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		<id>https://en.wiki.ryzom.com/w/index.php?title=The_FISHES_society&amp;diff=54003</id>
		<title>The FISHES society</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=The_FISHES_society&amp;diff=54003"/>
				<updated>2026-07-10T12:36:34Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore Officielle}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Trad&lt;br /&gt;
|DE=Die Gesellschaft FISCH&lt;br /&gt;
|EN=The FISHES society&lt;br /&gt;
|ES=La sociedad BIRRA&lt;br /&gt;
|FR=Centre CREVETTE&lt;br /&gt;
|RU=Οбщество ИВАСИ&lt;br /&gt;
|H=&lt;br /&gt;
|palette=tryker}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{quotation|A FISHES engineer at a recent invention fair in Crystabell.|&lt;br /&gt;
&amp;quot;This one?&amp;quot; The Tryker lifted his goggles from his eyes and put it on his forehead. His eyes were surrounded by bright rings, the rest of his face was covered with dark grey grime. &amp;quot;Oh it's a FRED. A submerged window cleaner automaton.&amp;quot; The customer, an older, slightly pudgy Tryker merchant with bushy eyebrows, looked irritatedly at the big cage in front of him. &amp;quot;Hmm, how does it work?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The inventor stepped next to his apparatus and put a hand on it as if he was presenting a fat bodoc he wanted to sell to a butcher. &amp;quot;You put it into the water next to the Tryker apartments whose windows you want to clean from the outside. You know, to get rid of all the algae and shells. You put some fishes - available separately - into the cage and then you use this winch to let it slowly down until it docks on the dirty window with these suction cups.&amp;quot; The older Tryker raised an eyebrow. &amp;quot;Then you use this crank here...&amp;quot; The engineer went over to a huge second device, connected by thick wires to the cage, looking like a giant barrel with a very big crank on it, &amp;quot;to apply little electric shocks to the algae and fishes. It not only loosens the adhesion of the algae to the window but stimulates the fishes to start eating them. They literally gnaw them off the window. The result: a perfect cleaned window without any Tryker divers!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The customer nodded slowly. &amp;quot;Are the fishes reusable?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ummm... well, we are still testing it. At the moment the cleaning results aren't the best but the fishes taste delicious when they are fried under water by the shocks. So they are reusable... kind of.&amp;quot; The customer didn't seem convinced. &amp;quot;Fried fish wasn't exactly what I was looking for. But why is it called FRED?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The engineer scratched his head. &amp;quot;Dunno. I couldn't find a cool acronym for it, so I called it FRED.&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SHORT DESCRIPTION==&lt;br /&gt;
&lt;br /&gt;
Trykers investigate everything, no other race is as curious and fascinated about secrets and oddities like the inhabitants of Aeden Aqueous. And they always try to increase the quality of life in their country with sometimes simple, sometimes extraordinary measures. This has to be coordinated and the research resources have to be administrated. (Note: this has not proved to be strictly true, nor under much control.)  &lt;br /&gt;
&lt;br /&gt;
This is done by the FISHES, the Foundation for the Investigation of Scientific, Heuristic and Engineering Solutions. This society is infamous for their bold ways of research, taking great risks upon themselves to push forward technology and exploration. Many projects are kept secret until the test phase begins and this test phase often results in more or less small catastrophes like explosions, some confused animals or thick fog in the Tryker cities but luckily the Children of the Wind are very tolerant to these happenings because in the end, the society contributes much to the scientific reputation of the Trykers.&lt;br /&gt;
        &lt;br /&gt;
*'''Name''':&lt;br /&gt;
**FISHES  - &amp;quot;Foundation for the Investigation of Scientific, Heuristic and Engineering Solutions&amp;quot;&lt;br /&gt;
**[[:de:Die_Tryker-Forschungsgesellschaft|FISCH]] - &amp;quot;Forschungsgesellschaft für Ingenieurswesen, Seltsames, Curiositäten und Heimliches&amp;quot;&lt;br /&gt;
**[[:fr:Centre_CREVETTE|CREVETTE]] - &amp;quot;Centre de Recherche et d'Études Tryker en Technologie et Étrangeté&amp;quot;&lt;br /&gt;
**[[:es:La sociedad BIRRA|BIRRA]] - &amp;quot;Borrachos e Ingenieros Resolviendo Retos Absurdos&amp;quot;&lt;br /&gt;
**[[:ru:Οбщество ИВАСИ|ИВАСИ]] - &amp;quot;Исследующий Всевозможные Аномалии Союз Инженеров&amp;quot;&lt;br /&gt;
*'''Symbol''': light blue and white; a fish and a gear&lt;br /&gt;
*'''Motto''': &amp;quot;No solution is too extreme to be tried.&amp;quot; (Inofficial: &amp;quot;All the big inventions started with a big boom.&amp;quot;)&lt;br /&gt;
*'''Foundation''': [[2518]]&lt;br /&gt;
*'''Famous Members''': Ba-Ben Len (tribe chief of the [[Beachcombers]], spokesperson in local and national assemblies), Be'Arroy Arty (engineer, inventor of the mechanical Kincher), Winny Mac'Wytter (meterologist expert for [[Flyner]] flight experiments), [[Tepsen Be'Laroy]] (engineer and inventor)&lt;br /&gt;
*'''Influence''': considerable (Federation), moderate (Atys)&lt;br /&gt;
*'''Financial power''': large&lt;br /&gt;
*'''Citation''': &amp;quot;There is no problem that does not have a solution.&amp;quot;; &amp;quot;Don't you think it sounds a bit strange?&amp;quot; - &amp;quot;Yes! RUUUUUUUUUN!!!&amp;quot;&lt;br /&gt;
*'''Specialties''': engineering, expeditions, creating mechanical and magical devices, analysis of objects and apparatuses.&lt;br /&gt;
*'''Size''': about 30 scientists, engineers and assistants, plus about 50 sponsors and patrons who support the society financially; some are secret members only.&lt;br /&gt;
*'''Current Location''': No specific location, the members can be found all over Aeden Aqueous, most laboratories can be found in Windermeer. But it supports an official bureau and meeting hall at Crystabell.&lt;br /&gt;
&lt;br /&gt;
==HISTORY==&lt;br /&gt;
&lt;br /&gt;
Still Wyler, as a great visionary of peace and unity between the 4 peoples, wasn't too sure that the Trykers would have access to the knowledge of the institutions of other countries. Nevertheless the Tryker have special abilities, a good example is the art of engineering to use the power of wind. This knowledge had to be preserved and developed for New Trykoth.&lt;br /&gt;
&lt;br /&gt;
The year 2518 was a year of progress for the Trykers: The Homins Right act was signed by the leaders of all four nations and two years prior the Free Trade Agreement was signed. Only three years after the peace treaty ended the war between the Federation and the Matis Kingdom under the reign of Jinovitch, the Tryker cities were bustling from life and the calamities of war retreated from pure joy of life, a thriving economy and a fresh wind in the Federation.&lt;br /&gt;
&lt;br /&gt;
During a crafting fair in Crystabell in 2518, Still Wyler met some wealthy merchants, crafters and traders in the bar to celebrate the successful fair with a beer or two. While all were happy about the products presented during the last days, Still Wyler mentioned his worries about how the knowledge of the Tryker people about engineering and crafting could be preserved. Soon everyone was euphoric about the idea of creating a society for scientists and engineers, funded by wealthy Trykers and the Federation itself to allow free research. And since meer (sharing) is one of the central values of the Trykers, this society should not be a centralised, strict organisation, but every city should make profit from it. So the FISHES was born and with it its loose, diversified structure.&lt;br /&gt;
In the years that followed, the society contributed minor and major advances in technology. It worked on the improvement of wind wheels, water cleaning and room climate. But it also supported the government in the deciphering of old texts and analysis of strange objects.&lt;br /&gt;
&lt;br /&gt;
One of the most important international projects was the installation of devices that accelerated the reconstruction of the Kitin observation towers all over Atys in 2576.&lt;br /&gt;
&lt;br /&gt;
==THE SOCIETY TODAY==&lt;br /&gt;
&lt;br /&gt;
The group doesn't talk much about their projects if not necessary. This happens not  just because of secret-keeping but also due to the fact that it undertakes projects which are not interesting for other people. The research of the practical use of underwater pubs is a topic only interesting to Trykers, just as is the search for water paint to tincture the water around Fairhaven in iridescent colors for festivals.&lt;br /&gt;
&lt;br /&gt;
The FISHES does not have a leader but there is a committee consisting of 13 members elected by and from all   members of the society. The Governor of the Federation or a representative of him or her always gets the thirteenth seat in it and has a right to veto. The committee usually consists of sponsors and their names are known within the society but kept secret from outside. One from them is elected as the spokesperson of the society in official affairs. The committee can create and elect commissioners or groups of  commissioners who sort out or forward requests for funding to the committee.  Freedom of research is a high value within the society and it is only very rare that the committee declines a fund request that has something to do with technology, mechanical or magical devices,  exploration or analyses of objects from the past, while they are more conservative if it touches other fields of research like botany, kitins or warfare. Exceptions are of course any researches connected to Goo which are strictly prohibited and lead to accusation before a federal court immediately.&lt;br /&gt;
&lt;br /&gt;
The FISHES is a non-profit organisation but of course the sponsors would like to see some results from their invested dappers. Each amount of financial support given to a researcher is recorded and if an invention yields profit in any way the profits are first used to pay back the loans of the researcher towards the society. Then the remaining profits are shared between the sponsors who contributed to that project and the inventor or engineer himself. Of course this doesn't happen very often and luckily most sponsors have a good portion of idealism and patriotism that makes them invest in the society.&lt;br /&gt;
&lt;br /&gt;
Often local governments, tribes or the national assembly of Fairhaven ask for research tasks from FISHES. In those cases, the government itself invests dappers as a sponsor into a project.&lt;br /&gt;
In the last years, archiving has become more and more important and it is fixed in the society's contract that this knowledge has to be open for all members of the society, the government, and all homins that have an invitation by the committee itself or the government. Of course, selling Tryker engineering knowledge to other nations is considered as treachery to the Tor Lochi and results in expulsion from the society.&lt;br /&gt;
&lt;br /&gt;
===Appearance and Symbols===&lt;br /&gt;
&lt;br /&gt;
Since the society doesn't appear as such in the public very often, the FISHES doesn't pay much attention to symbols and a unified appearance. Over the years the colors blue and white have become preferred colors, so many engineers and scientists wear these colors when representing the society in public. There isn't a unified symbol but lately two symbols have appeared more and more often: the gear wheel for the strong engineering wing of the society and of course the fish representing the acronym. So a merged symbol, a fish with a gear as an eye or a fish around a gear wheel could be considered as the most accurate symbol of the society.&lt;br /&gt;
