&lt;br /&gt;
Orphie Dradius has agreed to the request of Nicho Miadi, the Trytonist spokesperson. She had askedd Melga to prepare a stage to greet the representatives of the powers and the Trytonist.&lt;br /&gt;
&lt;br /&gt;
The two Ranger hominas watch that the operations take place properly.&lt;br /&gt;
===Welcome===&lt;br /&gt;
At the due time, a Kami representative appears suddenly on the stage installed for the occasion by the Rangers. Almost instantaneously, a Karavan ship comes down and stands behind the stage. A red-dressed Karavan homina teleports herself on the stage.&lt;br /&gt;
&lt;br /&gt;
Suddenly, seemingly coming from nowhere, Nicho Miadi emerges from behind a tree, glances quickly to check everything is safe, and runs between the two Rangers who welcome the three delegations.&lt;br /&gt;
&lt;br /&gt;
Orphie Dradius addresses to the crowd:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:This is our camp, our house. You are welcome here as our guests.  We expect that you will not abuse our hospitality.'''}}&lt;br /&gt;
&lt;br /&gt;
Nicho Miadi continues quickly:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:With the help of the  hospitality of the Rangers, I could get together Kamis and Karavan to  elucidate the mystery of our memories and our differing dialects of our  common tongues.  Let the Kami speak now.}}&lt;br /&gt;
&lt;br /&gt;
The Kami starts a strange speech, some kind of multi-monologue which let lots of Atysians puzzled.&lt;br /&gt;
{{quotation||&lt;br /&gt;
:'''- We are Kami.&lt;br /&gt;
:''-- We are here to be you.&lt;br /&gt;
:'''- We are many as you are of many minds.&lt;br /&gt;
:''-- We are one as you are one in Ma-Duk.&lt;br /&gt;
:'''''--- Something has happened.&lt;br /&gt;
:'''- We know.&lt;br /&gt;
:''-- We do not know.&lt;br /&gt;
:'''''--- What has happened?&lt;br /&gt;
:'''- We are here.&lt;br /&gt;
:''-- Knowing is useful.&lt;br /&gt;
:'''''--- We are Ma-Duk&lt;br /&gt;
:''-- We are not Ma-Duk.&lt;br /&gt;
:'''- Ma-Duk contains all.}}&lt;br /&gt;
&lt;br /&gt;
Nicho understands that hte Kami has finished:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Here, a Karavan scientist tells us she has an explanation. We should listen to her.'''}}&lt;br /&gt;
&lt;br /&gt;
The Karavan homina, who appear to be a scientist, has a viewing screan appear on the stage:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Homins, here you have the results of our observations adapted for your knowledge.&lt;br /&gt;
:Homins,  please focus your attention on the Viewing Screen.  I will present  pictures, called Slides.  When I say &amp;quot;Slide&amp;quot;, you should refresh your  view.}}&lt;br /&gt;
&lt;br /&gt;
===Viewing Screen===&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 1.jpg|400px|thumb|left|Slide1: Time as a strange river]]&lt;br /&gt;
Imagine for a moment that time is a strange river.&lt;br /&gt;
Imagine you throw onto the river water, liquids like colored oils. They will spread on the surface but they will not mix.&lt;br /&gt;
Imagine three oil &amp;quot;stains&amp;quot; as in the picture we are showing you. They are close, but separate.&lt;br /&gt;
These colored &amp;quot;stains&amp;quot; are like Homins in time. They are on the river but do not know the river itself and the other &amp;quot;stains&amp;quot;. In each &amp;quot;stain&amp;quot; time flows, like the river, but it does not flow the same for each one.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 2.jpg|400px|thumb|left|Slide 2 : On Different History for some Homins]]&lt;br /&gt;
Each &amp;quot;oil stain&amp;quot; is similar but not identical. Things happen or do not happen.&lt;br /&gt;
Until the last moment the homins in each of the &amp;quot;stains&amp;quot; experienced their sometimes tragic separate histories, some things the same, some different.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 3.jpg|400px|thumb|left|Slide 3: The Kitins Swarmed over All.]]&lt;br /&gt;
The Kitins swarmed over all of them.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 4.jpg|400px|thumb|left|Slide 4: The Exodus during the second swarm]]&lt;br /&gt;
The Kitin’s wrath was too great to be contained. The Karavan and Kami fortified the cities of the homins, but the defenses were breached.&lt;br /&gt;
Hominkind was lost unless it could escape their relentless and ruthless destruction during their killing spree.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 5.jpg|400px|thumb|left|Slide 5: The Rainbows and the Powers]]&lt;br /&gt;
We, both factions (Kami &amp;amp; Karavan) and all other forces, joined together for the occasion, to bring everyone to a safe place.&lt;br /&gt;
The Kami opened their Oasis to the Rangers and the Trytonists, and the Kami and the Karavan guarded the entrance so that the Exodus of all Nations together might succeed.&lt;br /&gt;
The Trytonists built Rainbow gates, just as they had during the first Swarm&lt;br /&gt;
The Rainbow Gates that the Trytonists built were not as subtle as our altars or even those of the Kami. They do not know the workings of the universe as we do.&lt;br /&gt;
The gates did work but they pulled far more power from the world than those of the Kami or the Karavan. At the same time our defenses and those of the Kami pulled at the power of Atys as well.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 6.jpg|400px|thumb|left|Slide 6: The Water Flows Downstream (The Drain)]]&lt;br /&gt;
The thousands of operations of the Rainbow Gates and our defences drew power from Atys and disturbed time near them, creating something like a waterfall that sucked at the &amp;quot;stains&amp;quot;, drawing them closer and closer to each other and distorting them.&lt;br /&gt;
In the end, a critical point was reached.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 7.jpg|400px|thumb|left|Slide 7: The Waterfall Mixes the Stains]]&lt;br /&gt;
That critical point, that massive drain, caused the three &amp;quot;oil stains&amp;quot; to merge to form one large one, as if a waterfall had mixed them.&lt;br /&gt;
In the midst of this cataclysm it was the power and mercy of divine Jena that held all of Atys safe from harm and preserved all homins and even the Kamis in each of the &amp;quot;stains.&amp;quot;&lt;br /&gt;
But after the mixing each tiny drop of oil, each homin, each person, kept the memories of one of the three &amp;quot;stains&amp;quot; and did not know the memories of the others.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 8.jpg|400px|thumb|left|Slide 8: The Karavan Ship Observer.]]&lt;br /&gt;
Those in the &amp;quot;oil stains&amp;quot;, all of you in the New Lands, could not realize what had happened. When you returned from the refuge, or came out from your hiding places in the New Lands after eight years you saw the Atys you knew and met homins you thought you knew.&lt;br /&gt;
It was the same for us of the Karavan on the surface of Atys near the area where the massive teleportation took place, that area you call the New Lands. We, too, were mixed together but held only one memory each.&lt;br /&gt;
It was only the Karavan vessels in the sky, far from the turbulence of the critical point, the mixing of the &amp;quot;stains,&amp;quot; that observed and recorded the anomaly. Even they could not do anything about it. The massive energy drain created an irreversible phenomenon.&lt;br /&gt;
We thought the homins would go back to normal life after the end of the Second Swarming, but there were few strange incidents and some of you homins are more curious than others. Therefore we bring you this unique demonstration of our science.&lt;br /&gt;
We can not give you more explanation; you would not understand. Not even all Karavan understand . The theory of what we call &amp;quot;parallel universes&amp;quot; is understood only by a handful of experts.&lt;br /&gt;
Since this is the first time we have the chance to actually observe it, we also are researching the phenomenon.&lt;br /&gt;
This is all we have to say. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
===Conclusion by Nicho the Trytonist and Orphie the Ranger===&lt;br /&gt;
&lt;br /&gt;
Nicho shouts:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Homins, see the incompetence of the Factions!&lt;br /&gt;
:Ma-duk sees nothing!&lt;br /&gt;
:The Karavan believes he has understood and is hiding the truth!&lt;br /&gt;
:Let us free ourselves from their yoke! Let's think by ourselves!}}&lt;br /&gt;
&lt;br /&gt;
Nicho slips away.&lt;br /&gt;
&lt;br /&gt;
The Kamin and the Karavan homina leave without another word, and there are very few homins who could notice their eyes crossing.&lt;br /&gt;
&lt;br /&gt;
Orphie concludes:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:I think it will be difficult to find out more. &lt;br /&gt;
:One   thing is clear: more than ever we need to show our solidarity.&lt;br /&gt;
:As a   Ranger, I will ensure as much as possible this task we set ourselves,   that of defending hominkind against the dangers that are perhaps not only Kitins. &lt;br /&gt;
:Thank you for your presence and goodbye.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;br /&gt;
&lt;br /&gt;
[[fr:La_rivière_du_temps]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=EncyclopAtys:Current_events&amp;diff=25476</id>
		<title>EncyclopAtys:Current events</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=EncyclopAtys:Current_events&amp;diff=25476"/>
				<updated>2015-02-27T23:29:44Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC____NOEDITSECTION__&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 100%; margin: auto; padding: 2px;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;padding: 0em 0em; border: 1px solid silver;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #3B8B87; -moz-border-radius:15px; border:2px solid #AAA; padding: 5px; margin: 3px; font-weight: bold; text-align: center; font-size: 120%;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;[[File:Item default.png|50px|link=]]&amp;lt;/div&amp;gt;Event Spotlight 2015&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Event&lt;br /&gt;
|name=The river of time&lt;br /&gt;
|date=Spring 2015&lt;br /&gt;
|desc=For some years now, some homins had been wondering about strange anomalies encountered after the second Kitins Swarm. Their questions have become more and more numerous and pressing.&lt;br /&gt;
|link=Event:The river of time}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;div style=&amp;quot;background: #3B8B87; -moz-border-radius:15px; border:2px solid #AAA; padding: 5px; margin: 3px; font-weight: bold; text-align: center; font-size: 120%;&amp;quot;&amp;gt;2011 Events&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Ultimate Provocation&lt;br /&gt;
|date=Saturday 10 September, Sunday 11 September, Saturday 17 September and Sunday 18 September&lt;br /&gt;
|desc=Homins of the New Lands, your pitiful attempts to stop the shipments of materials barely affected our plans and so our mission proceeds on schedule. Do not think that you will be forgiven your transgressions upon my clan members! Our arrival is imminent and we will strike hard and fast. &lt;br /&gt;
|link=Event:Ultimate Provocation}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Royal Invitation&lt;br /&gt;
|date=Saturday, 27 August, 20:00 GMT&lt;br /&gt;
|desc=The flowering period has finally arrived for Stevano-Karin, only son of Yrkanis-Karan, Jena's chosen one, and Lea Leanardi-Kerae. Stevano-Karin's marriage to Fillia Taloa will be held on at the Knoll of Dissent in a beautiful grove of birches to the west of Dryland Gate Stronghold.&lt;br /&gt;
|link=Event:Royal Invitation}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Dark Preparations&lt;br /&gt;
|date=Sunday 14 August, Friday 19 August, Sunday 21 August, Friday 26 August and Sunday 28 August&lt;br /&gt;
|desc=A secret meeting organized by Akilia Ash Storm goes as planned in the Prime Roots. At this meeting she will say something very important for the future of Atys. You need to know what's going on. Preparations for the cargo to the Syndicate of Despair in the Witherings is nearing completion.&lt;br /&gt;
|link=Event:Dark Preparations}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Karavan Researcher&lt;br /&gt;
|date=Saturday, 18 June, 20:00 GMT&lt;br /&gt;
|desc=The Karavan Research Division needs homin assistants to aid in collecting data at the Kitins' Lair in Almati Wood. There is a need for guards, larvesters, harvesters, careplanners, and data collectors. Apply at the Karavan Researcher's camp outside the Ranger Camp in Almati Wood with qualifications and proper gear. &lt;br /&gt;
|link=Event:Karavan_Researcher}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Fighting Fire With Fire&lt;br /&gt;
|date=Saturday, 9 April, 20:00 GMT &lt;br /&gt;
|desc=Prince Stevano finalizes his plans and observes his orders being carried out. He prepares to break camp soon. The King orders that they carry on quickly. They will put the plan into action and march to reclaim their lands. Triumph or fail; the time has finally come. The end is upon us.&lt;br /&gt;
|link=Event:Fighting_Fire_With_Fire}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Fear and Pestilence&lt;br /&gt;
|date=Wednesday, 9 March, 00:00 GMT&lt;br /&gt;
|desc=A light breeze blows through the jungle, scented with the fragrance of the Jayazengs plant. Appearing through the brush is a sinister-looking, arrogant Zoraï, fouling the air with his putrid, acrid odor. The smell is so disturbing that the torbak's hunt is interrupted and the igaras' flight become even more erratic.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Tears of the Emperor (Event Chain)&lt;br /&gt;
|date= From February 2011 until August 2011&lt;br /&gt;
|desc=The very roots of the Empire have been shaken and we fear for the worst. Emperor Dexton's condition has confined him to the bedchamber with hardly any energy or strength. Meanwhile, under authorization of Queen Lea Lenardi, the Queens Court will be accepting petitions for the future bride of the esteemed Prince Stevano.&lt;br /&gt;
|link=Event:Tears_of_the_Emperor}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Peaceful Resolutions&lt;br /&gt;
|date=Sunday, 9 January, 20:00 GMT&lt;br /&gt;
|desc=Unfortunately, the disturbance between two tribes has left Ba'Tylos Eoffer's mercantile business in a bit of a shambles. He fears that it will all be for nothing if the situation between the rival tribes is not sorted out quickly. He will ask for help of the homins in Fairhaven upon his return.&lt;br /&gt;
|link=Event:Peaceful_Resolutions}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;div style=&amp;quot;background: #3B8B87; -moz-border-radius:15px; border:2px solid #AAA; padding: 5px; margin: 3px; font-weight: bold; text-align: center; font-size: 120%;&amp;quot;&amp;gt;2010 Events&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Atysmas 2010&lt;br /&gt;
|date=Saturday, 18 December until Friday, 31 December&lt;br /&gt;
|desc=Soon the spirit of Atysmas will fill the hearts of homins with warmth and love of the holiday season on Atys. Like last year, the event team of Arispotle would like to enjoy this contemplative time of Atysmas with you. What you can expect from this year's festival will not yet be revealed completely.&lt;br /&gt;
|link=Event:Atysmas 2010}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Fairhaven Faire&lt;br /&gt;
|date=Saturday, 13 November, 18:00 GMT&lt;br /&gt;
|desc=Homins, come browse through some of the finest crafted weapons, armor and jewelry on Atys! Crafters of all levels, come sell your wares! Diggers come and offer your materials to those wishing to hone their crafting skills! The Fairhaven Faire will also host the ONLY Fireworks Vendor on Atys! &lt;br /&gt;
|link=Event:Fairhaven Faire}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Scream of Terror&lt;br /&gt;
|date=Saturday, 30 October, and Sunday, 31 October&lt;br /&gt;
|desc=Ryzom invites you to celebrate Halloween on Atys; 30 and 31 October.&lt;br /&gt;
&lt;br /&gt;
To celebrate Halloween this year, Ryzom invites you on 30 and 31 October, to tremble with fear while suffering the wrath of the Souleaters, who are out to ruin your life. On 31 October, at 19:00 GMT, three special King bosses will lead the scourge of legend that makes your nightmares real.&lt;br /&gt;
|link=Event:Halloween_2010}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=A Fragrant Gift&lt;br /&gt;
|date=Saturday, 18 September, 19:00 GMT&lt;br /&gt;
|desc=Attention Vassals and friends of the Kingdom! Your flower bundling expertise is needed as the Nobles wish to present the newly Awakened with an aromatic gift of fragrant forest flowers. Any who wish to aid in the escort of the caravan are welcome to ensure the safe arrival of the gift to the Jen-Laï Research Center. &lt;br /&gt;
|link=Event:A Fragrant Gift}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Memorial Service for Merrielyn/Rivendell&lt;br /&gt;
|date=Saturday, 28 August, 19:00 GMT&lt;br /&gt;
|desc=A mounted memorial procession and service will be held in honor of GM/EG Merrielyn/Rivendell, HO of TheNewEmpire, leaving from the Yrkanis gates. All homins, with or without a mount, are invited to share in the Ryzom tribute and farewell to our beloved friend.&lt;br /&gt;
|link=Event:Memorial Service for Merrielyn/Rivendell}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=The Awakening&lt;br /&gt;
|date=Saturday, 21 August, 19:00 GMT&lt;br /&gt;
|desc=Zoraï'i! Since nearly 20 years of Jena the Zoraï Circles were formed by simple refugees wishing to take things in hand for their people and advance in the paths of wisdom. It is time now to awaken to their true place as guides of our people and for the Zoraï Circles to flourish in the light of Ma-Duk.&lt;br /&gt;
|link=Event:The Awakening}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Curious Phenomenon in the Burning Desert&lt;br /&gt;
|date=Saturday, 7 August, 19:00 GMT&lt;br /&gt;
|desc=It has been brought to the Akenak's attention by the Barkers that disturbances in the bark have been observed which appear to coincide with the destruction of the totems in Frahar Towers. If sufficient data has been collected, Pin Ulyn will lead an expedition to the epicenter of these disturbances.&lt;br /&gt;
|link=Event:Curious Phenomenon in the Burning Desert}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Burning Desert Excavations&lt;br /&gt;
|date=Sunday, 1 August, 19:00 GMT and Monday, 2 August, 02:00 GMT&lt;br /&gt;
|desc=The Pyr scholars have determined that an over abundance of resources in Oflovak's Oasis and the Frahar Towers has polluted the water and caused the explosion of the frahar population. In a joint effort between the Akenak and the Barkers an excavation expedition has been organized. All homins are invited to help.&lt;br /&gt;
|link=Event:Burning Desert Excavations}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Water Perils&lt;br /&gt;
|date=Saturday, 3 July, 18:00 GMT&lt;br /&gt;
|desc=The Akenak have again asked for assistance in acquiring water for their constituents, who are experiencing a major drought. This new request is an even greater undertaking and will require homins who have the Water-Carrier occupation to gather components to prepare the water for transportation.&lt;br /&gt;
|link=Event:Water Perils}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Water Woes&lt;br /&gt;
|date=Sunday, 6 June, 17:30 GMT&lt;br /&gt;
|desc=The Akenak have asked for assistance in acquiring water for their constituents, who are experiencing a major drought. Helping with their request will be a great undertaking and will require homins who have the Water-Carrier occupation to gather components to prepare the water for transportation.&lt;br /&gt;
|link=Event:Water Woes}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Hey! Do you wanna play?&lt;br /&gt;
|date=Wednesday, 26 May, 19:00 GMT &lt;br /&gt;
|desc=Approximately 20 Jena years after the four Marauders made their home in the New Lands, a new Marauder moved in. Determined to show his powers and defy the homins, he summoned them...&lt;br /&gt;
&lt;br /&gt;
A strange rumour came to the New Lands, reaching the ears of Fyros, Matis, Trykers and Zoraï'; a funny game was going to be held in Aeden Aqueous very soon and that all the homins of the New Lands were invited.&lt;br /&gt;
|link=Event:Hey! Do you wanna play?}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=It's Hard to say Gibbaï&lt;br /&gt;
|date=Saturday, 22 May, 20:00 GMT and Sunday, 23 May, 19:00 GMT&lt;br /&gt;
|desc=Zaero Stachini, Royal Anthropologist, wishes to speak with Nobles and concerned Subjects at the Royal Conservatory regarding the recent increase of the Gibbaï population in the Verdant Heights. Any freelancers wishing to share their expertise or volunteer their time are welcome to attend.&lt;br /&gt;
|link=Event:It's Hard to say Gibbaï}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Pothole Drama&lt;br /&gt;
|date=Sunday, 25 April, 19:00 GMT&lt;br /&gt;
|desc=Posters have recently been placed around Pyr by Kaxie Mekops, local bath hostess, regarding the condition of the roads in the Imperial Dunes. Kaxie will attend the next Akenak assembly to see if the Akenak are willing to take measures. Our reporter has a feeling that she plans to take the matter into her own hands if she is not satisfied.&lt;br /&gt;
|link=Event:Pothole Drama}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Botanical Excursion - Aeden Aqueous&lt;br /&gt;
|date=Sunday, 18 April, 02:00 GMT and 19:00 GMT&lt;br /&gt;
|desc=Cuiccio Perinia, the renowned Matisian botanic and historian will present an informative excursion through Aeden Aqueous with interested homins. The target of the excursion is to show the unique flora of the Lakes to the inclined listener.&lt;br /&gt;
&lt;br /&gt;
Meeting point is near the stables of Fairhaven. We hope that many will take the opportunity to learn about the amazing flora of the lakes.&lt;br /&gt;
&lt;br /&gt;
Swim attire is advised.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Continued Investigations&lt;br /&gt;
|date=Sunday, 28 March, 19:00 GMT&lt;br /&gt;
|desc=As investigations continue in the Witherings, Chan Ji-Cian invites homins that would like to assist to gather at the stables in Min-Cho.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Forbidden Love&lt;br /&gt;
|date=Sunday, 14 March, 19:00 GMT&lt;br /&gt;
|desc=Chan Ji-Cian has information regarding the investigation of the missing Zoraï female, Kini Fo-Mio, and will disclose the information with those interested in aiding the investigation at the main gate of Jen-Laï.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Law of the Jungle&lt;br /&gt;
|date=Sunday, 7 March, 19:00 GMT&lt;br /&gt;
|desc=The final amber cube fragment written by Nung the traitor has been located and analyzed. The Sage Chan Ji-Cian requests the presence of those interested in these findings to gather at the Temple Hall in Zora.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Cuiccio Perinia Presents&lt;br /&gt;
|date=Sunday, 14 February, 19:00 GMT, Sunday, 21 February, 19:00 GMT and Sunday, 28 February, 19:00 GMT&lt;br /&gt;
|desc=Cuiccio Perinia will present his newest botanical creation in honor of Queen Lea. Preperations start at the Royal Conservatory in Yrkanis. The Assistant Botanist has agreed to meet those interested in helping her gather materials near the bar in Yrkanis.&lt;br /&gt;
|link=Event:Cuiccio Perinia Presents}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{featured article}}&lt;br /&gt;
[[Category:Events|Current events]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=EncyclopAtys:Current_events&amp;diff=25475</id>
		<title>EncyclopAtys:Current events</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=EncyclopAtys:Current_events&amp;diff=25475"/>
				<updated>2015-02-27T23:29:21Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC____NOEDITSECTION__&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 100%; margin: auto; padding: 2px;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;padding: 0em 0em; border: 1px solid silver;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #3B8B87; -moz-border-radius:15px; border:2px solid #AAA; padding: 5px; margin: 3px; font-weight: bold; text-align: center; font-size: 120%;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;[[File:Item default.png|50px|link=]]&amp;lt;/div&amp;gt;Event Spotlight 2015&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Event:The river of time&lt;br /&gt;
|date=Spring 2015&lt;br /&gt;
|desc=For some years now, some homins had been wondering about strange anomalies encountered after the second Kitins Swarm. Their questions have become more and more numerous and pressing.&lt;br /&gt;
|link=Event:The river of time}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;div style=&amp;quot;background: #3B8B87; -moz-border-radius:15px; border:2px solid #AAA; padding: 5px; margin: 3px; font-weight: bold; text-align: center; font-size: 120%;&amp;quot;&amp;gt;2011 Events&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Ultimate Provocation&lt;br /&gt;
|date=Saturday 10 September, Sunday 11 September, Saturday 17 September and Sunday 18 September&lt;br /&gt;
|desc=Homins of the New Lands, your pitiful attempts to stop the shipments of materials barely affected our plans and so our mission proceeds on schedule. Do not think that you will be forgiven your transgressions upon my clan members! Our arrival is imminent and we will strike hard and fast. &lt;br /&gt;
|link=Event:Ultimate Provocation}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Royal Invitation&lt;br /&gt;
|date=Saturday, 27 August, 20:00 GMT&lt;br /&gt;
|desc=The flowering period has finally arrived for Stevano-Karin, only son of Yrkanis-Karan, Jena's chosen one, and Lea Leanardi-Kerae. Stevano-Karin's marriage to Fillia Taloa will be held on at the Knoll of Dissent in a beautiful grove of birches to the west of Dryland Gate Stronghold.&lt;br /&gt;
|link=Event:Royal Invitation}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Dark Preparations&lt;br /&gt;
|date=Sunday 14 August, Friday 19 August, Sunday 21 August, Friday 26 August and Sunday 28 August&lt;br /&gt;
|desc=A secret meeting organized by Akilia Ash Storm goes as planned in the Prime Roots. At this meeting she will say something very important for the future of Atys. You need to know what's going on. Preparations for the cargo to the Syndicate of Despair in the Witherings is nearing completion.&lt;br /&gt;
|link=Event:Dark Preparations}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Karavan Researcher&lt;br /&gt;
|date=Saturday, 18 June, 20:00 GMT&lt;br /&gt;
|desc=The Karavan Research Division needs homin assistants to aid in collecting data at the Kitins' Lair in Almati Wood. There is a need for guards, larvesters, harvesters, careplanners, and data collectors. Apply at the Karavan Researcher's camp outside the Ranger Camp in Almati Wood with qualifications and proper gear. &lt;br /&gt;
|link=Event:Karavan_Researcher}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Fighting Fire With Fire&lt;br /&gt;
|date=Saturday, 9 April, 20:00 GMT &lt;br /&gt;
|desc=Prince Stevano finalizes his plans and observes his orders being carried out. He prepares to break camp soon. The King orders that they carry on quickly. They will put the plan into action and march to reclaim their lands. Triumph or fail; the time has finally come. The end is upon us.&lt;br /&gt;
|link=Event:Fighting_Fire_With_Fire}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Fear and Pestilence&lt;br /&gt;
|date=Wednesday, 9 March, 00:00 GMT&lt;br /&gt;
|desc=A light breeze blows through the jungle, scented with the fragrance of the Jayazengs plant. Appearing through the brush is a sinister-looking, arrogant Zoraï, fouling the air with his putrid, acrid odor. The smell is so disturbing that the torbak's hunt is interrupted and the igaras' flight become even more erratic.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Tears of the Emperor (Event Chain)&lt;br /&gt;
|date= From February 2011 until August 2011&lt;br /&gt;
|desc=The very roots of the Empire have been shaken and we fear for the worst. Emperor Dexton's condition has confined him to the bedchamber with hardly any energy or strength. Meanwhile, under authorization of Queen Lea Lenardi, the Queens Court will be accepting petitions for the future bride of the esteemed Prince Stevano.&lt;br /&gt;
|link=Event:Tears_of_the_Emperor}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Peaceful Resolutions&lt;br /&gt;
|date=Sunday, 9 January, 20:00 GMT&lt;br /&gt;
|desc=Unfortunately, the disturbance between two tribes has left Ba'Tylos Eoffer's mercantile business in a bit of a shambles. He fears that it will all be for nothing if the situation between the rival tribes is not sorted out quickly. He will ask for help of the homins in Fairhaven upon his return.&lt;br /&gt;
|link=Event:Peaceful_Resolutions}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;div style=&amp;quot;background: #3B8B87; -moz-border-radius:15px; border:2px solid #AAA; padding: 5px; margin: 3px; font-weight: bold; text-align: center; font-size: 120%;&amp;quot;&amp;gt;2010 Events&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Atysmas 2010&lt;br /&gt;
|date=Saturday, 18 December until Friday, 31 December&lt;br /&gt;
|desc=Soon the spirit of Atysmas will fill the hearts of homins with warmth and love of the holiday season on Atys. Like last year, the event team of Arispotle would like to enjoy this contemplative time of Atysmas with you. What you can expect from this year's festival will not yet be revealed completely.&lt;br /&gt;
|link=Event:Atysmas 2010}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Fairhaven Faire&lt;br /&gt;
|date=Saturday, 13 November, 18:00 GMT&lt;br /&gt;
|desc=Homins, come browse through some of the finest crafted weapons, armor and jewelry on Atys! Crafters of all levels, come sell your wares! Diggers come and offer your materials to those wishing to hone their crafting skills! The Fairhaven Faire will also host the ONLY Fireworks Vendor on Atys! &lt;br /&gt;
|link=Event:Fairhaven Faire}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Scream of Terror&lt;br /&gt;
|date=Saturday, 30 October, and Sunday, 31 October&lt;br /&gt;
|desc=Ryzom invites you to celebrate Halloween on Atys; 30 and 31 October.&lt;br /&gt;
&lt;br /&gt;
To celebrate Halloween this year, Ryzom invites you on 30 and 31 October, to tremble with fear while suffering the wrath of the Souleaters, who are out to ruin your life. On 31 October, at 19:00 GMT, three special King bosses will lead the scourge of legend that makes your nightmares real.&lt;br /&gt;
|link=Event:Halloween_2010}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=A Fragrant Gift&lt;br /&gt;
|date=Saturday, 18 September, 19:00 GMT&lt;br /&gt;
|desc=Attention Vassals and friends of the Kingdom! Your flower bundling expertise is needed as the Nobles wish to present the newly Awakened with an aromatic gift of fragrant forest flowers. Any who wish to aid in the escort of the caravan are welcome to ensure the safe arrival of the gift to the Jen-Laï Research Center. &lt;br /&gt;
|link=Event:A Fragrant Gift}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Memorial Service for Merrielyn/Rivendell&lt;br /&gt;
|date=Saturday, 28 August, 19:00 GMT&lt;br /&gt;
|desc=A mounted memorial procession and service will be held in honor of GM/EG Merrielyn/Rivendell, HO of TheNewEmpire, leaving from the Yrkanis gates. All homins, with or without a mount, are invited to share in the Ryzom tribute and farewell to our beloved friend.&lt;br /&gt;
|link=Event:Memorial Service for Merrielyn/Rivendell}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=The Awakening&lt;br /&gt;
|date=Saturday, 21 August, 19:00 GMT&lt;br /&gt;
|desc=Zoraï'i! Since nearly 20 years of Jena the Zoraï Circles were formed by simple refugees wishing to take things in hand for their people and advance in the paths of wisdom. It is time now to awaken to their true place as guides of our people and for the Zoraï Circles to flourish in the light of Ma-Duk.&lt;br /&gt;
|link=Event:The Awakening}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Curious Phenomenon in the Burning Desert&lt;br /&gt;
|date=Saturday, 7 August, 19:00 GMT&lt;br /&gt;
|desc=It has been brought to the Akenak's attention by the Barkers that disturbances in the bark have been observed which appear to coincide with the destruction of the totems in Frahar Towers. If sufficient data has been collected, Pin Ulyn will lead an expedition to the epicenter of these disturbances.&lt;br /&gt;
|link=Event:Curious Phenomenon in the Burning Desert}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Burning Desert Excavations&lt;br /&gt;
|date=Sunday, 1 August, 19:00 GMT and Monday, 2 August, 02:00 GMT&lt;br /&gt;
|desc=The Pyr scholars have determined that an over abundance of resources in Oflovak's Oasis and the Frahar Towers has polluted the water and caused the explosion of the frahar population. In a joint effort between the Akenak and the Barkers an excavation expedition has been organized. All homins are invited to help.&lt;br /&gt;
|link=Event:Burning Desert Excavations}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Water Perils&lt;br /&gt;
|date=Saturday, 3 July, 18:00 GMT&lt;br /&gt;
|desc=The Akenak have again asked for assistance in acquiring water for their constituents, who are experiencing a major drought. This new request is an even greater undertaking and will require homins who have the Water-Carrier occupation to gather components to prepare the water for transportation.&lt;br /&gt;
|link=Event:Water Perils}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Water Woes&lt;br /&gt;
|date=Sunday, 6 June, 17:30 GMT&lt;br /&gt;
|desc=The Akenak have asked for assistance in acquiring water for their constituents, who are experiencing a major drought. Helping with their request will be a great undertaking and will require homins who have the Water-Carrier occupation to gather components to prepare the water for transportation.&lt;br /&gt;
|link=Event:Water Woes}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Hey! Do you wanna play?&lt;br /&gt;
|date=Wednesday, 26 May, 19:00 GMT &lt;br /&gt;
|desc=Approximately 20 Jena years after the four Marauders made their home in the New Lands, a new Marauder moved in. Determined to show his powers and defy the homins, he summoned them...&lt;br /&gt;
&lt;br /&gt;
A strange rumour came to the New Lands, reaching the ears of Fyros, Matis, Trykers and Zoraï'; a funny game was going to be held in Aeden Aqueous very soon and that all the homins of the New Lands were invited.&lt;br /&gt;
|link=Event:Hey! Do you wanna play?}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=It's Hard to say Gibbaï&lt;br /&gt;
|date=Saturday, 22 May, 20:00 GMT and Sunday, 23 May, 19:00 GMT&lt;br /&gt;
|desc=Zaero Stachini, Royal Anthropologist, wishes to speak with Nobles and concerned Subjects at the Royal Conservatory regarding the recent increase of the Gibbaï population in the Verdant Heights. Any freelancers wishing to share their expertise or volunteer their time are welcome to attend.&lt;br /&gt;
|link=Event:It's Hard to say Gibbaï}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Pothole Drama&lt;br /&gt;
|date=Sunday, 25 April, 19:00 GMT&lt;br /&gt;
|desc=Posters have recently been placed around Pyr by Kaxie Mekops, local bath hostess, regarding the condition of the roads in the Imperial Dunes. Kaxie will attend the next Akenak assembly to see if the Akenak are willing to take measures. Our reporter has a feeling that she plans to take the matter into her own hands if she is not satisfied.&lt;br /&gt;
|link=Event:Pothole Drama}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Botanical Excursion - Aeden Aqueous&lt;br /&gt;
|date=Sunday, 18 April, 02:00 GMT and 19:00 GMT&lt;br /&gt;
|desc=Cuiccio Perinia, the renowned Matisian botanic and historian will present an informative excursion through Aeden Aqueous with interested homins. The target of the excursion is to show the unique flora of the Lakes to the inclined listener.&lt;br /&gt;
&lt;br /&gt;
Meeting point is near the stables of Fairhaven. We hope that many will take the opportunity to learn about the amazing flora of the lakes.&lt;br /&gt;
&lt;br /&gt;
Swim attire is advised.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Continued Investigations&lt;br /&gt;
|date=Sunday, 28 March, 19:00 GMT&lt;br /&gt;
|desc=As investigations continue in the Witherings, Chan Ji-Cian invites homins that would like to assist to gather at the stables in Min-Cho.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Forbidden Love&lt;br /&gt;
|date=Sunday, 14 March, 19:00 GMT&lt;br /&gt;
|desc=Chan Ji-Cian has information regarding the investigation of the missing Zoraï female, Kini Fo-Mio, and will disclose the information with those interested in aiding the investigation at the main gate of Jen-Laï.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Law of the Jungle&lt;br /&gt;
|date=Sunday, 7 March, 19:00 GMT&lt;br /&gt;
|desc=The final amber cube fragment written by Nung the traitor has been located and analyzed. The Sage Chan Ji-Cian requests the presence of those interested in these findings to gather at the Temple Hall in Zora.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Cuiccio Perinia Presents&lt;br /&gt;
|date=Sunday, 14 February, 19:00 GMT, Sunday, 21 February, 19:00 GMT and Sunday, 28 February, 19:00 GMT&lt;br /&gt;
|desc=Cuiccio Perinia will present his newest botanical creation in honor of Queen Lea. Preperations start at the Royal Conservatory in Yrkanis. The Assistant Botanist has agreed to meet those interested in helping her gather materials near the bar in Yrkanis.&lt;br /&gt;
|link=Event:Cuiccio Perinia Presents}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{featured article}}&lt;br /&gt;
[[Category:Events|Current events]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=EncyclopAtys:Reporting_wiki_bugs&amp;diff=25474</id>
		<title>EncyclopAtys:Reporting wiki bugs</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=EncyclopAtys:Reporting_wiki_bugs&amp;diff=25474"/>
				<updated>2015-02-27T23:26:27Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NEWSECTIONLINK__&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:1px solid black;background-color:#f5deb3;padding:3px;margin:3px;font-size:110%;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Please report all bugs found on Ryzom Wiki here.'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This page is for reporting bugs that you may encounter in the wiki.  This does not cover in-game issues that you may encounter, nor does it cover page contents within individual articles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:*If you are experiencing an in-game bug or issue that requires technical support, check the [http://www.ryzom.com/en/support.html Ryzom support site].&lt;br /&gt;
:*If you have a problem with contents of a page, use the associated talk page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Please review existing bug reports before creating a new one. If you add a bug not related to the wiki (such as a bug in the game itself), the report may be removed with no action taken.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When reporting a new bug, be sure to provide a description of the problem, your wiki username, the information from any error message received, and any additional comments that may help someone reproduce and troubleshoot the suspected bug.&lt;br /&gt;
&lt;br /&gt;
'''To report a bug, please send an eMail to sircotare@ryzom.com'''&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=EncyclopAtys:Current_events&amp;diff=25473</id>
		<title>EncyclopAtys:Current events</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=EncyclopAtys:Current_events&amp;diff=25473"/>
				<updated>2015-02-27T21:33:05Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC____NOEDITSECTION__&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 100%; margin: auto; padding: 2px;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;padding: 0em 0em; border: 1px solid silver;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #3B8B87; -moz-border-radius:15px; border:2px solid #AAA; padding: 5px; margin: 3px; font-weight: bold; text-align: center; font-size: 120%;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;[[File:Item default.png|50px|link=]]&amp;lt;/div&amp;gt;Event Spotlight&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;div style=&amp;quot;background: #3B8B87; -moz-border-radius:15px; border:2px solid #AAA; padding: 5px; margin: 3px; font-weight: bold; text-align: center; font-size: 120%;&amp;quot;&amp;gt;2011 Events&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Ultimate Provocation&lt;br /&gt;
|date=Saturday 10 September, Sunday 11 September, Saturday 17 September and Sunday 18 September&lt;br /&gt;
|desc=Homins of the New Lands, your pitiful attempts to stop the shipments of materials barely affected our plans and so our mission proceeds on schedule. Do not think that you will be forgiven your transgressions upon my clan members! Our arrival is imminent and we will strike hard and fast. &lt;br /&gt;
|link=Event:Ultimate Provocation}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Royal Invitation&lt;br /&gt;
|date=Saturday, 27 August, 20:00 GMT&lt;br /&gt;
|desc=The flowering period has finally arrived for Stevano-Karin, only son of Yrkanis-Karan, Jena's chosen one, and Lea Leanardi-Kerae. Stevano-Karin's marriage to Fillia Taloa will be held on at the Knoll of Dissent in a beautiful grove of birches to the west of Dryland Gate Stronghold.&lt;br /&gt;
|link=Event:Royal Invitation}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Dark Preparations&lt;br /&gt;
|date=Sunday 14 August, Friday 19 August, Sunday 21 August, Friday 26 August and Sunday 28 August&lt;br /&gt;
|desc=A secret meeting organized by Akilia Ash Storm goes as planned in the Prime Roots. At this meeting she will say something very important for the future of Atys. You need to know what's going on. Preparations for the cargo to the Syndicate of Despair in the Witherings is nearing completion.&lt;br /&gt;
|link=Event:Dark Preparations}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Karavan Researcher&lt;br /&gt;
|date=Saturday, 18 June, 20:00 GMT&lt;br /&gt;
|desc=The Karavan Research Division needs homin assistants to aid in collecting data at the Kitins' Lair in Almati Wood. There is a need for guards, larvesters, harvesters, careplanners, and data collectors. Apply at the Karavan Researcher's camp outside the Ranger Camp in Almati Wood with qualifications and proper gear. &lt;br /&gt;
|link=Event:Karavan_Researcher}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Fighting Fire With Fire&lt;br /&gt;
|date=Saturday, 9 April, 20:00 GMT &lt;br /&gt;
|desc=Prince Stevano finalizes his plans and observes his orders being carried out. He prepares to break camp soon. The King orders that they carry on quickly. They will put the plan into action and march to reclaim their lands. Triumph or fail; the time has finally come. The end is upon us.&lt;br /&gt;
|link=Event:Fighting_Fire_With_Fire}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Fear and Pestilence&lt;br /&gt;
|date=Wednesday, 9 March, 00:00 GMT&lt;br /&gt;
|desc=A light breeze blows through the jungle, scented with the fragrance of the Jayazengs plant. Appearing through the brush is a sinister-looking, arrogant Zoraï, fouling the air with his putrid, acrid odor. The smell is so disturbing that the torbak's hunt is interrupted and the igaras' flight become even more erratic.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Tears of the Emperor (Event Chain)&lt;br /&gt;
|date= From February 2011 until August 2011&lt;br /&gt;
|desc=The very roots of the Empire have been shaken and we fear for the worst. Emperor Dexton's condition has confined him to the bedchamber with hardly any energy or strength. Meanwhile, under authorization of Queen Lea Lenardi, the Queens Court will be accepting petitions for the future bride of the esteemed Prince Stevano.&lt;br /&gt;
|link=Event:Tears_of_the_Emperor}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Peaceful Resolutions&lt;br /&gt;
|date=Sunday, 9 January, 20:00 GMT&lt;br /&gt;
|desc=Unfortunately, the disturbance between two tribes has left Ba'Tylos Eoffer's mercantile business in a bit of a shambles. He fears that it will all be for nothing if the situation between the rival tribes is not sorted out quickly. He will ask for help of the homins in Fairhaven upon his return.&lt;br /&gt;
|link=Event:Peaceful_Resolutions}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;div style=&amp;quot;background: #3B8B87; -moz-border-radius:15px; border:2px solid #AAA; padding: 5px; margin: 3px; font-weight: bold; text-align: center; font-size: 120%;&amp;quot;&amp;gt;2010 Events&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Atysmas 2010&lt;br /&gt;
|date=Saturday, 18 December until Friday, 31 December&lt;br /&gt;
|desc=Soon the spirit of Atysmas will fill the hearts of homins with warmth and love of the holiday season on Atys. Like last year, the event team of Arispotle would like to enjoy this contemplative time of Atysmas with you. What you can expect from this year's festival will not yet be revealed completely.&lt;br /&gt;
|link=Event:Atysmas 2010}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Fairhaven Faire&lt;br /&gt;
|date=Saturday, 13 November, 18:00 GMT&lt;br /&gt;
|desc=Homins, come browse through some of the finest crafted weapons, armor and jewelry on Atys! Crafters of all levels, come sell your wares! Diggers come and offer your materials to those wishing to hone their crafting skills! The Fairhaven Faire will also host the ONLY Fireworks Vendor on Atys! &lt;br /&gt;
|link=Event:Fairhaven Faire}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Scream of Terror&lt;br /&gt;
|date=Saturday, 30 October, and Sunday, 31 October&lt;br /&gt;
|desc=Ryzom invites you to celebrate Halloween on Atys; 30 and 31 October.&lt;br /&gt;
&lt;br /&gt;
To celebrate Halloween this year, Ryzom invites you on 30 and 31 October, to tremble with fear while suffering the wrath of the Souleaters, who are out to ruin your life. On 31 October, at 19:00 GMT, three special King bosses will lead the scourge of legend that makes your nightmares real.&lt;br /&gt;
|link=Event:Halloween_2010}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=A Fragrant Gift&lt;br /&gt;
|date=Saturday, 18 September, 19:00 GMT&lt;br /&gt;
|desc=Attention Vassals and friends of the Kingdom! Your flower bundling expertise is needed as the Nobles wish to present the newly Awakened with an aromatic gift of fragrant forest flowers. Any who wish to aid in the escort of the caravan are welcome to ensure the safe arrival of the gift to the Jen-Laï Research Center. &lt;br /&gt;
|link=Event:A Fragrant Gift}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Memorial Service for Merrielyn/Rivendell&lt;br /&gt;
|date=Saturday, 28 August, 19:00 GMT&lt;br /&gt;
|desc=A mounted memorial procession and service will be held in honor of GM/EG Merrielyn/Rivendell, HO of TheNewEmpire, leaving from the Yrkanis gates. All homins, with or without a mount, are invited to share in the Ryzom tribute and farewell to our beloved friend.&lt;br /&gt;
|link=Event:Memorial Service for Merrielyn/Rivendell}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=The Awakening&lt;br /&gt;
|date=Saturday, 21 August, 19:00 GMT&lt;br /&gt;
|desc=Zoraï'i! Since nearly 20 years of Jena the Zoraï Circles were formed by simple refugees wishing to take things in hand for their people and advance in the paths of wisdom. It is time now to awaken to their true place as guides of our people and for the Zoraï Circles to flourish in the light of Ma-Duk.&lt;br /&gt;
|link=Event:The Awakening}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Curious Phenomenon in the Burning Desert&lt;br /&gt;
|date=Saturday, 7 August, 19:00 GMT&lt;br /&gt;
|desc=It has been brought to the Akenak's attention by the Barkers that disturbances in the bark have been observed which appear to coincide with the destruction of the totems in Frahar Towers. If sufficient data has been collected, Pin Ulyn will lead an expedition to the epicenter of these disturbances.&lt;br /&gt;
|link=Event:Curious Phenomenon in the Burning Desert}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Burning Desert Excavations&lt;br /&gt;
|date=Sunday, 1 August, 19:00 GMT and Monday, 2 August, 02:00 GMT&lt;br /&gt;
|desc=The Pyr scholars have determined that an over abundance of resources in Oflovak's Oasis and the Frahar Towers has polluted the water and caused the explosion of the frahar population. In a joint effort between the Akenak and the Barkers an excavation expedition has been organized. All homins are invited to help.&lt;br /&gt;
|link=Event:Burning Desert Excavations}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Water Perils&lt;br /&gt;
|date=Saturday, 3 July, 18:00 GMT&lt;br /&gt;
|desc=The Akenak have again asked for assistance in acquiring water for their constituents, who are experiencing a major drought. This new request is an even greater undertaking and will require homins who have the Water-Carrier occupation to gather components to prepare the water for transportation.&lt;br /&gt;
|link=Event:Water Perils}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Water Woes&lt;br /&gt;
|date=Sunday, 6 June, 17:30 GMT&lt;br /&gt;
|desc=The Akenak have asked for assistance in acquiring water for their constituents, who are experiencing a major drought. Helping with their request will be a great undertaking and will require homins who have the Water-Carrier occupation to gather components to prepare the water for transportation.&lt;br /&gt;
|link=Event:Water Woes}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Hey! Do you wanna play?&lt;br /&gt;
|date=Wednesday, 26 May, 19:00 GMT &lt;br /&gt;
|desc=Approximately 20 Jena years after the four Marauders made their home in the New Lands, a new Marauder moved in. Determined to show his powers and defy the homins, he summoned them...&lt;br /&gt;
&lt;br /&gt;
A strange rumour came to the New Lands, reaching the ears of Fyros, Matis, Trykers and Zoraï'; a funny game was going to be held in Aeden Aqueous very soon and that all the homins of the New Lands were invited.&lt;br /&gt;
|link=Event:Hey! Do you wanna play?}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=It's Hard to say Gibbaï&lt;br /&gt;
|date=Saturday, 22 May, 20:00 GMT and Sunday, 23 May, 19:00 GMT&lt;br /&gt;
|desc=Zaero Stachini, Royal Anthropologist, wishes to speak with Nobles and concerned Subjects at the Royal Conservatory regarding the recent increase of the Gibbaï population in the Verdant Heights. Any freelancers wishing to share their expertise or volunteer their time are welcome to attend.&lt;br /&gt;
|link=Event:It's Hard to say Gibbaï}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Pothole Drama&lt;br /&gt;
|date=Sunday, 25 April, 19:00 GMT&lt;br /&gt;
|desc=Posters have recently been placed around Pyr by Kaxie Mekops, local bath hostess, regarding the condition of the roads in the Imperial Dunes. Kaxie will attend the next Akenak assembly to see if the Akenak are willing to take measures. Our reporter has a feeling that she plans to take the matter into her own hands if she is not satisfied.&lt;br /&gt;
|link=Event:Pothole Drama}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Botanical Excursion - Aeden Aqueous&lt;br /&gt;
|date=Sunday, 18 April, 02:00 GMT and 19:00 GMT&lt;br /&gt;
|desc=Cuiccio Perinia, the renowned Matisian botanic and historian will present an informative excursion through Aeden Aqueous with interested homins. The target of the excursion is to show the unique flora of the Lakes to the inclined listener.&lt;br /&gt;
&lt;br /&gt;
Meeting point is near the stables of Fairhaven. We hope that many will take the opportunity to learn about the amazing flora of the lakes.&lt;br /&gt;
&lt;br /&gt;
Swim attire is advised.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Continued Investigations&lt;br /&gt;
|date=Sunday, 28 March, 19:00 GMT&lt;br /&gt;
|desc=As investigations continue in the Witherings, Chan Ji-Cian invites homins that would like to assist to gather at the stables in Min-Cho.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Forbidden Love&lt;br /&gt;
|date=Sunday, 14 March, 19:00 GMT&lt;br /&gt;
|desc=Chan Ji-Cian has information regarding the investigation of the missing Zoraï female, Kini Fo-Mio, and will disclose the information with those interested in aiding the investigation at the main gate of Jen-Laï.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Law of the Jungle&lt;br /&gt;
|date=Sunday, 7 March, 19:00 GMT&lt;br /&gt;
|desc=The final amber cube fragment written by Nung the traitor has been located and analyzed. The Sage Chan Ji-Cian requests the presence of those interested in these findings to gather at the Temple Hall in Zora.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Cuiccio Perinia Presents&lt;br /&gt;
|date=Sunday, 14 February, 19:00 GMT, Sunday, 21 February, 19:00 GMT and Sunday, 28 February, 19:00 GMT&lt;br /&gt;
|desc=Cuiccio Perinia will present his newest botanical creation in honor of Queen Lea. Preperations start at the Royal Conservatory in Yrkanis. The Assistant Botanist has agreed to meet those interested in helping her gather materials near the bar in Yrkanis.&lt;br /&gt;
|link=Event:Cuiccio Perinia Presents}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{featured article}}&lt;br /&gt;
[[Category:Events|Current events]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Event:Fighting_Fire_With_Fire&amp;diff=25472</id>
		<title>Event:Fighting Fire With Fire</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Event:Fighting_Fire_With_Fire&amp;diff=25472"/>
				<updated>2015-02-27T21:27:43Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:event-fightingfire38.jpg|thumb|right|300px|Watching Thesos burn.]]&lt;br /&gt;
'''Fighting Fire With Fire''' was an event in the [[Event:Tears_of_the_Emperor|Tears of the Emperor]] event chain. In this event, [[Matis]] troops conquered and sacked the [[Fyros]] town of [[Thesos]].&lt;br /&gt;
&lt;br /&gt;
This event was the result of an earlier event in which players could chose to dig materials for either the [[Fyros]] or for the [[Matis]]. At the end of that event, the Matis side had received more materials, thus the Matis army won the battle for Thesos.&lt;br /&gt;
&lt;br /&gt;
===Previously===&lt;br /&gt;
Tensions had been building between the Matis and the Fyros for a while, and the Fyros had stationed troops at the border. After attacks on these troops by Matis, the Fyros had also stationed troops on the Matis side of the border.&lt;br /&gt;
&lt;br /&gt;
The Matis called upon volunteers to dig materials for a secret weapon with which to destroy the Fyros.&lt;br /&gt;
&lt;br /&gt;
===Summary of the event===&lt;br /&gt;
The materials that had been dug for the Matis were used to construct the secret weapon. King Yrkanis ordered a small group of volunteers, including the Matis [[Nobles]], to escort the secret weapon to the front line and to then use it to conquer the [[Savage Dunes]] region, while Prince Stevano would follow with the Matis army.&lt;br /&gt;
&lt;br /&gt;
The secret weapon turned out to be [[yubo]]'s which were specially trained to drop bombs in the middle of the Fyros army. Commanded by Trigio the Yubo Whisperer, these yubombs quickly laid waste to the Fyros force in Hidden Source. Roused by the success, the small group crossed the border into Savage Dunes and also eliminated the Fyros forces there.&lt;br /&gt;
&lt;br /&gt;
There was some hesitation amongst the volunteers about using the yubombs on a town, but eventually the majority of them decided to take Thesos as well. The Imperial Army regiment in Thesos was quickly annihilated by the yubombs, but the town guard chose not to resist the invasion. The Nobles, as the highest ranking Matis on scene, decided to demand the surrender of the town. &lt;br /&gt;
&lt;br /&gt;
But at that moment, Prince Stevano arrived with the Matis army. The Prince immediately ordered the town sacked and burned to the ground, despite protests of the volunteers who had taken the town in the first place. He then reportedly rode off into the sunset cackling and gloating as the town burned, the genocidal maniac.&lt;br /&gt;
&lt;br /&gt;
===Outcome===&lt;br /&gt;
Thesos was burning and occupied by Matis troops for months before the Fyros re-established the town.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&lt;br /&gt;
'''The Fyros blockade'''&lt;br /&gt;
&lt;br /&gt;
[[Image:event-fightingfire6.jpg|200px|A regiment of Fyros troops at the border.]]&lt;br /&gt;
[[Image:event-fightingfire7.jpg|200px|The main force of Fyros troops at the border.]]&lt;br /&gt;
[[Image:event-fightingfire8.jpg|200px|Izam's eye view of the main force.]]&lt;br /&gt;
&lt;br /&gt;
'''Escorting the secret weapon'''&lt;br /&gt;
&lt;br /&gt;
[[Image:event-fightingfire1.jpg|200px|King Yrkanis instructs the players as to their mission.]]&lt;br /&gt;
[[Image:event-fightingfire2.jpg|200px|The players escort the secret weapon to Hidden Source.]]&lt;br /&gt;
[[Image:event-fightingfire3.jpg|200px|The secret weapon arrives within striking distance of the Fyros troops.]]&lt;br /&gt;
[[Image:event-fightingfire4.jpg|200px|The secret weapon revealed: Trigio, the Yubo Whisperer.]]&lt;br /&gt;
&lt;br /&gt;
'''Deploying the secret weapon'''&lt;br /&gt;
&lt;br /&gt;
[[Image:event-fightingfire5.jpg|200px|Players watch the yubomb go.]]&lt;br /&gt;
[[Image:event-fightingfire9.jpg|200px|The yubomb approaches the Fyros troops.]]&lt;br /&gt;
[[Image:event-fightingfire10.jpg|200px|Boom! The yubomb douses the Fyros in toxic gas.]]&lt;br /&gt;
[[Image:event-fightingfire11.jpg|200px|Players watch as the Fyros troops are gassed group by group.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:event-fightingfire12.jpg|200px|A yubomb goes off inside the main Fyros army.]]&lt;br /&gt;
[[Image:event-fightingfire13.jpg|200px|And spreads death and destruction!]]&lt;br /&gt;
[[Image:event-fightingfire14.jpg|200px|And while the survivors are wondering what just happened...]]&lt;br /&gt;
[[Image:event-fightingfire15.jpg|200px|...another yubomb goes off!]]&lt;br /&gt;
[[Image:event-fightingfire16.jpg|200px|And the renaming Fyros soldiers also keel over dead.]]&lt;br /&gt;
&lt;br /&gt;
'''Yubombing Savage Dunes'''&lt;br /&gt;
&lt;br /&gt;
[[Image:event-fightingfire17.jpg|200px|The Fyros troops in Savage Dunes get yubombed.]]&lt;br /&gt;
[[Image:event-fightingfire18.jpg|200px|The result: Lots of dead Fyros troops.]]&lt;br /&gt;
[[Image:event-fightingfire19.jpg|200px|Nearby animals also succumb to the poison, giving the kipucka a feast.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:event-fightingfire20.jpg|200px|Players inspect the result of the yubombing.]]&lt;br /&gt;
[[Image:event-fightingfire21.jpg|200px|A yubomb is sent across the outpost to the next group of Fyros troops.]]&lt;br /&gt;
[[Image:event-fightingfire22.jpg|200px|Once again, the troops fall to the poison.]]&lt;br /&gt;
&lt;br /&gt;
'''Taking Thesos'''&lt;br /&gt;
&lt;br /&gt;
[[Image:event-fightingfire23.jpg|200px|The player group approaches Thesos.]]&lt;br /&gt;
[[Image:event-fightingfire24.jpg|200px|The Fyros troops in Thesos are yubombed.]]&lt;br /&gt;
[[Image:event-fightingfire25.jpg|200px|The players take control of Thesos.]]&lt;br /&gt;
&lt;br /&gt;
'''The sacking of Thesos'''&lt;br /&gt;
&lt;br /&gt;
[[Image:event-fightingfire26.jpg|200px|Prince Stevano arrives in Thesos with the Matis army.]]&lt;br /&gt;
[[Image:event-fightingfire27.jpg|200px|And orders his troops to kill the population.]]&lt;br /&gt;
[[Image:event-fightingfire28.jpg|200px|Matis troops having slaughtered the town.]]&lt;br /&gt;
[[Image:event-fightingfire29.jpg|200px|Then the Prince orders the town set on fire.]]&lt;br /&gt;
&lt;br /&gt;
'''The burning of Thesos'''&lt;br /&gt;
&lt;br /&gt;
[[Image:event-fightingfire30.jpg|200px|Thesos burns as Matis troops loot the town.]]&lt;br /&gt;
[[Image:event-fightingfire31.jpg|200px|The tower of Thesos is also set on fire.]]&lt;br /&gt;
[[Image:event-fightingfire32.jpg|200px|A Matis soldier watches as the storage of Thesos burns.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:event-fightingfire35.jpg|200px|Deep into the night, the town is still burning.]]&lt;br /&gt;
[[Image:event-fightingfire34.jpg|200px|Curious onlookers watch the town burn.]]&lt;br /&gt;
[[Image:event-fightingfire33.jpg|200px|Izam's eye view of the carnage the Matis troops inflicted.]]&lt;br /&gt;
&lt;br /&gt;
'''The bar of Thesos'''&lt;br /&gt;
&lt;br /&gt;
[[Image:event-fightingfire36.jpg|200px|The Matis invaders don't succeed in taking the Thesos bar, so no victory party for them.]]&lt;br /&gt;
[[Image:event-fightingfire37.jpg|200px|But this doesn't save the barman from the wrath of the Matis.]]&lt;br /&gt;
&lt;br /&gt;
== Official Announcement==&lt;br /&gt;
*[http://atys.ryzom.com/news/376 Fighting Fire With Fire]&lt;br /&gt;
&lt;br /&gt;
[[Category:Tears of the Emperor|Fighting Fire With Fire]]&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Event:Tears_of_the_Emperor&amp;diff=25471</id>
		<title>Event:Tears of the Emperor</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Event:Tears_of_the_Emperor&amp;diff=25471"/>
				<updated>2015-02-27T21:26:25Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Tears of the Emperor''' was a chain of events running in 2011. It involved dozens of events running for months, all tying into an overlapping storyline.&lt;br /&gt;
&lt;br /&gt;
The main storyline revolved around the [[Fyros]] Emperor [[Dexton]] falling fatally ill, and the [[Fyros]] seeking the aid of the [[Zoraï]] in curing him. At the same time, the [[Matis]] prepared for the marriage of their Prince. The storyline would often have 2 events running simultaneously; one on the [[Fyros]] side and one on the [[Matis]] side.&lt;br /&gt;
&lt;br /&gt;
This line of events took place on all three servers, but had very different results on each:&lt;br /&gt;
* On [[Arispotle]] (English server), the Matis Prince provoked a war that the Matis won, then burned down [[Thesos]].&lt;br /&gt;
* On [[Aniro]] (French server), the Fyros won the war (it's unknown if any Matis towns were burned).&lt;br /&gt;
* On [[Leanon]] (German server), the Fyros prince provoked a war that was prevented by the diplomacy of the Matis.&lt;br /&gt;
&lt;br /&gt;
__NOTOC____NOEDITSECTION__&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 70%; margin: auto; padding: 2px;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;padding: 0em 0em; border: 1px solid silver;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #3B8B87; -moz-border-radius:15px; border:2px solid #AAA; padding: 5px; margin: 3px; font-weight: bold; text-align: center; font-size: 120%;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;[[File:Item default.png|50px|link=]]&amp;lt;/div&amp;gt;Events in this chain&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Royal Invitation&lt;br /&gt;
|date=Saturday, 27 August, 20:00 GMT&lt;br /&gt;
|desc=The flowering period has finally arrived for Stevano-Karin, only son of Yrkanis-Karan, Jena's chosen one, and Lea Leanardi-Kerae. Stevano-Karin's marriage to Fillia Taloa will be held on at the Knoll of Dissent in a beautiful grove of birches to the west of Dryland Gate Stronghold.&lt;br /&gt;
|link=Event:Royal Invitation}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Fighting Fire With Fire&lt;br /&gt;
|date=Saturday, 9 April, 20:00 GMT &lt;br /&gt;
|desc=Prince Stevano finalizes his plans and observes his orders being carried out. He prepares to break camp soon. The King orders that they carry on quickly. They will put the plan into action and march to reclaim their lands. Triumph or fail; the time has finally come. The end is upon us.&lt;br /&gt;
|link=Event:Fighting_Fire_With_Fire}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=The Dying Flame&lt;br /&gt;
|date=Saturday, 9 April, 20:00 GMT&lt;br /&gt;
|desc=Regent Lykos calls the Akenak to a special meeting  at the Imperial Hall. A meeting of dire importance for all Patriots, allies and parties concerned will be held at the Agora in Pyr after the Akenak meeting.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Flaming Seed of the Forest&lt;br /&gt;
|date=Saturday, 26 March, 20:00 GMT&lt;br /&gt;
|desc=Jena spoke to Prince Stevano of a most grandiose idea. King Yrkanis has studied his proposal, accepted it, and has ordered him to execute it as soon as possible. He will summon the Subjects and his &amp;quot;allies&amp;quot; to explain what will be needed to put this plan in place.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Kindled Hope&lt;br /&gt;
|date=Saturday, 26 March, 20:00 GMT&lt;br /&gt;
|desc=In a joint effort, Tao Sian and Diophysse Apomus have completed their research and wish to speak with Patriots of the Empire and interested parties at the Temple Hall Square in Zora.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=A Prickly Fern&lt;br /&gt;
|date=Monday, 14 March, 00:00 GMT&lt;br /&gt;
|desc=King Yrkanis has specific orders for Prince Stevano which must be executed without delay. Yene explained to him the contents of his mission, which is highly important. Now the prince must inform his subjects and his allies.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Millennium Knowledge&lt;br /&gt;
|date=Saturday, 12 March, 20:00 GMT&lt;br /&gt;
|desc=Healer Tao Sian will require an escort to return to the Witherings to research the Zoraï archives in Jen-Laï. All interested parties should meet at the Cerakos Gate in Pyr.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Shalah's Complaint&lt;br /&gt;
|date=Thursday, 17 February until Thursday, 10 March&lt;br /&gt;
|desc=Emperor Dexton's condition has confined him to the bedchamber with hardly any energy or strength. The antidote procured by Tao Sian, Zoraï healer, has offered little comfort to Emperor Dexton. Therefore, Tao Sian requests the aid of all homins to search for the cure. &lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=The Flowering Period&lt;br /&gt;
|date=Saturday, 5 February until Sunday, 20 February&lt;br /&gt;
|desc=Under authorization of Queen Lea Lenardi, the Queens Court will be accepting petitions for the future bride of the esteemed Prince Stevano. Petitions will be taken at the tournament at the Matis Arena. After the choice of Princess has been determined a Royal wedding will be planned.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Zoraï Hope&lt;br /&gt;
|date=Saturday, 5 February, 20:00 GMT&lt;br /&gt;
|desc=Healer Tao Sian will await her escort from Zora to Pyr at the Grand-Place in Zora to bring her curative compound for Emperor Dexton. In order to not be surprised by the ferocious beasts that plague the areas the escort will pass, please bring proper attire and defensive weapons. The road will be long and the danger real.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|name=A Turn of the Head&lt;br /&gt;
|date=Saturday, 29 January, 19:00 GMT&lt;br /&gt;
|desc=The very roots of the Empire have been shaken and we fear for the worst. The most esteemed wife of sharükos, sharükos Xania, beseeches the Senate to assemble once more and in unity attend to the rites. In unity, she beseeches the citizens of the Fyros Nation to attend the assemblage at the Agora in Pyr and bear witness to these rites.&lt;br /&gt;
|link=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Event Chains|Tears of the Emperor]]&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Event:Peaceful_Resolutions&amp;diff=25470</id>
		<title>Event:Peaceful Resolutions</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Event:Peaceful_Resolutions&amp;diff=25470"/>
				<updated>2015-02-27T21:25:47Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:event-peacefulresolutions1.jpg|thumb|right|250px|This poor guy's marriage is at stake here!]]&lt;br /&gt;
In the first cycle of Jena Year 2554, the [[Smugglers]] and the [[Lagoon Brothers]], two [[tribes]] of [[Aeden Aqueous]], went to war with eachother. However, nobody outside the tribes really noticed except for a [[Tryker]] merchant whose business got caught in the middle. &lt;br /&gt;
&lt;br /&gt;
Instead of bringing his problems before the [[Taliari]], the merchant decided to entrust this task to a group of random volunteers. In the end mostly [[Matis]] responded to the call, and they went about fixing the issue as Matis usually do; through lies and subterfuge.&lt;br /&gt;
&lt;br /&gt;
Though they did manage to resolve the direct conflict, it's likely the Matis only planted the seeds for more future conflicts in the process. It's unknown whether they were pursuing any personal agenda throughout the ordeal. &lt;br /&gt;
&lt;br /&gt;
==Offical announcement==&lt;br /&gt;
{{quotation|Official Website&amp;lt;ref&amp;gt;http://atys.ryzom.com/news/337&amp;lt;/ref&amp;gt;|&lt;br /&gt;
Dear Mother,&lt;br /&gt;
&lt;br /&gt;
I hope this letter finds you well and that you are enjoying your retirement in the Burning Desert. The Lakes are as beautiful as ever and, as usual, I can be found enjoying the sunsets with my dearest at one of the many waterfalls.&lt;br /&gt;
&lt;br /&gt;
I had hoped to propose to my love this past Atysmas. Unfortunately, the disturbance between two tribes has left my mercantile business in a bit of a shambles and I have not been able to procure the dappers or resources needed to obtain the engagement ring she fancies.&lt;br /&gt;
&lt;br /&gt;
I will be returning to Fairhaven to purchase some new packers and go through my remaining storage to see if there is anything I can salvage. I fear that it will all be for nothing if the situation between the rival tribes is not sorted out quickly. I think I will ask for help of the homins I meet in Fairhaven upon my return.&lt;br /&gt;
&lt;br /&gt;
Your loving son,&amp;lt;br&amp;gt;&lt;br /&gt;
Ba'Tylos Eoffer&lt;br /&gt;
}}&lt;br /&gt;
==Event Summary==&lt;br /&gt;
:''The event started at 20:00 GMT, Sunday, 9 January, 2011.''&lt;br /&gt;
[[Image:event-peacefulresolutions4.jpg|thumb|right|200px|Ba'Tylos asks the crowd for help.]]&lt;br /&gt;
A crowd of eager volunteers waited outside the [[Fairhaven]] stables for Ba'Tylos Eoffer's arrival, to hear out his explanation of the situations and his plea for help.&lt;br /&gt;
&lt;br /&gt;
Emissaries were immediately sent to the camps of both tribes to talk to the tribe chiefs and find out what the trouble was about. They found out the [[Lagoon Brothers]] had not returned the Smugglers' spoon, and that the [[Smugglers]] had not returned the Lagoon Brothers' [[Yubo Plushie|yubo plushie]]. Cross-inquiry further revealed both items had been passed on to wandering merchants instead. It's as if these tribes were just looking for an excuse to go to war!&lt;br /&gt;
&lt;br /&gt;
===The spoon===&lt;br /&gt;
[[Image:event-peacefulresolutions2.jpg|thumb|right|200px|Negotiating with the tribe.]]&lt;br /&gt;
The merchant who had received the Smugglers' spoon from the Lagoon Brothers was tracked down to the camp of the [[Silt Sculptors]], but had already passed the spoon on to his cousin who was preparing an expedition into the kitin lair in [[Knoll of Dissent]]. The homins found him still in his camp, and he agreed to return the spoon in return for the necklace he had lost in [[Lagoons of Loria]]. This necklace turned out to be found by the [[Cuzans]], but luckily the Cuzan who had found it immediately fell in love with one of the Matis women in the party and gladly gave her the necklace.&lt;br /&gt;