&lt;br /&gt;
===Enemies and Allies===&lt;br /&gt;
&lt;br /&gt;
The FISHES society has no known enemies but since they strictly oppose any Goo research they are in opposition to any organisation or tribe performing Goo research.&lt;br /&gt;
On the other hand the FISHES has many allies. Apart from manifold and intense connections to the federal government, merchants and tribes in the Lakelands, it is tightly connected to the other Tryker research groups like the Avendale Academy, taking care of cultural aspects of the Children of the Wind, or the New Trykoth Council of Scientists that is more focused on collecting information about the current state of Atys than inventing and engineering. In general, the society willingly shares knowledge within the Tryker people but when it comes to foreign relationships it doesn't share everything for free. The committee and sometimes even the national assembly or the governor decides about any flow of technology outside the Federation if it's not with known Tryker-dominated tribes like the Root Tappers, Cockroaches or the Ecowarriors. &lt;br /&gt;
But over all, the FISHES society has its place within the Atysian scientific community and is generally liked for its open-mindedness, ability to collaborate and its financial power too.&lt;br /&gt;
&lt;br /&gt;
==MEMBERS==&lt;br /&gt;
&lt;br /&gt;
In general, every member can chose if he or she wants to reveal himself or herself as one. Some (especially the sponsors) try to stay in the background while the engineers sometimes have to work in public because their machines are simply too large or too dangerous for the underwater laboratories. &lt;br /&gt;
&lt;br /&gt;
===Ba-Ben Len===&lt;br /&gt;
&lt;br /&gt;
Ba-Ben Len is an elder Zoraï woman who leads the tribe of the Beachcombers since many years now. This tribe is known for its profound magical knowledge that allows it to estimate and further analyse the arcane powers and purposes of an unknown artifact or magical mystery. Very early, Ba-Ben as the tribe's leader was known amongst the Trykers as a brilliant savant as far as magic is concerned and so she was invited very early by Still Wyler to join the discussions about the need of a scientific society in Aeden Aqueous. So, Ba-Ben is one of the founding members of the FISHES. However, since the reformation of the federal constitution that introduced the Taliari as representatives of the Tor Lochi and since Ba-Ben was appointed as one of them, the tribe itself opened more and more towards the Federation of New Trykoth. Quickly, Ba-Ben became one of the most respected committee members of the society. Finally, in 2555, Ba-Ben was elected as the official representative of the FISHES and introduced herself as such to the Taliari. Since then, the tall Zoraï is present at many local and national assemblies and forwards any requests to the researchers and engineers.&lt;br /&gt;
&lt;br /&gt;
Ba-Ben's quiet and thoughtful character is a counterpart to the lively, agitated Tryker members and she often listens to the meetings without saying a word, just to finally astonish everyone with an exact, concise analysis of the situation. During her trips to Fairhaven she also keeps her eyes open for possible new tribe members who have to be promising magicians paired with a calm and thoughtful character.&lt;br /&gt;
&lt;br /&gt;
===Be'Arroy Arty===&lt;br /&gt;
&lt;br /&gt;
Be'Arroy Arty, a middle-aged Tryker engineer with long, dark-green hair and the inevitable goggles on his forehead, always was one of the most talented engineers of the society but got much recognition with the construction of the apparatus that allowed to accelerate the rebuilding of the Kitin observeration camps by coating the construction materials with a layer of sap, comparable with the way dappers were created. Of course the prototype was blown up sky-high and it took the help of some brave homins not only to save the engineer from the cliff he was catapulted on to, but to collect the sap crystals necessary for the device and that were dispersed all over and around Fairhaven.&lt;br /&gt;
&lt;br /&gt;
Be'Arroy Arty is the typical FISHES engineer: fearless, daring, smart and passionate but also crazy and with the firm belief that security measures slows down progress. Privately, he's an easy-going Tryker, enjoying company as much as beer and Tryker Polka. For the latter he has developed an automated tuba but until now it only can play two tones so its use is strongly limited.&lt;br /&gt;
His workshop is located in Fairhaven.&lt;br /&gt;
&lt;br /&gt;
===O'Banon Emmen===&lt;br /&gt;
&lt;br /&gt;
The old Tryker scientist belongs to the small FISHES group that is interested in life sciences although especially O'Banon isn't limited to that. To be honest, the Tryker isn't very competent in this field but he has collected a vast amount of plant seeds from all over Atys and he willingly accepts new specimen. He treats those seeds with various chemicals and fluids and observes the results. Because of this, Emmen is not so much considered a botanist but an alchemist who has many alchemical substances at his disposal. Apart from that O'Banon Emmen has published a variety of time travel theories and irritates people with questions about the current year or Atys Cycle.&lt;br /&gt;
&lt;br /&gt;
Emmen has short hair because he often has to fight fires in his laboratory in Windermeer and a large yellow sun-like stain in his face resulting from a failed experiment and which he turned into a tattoo. He mostly leaves a confused impression, always babbling stuff or developing theories, forgetting things and sometimes he even falls from the gangways of Windermeer, totally forgetting about his steps.&lt;br /&gt;
&lt;br /&gt;
===Nili O'Toolyn===&lt;br /&gt;
&lt;br /&gt;
Nili O'Toolyn has a special role within the society since she is one of the very few Trykers (next to O'Banon Emmen) interested in botany. Most Trykers are - in a sense of patriotism - proud of the richness of the lakeland flora but for many, working with plants is simply boring since they don't move and even more seldom explode. In contrast to her collegue Emmen, Nili O'Toolyn has a profound and deep knowledge about plants, not only of those growing in Aeden but also of the adjacent region like the Prime Roots and Heretic's Hovel. Although Nili and Emmen don't like each other, they are often forced to cooperate since Nili has the deep knowledge and Emmen has the laboratory and plant samples for experiments at his disposal.&lt;br /&gt;
&lt;br /&gt;
Nili is the former student of [[:fr:Rosen Ba'Darins|Rosen Ba'Darins&amp;lt;sup&amp;gt;(fr)&amp;lt;/sup&amp;gt;]], a very respected herbalist and considers herself as an heir of Rosen, who always refused to become member of the society. Nili herself was very sceptical towards the society too but finally agreed to join out of financial reasons. That doesn't mean she's a good friend of everyone in the society or has to completely cooperate with it...&lt;br /&gt;
&lt;br /&gt;
===Winny Mac'Wytter===&lt;br /&gt;
&lt;br /&gt;
Since he was a little boy, Winny Mac'Wytter was fascinated about the element of air. Be it the technology behind the ever-turning wind wheels in Aeden, the tempests far above the canopy or the quick change of weather all over Atys, there is no research field connected to the wind that Winny didn't study. The study of wind has a long tradition in tryker culture (no surprise for a people that calls themself &amp;quot;Children of the Wind&amp;quot;) but Winny is one of the few who takes a more general look at weather phenomena and isn't limited to the exploitation of wind for engineering purposes. And within this new field of meteorology, Winny is unparalleled.&lt;br /&gt;
&lt;br /&gt;
Since he assisted in the [[:fr:NASA|NASA&amp;lt;sup&amp;gt;(fr)&amp;lt;/sup&amp;gt;]] project of using [[:fr:Flyner|Flyner&amp;lt;sup&amp;gt;(fr)&amp;lt;/sup&amp;gt;]]s to fly, he's dreaming about building an artificial flyner to move through the air but yet, the society hasn't agreed to finance such a project.&lt;br /&gt;
&lt;br /&gt;
===Meeny O'Lan===&lt;br /&gt;
A Tryker scientist at the FISHES Society, he specializes in waves.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Clear}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;!--{{read more|}}--&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{Portal|Tryker|Sciences}}&lt;br /&gt;
[[de:Die Gesellschaft FISCH]] [[en:The FISHES society]] [[es:La sociedad BIRRA]] [[fr:Centre CREVETTE]] [[ru:Οбщество ИВАСИ]]&lt;br /&gt;
{{last version link|The FISHES society}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=The_FISHES_society&amp;diff=54002</id>
		<title>The FISHES society</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=The_FISHES_society&amp;diff=54002"/>
				<updated>2026-07-10T12:35:41Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: /* Meeny O'Lan */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore Officielle}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Trad&lt;br /&gt;
|DE=Die Gesellschaft FISCH&lt;br /&gt;
|EN=The FISHES society&lt;br /&gt;
|ES=La sociedad BIRRA&lt;br /&gt;
|FR=Centre CREVETTE&lt;br /&gt;
|RU=Οбщество ИВАСИ&lt;br /&gt;
|H=&lt;br /&gt;
|palette=tryker}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{quotation|A FISHES engineer at a recent invention fair in Crystabell.|&lt;br /&gt;
&amp;quot;This one?&amp;quot; The Tryker lifted his goggles from his eyes and put it on his forehead. His eyes were surrounded by bright rings, the rest of his face was covered with dark grey grime. &amp;quot;Oh it's a FRED. A submerged window cleaner automaton.&amp;quot; The customer, an older, slightly pudgy Tryker merchant with bushy eyebrows, looked irritatedly at the big cage in front of him. &amp;quot;Hmm, how does it work?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The inventor stepped next to his apparatus and put a hand on it as if he was presenting a fat bodoc he wanted to sell to a butcher. &amp;quot;You put it into the water next to the Tryker apartments whose windows you want to clean from the outside. You know, to get rid of all the algae and shells. You put some fishes - available separately - into the cage and then you use this winch to let it slowly down until it docks on the dirty window with these suction cups.&amp;quot; The older Tryker raised an eyebrow. &amp;quot;Then you use this crank here...&amp;quot; The engineer went over to a huge second device, connected by thick wires to the cage, looking like a giant barrel with a very big crank on it, &amp;quot;to apply little electric shocks to the algae and fishes. It not only loosens the adhesion of the algae to the window but stimulates the fishes to start eating them. They literally gnaw them off the window. The result: a perfect cleaned window without any Tryker divers!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The customer nodded slowly. &amp;quot;Are the fishes reusable?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ummm... well, we are still testing it. At the moment the cleaning results aren't the best but the fishes taste delicious when they are fried under water by the shocks. So they are reusable... kind of.&amp;quot; The customer didn't seem convinced. &amp;quot;Fried fish wasn't exactly what I was looking for. But why is it called FRED?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The engineer scratched his head. &amp;quot;Dunno. I couldn't find a cool acronym for it, so I called it FRED.&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SHORT DESCRIPTION==&lt;br /&gt;