&lt;br /&gt;
===The plushie===&lt;br /&gt;
[[Image:event-peacefulresolutions5.jpg|thumb|right|200px|Okay little fella, give us the necklace...]]&lt;br /&gt;
The merchant who had received the Lagoon Brothers' [[Yubo Plushie|yubo plushie]] from the Smugglers was tracked down to the camp of the [[Beachcombers]], but he had already passed the plushie on to his niece who was a brewer working from [[Resting Water]]. She agreed to return the plushie in return for some very rare flowers that had recently been obtained by a certain Smuggler. Luckily this Smuggler turned out to be madly in love with her and gladly donated the flowers for this cause, to which the party repaid him by telling the girl he never wanted to see her again, but only after they'd received their plushie. That's Matis gratitude for you.&lt;br /&gt;
&lt;br /&gt;
===Aftermath===&lt;br /&gt;
With the spoon returned to the Smugglers and the yubo teddy returned to the Lagoon Brothers, both tribes agreed to make peace. However, the Lagoon Brothers tribe chief was thoroughly offended by the Matis' arrogant attitude in the whole ordeal, and warned them never to return. And rumours circulate that the spoon that was returned to the smugglers was actually a forgery. &lt;br /&gt;
&lt;br /&gt;
It remains to be seen if relations between the tribes were actually smoothened or if the Matis only sowed more discord throughout the lakelands in their ruthless quest for the lost items.&lt;br /&gt;
&lt;br /&gt;
= References =&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Event:Atysmas_2010&amp;diff=25469</id>
		<title>Event:Atysmas 2010</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Event:Atysmas_2010&amp;diff=25469"/>
				<updated>2015-02-27T21:25:17Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Atysmas2010.png|frame|center]]&lt;br /&gt;
Atysmas is a series of events spanning throughout the month of December. This large event can be broken up into several mini-events, some that lasted throughout the month and some held at scheduled times. &lt;br /&gt;
&lt;br /&gt;
==Advents Calendar==&lt;br /&gt;
The Advents Calendar ran from 1 December until 24 December, showing a new image every day.&lt;br /&gt;
&lt;br /&gt;
All these images can be seen at [[Event:Atysmas 2010/Adventscalendar|Adventscalendar 2010]]&lt;br /&gt;
&lt;br /&gt;
==Scenery Changes==&lt;br /&gt;
[[Image:Sfx_sky_astremoon01b.png|200px|right|The new moon.]]&lt;br /&gt;
Some changes were made to the scenery to give the world a more fitting look for Atysmas:&lt;br /&gt;
*All stables got a new model with a giant Atysmas tree on top.&lt;br /&gt;
*[[Yubo]]s as well as [[Mektoub]] mounts were given an Atysmas hat and antlers.&lt;br /&gt;
**These Atysmas Yubos were renamed Yubohohos.&lt;br /&gt;
*One of the [[moon]]s of [[Atys]] was changed to show a sled pulled by reindeer in front of it.&lt;br /&gt;
*Atysmas trees and glowy pollen appeared all over every city, and lantern posts were wrapped in Atysmas colours.&lt;br /&gt;
*Candy Canes were changed into shiny Atysmas stars on sticks.&lt;br /&gt;
*Yubo Dolls were changed into gingerbread man cookies.&lt;br /&gt;
Also, an Atysmas village was erected in [[Knot of Dementia]], just outside [[Zora]].&lt;br /&gt;
&lt;br /&gt;
'''Screenshots'''&lt;br /&gt;
&lt;br /&gt;
[[Image:AM2010-stables.jpg|200px|The Pyr stables.]]&lt;br /&gt;
[[Image:AM2010-mektoub.jpg|200px|An Atysmas mount in front of an Atysmas tree.]]&lt;br /&gt;
[[Image:AM2010-yubo.jpg|200px|Yubohohos.]]&lt;br /&gt;
[[Image:AM2010-canes.jpg|200px|Showing off the Atysmas Starry Cane in front of the Zora stables.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AM2010-scenery1.jpg|200px|The standard lantern post, wrapped in Atysmas colours.]]&lt;br /&gt;
[[Image:AM2010-scenery2.jpg|200px|Lantern posts in Zora wrapped in Atysmas colours.]]&lt;br /&gt;
[[Image:AM2010-scenery3.jpg|200px|Lantern posts in Dyron wrapped in Atysmas colours.]]&lt;br /&gt;
[[Image:AM2010-scenery4.jpg|200px|Lantern posts in Yrkanis wrapped in Atysmas colours.]]&lt;br /&gt;
&lt;br /&gt;
==Atysmas Village==&lt;br /&gt;
An Atysmas village was erected in [[Knot of Dementia]], just outside [[Zora]]. It was made up of mostly miniature buildings and was inhabited by Atysmas Elfs and Yubohohos. It disappeared after the Atysmas events were over.&lt;br /&gt;
&lt;br /&gt;
A schedule of events could be found in the Atysmas village, and 3 of the events started or ended there.&lt;br /&gt;
&lt;br /&gt;
'''Screenshots'''&lt;br /&gt;
&lt;br /&gt;
[[Image:AM2010-village1.jpg|200px|The Atysmas Village.]]&lt;br /&gt;
[[Image:AM2010-village2.jpg|200px|The Atysmas Village.]]&lt;br /&gt;
[[Image:AM2010-village3.jpg|200px|The Atysmas Village.]]&lt;br /&gt;
[[Image:AM2010-village4.jpg|200px|An Atysmas Elf.]]&lt;br /&gt;
[[Image:AM2010-village5.jpg|200px|Yubo and Yubohoho.]]&lt;br /&gt;
&lt;br /&gt;
==Schedule of Events==&lt;br /&gt;
{{quotation|Ingame forums|&lt;br /&gt;
The Atysmas season is upon us and the events have been planned! The Annual Magic Pole Atysmas Party will start off this year's Atysmas celebrations on 18 December at 19:00 GMT. Various activities will be announced/broadcast throughout the week with a closing event on 23 December at 19:00 GMT.&lt;br /&gt;
&lt;br /&gt;
Scheduled Activities:&lt;br /&gt;
&lt;br /&gt;
18 Dec 19:00 GMT - Annual Magic Pole Atysmas Party&amp;lt;br&amp;gt;&lt;br /&gt;
19 - 23 Dec - Holiday Scenario viewing/voting&amp;lt;br&amp;gt;&lt;br /&gt;
19 Dec - End: Scrooged Snowmen&amp;lt;br&amp;gt;&lt;br /&gt;
22 Dec - End: Package Delivery&amp;lt;br&amp;gt;&lt;br /&gt;
22 Dec 19:00 GMT - Great Atysmas Swap&amp;lt;br&amp;gt;&lt;br /&gt;
23 Dec - ? : Atysmas Surprises&amp;lt;br&amp;gt;&lt;br /&gt;
23 Dec 02:00 GMT - Great Atysmas Swap&amp;lt;br&amp;gt;&lt;br /&gt;
23 Dec 19:00 GMT - Atysmas Toy Battle&amp;lt;br&amp;gt;&lt;br /&gt;
31 Dec - End: New Years Gifts&lt;br /&gt;
&lt;br /&gt;
Merry Atysmas!&amp;lt;br&amp;gt;&lt;br /&gt;
Arispotle Events Team&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==The Great Atysmas Swap==&lt;br /&gt;
[[Image:AM2010-presents1.jpg|200px|right|The presents waiting under the tree in the Atysmas village.]]&lt;br /&gt;
[[Image:AM2010-presents2.jpg|200px|right|The presents waiting under the tree in the Atysmas village.]]&lt;br /&gt;
The events were kicked off with the announcement of the Great Atysmap Swap. All players who participated in this event were randomly assigned another participant to give a present to. They then had from 12 December until 22 December to chose a suitable present, and once they had submitted their present it would appear in the Atysmas village.&lt;br /&gt;
&lt;br /&gt;
Then on the night of 22 December, at 19:00 GMT and again at 02:00 GMT, events were held where the participants gathered in the Atymas village to unwrap their presents. Those participants who could not attend these events were given their presents after Atysmas was over.&lt;br /&gt;
&lt;br /&gt;
{{quotation|Official Website&amp;lt;ref&amp;gt;http://atys.ryzom.com/news/325&amp;lt;/ref&amp;gt;|&lt;br /&gt;
Soon the spirit of Atysmas will fill the hearts of homins with warmth and love of the holiday season on Atys. Like last year, the event team of Arispotle would like to enjoy this contemplative time of Atysmas with you. What you can expect from this year's festival will not yet be revealed completely. However, we are now calling all players who like to give and receive joy to participate in the Great Atysmas Swap.&lt;br /&gt;
&lt;br /&gt;
How does the swap work? Anyone who would like to participate should send an in-game mail to Jaliun by Saturday, 11 December 24:00 GMT with G.A.S. in the subject line. The event team will draw lots to determine to whom you will give a present. On Sunday, 12 December you will receive an in-game mail in which you will learn the name of the homin who will receive your gift. But ssshhh, don't tell anyone who it is!&lt;br /&gt;
&lt;br /&gt;
An event will be held in which the gifts are presented. In order to make it a more enchanting evening, we invite all homins to tell a little Atysmas tale, a mysterious legend, a funny poem, a chilling fairy tale or a romantic story.&lt;br /&gt;
&lt;br /&gt;
We are looking forward to your participation and to this exciting evening of mystery gifting with all of Atys.&lt;br /&gt;
&lt;br /&gt;
Holiday greetings!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Annual Magic Pole Atysmas Party==&lt;br /&gt;
The first actual mini-event to be held was an Atysmas party at the Magic Pole [[outposts|outpost]] in [[Fleeting Garden]], on Saturday 18 December at 19:00 GMT. It was hosted by Father Atymas and attended by a host of the Pole's magical inhabitants, most of which turned out to be pursuing their own agenda.&lt;br /&gt;
&lt;br /&gt;
Amidst the festivities, Father Atysmas was murdered by means of poisoned eggnog, and the party turned into a murder mystery as players attempted to figure out which of the guests was responsible. But just as the perpetrator was found, Father Atysmas got back up anyway, being immortal after all.&lt;br /&gt;
&lt;br /&gt;
'''Screenshots'''&lt;br /&gt;
&lt;br /&gt;
[[Image:AM2010-party1.jpg|200px|The decorated Magic Pole.]]&lt;br /&gt;
[[Image:AM2010-party2.jpg|200px|Father Atysmas and wife arrive.]]&lt;br /&gt;
[[Image:AM2010-party3.jpg|200px|The party in full swing.]]&lt;br /&gt;
[[Image:AM2010-party4.jpg|200px|Father Atysmas drank one too many eggnog.]]&lt;br /&gt;
[[Image:AM2010-party5.jpg|200px|Suspect line-up!]]&lt;br /&gt;
&lt;br /&gt;
{{quotation|Official Website&amp;lt;ref&amp;gt;http://atys.ryzom.com/news/329&amp;lt;/ref&amp;gt;|&lt;br /&gt;
'''Shine your shoes and get out your best holiday attire!'''&lt;br /&gt;
&lt;br /&gt;
For the first time in Atysmas history, homins are invited to the Annual Magic Pole Atysmas party, hosted by none other than Father Atysmas himself! Due to a special arrangement made between Mother Nature and Father Atysmas, homins will be allowed to mingle with citizens of the Magic Pole for this special holiday event. Don't miss your once in a lifetime opportunity to experience the Annual Magic Pole Atysmas party!&lt;br /&gt;
&lt;br /&gt;
Date: Quarta, Medis 28, 4th AC 2553(JY)&amp;lt;br&amp;gt;&lt;br /&gt;
Time: 2h&amp;lt;br&amp;gt;&lt;br /&gt;
Location: Kami Circle Magic Pole&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Concept Art'''&lt;br /&gt;
&lt;br /&gt;
[[Image:AM2010-pole1.jpg|200px|How the Magic Pole supposedly looks like to it's magical inhabitants.]]&lt;br /&gt;
[[Image:AM2010-pole2.jpg|200px|How the Magic Pole supposedly looks like to it's magical inhabitants.]]&lt;br /&gt;
[[Image:AM2010-pole3.jpg|200px|How the Magic Pole supposedly looks like to it's magical inhabitants.]]&lt;br /&gt;
[[Image:AM2010-pole4.jpg|200px|How the Magic Pole supposedly looks like to it's magical inhabitants.]]&lt;br /&gt;
[[Image:AM2010-pole5.jpg|200px|How the Magic Pole supposedly looks like to it's magical inhabitants.]]&lt;br /&gt;
&lt;br /&gt;
==Holiday Scenario Contest==&lt;br /&gt;
[[Image:AM2010-ring.jpg|200px|right|Holiday Ring Scenarios awaited your exploration.]]&lt;br /&gt;
Creators of [[Ring scenarios]] were challenged to create a Holiday-themed scenario for Atysmas 2010. &lt;br /&gt;
&lt;br /&gt;
Between 19 December and 23 December, all submitted Holiday scenarios were permanently hosted by the Event Team, and players could vote on which scenario was their favourite. &lt;br /&gt;
{{quotation|Ingame forums|&lt;br /&gt;
&amp;lt;big&amp;gt;Arispotle Events challenges new and veteran scenario creators to make holiday themed scenarios in the Ring!&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Details:&lt;br /&gt;
&amp;lt;br&amp;gt;1. Register by sending ingame mail to Jaliun by 4 December.&lt;br /&gt;
&amp;lt;br&amp;gt;2. Note if you are participating in the Beginning or Advanced category.&lt;br /&gt;
&amp;lt;br&amp;gt;3. All files must be submitted by 18 December (instructions will be sent to all registrants).&lt;br /&gt;
&amp;lt;br&amp;gt;4. Voting by the players will be from 19 - 23 December.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Scrooged Snowmen==&lt;br /&gt;
[[Image:AM2010-snowmen2.jpg|200px|right|Snowmen in Fairhaven.]]&lt;br /&gt;
[[Image:AM2010-snowmen3.jpg|200px|right|Snowmen at the Pyr gate.]]&lt;br /&gt;
[[Image:AM2010-snowmen4.jpg|200px|right|More snowmen in Pyr.]]&lt;br /&gt;
[[Image:AM2010-snowmen5.jpg|200px|right|Snowmen at the Yrkanis stable.]]&lt;br /&gt;
From 19 December until 31 December, players could look for the 13 snowmen parts that were scattered all over Atys. Any player who found all 13 parts could have a personal snowman placed at a location of their choosing. The snowman would bear their name, and remain until the end of the Atysmas events. &lt;br /&gt;
&lt;br /&gt;
About 25 players completed this event and had their own snowmen placed, and most were placed around the entrances to the 4 capital cities.&lt;br /&gt;
&lt;br /&gt;
{{quotation|Official Website&amp;lt;ref&amp;gt;http://atys.ryzom.com/news/331&amp;lt;/ref&amp;gt;|&lt;br /&gt;
Dear Homins,&lt;br /&gt;
&lt;br /&gt;
Atysmas Decorators Unltd has worked diligently in the past to ensure Atysmas Decorations reach you in the cities and towns all over Atys. Unfortunately this year it seems that those meddling marauders, the Scrooges Stooges, have ransacked our shipments of snowmen and scattered the crates all over Atys!&lt;br /&gt;
&lt;br /&gt;
Time is running out to get all the crates together so we can decorate the land with these wonderful snowmen before Atysmas is upon us! We simply cannot find them all on our own and we need your help to locate and assemble the parts!&lt;br /&gt;
&lt;br /&gt;
For every Homin that manages to collect all of the necessary parts for a single snowman, we will personally construct that snowman in any location of that Homin's choosing; we'll even engrave their names on the snowmen in thanks for their efforts!&lt;br /&gt;
&lt;br /&gt;
To keep track of those who will help us, please come register with me at the Atysmas Village before you start your search. Only your vigilant eye can find the lost crates!&lt;br /&gt;
&lt;br /&gt;
Yours Truly,&lt;br /&gt;
&amp;lt;br&amp;gt;Zelonix Titheus&lt;br /&gt;
&amp;lt;br&amp;gt;Atysmas Decorators Unltd&lt;br /&gt;
&amp;lt;br&amp;gt;Head of Atysmas Decorating Affairs&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quotation|Zelonix Titheus|&lt;br /&gt;
Thank you for coming to the aid of Atysmas Decorators UnItd. It is a horrible mess that the Scrooges Stooges have made. For your assistance in finding the parts for a complete snowman, we will assure that one will be placed in your honor at the location of your choice. Now these parts are scattered far and wide and it is up to you to locate all 13 parts. Once you have located them all, you can return here and talk to my assistant.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Atysmas Toy Battle==&lt;br /&gt;
[[Image:AM2010-toy1.jpg|200px|right|Toy soldiers at the magic pole party.]]&lt;br /&gt;
Toy Soldiers were first observed at the Magic Pole Atysmas Party on 18 December, but were assumed to be no more than a curiosity there. However, shortly after the party had ended, reports started coming in of Toy Soldiers being sighted in [[Void]], apparently having taken over Paramount Stock.&lt;br /&gt;
&lt;br /&gt;
They continued harassing travellers around Paramount Stock until Father Atysmas called for an army to destroy them on 23 December.&lt;br /&gt;
&lt;br /&gt;
{{quotation|Ingame forums|&lt;br /&gt;
Who can say what exactly happened to the lost crates of toys? All we know is that the toys have become organized and must be stopped! The only way to stop their attacks is to locate their hidden base. All homins are called by Father Atysmas on 23 December at 19:00 GMT to the Atysmas Village. Come prepared for Atysmas Toy Battle.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Atysmas Deliveries==&lt;br /&gt;
[[Image:AM2010-apt.jpg|200px|right|Atysmas presents appeared in homins' apartments.]]&lt;br /&gt;
From 22 December until long after December was over, homins could assist in the delivering of Atysmas presents. Right-clicking any apartment caretaker and selecting &amp;quot;info&amp;quot; would present a player with the option to either pick up or deliver a package.  On picking up a package, they'd be told which capital city it would have to be delivered to, and could complete the delivery by delivering the package to any apartment caretaker in that city. Players could only carry one package at a time.&lt;br /&gt;
&lt;br /&gt;
For every package that was delivered in this way, a player living in the receiving capital city would get an Atysmas Present inside their [[apartment]]. Upon opening the present, it would contain one of the new Atysmas apartment items.&lt;br /&gt;
&lt;br /&gt;
==New Years Gifts==&lt;br /&gt;
The last event took place on 31 December. Players were tasked with finding the 20 New Years' Gifts that were scattered all over the [[Majestic Garden]] region, and unravelling the secret message written on them. There was no set time for this event, players could do it at any time during 31 December.&lt;br /&gt;
{{quotation|[[Yrkanis]] Signpost|&lt;br /&gt;
&amp;lt;big&amp;gt;The Assistant to the Royal Botanist needs your aid!&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;The shipment of New Years' Gifts sent by Cuiccio Perinia, the Royal Botanist has gone missing!&lt;br /&gt;
&lt;br /&gt;
Every year the Royal Botanist sends rare and precious gifts to all of the high nobility of the Yrkanis court. Entrusted to the Assistants cousin Signo Zazzo and her two partners Villi Frebi and Bezzo Rosi, the gift were en route from Yrkanis to Avalae when they got lost. After many recriminations as to who had forgotten the map and who was too preoccupied with their new boots, they allegedly stumbled into a group of huge torbaks and had to flee for their lives!&lt;br /&gt;
&lt;br /&gt;
Unfortunately the gifts had come loose during their flight and they are now strewn all over Majestic Garden. If you would find all the gifts the Botanised will be very pleased. To make sure that his gifts were not confused with somebody else's, Cuiccio has hidden a message on all the gifts. All homins that find all the gifts and unravel the secret message should send an izam mail to Jaliun with the secret message to receive their reward.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Apartments Items==&lt;br /&gt;
[[Image:AM2010-apt2.jpg|right|400px|An example of a miniature Atysmas village set up.]]&lt;br /&gt;
As with the [[Event:Halloween_2010|2010 Halloween Event]], new items to put in your [[apartment]] were introduced specifically to be given out during the Atysmas Events. The Atysmas apartment items were all miniatures that together could be used to build a miniature Atysmas village inside your apartment.&lt;br /&gt;
&lt;br /&gt;
All in all there were 23 different miniature items that could be collected. For a list of all these individual miniature items, see the section on [[Apartment#Special_Items|apartment items]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Event:Atysmas 2010/Adventscalendar|Adventscalendar 2010]]&lt;br /&gt;
* [[Event:Atysmas_2009|Atysmas 2009]]&lt;br /&gt;
* These additional screenshots showing the awesomeness of the Atysmas Starry Canes.&lt;br /&gt;
&lt;br /&gt;
[[Image:AM2010-dance1.jpg|200px|Starry Cane Dance at the Zora stables.]]&lt;br /&gt;
[[Image:AM2010-dance2.jpg|200px|Starry Cane Dance at the Zora stables.]]&lt;br /&gt;
[[Image:AM2010-dance3.jpg|200px|Starry Cane Dance at the Zora stables.]]&lt;br /&gt;
[[Image:AM2010-dance4.jpg|200px|Starry Cane Dance at the Zora stables.]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{featured article}}&lt;br /&gt;
[[Category: Atysmas 2010]]&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Event:Fairhaven_Fair&amp;diff=25468</id>
		<title>Event:Fairhaven Fair</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Event:Fairhaven_Fair&amp;diff=25468"/>
				<updated>2015-02-27T21:24:42Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Event-fairhavenfaire1.jpg|thumb|right|300px|The Fairhaven Faire is now open!]]&lt;br /&gt;
The Fairhaven Faire was held in the summer of the second cycle of Jena Year 2553. It was an open market in [[Fairhaven]] organised by the [[Tryker]] [[Taliari]] to encourage trade in the lakelands and promote Fairhaven as a centre of commerce. &lt;br /&gt;
&lt;br /&gt;
The Faire was well advertised with signs in all capital cities and featured the first ever fireworks vendor in Atys. It concluded with a fireworks show and was planned to become a regular event.&lt;br /&gt;
&lt;br /&gt;
(This event was entirely initiated by the [[governments|player governments]], with the official event team lending a hand.)&lt;br /&gt;
&lt;br /&gt;
== Prelude ==&lt;br /&gt;
[[Image:Event-fairhavenfaire5.jpg|thumb|right|250px|Every Tryker's dream: a busy market.]]&lt;br /&gt;
The [[Tryker]] and other inhabitants of [[Fairhaven]] had always enjoyed the idea of market days. Throughout the decades, ideas of Fairs popped up in the politics of Fairhaven again and again. Sometimes these never got beyond the idea phase, sometimes an effort to actually organise a Fair was made and failed, and sometimes a Fair was actually held, but was never successful enough to find repeat. Nevertheless, talk of a new Fair would always come up again sometime later.&lt;br /&gt;
&lt;br /&gt;
And so again, when the last attempt was long forgotten, the plans for a market came up again in a [[Taliari]] meeting on Fallenor 30 in the third cycle of Jena Year 255 (presumably because the Taliari had run out of other things to discuss). Initial plans were drawn up, but it would take 3 more Taliari assemblies (and 3 more cycles of [[Atys]]) before the preparations were finalized and the first Faire could be held. After some trouble with the signmaker, signs were placed near the stables in all capital cities to advertise the market.&lt;br /&gt;
&lt;br /&gt;
== Official Announcement ==&lt;br /&gt;
[[Image:Event-fairhavenfaire2.jpg|thumb|right|250px|The ONLY Fireworks Vendor on Atys!]]&lt;br /&gt;
{{quotation|Advertisement Signs&amp;lt;ref&amp;gt;http://atys.ryzom.com/boards/19/topics/2604&amp;lt;/ref&amp;gt;|&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Welcome to the Fairhaven Faire!&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Homins, come browse through some of the finest crafted weapons, armor and jewelry on Atys!&amp;lt;br&amp;gt;&lt;br /&gt;
Crafters of all levels, come sell your wares! &amp;lt;br&amp;gt;&lt;br /&gt;
Diggers come and offer your materials to those wishing to hone their crafting skills!&lt;br /&gt;
&lt;br /&gt;
The Fairhaven Faire will also host the ONLY Fireworks Vendor on Atys!&lt;br /&gt;
&lt;br /&gt;
To wrap up the event, Ballistic Mystix will sponsor a Fireworks Exhibition towards the conclusion of the Faire.&lt;br /&gt;
&lt;br /&gt;
When: Quinteth, Thermis 17, 2nd AC 2553(JY) at 12h &amp;lt;br&amp;gt;&lt;br /&gt;
Where: Fairhaven, Aeden Aqueous, beloved home of the Trykers&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;See you there!&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;This sign was brought to you by:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Durrell Satter's Signs&amp;lt;/big&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Making Quality Signs Since 2513&amp;lt;/i&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Event Summary ==&lt;br /&gt;
[[Image:Event-fairhavenfaire4.jpg|thumb|right|250px|There was a line for fireworks.]]&lt;br /&gt;
:''This event started at 18:00 GMT, Saturday, 13 November, 2010.''&lt;br /&gt;
The Faire officially opened at noon on Thermis 17, in the second cycle of Jena Year 2553. It then lasted about a day and a half, finally coming to a close in the early hours of Thermis 19. During that time, people came and went, shouted what they were looking to buy or sell, or just generally socialised.&lt;br /&gt;
&lt;br /&gt;
Crafters were encouraged to come sell their wares and many a set of armour and [[jewelry]] changed hands. But equipment wasn't the only thing being traded; [[outpost Produce|outpost items]] were also popular, particularly armilo and egiros, and even some [[occupation produce|occupation products]] were sold, mostly as snacks. No doubt many visitors also came for the party more than the wares. &lt;br /&gt;
&lt;br /&gt;
Most popular however, was the fireworks vendor from the Atys Blast Company, who unfortunately was only willing to sell 20 pieces of fireworks per customer, presumably to not flood the market and keep demand high.&lt;br /&gt;
[[Image:Event-fairhavenfaire6.jpg|thumb|right|250px|And a Fireworks Exhibition at the end.]]&lt;br /&gt;
The Faire was officially closed with a firework show around midnight of Floris 18.&lt;br /&gt;
&lt;br /&gt;
=== Firework Sign ===&lt;br /&gt;
{{quotation|Advertisement Sign|&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Fireworks Sold Here!&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
ABC offering various handcrafted fireworks made by the knowledge handed down from generation to generation of pyromasters from the old lands.&lt;br /&gt;
&lt;br /&gt;
Don't settle for any fireworks, purchase those only made by the Atys Blast Company!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
Assembly notes for the Taliari meetings during this event:&lt;br /&gt;
*[http://atys.ryzom.com/boards/51/topics/2553 Fallenor 30, 3rd AC 2552]&lt;br /&gt;
*[http://atys.ryzom.com/boards/51/topics/2576 Harvestor 10, 4th AC 2552]&lt;br /&gt;
*[http://atys.ryzom.com/boards/51/topics/2597 Floris 17, 1st AC 2553]&lt;br /&gt;
*[http://atys.ryzom.com/boards/51/topics/2607 Winderly 28, 2nd AC 2553]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Community hosted events|Fairhaven Faire]]&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Event:Halloween_2010&amp;diff=25467</id>
		<title>Event:Halloween 2010</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Event:Halloween_2010&amp;diff=25467"/>
				<updated>2015-02-27T21:24:05Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Hal10-intro.jpg|thumb|400px|Halloween 2010]]&lt;br /&gt;
The Halloween Event of 2010 lasted from 22:00 GMT on Friday October 29th until the early hours of Monday November 1st. There were some additions that lasted throughout the weekend and some mini-events at scheduled times.&lt;br /&gt;
&lt;br /&gt;
The entire event was considered OOC and thus didn't actually happen in the history of Atys.&lt;br /&gt;
&lt;br /&gt;
==Official Announcement==&lt;br /&gt;
{{quotation|Official Website&amp;lt;ref&amp;gt;http://atys.ryzom.com/news/319&amp;lt;/ref&amp;gt;|&lt;br /&gt;
{{:Eye of the Tyrancha News/Image&lt;br /&gt;
|image=http://atys.ryzom.com/attachments/2291/halloween.png}}&lt;br /&gt;
Are you scared of the Boogieman? Have you ever been scared out of your mind watchng &amp;quot;A Nightmare on Elm Street&amp;quot;? Have you ever had nightmares when you were little, waking up shaking and covered in sweat?&lt;br /&gt;
&lt;br /&gt;
Yes?&lt;br /&gt;
&lt;br /&gt;
Well, you aint seen nothing yet!&lt;br /&gt;
&lt;br /&gt;
To celebrate Halloween this year, Ryzom invites you on '''30 and 31 October''', to tremble with fear while suffering the wrath of the Souleaters, who are out to ruin your life. Find them and kill them before they do the same to you.&lt;br /&gt;
&lt;br /&gt;
On '''31 October, at 19:00 GMT''', three special King bosses will lead the scourge of legend that makes your nightmares real.&lt;br /&gt;
&lt;br /&gt;
Whill you be strong enough to stand up and fight them untill victorious?&lt;br /&gt;
&lt;br /&gt;
NB : These events are out of character and have no influence on daily roleplay of Ryzom}}&lt;br /&gt;
&lt;br /&gt;
==Scenery Changes==&lt;br /&gt;
Some changes were made to the scenery to give the world a more fitting look for Halloween:&lt;br /&gt;
*All stables got a new model with a giant burning pumpkin on top.&lt;br /&gt;
*[[Yubo]]s were given a skeletal look and [[Bodoc]]s were given a zombie look.&lt;br /&gt;
**[[Yubo#Bubbles|Bubbles]] was renamed Yubones, prompting this to become a nickname for all skeletal Yubos.&lt;br /&gt;
*The [[moon]]s of [[Atys]] were changed into a scary pumpkin face and a scary skull, respectively.&lt;br /&gt;
*Fog, mist and purple smoke appeared all over every city.&lt;br /&gt;
*Candy Canes were changed into Jack-o'-lanterns on sticks.&lt;br /&gt;
Also, in each capital city there appeared near the main gate a chest, that gave the [[apartment]] item '''Wheel of Light''' to every player who opened it .&lt;br /&gt;
&lt;br /&gt;
'''Screenshots'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Hal10-yrkanisstables.jpg|200px|The Yrkanis stables, home to Yubones.]]&lt;br /&gt;
[[Image:Hal10-zorastables.jpg|200px|Showing off the Halloween Candy Cane in front of the Zora stables.]]&lt;br /&gt;
[[Image:Hal10-skeleyubos.jpg|200px|Skeletal Yubos!]]&lt;br /&gt;
[[Image:Hal10-zombiebodocs.jpg|200px|Zombie Bodocs!]]&lt;br /&gt;
[[Image:Hal10-yrkanisfog.jpg|200px|Fog in Yrkanis.]]&lt;br /&gt;
&lt;br /&gt;
'''Models'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Sfx_sky_astremoon01a.png|200px|The new moon.]]&lt;br /&gt;
[[Image:Sfx_sky_astremoon02a.png|200px|The other new moon.]]&lt;br /&gt;
&lt;br /&gt;
==Tattoos==&lt;br /&gt;
For each race, there was one special Halloween [[Cosmetics|tattoo]] for sale at the Tattoo Vendor. This tattoo was different for each race and replaced one of the regular tattoos for the duration of the weekend. The male and female tattoos were identical for each race except for the [[Zoraï]].&lt;br /&gt;
&lt;br /&gt;
'''Screenshots'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Hal10-fyrostat.jpg|70px|Fyros Halloween tattoo.]]&lt;br /&gt;
[[Image:Hal10-matistat.jpg|70px|Matis Halloween tattoo.]]&lt;br /&gt;
[[Image:Hal10-trykertat.jpg|70px|Tryker Halloween tattoo.]]&lt;br /&gt;
[[Image:Hal10-zoraimtat.jpg|70px|Zoraï Male Halloween tattoo.]]&lt;br /&gt;
[[Image:Hal10-zoraiftat.jpg|70px|Zoraï Female Halloween tattoo.]]&lt;br /&gt;
&lt;br /&gt;
==Maze of Terror==&lt;br /&gt;
The abandoned kitin nest of Withered Stock in [[Grove of Umbra]] was transformed into the Maze of Terror. During the entire weekend, players could enter the maze of terror to search for the 4 [[apartment]] items hidden within. The set-up of the Maze of Terror was as follows:&lt;br /&gt;
*Several billboards at the entrance warned players to turn back.&lt;br /&gt;
*The first area was a bamboo maze that players had to find their way through. Hidden in the bamboo maze was a decaying billboard that gave players the '''Sandstorm'''.&lt;br /&gt;
*Next was a field full of Sickly [[Yubo]]s. Players had to find the one Sickly Yubo in the whole herd that gave a '''Tiny Jack-o'-lantern'''.&lt;br /&gt;
*The tunnel up to the higher levels of the maze was full of Discs of Doom, which were immobile but would smack players walking past.&lt;br /&gt;
*The first floor contained a forest of Trees of Sorrow, and players had to find the one single Tree that gave a '''Goo Vapor'''.&lt;br /&gt;
*The top floor contained a whole batch of Pustulant Eggs, and once again only one of them would give players an apartment item, this time a '''Carcass'''.&lt;br /&gt;
*Finally, the Maze of Terror was inhabited by invisible Ghasts, which would follow players and attack them. They did not do much damage, but could not be attacked or killed and would pursue players relentlessly until they left the maze.&lt;br /&gt;
&lt;br /&gt;
'''Screenshots'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Hal10-mazeofdoom.jpg|200px|The Maze of Terror.]]&lt;br /&gt;
[[Image:Hal10-mazebamboo.jpg|200px|The bamboo maze.]]&lt;br /&gt;
[[Image:Hal10-mazeyubos.jpg|200px|Field of Sickly Yubos.]]&lt;br /&gt;
[[Image:Hal10-mazediscs.jpg|200px|Tunnel full of Discs of Doom.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hal10-mazetrees.jpg|200px|Trees of Sorrow on the first floor.]]&lt;br /&gt;
[[Image:Hal10-mazeeggs.jpg|200px|Pustulant Eggs on the top floor.]]&lt;br /&gt;
[[Image:Hal10-mazeghasts.jpg|200px|The maze is inhabited by invisible Ghasts.]]&lt;br /&gt;
&lt;br /&gt;
==CSR Trick or Treat==&lt;br /&gt;
During the entire weekend, CSRs and Event Team staff would frequently (but always unannounced) appear near the stables of the capital cities, and players could Trick or Treat them if they found them. A player Trick-or-Treating a CSR would either get a Treat and receive some goodies, or get a Trick in which case their name would be (temporarily) changed or they would be teleported elsewhere (sometimes to the middle of a [[kitin]] nest).&lt;br /&gt;
&lt;br /&gt;
Players could Trick or Treat CSRs and Event Team staff whenever they found them during the weekend, including at mini-events where they were scheduled to show up. At certain times they would also do temporary name-changes on request. The temporary names would always disappear upon logging out.&lt;br /&gt;
&lt;br /&gt;
==The Soul Eaters==&lt;br /&gt;
From the moment the event started, NPCs in cities started dropping dead, and Souleaters would appear in region chat commenting on how they were stealing their souls. By about 18:00 GMT on Saturday, there wasn't an NPC alive in any of the cities anymore. &lt;br /&gt;
&lt;br /&gt;
'''Screenshots'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Hal10-deadfairhaven1.jpg|200px|Souleater victims in Fairhaven.]]&lt;br /&gt;
[[Image:Hal10-deadfairhaven2.jpg|200px|More victims in Fairhaven.]]&lt;br /&gt;
[[Image:Hal10-deadyrkanis.jpg|200px|Souleater victims in Yrkanis.]]&lt;br /&gt;
&lt;br /&gt;
The camp of the Souleaters was then finally found in [[Nexus]], prompting a mass of homins to travel there and attempt to free the captured souls. There were 2 Souleaters found there. One of them demanded scary stories in return for the captured souls. The other demanded to be bested in combat, becoming stronger every time it was beaten.&lt;br /&gt;
&lt;br /&gt;
'''Screenshots'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Hal10-soulcamp1.jpg|200px|The Souleaters' Camp.]]&lt;br /&gt;
[[Image:Hal10-soulcamp2.jpg|200px|The Souleaters' Camp.]]&lt;br /&gt;
[[Image:Hal10-soulcamp3.jpg|200px|The Souleaters' Camp.]]&lt;br /&gt;
[[Image:Hal10-soulcamp4.jpg|200px|The Souleaters' Camp.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hal10-soulcamp5.jpg|200px|The Souleaters' Camp.]]&lt;br /&gt;
[[Image:Hal10-soulcamp6.jpg|200px|The Souleaters' Camp.]]&lt;br /&gt;
[[Image:Hal10-soulcamp7.jpg|200px|The Souleaters' Camp.]]&lt;br /&gt;
[[Image:Hal10-soulcamp8.jpg|200px|The Souleaters' Camp.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hal10-soulcamp9.jpg|200px|The Souleaters' Camp.]]&lt;br /&gt;
[[Image:Hal10-soulcamp10.jpg|200px|The Souleaters' Camp.]]&lt;br /&gt;
[[Image:Hal10-soulcamp11.jpg|200px|The Souleaters' Camp.]]&lt;br /&gt;
&lt;br /&gt;
4 homins each told a scary story to the first Souleater, and the populations of 2 towns were released for each scary story. The second Souleater was engaged by a small army of homins and defeated over a dozen times, and in return released the souls of the remaining towns and all the capital cities. Once that was done, the Souleaters disappeared, leaving their camp abandoned.&lt;br /&gt;
&lt;br /&gt;
'''Screenshots'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Hal10-souleater1.jpg|200px|This Souleater wants scary stories.]]&lt;br /&gt;
[[Image:Hal10-storytime.jpg|200px|So scary stories he gets.]]&lt;br /&gt;
[[Image:Hal10-souleater2.jpg|200px|This Souleater wants to be bested in combat.]]&lt;br /&gt;
[[Image:Hal10-fight.jpg|200px|But does not go down easily.]]&lt;br /&gt;
[[Image:Hal10-fight2.jpg|200px|It often took a lot of magic to bring the Souleater down.]]&lt;br /&gt;
&lt;br /&gt;
==Find my body==&lt;br /&gt;
At some time on Saturday October 30th, players were tasked with finding the body of CSR Sengosha who had lost her head. Clues about her surroundings were slowly revealed in universe chat, and the first 5 players to find her received a prize. She ultimately turned out to be in [[Upper Bog]].&lt;br /&gt;
&lt;br /&gt;
==Fashion Show==&lt;br /&gt;
At 22:00 GMT on Saturday October 30th, a fashion show was held in the Agora of [[Pyr]], where homins could show off their Halloween costumes to be judged and the person with the best costume would win a prize. &lt;br /&gt;
&lt;br /&gt;
The CSRs decided on their top 3, and there was a separate prize for the costume the audience chose as their favourite. A dozen homins showed off their costumes and the final CSR top 3 was:&lt;br /&gt;
#'''Inifuss''' as a pirate.&lt;br /&gt;
#'''Hijati''' as an Oasis Digger(?)&lt;br /&gt;
#'''Azad''' as a zombie (though the CSRs decided he was a caveman).&lt;br /&gt;
The audience choice for winner was '''Azad'''.&lt;br /&gt;
&lt;br /&gt;
'''Screenshots'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Hal10-fashionshow1.jpg|200px|Before the fashion show.]]&lt;br /&gt;
[[Image:Hal10-fashionshow3.jpg|200px|After the fashion show.]]&lt;br /&gt;
&lt;br /&gt;
==Exterminators==&lt;br /&gt;
Shortly after the fashion show, each capital city was attacked by an [[Exterminator Kitin]]. Even the city guards did not have enough firepower to bring down these gigantic kitin. Some unaware homins were killed at the stables of every city, and some small groups unsuccessfully tried to put up a fight, before word spread wide enough that all available homins quickly banded together into a large army that took the 4 Exterminators down one by one.&lt;br /&gt;
&lt;br /&gt;
'''Screenshots'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Hal10-matismuncher.jpg|200px|The Matis Exterminator just outside Yrkanis.]]&lt;br /&gt;
[[Image:Hal10-fyrosmuncher1.jpg|200px|The Fyros Exterminator inside Pyr.]]&lt;br /&gt;
[[Image:Hal10-fyrosmuncher2.jpg|200px|The Fyros Exterminator inside Pyr.]]&lt;br /&gt;
&lt;br /&gt;
==Tale of the Dark House==&lt;br /&gt;
On 17:00 GMT on Sunday October 31th, Atys-renowned bard Drakfot told the crowd at the [[Fairhaven]] stables the Tale of the Dark House, a scary story about a haunted house at Sandy Workshop that appeared only once a year on Halloween. Her full story can be found [http://atys.ryzom.com/boards/22/topics/2589 here].&amp;lt;ref&amp;gt;http://atys.ryzom.com/boards/22/topics/2589&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Afterwards, she and some listeners decided to travel to Sandy Workshop and to their surprise did find a mysterious ruined house that had never been there before. Inside the house they found a locker containing a '''Small Jack-o'-lantern'''. They then decided to leave quickly so that they wouldn't have to spend the night there.&lt;br /&gt;
&lt;br /&gt;
'''Screenshots'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Hal10-house3.jpg|240px|Homins find the mysterious ruined house.]]&lt;br /&gt;
[[Image:Hal10-house2.jpg|200px|Homins searching the ruins.]]&lt;br /&gt;
&lt;br /&gt;
==Legend of a King==&lt;br /&gt;
The last part of the event took place on 19:00 GMT on Sunday October 31th, at Destiny's End in [[Nexus]]. Homins were told to expect an invasion force led by a former homin who had been turned into the King of the [[Yubo]]s and now sought revenge. Several teams gathered in preparation. They were beset by waves of Sprightly [[Yubo]]s, Grunting [[Frippo]]s and Voracious [[Yelk]]s. Though they withstood the first waves, once the creatures started coming together the homins were defeated.&lt;br /&gt;
&lt;br /&gt;
'''Screenshots'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Hal10-battle1.jpg|200px|First wave: Yubos.]]&lt;br /&gt;
[[Image:Hal10-battle2.jpg|200px|Second wave: Frippos.]]&lt;br /&gt;
[[Image:Hal10-battle3.jpg|200px|Third wave: Yelks.]]&lt;br /&gt;
[[Image:Hal10-battle4.jpg|200px|The Yelks have taken the hill!]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hal10-battle5.jpg|200px|Fighting down the hill.]]&lt;br /&gt;
[[Image:Hal10-battle6.jpg|200px|Taking the hill back... sort of...]]&lt;br /&gt;
[[Image:Hal10-battle7.jpg|200px|And fighting down the hill again.]]&lt;br /&gt;
[[Image:Hal10-battle8.jpg|200px|Really taking the hill back.]]&lt;br /&gt;
&lt;br /&gt;
Twice they had to retreat from the hill and retake it, before finally the leaders of the invasion came out. The [[Yubo]] King was joined in his attack by the [[Frippo]] King and the [[Yelk]] King. Each leader called in aid from waves of [[Yubo]]s, [[Frippo]]s and [[Yelk]]s while fighting the homins, but by now the homins had learned from their mistakes and won each battle with little difficulty.&lt;br /&gt;
&lt;br /&gt;
'''Screenshots'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Hal10-frippator1.jpg|200px|Fighting Frippator, the Frippo King.]]&lt;br /&gt;
[[Image:Hal10-frippator2.jpg|200px|Frippator calls Yelks to it's aid.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hal10-yelkator.jpg|200px|Fighting Yelkator, the Yelk King.]]&lt;br /&gt;
[[Image:Hal10-yelkator2.jpg|200px|Yelkator and Frippator fighting together.]]&lt;br /&gt;
[[Image:Hal10-yelkator3.jpg|200px|Yelkator calls Yubos to it's aid.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hal10-yubator.jpg|200px|Fighting Yubator, the Yubo King.]]&lt;br /&gt;
[[Image:Hal10-yubator2.jpg|200px|Yubator calls Yubos to it's aid.]]&lt;br /&gt;
[[Image:Hal10-yubator3.jpg|200px|Yubator calls Frippos to it's aid.]]&lt;br /&gt;
[[Image:Hal10-yubator4.jpg|200px|Yubator calls Yelks to it's aid.]]&lt;br /&gt;
&lt;br /&gt;
After being defeated, each King left a treasure behind that contained a new [[apartment]] item for everyone there. A '''Large Jack-o'-lantern''' from the [[Frippo]] King, a '''Small Jack-o'-lantern''' from the [[Yubo]] King, and a '''Noxious Gas''' cloud from the [[Yelk]] King.&lt;br /&gt;
&lt;br /&gt;
'''Screenshots'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Hal10-treasure.jpg|200px|After the battle, homins claim their treasure.]]&lt;br /&gt;
[[Image:Hal10-treasure2.jpg|200px|Yelkator's treasure.]]&lt;br /&gt;
&lt;br /&gt;
==Apartments Items==&lt;br /&gt;
Though other goodies were given out as well, the main prizes to be won during the Halloween Event were new items to put in your [[apartment]], as the RyzHome system to put stuff in your [[apartment]] had only just been introduced two weeks earlier in [[Game_updates/20101018|Patch 1.10.0]]. Apartment items won in the event included:&lt;br /&gt;
*Wheel of Light&lt;br /&gt;
*Tiny Jack-o'-lantern&lt;br /&gt;
*Small Jack-o'-lantern&lt;br /&gt;
*Large Jack-o'-lantern&lt;br /&gt;
*Carcass&lt;br /&gt;
*Goo Vapor&lt;br /&gt;
*Noxious Gas&lt;br /&gt;
*Sandstorm&lt;br /&gt;
Normally you could only acquire one of each, but in some cases a player participating in multiple mini-events could win 2 of some of these items.&lt;br /&gt;
&lt;br /&gt;
'''Screenshots''' (taken in a Matis apartment)&lt;br /&gt;
&lt;br /&gt;
[[Image:Hal10-apt4.jpg|200px|Noxious Gas around a Wheel of Light.]]&lt;br /&gt;
[[Image:Hal10-apt1.jpg|200px|Two Small Jack-o'-lanterns in a Goo Vapor.]]&lt;br /&gt;
[[Image:Hal10-apt2.jpg|200px|A Tiny Jack-o'-lantern and a Large Jack-o'-lantern.]]&lt;br /&gt;
[[Image:Hal10-apt3.jpg|200px|A Carcass in a Sandstorm.]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Event:Halloween_2009|Halloween 2009]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{featured article}}&lt;br /&gt;
[[Category: Halloween 2010]]&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Event:A_Fragrant_Gift&amp;diff=25466</id>
		<title>Event:A Fragrant Gift</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Event:A_Fragrant_Gift&amp;diff=25466"/>
				<updated>2015-02-27T21:22:45Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Event-FragrantGift16.jpg|thumb|right|300px|Diplomacy at it's finest!]]&lt;br /&gt;
In the first cycle of Jena Year 2552, [[Event:The Awakening|the Awakening]] had finally given the [[Zoraï]] a participative [[governments|government]] in the form of the [[Awakened]]. In the second cycle of that year, their [[Matis]] counterparts, the [[Nobles]], decided to welcome their new colleagues onto the political scene with a diplomatic gift of bouquets.&lt;br /&gt;
&lt;br /&gt;
[[Florist]]s of the [[Verdant Heights]] had to work hard to collect these bouquets and the maintenance supplies required to transport them, and several diplomatic and bureaucratic hurdles had to be taken, before the Flower Caravan could finally be on it's way in the third cycle. Despite it's escort finding out the hard way that the scent of flowers attracted every nasty beast from a 100 meter radius, the caravan reached the [[Witherings]] safely and the Zoraï government was much content with the gift.&lt;br /&gt;
&lt;br /&gt;
(This event was entirely initiated by the [[governments|player governments]], with the official event team reacting to their actions.)&lt;br /&gt;
&lt;br /&gt;
= Buildup =&lt;br /&gt;
:''Buildup for this event began around Thursday, 2 September, 2010.''&lt;br /&gt;
===Summer, 2nd Atysian Cycle, Jena Year 2552===&lt;br /&gt;
[[Image:Florist-icon.jpg|right|Flowers!]]&lt;br /&gt;
The Matis chamber of [[Nobles]] decided on their plans for a diplomatic gift to the [[Awakened]] in a meeting with Duke Rodi di Varello on the first day of Floris, in the second cycle of Jena Year 2552. &amp;lt;ref&amp;gt;http://atys.ryzom.com/boards/53/topics/2434&amp;lt;/ref&amp;gt; The gift was decided to be one hundred of every type of [[Occupation_produce#Florist|bouquet]] in existence. Cuiccio Perinia, the Royal Botanist, was put in charge of overseeing the operation.&lt;br /&gt;
[[Image:Event-FragrantGift3.jpg|thumb|right|200px|The Assistant Botanist.]]&lt;br /&gt;
The call for [[florist]]s to collect the bouquets for the gift was sent out by the Royal Herald at the end of the summer:&lt;br /&gt;
{{quotation|Official Forums&amp;lt;ref&amp;gt;http://atys.ryzom.com/boards/21/topics/2459&amp;lt;/ref&amp;gt;|&lt;br /&gt;
Attention florists of the Verdant Heights! Your flower bundling expertise is needed as the Nobles wish to present the newly Awakened with an aromatic gift of fragrant forest flowers. The Nobles desire the following for their gift.&lt;br /&gt;
&lt;br /&gt;
In addition, Maintenance Certificates will be needed to preserve each bundle for travel. A regular certificate will preserve one bouquet and an improved certificate will preserve 4 bouquets.&lt;br /&gt;
&lt;br /&gt;
The Assistant Botanist will be stationed outside the Master Florist's building to collect the bouquets and certificates at irregular intervals.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Autumn, 2nd Atysian Cycle, Jena Year 2552===&lt;br /&gt;
[[Image:Event-FragrantGift1.jpg|thumb|right|200px|The Nobles at the Taliari Assembly.]]&lt;br /&gt;
As announced, [[the Assistant Botanist]] regularly appeared near the Florist's building to collect the donations. Bouquets were donated generously, and by Frutor 16, halfway through autumn, all 700 bouquets had already been collected. The maintenance certificates required to preserve them proved harder to come by.&lt;br /&gt;
&lt;br /&gt;
Meanwhile a [[Taliari]] assembly was held on the last day of Harvestor, so the [[Nobles]] attended to ask permission to move a caravan through [[Aeden Aqueous]] to bring the bouquets to the [[Witherings]]. This issue was politically sensitive as the Nobles had previously [[Event:Water_Woes|refused a Tryker caravan to move trough Matis lands]]. But the Taliari decided after much debate that nobody would benefit if refusing passage became the norm, so they gave the Nobles permission to move their caravan through Aeden Aqueous in return for a token apology for the earlier blockade.&lt;br /&gt;
&lt;br /&gt;
===Spring, 3rd Atysian Cycle, Jena Year 2552===&lt;br /&gt;
[[Image:Event-FragrantGift2.jpg|thumb|right|200px|The first Awakened Assembly.]]&lt;br /&gt;
Atys passed into a new cycle while certificate collections were still ongoing, and the Matis were still waiting for word from the Zoraï government on whether they'd even accept the gift.&lt;br /&gt;
&lt;br /&gt;
The [[Awakened]] finally had their very first assembly since [[Event:The Awakening|the Awakening]] on Winderly 10 of the third cycle. &amp;lt;ref&amp;gt;http://atys.ryzom.com/boards/58/topics/2479&amp;lt;/ref&amp;gt; At the assembly, 4 new Zoraï Initiates were given the status of Awakened, bringing the total number of newly Awakened to 5. The Awakened then decided they would not only receive the caravan, but would personally join in escorting it from [[Yrkanis]] to strengthen the bonds between them and the Nobles.&lt;br /&gt;
&lt;br /&gt;
With the final bureaucratic hurdles cleared, the Nobles and Awakened decided on the final date for the caravan to be exactly 4 months later, on Medis 10, in the middle of summer. Even though not all the required certificates had been collected yet, they did not want to wait any longer. The Royal Herald made the announcement:&lt;br /&gt;
&lt;br /&gt;
{{quotation|Official Website&amp;lt;ref&amp;gt;http://atys.ryzom.com/news/298&amp;lt;/ref&amp;gt;|&lt;br /&gt;
Attention Vassals and friends of the Kingdom!&lt;br /&gt;
&lt;br /&gt;
The caravan containing the fragrant gift for the newly Awakened will leave promptly from Yrkanis gates at 18h on Quarta, Medis 10, 3rd AC 2552(JY)*. Any who wish to aid in the escort of the caravan are welcome to ensure the safe arrival of the gift to the Jen-Laï Research Center.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Main Event =&lt;br /&gt;
[[Image:Event-FragrantGift13.jpg|thumb|right|250px|Meeting Chan Ji-Cian at the border.]]&lt;br /&gt;
:''This part of the event started at 19:00 GMT, Saturday, 18 September, 2010.''&lt;br /&gt;
The caravan left [[Yrkanis]] as scheduled, escorted by the [[Nobles]], the [[Awakened]], and several volunteers. To run the actual caravan, the Nobles had hired a trio of Matis famous for their packer caravans: Villi Frebi, Bezzo Rosi and Cigno Zazzo. During the first safe part of the journey, they entertained their escorts with constant bickering amongst eachother, to the annoyance of some and the amusement of others.&lt;br /&gt;
&lt;br /&gt;
=== The journey ===&lt;br /&gt;
As the caravan and escort crossed into the more dangerous [[Heretics Hovel]], it became clear that the scent of the flowers attracted predators and [[kitin]] even from up to a hundred meter away. This made it impossible to move around the predators' hunting grounds as travellers usually would, and the escort had to cut a swath of death through Heretics Hovel. This pattern continued after they crossed the border into [[Lagoons of Loria]], and the [[kitin]] there were an even greater challenge to the escort. After many close battles they finally made it to [[Avendale]]. &lt;br /&gt;
[[Image:Event-FragrantGift15.jpg|thumb|right|250px|Reaching the outpost.]]&lt;br /&gt;
Fortunately they could then take a breather as the next leg of the journey was a long swim through the safe waters of [[Liberty Lake]]. Then [[Bounty Beaches]] provided a new challenge, as the scent of the flowers also turned out to attract the hordes of [[cute]]s. Though not particularly dangerous, there were so many of them it took the caravan a long time to get through. The underground [[Trench of Trials]] was almost easy to navigate in comparison, though there also the scent of the flowers attracted all nasties in the vicinity.&lt;br /&gt;
&lt;br /&gt;
=== The jungle ===&lt;br /&gt;
Climbing back out of the [[Prime Roots]], the caravan was greeted at the border by Zoraï Sage Chan Ji-Cian. He requested that now that the caravan was passing into Zoraï lands, an Awakened would take the lead. The Nobles handed over the lead and the rest of the journey to Jen-Laï Research Center proceeded quickly and smoothly.&lt;br /&gt;
&lt;br /&gt;
Unfortunately the Floris bouquets had not survived the journey, as not enough maintenance certificates had been gathered to preserve them. But a hundred of every other type of bouquet remained to serve as the gift. The Nobles handed the bouquets over to the Awakened in a small ceremony at the outpost. A group picture was taken, and fireworks were set off to celebrate. The celebrations lingered a while after that as some homins had to return home immediately and others staid a little longer to party.&lt;br /&gt;
&lt;br /&gt;
=== Caravan Screenshots ===&lt;br /&gt;
[[Image:Event-FragrantGift4.jpg|200px|Leaving Yrkanis.]]&lt;br /&gt;
[[Image:Event-FragrantGift5.jpg|200px|Moving into Loria Lake.]]&lt;br /&gt;
[[Image:Event-FragrantGift6.jpg|200px|Fighting it's way through Loria.]]&lt;br /&gt;
[[Image:Event-FragrantGift7.jpg|200px|Swimming past Avendale.]]&lt;br /&gt;
[[Image:Event-FragrantGift8.jpg|200px|Moving through Liberty Lake.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Event-FragrantGift9.jpg|200px|Entering Darkmoor.]]&lt;br /&gt;
[[Image:Event-FragrantGift10.jpg|200px|Fighting through Bounty Beaches.]]&lt;br /&gt;
[[Image:Event-FragrantGift11.jpg|200px|Moving trough Bounty Beaches.]]&lt;br /&gt;
[[Image:Event-FragrantGift12.jpg|200px|Fighting through the Prime Roots.]]&lt;br /&gt;
[[Image:Event-FragrantGift14.jpg|200px|Moving through the jungle cities.]]&lt;br /&gt;
&lt;br /&gt;
= See also =&lt;br /&gt;
Assembly notes for the Taliari meeting during this event - [http://atys.ryzom.com/boards/51/topics/2494 Taliari Assembly Notes: Holeth, Harvestor 30] &lt;br /&gt;
&lt;br /&gt;
Minutes for the Awakened meeting during this event - [http://atys.ryzom.com/boards/58/topics/2488 Minutes from the Recent Assembly Meeting]&lt;br /&gt;
&lt;br /&gt;
The Eye of the Tyrancha issues about this event - [[Eye_of_the_Tyrancha_News/Archives#Volume 2.2C Issue 05: Dressed to Kill|Volume 2, Issue 5]] and [[Eye_of_the_Tyrancha_News/Archives#Volume 2.2C Issue 06: A Bad Hair Day|Volume 2, Issue 6]].&lt;br /&gt;
&lt;br /&gt;
= References =&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Community hosted events|A Fragrant Gift]]&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Event:Memorial_Service_for_Merrielyn/Rivendell&amp;diff=25465</id>
		<title>Event:Memorial Service for Merrielyn/Rivendell</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Event:Memorial_Service_for_Merrielyn/Rivendell&amp;diff=25465"/>
				<updated>2015-02-27T21:22:15Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Event-MemorialService1.jpg|thumb|right|300px|The Memorial Service.]]&lt;br /&gt;
At Saturday, 28 August, at 19:00 GMT, an ingame memorial service was held for a longtime Ryzom player and volunteer CSR (Customer Service Representative) who had passed away a week earlier.&lt;br /&gt;
&lt;br /&gt;
The procession started at the gates of [[Yrkanis]] and headed to an open field in [[Majestic Garden]]. There an area was set up specially for the memorial.&lt;br /&gt;
&lt;br /&gt;
Numerous players held speeches that, all together, lasted several hours. A memorial plaque was erected where people could leave their farewell messages. The memorial event was concluded with fireworks and the releasing of Merrielyn's CSR mount.&lt;br /&gt;
&lt;br /&gt;
==Official Announcement==&lt;br /&gt;
{{quotation|Official Website&amp;lt;ref&amp;gt;http://atys.ryzom.com/news/290&amp;lt;/ref&amp;gt;|&lt;br /&gt;
A mounted memorial procession and service will be held in honor of GM/EG Merrielyn/Rivendell, HO of TheNewEmpire, on 28 August at 19:00 GMT  leaving from the Yrkanis gates. All homins, with or without a mount, are invited to share in the Ryzom tribute and farewell to our beloved friend.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Event Summary==&lt;br /&gt;
[[Image:Event-MemorialService2.jpg|thumb|right|200px|Setting off the fireworks.]]&lt;br /&gt;
Players gathered at the gates of [[Yrkanis]], many of them bringing their mounts for the procession. Originally the plan had been to move to Virginia Falls in [[Hidden Source]] and have the memorial there. But instead the procession headed to the location set aside in [[Majestic Garden]], just off the crossroads, northwest of the Arena and west of the [[Green Seed]] camp.&lt;br /&gt;
&lt;br /&gt;
Players were invited to share their stories about their lost friend, and many players took the stand to tell of their own experiences. &lt;br /&gt;
:'''If anyone has a log of these stories, you are encouraged to add it to this article.'''&lt;br /&gt;
&lt;br /&gt;
The memorial event was attended by probably more players than had been seen together in Ryzom in many months, as well as by a lot of CSRs, including some from the other servers.&lt;br /&gt;
&lt;br /&gt;
At the end, all the players present were given fireworks and asked to form two lines. As they set off the fireworks, Merrielyn's Tenwo (CSR [[mektoub]] mount) was lead through the lines to be released into the wild.&lt;br /&gt;
&lt;br /&gt;
Lastly, all players were encouraged to share their last goodbyes at the memorial plaque, which linked directly to the forum thread set aside for that purpose on the ingame forums.&lt;br /&gt;
&lt;br /&gt;
[[Image:Event-MemorialService5.jpg|300px|The players set up in two lines.]] [[Image:Event-MemorialService4.jpg|300px|Writing last goodbyes on the plaque.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Event-MemorialService3.jpg|thumb|right|200px|Tenwo wanders past the plaque.]]&lt;br /&gt;
===Aftermath===&lt;br /&gt;
Though most of the memorial site was only temporary and disappeared again after the event, the memorial plaque (in the shape of a [[Ring]] terminal) remains at the location permanently. Clicking it still takes a player directly to the forum thread with all the last goodbyes.&lt;br /&gt;
&lt;br /&gt;
Merrielyn's Tenwo, which was released into the wild, also remained as a permanent reminder, and can still be found peacefully wandering the area around the memorial site in [[Majestic Garden]].&lt;br /&gt;
&lt;br /&gt;
= See also =&lt;br /&gt;
[http://forums.ryzom.com/showthread.php?t=35064 Farewell Merrielyn] - Farewell thread on the official forums.&lt;br /&gt;
&lt;br /&gt;
[http://forums.ryzom.com/showthread.php?t=35075 Video of the memorial service] - Video of the memorial service on the official forums.&lt;br /&gt;
&lt;br /&gt;
= References =&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Special events|Memorial Service for Merrielyn/Rivendell]]&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Event:The_Awakening&amp;diff=25464</id>
		<title>Event:The Awakening</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Event:The_Awakening&amp;diff=25464"/>
				<updated>2015-02-27T21:21:50Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Event-TheAwakening1.jpg|thumb|right|300px|The Awakening, led by [[Mabreka Cho]].]]&lt;br /&gt;
In the winter of the first cycle of Jena Year 2552, the government of the [[Zoraï]] for the first time began accepting new Zoraï Initiates into the ranks of the [[Awakened]]. (See [[governments|player governments]].)&lt;br /&gt;
&lt;br /&gt;
The other nations had been accepting new citizens into their governments for years, but the Zoraï had lagged behind, as they were waiting for the right time. As the Zoraï citizen guilds became impatient with their lack of influence in the government, and began organising protests, that time finally came. Before the first Initiates could reach Awakening though, they had to embark on a long journey of learning through the [[Jungle]].&lt;br /&gt;
&lt;br /&gt;
This event officially introduced the Zoraï player government; the [[Awakened]].&lt;br /&gt;
&lt;br /&gt;
==Prelude==&lt;br /&gt;
[[Image:Event-TheAwakening4.jpg|thumb|right|250px|Silent Sit In in [[Zora]].]]&lt;br /&gt;
While [[Fyros]] citizens had been able to become [[Akenak]] since the 4th cycle of 2547, and [[Tryker]] citizens had been able to become [[Taliari]] since the 1st cycle of 2548, and [[Matis]] citizens had been able to become [[Nobles]] since the 2nd cycle of 2548, [[Zoraï]] citizens still had no way of obtaining official functions within their government by 2551.&lt;br /&gt;
&lt;br /&gt;
But during Jena Year 2251, the Zoraï guilds started calling for more influence in their government. At first it was just individual guilds sending petitions and protests. Then as the fourth cycle of the year came around, the Zoraï guilds banded together into the Zoraï Coalition to make their voices heard as one. They secured the support of the 3 existing governments, and in the autumn of the cycle they culminated their protest in a Silent Sit In on the temple hall in [[Zora]]. &lt;br /&gt;
&lt;br /&gt;
{{quotation|Official Forums&amp;lt;ref&amp;gt;http://atys.ryzom.com/boards/23/topics/2375&amp;lt;/ref&amp;gt;|&lt;br /&gt;
'''Silent Sit In to be Held in Temple Hall District in Protest of Lack of Player Government in the Witherings'''&lt;br /&gt;
&lt;br /&gt;
The Zoraï Coalition is hosting a Silent Sit In on Sunday, August 1st, at 0:00.&lt;br /&gt;
&lt;br /&gt;
The Zoraï Coalition member guilds are ready and waiting to participate in a player run government. We feel it is time the Witherings had representation as the other civilizations do, and are joining in protest to show our solidarity.&lt;br /&gt;
&lt;br /&gt;
We invite any and all concerned citizens to join us in our protest.}}&lt;br /&gt;
&lt;br /&gt;
Almost exactly a cycle after this Silent Sit In, in the autumn of the first cycle of Jena Year 2552, they received the announcement they had been hoping and waiting for.&lt;br /&gt;
&lt;br /&gt;
==Official announcement==&lt;br /&gt;
{{quotation|Official Website&amp;lt;ref&amp;gt;http://atys.ryzom.com/news/287&amp;lt;/ref&amp;gt;|&lt;br /&gt;
''Mingled with a sense of frustration and satisfaction, Mabreka Cho read the last minutes of the assemblies of Zoraï Circles. He was pleased to see the Zoraï Circles form, but it has now been many years and it is clear that they would prosper more if they were no longer guided. Heralding his calling, he decided it was time to do his duty towards these Initiates ... No, these Awakened who had worked towards enlightenment for the Witherings.''&lt;br /&gt;
&lt;br /&gt;
:''Zoraï'i! Since nearly 20 years of Jena the Zoraï Circles were formed by simple refugees wishing to take things in hand for their people and advance in the paths of wisdom. It is time now to awaken to their true place as guides of our people and for the Zoraï Circles to flourish in the light of Ma-Duk. For me, the rights conferred by the Grand Sage, I shall summon the Initiates to a special meeting of the Zoraï Circles on Tria, Pluvia 21, 1st AC 2552(JY) to reveal to all that the Initiates, in fact, have always been the Zoraï Circles.''&lt;br /&gt;
&lt;br /&gt;
:''O Atys'o Mayumi, Kami tseu'ito sok Myan ayumi.''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Event Summary==&lt;br /&gt;
:''This event started at 19:00 GMT, Saturday, 21 August, 2010.''&lt;br /&gt;
[[Image:Event-TheAwakening3.jpg|thumb|right|250px|The [[Zoraï]] Initiates walking calmly through the [[Jungle]].]]&lt;br /&gt;
The interested [[Zoraï]] Initiates gathered at the Temple Hall in [[Zora]], where they were met by Wan Fai-Du, one of the current Zoraï [[Awakened]]. He explained to them that the path to become Awakened was a long one, and as part of this journey, they all would walk throughout the [[Witherings]] and talk with various wise Zoraï. Each one would offer them words of wisdom to contemplate, and by understanding those words they would become closer to Awakening.&lt;br /&gt;
&lt;br /&gt;
Thus Wan Fai-Du Du led the entire party as they walked calmly from pond to pond. At each pond they met a wise Zoraï, each one representing one of the five Circles of Zoraï government, and with each one they spent some time contemplating wisdom before moving onto the next. They met Chan Ji-Cian at Still Waters and learned about the Construction Circle, Kiei Xuan at Mektoub Waterhole told them of the Dynastic Circle, Me-Quong Dangi at Maiden Pond represented the Exploration Circle, and Lian Dao of the Defense Circle awaited them at the unnamed lake at the border of [[Haven of Purity]] and [[Maiden Grove]].&lt;br /&gt;
[[Image:Event-TheAwakening2.jpg|thumb|right|250px|The [[Zoraï]] Initiates contemplating wisdom.]]&lt;br /&gt;
Then for the last leg of the journey, they decided to run to Fowling Lake to meet the famous Zoraï Sage known as Sorrow. Sorrow gave them their final words of wisdom to consider, introduced them to the Spirituality Circle, and then led them to the top of the Great Boulder Tunnel. There, the equally famous Zoraï Sage known as Season awaited along with Grand Sage [[Mabreka Cho]]. Mabreka Cho told the Initiates that they had all shown great understanding, but that only one of them was ready to be Awakened. &lt;br /&gt;
&lt;br /&gt;
After the Awakening of this Initiate, Mabreka Cho told the others that though they were not ready yet, if they continued on their path they too would become Awakened one day. After the Sages had all departed, Wan Fai-Du explained that from now on there would be regular meetings of the Awakened, during which all Zoraï Initiates would also be welcome to attend and have their voice heard.&lt;br /&gt;
&lt;br /&gt;
Before the year was over, the first Awakened would be joined by 4 more, and they would receive an [[Event: A Fragrant Gift|unusual welcoming gift]].&lt;br /&gt;
&lt;br /&gt;
= See also =&lt;br /&gt;
[[Eye_of_the_Tyrancha_News/Archives#Volume 2, Issue 04: Power to the Blue People!, Part II|Eye of the Tyrancha News, Volume 2, Issue 04]] - The Eye of the Tyrancha issue about this event.&lt;br /&gt;
&lt;br /&gt;
[http://zoraicoalition.forummate.com/the-awakening-and-awakened-vt6.html The Awakening and Awakened] - Report of the event on the Zoraï Coalition forums.&lt;br /&gt;
&lt;br /&gt;
[[Eye_of_the_Tyrancha_News/Archives#Volume 2, Issue 01: Power to the Blue People!|Eye of the Tyrancha News, Volume 2, Issue 01]] - The Eye of the Tyrancha issue about the Silent Sit In.&lt;br /&gt;
&lt;br /&gt;
= References =&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Event:Curious_Phenomenon_in_the_Burning_Desert&amp;diff=25463</id>
		<title>Event:Curious Phenomenon in the Burning Desert</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Event:Curious_Phenomenon_in_the_Burning_Desert&amp;diff=25463"/>
				<updated>2015-02-27T21:21:33Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Event-CuriousPhenomenon6.jpg|thumb|right|350px|The hills are alive with the swarms of [[Frahar]].]]&lt;br /&gt;
In the very first month of Jena Year 2552, peace was finally restored to the [[Burning Desert]] after the uprisings that had started two cycles earlier. By the start of the year 2552, major strides had already been made, and the last step was to drive the [[Frahar]] armies out of [[Frahar Towers]].&lt;br /&gt;
&lt;br /&gt;
To do this, the homins had to confront the leader of the Frahar armies, a former [[Fraiders|Fraider]] named Pratarr. Much blood had to be shed to bring him out of hiding, but once contact had been established, the [[Fyros]] actually managed to come to a peaceful solution with him.&lt;br /&gt;
&lt;br /&gt;
His demands met, Pratarr withdrew his armies back into the underground caves and tunnels from which they'd came, and the Fyros could finally breathe easily again. The impending collapse of the Fyros Empire had been completely averted.&lt;br /&gt;
&lt;br /&gt;
==Buildup==&lt;br /&gt;
:''Buildup for this event continued on from [[Event:Burning Desert Excavations|Burning Desert Excavations]], Sunday, 1 August, 2010.''&lt;br /&gt;
===Fallenor, 4th Atysian Cycle, Jena Year 2551===&lt;br /&gt;
[[Image:Event-CuriousPhenomenon5.jpg|thumb|right|250px|[[Frahar]] swarming over [[Oflovak's Oasis]].]]&lt;br /&gt;
The [[Event:Burning Desert Excavations|previous events]] had left the [[Frahar Towers]] region and part of the [[Oflovak's Oasis]] overrun with swarms of highly hostile [[Frahar]]. The expedition on Fallenor 11 had successfully eliminated the Frahar's means of replenishing their numbers, but there were still literally thousands of Frahar spread throughout the regions, attacking any homin in sight. They'd have to be completely removed before peace could be restored to the desert.&lt;br /&gt;
&lt;br /&gt;
But there was another twist to the story; the [[Akenak]] had learned from the [[Fraiders]] that a Frahar named Pratarr had taken advantage of the boom in the Frahar population, and had commandeered the Frahar swarms in order to pursue his personal agenda to wipe out hominkind.&lt;br /&gt;
&lt;br /&gt;
To this end, the Frahar were buildings totems for an unknown but probably sinister purpose. The Akenak called on all homins to thin out the Frahar and destroy the totems. &lt;br /&gt;
&lt;br /&gt;
===Pluvia, 4th Atysian Cycle, Jena Year 2551===&lt;br /&gt;
Homins had started on thinning the Frahar populations right after the expedition ended, and before the month of Fallenor was over they'd already cleared Oflovak's Oasis of all Frahar. Ofcourse Oflovak's Oasis had only contained relatively low numbers of Frahar. Clearing out Frahar Towers would take much longer.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, as winter began, homins valiantly started the task of clearing out Frahar Towers. Various teams managed to destroy dozens of totems and the Frahar armies guarding them. Giving how many there were though, even this was just a drop on a bucket, so progress was slow.&lt;br /&gt;
&lt;br /&gt;
[[Image:Event-CuriousPhenomenon4.jpg|thumb|right|250px|[[Frahar]] guarding a totem in [[Frahar Towers]].]]&lt;br /&gt;
===Mystia, 4th Atysian Cycle, Jena Year 2551===&lt;br /&gt;
One of the teams clearing out Frahar discovered a totem near Northlake Farm that proved much harder to destroy than any of the normal totems that had been destroyed so far. [[Pin Ulyn]] was brought in by an Akenak after she requested to witness the destruction of this totem, but the team failed to destroy it. Instead they spread word of this super-totem hoping another team would take up the challenge.&lt;br /&gt;
&lt;br /&gt;
A few days later a more general call went out from the [[Akenak]]:&lt;br /&gt;
{{quotation|Official Website&amp;lt;ref&amp;gt;http://atys.ryzom.com/news/285&amp;lt;/ref&amp;gt;|&lt;br /&gt;
It has been brought to the Akenak's attention by the Barkers that disturbances in the bark have been observed which appear to coincide with the destruction of the totems in Frahar Towers. The Barkers wish to make further observations and encourage teams to continue to destroy the totems in Frahar Towers.&lt;br /&gt;
&lt;br /&gt;
According to the observations so far, the epicenter of the disturbances is somewhere towards the center of the Burning Desert. If sufficient data has been collected, Pin Ulyn will lead an expedition to the epicenter of these disturbances on Quinteth, Winderly 11, 1st AC 2552(JY) at 5h leaving from Northlake Farm Tower. All Patriots and homin wishing to aid the Fyros are welcome.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Nivia, 4th Atysian Cycle, Jena Year 2551===&lt;br /&gt;
Answering the call, another team did take up the challenge to destroy the super-totem. After unleashing enormous amounts of magic upon it, they eventually managed to destroy it. Unfortunately Pin Ulyn wasn't there to witness it.&lt;br /&gt;
&lt;br /&gt;
Homins thus waited for the year to pass and the date to come on which Pin Ulyn had called for the expedition...&lt;br /&gt;
&lt;br /&gt;
==Event==&lt;br /&gt;
[[Image:Event-CuriousPhenomenon2.jpg|thumb|right|250px|The totem guarded by [[Frahar]].]]&lt;br /&gt;
:''This event started at 19:00 GMT, Saturday, 7 August, 2010.''&lt;br /&gt;