&lt;br /&gt;
Trykers investigate everything, no other race is as curious and fascinated about secrets and oddities like the inhabitants of Aeden Aqueous. And they always try to increase the quality of life in their country with sometimes simple, sometimes extraordinary measures. This has to be coordinated and the research resources have to be administrated. (Note: this has not proved to be strictly true, nor under much control.)  &lt;br /&gt;
&lt;br /&gt;
This is done by the FISHES, the Foundation for the Investigation of Scientific, Heuristic and Engineering Solutions. This society is infamous for their bold ways of research, taking great risks upon themselves to push forward technology and exploration. Many projects are kept secret until the test phase begins and this test phase often results in more or less small catastrophes like explosions, some confused animals or thick fog in the Tryker cities but luckily the Children of the Wind are very tolerant to these happenings because in the end, the society contributes much to the scientific reputation of the Trykers.&lt;br /&gt;
        &lt;br /&gt;
*'''Name''':&lt;br /&gt;
**FISHES  - &amp;quot;Foundation for the Investigation of Scientific, Heuristic and Engineering Solutions&amp;quot;&lt;br /&gt;
**[[:de:Die_Tryker-Forschungsgesellschaft|FISCH]] - &amp;quot;Forschungsgesellschaft für Ingenieurswesen, Seltsames, Curiositäten und Heimliches&amp;quot;&lt;br /&gt;
**[[:fr:Centre_CREVETTE|CREVETTE]] - &amp;quot;Centre de Recherche et d'Études Tryker en Technologie et Étrangeté&amp;quot;&lt;br /&gt;
**[[:es:La sociedad BIRRA|BIRRA]] - &amp;quot;Borrachos e Ingenieros Resolviendo Retos Absurdos&amp;quot;&lt;br /&gt;
**[[:ru:Οбщество ИВАСИ|ИВАСИ]] - &amp;quot;Исследующий Всевозможные Аномалии Союз Инженеров&amp;quot;&lt;br /&gt;
*'''Symbol''': light blue and white; a fish and a gear&lt;br /&gt;
*'''Motto''': &amp;quot;No solution is too extreme to be tried.&amp;quot; (Inofficial: &amp;quot;All the big inventions started with a big boom.&amp;quot;)&lt;br /&gt;
*'''Foundation''': [[2518]]&lt;br /&gt;
*'''Famous Members''': Ba-Ben Len (tribe chief of the [[Beachcombers]], spokesperson in local and national assemblies), Be'Arroy Arty (engineer, inventor of the mechanical Kincher), Winny Mac'Wytter (meterologist expert for [[Flyner]] flight experiments), [[Tepsen Be'Laroy]] (engineer and inventor)&lt;br /&gt;
*'''Influence''': considerable (Federation), moderate (Atys)&lt;br /&gt;
*'''Financial power''': large&lt;br /&gt;
*'''Citation''': &amp;quot;There is no problem that does not have a solution.&amp;quot;; &amp;quot;Don't you think it sounds a bit strange?&amp;quot; - &amp;quot;Yes! RUUUUUUUUUN!!!&amp;quot;&lt;br /&gt;
*'''Specialties''': engineering, expeditions, creating mechanical and magical devices, analysis of objects and apparatuses.&lt;br /&gt;
*'''Size''': about 30 scientists, engineers and assistants, plus about 50 sponsors and patrons who support the society financially; some are secret members only.&lt;br /&gt;
*'''Current Location''': No specific location, the members can be found all over Aeden Aqueous, most laboratories can be found in Windermeer. But it supports an official bureau and meeting hall at Crystabell.&lt;br /&gt;
&lt;br /&gt;
==HISTORY==&lt;br /&gt;
&lt;br /&gt;
Still Wyler, as a great visionary of peace and unity between the 4 peoples, wasn't too sure that the Trykers would have access to the knowledge of the institutions of other countries. Nevertheless the Tryker have special abilities, a good example is the art of engineering to use the power of wind. This knowledge had to be preserved and developed for New Trykoth.&lt;br /&gt;
&lt;br /&gt;
The year 2518 was a year of progress for the Trykers: The Homins Right act was signed by the leaders of all four nations and two years prior the Free Trade Agreement was signed. Only three years after the peace treaty ended the war between the Federation and the Matis Kingdom under the reign of Jinovitch, the Tryker cities were bustling from life and the calamities of war retreated from pure joy of life, a thriving economy and a fresh wind in the Federation.&lt;br /&gt;
&lt;br /&gt;
During a crafting fair in Crystabell in 2518, Still Wyler met some wealthy merchants, crafters and traders in the bar to celebrate the successful fair with a beer or two. While all were happy about the products presented during the last days, Still Wyler mentioned his worries about how the knowledge of the Tryker people about engineering and crafting could be preserved. Soon everyone was euphoric about the idea of creating a society for scientists and engineers, funded by wealthy Trykers and the Federation itself to allow free research. And since meer (sharing) is one of the central values of the Trykers, this society should not be a centralised, strict organisation, but every city should make profit from it. So the FISHES was born and with it its loose, diversified structure.&lt;br /&gt;
In the years that followed, the society contributed minor and major advances in technology. It worked on the improvement of wind wheels, water cleaning and room climate. But it also supported the government in the deciphering of old texts and analysis of strange objects.&lt;br /&gt;
&lt;br /&gt;
One of the most important international projects was the installation of devices that accelerated the reconstruction of the Kitin observation towers all over Atys in 2576.&lt;br /&gt;
&lt;br /&gt;
==THE SOCIETY TODAY==&lt;br /&gt;
&lt;br /&gt;
The group doesn't talk much about their projects if not necessary. This happens not  just because of secret-keeping but also due to the fact that it undertakes projects which are not interesting for other people. The research of the practical use of underwater pubs is a topic only interesting to Trykers, just as is the search for water paint to tincture the water around Fairhaven in iridescent colors for festivals.&lt;br /&gt;
&lt;br /&gt;
The FISHES does not have a leader but there is a committee consisting of 13 members elected by and from all   members of the society. The Governor of the Federation or a representative of him or her always gets the thirteenth seat in it and has a right to veto. The committee usually consists of sponsors and their names are known within the society but kept secret from outside. One from them is elected as the spokesperson of the society in official affairs. The committee can create and elect commissioners or groups of  commissioners who sort out or forward requests for funding to the committee.  Freedom of research is a high value within the society and it is only very rare that the committee declines a fund request that has something to do with technology, mechanical or magical devices,  exploration or analyses of objects from the past, while they are more conservative if it touches other fields of research like botany, kitins or warfare. Exceptions are of course any researches connected to Goo which are strictly prohibited and lead to accusation before a federal court immediately.&lt;br /&gt;
&lt;br /&gt;
The FISHES is a non-profit organisation but of course the sponsors would like to see some results from their invested dappers. Each amount of financial support given to a researcher is recorded and if an invention yields profit in any way the profits are first used to pay back the loans of the researcher towards the society. Then the remaining profits are shared between the sponsors who contributed to that project and the inventor or engineer himself. Of course this doesn't happen very often and luckily most sponsors have a good portion of idealism and patriotism that makes them invest in the society.&lt;br /&gt;
&lt;br /&gt;
Often local governments, tribes or the national assembly of Fairhaven ask for research tasks from FISHES. In those cases, the government itself invests dappers as a sponsor into a project.&lt;br /&gt;
In the last years, archiving has become more and more important and it is fixed in the society's contract that this knowledge has to be open for all members of the society, the government, and all homins that have an invitation by the committee itself or the government. Of course, selling Tryker engineering knowledge to other nations is considered as treachery to the Tor Lochi and results in expulsion from the society.&lt;br /&gt;
&lt;br /&gt;
===Appearance and Symbols===&lt;br /&gt;
&lt;br /&gt;
Since the society doesn't appear as such in the public very often, the FISHES doesn't pay much attention to symbols and a unified appearance. Over the years the colors blue and white have become preferred colors, so many engineers and scientists wear these colors when representing the society in public. There isn't a unified symbol but lately two symbols have appeared more and more often: the gear wheel for the strong engineering wing of the society and of course the fish representing the acronym. So a merged symbol, a fish with a gear as an eye or a fish around a gear wheel could be considered as the most accurate symbol of the society.&lt;br /&gt;
&lt;br /&gt;
===Enemies and Allies===&lt;br /&gt;
&lt;br /&gt;
The FISHES society has no known enemies but since they strictly oppose any Goo research they are in opposition to any organisation or tribe performing Goo research.&lt;br /&gt;
On the other hand the FISHES has many allies. Apart from manifold and intense connections to the federal government, merchants and tribes in the Lakelands, it is tightly connected to the other Tryker research groups like the Avendale Academy, taking care of cultural aspects of the Children of the Wind, or the New Trykoth Council of Scientists that is more focused on collecting information about the current state of Atys than inventing and engineering. In general, the society willingly shares knowledge within the Tryker people but when it comes to foreign relationships it doesn't share everything for free. The committee and sometimes even the national assembly or the governor decides about any flow of technology outside the Federation if it's not with known Tryker-dominated tribes like the Root Tappers, Cockroaches or the Ecowarriors. &lt;br /&gt;
But over all, the FISHES society has its place within the Atysian scientific community and is generally liked for its open-mindedness, ability to collaborate and its financial power too.&lt;br /&gt;
&lt;br /&gt;
==MEMBERS==&lt;br /&gt;
&lt;br /&gt;
In general, every member can chose if he or she wants to reveal himself or herself as one. Some (especially the sponsors) try to stay in the background while the engineers sometimes have to work in public because their machines are simply too large or too dangerous for the underwater laboratories. &lt;br /&gt;
&lt;br /&gt;
===Ba-Ben Len===&lt;br /&gt;
&lt;br /&gt;
Ba-Ben Len is an elder Zoraï woman who leads the tribe of the Beachcombers since many years now. This tribe is known for its profound magical knowledge that allows it to estimate and further analyse the arcane powers and purposes of an unknown artifact or magical mystery. Very early, Ba-Ben as the tribe's leader was known amongst the Trykers as a brilliant savant as far as magic is concerned and so she was invited very early by Still Wyler to join the discussions about the need of a scientific society in Aeden Aqueous. So, Ba-Ben is one of the founding members of the FISHES. However, since the reformation of the federal constitution that introduced the Taliari as representatives of the Tor Lochi and since Ba-Ben was appointed as one of them, the tribe itself opened more and more towards the Federation of New Trykoth. Quickly, Ba-Ben became one of the most respected committee members of the society. Finally, in 2555, Ba-Ben was elected as the official representative of the FISHES and introduced herself as such to the Taliari. Since then, the tall Zoraï is present at many local and national assemblies and forwards any requests to the researchers and engineers.&lt;br /&gt;