Once again an army of volunteers gathered at Northlake Farm guardpost to meet the [[Akenak]] and [[Pin Ulyn]] there. [[Pin Ulyn]] instructed them to destroy another of the super-totems, which one didn't matter, while she would observe the effects on the bark from Midpeaks in the middle of [[Oflovak's Oasis]].&lt;br /&gt;
&lt;br /&gt;
===Destroying the totem===&lt;br /&gt;
[[Image:Event-CuriousPhenomenon3.jpg|thumb|right|250px|Destroying the totem.]]&lt;br /&gt;
The team decided on the nearest known totem, in one of the canyons just south of the super-totem that had been destroyed previously. This totem was still guarded by an entire army of [[Frahar]], so the homins took up position around the mouth of the canyon and attempted to lure the Frahar out and into their trap. This strategy proved largely succesfull, but the homins had some trouble when they had to advance into the canyon towards the totem. A few times they were overwhelmed by the Frahar and had to retreat into the outpost, but the Frahar never managed to press their victory and wipe the homins out.&lt;br /&gt;
&lt;br /&gt;
Eventually though the homins managed to wipe all the Frahar out and could begin the slow task of destroying the totem. Once that was completed they went to Midpeaks to meet back up with Pin Ulyn, who announced she'd discovered the center of the disturbances. It was located in the southeastern corner of [[Flaming Forest]]. Pin Ulyn led the homin army to this location.&lt;br /&gt;
&lt;br /&gt;
===Negotiations with Pratarr===&lt;br /&gt;
[[Image:Event-CuriousPhenomenon1.jpg|thumb|right|250px|Negotiating with Pratarr.]]&lt;br /&gt;
As expected this location turned out to be where Pratarr was hiding. With his hiding place found, Pratarr chose to reveal himself to the homins. Before unleashing his army on them and tearing them to bits, he furiously explained to them why they would die: as revenge for his family that had been killed by homins. The Akenak and the expedition did their best to convince him that those were other homins, and that they'd be happy to help him kill those other homins in return for peace. &lt;br /&gt;
&lt;br /&gt;
From Pratarr's description of the homins that had killed his family, Pin Ulyn was able to deduce that they were [[Underground Slicers]], notorious [[Bandit Groups of Atys|bandits]]. Pratarr gave the homins a short time to bring him the heads of the Undergrounds Slicers to prove their goodwill and earn his trust. The Akenak with Pin Ulyn in tow immediately rushed to the hide-out of the bandits, leaving most of their army behind to keep an eye on Pratarr. &lt;br /&gt;
&lt;br /&gt;
The Akenak personally slaughtered the Underground Slicers and brought their heads to Pratarr, who accepted the peace offering and promised to leave with his army. In their rush to get the heads to Pratarr though, they left Pin Ulyn behind, and she didn't take kindly to his, exclaiming she was done with the Akenak and would make the final analyses with her own team.&lt;br /&gt;
&lt;br /&gt;
===Aftermath===&lt;br /&gt;
After Pin Ulyn returned to her tribe, the Akenak returned to [[Pyr]] for the debriefing, and the homins of the expedition returned home. In the following days, all the Frahar disappeared from [[Frahar Towers]], presumably crawling back into their underground hideouts.&lt;br /&gt;
&lt;br /&gt;
= See also =&lt;br /&gt;
[[Eye_of_the_Tyrancha_News/Archives#Volume_2,_Issue_03:_It’s_sad_saying_goodbye|Eye of the Tyrancha News, Volume 2, Issue 03]] - The Eye of the Tyrancha issue about this event.&lt;br /&gt;
&lt;br /&gt;
= References =&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Event:Burning_Desert_Excavations&amp;diff=25462</id>
		<title>Event:Burning Desert Excavations</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Event:Burning_Desert_Excavations&amp;diff=25462"/>
				<updated>2015-02-27T21:21:02Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Event-BurningDesertExcavations4.jpg|thumb|right|300px|[[Frahar]] and [[Tribes#Tribes_of_the_Burning_Desert|tribes]] threaten the [[Burning Desert]].]]&lt;br /&gt;
In the fourth cycle of Jena Year 2551, the disastrous consequences of the drought in the [[Burning Desert]] came to a climax. At the beginning of the cycle, the [[Tribes#Tribes_of_the_Burning_Desert|desert tribes]] were protesting violently outside the [[Fyros]] cities, and [[Frahar]] were swarming over two of the desert regions. By the end of the cycle, the tribes had all gone home, and the Frahar problem had been mostly solved.&lt;br /&gt;
&lt;br /&gt;
This didn't happen easily or quickly though. After the [[Event:Water Perils|events of the second cycle]], most of the [[Akenak]] resigned in protest. And with nobody to take action anymore, the problems only worsened during the third cycle. It seemed for a while the Fyros Empire was on the brink of destruction. It was only after foreign intervention and the election of a new Akenak that the problems started getting resolved.&lt;br /&gt;
&lt;br /&gt;
The tribes were one by one negotiated with until they could be convinced to withdraw their forces. However the Frahar proved to be a bigger problem. A detailed investigation had to be launched to find out why they were multiplying so quickly, before a large expedition could finally put a stop to it.&lt;br /&gt;
&lt;br /&gt;
=Buildup: Third Cycle=&lt;br /&gt;
:''Buildup for this event continued on from [[Event:Water Perils|Water Perils]], Saturday, 3 July, 2010.''&lt;br /&gt;
===Summer, 3th Atysian Cycle, Jena Year 2551===&lt;br /&gt;
The [[Event:Water Perils|events of the second cycle]] had left the [[Tribes#Tribes_of_the_Burning_Desert|desert tribes]] protesting violently outside the [[Fyros]] towns [[Dyron]] and [[Thesos]], while aggressive [[Frahar]] camped at the oasis. And to make the turmoil even worse, the [[Akenak]] was in disagreement with the Senate over how to solve the situation.&lt;br /&gt;
&lt;br /&gt;
Several Akenak had already announced their resignation over the disagreement, and elections for a new Akenak were due. But these elections would not be completed until the beginning of the fourth cycle. Thus any solution would have to wait while the third cycle dragged on... and meanwhile the desert remained in disarray.&lt;br /&gt;
&lt;br /&gt;
[[Image:Event-BurningDesertExcavations1.jpg|thumb|right|250px|[[Barkers]] blockade the south gate of [[Pyr]].]]&lt;br /&gt;
===Autumn, 3th Atysian Cycle, Jena Year 2551===&lt;br /&gt;
On Harvestor 13, the Matis [[Nobles]] held a secret meeting to discuss the situation in their neighbouring nation. Rumours abounded that they were plotting to take advantage of the turmoil and anarchy in the Fyros Empire to impose their influence on the desert.&lt;br /&gt;
&lt;br /&gt;
In the month of Fallenor, the situation in the desert escalated further, as some of the tribes moved away from [[Thesos]] and [[Dyron]] to instead blockade the gates of [[Pyr]] itself. There was general outcry from the population, but despite a repeated plea from the Akenak, the Senate still refused to take military action. Ofcourse this didn't stop some vigilantes from attempting to remove the tribes by force themselves. But they only obtained temporary successes, the tribes always returned with reinforcements. Thought after the first skirmishes the tribes did move a little further away from Pyr.&lt;br /&gt;
&lt;br /&gt;
===Winter, 3th Atysian Cycle, Jena Year 2551===&lt;br /&gt;
[[Image:Event-BurningDesertExcavations2.jpg|thumb|right|250px|[[Dune Riders]] camp in [[Hidden Source]].]]&lt;br /&gt;
In the winter of the third cycle, the Matis chamber of [[Nobles]], perhaps wanting to help or perhaps pursuing their own agenda, invited the tribes of the desert to move to Virginia Falls in [[Hidden Source]] to last out the drought there. &lt;br /&gt;
&lt;br /&gt;
{{quotation|Official Forums&amp;lt;ref&amp;gt;http://atys.ryzom.com/boards/19/topics/2339&amp;lt;/ref&amp;gt;|&lt;br /&gt;
It is well known that you are suffering from a terrible drought and that the situation is getting more dire every day. The Matis Kingdom wishes to do what we can to extend a helping hand and prevent further suffering.&lt;br /&gt;
&lt;br /&gt;
The Matis Kingdom thus hereby officially invites all tribes of the Burning Desert in need of water to move their populations across the border into Matis lands and camp at Virginia Falls during the drought.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The three tribes that were blockading [[Thesos]] at the time accepted this invitation and made camp in Hidden Source for the rest of the drought, clearing Thesos of tribal blockade. [[Dyron]] and [[Pyr]] remained under siege by the remaining tribes, however.&lt;br /&gt;
&lt;br /&gt;
Very shortly thereafter, while talk was already circulating that the Fyros government was falling apart overwhelmed with the problems that came at them from all sides, it was announced that the Akenak elections had finished and that a new [[Akenak]] would be installed in the second month of the fourth cycle.&lt;br /&gt;
&lt;br /&gt;
{{quotation|Official Forums&amp;lt;ref&amp;gt;http://atys.ryzom.com/boards/20/topics/2341&amp;lt;/ref&amp;gt;|&lt;br /&gt;
Truth! Honor! Discipline! Justice!&lt;br /&gt;
&lt;br /&gt;
The Call of the Dagger has concluded! Let it be known that 2 candidates will be named Akenak for duration of 1 Jena year!&lt;br /&gt;
&lt;br /&gt;
I announce that on Quarta, Germinally 4, 4th AC 2551(JY) at 20h Prince Lykos will confirm the title of Akenak on elected candidates. The ceremony will take place at the Akenak meeting place in the Imperial Hall! All candidates and current Akenak should attend!&lt;br /&gt;
&lt;br /&gt;
For the Emperor Dexton! For Fyros!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Akenak Assembly=&lt;br /&gt;
:''The Akenak assembly started at 23:00 GMT, Wednesday, 21 July, 2010.''&lt;br /&gt;
[[Image:Event-BurningDesertExcavations8.jpg|thumb|right|250px|The [[Akenak]] Assembly.]]&lt;br /&gt;
The old and new [[Akenak]] met at the Imperial Hall in [[Pyr]]. Senator Dios and prince Lykos attended the meeting, but only to discharge the old Akenak and inaugurate the new one. They then departed again, leaving it up to the new Akenak to decide how to handle the problems.&lt;br /&gt;
&lt;br /&gt;
Some Matis [[Nobles]] were present at the meeting, officially to offer their full support but probably also to spy on the proceedings. Several concerned Fyros citizens were also present to join in the discussion. A reporter was there to report on the meeting, and a few angry protesters were there to complain to the Akenak about the ongoing drought and lack of solutions.&lt;br /&gt;
&lt;br /&gt;
The new Akenak promised to immediately get on it and discussed various possible solutions. They ultimately decided they would try again to negotiate with the [[Tribes#Tribes_of_the_Burning_Desert|tribes]] for a peaceful solution, while more information would need to be obtained about the [[Frahar]] before they could decide what to do about those.&lt;br /&gt;
&lt;br /&gt;
Wasting no time, the Akenak immediately sprang into action and rushed over to the [[Leviers]] camp to begin negotiations. They managed to persuade both the Leviers and the [[Barkers]] to lift their blockades of Pyr almost immediately after the assembly. They also questioned both tribes about the Frahar, but obtained no useful information.&lt;br /&gt;
&lt;br /&gt;
=Buildup: Fourth Cycle=&lt;br /&gt;
===Spring, 4th Atysian Cycle, Jena Year 2551===&lt;br /&gt;
[[Image:Event-BurningDesertExcavations9.jpg|thumb|right|250px|One of the dozens of [[Frahar]] armies.]]&lt;br /&gt;
Because all eyes had been on the [[Tribes#Tribes_of_the_Burning_Desert|tribes]], nobody had really noticed the [[Frahar]] until now. It was only shortly before the Akenak Assembly that people started noticing how many there suddenly were all over [[Frahar Towers]]. And their numbers weren't the only thing shocking; specimens of Frahar were observed that were much stronger than normal Frahar. They seemed as powerful and as intelligent as the [[Fraiders]], but far more malevolent. Scouts even confirmed the presence of Frahar magicians, who could launch powerful fire spells over long distance that killed many a desert travellers before they ever realised what happened.&lt;br /&gt;
&lt;br /&gt;
But perhaps strangest of all was that the Frahar were building totems. &lt;br /&gt;
&lt;br /&gt;
At about the same time, the Fyros citizenry started making themselves heard: Concerned citizens starting popping up all over [[Pyr]], sharing their concerns and opinions and sometimes their knowledge about the Frahar with anyone who would listen. (The speeches of all these NPCs can be found below.) &lt;br /&gt;
&lt;br /&gt;
Adventurers responding to these calls started thinning out the Frahar and destroying some of the totems, but it quickly proved futile, as the Frahar would simply return and rebuild the totems.&lt;br /&gt;
&lt;br /&gt;
Shortly after the new [[Akenak]] was installed, the town crier placed posters around Pyr with a request for information about the Frahar:&lt;br /&gt;
&lt;br /&gt;
{{quotation|Official Forums&amp;lt;ref&amp;gt;http://atys.ryzom.com/boards/19/topics/2359&amp;lt;/ref&amp;gt;|&lt;br /&gt;
'''Attention Patriots, residents and visitors of the Desert!'''&lt;br /&gt;
&lt;br /&gt;
The Akenak is requesting information regarding the recent frahar infestation in the Frahar Towers. Any knowledge that has been ascertained should be passed on to the Akenak.&lt;br /&gt;
&lt;br /&gt;
Truth! Honor! Discipline! Justice!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Summer, 4th Atysian Cycle, Jena Year 2551===&lt;br /&gt;
[[Image:Event-BurningDesertExcavations3.jpg|thumb|right|250px|The [[Akenak]] negotiates with the [[Frahar Hunters]].]]&lt;br /&gt;
During the summer months, while adventurers gathered information about the [[Frahar]], the [[Akenak]] continued negotiations with the rebelling [[Tribes#Tribes_of_the_Burning_Desert|tribes]]. This often meant they needed an escort to reach the various tribe camps.&lt;br /&gt;
&lt;br /&gt;
In one expedition, they attempted to gather information about the Frahar from the [[Lawless]], the [[Scorchers]] and the [[Fraiders]]. All three tribes weren't particularly friendly with the Fyros and had to be bribed. And only the Fraiders had any kind of usefull information: These new intelligent Frahar were not friendly with them, and had in fact stolen their tools to build their totems.&lt;br /&gt;
&lt;br /&gt;
In further expeditions, the Akenak convinced the [[Water Breakers]], [[Frahar Hunters]], [[Renegades]] and [[Watchers]] to all lift their blockades. This ended all the tribal uprising in the desert. Now only the Frahar would have to be dealt with. The Water Breakers had suggested perhaps there was something in the water or soil, so water and soil samples were taken to be analysed by the [[Pyr]] scholars, an analysis that took until the end of the summer:&lt;br /&gt;
&lt;br /&gt;
{{quotation|Official Forums&amp;lt;ref&amp;gt;http://atys.ryzom.com/boards/41/topics/2369&amp;lt;/ref&amp;gt;|&lt;br /&gt;
An emergency meeting of the Akenak will be held on Dua, Thermis 26, 4th AC 2551(JY) at 8h to review the results of the water and soil analysis.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Autumn, 4th Atysian Cycle, Jena Year 2551===&lt;br /&gt;
[[Image:Event-BurningDesertExcavations10.jpg|thumb|right|100px|A hermit with clues.]]&lt;br /&gt;
Meanwhile, scouts were searching all over [[Oflovak's Oasis]] and [[Frahar Towers]] for additional clues to the cause of the Frahar invasion, and additional homins who could tell them more about it. Six more homins with more or less useful information were found. (The speeches of all these NPCs can be found below.)&lt;br /&gt;
&lt;br /&gt;
When all this information was finally collected, and coupled with the information gathered from the tribes and the analysis, the cause was determined and the long awaited call for a mass expedition finally came:&lt;br /&gt;
&lt;br /&gt;
{{quotation|Official Website&amp;lt;ref&amp;gt;http://atys.ryzom.com/news/278&amp;lt;/ref&amp;gt;|&lt;br /&gt;
Foragers and care planners of Ayts! Your expertise is needed in the Burning Desert!&lt;br /&gt;
&lt;br /&gt;
The Pyr scholars have determined that an over abundance of resources in Oflovak's Oasis and the Frahar Towers has polluted the water and caused the explosion of the frahar population. In a joint effort between the Akenak and the Barkers an excavation expedition has been organized for Quinteth, Fallenor 11, 4th AC at 8h. All homins are invited to help. Diggers, care planners and general guard teams are welcome. Meeting place is at the Northlake Farm Tower in Oflovak's Oasis.&lt;br /&gt;
&lt;br /&gt;
Once the resources are reduced in sufficient amounts, homins will be asked to help reduce the frahar population.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Pyr NPC speeches==&lt;br /&gt;
&lt;br /&gt;
===Troubled Homin===&lt;br /&gt;
I was running through the Frahar towers the other day, before the region became so overwhelmed, and I observed some Frahar as they were building a totem. That was a strange sight, you can believe me!&lt;br /&gt;
&lt;br /&gt;
Since when can these animals process wood?&lt;br /&gt;
&lt;br /&gt;
===Exhausted Homin===&lt;br /&gt;
Why? Because no one believes me!&lt;br /&gt;
&lt;br /&gt;
''*imploring tone*''&lt;br /&gt;
&lt;br /&gt;
I have seem him! Believe me! &amp;lt;br&amp;gt;&lt;br /&gt;
A huge Frahar as big as a mighty Kincher!&lt;br /&gt;
&lt;br /&gt;
''*gives a discouraging sigh*''&lt;br /&gt;
&lt;br /&gt;
But all think I'm crazy... &amp;lt;br&amp;gt;&lt;br /&gt;
It was only a few hundred meters from here that it marched past.&lt;br /&gt;
&lt;br /&gt;
Well, it was dark. But its enormous eyes flashed at me! Then I immediately took flight. But that's understandable... or not?&lt;br /&gt;
&lt;br /&gt;
I will never forget the sight ...&lt;br /&gt;
&lt;br /&gt;
''*stares at the ground and starts shaking*''&lt;br /&gt;
&lt;br /&gt;
===Drunk===&lt;br /&gt;
The Fraaah... ''*hic*'' rrrr... &amp;lt;br&amp;gt;&lt;br /&gt;
they are ''*hic*'' back-shhtabbing beashhtieshh ''*hic*'' &amp;lt;br&amp;gt;&lt;br /&gt;
They block entire roadshh, you ''*hic*'' know. &amp;lt;br&amp;gt;&lt;br /&gt;
There ishhn't any getting through! ''*hic*'' &amp;lt;br&amp;gt;&lt;br /&gt;
It'shh mushh better to shhtay here... in the baaar. &amp;lt;br&amp;gt;&lt;br /&gt;
''*hic*'' Baaarkeeep!&lt;br /&gt;
&lt;br /&gt;
===Merchant===&lt;br /&gt;
Ha! These damned Frahar! One can hardly move. The Akenak better belive that the Fraiders are behind this.&lt;br /&gt;
&lt;br /&gt;
''*spits*''&lt;br /&gt;
&lt;br /&gt;
A punitive expedition to the beasts down there in the gorge and the situation is clarified, believe you me! Then finally it will be quiet here and we can pursue our work without being robbed by these creatures!&lt;br /&gt;
&lt;br /&gt;
Yes! Robbed! You heard me! My mektoubs were stolen right under my nose - along with all the wood I was transporting.&lt;br /&gt;
&lt;br /&gt;
''*waves hand in angry gesture*''&lt;br /&gt;
&lt;br /&gt;
And nobody does anything about it! &amp;lt;br&amp;gt;&lt;br /&gt;
Patriots. Pah! All Cowards!&lt;br /&gt;
&lt;br /&gt;
===Scholar===&lt;br /&gt;
Want to learn more about Frahar? Then you have come to the right man!&lt;br /&gt;
&lt;br /&gt;
Frahar are only slightly more intelligent than ordinary animals. Some even say that a Shooki is more intelligent, but I beg to differ.&lt;br /&gt;
&lt;br /&gt;
Frahar normally live in herds of 5 to 10 and are excellent hunters. It is worthwhile to observe them in the hunt, for they are indeed very clever and take advantage of weaknesses of their victims selectively. They have learned to deal with primitive tools and have weak magic skills in which they have developed a special talent for fire and use it in the hunt.&lt;br /&gt;
&lt;br /&gt;
We know that they not only do they eat flesh, but they also take vegetable food. How accurate is the composition we have unfortunately not yet able to explore, as the Frahar proceed quite aggressively against curious observers.&lt;br /&gt;
&lt;br /&gt;
What? You are not interested in what I have to say? You want to know why they multiply so suddenly?&lt;br /&gt;
&lt;br /&gt;
''*points and turns indignantly away*''&lt;br /&gt;
&lt;br /&gt;
My colleague over there investigated the mating behavior, ask him!.&lt;br /&gt;
&lt;br /&gt;
===Scholar===&lt;br /&gt;
''*mumbles to himself *''&lt;br /&gt;
&lt;br /&gt;
This cannot be! Why...? But that has yet...!&lt;br /&gt;
&lt;br /&gt;
''*jumps in fright*''&lt;br /&gt;
&lt;br /&gt;
Don't do that again! Sneaking up on a scientist...Tsk!&lt;br /&gt;
&lt;br /&gt;
''*shakes head vigorously*''&lt;br /&gt;
&lt;br /&gt;
Oh, you want to know something about Frahar? I can tell you a lot!&lt;br /&gt;
&lt;br /&gt;
I have specialized in the mating behavior of all sorts of animals and the Frahar have made amazing progress lately, do not you think? Well, the females cannot ordinarily be seen. Many homins believe, that the male and the female simply cannot be distinguished apart, as is the case with most animals. But the Frahar females differ significantly from the males. They are smaller and have a lighter coat. As far as I can tell, they are nearly blind, for they are kept from their pack under the surface in dark caves where they care for their offspring.&lt;br /&gt;
&lt;br /&gt;
The hunting pack that is seen usually at the surface consists only of males. Once they have mated with the females they return to the surface while the females care for the young. Their offspring, once matured, venture to the surface and join another clan.&lt;br /&gt;
&lt;br /&gt;
This new generation here is adopted in an astonishing way ! it appears that the clan or the pack is getting stronger. Recently, one could observe how the groups are getting larger and they seem to have organised themselves better and have become more adept at using tools.&lt;br /&gt;
&lt;br /&gt;
There must be some current conditions that are taking its effect on the Frahar allowing them to multiply as massively as hey have. I think that there is an oversupply of food in the areas of the clan or such a development could not occur. But, so far, we have seen no evidence for this theory.&lt;br /&gt;
&lt;br /&gt;
Perhaps it is worth examining the regions of the Frahar for more accurate information. There are a couple of hermits who may have seen more. I would leave but it is too dangerous for me to leave the Academy.&lt;br /&gt;
&lt;br /&gt;
But now please let me continue working. The yubos show a very unusual technique of pairing which I wish to study further.&lt;br /&gt;
&lt;br /&gt;
==Desert NPC speeches==&lt;br /&gt;
&lt;br /&gt;
===Guard===&lt;br /&gt;
The damned Frahar keep us very busy. &amp;lt;br&amp;gt;&lt;br /&gt;
Not only are they are becoming more, they also seem to be ordered to move. &amp;lt;br&amp;gt;&lt;br /&gt;
Have you ever seen these creatures behave like this? I have not!&lt;br /&gt;
&lt;br /&gt;
===Hermit===&lt;br /&gt;
I think I must move from here. The water here is not drinkable. I do not know what is going on. The only things that drink from it now are the Frahars. All the other animals avoid it and the last time I tasted it I felt really strange.&lt;br /&gt;
&lt;br /&gt;
Poisons do you think? Well I do not know who would want to poison it. Moreover, no one comes over here really.&lt;br /&gt;
&lt;br /&gt;
===Traveler===&lt;br /&gt;
''*lifts head from meditation*''&lt;br /&gt;
&lt;br /&gt;
The so-called primitive people are smarter than most homin are willing to believe. They are creations, though their culture may seem alien and abnormal to us, of Ma-Duk and we should not interfere in the divine, least we draw the ire of punishment from the Kami.&lt;br /&gt;
&lt;br /&gt;
''*falls back into trance*''&lt;br /&gt;
&lt;br /&gt;
===Wandering Madwoman===&lt;br /&gt;
''*giggles in a high tone*''&lt;br /&gt;
&lt;br /&gt;
Frahar? What are Frahar?&lt;br /&gt;
&lt;br /&gt;
Oh, you mean those hairy Homins running around everywhere?&lt;br /&gt;
&lt;br /&gt;
''*makes a sweeping gesture*''&lt;br /&gt;
&lt;br /&gt;
They are quite dear, but who do not mind a bit. They even eat mainly plants or bark or something of that nature... Or at least they get it from the ground... far below,.. faaaaaar.&lt;br /&gt;
&lt;br /&gt;
''*gives a wild-eyed look at the formations of the Frahar Towers*''&lt;br /&gt;
&lt;br /&gt;
Then they stand up there and dance at the top. This can be seen every night. See? Just up here.&lt;br /&gt;
&lt;br /&gt;
''*giggles shrilly*''&lt;br /&gt;
&lt;br /&gt;
And then they jump and sail down to the ground. Where they land hundreds of small white hairy homins immediately crawled out of the ground to pay homage to great gliders.&lt;br /&gt;
&lt;br /&gt;
''*grins and spreads his arms and looks expectantly at the ground as if witnessing many small Frahar immediately popping out of the ground*''&lt;br /&gt;
&lt;br /&gt;
===Harvester===&lt;br /&gt;
Here one cannot become rich because people are so spoiled. The raw materials here just are not good enough. But the region is overflowing with them! I can forage only a small fraction of it and you would hardly notice. Yes, here it is always lonely. Nobody else is buildings things from here.&lt;br /&gt;
&lt;br /&gt;
===Frahar Hunter===&lt;br /&gt;
These damn Frahar! If the increase continues they will overrun us! We do have our hands full keeping the roads clear here, but there are just so many...&lt;br /&gt;
&lt;br /&gt;
''*Sighs from exhaustion*''&lt;br /&gt;
&lt;br /&gt;
Sometimes I do think that we would be better to withdraw from the region and focus on the border with Oflovak's oasis. Especially since we hardly have any water...&lt;br /&gt;
&lt;br /&gt;
Fortunately, our supplies have been supplemented with water from the Aeden Aqueous. But I do not know how long the supplies will last. With the Frahar multiplying so quickly, the water is now undrinkable!&lt;br /&gt;
&lt;br /&gt;
''*Stands tall*''&lt;br /&gt;
&lt;br /&gt;
But we do not give up! We must not give up! The Empire needs us!&lt;br /&gt;
&lt;br /&gt;
=Event=&lt;br /&gt;
:''This part of the event started at 19:00 GMT, Sunday, 1 August, 2010.''&lt;br /&gt;
[[Image:Event-BurningDesertExcavations5.jpg|thumb|right|250px|Digging in [[Oflovak's Oasis]].]]&lt;br /&gt;
The warriors and foragers trickled into Northlake Farm where they were awaited by the Fyros [[Akenak]] and Overseer [[Pin Ulyn]] of the [[Barkers]] tribe. Pin Ulyn explained what her tribe had discovered: If a substantial amount of resources would be removed from 6 specific locations, it would tip the scales and restore the balance for the time being. She explained that 3 of those locations were in [[Oflovak's Oasis]], and 3 were in [[Frahar Towers]].&lt;br /&gt;
&lt;br /&gt;
She led the entire party to the first location in Oflovak's Oasis, near Northlake Trade Post, and had them dig enough resources to reduce the Kami Tolerance is that area by about 20%. The same was then done in the two other locations, near both southern corners of the region. As Oflovak's Oasis was for the most part not occupied by [[Frahar]], the foragers did not need to be guarded and the operation proceeded smoothly.&lt;br /&gt;
&lt;br /&gt;
===Against the Frahar===&lt;br /&gt;
[[Image:Event-BurningDesertExcavations6.jpg|thumb|right|250px|Digging against a horizon of [[Frahar]].]]&lt;br /&gt;
But next they would have to extract resources from Frahar Towers, which was nearly completely overrun. The first location Pin Ulyn led them to was only just across the border, but occupied by hundreds of Frahar. Thus the foragers all donned their battle gear and started slowly and painstakingly thinning out the Frahar. During the fighting, they heard of a Frahar named Pratarr who appeared to be leading these Frahar. &lt;br /&gt;
&lt;br /&gt;
They quickly became bored with how long it took to kill all the Frahar, so they tried instead to run around the Frahar to the dig site. But this resulted in disaster as they ended up getting caught between two armies of Frahar. Most of the homins were slaughtered, and the survivors scattered around the region. It then took a very long time for the survivors to reorganise and return, the fallen to be revived, and the scattered groups to reunite into a single army. &lt;br /&gt;
&lt;br /&gt;
Once the army was reunited, they decided removing the Frahar from the dig site would be only way, and returned to the task of slowly thinning them out. Eventually they managed to clear the entire area and could safely bring out their picks to remove the excess resources, while some dedicated warriors remained armed to protect the foragers from the groups of Frahar that still sporadically attacked from faraway.&lt;br /&gt;
&lt;br /&gt;
===Clearing out===&lt;br /&gt;
[[Image:Event-BurningDesertExcavations7.jpg|thumb|right|250px|Digging outside [[Dyron]].]]&lt;br /&gt;
Though they had succeeded in removing the resources from this location, this operation had so exhausted the homin army they worried they'd not be able to repeat it two more times. But Pin Ulyn told them the last two locations should be easier to reach. Indeed, the next location was just outside [[Dyron]], which they could reach through the safe corridor in the middle of Frahar Towers that had remained free of Frahar. And once at the location the homins only had to deal with a few groups of Frahar while the foragers removed the resources. &lt;br /&gt;
&lt;br /&gt;
The last location was in the far south of Frahar Towers, which they could reach safely by travelling through [[Dunes of Exile]], and the location itself had not a Frahar in sight. Though the warriors still had their hands full guarding the foragers from [[varinx]] and [[kincher]]s.&lt;br /&gt;
&lt;br /&gt;
Once enough resources had been removed from this last location, the operation was declared a success. Though the Frahar were still all over the region and would still have to be dealt with, Pin Ulyn concluded they should not be able to multiply quickly enough to replenish their numbers anymore. The [[Akenak]] thanked Pin Ulyn for her services and all the homins for their help.&lt;br /&gt;
&lt;br /&gt;
===Aftermath===&lt;br /&gt;
Most of the homins of the expedition returned home. But though the Frahar would not multiply anymore, the region was still overrun with them and they would still have to be removed. Thus some of the more zealous homins immediately got to work on clearing out the Frahar that remained.&lt;br /&gt;
&lt;br /&gt;
Meanwhile the Akenak made one last stop at the [[Fraiders]] camp, where they asked the Fraiders about this Pratarr who appeared to be leading the Frahar. They learned Pratarr was an ex-Fraider who left the tribe to engineer the downfall of hominkind. The Fraiders suggested perhaps destroying enough totems would draw him out for a final confrontation. &lt;br /&gt;
&lt;br /&gt;
:''A rerun of this event was scheduled for 02:00 GMT, Monday, 2 August, 2010. But it is unknown whether this indeed took place.''&lt;br /&gt;
&lt;br /&gt;
Four months later, the [[Event:Curious_Phenomenon_in_the_Burning_Desert|final confrontation with Pratarr]] took place.&lt;br /&gt;
&lt;br /&gt;
= See also =&lt;br /&gt;
Assembly notes for the Noble meeting during this event - [http://atys.ryzom.com/boards/53/topics/2323 Harvestor 13 Assembly Notes]&lt;br /&gt;
&lt;br /&gt;
The Eye of the Tyrancha issues about this event - [[Eye_of_the_Tyrancha_News/Archive_2#Issue_22:_Streets_on_Fire|Issue 22]], [[Eye_of_the_Tyrancha_News/Archive_2#Issue_23:_Frahar_Hunting_Season|Issue 23]], [[Eye_of_the_Tyrancha_News/Archive_2#Issue_24:_On_Water_and_Mektoubs|Issue 24]], [[Eye_of_the_Tyrancha_News/Archive_2#Issue_25:_Back_in_Black|Issue 25]] and [[Eye_of_the_Tyrancha_News/Archives#Volume_2,_Issue_02:_Bad_Fraiderrr|Volume 2, Issue 02]]&lt;br /&gt;
&lt;br /&gt;
= References =&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Event:Water_Perils&amp;diff=25461</id>
		<title>Event:Water Perils</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Event:Water_Perils&amp;diff=25461"/>
				<updated>2015-02-27T21:20:42Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Event-WaterPerils1.jpg|thumb|right|350px|[[Water Breakers]] secure the lake in [[Oflovak's Oasis]].]]&lt;br /&gt;
In the second cycle of Jena Year 2551, the terrible drought that had hit the [[Burning Desert]] a cycle earlier got worse. The situation in the desert became so dire that the [[Tribes#Tribes_of_the_Burning_Desert|desert tribes]] blockaded the Fyros towns, and [[Frahar]] took over the oases. Various battles took place and travel in the desert became much more dangerous.&lt;br /&gt;
&lt;br /&gt;
The extra water that had previously [[Event:Water Woes|been delivered to the desert]] ran out, and the [[Fyros]] government had to request a second delivery from the [[Tryker]]. [[Water-Carrier|Water-Carriers]] worked long and hard to gather the necessary 510 barrels of water in the [[lakelands]], while the situation in the [[desert]] became increasingly hostile as the delivery had to be delayed.&lt;br /&gt;
&lt;br /&gt;
When the water caravan finally departed, it was not able to carry enough water to completely meet the needs of all desert inhabitants. A water shortage remained, and the tribes and Frahar remained at their places. Travel in the desert remained unsafe for months and a civil war loomed. &lt;br /&gt;
&lt;br /&gt;
= Buildup =&lt;br /&gt;
:''Buildup for this event began around Sunday, 20 June, 2010.''&lt;br /&gt;
===Summer, 2nd Atysian Cycle, Jena Year 2551===&lt;br /&gt;
[[Image:Watercarrier-icon.jpg|right|Water-Carrying]]&lt;br /&gt;
It was well expected after the [[Event:Water Woes|events of the last cycle]] that the drought would not be over so quickly, thus it was planned well in advance that the Akenak and the Taliari would meet again on Medis 11 in the summer of the second cycle. The drought did indeed last on, so at this meeting it was quickly agreed another shipment of water was needed and would be supplied. A call once again went out to all [[Water-Carrier|Water-Carriers]]:&lt;br /&gt;
{{quotation|Official Website&amp;lt;ref&amp;gt;http://atys.ryzom.com/news/264&amp;lt;/ref&amp;gt;|&lt;br /&gt;
Citizens of the Federation and interested parties! The Akenak have again asked for assistance in acquiring water for their constituents, who are experiencing a major drought. This new request is an even greater undertaking and will require homins who have the Water-Carrier occupation to gather components to prepare the water for transportation. A minimum of 510 small barrels has been stipulated as required by the various people of the Desert.&lt;br /&gt;
&lt;br /&gt;
Bresky Mac'Naroy will periodically collect the components needed to assemble the shipment for transport using the provided conversion chart.&lt;br /&gt;
&lt;br /&gt;
A bonus is given for donations of every 20 barrels.&lt;br /&gt;
&lt;br /&gt;
All components must be turned in by Holeth, Floris 6, 2nd AC 2551(JY) to allow ample time for packaging.&lt;br /&gt;
&lt;br /&gt;
Any homins wishing to assist in the transport (supplying packers or acting as security) are to meet Bresky Mac'Naroy at in Fount. Please plan on bringing your packers early to have enough time to secure the loads. The caravan schedule will be updated.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Which was followed by an official request from the [[Fyros]] [[Akenak]]:&lt;br /&gt;
&lt;br /&gt;
{{quotation|Official Forums&amp;lt;ref&amp;gt;http://atys.ryzom.com/boards/19/topics/2275&amp;lt;/ref&amp;gt;|&lt;br /&gt;
Hail Homins!&lt;br /&gt;