&lt;br /&gt;
Ba-Ben's quiet and thoughtful character is a counterpart to the lively, agitated Tryker members and she often listens to the meetings without saying a word, just to finally astonish everyone with an exact, concise analysis of the situation. During her trips to Fairhaven she also keeps her eyes open for possible new tribe members who have to be promising magicians paired with a calm and thoughtful character.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Be'Arroy Arty===&lt;br /&gt;
&lt;br /&gt;
Be'Arroy Arty, a middle-aged Tryker engineer with long, dark-green hair and the inevitable goggles on his forehead, always was one of the most talented engineers of the society but got much recognition with the construction of the apparatus that allowed to accelerate the rebuilding of the Kitin observeration camps by coating the construction materials with a layer of sap, comparable with the way dappers were created. Of course the prototype was blown up sky-high and it took the help of some brave homins not only to save the engineer from the cliff he was catapulted on to, but to collect the sap crystals necessary for the device and that were dispersed all over and around Fairhaven.&lt;br /&gt;
&lt;br /&gt;
Be'Arroy Arty is the typical FISHES engineer: fearless, daring, smart and passionate but also crazy and with the firm belief that security measures slows down progress. Privately, he's an easy-going Tryker, enjoying company as much as beer and Tryker Polka. For the latter he has developed an automated tuba but until now it only can play two tones so its use is strongly limited.&lt;br /&gt;
His workshop is located in Fairhaven.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===O'Banon Emmen===&lt;br /&gt;
&lt;br /&gt;
The old Tryker scientist belongs to the small FISHES group that is interested in life sciences although especially O'Banon isn't limited to that. To be honest, the Tryker isn't very competent in this field but he has collected a vast amount of plant seeds from all over Atys and he willingly accepts new specimen. He treats those seeds with various chemicals and fluids and observes the results. Because of this, Emmen is not so much considered a botanist but an alchemist who has many alchemical substances at his disposal. Apart from that O'Banon Emmen has published a variety of time travel theories and irritates people with questions about the current year or Atys Cycle.&lt;br /&gt;
&lt;br /&gt;
Emmen has short hair because he often has to fight fires in his laboratory in Windermeer and a large yellow sun-like stain in his face resulting from a failed experiment and which he turned into a tattoo. He mostly leaves a confused impression, always babbling stuff or developing theories, forgetting things and sometimes he even falls from the gangways of Windermeer, totally forgetting about his steps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nili O'Toolyn===&lt;br /&gt;
&lt;br /&gt;
Nili O'Toolyn has a special role within the society since she is one of the very few Trykers (next to O'Banon Emmen) interested in botany. Most Trykers are - in a sense of patriotism - proud of the richness of the lakeland flora but for many, working with plants is simply boring since they don't move and even more seldom explode. In contrast to her collegue Emmen, Nili O'Toolyn has a profound and deep knowledge about plants, not only of those growing in Aeden but also of the adjacent region like the Prime Roots and Heretic's Hovel. Although Nili and Emmen don't like each other, they are often forced to cooperate since Nili has the deep knowledge and Emmen has the laboratory and plant samples for experiments at his disposal.&lt;br /&gt;
&lt;br /&gt;
Nili is the former student of [[:fr:Rosen Ba'Darins|Rosen Ba'Darins&amp;lt;sup&amp;gt;(fr)&amp;lt;/sup&amp;gt;]], a very respected herbalist and considers herself as an heir of Rosen, who always refused to become member of the society. Nili herself was very sceptical towards the society too but finally agreed to join out of financial reasons. That doesn't mean she's a good friend of everyone in the society or has to completely cooperate with it...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Winny Mac'Wytter===&lt;br /&gt;
&lt;br /&gt;
Since he was a little boy, Winny Mac'Wytter was fascinated about the element of air. Be it the technology behind the ever-turning wind wheels in Aeden, the tempests far above the canopy or the quick change of weather all over Atys, there is no research field connected to the wind that Winny didn't study. The study of wind has a long tradition in tryker culture (no surprise for a people that calls themself &amp;quot;Children of the Wind&amp;quot;) but Winny is one of the few who takes a more general look at weather phenomena and isn't limited to the exploitation of wind for engineering purposes. And within this new field of meteorology, Winny is unparalleled.&lt;br /&gt;
&lt;br /&gt;
Since he assisted in the [[:fr:NASA|NASA&amp;lt;sup&amp;gt;(fr)&amp;lt;/sup&amp;gt;]] project of using [[:fr:Flyner|Flyner&amp;lt;sup&amp;gt;(fr)&amp;lt;/sup&amp;gt;]]s to fly, he's dreaming about building an artificial flyner to move through the air but yet, the society hasn't agreed to finance such a project.&lt;br /&gt;
&lt;br /&gt;
===Meeny O'Lan===&lt;br /&gt;
A Tryker scientist at the FISHES Society, he specializes in waves.&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;small&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
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{{Portal|Tryker|Sciences}}&lt;br /&gt;
[[de:Die Gesellschaft FISCH]] [[en:The FISHES society]] [[es:La sociedad BIRRA]] [[fr:Centre CREVETTE]] [[ru:Οбщество ИВАСИ]]&lt;br /&gt;
{{last version link|The FISHES society}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=The_FISHES_society&amp;diff=54001</id>
		<title>The FISHES society</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=The_FISHES_society&amp;diff=54001"/>
				<updated>2026-07-10T12:35:09Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore Officielle}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Trad&lt;br /&gt;
|DE=Die Gesellschaft FISCH&lt;br /&gt;
|EN=The FISHES society&lt;br /&gt;
|ES=La sociedad BIRRA&lt;br /&gt;
|FR=Centre CREVETTE&lt;br /&gt;
|RU=Οбщество ИВАСИ&lt;br /&gt;
|H=&lt;br /&gt;
|palette=tryker}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{quotation|A FISHES engineer at a recent invention fair in Crystabell.|&lt;br /&gt;
&amp;quot;This one?&amp;quot; The Tryker lifted his goggles from his eyes and put it on his forehead. His eyes were surrounded by bright rings, the rest of his face was covered with dark grey grime. &amp;quot;Oh it's a FRED. A submerged window cleaner automaton.&amp;quot; The customer, an older, slightly pudgy Tryker merchant with bushy eyebrows, looked irritatedly at the big cage in front of him. &amp;quot;Hmm, how does it work?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The inventor stepped next to his apparatus and put a hand on it as if he was presenting a fat bodoc he wanted to sell to a butcher. &amp;quot;You put it into the water next to the Tryker apartments whose windows you want to clean from the outside. You know, to get rid of all the algae and shells. You put some fishes - available separately - into the cage and then you use this winch to let it slowly down until it docks on the dirty window with these suction cups.&amp;quot; The older Tryker raised an eyebrow. &amp;quot;Then you use this crank here...&amp;quot; The engineer went over to a huge second device, connected by thick wires to the cage, looking like a giant barrel with a very big crank on it, &amp;quot;to apply little electric shocks to the algae and fishes. It not only loosens the adhesion of the algae to the window but stimulates the fishes to start eating them. They literally gnaw them off the window. The result: a perfect cleaned window without any Tryker divers!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The customer nodded slowly. &amp;quot;Are the fishes reusable?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ummm... well, we are still testing it. At the moment the cleaning results aren't the best but the fishes taste delicious when they are fried under water by the shocks. So they are reusable... kind of.&amp;quot; The customer didn't seem convinced. &amp;quot;Fried fish wasn't exactly what I was looking for. But why is it called FRED?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The engineer scratched his head. &amp;quot;Dunno. I couldn't find a cool acronym for it, so I called it FRED.&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SHORT DESCRIPTION==&lt;br /&gt;
&lt;br /&gt;
Trykers investigate everything, no other race is as curious and fascinated about secrets and oddities like the inhabitants of Aeden Aqueous. And they always try to increase the quality of life in their country with sometimes simple, sometimes extraordinary measures. This has to be coordinated and the research resources have to be administrated. (Note: this has not proved to be strictly true, nor under much control.)  &lt;br /&gt;
&lt;br /&gt;
This is done by the FISHES, the Foundation for the Investigation of Scientific, Heuristic and Engineering Solutions. This society is infamous for their bold ways of research, taking great risks upon themselves to push forward technology and exploration. Many projects are kept secret until the test phase begins and this test phase often results in more or less small catastrophes like explosions, some confused animals or thick fog in the Tryker cities but luckily the Children of the Wind are very tolerant to these happenings because in the end, the society contributes much to the scientific reputation of the Trykers.&lt;br /&gt;
        &lt;br /&gt;
*'''Name''':&lt;br /&gt;
**FISHES  - &amp;quot;Foundation for the Investigation of Scientific, Heuristic and Engineering Solutions&amp;quot;&lt;br /&gt;
**[[:de:Die_Tryker-Forschungsgesellschaft|FISCH]] - &amp;quot;Forschungsgesellschaft für Ingenieurswesen, Seltsames, Curiositäten und Heimliches&amp;quot;&lt;br /&gt;
**[[:fr:Centre_CREVETTE|CREVETTE]] - &amp;quot;Centre de Recherche et d'Études Tryker en Technologie et Étrangeté&amp;quot;&lt;br /&gt;
**[[:es:La sociedad BIRRA|BIRRA]] - &amp;quot;Borrachos e Ingenieros Resolviendo Retos Absurdos&amp;quot;&lt;br /&gt;
**[[:ru:Οбщество ИВАСИ|ИВАСИ]] - &amp;quot;Исследующий Всевозможные Аномалии Союз Инженеров&amp;quot;&lt;br /&gt;
*'''Symbol''': light blue and white; a fish and a gear&lt;br /&gt;
*'''Motto''': &amp;quot;No solution is too extreme to be tried.&amp;quot; (Inofficial: &amp;quot;All the big inventions started with a big boom.&amp;quot;)&lt;br /&gt;
*'''Foundation''': [[2518]]&lt;br /&gt;
*'''Famous Members''': Ba-Ben Len (tribe chief of the [[Beachcombers]], spokesperson in local and national assemblies), Be'Arroy Arty (engineer, inventor of the mechanical Kincher), Winny Mac'Wytter (meterologist expert for [[Flyner]] flight experiments), [[Tepsen Be'Laroy]] (engineer and inventor)&lt;br /&gt;
*'''Influence''': considerable (Federation), moderate (Atys)&lt;br /&gt;
*'''Financial power''': large&lt;br /&gt;
*'''Citation''': &amp;quot;There is no problem that does not have a solution.&amp;quot;; &amp;quot;Don't you think it sounds a bit strange?&amp;quot; - &amp;quot;Yes! RUUUUUUUUUN!!!&amp;quot;&lt;br /&gt;
*'''Specialties''': engineering, expeditions, creating mechanical and magical devices, analysis of objects and apparatuses.&lt;br /&gt;
*'''Size''': about 30 scientists, engineers and assistants, plus about 50 sponsors and patrons who support the society financially; some are secret members only.&lt;br /&gt;
*'''Current Location''': No specific location, the members can be found all over Aeden Aqueous, most laboratories can be found in Windermeer. But it supports an official bureau and meeting hall at Crystabell.&lt;br /&gt;
&lt;br /&gt;
==HISTORY==&lt;br /&gt;
&lt;br /&gt;
Still Wyler, as a great visionary of peace and unity between the 4 peoples, wasn't too sure that the Trykers would have access to the knowledge of the institutions of other countries. Nevertheless the Tryker have special abilities, a good example is the art of engineering to use the power of wind. This knowledge had to be preserved and developed for New Trykoth.&lt;br /&gt;
&lt;br /&gt;
The year 2518 was a year of progress for the Trykers: The Homins Right act was signed by the leaders of all four nations and two years prior the Free Trade Agreement was signed. Only three years after the peace treaty ended the war between the Federation and the Matis Kingdom under the reign of Jinovitch, the Tryker cities were bustling from life and the calamities of war retreated from pure joy of life, a thriving economy and a fresh wind in the Federation.&lt;br /&gt;
&lt;br /&gt;
During a crafting fair in Crystabell in 2518, Still Wyler met some wealthy merchants, crafters and traders in the bar to celebrate the successful fair with a beer or two. While all were happy about the products presented during the last days, Still Wyler mentioned his worries about how the knowledge of the Tryker people about engineering and crafting could be preserved. Soon everyone was euphoric about the idea of creating a society for scientists and engineers, funded by wealthy Trykers and the Federation itself to allow free research. And since meer (sharing) is one of the central values of the Trykers, this society should not be a centralised, strict organisation, but every city should make profit from it. So the FISHES was born and with it its loose, diversified structure.&lt;br /&gt;
In the years that followed, the society contributed minor and major advances in technology. It worked on the improvement of wind wheels, water cleaning and room climate. But it also supported the government in the deciphering of old texts and analysis of strange objects.&lt;br /&gt;
&lt;br /&gt;
One of the most important international projects was the installation of devices that accelerated the reconstruction of the Kitin observation towers all over Atys in 2576.&lt;br /&gt;
&lt;br /&gt;
==THE SOCIETY TODAY==&lt;br /&gt;
&lt;br /&gt;
The group doesn't talk much about their projects if not necessary. This happens not  just because of secret-keeping but also due to the fact that it undertakes projects which are not interesting for other people. The research of the practical use of underwater pubs is a topic only interesting to Trykers, just as is the search for water paint to tincture the water around Fairhaven in iridescent colors for festivals.&lt;br /&gt;
&lt;br /&gt;
The FISHES does not have a leader but there is a committee consisting of 13 members elected by and from all   members of the society. The Governor of the Federation or a representative of him or her always gets the thirteenth seat in it and has a right to veto. The committee usually consists of sponsors and their names are known within the society but kept secret from outside. One from them is elected as the spokesperson of the society in official affairs. The committee can create and elect commissioners or groups of  commissioners who sort out or forward requests for funding to the committee.  Freedom of research is a high value within the society and it is only very rare that the committee declines a fund request that has something to do with technology, mechanical or magical devices,  exploration or analyses of objects from the past, while they are more conservative if it touches other fields of research like botany, kitins or warfare. Exceptions are of course any researches connected to Goo which are strictly prohibited and lead to accusation before a federal court immediately.&lt;br /&gt;
&lt;br /&gt;
The FISHES is a non-profit organisation but of course the sponsors would like to see some results from their invested dappers. Each amount of financial support given to a researcher is recorded and if an invention yields profit in any way the profits are first used to pay back the loans of the researcher towards the society. Then the remaining profits are shared between the sponsors who contributed to that project and the inventor or engineer himself. Of course this doesn't happen very often and luckily most sponsors have a good portion of idealism and patriotism that makes them invest in the society.&lt;br /&gt;
&lt;br /&gt;
Often local governments, tribes or the national assembly of Fairhaven ask for research tasks from FISHES. In those cases, the government itself invests dappers as a sponsor into a project.&lt;br /&gt;
In the last years, archiving has become more and more important and it is fixed in the society's contract that this knowledge has to be open for all members of the society, the government, and all homins that have an invitation by the committee itself or the government. Of course, selling Tryker engineering knowledge to other nations is considered as treachery to the Tor Lochi and results in expulsion from the society.&lt;br /&gt;
&lt;br /&gt;
===Appearance and Symbols===&lt;br /&gt;
&lt;br /&gt;
Since the society doesn't appear as such in the public very often, the FISHES doesn't pay much attention to symbols and a unified appearance. Over the years the colors blue and white have become preferred colors, so many engineers and scientists wear these colors when representing the society in public. There isn't a unified symbol but lately two symbols have appeared more and more often: the gear wheel for the strong engineering wing of the society and of course the fish representing the acronym. So a merged symbol, a fish with a gear as an eye or a fish around a gear wheel could be considered as the most accurate symbol of the society.&lt;br /&gt;
&lt;br /&gt;
===Enemies and Allies===&lt;br /&gt;
&lt;br /&gt;
The FISHES society has no known enemies but since they strictly oppose any Goo research they are in opposition to any organisation or tribe performing Goo research.&lt;br /&gt;
On the other hand the FISHES has many allies. Apart from manifold and intense connections to the federal government, merchants and tribes in the Lakelands, it is tightly connected to the other Tryker research groups like the Avendale Academy, taking care of cultural aspects of the Children of the Wind, or the New Trykoth Council of Scientists that is more focused on collecting information about the current state of Atys than inventing and engineering. In general, the society willingly shares knowledge within the Tryker people but when it comes to foreign relationships it doesn't share everything for free. The committee and sometimes even the national assembly or the governor decides about any flow of technology outside the Federation if it's not with known Tryker-dominated tribes like the Root Tappers, Cockroaches or the Ecowarriors. &lt;br /&gt;
But over all, the FISHES society has its place within the Atysian scientific community and is generally liked for its open-mindedness, ability to collaborate and its financial power too.&lt;br /&gt;
&lt;br /&gt;
==MEMBERS==&lt;br /&gt;
&lt;br /&gt;
In general, every member can chose if he or she wants to reveal himself or herself as one. Some (especially the sponsors) try to stay in the background while the engineers sometimes have to work in public because their machines are simply too large or too dangerous for the underwater laboratories. &lt;br /&gt;
&lt;br /&gt;
===Ba-Ben Len===&lt;br /&gt;
&lt;br /&gt;
Ba-Ben Len is an elder Zoraï woman who leads the tribe of the Beachcombers since many years now. This tribe is known for its profound magical knowledge that allows it to estimate and further analyse the arcane powers and purposes of an unknown artifact or magical mystery. Very early, Ba-Ben as the tribe's leader was known amongst the Trykers as a brilliant savant as far as magic is concerned and so she was invited very early by Still Wyler to join the discussions about the need of a scientific society in Aeden Aqueous. So, Ba-Ben is one of the founding members of the FISHES. However, since the reformation of the federal constitution that introduced the Taliari as representatives of the Tor Lochi and since Ba-Ben was appointed as one of them, the tribe itself opened more and more towards the Federation of New Trykoth. Quickly, Ba-Ben became one of the most respected committee members of the society. Finally, in 2555, Ba-Ben was elected as the official representative of the FISHES and introduced herself as such to the Taliari. Since then, the tall Zoraï is present at many local and national assemblies and forwards any requests to the researchers and engineers.&lt;br /&gt;
&lt;br /&gt;
Ba-Ben's quiet and thoughtful character is a counterpart to the lively, agitated Tryker members and she often listens to the meetings without saying a word, just to finally astonish everyone with an exact, concise analysis of the situation. During her trips to Fairhaven she also keeps her eyes open for possible new tribe members who have to be promising magicians paired with a calm and thoughtful character.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Be'Arroy Arty===&lt;br /&gt;
&lt;br /&gt;
Be'Arroy Arty, a middle-aged Tryker engineer with long, dark-green hair and the inevitable goggles on his forehead, always was one of the most talented engineers of the society but got much recognition with the construction of the apparatus that allowed to accelerate the rebuilding of the Kitin observeration camps by coating the construction materials with a layer of sap, comparable with the way dappers were created. Of course the prototype was blown up sky-high and it took the help of some brave homins not only to save the engineer from the cliff he was catapulted on to, but to collect the sap crystals necessary for the device and that were dispersed all over and around Fairhaven.&lt;br /&gt;
&lt;br /&gt;
Be'Arroy Arty is the typical FISHES engineer: fearless, daring, smart and passionate but also crazy and with the firm belief that security measures slows down progress. Privately, he's an easy-going Tryker, enjoying company as much as beer and Tryker Polka. For the latter he has developed an automated tuba but until now it only can play two tones so its use is strongly limited.&lt;br /&gt;
His workshop is located in Fairhaven.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===O'Banon Emmen===&lt;br /&gt;
&lt;br /&gt;
The old Tryker scientist belongs to the small FISHES group that is interested in life sciences although especially O'Banon isn't limited to that. To be honest, the Tryker isn't very competent in this field but he has collected a vast amount of plant seeds from all over Atys and he willingly accepts new specimen. He treats those seeds with various chemicals and fluids and observes the results. Because of this, Emmen is not so much considered a botanist but an alchemist who has many alchemical substances at his disposal. Apart from that O'Banon Emmen has published a variety of time travel theories and irritates people with questions about the current year or Atys Cycle.&lt;br /&gt;
&lt;br /&gt;