The Fyros Akenak desperately require your assistance, The drought in the burning desert continues to keep us deprived of water needed for our tribes. The Kind Tryker Taliars and the Tryker people have agreed to assist us once again in our time of need…However supplying us with the water needed is all they can do. Gracious homins we Akenak call on you to please gather water as you did last time to ensure that the desert is provided with the water we need! This time around the Caravan must consist of 34 packers and 459 barrel of water…This seems an easy task, However We only have two months to obtain this water or the caravan will leave as scheduled with or without the needed water.&lt;br /&gt;
My Blessings be with you kind homins to be of assistance in our time of need May Ma-duk or Jena guard your soul!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Because there was precious little time, Water-Carriers had to rush to gather as many barrels of water as possible. After the deadline passed, it was unclear whether or not the quota had been met. Apparently it had not been, and this messed up the plans of the water company, as several months passed in which nothing was heard about the caravan's departure date.&lt;br /&gt;
&lt;br /&gt;
===Autumn, 2nd Atysian Cycle, Jena Year 2551===&lt;br /&gt;
[[Image:Event-WaterPerils2.jpg|thumb|right|250px|[[Barkers]] gathering in [[Sawdust Mines]].]]&lt;br /&gt;
&lt;br /&gt;
In the fall of that cycle, explorers in the [[Burning Desert]] reported that all [[Tribes#Tribes of the Burning Desert|tribes]] had sent out expeditions to the nearest water source. Apparently the need for water drove them to secure what they could. Adventurers in the desert, seeing this as a threat to the water supply of the [[Fyros]] cities, clashed with these tribe expeditions on occasions. But other than that the tribes did not yet act any more hostile than normally.&lt;br /&gt;
&lt;br /&gt;
{{quotation|Explorer's report, ingame forums|&lt;br /&gt;
There are large numbers of tribesmen at all the springs in the high areas of the desert. We had already seen the [[Dune Riders]] and [[Scorchers]] in [[Thesos]].  There are [[Barkers]] and [[Lawless]] at Troubled Water in the [[Sawdust Mines]] region, [[Water Breakers]] and [[Watchers]] at [[Oflovak's Oasis]], and [[Renegades]] and [[Frahar Hunters]] in the area of the [[Dyron]] Lake.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Meanwhile the Akenak and the Taliari met again in [[Fairhaven]] on Fallenor 12, to work out the details of the agreement for the regular water supply from [[Aeden Aqueous]] to the [[Burning Desert]], as well as the compensation the Fyros would pay the Tryker in return.&lt;br /&gt;
&lt;br /&gt;
===Winter, 2nd Atysian Cycle, Jena Year 2551===&lt;br /&gt;
[[Image:Event-WaterPerils3.jpg|thumb|right|250px|[[Barkers]] blockade [[Thesos]].]]&lt;br /&gt;
As winter came and still no additional water arrived, the tribes became more desperate and more aggressive. They moved their forces from the oases to just outside the Fyros towns [[Thesos]] and [[Dyron]], blockaded the towns and started to attack any travellers that tried to move past them. The Fyros army, reluctant to start a civil war with tribes that were usually their allies, did nothing to stop them. To make things even worse, with the tribes' forces no longer securing the oases, the water there starting attracting thirsty [[Frahar]], who camped outside the lakes and attacked any homins that came too close.  &lt;br /&gt;
&lt;br /&gt;
The citizens of the desert quickly became frustrated with this situation and called for action. A new arrangement for relief was made and announced:&lt;br /&gt;
[[Image:Event-WaterPerils4.jpg|thumb|right|250px|[[Frahar]] gather at the [[Oflovak's Oasis|Oasis]].]]&lt;br /&gt;
{{quotation|Official Website&amp;lt;ref&amp;gt;http://atys.ryzom.com/news/267&amp;lt;/ref&amp;gt;|&lt;br /&gt;
The caravan for emergency aide has been arranged for Prima, Germinally 1, 3rd AC 2551(JY) at 6h. All interested parties transporting water should meet Bresky Mac'Naroy in Fount prior to the scheduled departure time to secure the loads on their packers.&lt;br /&gt;
&lt;br /&gt;
Prior to departure Bresky Mac,Naroy will periodically be available to homins with the Water-Carrier occupation to collect the components needed to prepare the water for transportation. A minimum of 510 small barrels has been stipulated as required by the various people of the Desert using the provided conversion chart.&lt;br /&gt;
&lt;br /&gt;
A bonus is given for donations of every 20 barrels.&lt;br /&gt;
&lt;br /&gt;
All components must be turned in by 18h on Quarta, Winderly 28, 3rd AC 2551 to allow ample time for packaging.&lt;br /&gt;
&lt;br /&gt;
Any homins wishing to assist in the transport (supplying packers or acting as security) are to meet Bresky Mac'Naroy at in Fount. Please plan on bringing your packers early to have enough time to secure the loads.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Once again the Water-Carriers set to work on gathering all those barrels of water and handing them in to Bresky Mac'Naroy. And this time the quota of 510 barrels was met on time, so the caravan could finally depart.&lt;br /&gt;
&lt;br /&gt;
= Main Event =&lt;br /&gt;
:''This part of the event started at 18:00 GMT, Saturday, 3 July, 2010.''&lt;br /&gt;
The water caravan finally departed in the spring of the third Atysian cycle. As this was the second caravan of it's kind and homins already had the experience of the [[Event:Water Woes#Main_Event|first one]], it proceeded rather smoothly. As last time, the homins gathered in [[Fairhaven]] with packers in tow, where they met Ba'Rory Eoxie and Jorty Eoxie who led the caravan to [[Fount]] to load the water barrels onto the packers. At the loading point it became clear they didn't have enough packers available to bring all 510 barrels of water with them, so they decided to simply bring as much as they could.&lt;br /&gt;
&lt;br /&gt;
Once the caravan was loaded with water, they proceeded again into the [[Trench of Trials]]. The trip to the desert through the [[Prime Roots]] was long, but mostly uneventful. The caravan suffered a break from routine only after it reached the [[Burning Desert]], where it was ambushed by parties of thirsty [[Frahar]]. These were no real threat to the caravan's escort however, and the caravan safely made it to the water distribution point that had been set up in [[Imperial Dunes]], where the cargo was unloaded.&lt;br /&gt;
&lt;br /&gt;
=== Aftermath ===&lt;br /&gt;
[[Image:Occupations-bonusitem.jpg|left|Master's Instruments]]&lt;br /&gt;
[[Image:Event-WaterPerils5.jpg|thumb|right|250px|Tribes as far as the eye can see outside [[Dyron]].]]&lt;br /&gt;
Once again, after the caravan had arrived at it's destination, the Tryker Water Company handed out Master's Instruments as rewards to all [[Water-Carrier|Water-Carriers]] who had donated large amounts of water to the cause.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, not enough packers had been available to carry all 510 barrels of water. So although the water shortage in the desert was diminished, it was not relieved entirely. The tribes continued to blockade the [[Fyros]] towns in protest, and the Frahar continued to camp at the oasis. The citizens of the desert, feeling they had done all they could to relieve the drought, got sick of these tribes only making things worse. Some tried to drive them out by force, but though a lot blood was shed, the tribes refused to move. &lt;br /&gt;
&lt;br /&gt;
The Fyros began increasingly calling for full-scale military action, but the Senate refused to comply, which further fuelled the discontent amongst the citizens of the Burning Desert. One [[Akenak]] was said to have resigned from her position over the Senate's refusal to act. It seemed only a matter of time before the desert would erupt into war one way or the other.&lt;br /&gt;
&lt;br /&gt;
And indeed as the year went on, [[Event:Burning Desert Excavations|the desert plunged further and further into chaos]].&lt;br /&gt;
&lt;br /&gt;
= See also =&lt;br /&gt;
Assembly notes for the Taliari meetings during this event - [http://atys.ryzom.com/boards/51/topics/2281 Medis 11 Assembly Notes] and [http://atys.ryzom.com/boards/51/topics/2291 Fallenor 12 Assembly Notes] &lt;br /&gt;
&lt;br /&gt;
The Eye of the Tyrancha issues about this event - [[Eye_of_the_Tyrancha_News/Archive_2#Issue 19: Homins are still Occupied|Issue 19]] (second part only), [[Eye_of_the_Tyrancha_News/Archive_2#Issue 20: Is the Drought the new Kitin Invasion?!|Issue 20]] and [[Eye_of_the_Tyrancha_News/Archive_2#Issue 21: Interview with a Frahar Hunter|Issue 21]].&lt;br /&gt;
&lt;br /&gt;
= References =&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Event:Water_Woes&amp;diff=25460</id>
		<title>Event:Water Woes</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Event:Water_Woes&amp;diff=25460"/>
				<updated>2015-02-27T21:19:58Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Event-WaterWoes1.jpg|thumb|right|300px|A Water Company Operator oversees the water barrels that are stacked up awaiting transport.]]&lt;br /&gt;
In the summer of the first cycle of Jena Year 2551, a terrible drought hit the [[Burning Desert]]. The inhabitants of the desert began running short on water, and the [[Fyros]] government had to request extra shipments of water from the [[Tryker]].&lt;br /&gt;
&lt;br /&gt;
[[Water-Carrier|Water-Carriers]] of the Tryker Water Company and from all over Atys laboured for a month to gather the necessary 255 barrels of water for the first delivery, which was to be transported from the [[lakelands]] to the desert through the [[Verdant Heights]]. The [[Matis]] disagreed with this however, requesting compensation for allowing the water caravan passage through their land.&lt;br /&gt;
&lt;br /&gt;
Tensions rose between the Fyros and the Matis, and the Matis briefly closed their border. To prevent escalations, the Tryker government decided to lead the water caravan to the desert through the [[Prime Roots]] instead. The caravan reached it's goal safely and the situation defused. Only lingering tensions remained.&lt;br /&gt;
&lt;br /&gt;
= Buildup =&lt;br /&gt;
:''Buildup for this event began around Wednesday, 2 June, 2010.''&lt;br /&gt;
===Floris, 1st Atysian Cycle, Jena Year 2551===&lt;br /&gt;
[[Image:Watercarrier-icon.jpg|right|Water!]]&lt;br /&gt;
As summer began and the drought became evident, the Fyros Akenak sent a request to the Tryker Taliari for an emergency meeting between the two governments to discuss possible solutions to the Fyros' need for extra water.&lt;br /&gt;
&lt;br /&gt;
{{quotation|Official Forums&amp;lt;ref&amp;gt;http://atys.ryzom.com/boards/51/topics/2216&amp;lt;/ref&amp;gt;|&lt;br /&gt;
Urgent! Akenak requests an emergency meeting of the Taliari&lt;br /&gt;
&lt;br /&gt;
The Akenak will meet with the Taliari (or representatives) at 22:00 GMT on Wednesday, June 2 at Frogmore Place in FH. It is important that the GL or a HO representative be there for all Tryker guilds.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Medis, 1st Atysian Cycle, Jena Year 2551===&lt;br /&gt;
The Akenak and the Taliari met at Council Chamber Square in [[Fairhaven]] to discuss an agreement. The Akenak representatives explained their calamity and asked the Taliar to deliver them large shipments of water every 6 months until the drought would end. The Tryker, ever the philanthropists eager to help any homin in distress, agreed to deliver the water at no extra cost to the Fyros.&lt;br /&gt;
&lt;br /&gt;
An operation to gather the necessary water was quickly set up, and a call went out to all [[Water-Carrier|Water-Carriers]] to help gather the required amount of water:&lt;br /&gt;
{{quotation|Official Website&amp;lt;ref&amp;gt;http://atys.ryzom.com/news/258&amp;lt;/ref&amp;gt;|&lt;br /&gt;
Citizens of the Federation and interested parties! The Akenak have asked for assistance in acquiring water for their constituants, who are experiencing a major drought. Helping with their request will be a great undertaking and will require homins who have the Water-Carrier occupation to gather components to prepare the water for transportation. A minimum of 255 small barrels has been stipulated as required by the various tribes of the Desert.&lt;br /&gt;
&lt;br /&gt;
Bresky Mac'Naroy will periodically collect the components needed to assemble the shipment for transport using the provided conversion chart.&lt;br /&gt;
&lt;br /&gt;
All components must be turned in by Tria, Harvestor 15, 1st AC 2551(JY) to allow ample time for packaging.&lt;br /&gt;
&lt;br /&gt;
Any homins wishing to assist in the transport (supplying packers or acting as security) are to meet Bresky Mac'Naroy at Watergate Border Post in Lagoons of Loria. Please plan on bringing your packers early to have enough time to secure the loads. The caravan is scheduled to leave at 13h on Tria, Frutor 3, 1st AC 2551(JY).&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
But at the same time the Akenak was meeting the Taliari, the Matis Chamber of Nobles was holding a meeting of it's own. They too had heard of the Fyros plight and the plans to import large quantities of water, specifically through their forests. Feeling less philanthropic, the Nobles decided they wanted a gesture of appreciation from the Fyros before offering their help.&lt;br /&gt;
&lt;br /&gt;
===Thermis, 1st Atysian Cycle, Jena Year 2551===&lt;br /&gt;
[[Image:Event-WaterWoes2.jpg|thumb|right|250px|Water Barrels piling up in [[Fount]].]]&lt;br /&gt;
Enthusiastic Water-Carriers from all races set out to gather the 255 barrels of water for the first shipment. Bresky Mac'Naroy regularly appeared near the Shipment Board to collect the donations, and posted updates on the status of the collections throughout the month:&lt;br /&gt;
{{quotation|Official Website&amp;lt;ref&amp;gt;http://atys.ryzom.com/news/258&amp;lt;/ref&amp;gt;|&lt;br /&gt;
*As of Holeth, Thermis 6 11h, Bresky Mac'Naroy has collected enough components to produce 67 barrels of water.&lt;br /&gt;
*As of Quarta, Thermis 10, 15h, Bresky Mac'Naroy has collected enough components to produce 161 barrels of water.&lt;br /&gt;
*As of Tria, Thermis 21, 21h, Bresky Mac'Naroy has collected enough components to produce 226 barrels of water.&lt;br /&gt;
*As of Tria, Thermis 27, 17h, Bresky Mac'Naroy has collected enough components to produce 316 barrels of water. The minimum order has now been secured. Continued efforts are requested so that enough water can be prepared to last through another cycle.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Meanwhile rumours were starting to spread that the Matis planned to tax the caravan for travelling through their land. With the first shipment ready to be transported and tensions rising, the Taliari set up a meeting between all 3 governments involved to attempt to reach an agreement before transport would start. This meeting was again to take place at Council Chamber Square in [[Fairhaven]].&lt;br /&gt;
&lt;br /&gt;
===Harvestor, 1st Atysian Cycle, Jena Year 2551===&lt;br /&gt;
[[Image:Event-WaterWoes3.jpg|thumb|right|250px|King Yrkanis meets with the Nobles.]]&lt;br /&gt;
Before the meeting started, the Matis King [[Yrkanis (king)|Yrkanis]] made a brief public appearance to instate some new Nobles and be informed of the situation.&lt;br /&gt;
&lt;br /&gt;
[[Image:Event-WaterWoes4.jpg|thumb|right|250px|The Akenak, Taliari and Nobles meet in Fairhaven.]]&lt;br /&gt;
The Akenak, Taliari and Nobles then met in Fairhaven as planned to negotiate an agreement. It was the first time in years that 3 of the governments met, but the negotiations were particularly short lived. As soon as it became clear the Matis would not just allow the caravan to travel through their land, and the Fyros were not about to offer them compensations, the Taliari decided the caravan would simply take another route. This ended the need for any further negotiations.&lt;br /&gt;
&lt;br /&gt;
Nevertheless the Matis Nobles, ever distrustful of their ancestral enemies the Fyros, announced a blockade of their border: &lt;br /&gt;
&lt;br /&gt;
{{quotation|Official Forums&amp;lt;ref&amp;gt;http://atys.ryzom.com/boards/19/topics/2234&amp;lt;/ref&amp;gt;|&lt;br /&gt;
Tomorrow the Heretic's Hovel Portal will be blockaded by a small detachment of Matis troops. This is in order to prevent the Akenak from bringing any water shipments through the Verdant Heights following their disrespectful displays towards the people of the Matis Kingdom and their refusal to negotiate a small token of appreciation to the Monarchy.&lt;br /&gt;
&lt;br /&gt;
We are not insensitive to their situation and are more than willing to offer assistance if we were to only get proper recognition and gratitude for that help, but all we have received from the Akenak is disrespect, taunts, and deliberate provocations.&lt;br /&gt;
&lt;br /&gt;
As the Taliari have assured us the main water caravan will be taking a different route, we trust this will not cause too much trouble to our Tryker allies. We are sorry for any inconvenience this may cause to other travellers. Citizens in good standing will of course still be welcome through our border.&lt;br /&gt;
&lt;br /&gt;
-The Chamber of Nobles, in servitude to King Yrkanis.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Shortly thereafter, the Tryker Water Company issued an announcement of the change in plans:&lt;br /&gt;
&lt;br /&gt;
{{quotation|Official Website&amp;lt;ref&amp;gt;http://atys.ryzom.com/news/259&amp;lt;/ref&amp;gt;|&lt;br /&gt;
As reported by Bresky Mac'Naroy, 31 packers with 410 available bulk are needed to transport all the prepared barrels. Per the request of the Taliari, the caravan will leave from the Fairhaven stables and then proceed to the non-disclosed pick up point for distribution. To allow proper time for distribution, the caravan should leave Fairhaven no later than 7h Dua, Frutor 2, 1st AC 2551(JY).&lt;br /&gt;
&lt;br /&gt;
The caravan is to leave promptly at 13h on Tria, Frutor 3, 1st AC 2551(JY), as originally scheduled.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Main Event =&lt;br /&gt;
:''This part of the event started at 17:30 GMT, Sunday, 6 June, 2010.''&lt;br /&gt;
[[Image:Event-WaterWoes5.jpg|thumb|right|250px|Blockade or not?]]&lt;br /&gt;
The water caravan was to leave on the first days of Frutor, so for the last days of Harvestor a tension came over the lands as all homins waited and speculated what actions the various governments would take. Some homins declared this already meant war between the Matis and the Fyros, and some Fyros announced their desire to simply run the caravan through the Matis lands by force. &lt;br /&gt;
&lt;br /&gt;
The governments too anxiously watched each other's actions. Would the Matis would make true on their announcement of a blockade? Would the Fyros attempt to run the blockade or would the Tryker indeed lead the caravan through the Prime Roots? It did not help to quell speculations that the pick up point was 'non-disclosed'. Some even rumoured the Matis planned to ambush the caravan in the Prime Roots.&lt;br /&gt;
&lt;br /&gt;
=== The caravan ===&lt;br /&gt;
[[Image:Event-WaterWoes6.jpg|thumb|right|250px|The caravan gathers in [[Fairhaven]].]]&lt;br /&gt;
When Frutor came, a force of mostly Fyros and Tryker gathered in Fairhaven with packers in tow, ready to transport the barrels of water to the desert. In the end though, the Tryker were the ones leading the caravan. Led by Ba'Rory Eoxie and Jorty Eoxie, it headed first to [[Fount]], where the water barrels had been stored, to load the barrels onto their packers. Once loaded the caravan then proceeded through the [[Bounty Beaches]] and into the Prime Roots [[Trench of Trials]].&lt;br /&gt;
&lt;br /&gt;
The caravan's escort apparently had little trouble handling any trouble they came across, because the caravan moved up through the [[Lands of Umbra]] at amazing speed, emerging from the Prime Roots directly into the [[Scorched Corridor]] in the Burning Desert. It was from there only a small bit further to the water distribution point that had been set up in [[Imperial Dunes]]. The cargo was unloaded there and made ready to be distributed amongst the thirsty tribes.&lt;br /&gt;
&lt;br /&gt;
=== The aftermath ===&lt;br /&gt;
No confrontations with Matis ever took place. In fact, because all eyes were on the caravan, most homins were unsure whether there ever was a blockade. The Nobles claim it was set up when the caravan departed and lifted as soon as the caravan arrived, but many homins doubted their claims. Though the whole thing ended without any confrontations, many also felt this whole affair marked an increase in hostility between the governments.&lt;br /&gt;
[[Image:Occupations-bonusitem.jpg|right|Master's Instruments]]&lt;br /&gt;
The Fyros received the water they needed to last another cycle before the shortage could become disastrous, though the drought was not over yet. After the caravan had arrived at it's destination, the Tryker Water Company announced it would be handing out rewards to all [[Water-Carrier|Water-Carriers]] who had donated large amounts of water. These rewards turned out to be the first Master's Instruments to be created in the New Lands.&lt;br /&gt;
&lt;br /&gt;
The following cycle, the drought in the Burning Desert would have [[Event:Water Perils|even more disastrous consequences]].&lt;br /&gt;
&lt;br /&gt;
= See also =&lt;br /&gt;
[[Eye_of_the_Tyrancha_News/Archives#Issue 18: Animals have instincts, homins have taxes|Eye of the Tyrancha News, Issue 18]] - The Eye of the Tyrancha issue about this event.&lt;br /&gt;
&lt;br /&gt;
[http://forums.ryzom.com/showthread.php?t=34995 Water Caravan Screenshots] - Pictures of the water caravan on the official forums.&lt;br /&gt;
&lt;br /&gt;
[http://atys.ryzom.com/boards/51/topics/2270 Taliari Assembly Notes] - Assembly notes for both Taliari meetings during this event.&lt;br /&gt;
&lt;br /&gt;
= References =&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Event:Hey!_Do_you_wanna_play%3F&amp;diff=25459</id>
		<title>Event:Hey! Do you wanna play?</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Event:Hey!_Do_you_wanna_play%3F&amp;diff=25459"/>
				<updated>2015-02-27T21:19:01Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Event-DanteIntro.png|thumb|right|200px|Dante the Teaser]]&lt;br /&gt;
In the final month of the final cycle of Jena Year 2250, a mere two months after a [[Event:It's Hard to say Gibbaï|foiled Marauder invasion of the Verdant Heights]], a new [[Marauders|Marauder]] leader made his grand entry into the New Lands. He called himself Dante the Teaser and he announced his arrival well ahead of time. &lt;br /&gt;
&lt;br /&gt;
At 19:00 GMT on Wednesday, May 26, 2010, Dante the Teaser introduced himself to the assembled crowd at the [[Fairhaven]] stables and played around with them for a while, challenging them into various hunts and battles, before finally facing them down himself, and ultimately being defeated. He escaped death however, and seemed planning to return for more 'games'.&lt;br /&gt;
&lt;br /&gt;
This event officially added Dante the Teaser into the game as a new Marauder boss.&lt;br /&gt;
&lt;br /&gt;
==Offical announcement==&lt;br /&gt;
{{quotation|Official Website&amp;lt;ref&amp;gt;http://atys.ryzom.com/news/256&amp;lt;/ref&amp;gt;|Dante the Teaser gave a last glance on a lock of hair, lovingly kept in a carved wooden medallion. He sighed, &amp;quot;Ah, Mezix, look to me, wherever you might be. You'll be so proud of me.&amp;quot;, he murmured.&lt;br /&gt;
&lt;br /&gt;
With a weary soul and a sharp spirit, the young Marauder approached the exit of the Prime Roots into the New Lands trembling with anticipation. The homins which trailed behind him were fixed in a monotony that had dulled the mind, a monotony which one possesses after several days of deprivation, thirst, and irritation. Dante the Teaser had not abused his homins, no! He had tortured them!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Dante, let us rest,&amp;quot; groaned one of them.&lt;br /&gt;
&lt;br /&gt;
A mischievous smile formed on the lips of the young Marauder who was dressed in a strange manner. He nodded his head and turned around, &amp;quot;Alright! We pause… If you are able to catch me!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
His childish laugh echoed against the walls of the underground cavern while he sprang in the direction of the New Trykoth. The Marauders who accompanied him sighed and resigned. Soon, they could rest, unless first they die...&lt;br /&gt;
&lt;br /&gt;
***&lt;br /&gt;
&lt;br /&gt;
A shade quickly moved in the blackness of the night. A shade awaited by Lixie since the message carrying the dark mark of Black Varnix from the Old Lands had reached her. The marauder grimaced, obviously not in a hurry to receive her visitor.&lt;br /&gt;
&lt;br /&gt;
A close chirping suddenly drew her attention. She turned and was startled by the face of a young Tryker who looked at her with a mischievious grin on his lips. How had he arrived there without her realizing it?!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hello Lixie,&amp;quot; said the young one.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I suppose that you are Dante?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Tryker laughed before answering, &amp;quot;The one and only! Everything is ready?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
She merely nodded. If Sirgio left her ill at ease with his strange idea to put in his scene a miniature reproduction of Aen, Pei-Zao and of herself, this young homin froze her quite simply, only with his smile… But she, the ever proud and powerful marauder, would not show it, and her cold gaze testified the same.&lt;br /&gt;
&lt;br /&gt;
***&lt;br /&gt;
&lt;br /&gt;
It is well known that a messenger can travel long distances quickly, but nothing compares to the rumor which swallows them with disconcerting speed. So, a strange rumor came over the New Lands, reaching the ears of Fyros, Matis, Trykers and Zoraï', as to a funny game that was going to be held in Aeden Aqueous very soon and that all homins of the New Lands were invited.&lt;br /&gt;
&lt;br /&gt;
An angel's smile would wait for them there...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Event Summary==&lt;br /&gt;
:''This event started at 19:00 GMT, Wednesday, 26 May, 2010.''&lt;br /&gt;
[[Image:Event-DanteIntro2.jpg|thumb|right|200px|Fighting mini-Lixie]]&lt;br /&gt;
Homins started gathering at the Fairhaven Stables long before the announced time, and by the time Dante arrived the gathering had swelled into the largest crowd of adventurers that had been seen in the New Lands in many cycles. Dante first taunted the homins from afar and out of sight, before revealing himself to the crowd, who took a few minutes to admire his previously-unseen armor. He conversed with the assembled homins for a few minutes before daring them to find him in the [[Lagoons of Loria]]. Then he teleported out.&lt;br /&gt;
&lt;br /&gt;
===Marauders around the Lakelands===&lt;br /&gt;
The gathered homins were left confused for a minute before all setting out to the Lagoons of Loria, either on foot or by teleport. Soon homins were scouring the region, and after a while Dante was found just west of the Lake Superior in the company of his fellow Marauder leader Aen the Desert Blade, who attacked the homins while Dante stood watching. Calls went out to all homins throughout the region to gather at Dante's location, and soon most of them found their way there and gathered into a force large enough to defeat Aen. She fell just as the group that had walked from Fairhaven arrived at the scene. Dante immediately challenged the homins to find him in [[Bounty Beaches]], and teleported out again.&lt;br /&gt;
&lt;br /&gt;
[[Image:Event-DanteIntro3.jpg|thumb|right|200px|Fighting Sirgio and his mini-Pei]]&lt;br /&gt;
And so the hunt continued. Most homins teleported to Bounty Beaches to search the region. Some got lost. Others got left behind. Yet others got bored and gave up. But when Dante was found near Tupile Trade Post, this time guarded by Pei-Ziao the Pernicious, the force of homins that met him was still huge enough to make short work of the Zoraï Marauder leader. Dante declared that next he would hide in [[Enchanted Isle]]. And so this game repeated itself again, Dante quickly being found around Graveyard Walk in the company of Lixie the Furious, who was equally quickly dispatched once the army of homins arrived.&lt;br /&gt;
&lt;br /&gt;
Next up, Dante called [[Fount]] before teleporting out. And as expected the homins found him there being guarded by the fourth Marauder leader in the New Lands, Sirgio the Wicked. They also found Sirgio had taken along miniature-copies of the three previous Marauder leaders they had defeated, so this battle around Bountygate Border Post took a bit longer again. But the outcome was inevitably a victory for the homins of the New Lands. Dante the Teaser, who had watched the battle, teleported out yet again and challenged the homins to find his camp in Fount.&lt;br /&gt;
&lt;br /&gt;
===Dante settles in Fount===&lt;br /&gt;
[[Image:Event-DanteIntro4.jpg|thumb|right|200px|Dante's new camp in Fount]]&lt;br /&gt;
The camp was quickly found south of Fount Porch Trade Post. Dante was there guarded by several Marauders. Though a few of them armed with launchers gave the first homins to arrive at the scene some difficulty, once the whole army arrived the guards were quickly defeated, and Dante himself then fell so quickly some hadn't even realised he was there. He wasn't killed however, but escaped the battle by teleporting out yet again, leaving the assembled homins with his congratulations and good luck in finding his prize.&lt;br /&gt;
&lt;br /&gt;
Suddenly, chests had appeared all over Fount! The homins quickly spread out in all directions to investigate them, but found them all empty. Eventually though, one lucky homin found that a single one of the chests contained a pair of Marauder light armor pants, the kind that Dante had been wearing and the likes of which had never before been seen in the New Lands!&lt;br /&gt;
&lt;br /&gt;
The homins left after that, but Dante's abandoned camp remained, awaiting his return...&lt;br /&gt;
&lt;br /&gt;
= See also =&lt;br /&gt;
[[Eye_of_the_Tyrancha_News/Archives#Issue_15:_New_kid_on_the_block|Eye of the Tyrancha News, Issue 15]] - The Eye of the Tyrancha issue about this event.&lt;br /&gt;
&lt;br /&gt;
= References =&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Event:It%27s_Hard_to_say_Gibba%C3%AF&amp;diff=25458</id>
		<title>Event:It's Hard to say Gibbaï</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Event:It%27s_Hard_to_say_Gibba%C3%AF&amp;diff=25458"/>
				<updated>2015-02-27T21:17:55Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Event-ItsHardToSay3.jpg|350px|thumb|right|Gibbaï Invasion]]&lt;br /&gt;
In the fourth cycle of Jena Year 2550, an outbreak of [[Goo]] and an infestation of Goo-contaminated [[Gibbaï]] overran much of the southern [[Verdant Heights]], making it as far as the borders of the Matis towns [[Davae]] and [[Avalae]]. This outbreak turned out to be artificially created by an invasion force of [[Marauders]] working together with the [[Darkening Sap]] tribe. &lt;br /&gt;
&lt;br /&gt;
Having failed in earlier attempts to take the southern Verdant Heights by brute force, this was probably the Marauders' most complicated invasion plan to date. Evidence suggests the [[Darkening Sap]], traditional allies of the [[Matis]], were enticed to cooperate with the prospect of new Goo technology, and later manipulated or forced to fight against the Matis. &lt;br /&gt;
&lt;br /&gt;
The outbreak was eventually eradicated thanks to the efforts of an unnamed Darkening Sap member who betrayed the Marauders to bring their plans to the Matis (likely being killed in the process) and a  Matis anthropologist who found these plans while studying the infected Gibbaï. And ofcourse the army of volunteers who banded together to defend the Verdant Heights.&lt;br /&gt;
&lt;br /&gt;
= Buildup =&lt;br /&gt;
:''Buildup for this event began around Tuesday, 18 May, 2010.''&lt;br /&gt;
[[File:Event-ItsHardToSay8.jpg|thumb|200px|Gibbaï overrunning a tribe camp]]&lt;br /&gt;
===Thermis, 4th Atysian Cycle, Jena Year 2550===&lt;br /&gt;
It was in the last days of that cycle's summer that travellers coming from the [[Lakelands]] noticed the first unusual gatherings of Gibbaï in [[Heretics Hovel]] and southeastern [[Fleeting Garden]]. Though it did not seem to be anything more than unusually large numbers of Gibbaï at the time, some homins decided to investigate further.&lt;br /&gt;
&lt;br /&gt;
===Harvestor, 4th Atysian Cycle, Jena Year 2550===&lt;br /&gt;
Once investigating homins found newly formed Goo eruptions as well as Goo-contaminated Gibbaï, a more general alarm was raised and detailed investigations were called for. Scouts quickly established that Goo contaminations were present in [[Upper Bog]] as well as in [[Heretics Hovel]], and discovered the presence of Marauders collaborating with Darkening Sap far behind the Gibbaï infestations in both those regions. Though the Gibbaï were advancing northwards, the Goo contaminations had not yet advanced into [[Fleeting Garden]].&lt;br /&gt;
&lt;br /&gt;
===Frutor, 4th Atysian Cycle, Jena Year 2550===&lt;br /&gt;
An announcement was made on the official messageboards:&lt;br /&gt;
{{quotation|Official Website&amp;lt;ref&amp;gt;http://atys.ryzom.com/news/252&amp;lt;/ref&amp;gt;|&lt;br /&gt;
Deles Silam!&lt;br /&gt;
&lt;br /&gt;
I, Zaero Stachini, Royal Anthropologist, wish to speak with Nobles and concerned Subjects on Holeth, Pluvia 6, 4th AC 2550 (JY) at 0h at the Royal Conservatory regarding the recent increase of the Gibbaï population in the Verdant Heights. Any freelancers wishing to share their expertise or volunteer their time are welcome to attend.&lt;br /&gt;
&lt;br /&gt;
Zaero Stachini&amp;lt;br/&amp;gt;&lt;br /&gt;
Royal Anthropologist}}&lt;br /&gt;
Meanwhile scouts continued to observe how the Goo contaminations moved further and further northwards, spreading through the southern [[Fleeting Garden]], driving the herds of Gibbaï in front of it.&lt;br /&gt;
&lt;br /&gt;
[[File:Event-ItsHardToSay7.jpg|thumb|200px|[[Darkening Sap]] battling another tribe]]&lt;br /&gt;
===Fallenor, 4th Atysian Cycle, Jena Year 2550===&lt;br /&gt;
As the homins of the [[Verdant Heights]] awaited the announced meeting, the Goo contaminations made it all the way north to the crossroads between [[Davae]] and [[Avalae]]. Scouts discovered that the Marauders and their Darkening Sap allies had followed in the trail of the Gibbaï infestation by setting up a camp in [[Fleeting Garden]], while further south the Goo seemed to be causing the infected Gibbaï to evolve into stronger mutations than had been witnessed before. Some homins took it upon themselves to start culling the infected Gibbaï, but generally made little headway.&lt;br /&gt;
&lt;br /&gt;
Then winter came...&lt;br /&gt;
&lt;br /&gt;
= Part 1 =&lt;br /&gt;
:''This part of the event started at 20:00 GMT, Saturday, 22 May, 2010.''&lt;br /&gt;
&lt;br /&gt;
{{Letter&lt;br /&gt;
|align=&lt;br /&gt;
|width=590px&lt;br /&gt;
|padding=10px&lt;br /&gt;
|border=0.5px solid&lt;br /&gt;
|contents=...very important that you have on hand the potion to weaken the goo mounds. It cannot be stressed enough that if the mounds are not kept under control they will seep their way through the bark and...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Event-ItsHardToSay1.jpg|thumb|250px|The meeting at the Conservatory]]&lt;br /&gt;
A meeting between [[Zaero Stachini]], Royal Anthropologist, and all interested parties was held at the conservatory in [[Yrkanis]]. It was revealed that a torn note (above) was found near the Arena and that the Royal Anthropologist wished us to investigate the area to see if any more clues could be found. The search commenced and soon five pieces of parchment were found bringing more light to the mystery of the sudden Goo eruptions and the startling rise in the Gibbaï population in the south of Verdant Heights.&lt;br /&gt;