Emmen has short hair because he often has to fight fires in his laboratory in Windermeer and a large yellow sun-like stain in his face resulting from a failed experiment and which he turned into a tattoo. He mostly leaves a confused impression, always babbling stuff or developing theories, forgetting things and sometimes he even falls from the gangways of Windermeer, totally forgetting about his steps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nili O'Toolyn===&lt;br /&gt;
&lt;br /&gt;
Nili O'Toolyn has a special role within the society since she is one of the very few Trykers (next to O'Banon Emmen) interested in botany. Most Trykers are - in a sense of patriotism - proud of the richness of the lakeland flora but for many, working with plants is simply boring since they don't move and even more seldom explode. In contrast to her collegue Emmen, Nili O'Toolyn has a profound and deep knowledge about plants, not only of those growing in Aeden but also of the adjacent region like the Prime Roots and Heretic's Hovel. Although Nili and Emmen don't like each other, they are often forced to cooperate since Nili has the deep knowledge and Emmen has the laboratory and plant samples for experiments at his disposal.&lt;br /&gt;
&lt;br /&gt;
Nili is the former student of [[:fr:Rosen Ba'Darins|Rosen Ba'Darins&amp;lt;sup&amp;gt;(fr)&amp;lt;/sup&amp;gt;]], a very respected herbalist and considers herself as an heir of Rosen, who always refused to become member of the society. Nili herself was very sceptical towards the society too but finally agreed to join out of financial reasons. That doesn't mean she's a good friend of everyone in the society or has to completely cooperate with it...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Winny Mac'Wytter===&lt;br /&gt;
&lt;br /&gt;
Since he was a little boy, Winny Mac'Wytter was fascinated about the element of air. Be it the technology behind the ever-turning wind wheels in Aeden, the tempests far above the canopy or the quick change of weather all over Atys, there is no research field connected to the wind that Winny didn't study. The study of wind has a long tradition in tryker culture (no surprise for a people that calls themself &amp;quot;Children of the Wind&amp;quot;) but Winny is one of the few who takes a more general look at weather phenomena and isn't limited to the exploitation of wind for engineering purposes. And within this new field of meteorology, Winny is unparalleled.&lt;br /&gt;
&lt;br /&gt;
Since he assisted in the [[:fr:NASA|NASA&amp;lt;sup&amp;gt;(fr)&amp;lt;/sup&amp;gt;]] project of using [[:fr:Flyner|Flyner&amp;lt;sup&amp;gt;(fr)&amp;lt;/sup&amp;gt;]]s to fly, he's dreaming about building an artificial flyner to move through the air but yet, the society hasn't agreed to finance such a project.&lt;br /&gt;
&lt;br /&gt;
===Meeny O'Lan===&lt;br /&gt;
A Tryker scientist at the CREVETTE center, he specializes in waves.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Clear}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;!--{{read more|}}--&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{Portal|Tryker|Sciences}}&lt;br /&gt;
[[de:Die Gesellschaft FISCH]] [[en:The FISHES society]] [[es:La sociedad BIRRA]] [[fr:Centre CREVETTE]] [[ru:Οбщество ИВАСИ]]&lt;br /&gt;
{{last version link|The FISHES society}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Second_Exodus&amp;diff=54000</id>
		<title>Second Exodus</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Second_Exodus&amp;diff=54000"/>
				<updated>2026-07-01T17:34:27Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Trad&lt;br /&gt;
|DE=Zweiter Exodus |DEs=4&lt;br /&gt;
|EN=Second Exodus |ENs= 4&lt;br /&gt;
|ES=Segundo Éxodo |ESs=4&lt;br /&gt;
|FR=Second Exode |FRs= 0&lt;br /&gt;
|RU=Второй исход |RUs=1&lt;br /&gt;
}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
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&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;'''The Exodus to the Ancient Lands'''&amp;lt;/big&amp;gt; &amp;lt;ref&amp;gt;[https://atys.ryzom.com/news/454 The Second Great Swarm! (26/09/2012 9:53)]&amp;lt;/ref&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
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We face a situation as terrible as the one our ancestors faced in the [[Old Lands|Ancient Lands]]!&lt;br /&gt;
On Medis 15, 4th AC [[2562]] &amp;lt;ref name=&amp;quot;date&amp;quot;&amp;gt;Tursday, September 27th, 2012&amp;lt;/ref&amp;gt;, Hominity will leave Pyr to follow the path of Exodus.&lt;br /&gt;
&lt;br /&gt;
The Leaders of the Nations met and spoke of the [[Second Swarm|second swarm]] &amp;amp;#58;&lt;br /&gt;
&lt;br /&gt;
[[Orphie Dradius]] speaks &amp;amp;#58;: Homins!   We must face a situation as terrible as the one our ancestors faced in the Ancient Lands!  &amp;lt;br /&amp;gt; Every day, Kitin forces are growing, surrounding our towns, threatening our capital cities, even with the protection of the Karavan and the Kamis.  &amp;lt;br /&amp;gt; Even if the name makes everyone shiver, we have to name this disaster we are witnessing a Second Great Swarm!&lt;br /&gt;
&lt;br /&gt;
;[[Ailan Mac'Kean]] speaks &amp;amp;#58;:Homins!  Don't lose hope, don't feel alone or left behind!  &amp;lt;br /&amp;gt; Together, we will face this terrible threat, united as one people, one Hominkind!  &amp;lt;br /&amp;gt; Together, all Nations and Higher Powers have decided to set aside their differences, and fight united! To survive extinction!&lt;br /&gt;
&lt;br /&gt;
;[[Decalion Krilus]] (in the name of [[Lykos]] for the Fyros people) speaks &amp;amp;#58;: Homins!  Tribesmen and townfolks have all found some shelter in the capital cities, but this is not enough anymore.  &amp;lt;br /&amp;gt; Fortifications built by the Higher Powers around [[Zora]], [[Fairhaven]] and [[Yrkanis]] show signs of weakening.  &amp;lt;br /&amp;gt; It's only a matter of days, or hours, before they fall.  &amp;lt;br /&amp;gt; Only the barriers around [[Pyr]] are holding, and they are our last hope.  &amp;lt;br /&amp;gt; Pyr's gates will welcome all Homins, so that we can survive together!&lt;br /&gt;
&lt;br /&gt;
;[[Stevano]] speaks &amp;amp;#58;: Homins !  Yes, we must abandon our lands, our houses and yes our beloved kingdom.  &amp;lt;br /&amp;gt; Yes, we must all go to [[Pyr]], the last stronghold of Hominity, and, starting from there, follow the path of [[Second Exodus|Exodus]].  &amp;lt;br /&amp;gt; The Karavan, which make strongholds of our capital cities, will fight at our side again!  &amp;lt;br /&amp;gt; But be certain... We will come back here, and get back what's ours !  &amp;lt;br /&amp;gt; We will reconquer our lands, rebuild our houses, and see our nations flourish to a Golden Age that they have never known before!  &amp;lt;br /&amp;gt; Stevano and the light of the Kingdom will shine all over Atys, under the benevolant eye of the Goddess!&lt;br /&gt;
&lt;br /&gt;
;[[Mabreka]] speaks &amp;amp;#58;: Homins !  The Medis 15, 4th AC 2562 &amp;lt;ref name=&amp;quot;date&amp;quot; /&amp;gt;, Hominty will leave Pyr to follow the path of Exodus.  &amp;lt;br /&amp;gt; This will be a very dangerous travel, and we will need strong arms to protect the refugees.  &amp;lt;br /&amp;gt; We can count on the Kamis, which have already transformed Pyr and Zora into strongholds, to fight with us!  &amp;lt;br /&amp;gt; We will get to the secret kami oasis, the only place on the New lands where kitins can't go without dying.&lt;br /&gt;
&lt;br /&gt;
;Orphie Dradius speaks &amp;amp;#58;: The Rangers will help Homins to get into the Oasis while the Higher Powers and some brave homins will contain the Kitins!  &amp;lt;br /&amp;gt; Every second will count, you will have to climb the dreadful cliff leading to the shelter, but we know the way, and we will show you!&lt;br /&gt;
&lt;br /&gt;
;[[Kegan]] speaks &amp;amp;#58;: The secret Kami Oasis is the safest place, but far too small for all of us to survive there.  &amp;lt;br /&amp;gt; Elias will open a Rainbow to guide us to the Ancient Lands, in a safehaven where no kitin has ever set foot.  &amp;lt;br /&amp;gt; Indeed, thanks to the efforts of Trytonist homins, materials needed to create a Rainbow have been gathered inside the Oasis and the guild of Elias is ready to activate it.  &amp;lt;br /&amp;gt; Join us at the Oasis, and we will send you to a secret safe place in the Ancient Lands!&lt;br /&gt;
&lt;br /&gt;
;Orphie Dradius speaks &amp;amp;#58;: The day when the New Lands will be safe for living again, you will find the path to Silan on your own, we will set up our camp there again, so that you can go back to the New Lands.  &amp;lt;br /&amp;gt; This day shall come! and you will take back what you lost, and rebuild your houses.  &amp;lt;br /&amp;gt; The Kitin may have won this battle, but not the war!&lt;br /&gt;
&lt;br /&gt;
;Decalion Krilus speaks &amp;amp;#58;: Take your mektoubs, pack your belongings and go to Pyr!  &amp;lt;br /&amp;gt; Then Medis 15, 4th AC 2562 &amp;lt;ref name=&amp;quot;date&amp;quot; /&amp;gt; we will all leave together&lt;br /&gt;
&lt;br /&gt;
;[[Akilia Ash Storm]] speaks &amp;amp;#58;: Marauders from the new lands!  &amp;lt;br /&amp;gt; Don't follow those cowards who chose fleeing over fighting!  &amp;lt;br /&amp;gt; Stay here, hold your ground, show us what you are capable of, as we did during the first [[Great Swarming|Great Swarm]].  &amp;lt;br /&amp;gt; Survive, and Melkiar will acknowledge your clans.  &amp;lt;br /&amp;gt; Survive and you'll become TRUE Marauders.&lt;br /&gt;
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{{Couillard2}}&amp;lt;br /&amp;gt;&lt;br /&gt;
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The [[Second Exodus]] followed the [[Second Swarm]], in [[2562]].&lt;br /&gt;
&lt;br /&gt;
The great Atysian powers gathered and decided that hominid should seek shelter.&lt;br /&gt;
As the capitals fell one by one under the repeated assaults of the kitins, it was decided to leave [[Pyr]] and reach the [[Secret Kami Oasis]] as the kitins could not enter it.&lt;br /&gt;
&lt;br /&gt;
The [[Guild:Guild of Elias|Guild of Elias]]  promised to set up the [[rainbows]] at the Kami Oasis. With the help of [[Trytonists]] who collected the necessary materials for this mission, everything was prepared in time for the Second Exodus.&lt;br /&gt;
&lt;br /&gt;
The homin peoples set out from the capital of the Desert, accompanied by their leaders and taking all their possessions with them.&lt;br /&gt;
By foot and by mektoub, they could reach the foot of the cliff of the [[Secret Oasis of the Kami|Oasis of the Kami]], where they faced several successful Kitin assaults. Unfortunately [[Dexton]] died under the blows of the attackers during the engagement. [[Yrkanis (king)|Yrkanis I]], who was following shortly after, was swept away by the Karavan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thanks to the [[rainbows]], the homins were able to reach, from the Secret Oasis,  a place in the [[Ancient Lands]] inaccessible to the kitins where they buried remains of [[Dexton]]. They stayed there until they found their way back to the New Lands in [[2570]].&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The [[Marauders]] did not participate in the [[Second Exodus]].&lt;br /&gt;
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{{Couillard2}}&lt;br /&gt;
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{{clear}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Reflist|subpages=}} {{Portal|History}}&lt;br /&gt;
[[Category:Historical Events]] [[Category:History after 2525]]&lt;br /&gt;
{{Last version link}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Portal:Chronicles/2525_-_2562&amp;diff=53997</id>