&lt;br /&gt;
The five pieces of parchment seemed to imply that a certain potion had the ability to weaken the goo eruptions, luckily the recipe for this concoction had been scribbled down on two of the parchment pieces. The search party reconvened around Zaero Stachini, where she asked the large group to be split up and to go find the various materials needed to make the potion. The gathered homins estimated that at most 25 Goo mounds existed throughout the forest, thus enough materials would have to be gathered to create 25 specimens of the potion.&lt;br /&gt;
&lt;br /&gt;
Part 1 of this event concluded with the various groups returning to the conservatory to hand in all the materials they had found. The Matisian anthropologist immediately began work on the potions thereafter.&lt;br /&gt;
&lt;br /&gt;
== The Parchments ==&lt;br /&gt;
'''Note'' the following sections are verbatim as they appeared in game during the event.&lt;br /&gt;
=== Materials List ===&lt;br /&gt;
{{Letter&lt;br /&gt;
|align=left&lt;br /&gt;
|width=500px&lt;br /&gt;
|contents=35 Big Shell q140&amp;lt;br/&amp;gt;30 Dante Sap q170&amp;lt;br/&amp;gt;10 Jubla Moss q155&amp;lt;br/&amp;gt;5&amp;amp;nbsp; Jugula Bone q220&amp;lt;br/&amp;gt;20 Messab Hoof q60&amp;lt;br/&amp;gt;1&amp;amp;nbsp; Metabolism Flower* q50&amp;lt;br/&amp;gt;40 Moon Resin q250&amp;lt;br/&amp;gt;15 Ocyx Ligament q165&amp;lt;br/&amp;gt;50 Pilan Oil q80&amp;lt;br/&amp;gt;10 Raspal Eye q130&amp;lt;br/&amp;gt;45 Shu Fiber q125&amp;lt;br/&amp;gt;1&amp;amp;nbsp; Vedice Sap* q50&amp;lt;br/&amp;gt;25 Wombaï Trunk q180&amp;lt;br/&amp;gt;*&amp;lt;small&amp;gt;Optional items which only increases the potency of the potion but not required.&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Control Potion ===&lt;br /&gt;
*Mix oil and sap.&lt;br /&gt;
*Compound moss and fiber.&lt;br /&gt;
*Soak compound in oil/sap mixture. Let cure for 5 days in dark, damp location.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Grind shell, bone and hoof together.&lt;br /&gt;
*Mix with resin.&lt;br /&gt;
*Form into balls and let set for 3 days.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Drain fluid from eyes and add flower and vedice sap if available.&lt;br /&gt;
*Mix cured oil and resin mixtures with eye fluid. Let set for 10 days.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Experiment Analysis ===&lt;br /&gt;
{{Letter&lt;br /&gt;
|align=left&lt;br /&gt;
|width=700px&lt;br /&gt;
|padding=&lt;br /&gt;
|border=&lt;br /&gt;
|contents=It was observed that prolonged exposure to modified goo would change the beings in such a way as to permanently increase their constitution and metabolism. The goo radiation takes longer to effect the larger of the beings. There is a limit as to the increased growth rates and each being would go through at least 2 additional phases. Note that only the larger beings would mutate a third or fourth time to become &amp;quot;superior&amp;quot; and that further experimentation is needed to conclude how this occurs as not all of the largest beings would mutate a third time or fourth.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Smudged Journal Page ===&lt;br /&gt;
{{Letter&lt;br /&gt;
|align=left&lt;br /&gt;
|width=700px&lt;br /&gt;
|padding=&lt;br /&gt;
|border=&lt;br /&gt;
|contents=By utilizing our contacts fro ... the [[Darkening Sap]] welcomed us with open arms. They were extremely excited to learn of results of the initial goo-see ... riments and were eager to place goo-seedlings and to obser ... baï for themselves. We were told to not to discuss our knowledge about the fin ... s they cannot be fully tru... the [[Matis]]. Tomorrow a few of us set off to scout the remainder of the [[Verdant Heights]]. It is the hope of our lead... ingdom under our control. I look forwa ...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Torn Letter ===&lt;br /&gt;
{{Letter&lt;br /&gt;
|align=left&lt;br /&gt;
|width=600px&lt;br /&gt;
|receiver=My Dearest Love,&lt;br /&gt;
|contents=&amp;lt;br&amp;gt;I am afraid we have made a mistake by joining in the research with the group from the [[Old Lands]]. When we were approached with the information they showed us, we could not help but to be excited. I fear that our quest for knowledge and utilization of the goo has allowed us to be taken advantage of. Though we have requested that the experiments be stopped and refuse to participate any longer, the [[Marauders]] will hear nothing of it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I do not think that I will be returning...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Part 2 =&lt;br /&gt;
[[File:Event-ItsHardToSay2.jpg|thumb|250px|Waiting for the potion to be poured over a Goo eruption]]&lt;br /&gt;
:''This part of the event started at 19:00 GMT, Sunday, 23 May, 2010.''&lt;br /&gt;
&lt;br /&gt;
Once she had finished making 25 vials of the control potion, [[Zaero Stachini]] met again with all interested volunteers in front of the Yrkanis Conservatory. It was quickly decided that one of the potions should first be tested on the nearest Goo eruption; the one near the crossroads in southern [[Majestic Garden]]. The assembled army of volunteers escorted the anthropologist there and made short work of the infected [[Gibbaï]] surrounding the eruption. Once the potion was poured onto the Goo, it visibly weakened, allowing the homins to destroy it completely using their normal weapons and elemental magics.&lt;br /&gt;
&lt;br /&gt;
=== Against Goo and Gibbaï ===&lt;br /&gt;
[[File:Event-ItsHardToSay5.jpg|250px|thumb|right|Fighting the contaminated Gibbaï]]&lt;br /&gt;
The potions' effectiveness now demonstrated, the army moved from Goo spot to Goo spot, wiping out infected Gibbaï and cleansing the forests of the Goo contamination. They had little difficulty, except when they passed the Marauder encampment in [[Fleeting Garden]] and decided to wipe them out in the process; the [[Marauders]] repelled the attack and scattered the army, which needed some time to reassemble before they decided to ignore the camp for now and focus on clearing the forest of Goo.&lt;br /&gt;
&lt;br /&gt;
This scenario almost repeated itself when they encountered the [[Darkening Sap]] encampment in [[Upper Bog]]. Assuming them to be an easier battle than Marauders, the army attacked the camp and was once again defeated, but was able to retreat more organised this time. &lt;br /&gt;
[[File:Event-ItsHardToSay6.jpg|250px|thumb|right|Fighting a huge mutated Gibbaï]]&lt;br /&gt;
For the rest of the day, they proceeded to clear out all Goo contaminations they encountered. By the time they had cleansed Upper Bog of Goo and were moving back into Fleeting Garden, the homins were wearing down and the battles with the infected Gibbaï were becoming more difficult. Fortunately they were reinforced again with fresh arrivals in Fleeting Garden, and were able to continue their work into [[Heretics Hovel]] until they reached a new problem: Their supply of potions ran out.&lt;br /&gt;
&lt;br /&gt;
Clearly the homins had underestimated the amount of Goo infestations. They had cleansed out all but the most eastern strip of forest, but Goo contaminations yet remained in Kami Circle and Folly Plain. After quick deliberation it was decided that perhaps those responsible for the Goo infestations might keep some potions around just in case, and they would have to be 'retrieved' from them. Thus the army returned to the Marauder camp in Fleeting Garden where they had previously been defeated.&lt;br /&gt;
&lt;br /&gt;
=== Battle against the Marauders ===&lt;br /&gt;
[[File:Event-ItsHardToSay4.jpg|250px|thumb|right|Mage-battle with the Darkening Sap]]&lt;br /&gt;
Organising itself carefully to lay siege this time, after repeated skirmishes the army managed to wipe out the Marauder camp, and did indeed find some potions lying around. They proceeded to march on both the Marauder and Darkening Sap encampments in [[Upper Bog]] and wiped them both out in the same way with little trouble, finding a few potions in each camp. With these potions, the Kami Circle was then cleansed of the Goo eruptions.&lt;br /&gt;
&lt;br /&gt;
Finally, the weary army marched into the lair of the beast itself, the Darkening Sap main camp in Folly Plain. Here they came upon the thickest herds of Gibbaï they had yet encountered, but with great determination they quickly ploughed through them, until they reached the camp and immediately assaulted it. It took several failed attacks, retreats and regrouping, but eventually they conquered the Darkening Sap camp. Without their [[Darkening Sap]] allies, the Marauders camp next to it fell quickly and relatively easily, and the potions recovered from their camp were enough to clean the last Goo infestations from Heretics Hovel.&lt;br /&gt;
&lt;br /&gt;
=== Aftermath ===&lt;br /&gt;
One potion was leftover, and taken by Zaero Stachini for further study. The homins met her with one more time in [[Yrkanis]] to receive her thanks, congratulations and a small reward before she disappeared back into her study. Following this expedition and the removal of all [[Marauders]] and Goo-contaminations from the Verdant Heights, the Darkening Sap seem to have returned to their usual policies.&lt;br /&gt;
&lt;br /&gt;
Just two months afterwards, a [[Event:Hey! Do you wanna play?|new Marauder leader appeared in the New Lands]].&lt;br /&gt;
&lt;br /&gt;
= See also =&lt;br /&gt;
[[Eye_of_the_Tyrancha_News/Archives#Issue_14:_Lessons_learned_the_hard_way|Eye of the Tyrancha News, Issue 14]] - The Eye of the Tyrancha issue about this event.&lt;br /&gt;
&lt;br /&gt;
= References =&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;br /&gt;
[[Category:Weekend events]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Event:Pothole_Drama&amp;diff=25457</id>
		<title>Event:Pothole Drama</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Event:Pothole_Drama&amp;diff=25457"/>
				<updated>2015-02-27T21:17:10Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Event-PotholeDrama3.jpg|thumb|right|300px|The Fyros roads in better days.]]&lt;br /&gt;
In the spring of the third cycle of Jena Year 2550, there were some problems with the roads in the [[Burning Desert]]. These roads had remained intact for decades but were now suddenly starting to show potholes. An investigation was launched by the [[Fyros]] [[Akenak]], which found that a single individual had been deliberately tearing up the roads.&lt;br /&gt;
&lt;br /&gt;
Things were set in motion by a local bath hostess who brought the poor state of the roads to the attention of the Akenak and implored them to take action. This bath hostess was also of great help in the actual investigation, as she turned out to have a lot of family members with influential positions amongst the [[Tribes#Tribes_of_the_Burning_Desert|local tribes]].&lt;br /&gt;
&lt;br /&gt;
The homin who was found to be digging the potholes was apprehended, and imprisoned in [[Pyr]]. The Akenak convinced the [[Barkers]] tribe, who had originally built the roads, to repair the potholes.&lt;br /&gt;
&lt;br /&gt;
==Offical announcement==&lt;br /&gt;
{{quotation|Official Website&amp;lt;ref&amp;gt;http://atys.ryzom.com/news/244&amp;lt;/ref&amp;gt;|&lt;br /&gt;
PYR, Burning Desert - Posters have recently been placed around Pyr by Kaxie Mekops, local bath hostess, regarding the condition of the roads in the Imperial Dunes. When asked about it, Kaxie gave the following statement:&lt;br /&gt;
&lt;br /&gt;
:''&amp;quot;I can't believe the state of the roads around here! I was traveling back home to see my mom and fell into a hole in the road! My arm will heal but the roads are a hazard to all homins that travel them. Something must be done and quickly!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Kaxie will attend the next Akenak assembly to see if the Akenak are willing to take measures. Our reporter has a feeling that she plans to take the matter into her own hands if she is not satisfied.&lt;br /&gt;
&lt;br /&gt;
''The Pyr Pyre'', Quinteth, Germinally 5, 3rd AC 2550(JY)&lt;br /&gt;
}}&lt;br /&gt;
[[Image:Event-PotholeDrama4.jpg|thumb|right|200px|You don't mess with these roads!]]&lt;br /&gt;
==Akenak Assembly==&lt;br /&gt;
:''The Akenak assembly started at 19:00 GMT, Saturday, 24 April, 2010.''&lt;br /&gt;
Kaxie Mekops attended the [[Akenak]] meeting and brought her case before the Akenak, who agreed to help her launch an investigation into why the roads were deteriorating.&lt;br /&gt;
&lt;br /&gt;
==Event Summary==&lt;br /&gt;
:''The event started at 19:00 GMT, Sunday, 25 April, 2010.''&lt;br /&gt;
Kaxie Mekops, several Akenak, and the many homins who wished to volunteer their services met in Oasis Fountain Square in [[Pyr]]. At the Akenak's request, Kaxie led them outside of the city to show them where she had seen the potholes in the road. She needn't have bothered though, as many potholes were clear for all to see just outside the Pyr gate.&lt;br /&gt;
&lt;br /&gt;
===The Leviers===&lt;br /&gt;
[[Image:Event-PotholeDrama1.jpg|thumb|right|250px|Aean Mekops, tribe welcomer of the [[Leviers]].]]&lt;br /&gt;
Clearly, the problem was real, but what could be the cause? Many theories were proposed by the homins present, but no evidence could be found to determine anything. Kaxie suggested asking her mother, Aean Mekops, the tribe welcomer of the [[Leviers]] tribe, if maybe her tribe had seen anything unusual recently that could be connected to the holes in the road. Since the Leviers camp was already nearby, the expedition decided to follow this suggestion.&lt;br /&gt;
&lt;br /&gt;
The Leviers had no idea what could be causing the potholes, but they did tell the expedition the story of how the roads were originally built by the [[Barkers]] tribe, and how that tribe later broke with the Fyros Empire because they did not receive the proper recognition for all the work they'd done. The expedition thus decided their next step would be to go to the Barkers and talk to their outpost officer, Aetis Mekops, who was a distant cousin of Kaxie Mekops.&lt;br /&gt;
&lt;br /&gt;
===The Barkers===&lt;br /&gt;
[[Image:Event-PotholeDrama2.jpg|thumb|right|250px|Aetis Mekops, outpost officer of the [[Barkers]].]]&lt;br /&gt;
The quickest way to the Barkers camp in [[Sawdust Mines]] was straight through [[Outlaw Canyon]]. Though it wasn't the safest path, the expedition was experienced enough to have little trouble with the dangers of it. Just after they had climbed up the ramp leading into Sawdust Mines, they came across a male Fyros digging holes in the road. He called himself Ambyx. He was placed under arrest and questioned, but refused to even admit he was digging holes in the road, even though he'd been caught red-handed. &lt;br /&gt;
&lt;br /&gt;
Giving up on getting anything out of him, the expedition decided to proceed to the Barkers camp with Ambyx in tow. At the Barkers camp, the Barkers chief once again regaled the story of how his tribe was unfairly treated by the Empire after they had helped build the city of [[Pyr]]. But he agreed to repair the roads as long as the homin responsible for breaking them was punished. Thus the expedition dragged Ambyx back to Pyr, where he was handed over to guard sergeant Zean Pelorus to be thrown in jail.&lt;br /&gt;
&lt;br /&gt;
===Aftermath===&lt;br /&gt;
The Barkers kept their word and repaired the roads quickly. The Akenak promised to make attempts to give the Barkers tribe the recognition they were due for their help in the building of Pyr. It remained unknown whether Ambyx, the homin who had been digging the holes in the roads, had been secretly working for some sinister cause, or was just a madman with nothing better to do.&lt;br /&gt;
&lt;br /&gt;
= See also =&lt;br /&gt;
[[Eye_of_the_Tyrancha_News/Archive_1#Issue_11:_Girl_Fight|Eye of the Tyrancha News, Issue 11]] - The Eye of the Tyrancha issue about this event.&lt;br /&gt;
&lt;br /&gt;
= References =&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Event:The_river_of_time&amp;diff=25455</id>
		<title>Event:The river of time</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Event:The_river_of_time&amp;diff=25455"/>
				<updated>2015-02-27T21:15:34Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: SirCotare moved page The river of time to Event:The river of time&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{BandeauComplexe|ff9|Animation &amp;quot;The River of Time&amp;quot;, Played on 2014-12-19|[[File:WarningRyzom.png|left|]]&amp;lt;big&amp;gt;&amp;lt;br/&amp;gt;'''Under work'''&amp;lt;/big&amp;gt;}}--&amp;gt;&lt;br /&gt;
{{Trad|FR=La rivière du temps}}&lt;br /&gt;
For some years now, some homins had been wondering about strange anomalies encountered after the second Kitins Swarm. Their questions have become more and more numerous and pressing. (http://app.ryzom.com/app_forum/index.php?page=topic/view/21723)&lt;br /&gt;
&lt;br /&gt;
==Dialogue of the Spirits==&lt;br /&gt;
But the homins weren't the only ones asking themselves questions, one day this dialogue was perceived:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:— This way to interact with Homins, we have never used it.&lt;br /&gt;
:— That logic is adversarial and not useful.  Wherever their thoughts can go, ours can go.&lt;br /&gt;
:— So far away never have we gone.&lt;br /&gt;
:— So far away we must go.&lt;br /&gt;
:— We must understand. Our investigations twist and shift. Our memories are confused . Homins memories too.&lt;br /&gt;
:— Too many risks!&lt;br /&gt;
:— Not to ignore is within us. We need to know.&lt;br /&gt;
:— To be useful is within us too. Is it useful?&lt;br /&gt;
:— Knowledge is useful.&lt;br /&gt;
:— Perhaps we ask our enemies? &lt;br /&gt;
:— But how do we start?&lt;br /&gt;
:— Is it useful to spread this way of communicating??&lt;br /&gt;
:— It is good. Try,  but just for a few moments. &lt;br /&gt;
:— Watch out.... (Communication is suddenly closed.)}}&lt;br /&gt;
&lt;br /&gt;
It seemed the Karavan didn't appreciate the intrusion attempt of the Kamis:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:— They dare! we have to take things in hand before Ma'Duk spreads false truths! And we have to hurry to improve our cybersecurity!}}&lt;br /&gt;
&lt;br /&gt;
All this forced the Karavan to react:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Homins researchers, we are aware of your comments. We were hesitant to talk to your people because the level of your knowledge is too far from ours to explain the phenomena that intrigues you. But among scientists it might be possible to exchange views and find a teaching tool for you to transmit our science. }}&lt;br /&gt;
&lt;br /&gt;
Nicho could not let the powers manipulate hominkind once more. He had the message circulated to all the homins:&lt;br /&gt;
(http://app.ryzom.com/app_forum/index.php?page=topic/view/21868)&lt;br /&gt;
{{quotation||&lt;br /&gt;
:I'm calling you for a meeting in the Rangers camp of Almati Wood on 19h - Tria, Winderly 15, 2e CA 2581 (*), in the presence of the Powers, in order to provide you with and explanation on the differences in memories that we are all suffering from.&lt;br /&gt;
:I'll lead this meeting myself to make sure of the accuracy of the information provided by the Powers, since knowledge of Elias enlightens us objectively. We will leave the shadows because it's time to know more.}}&lt;br /&gt;
&lt;br /&gt;
==The Ranger camp in the Almati Wood==&lt;br /&gt;
&lt;br /&gt;
Orphie Dradius has agreed to the request of Nicho Miadi, the Trytonist spokesperson. She had askedd Melga to prepare a stage to greet the representatives of the powers and the Trytonist.&lt;br /&gt;
&lt;br /&gt;
The two Ranger hominas watch that the operations take place properly.&lt;br /&gt;
===Welcome===&lt;br /&gt;
At the due time, a Kami representative appears suddenly on the stage installed for the occasion by the Rangers. Almost instantaneously, a Karavan ship comes down and stands behind the stage. A red-dressed Karavan homina teleports herself on the stage.&lt;br /&gt;
&lt;br /&gt;
Suddenly, seemingly coming from nowhere, Nicho Miadi emerges from behind a tree, glances quickly to check everything is safe, and runs between the two Rangers who welcome the three delegations.&lt;br /&gt;
&lt;br /&gt;
Orphie Dradius addresses to the crowd:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:This is our camp, our house. You are welcome here as our guests.  We expect that you will not abuse our hospitality.'''}}&lt;br /&gt;
&lt;br /&gt;
Nicho Miadi continues quickly:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:With the help of the  hospitality of the Rangers, I could get together Kamis and Karavan to  elucidate the mystery of our memories and our differing dialects of our  common tongues.  Let the Kami speak now.}}&lt;br /&gt;
&lt;br /&gt;
The Kami starts a strange speech, some kind of multi-monologue which let lots of Atysians puzzled.&lt;br /&gt;
{{quotation||&lt;br /&gt;
:'''- We are Kami.&lt;br /&gt;
:''-- We are here to be you.&lt;br /&gt;
:'''- We are many as you are of many minds.&lt;br /&gt;
:''-- We are one as you are one in Ma-Duk.&lt;br /&gt;
:'''''--- Something has happened.&lt;br /&gt;
:'''- We know.&lt;br /&gt;
:''-- We do not know.&lt;br /&gt;
:'''''--- What has happened?&lt;br /&gt;
:'''- We are here.&lt;br /&gt;
:''-- Knowing is useful.&lt;br /&gt;
:'''''--- We are Ma-Duk&lt;br /&gt;
:''-- We are not Ma-Duk.&lt;br /&gt;
:'''- Ma-Duk contains all.}}&lt;br /&gt;
&lt;br /&gt;
Nicho understands that hte Kami has finished:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Here, a Karavan scientist tells us she has an explanation. We should listen to her.'''}}&lt;br /&gt;
&lt;br /&gt;
The Karavan homina, who appear to be a scientist, has a viewing screan appear on the stage:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Homins, here you have the results of our observations adapted for your knowledge.&lt;br /&gt;
:Homins,  please focus your attention on the Viewing Screen.  I will present  pictures, called Slides.  When I say &amp;quot;Slide&amp;quot;, you should refresh your  view.}}&lt;br /&gt;
&lt;br /&gt;
===Viewing Screen===&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 1.jpg|400px|thumb|left|Slide1: Time as a strange river]]&lt;br /&gt;
Imagine for a moment that time is a strange river.&lt;br /&gt;
Imagine you throw onto the river water, liquids like colored oils. They will spread on the surface but they will not mix.&lt;br /&gt;
Imagine three oil &amp;quot;stains&amp;quot; as in the picture we are showing you. They are close, but separate.&lt;br /&gt;
These colored &amp;quot;stains&amp;quot; are like Homins in time. They are on the river but do not know the river itself and the other &amp;quot;stains&amp;quot;. In each &amp;quot;stain&amp;quot; time flows, like the river, but it does not flow the same for each one.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 2.jpg|400px|thumb|left|Slide 2 : On Different History for some Homins]]&lt;br /&gt;
Each &amp;quot;oil stain&amp;quot; is similar but not identical. Things happen or do not happen.&lt;br /&gt;
Until the last moment the homins in each of the &amp;quot;stains&amp;quot; experienced their sometimes tragic separate histories, some things the same, some different.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 3.jpg|400px|thumb|left|Slide 3: The Kitins Swarmed over All.]]&lt;br /&gt;
The Kitins swarmed over all of them.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 4.jpg|400px|thumb|left|Slide 4: The Exodus during the second swarm]]&lt;br /&gt;
The Kitin’s wrath was too great to be contained. The Karavan and Kami fortified the cities of the homins, but the defenses were breached.&lt;br /&gt;
Hominkind was lost unless it could escape their relentless and ruthless destruction during their killing spree.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 5.jpg|400px|thumb|left|Slide 5: The Rainbows and the Powers]]&lt;br /&gt;
We, both factions (Kami &amp;amp; Karavan) and all other forces, joined together for the occasion, to bring everyone to a safe place.&lt;br /&gt;
The Kami opened their Oasis to the Rangers and the Trytonists, and the Kami and the Karavan guarded the entrance so that the Exodus of all Nations together might succeed.&lt;br /&gt;
The Trytonists built Rainbow gates, just as they had during the first Swarm&lt;br /&gt;
The Rainbow Gates that the Trytonists built were not as subtle as our altars or even those of the Kami. They do not know the workings of the universe as we do.&lt;br /&gt;
The gates did work but they pulled far more power from the world than those of the Kami or the Karavan. At the same time our defenses and those of the Kami pulled at the power of Atys as well.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 6.jpg|400px|thumb|left|Slide 6: The Water Flows Downstream (The Drain)]]&lt;br /&gt;
The thousands of operations of the Rainbow Gates and our defences drew power from Atys and disturbed time near them, creating something like a waterfall that sucked at the &amp;quot;stains&amp;quot;, drawing them closer and closer to each other and distorting them.&lt;br /&gt;
In the end, a critical point was reached.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 7.jpg|400px|thumb|left|Slide 7: The Waterfall Mixes the Stains]]&lt;br /&gt;
That critical point, that massive drain, caused the three &amp;quot;oil stains&amp;quot; to merge to form one large one, as if a waterfall had mixed them.&lt;br /&gt;
In the midst of this cataclysm it was the power and mercy of divine Jena that held all of Atys safe from harm and preserved all homins and even the Kamis in each of the &amp;quot;stains.&amp;quot;&lt;br /&gt;
But after the mixing each tiny drop of oil, each homin, each person, kept the memories of one of the three &amp;quot;stains&amp;quot; and did not know the memories of the others.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 8.jpg|400px|thumb|left|Slide 8: The Karavan Ship Observer.]]&lt;br /&gt;
Those in the &amp;quot;oil stains&amp;quot;, all of you in the New Lands, could not realize what had happened. When you returned from the refuge, or came out from your hiding places in the New Lands after eight years you saw the Atys you knew and met homins you thought you knew.&lt;br /&gt;
It was the same for us of the Karavan on the surface of Atys near the area where the massive teleportation took place, that area you call the New Lands. We, too, were mixed together but held only one memory each.&lt;br /&gt;
It was only the Karavan vessels in the sky, far from the turbulence of the critical point, the mixing of the &amp;quot;stains,&amp;quot; that observed and recorded the anomaly. Even they could not do anything about it. The massive energy drain created an irreversible phenomenon.&lt;br /&gt;
We thought the homins would go back to normal life after the end of the Second Swarming, but there were few strange incidents and some of you homins are more curious than others. Therefore we bring you this unique demonstration of our science.&lt;br /&gt;
We can not give you more explanation; you would not understand. Not even all Karavan understand . The theory of what we call &amp;quot;parallel universes&amp;quot; is understood only by a handful of experts.&lt;br /&gt;
Since this is the first time we have the chance to actually observe it, we also are researching the phenomenon.&lt;br /&gt;
This is all we have to say. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
===Conclusion by Nicho the Trytonist and Orphie the Ranger===&lt;br /&gt;
&lt;br /&gt;
Nicho shouts:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Homins, see the incompetence of the Factions!&lt;br /&gt;
:Ma-duk sees nothing!&lt;br /&gt;
:The Karavan believes he has understood and is hiding the truth!&lt;br /&gt;
:Let us free ourselves from their yoke! Let's think by ourselves!}}&lt;br /&gt;
&lt;br /&gt;
Nicho slips away.&lt;br /&gt;
&lt;br /&gt;
The Kamin and the Karavan homina leave without another word, and there are very few homins who could notice their eyes crossing.&lt;br /&gt;
&lt;br /&gt;
Orphie concludes:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:I think it will be difficult to find out more. &lt;br /&gt;
:One   thing is clear: more than ever we need to show our solidarity.&lt;br /&gt;
:As a   Ranger, I will ensure as much as possible this task we set ourselves,   that of defending hominkind against the dangers that are perhaps not only Kitins. &lt;br /&gt;
:Thank you for your presence and goodbye.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;br /&gt;
&lt;br /&gt;
[[fr:La_rivière_du_temps]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=The_river_of_time&amp;diff=25456</id>
		<title>The river of time</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=The_river_of_time&amp;diff=25456"/>
				<updated>2015-02-27T21:15:34Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: SirCotare moved page The river of time to Event:The river of time&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Event:The river of time]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Event:Cuiccio_Perinia_Presents&amp;diff=25454</id>
		<title>Event:Cuiccio Perinia Presents</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Event:Cuiccio_Perinia_Presents&amp;diff=25454"/>
				<updated>2015-02-27T21:15:19Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Event-CuiccioPerinia1.jpg|thumb|right|350px|Plant Invasion of [[Yrkanis]].]]&lt;br /&gt;
In the summer of the third cycle of Jena Year 2549, the renowned [[Matis]] botanist, Cuiccio Perinia, planned to present a new botanical creation in [[Yrkanis]] to honour Queen [[Lea Lenardi]]. His creation backfired due to a mistake and saw Yrkanis overrun by [[Intelligent Plants|dangerous plants]]. Cuiccio Perinia only managed to present his creation correctly almost a full cycle later.&lt;br /&gt;
&lt;br /&gt;
Cuiccio Perinia blamed the mistake on his assistant botanist, though some tongues whispered it had been his own fault. Whichever the case, the aggressive [[Intelligent Plants|plants]] that were spawned by the failed attempt made many casualties in Yrkanis, and homins had to battle the plants through the streets of the city. &lt;br /&gt;
&lt;br /&gt;
Volunteers then had to help gather the materials needed for a second attempt before Cuiccio Perinia could finally present his creation in the spring of the fourth cycle.&lt;br /&gt;
&lt;br /&gt;
=Part 1=&lt;br /&gt;
==Announcement==&lt;br /&gt;
{{quotation|Official Website&amp;lt;ref&amp;gt;http://atys.ryzom.com/news/214&amp;lt;/ref&amp;gt;|&lt;br /&gt;
'''Cuiccio Perinia will present his newest botanical creation in honor of Queen Lea.'''&lt;br /&gt;
&lt;br /&gt;
'''Preperations start at 2h on Quinteth, Medis 17, 3rd AC 2549(JY) at the Royal Conservatory in Yrkanis.'''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Event Summary==&lt;br /&gt;
[[Image:Event-CuiccioPerinia5.jpg|thumb|right|250px|[[Yrkanis]] full of aggressive plants.]]&lt;br /&gt;
:''This part of the event started at 19:00 GMT, Sunday, 14 February, 2010.''&lt;br /&gt;
A crowd gathered at the Royal Conservatory in [[Yrkanis]] to watch the presentation of Cuiccio Perinia's creation. Cuiccio Perinia welcomed the crowd and once his assistant had brought him the required materials, the two of them took a stroll through Yrkanis sprinkling seeds and growth potion throughout the streets. After that the assembled crowd returned to the conservatory to await the results.&lt;br /&gt;
&lt;br /&gt;
It didn't take long. Within moments hundreds of dangerous, intelligent plants had spawned all over the city. Moments later they started attacking people. The assembled crowd had not come prepared for a battle, and dozens of them were slaughtered. But fortunately there were enough homins there that they managed to recover, and together with the city guards they slowly eradicated all the plants .&lt;br /&gt;
&lt;br /&gt;
Cuiccio Perinia thanked the homins for cleaning up the mess before the Queen could see it, blamed the mistake on his assistant who profusely apologised, and both of them departed.&lt;br /&gt;
===Screenshots===&lt;br /&gt;
[[Image:Event-CuiccioPerinia2.jpg|200px|The crowd gathers at the conservatory.]]&lt;br /&gt;
[[Image:Event-CuiccioPerinia3.jpg|200px|Waiting for the plants to grow.]]&lt;br /&gt;
[[Image:Event-CuiccioPerinia4.jpg|200px|The plants are attacking!]]&lt;br /&gt;
[[Image:Event-CuiccioPerinia6.jpg|200px|Even some of the most powerful plants sprung up.]]&lt;br /&gt;
[[Image:Event-CuiccioPerinia7.jpg|200px|Mopping up the last of the plants.]]&lt;br /&gt;
&lt;br /&gt;
=Part 2=&lt;br /&gt;
==Announcement==&lt;br /&gt;
{{quotation|Official Website&amp;lt;ref&amp;gt;http://atys.ryzom.com/news/217&amp;lt;/ref&amp;gt;|&lt;br /&gt;
The Assistant Botanist has agreed to meet those interested in helping her gather materials near the bar in Yrkanis at 5h Holeth, Pluvia 6, 3rd AC 2549(JY)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Event Summary==&lt;br /&gt;
[[Image:Event-CuiccioPerinia8.jpg|thumb|right|250px|The assistant botanist (left) instructs some volunteer foragers in the Yrkanis market.]]&lt;br /&gt;
:''This part of the event started at 19:00 GMT, Sunday, 21 February, 2010.''&lt;br /&gt;
After the huge disaster of the presentation, the assistant botanist held responsible for the mistake was tasked by Cuiccio Perinia with gathering the materials needed for a second attempt. This proved far too much for her alone, but luckily she found many homins willing to help her gather all those materials. Several teams of volunteers collected all the materials she needed well on time.&lt;br /&gt;
&lt;br /&gt;
=Part 3=&lt;br /&gt;
==Announcement==&lt;br /&gt;
{{quotation|Official Website&amp;lt;ref&amp;gt;http://atys.ryzom.com/news/218&amp;lt;/ref&amp;gt;|&lt;br /&gt;
'''Cuiccio Perinia will present his newest botanical creation in honor of Queen Lea. '''&lt;br /&gt;
&lt;br /&gt;
'''Preperations start at 5h on Dua, Germinally 26, 4th AC 2549(JY) at the Royal Conservatory in Yrkanis.'''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Event Summary==&lt;br /&gt;
[[Image:Event-CuiccioPerinia14.jpg|thumb|right|250px|[[Yrkanis]] full of decorative plants.]]&lt;br /&gt;
:''This part of the event started at 19:00 GMT, Sunday, 21 February, 2010.''&lt;br /&gt;
Once again the crowd gathered at the Royal Conservatory in [[Yrkanis]] to watch the presentation of Cuiccio Perinia's creation. (This time most likely fully prepared for battle and awaiting to see how he'd screw up now.) Cuiccio Perinia and his assistant botanist again took the same stroll through Yrkanis, sprinkling seeds and growth potion throughout the streets. &lt;br /&gt;
&lt;br /&gt;
And again the assembled crowd returned to the conservatory to await the results, which again didn't take long, but this time were exactly as intended. Within moment hundreds of beautiful, decorative plants had spawned all over the city. The crowd waited in anticipation a few moments longer, but these plants did not suddenly go on a murderous rampage.&lt;br /&gt;
&lt;br /&gt;
[[Lea Lenardi|Queen Lea]] was fetched from the palace by the only [[Nobles|Noble]] present, and presented with the sight of the city as a gift in her honour. She thanked Cuiccio Perinia and took a few moments to enjoy the beauty of it all before returning to the palace. Unfortunately for Yrkanis tourism, the plants only lasted for a few days.&lt;br /&gt;
&lt;br /&gt;
===Screenshots===&lt;br /&gt;
[[Image:Event-CuiccioPerinia9.jpg|200px|The crowd waits for the plants to grow.]]&lt;br /&gt;
[[Image:Event-CuiccioPerinia10.jpg|200px|Queen Lea is escorted from the palace.]]&lt;br /&gt;
[[Image:Event-CuiccioPerinia11.jpg|200px|Queen Lea talks to Cuiccio Perinia.]]&lt;br /&gt;