		<title>Portal:Chronicles/2525 - 2562</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Portal:Chronicles/2525_-_2562&amp;diff=53997"/>
				<updated>2026-06-11T19:11:06Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: /* Chronicles of Verdant Heights */&lt;/p&gt;
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{{3DTitle|3D=shadow|text=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;'''The Chronicles after the Great Swarm'''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;}}&lt;br /&gt;
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{{3DTitle|3D=shadow|text=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;'''between 2525 and 2562, on the New Lands'''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;}}&lt;br /&gt;
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{{3DTitle|3D=shadow|text=&amp;lt;big&amp;gt;'''[[:Category: Chronicles 2525 - 2562|All related articles here...ᐒᐁᐘ]]'''&amp;lt;/big&amp;gt;}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{TheBigBox|type=U}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
================== PLAN / CATEGORIES&lt;br /&gt;
--&amp;gt;{{TheBigBox|type=R&lt;br /&gt;
 |image=LogoZoraicloset.png&lt;br /&gt;
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 |content=Categories that touch on several countries, mostly only in French:&lt;br /&gt;
* [[:fr:catégorie:Chroniques de la Guerre des temples]]&lt;br /&gt;
* [[:Category:Spring, when tents blossomed]]&lt;br /&gt;
* [[:fr:catégorie:Chroniques liées à Les Larmes de l’Empereur]]&lt;br /&gt;
* [[:fr:catégorie:Chroniques Villes de cendre]]&lt;br /&gt;
* [[:fr:catégorie:Chroniques Trytonnistes]]&lt;br /&gt;
* [[:fr:Catégorie:Chroniques Maraudeurs]]&lt;br /&gt;
* [[:fr:catégorie:Chroniques d'Erlan]]&lt;br /&gt;
* [[:fr:catégorie:Mariage]]&lt;br /&gt;
}}&amp;lt;!--&lt;br /&gt;
============== SUMMARY&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
=== Chronicles of [[Aeden Aqueous]] ===&lt;br /&gt;
* [[:Ardan Keale, Tryker Entomologist]], questionnaire submitted to Ardan Keale on his research on kitins, circa 2525.&lt;br /&gt;
* [[:fr:Une histoire de mariage Tryker|A Tryker marriage story&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], questionnaire submitted to a tryker master of ceremonies, circa 2525.&lt;br /&gt;
* [[:fr:Wirell Aelan, Honnête Tryker|Wirell Aelan, Honest Tryker&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], a questionnaire submitted to an honest tryker, circa 2530, concerns the Temple War.&lt;br /&gt;
* [[Tales of Fao the Zoraï]], Fao tells us about the activities of the Karavan, about the War of the Temples 2530-2531 .&lt;br /&gt;
* [[:fr:La mésaventure d’Arty Mac Keaggan|The misadventure of Arty Mac Keaggan&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], in 2531 during the Temple War.&lt;br /&gt;
* [[:fr:Sous l’écorce, la Sève|Under the bark, the Sap&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], around the 3rd CA of 2535 .&lt;br /&gt;
* [[The Traveller returns]], shortly before the election of Denen Toen, in 2533.&lt;br /&gt;
* [[:fr:Constitution Tryker|Constitution Tryker&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], shortly before the election of Denen Toen, in 2533.&lt;br /&gt;
* [[Lady Chiabre's Social Diary]], between the assassination of Still Wyller and the election of Denen Toen.&lt;br /&gt;
* [[:fr:Des inconscients par paquets|Unconscious people in bundles&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], a testimony of a privateer who participated in the expedition organized by Ba'nakry Codgan, in 2546 CA II.&lt;br /&gt;
* [[:fr:Et pour quelques dappers de plus|And for a few more dappers&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], about the reward set up for suppliers in 2546 CA II.&lt;br /&gt;
* [[:fr:Le Vent de Vase mêlée|The Mud Wind melee&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], testimony of a member of the tribe of Vase Sculptors, 2546 CA II.&lt;br /&gt;
* [[:fr:L'affaire Mektoub|The Mektoub case&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], a chronicle telling how the famous case was solved.&lt;br /&gt;
* [[:fr:Sommet des Quatres Peuples|Summit of the Four Peoples&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], the signing of the Treaty for the Balance of the Atysian Nations of the New Lands, at Fairhaven in 2559 CA II.&lt;br /&gt;
&lt;br /&gt;
=== Chronicles of [[Burning Desert]] ===&lt;br /&gt;
* [[Story of a Young Fyros]], ''meeting of a fyros with a kami, unknown dates&lt;br /&gt;
* [[:fr:Ibian Pledix, Sculpteur d’écorce|Ibian Pledix, Bark carver&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], '', questionnaire submitted to a fyros bark carver around 2525.&lt;br /&gt;
* [[:fr:Dexius Apokos, Artilleur Fyros|Dexius Apokos, Fyros Artilleryman&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''submitted questionnaire to a fyros artilleryman around 2525 .&lt;br /&gt;
* [[:fr:Menla Pyron, fiancée Fyros|Menla Pyron, fiancée Fyros&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''questionnaire submitted to a bride-to-be Fyros, around 2525 .&lt;br /&gt;
* [[Interview with Lekos Daraan]], ''Lekos Daraan, was submitted to a fyros tribal chief around 2525.&lt;br /&gt;
* [[The Mystery of the Renegades]], ''submitted to Xan Zessen, Captain of Dyron, and Abytheus Apocaps, Leader of the guards of Pyr, around 2525.&lt;br /&gt;
* [[The Legend of the Blue Ocyx]], ''The legend of the Blue Ocyx, beautiful legend, unknown dates.&lt;br /&gt;
* [[:fr:Attaque furtive|Stealth attack&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''battle against the Frahars, date unknown.&lt;br /&gt;
* [[Stabre Sicco, Marauder Prisoner]], ''very interesting questionnaire on marauders, end of 2531 .&lt;br /&gt;
* [[Meeting with the new Senator Dios Apotheps]], ''meeting with Dios Apotheps during his nomination to the rank of Senator fyros, in 25?? .&lt;br /&gt;
* [[A Very Special Drink]], ''the secrets of the Marquisette of Anichio, unknown dates.&lt;br /&gt;
* [[:fr:Un Nouveau Visage|A New Face&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''memoirs of the Emperor Dexton addressed to his only son Lykos, I CA 2539 .&lt;br /&gt;
* [[Kitin stir... Homins ! Prepare !]], ''about the kitin movements of 2544 CA III.&lt;br /&gt;
* [[:fr:Varinx en embuscade|Varinx in ambush&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''extract from a letter addressed to Melkiar the Black Varinx, dating from 2546 CA II.&lt;br /&gt;
* [[:fr:Poudre de Sciure|Sawdust powder&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''story of a fyros disappeared during the construction of Military Camps, III CA 2546 .&lt;br /&gt;
* [[:fr:Les Révélations d’Epus|The Revelations of Epus&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''extract from his diary, containing sad truths about the health of the Emperor Dexton from 2548 to 2551.&lt;br /&gt;
* [[:fr:On fyren i an sharük ansum|On fyren i an sharük ansum&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''extract from a chapter of the excellent work “Days in the Senate, nights at the baths, Pyr the Burning”, dating from 2551 CA IV.&lt;br /&gt;
* [[:fr:Personne, pour la feuille !|Nobody, for the sheet!&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''extract from a correspondence found in Yrkanis around the year 2552 .&lt;br /&gt;
* [[:fr:La guérison de l’Empereur|The Emperor's Healing&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''extract from the diary of Epus, December 3, 2555 .&lt;br /&gt;
* [[:fr:Carnet d’un soldat Fyros|Notebook of a Fyros soldier&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''page of a patrol report, 4, 2555 .&lt;br /&gt;
* [[:fr:Le prix du sang|The price of blood&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''the battle of Thesos told by a military matis.&lt;br /&gt;
* [[:fr:Récompense de fin de guerre|End-of-war award&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''Announcement revealing the Emperor's gratitude to his patriots, 2557&lt;br /&gt;
* [[:fr:L'attaque de Thesos par Akilia et ses Maraudeurs|The attack of Thesos by Akilia and her Marauders&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''the beginning of a series of attacks by the marauders against the empire&lt;br /&gt;
* [[:fr:La chute de Pyr|The fall of Pyr&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''Taken from the city by the marauders&lt;br /&gt;
&lt;br /&gt;
=== Chronicles of [[Witherings]] ===&lt;br /&gt;
* [[Cioi Ba-Nung, Tattooist for Homins]] ''Cioi Ba-Nung, a tattoo artist for hominins dating from around the year 2525.&lt;br /&gt;
* [[:fr:Rencontre avec une jeune fille aux fleurs|Rencontre avec une jeune fille aux fleurs&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''Meeting with a young flower girl, questionnaire about a future Zoraï bride, dating from around 2525.&lt;br /&gt;
* [[The Shadow Runners: An interview]], ''questionnaire submitted to traffickers, circa 2525 .&lt;br /&gt;
* [[The Circle of Darkness]], ''the story of a meeting between the leader of a tribe and a homin&lt;br /&gt;
* [[Yi Be-Pian, Old Zoraï of the Company of the Eternal Tree]], ''questionnaire dating from shortly before the Temple War, around 2529 .&lt;br /&gt;
* [[:fr:Les récits d'Arty Mac Keaggan|The stories of Arty Mac Keaggan&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''about the Temple War 2530-2531.&lt;br /&gt;
* [[:fr:Nuit Funeste|Unfortunate Night&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''chronicle written by a Zorai scribe in 2536.&lt;br /&gt;
* [[:fr:Semblable à Atys|Similar to Atys&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''chronicle extracted from the Notebooks of Wan Fai Du, in the 4th CA of 2539.&lt;br /&gt;
* [[The Story of Sian Gai-Lua: A Fateful Hunt]], ''without date, relating the memories of a Zorai.&lt;br /&gt;
* [[Tribes of the Witherings and Goo]], ''amber cube obtained in 2544 by the Initiates Zorai, and handed over to Yi Shin by Wan Fai Du, disciple of the Wise Torment.&lt;br /&gt;
* [[:fr:Menaces violettes|Violet threats&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''excerpts from a notebook by Wan Fai-Du on the events of CA II of 2546.&lt;br /&gt;
* [[The Arcanas of Coriolis (or the History of the Great Dragon Cult)]], ''amber cube created in Jen-Lai in 2533, it was restored in 2597 on the occasion of the academic summit of Pyr.&lt;br /&gt;
&lt;br /&gt;
=== Chronicles of [[Verdant Heights]] ===&lt;br /&gt;
* [[:fr:Cuiccio Perinia, botaniste et historien Matis|Cuiccio Perinia, Matis botanist and historian&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''questionnaire submitted to the royal botanist dating from 2525.&lt;br /&gt;
* [[Bebi Cuirinia, royal Embalmer|Bebi Cuirinia, Royal Embalmer]], ''questionnaire probably dating from 2529.&lt;br /&gt;
* [[:fr:Viero, jeune marié matis|Viero, newlywed matis&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''questionnaire submitted to a newlywed matis, from 2525.&lt;br /&gt;
* [[:fr:Se battre pour l’emporter|Fighting to win&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''chronic is one of the main character traits matis.&lt;br /&gt;
* [[:fr:Automne (Chroniques Matisses)|Autumn (Matis chronicle)&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''chronicle recounting the declaration of war of Akilia Ashstorm to the Matis people, during the III CA 2539.&lt;br /&gt;
* [[:fr:Fruit Pourri|Rotten Fruit&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''chronicle recounting the awareness of King Yrkanis vis-à-vis the refugees of the Great Swarm, running from the III CA 2539.&lt;br /&gt;
* [[:fr:La Lame|The Blade&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''chronicling a side of Yrkanis, seen by Rodi di Varello.&lt;br /&gt;