[[Image:Event-CuiccioPerinia12.jpg|200px|Pretty plants all over Yrkanis!]]&lt;br /&gt;
[[Image:Event-CuiccioPerinia13.jpg|200px|More pretty plants!]]&lt;br /&gt;
&lt;br /&gt;
= References =&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Template:Quotation&amp;diff=25453</id>
		<title>Template:Quotation</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Template:Quotation&amp;diff=25453"/>
				<updated>2015-02-27T21:13:30Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;blockquote style=&amp;quot;padding: 0em 2em 0em 1em; margin: 1em 0em 1em {{{icon-size|4em}}}; {{ #if: {{{icon|}}} || border-left: 1px solid #AAA; }}&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;position: absolute; margin-top: -0.2em; margin-left: -{{{icon-size|0.8em}}}; font: bold 5em Times New Roman, Times, Georgie, serif; color: #AAA;&amp;quot;&amp;gt;{{ #if: {{{icon-size|}}} | &amp;lt;div style=&amp;quot;position: absolute; margin-left: -0.2em;&amp;quot;&amp;gt;{{{icon|“}}}&amp;lt;/div&amp;gt; | {{{icon|“}}} }}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{{2|Quoted text.}}}&lt;br /&gt;
{{ #if: {{{1|}}} | &amp;lt;p style=&amp;quot;text-align: right; font-size: 0.9em;&amp;quot;&amp;gt;— {{ #switch: {{ lc: {{{1|}}} }}&lt;br /&gt;
| in-game          | game    = In-game description&lt;br /&gt;
| official website | website = Official website&lt;br /&gt;
| kami sancturary  | kami    = Kami Sanctuary&lt;br /&gt;
| karavan temple   | karavan = Karavan Temple &lt;br /&gt;
| the chronicles   | chronicle = The Chronicles&lt;br /&gt;
| game manual      | manual  = [[Gameplay manual|Game manual]]&lt;br /&gt;
| #default                   = {{{1|Quotation source}}}&lt;br /&gt;
}}&amp;lt;/p&amp;gt; }}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Description==&lt;br /&gt;
===Without optional fields===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Quotation|&amp;lt;source&amp;gt;|&lt;br /&gt;
&amp;lt;text&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===With Optional fields===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Quotation|&amp;lt;source&amp;gt;|icon=&amp;lt;icon&amp;gt;|icon-size=&amp;lt;integer&amp;gt;|&lt;br /&gt;
&amp;lt;text&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This template is used to mark text passages as quotations from official source.&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
; ''unnamed parameter'' 1&lt;br /&gt;
: Quotation source. Can be a custom value or a predefined value:&lt;br /&gt;
:* &amp;lt;code&amp;gt;game&amp;lt;/code&amp;gt; - In-game description&lt;br /&gt;
:* &amp;lt;code&amp;gt;website&amp;lt;/code&amp;gt; – Official website&lt;br /&gt;
:* &amp;lt;code&amp;gt;kami&amp;lt;/code&amp;gt; - Kami Sanctuary&lt;br /&gt;
:* &amp;lt;code&amp;gt;karavan&amp;lt;/code&amp;gt; – Karavan Temple&lt;br /&gt;
:* &amp;lt;code&amp;gt;chronicle&amp;lt;/code&amp;gt; - The Chronicles&lt;br /&gt;
:* &amp;lt;code&amp;gt;manual&amp;lt;/code&amp;gt; – Game manual&lt;br /&gt;
; ''unnamed parameter'' 2&lt;br /&gt;
: Quoted text.&lt;br /&gt;
; icon&lt;br /&gt;
: Optional. Displays an icon to the left.&lt;br /&gt;
; icon-size&lt;br /&gt;
: Optional. Modifies the space for the icon.&lt;br /&gt;
&lt;br /&gt;
[[Category:Formatting templates|Quotation]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Event:The_river_of_time&amp;diff=25452</id>
		<title>Event:The river of time</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Event:The_river_of_time&amp;diff=25452"/>
				<updated>2015-02-27T21:00:52Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{BandeauComplexe|ff9|Animation &amp;quot;The River of Time&amp;quot;, Played on 2014-12-19|[[File:WarningRyzom.png|left|]]&amp;lt;big&amp;gt;&amp;lt;br/&amp;gt;'''Under work'''&amp;lt;/big&amp;gt;}}--&amp;gt;&lt;br /&gt;
{{Trad|FR=La rivière du temps}}&lt;br /&gt;
For some years now, some homins had been wondering about strange anomalies encountered after the second Kitins Swarm. Their questions have become more and more numerous and pressing. (http://app.ryzom.com/app_forum/index.php?page=topic/view/21723)&lt;br /&gt;
&lt;br /&gt;
==Dialogue of the Spirits==&lt;br /&gt;
But the homins weren't the only ones asking themselves questions, one day this dialogue was perceived:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:— This way to interact with Homins, we have never used it.&lt;br /&gt;
:— That logic is adversarial and not useful.  Wherever their thoughts can go, ours can go.&lt;br /&gt;
:— So far away never have we gone.&lt;br /&gt;
:— So far away we must go.&lt;br /&gt;
:— We must understand. Our investigations twist and shift. Our memories are confused . Homins memories too.&lt;br /&gt;
:— Too many risks!&lt;br /&gt;
:— Not to ignore is within us. We need to know.&lt;br /&gt;
:— To be useful is within us too. Is it useful?&lt;br /&gt;
:— Knowledge is useful.&lt;br /&gt;
:— Perhaps we ask our enemies? &lt;br /&gt;
:— But how do we start?&lt;br /&gt;
:— Is it useful to spread this way of communicating??&lt;br /&gt;
:— It is good. Try,  but just for a few moments. &lt;br /&gt;
:— Watch out.... (Communication is suddenly closed.)}}&lt;br /&gt;
&lt;br /&gt;
It seemed the Karavan didn't appreciate the intrusion attempt of the Kamis:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:— They dare! we have to take things in hand before Ma'Duk spreads false truths! And we have to hurry to improve our cybersecurity!}}&lt;br /&gt;
&lt;br /&gt;
All this forced the Karavan to react:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Homins researchers, we are aware of your comments. We were hesitant to talk to your people because the level of your knowledge is too far from ours to explain the phenomena that intrigues you. But among scientists it might be possible to exchange views and find a teaching tool for you to transmit our science. }}&lt;br /&gt;
&lt;br /&gt;
Nicho could not let the powers manipulate hominkind once more. He had the message circulated to all the homins:&lt;br /&gt;
(http://app.ryzom.com/app_forum/index.php?page=topic/view/21868)&lt;br /&gt;
{{quotation||&lt;br /&gt;
:I'm calling you for a meeting in the Rangers camp of Almati Wood on 19h - Tria, Winderly 15, 2e CA 2581 (*), in the presence of the Powers, in order to provide you with and explanation on the differences in memories that we are all suffering from.&lt;br /&gt;
:I'll lead this meeting myself to make sure of the accuracy of the information provided by the Powers, since knowledge of Elias enlightens us objectively. We will leave the shadows because it's time to know more.}}&lt;br /&gt;
&lt;br /&gt;
==The Ranger camp in the Almati Wood==&lt;br /&gt;
&lt;br /&gt;
Orphie Dradius has agreed to the request of Nicho Miadi, the Trytonist spokesperson. She had askedd Melga to prepare a stage to greet the representatives of the powers and the Trytonist.&lt;br /&gt;
&lt;br /&gt;
The two Ranger hominas watch that the operations take place properly.&lt;br /&gt;
===Welcome===&lt;br /&gt;
At the due time, a Kami representative appears suddenly on the stage installed for the occasion by the Rangers. Almost instantaneously, a Karavan ship comes down and stands behind the stage. A red-dressed Karavan homina teleports herself on the stage.&lt;br /&gt;
&lt;br /&gt;
Suddenly, seemingly coming from nowhere, Nicho Miadi emerges from behind a tree, glances quickly to check everything is safe, and runs between the two Rangers who welcome the three delegations.&lt;br /&gt;
&lt;br /&gt;
Orphie Dradius addresses to the crowd:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:This is our camp, our house. You are welcome here as our guests.  We expect that you will not abuse our hospitality.'''}}&lt;br /&gt;
&lt;br /&gt;
Nicho Miadi continues quickly:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:With the help of the  hospitality of the Rangers, I could get together Kamis and Karavan to  elucidate the mystery of our memories and our differing dialects of our  common tongues.  Let the Kami speak now.}}&lt;br /&gt;
&lt;br /&gt;
The Kami starts a strange speech, some kind of multi-monologue which let lots of Atysians puzzled.&lt;br /&gt;
{{quotation||&lt;br /&gt;
:'''- We are Kami.&lt;br /&gt;
:''-- We are here to be you.&lt;br /&gt;
:'''- We are many as you are of many minds.&lt;br /&gt;
:''-- We are one as you are one in Ma-Duk.&lt;br /&gt;
:'''''--- Something has happened.&lt;br /&gt;
:'''- We know.&lt;br /&gt;
:''-- We do not know.&lt;br /&gt;
:'''''--- What has happened?&lt;br /&gt;
:'''- We are here.&lt;br /&gt;
:''-- Knowing is useful.&lt;br /&gt;
:'''''--- We are Ma-Duk&lt;br /&gt;
:''-- We are not Ma-Duk.&lt;br /&gt;
:'''- Ma-Duk contains all.}}&lt;br /&gt;
&lt;br /&gt;
Nicho understands that hte Kami has finished:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Here, a Karavan scientist tells us she has an explanation. We should listen to her.'''}}&lt;br /&gt;
&lt;br /&gt;
The Karavan homina, who appear to be a scientist, has a viewing screan appear on the stage:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Homins, here you have the results of our observations adapted for your knowledge.&lt;br /&gt;
:Homins,  please focus your attention on the Viewing Screen.  I will present  pictures, called Slides.  When I say &amp;quot;Slide&amp;quot;, you should refresh your  view.}}&lt;br /&gt;
&lt;br /&gt;
===Viewing Screen===&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 1.jpg|400px|thumb|left|Slide1: Time as a strange river]]&lt;br /&gt;
Imagine for a moment that time is a strange river.&lt;br /&gt;
Imagine you throw onto the river water, liquids like colored oils. They will spread on the surface but they will not mix.&lt;br /&gt;
Imagine three oil &amp;quot;stains&amp;quot; as in the picture we are showing you. They are close, but separate.&lt;br /&gt;
These colored &amp;quot;stains&amp;quot; are like Homins in time. They are on the river but do not know the river itself and the other &amp;quot;stains&amp;quot;. In each &amp;quot;stain&amp;quot; time flows, like the river, but it does not flow the same for each one.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 2.jpg|400px|thumb|left|Slide 2 : On Different History for some Homins]]&lt;br /&gt;
Each &amp;quot;oil stain&amp;quot; is similar but not identical. Things happen or do not happen.&lt;br /&gt;
Until the last moment the homins in each of the &amp;quot;stains&amp;quot; experienced their sometimes tragic separate histories, some things the same, some different.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 3.jpg|400px|thumb|left|Slide 3: The Kitins Swarmed over All.]]&lt;br /&gt;
The Kitins swarmed over all of them.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 4.jpg|400px|thumb|left|Slide 4: The Exodus during the second swarm]]&lt;br /&gt;
The Kitin’s wrath was too great to be contained. The Karavan and Kami fortified the cities of the homins, but the defenses were breached.&lt;br /&gt;
Hominkind was lost unless it could escape their relentless and ruthless destruction during their killing spree.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 5.jpg|400px|thumb|left|Slide 5: The Rainbows and the Powers]]&lt;br /&gt;
We, both factions (Kami &amp;amp; Karavan) and all other forces, joined together for the occasion, to bring everyone to a safe place.&lt;br /&gt;
The Kami opened their Oasis to the Rangers and the Trytonists, and the Kami and the Karavan guarded the entrance so that the Exodus of all Nations together might succeed.&lt;br /&gt;
The Trytonists built Rainbow gates, just as they had during the first Swarm&lt;br /&gt;
The Rainbow Gates that the Trytonists built were not as subtle as our altars or even those of the Kami. They do not know the workings of the universe as we do.&lt;br /&gt;
The gates did work but they pulled far more power from the world than those of the Kami or the Karavan. At the same time our defenses and those of the Kami pulled at the power of Atys as well.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 6.jpg|400px|thumb|left|Slide 6: The Water Flows Downstream (The Drain)]]&lt;br /&gt;
The thousands of operations of the Rainbow Gates and our defences drew power from Atys and disturbed time near them, creating something like a waterfall that sucked at the &amp;quot;stains&amp;quot;, drawing them closer and closer to each other and distorting them.&lt;br /&gt;
In the end, a critical point was reached.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 7.jpg|400px|thumb|left|Slide 7: The Waterfall Mixes the Stains]]&lt;br /&gt;
That critical point, that massive drain, caused the three &amp;quot;oil stains&amp;quot; to merge to form one large one, as if a waterfall had mixed them.&lt;br /&gt;
In the midst of this cataclysm it was the power and mercy of divine Jena that held all of Atys safe from harm and preserved all homins and even the Kamis in each of the &amp;quot;stains.&amp;quot;&lt;br /&gt;
But after the mixing each tiny drop of oil, each homin, each person, kept the memories of one of the three &amp;quot;stains&amp;quot; and did not know the memories of the others.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;&lt;br /&gt;
[[File:RiverOfTime slide 8.jpg|400px|thumb|left|Slide 8: The Karavan Ship Observer.]]&lt;br /&gt;
Those in the &amp;quot;oil stains&amp;quot;, all of you in the New Lands, could not realize what had happened. When you returned from the refuge, or came out from your hiding places in the New Lands after eight years you saw the Atys you knew and met homins you thought you knew.&lt;br /&gt;
It was the same for us of the Karavan on the surface of Atys near the area where the massive teleportation took place, that area you call the New Lands. We, too, were mixed together but held only one memory each.&lt;br /&gt;
It was only the Karavan vessels in the sky, far from the turbulence of the critical point, the mixing of the &amp;quot;stains,&amp;quot; that observed and recorded the anomaly. Even they could not do anything about it. The massive energy drain created an irreversible phenomenon.&lt;br /&gt;
We thought the homins would go back to normal life after the end of the Second Swarming, but there were few strange incidents and some of you homins are more curious than others. Therefore we bring you this unique demonstration of our science.&lt;br /&gt;
We can not give you more explanation; you would not understand. Not even all Karavan understand . The theory of what we call &amp;quot;parallel universes&amp;quot; is understood only by a handful of experts.&lt;br /&gt;
Since this is the first time we have the chance to actually observe it, we also are researching the phenomenon.&lt;br /&gt;
This is all we have to say. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
===Conclusion by Nicho the Trytonist and Orphie the Ranger===&lt;br /&gt;
&lt;br /&gt;
Nicho shouts:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:Homins, see the incompetence of the Factions!&lt;br /&gt;
:Ma-duk sees nothing!&lt;br /&gt;
:The Karavan believes he has understood and is hiding the truth!&lt;br /&gt;
:Let us free ourselves from their yoke! Let's think by ourselves!}}&lt;br /&gt;
&lt;br /&gt;
Nicho slips away.&lt;br /&gt;
&lt;br /&gt;
The Kamin and the Karavan homina leave without another word, and there are very few homins who could notice their eyes crossing.&lt;br /&gt;
&lt;br /&gt;
Orphie concludes:&lt;br /&gt;
{{quotation||&lt;br /&gt;
:I think it will be difficult to find out more. &lt;br /&gt;
:One   thing is clear: more than ever we need to show our solidarity.&lt;br /&gt;
:As a   Ranger, I will ensure as much as possible this task we set ourselves,   that of defending hominkind against the dangers that are perhaps not only Kitins. &lt;br /&gt;
:Thank you for your presence and goodbye.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;br /&gt;
&lt;br /&gt;
[[fr:La_rivière_du_temps]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Template:Quotation&amp;diff=25451</id>
		<title>Template:Quotation</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Template:Quotation&amp;diff=25451"/>
				<updated>2015-02-27T20:57:26Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;blockquote style=&amp;quot;padding: 0em 2em 0em 1em; margin: 1em 0em 1em {{{icon-size|4em}}}; {{ #if: {{{icon|}}} || border-left: 1px solid #AAA; }}&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;position: absolute; margin-top: -0.2em; margin-left: -{{{icon-size|0.8em}}}; font: bold 5em Times New Roman, Times, Georgie, serif; color: #AAA;&amp;quot;&amp;gt;{{ #if: {{{icon-size|}}} | &amp;lt;div style=&amp;quot;position: absolute; margin-left: -0.2em;&amp;quot;&amp;gt;{{{icon|“}}}&amp;lt;/div&amp;gt; | {{{icon|“}}} }}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{{2|Quoted text.}}}&lt;br /&gt;
{{ #if: {{{1|}}}&amp;lt;p style=&amp;quot;text-align: right; font-size: 0.9em;&amp;quot;&amp;gt;— {{ #switch: {{ lc: {{{1|}}} }}&lt;br /&gt;
| in-game          | game    = In-game description&lt;br /&gt;
| official website | website = Official website&lt;br /&gt;
| kami sancturary  | kami    = Kami Sanctuary&lt;br /&gt;
| karavan temple   | karavan = Karavan Temple &lt;br /&gt;
| the chronicles   | chronicle = The Chronicles&lt;br /&gt;
| game manual      | manual  = [[Gameplay manual|Game manual]]&lt;br /&gt;
| #default                   = {{{1|Quotation source}}}&lt;br /&gt;
}}&amp;lt;/p&amp;gt; }}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Description==&lt;br /&gt;
===Without optional fields===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Quotation|&amp;lt;source&amp;gt;|&lt;br /&gt;
&amp;lt;text&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===With Optional fields===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Quotation|&amp;lt;source&amp;gt;|icon=&amp;lt;icon&amp;gt;|icon-size=&amp;lt;integer&amp;gt;|&lt;br /&gt;
&amp;lt;text&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This template is used to mark text passages as quotations from official source.&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
; ''unnamed parameter'' 1&lt;br /&gt;
: Quotation source. Can be a custom value or a predefined value:&lt;br /&gt;
:* &amp;lt;code&amp;gt;game&amp;lt;/code&amp;gt; - In-game description&lt;br /&gt;
:* &amp;lt;code&amp;gt;website&amp;lt;/code&amp;gt; – Official website&lt;br /&gt;
:* &amp;lt;code&amp;gt;kami&amp;lt;/code&amp;gt; - Kami Sanctuary&lt;br /&gt;
:* &amp;lt;code&amp;gt;karavan&amp;lt;/code&amp;gt; – Karavan Temple&lt;br /&gt;
:* &amp;lt;code&amp;gt;chronicle&amp;lt;/code&amp;gt; - The Chronicles&lt;br /&gt;
:* &amp;lt;code&amp;gt;manual&amp;lt;/code&amp;gt; – Game manual&lt;br /&gt;
; ''unnamed parameter'' 2&lt;br /&gt;
: Quoted text.&lt;br /&gt;
; icon&lt;br /&gt;
: Optional. Displays an icon to the left.&lt;br /&gt;
; icon-size&lt;br /&gt;
: Optional. Modifies the space for the icon.&lt;br /&gt;
&lt;br /&gt;
[[Category:Formatting templates|Quotation]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Template:Atys&amp;diff=24881</id>
		<title>Template:Atys</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Template:Atys&amp;diff=24881"/>
				<updated>2014-09-10T20:47:15Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&amp;lt;hr style=&amp;quot;margin-top:1em; margin-bottom:1em; clear:both;&amp;quot;&amp;gt;--&amp;gt;&lt;br /&gt;
{| {{ #switch: {{ lc: {{{1|}}} }}&lt;br /&gt;
| expanded = {{{1|class=&amp;quot;collapsible&amp;quot;}}}&lt;br /&gt;
| none     = {{{1|}}}&lt;br /&gt;
| collapsed = {{{1|class=&amp;quot;collapsible collapsed&amp;quot;}}}&lt;br /&gt;
| #default = {{{1|class=&amp;quot;collapsible collapsed&amp;quot;}}}&lt;br /&gt;
}} style=&amp;quot;border:1px solid #AAAAAA; font-size:90%; width:100%; text-align:center; clear:both;margin-bottom:5px;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCCC00; font-size:120%;padding-left:80px;padding-right:80px;&amp;quot; | Atys&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Atys.jpg|55px|link=Atys|Atys]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;'''[[Aeden Aqueous]] •&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;[[Burning Desert]] •&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;[[Verdant Heights]] •&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;[[Witherings|The Witherings]]'''&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;[[Silan]] •&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;[[Prime Roots]] •&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;[[Nexus|The Nexus]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Navigation templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=New_Lands&amp;diff=24878</id>
		<title>New Lands</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=New_Lands&amp;diff=24878"/>
				<updated>2014-08-27T22:00:18Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Exodus.jpg|350px|thumb|right|Exodus]]&lt;br /&gt;
The [[New Lands]] are all the areas of [[Atys]] known to us today. &lt;br /&gt;
&lt;br /&gt;
They are known as the New Lands because [[Homin|homins]] didn't set foot in these lands until 2483, following the destruction of their old nations in the [[Great Swarming]] of 2481. The area of Atys that those old homin nations were located in is now known as the [[Old Lands]]. Before 2483, no homins nor [[Kitin|Kitins]] had ever set foot in the New Lands.&lt;br /&gt;
&lt;br /&gt;
The only region currently accessible that is not part of the New Lands is [[Almati Wood]].&lt;br /&gt;
&lt;br /&gt;
==Surface Areas==&lt;br /&gt;
* '''[[Aeden Aqueous]]''', home of the [[Tryker]]&lt;br /&gt;
* '''[[Burning Desert]]''', home of the [[Fyros]]&lt;br /&gt;
* '''[[Verdant Heights]]''', home of the [[Matis]]&lt;br /&gt;
* '''[[Witherings|The Witherings]]''', home of the [[Zoraï]]&lt;br /&gt;
&lt;br /&gt;
* [[Nexus Minor]]&lt;br /&gt;
&lt;br /&gt;
==Prime Roots==&lt;br /&gt;
* [[Abyss of Ichor]]&lt;br /&gt;
* [[Lands of Umbra]]&lt;br /&gt;
* [[Under Spring]]&lt;br /&gt;
* [[Wastelands|The Wastelands]]&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
*''click a region to go there''&lt;br /&gt;
&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:Atysmap.jpg|800px|&lt;br /&gt;
&lt;br /&gt;
poly 191 546 161 632 69 671 40 658 0 705 0 860 164 946 243 1046 447 1047 476 889 399 878 404 791 459 720 361 575 309 604 [[Witherings|Witherings]]&lt;br /&gt;
poly 609 634 611 704 547 775 560 871 521 893 561 1046 926 1047 967 1008 962 854 1046 808 1046 630 911 569 824 618 762 588 735 619 [[Aeden Aqueous|Aeden Aqueous]]&lt;br /&gt;
poly 613 440 573 516 609 635 735 616 784 560 801 489 771 382 704 400 691 419 [[Nexus Minor|Nexus Minor]]&lt;br /&gt;
poly 509 0 596 87 646 207 705 202 775 253 774 379 803 490 910 513 912 569 1046 631 1046 392 991 387 1004 272 942 159 1025 71 986 1 [[Verdant Heights|Verdant Heights]]&lt;br /&gt;
poly 646 205 557 314 614 439 691 421 701 401 771 379 775 253 706 202 [[Abyss of Ichor|Abyss of Ichor]]&lt;br /&gt;
poly 0 492 0 639 71 667 163 634 191 547 122 455 67 457 [[Under Spring|Under Spring]]&lt;br /&gt;
poly 180 0 112 87 161 186 148 233 216 311 378 337 415 292 474 288 558 316 646 205 595 88 509 0 [[Burning Desert|Burning Desert]]&lt;br /&gt;
poly 217 311 126 353 106 403 121 456 193 548 307 604 404 552 413 468 378 338 [[Wastelands|Wastelands]]&lt;br /&gt;
poly 414 293 379 336 415 465 406 544 364 575 459 717 405 791 401 877 520 896 562 873 546 776 610 704 608 634 571 516 614 440 557 315 474 290 [[Lands of Umbra|Lands of Umbra]]&lt;br /&gt;
&lt;br /&gt;
desc none&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Old Lands]]&lt;br /&gt;
* [[Silan]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Geography]]&lt;br /&gt;
[[Category:New Lands]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Atys&amp;diff=24877</id>
		<title>Atys</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Atys&amp;diff=24877"/>
				<updated>2014-08-27T21:59:11Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: /* Known World */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Atys.jpg|thumb|300px]]&lt;br /&gt;
Atys is the planet on which the game of Ryzom takes place.&lt;br /&gt;
&lt;br /&gt;
Atys is a living planet that is growing all the time. It is composed of multiple layers: the crust being the ground level, and beneath that are the twisting passages of the [[Prime Roots]] that stretch below the surface, and below that are the core levels. Above the surface is a network of huge branches, the canopy that extends towards the sky gradually forming another layer that will eventually become the new surface of Atys.&lt;br /&gt;
&lt;br /&gt;
The lands that are explored by [[homin races|homins]] are only a small portion of the surface of Atys, and a small portion of the Upper Prime Roots. No homin has ever set foot in the deeper levels of the Prime Roots, in the Core, or on the Canopies.&lt;br /&gt;
&lt;br /&gt;
Nevertheless the known regions of the world have widely varying ecosystems already. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
:''Main article: [[History]]''&lt;br /&gt;
&lt;br /&gt;
:''See also: [[The Chronicles of Atys]]''&lt;br /&gt;
&lt;br /&gt;
There are many legends about the origin of Atys and nobody is quite sure what the true story is. The [[Kami]] and the [[Karavan]] both have their own stories about how Atys came to be.&lt;br /&gt;
&lt;br /&gt;
==Astrology==&lt;br /&gt;
The sun shining over the surface of Atys remains stationary in the sky, becoming brighter by day and dimmer by night. Much speculation exists over what causes this behavior.&lt;br /&gt;
&lt;br /&gt;
Two moons can be seen moving in the sky over Atys. One of them has a visible ring of debris, suggesting that in fact Atys is a moon of this planet, rather than the other way around.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sfx_sky_astremoon01.png|200px|The smaller moon.]]&lt;br /&gt;
[[Image:Sfx_sky_astremoon02.png|200px|The ringed moon.]]&lt;br /&gt;
&lt;br /&gt;
A nebula can also be seen moving across the Atysian sky. See [[Atystrology]] for the signs of the Atysian Zodiac.&lt;br /&gt;
&lt;br /&gt;
==The Ecosystem==&lt;br /&gt;
&lt;br /&gt;
[[File:atys_couches.jpg|right|400px]]&lt;br /&gt;
Atys is a living planet that is growing all the time. It is composed of three layers: the Prime Roots that stretch across the surface, the crust being the ground level and a network of huge branches, the canopy that extends towards the sky forming another layer that is the new surface of Atys.&lt;br /&gt;
&lt;br /&gt;
Each level has a different ecosystem that is unique to it.&lt;br /&gt;
&lt;br /&gt;
===Continents===&lt;br /&gt;
*'''[[Aeden Aqueous]]''', home of the [[Tryker]]&lt;br /&gt;
*'''[[Burning Desert]]''', home of the [[Fyros]]&lt;br /&gt;
*'''[[Verdant Heights]]''', home of the [[Matis]]&lt;br /&gt;
*'''[[Witherings|The Witherings]]''', home of the [[Zoraï]]&lt;br /&gt;
*[[Nexus Minor]]&lt;br /&gt;
*[[Prime Roots|The Prime Roots]]&lt;br /&gt;
Together with [[Silan]], these continents make up the area of Atys known as the '''[[New Lands]]'''.&lt;br /&gt;
&lt;br /&gt;
===Inhabitants===&lt;br /&gt;
Since everything in the game takes place on Atys, it's far too much for one single article and most pieces of Atys have their own articles.&lt;br /&gt;
&lt;br /&gt;
* '''[[Races of Atys]]'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[Races of Atys#Homin Races|Homin Races]] • [[Races of Atys#Primitive Races|Primitive Races]]&lt;br /&gt;
* '''[[Tribes of Atys|Tribes]] • [[Bandit Groups of Atys|Bandits]]'''&lt;br /&gt;
* '''Fauna'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[Animals of Atys|Animals]] • [[Kitin]]&lt;br /&gt;
* '''[[Flora of Atys|Flora]]'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[Intelligent Plants]]&lt;br /&gt;
&lt;br /&gt;
==Known World==&lt;br /&gt;
The current known world, also known as the [[New Lands]], is only a small part of the entire planet Atys. The [[Old Lands]] from which the Homins fled during the [[Great Swarming]] are mainly mentioned in lore and only a few regions are accessible today. What the rest of the planet is like is anyone's guess.&lt;br /&gt;
&lt;br /&gt;
*''click a region''&lt;br /&gt;
&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:Atysmap.jpg|800px|&lt;br /&gt;
&lt;br /&gt;
poly 191 546 161 632 69 671 40 658 0 705 0 860 164 946 243 1046 447 1047 476 889 399 878 404 791 459 720 361 575 309 604 [[Witherings|Witherings]]&lt;br /&gt;
poly 609 634 611 704 547 775 560 871 521 893 561 1046 926 1047 967 1008 962 854 1046 808 1046 630 911 569 824 618 762 588 735 619 [[Aeden Aqueous|Aeden Aqueous]]&lt;br /&gt;
poly 613 440 573 516 609 635 735 616 784 560 801 489 771 382 704 400 691 419 [[Nexus Minor|Nexus Minor]]&lt;br /&gt;
poly 509 0 596 87 646 207 705 202 775 253 774 379 803 490 910 513 912 569 1046 631 1046 392 991 387 1004 272 942 159 1025 71 986 1 [[Verdant Heights|Verdant Heights]]&lt;br /&gt;
poly 646 205 557 314 614 439 691 421 701 401 771 379 775 253 706 202 [[Abyss of Ichor|Abyss of Ichor]]&lt;br /&gt;
poly 0 492 0 639 71 667 163 634 191 547 122 455 67 457 [[Under Spring|Under Spring]]&lt;br /&gt;
poly 180 0 112 87 161 186 148 233 216 311 378 337 415 292 474 288 558 316 646 205 595 88 509 0 [[Burning Desert|Burning Desert]]&lt;br /&gt;
poly 217 311 126 353 106 403 121 456 193 548 307 604 404 552 413 468 378 338 [[Wastelands|Wastelands]]&lt;br /&gt;
poly 414 293 379 336 415 465 406 544 364 575 459 717 405 791 401 877 520 896 562 873 546 776 610 704 608 634 571 516 614 440 557 315 474 290 [[Lands of Umbra|Lands of Umbra]]&lt;br /&gt;
&lt;br /&gt;
desc none&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[New Lands]]&lt;br /&gt;
* [[Old Lands]]&lt;br /&gt;
* [[Silan]]&lt;br /&gt;
* [[Prime Roots]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Ecosystem]]&lt;br /&gt;
[[Category:Geography]]&lt;br /&gt;
[[de:Atys]]&lt;br /&gt;
[[fr:Atys]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Atys&amp;diff=24876</id>
		<title>Atys</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Atys&amp;diff=24876"/>
				<updated>2014-08-27T21:37:26Z</updated>
		
		<summary type="html">&lt;p&gt;SirCotare: /* Known World */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Atys.jpg|thumb|300px]]&lt;br /&gt;
Atys is the planet on which the game of Ryzom takes place.&lt;br /&gt;
&lt;br /&gt;
Atys is a living planet that is growing all the time. It is composed of multiple layers: the crust being the ground level, and beneath that are the twisting passages of the [[Prime Roots]] that stretch below the surface, and below that are the core levels. Above the surface is a network of huge branches, the canopy that extends towards the sky gradually forming another layer that will eventually become the new surface of Atys.&lt;br /&gt;
&lt;br /&gt;
The lands that are explored by [[homin races|homins]] are only a small portion of the surface of Atys, and a small portion of the Upper Prime Roots. No homin has ever set foot in the deeper levels of the Prime Roots, in the Core, or on the Canopies.&lt;br /&gt;
&lt;br /&gt;
Nevertheless the known regions of the world have widely varying ecosystems already. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
:''Main article: [[History]]''&lt;br /&gt;
&lt;br /&gt;
:''See also: [[The Chronicles of Atys]]''&lt;br /&gt;
&lt;br /&gt;
There are many legends about the origin of Atys and nobody is quite sure what the true story is. The [[Kami]] and the [[Karavan]] both have their own stories about how Atys came to be.&lt;br /&gt;
&lt;br /&gt;
==Astrology==&lt;br /&gt;
The sun shining over the surface of Atys remains stationary in the sky, becoming brighter by day and dimmer by night. Much speculation exists over what causes this behavior.&lt;br /&gt;
&lt;br /&gt;
Two moons can be seen moving in the sky over Atys. One of them has a visible ring of debris, suggesting that in fact Atys is a moon of this planet, rather than the other way around.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sfx_sky_astremoon01.png|200px|The smaller moon.]]&lt;br /&gt;
[[Image:Sfx_sky_astremoon02.png|200px|The ringed moon.]]&lt;br /&gt;
&lt;br /&gt;
A nebula can also be seen moving across the Atysian sky. See [[Atystrology]] for the signs of the Atysian Zodiac.&lt;br /&gt;
&lt;br /&gt;
==The Ecosystem==&lt;br /&gt;
&lt;br /&gt;
[[File:atys_couches.jpg|right|400px]]&lt;br /&gt;
Atys is a living planet that is growing all the time. It is composed of three layers: the Prime Roots that stretch across the surface, the crust being the ground level and a network of huge branches, the canopy that extends towards the sky forming another layer that is the new surface of Atys.&lt;br /&gt;
&lt;br /&gt;
Each level has a different ecosystem that is unique to it.&lt;br /&gt;
&lt;br /&gt;
===Continents===&lt;br /&gt;
*'''[[Aeden Aqueous]]''', home of the [[Tryker]]&lt;br /&gt;
*'''[[Burning Desert]]''', home of the [[Fyros]]&lt;br /&gt;
*'''[[Verdant Heights]]''', home of the [[Matis]]&lt;br /&gt;
*'''[[Witherings|The Witherings]]''', home of the [[Zoraï]]&lt;br /&gt;
*[[Nexus Minor]]&lt;br /&gt;
*[[Prime Roots|The Prime Roots]]&lt;br /&gt;
Together with [[Silan]], these continents make up the area of Atys known as the '''[[New Lands]]'''.&lt;br /&gt;
&lt;br /&gt;
===Inhabitants===&lt;br /&gt;
Since everything in the game takes place on Atys, it's far too much for one single article and most pieces of Atys have their own articles.&lt;br /&gt;
&lt;br /&gt;
* '''[[Races of Atys]]'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[Races of Atys#Homin Races|Homin Races]] • [[Races of Atys#Primitive Races|Primitive Races]]&lt;br /&gt;
* '''[[Tribes of Atys|Tribes]] • [[Bandit Groups of Atys|Bandits]]'''&lt;br /&gt;
* '''Fauna'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[Animals of Atys|Animals]] • [[Kitin]]&lt;br /&gt;
* '''[[Flora of Atys|Flora]]'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[Intelligent Plants]]&lt;br /&gt;
&lt;br /&gt;
==Known World==&lt;br /&gt;
The current known world, also known as the [[New Lands]], is only a small part of the entire planet Atys. The [[Old Lands]] from which the Homins fled during the [[Great Swarming]] are mainly mentioned in lore and only a few regions are accessible today. What the rest of the planet is like is anyone's guess.&lt;br /&gt;
&lt;br /&gt;
*''Click a region''&lt;br /&gt;
&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:Atysmap.jpg|600px|&lt;br /&gt;
&lt;br /&gt;
poly 109 314 173 347 205 330 262 409 229 452 226 500 272 510 254 598 138 598 94 544 -1 492 -1 401 22 377 35 383 92 364 [[Witherings|Witherings]]&lt;br /&gt;
poly 350 363 350 402 311 443 320 500 296 512 322 597 528 598 555 578 549 489 597 464 597 364 522 327 470 355 435 336 418 354 [[Aeden Aqueous|Aeden Aqueous]]&lt;br /&gt;
poly 348 361 418 354 447 318 456 281 441 217 399 228 396 239 352 252 328 296 [[Nexus Minor|Nexus Minor]]&lt;br /&gt;
poly 294 0 339 46 371 114 402 114 442 145 442 217 459 278 520 292 521 323 598 358 597 225 569 221 573 158 538 89 588 39 562 0 [[Verdant Heights|Verdant Heights]]&lt;br /&gt;
poly 319 180 350 251 395 240 400 230 438 214 441 142 402 116 370 119 [[Abyss of Ichor|Abyss of Ichor]]&lt;br /&gt;
poly -1 282 35 262 68 262 108 313 88 361 38 382 -1 364 [[Under Spring|Under Spring]]&lt;br /&gt;
poly 63 49 93 106 85 128 122 175 215 191 235 164 266 164 317 181 369 115 338 45 288 0 102 1 [[Burning Desert|Burning Desert]]&lt;br /&gt;
poly 71 203 61 227 66 259 110 313 176 344 229 314 234 267 211 193 122 179 [[Wastelands|Wastelands]]&lt;br /&gt;
poly 218 190 239 168 267 166 319 183 347 248 325 290 346 363 348 402 309 443 316 496 296 512 227 501 230 455 262 412 205 329 229 316 235 267 [[Lands of Umbra|Lands of Umbra]]&lt;br /&gt;
&lt;br /&gt;
desc none&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[New Lands]]&lt;br /&gt;
* [[Old Lands]]&lt;br /&gt;
* [[Silan]]&lt;br /&gt;
* [[Prime Roots]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Ecosystem]]&lt;br /&gt;
[[Category:Geography]]&lt;br /&gt;
[[de:Atys]]&lt;br /&gt;
[[fr:Atys]]&lt;/div&gt;</summary>
		<author><name>SirCotare</name></author>	</entry>

	</feed>