* [[:fr:Le Mal à la Racine|The Evil at the Root&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''extract from the Memoirs of the Royal Botanist and Historian Cuiccio Perinia, IVeme CA 2543.&lt;br /&gt;
* [[:fr:Melario Estriano histoire d’un Matis|Melario Estriano, story of a Matis&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''story of a young refugee matis arriving in Yrkanis, around 2545.&lt;br /&gt;
* [[:fr:Le silence de la corruption|The silence of corruption&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''story of a matis drill participating in the construction sites, 2546 CA II.&lt;br /&gt;
* [[:fr:Quand les sèves ennemies se mêlent|When the enemy sèves mingle&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''discovery of the beginning of a Kitine invasion by two enemy homins, according to the diary of Ebakus Lokeus, II CA of 2546.&lt;br /&gt;
* [[:fr:Ailes de Sève|Wings of Sap&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''extract from a personal notebook of Cuiccio Perinia concerning the exit of King Yrkanis in 2546 CA II.&lt;br /&gt;
* [[:fr:Période de Floraison|Blooming Period&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''Prince Stevanao reaches the age of reason&lt;br /&gt;
* [[:fr:Le Semeur de Tempête|The Storm Sower&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''extracted from a work by Miagio Rosipi, Royal Scribe, transcribing the exact words of the ultimatum of Yrkanis to Lykos, dating from 2554 CA III.&lt;br /&gt;
* [[:fr:Prière Royale|Royal Prayer&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''excerpt from the memoirs of Duke Rodi di Varello&lt;br /&gt;
* [[:fr:Hymne de la garde rapprochée du Karan|Hymn of the close guard of the Karan&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''extract from a songbook, 3 DEC 2555.&lt;br /&gt;
* [[:fr:Chroniques de VM|Chronicles of V.M.&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''testimonies transcribed by V.M., year unknown.&lt;br /&gt;
* [[:fr:Tract d'un matis inquiet|Leaflet of a worried matis&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''leaflets slipped one night under the doors of the apartments and halls matis, 2559.&lt;br /&gt;
&lt;br /&gt;
=== Chronicles of [[Atys]] ===&lt;br /&gt;
Chronicles that are not related to a particular country.&lt;br /&gt;
&lt;br /&gt;
* [[The Followers]], ''a series that traces the journey of two families, tryker and zorai, on the Ancient Lands, around 2525.&lt;br /&gt;
&lt;br /&gt;
* [[Revelation of Tryton]], ''about the first appearances of the Guild of Elias, around 2528.&lt;br /&gt;
* [[:fr:À l’origine|At the begining&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''excerpts from the ”memoirs&amp;quot; of Cunning Gibbai, impossible to date.&lt;br /&gt;
* [[:fr:Une_nouvelle_chercheuse_d%27Elias|A new researcher of Elias&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''excerpts from the ”memoirs&amp;quot; of Cunning Gibbai, impossible to date.&lt;br /&gt;
* [[Hiaoi, seeker of Elias|Hiaoi, Elias Researcher]], ''questionnaire submitted to Hiaoi, Elias researcher.&lt;br /&gt;
* [[The Memoirs of Kedgy Be'Cauny|Memoirs of Kedgy Be'cauny]], ''dates unknown.&lt;br /&gt;
&lt;br /&gt;
* [[The Call from the Powers]], ''about the Temple War 2530-2531.&lt;br /&gt;
* [[The Dunes of Aelius]], ''about the Temple War 2530-2531.&lt;br /&gt;
* [[Forgotten Places]], ''about the Temple War 2530-2531.&lt;br /&gt;
* [[:fr:Annonce de la construction des temples Karavan|Announcement of the construction of the Karavan Temples&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''about the Temple War 2530-2531.&lt;br /&gt;
* [[:fr:Dans la lumière de Jena|In the light of Jena&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''A story of the battle of a tribe of the Karavan against the followers of the Kami.&lt;br /&gt;
&lt;br /&gt;
* [[:fr:Quand Jena Viendra|When Jena Will Come&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''poem for the coming of Jena, unknown dates.&lt;br /&gt;
* [[:fr:Un ancien conflit|An ancient conflict&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''battle against the primitives.&lt;br /&gt;
* [[:fr:Crépuscule sanglant|Bloody Twilight&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''recovery of an artifact to the Nexus.&lt;br /&gt;
* [[The Kami of the Lost Souls]], ''the adventures of a Young Karavaniere in the Nexus.&lt;br /&gt;
&lt;br /&gt;
* [[:fr:Du rouge pour nos armures|Red for our armor&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''about the events that happened in 2539.&lt;br /&gt;
* [[Spring, when tents blossomed]], ''about the construction of outposts in 2546 CA II.&lt;br /&gt;
** [[Spring, when tents blossomed/Annex]], ''four sheets transcribing the speeches of the Emperor, the King, the Governor and the Great Sage.&lt;br /&gt;
** [[:fr:LPOLTF Dossier|LPOLTF Files&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]]&lt;br /&gt;
* [[:fr:Tête à tête avec un Maraudeur|One-on-one with a Marauder&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''a traveling storyteller shares his conversation with a Marauder from the New Lands, at the 3rd CA 2558.&lt;br /&gt;
* [[:fr:Villes de cendre|Cities of ash&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''mobilizations of nations against the marauder threat, 2nd CA 2559.&lt;br /&gt;
* [[:fr:Homins contre Kitins|Homins vs. Kitins&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;(FR)&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]], ''brief notes on the organization of homins, in the run-up to what was to be the second swarm, 2562.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--     BOTTOM&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{clear}}{{Portal bottom|xxx}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Portals]] [[Category: Chronicles 2525 - 2562]]&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Chronicles_of_Atys_(imported)&amp;diff=53996</id>
		<title>Chronicles of Atys (imported)</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Chronicles_of_Atys_(imported)&amp;diff=53996"/>
				<updated>2026-06-11T19:09:59Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: /* Chronicles of the Verdant Heights */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
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|FR =Les Chroniques d'Atys (Import)&lt;br /&gt;
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wikified Page ===&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;[[The Chronicles of Atys]]&lt;br /&gt;
&lt;br /&gt;
=Chronicles of Atys=&lt;br /&gt;
&lt;br /&gt;
== Before the Great Swarming==&lt;br /&gt;
&lt;br /&gt;
===Fire of Coriolis===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[The Fever of Discovery]], ''as told by Apocasus Menix, Fyros chronicler''.&lt;br /&gt;
*[[The Siege of Karavia]], ''as told by Pergio Vasti, a Matis military-chronicler.'' &lt;br /&gt;
* [[The Company of Loria]], ''as told by Derry O'Darren, Tryker chronicler.''&lt;br /&gt;
* [[The Youth of Loria]], ''narrated by Ailan Mac'Kean, young girl of Loria.''*New chronicle!&lt;br /&gt;
* [[The Assassination of Loria]], ''extract of the journal of Dissan Mac'rinin, entered (2436) II,  Harvestor 28'' &lt;br /&gt;
* [[The Liberation of the Trykers]], ''narrated by Derry O' Darren, Tryker chronicler'' *New chronicle!*&lt;br /&gt;
&lt;br /&gt;
== Chronicles of the Great Swarming - From 2481 to 2484 (JY).==&lt;br /&gt;
&lt;br /&gt;
===Massacre and flight===&lt;br /&gt;
*[[A Kitin Story]], ''or how did it begin in 2481 (JY)?'':&lt;br /&gt;
** [[A Kitin Story#Part One|Part One]]&lt;br /&gt;
** [[A Kitin Story#Part Two|Part Two]]&lt;br /&gt;
** [[A Kitin Story#Part Three|Part Three]]&lt;br /&gt;
&lt;br /&gt;
* [[Monsoon Sunset]], ''a forbidden love, in 2481 (JY).''&lt;br /&gt;
* [[My Karavan Guardian]], ''story told by an old matis female.''&lt;br /&gt;
* [[The Kitin Song]], ''a song about Kitins.''&lt;br /&gt;
&lt;br /&gt;
===The return of Hope===&lt;br /&gt;
&lt;br /&gt;
* [[C First Chronicle|First Chronicle]] _COMING SOON..._&lt;br /&gt;
* [[C_New Day|New Day]], _COMING SOON..._&lt;br /&gt;
* [[Opportunity Awaits|Opportunity awaits !]], _a song written by the Tryker Kerman Aeron._&lt;br /&gt;
&lt;br /&gt;
==Chronicles of the New Beginning - _From 2484 to 2525._==&lt;br /&gt;
&lt;br /&gt;
===Chronicles of Aeden Aqueous===&lt;br /&gt;
&lt;br /&gt;
* [[The Secrets of Tryker engineering]], _revalations of the Zoraï engineer Guni To-Sa._&lt;br /&gt;
* [[A Flyner Escape]], _Chronicle of an episode in the life of Rosen Ba’Darins, by chronicler Derry O’Darren in 2486(JY)_ *New chronicle!* &lt;br /&gt;
Story of a young Corsair, _about the youth of legendary fighter Bremmen O'Derry:_        &lt;br /&gt;
* [[Corsair 01|Part One]]&lt;br /&gt;
* [[Corsair 02|Part Two]]&lt;br /&gt;
* [[Corsair 03|Part Three]]&lt;br /&gt;
* [[Corsair 04|Part Four]]&lt;br /&gt;
* [[Corsair 05|Part Five and End]]&lt;br /&gt;
&lt;br /&gt;
=== Chronicles of the Verdant Heights===&lt;br /&gt;
&lt;br /&gt;
* [[C_A_Little_Lore_At_Bedtime|A little bedtime story]], _the legend of Zachini and the Karavan._&lt;br /&gt;
* [[C Ciochini Learns a bit of His Heritage|Ciochini Learns of His Heritage]] _legend told by a grandmother on Aniro I, old Matis King._&lt;br /&gt;
* [[C_Chrysalis|Crysalis]], _written in 2514 by Baldi Dalia on facts happened in 2506(JY)_&lt;br /&gt;
* [[C Screaming Shadows|Screaming Shadows]], _from Ridio Sillia, itinerant bard, around 2513 (JY)._&lt;br /&gt;
&lt;br /&gt;
=== Chronicles of the Witherings===&lt;br /&gt;
&lt;br /&gt;
* [[Tears of Serenity]], ''legend of the foundation of Zoran.''&lt;br /&gt;
* [[The Crying Mektoub]], ''legend from before the Great Swarming.''&lt;br /&gt;
* [[The Stance of Daïsha]], ''legend during the reign of the Great Sage Lin Cho''&lt;br /&gt;
* [[Mabreka]], ''a story told by Gangi Cheng-Ho, an old Zoraï sage, concerning the events in the year 2485 (JY)''.&lt;br /&gt;
&lt;br /&gt;
== Chronicles of the New Beginning - _Since 2525._==&lt;br /&gt;
&lt;br /&gt;
=== Erlan's Chronicles===&lt;br /&gt;
&lt;br /&gt;
* [[EC Preface to Chronicles|Preface to Chronicles]], _Erlan, Chronicler_ *New chronicle!*&lt;br /&gt;
* [[EC The Revelation of Tryton|The Revelation of Tryton]], _about the first apparition of the Guild of Elias in 2528 (JY)._&lt;br /&gt;
* [[EC The Call from the Powers|The Call from the Powers]], _about the Temple War in 2530-2531 (JY)._&lt;br /&gt;
* [[EC The Dunes of Aelius|The Dunes of Aelius]], _about the Temple War in 2530-2531 (JY)._&lt;br /&gt;
* [[EC Forgotten Places|Forgotten Places]], _about the Temple War in 2530-2531 (JY)._&lt;br /&gt;
* [[EC Kitin stir homins prepare|Kitins Stir... Homins! Prepare!]], _Erlan, Chronicler, The Columns of Erlan, on 2544 CA III_ *New chronicle!*&lt;br /&gt;
* [[EC_SWFB|Spring, when tents blossomed]], _about the building of the camps in 2546 (JY), AC I._&lt;br /&gt;
** [[EC_Spring_speeches|Annex to Spring, when flowers bloom]], _transcripts of the speeches of the leaders._&lt;br /&gt;
&lt;br /&gt;
=== Chronicles of Aeden Aqueous===&lt;br /&gt;
&lt;br /&gt;
* [[Ardan Keale, Tryker Entomologist]], _interview of Ardan Keale_ *New chronicle!*&lt;br /&gt;
* [[C_A_Tryker_Wedding_Story|A Tryker wedding story]], _interview of an old Tryker dame, from about 2525 (JY)._&lt;br /&gt;
* [[Wirell Aelan|Wirell Aelan, Decent Tryker]], _interview with a decent tryker about the Temple War, from about 2530 (JY)_&lt;br /&gt;
* [[The Traveller returns]] _little before the election of Ailan Mac'Kean, in 2533 (JY)._&lt;br /&gt;
* [[Tryker Constitution]] _COMING SOON..._&lt;br /&gt;
* [[C_Chiabre Diary 01|Lady Chiabre's Social Diary]],  _between the assassination of Still Wyler and the election of Ailan Mac'Kean, from about 2533 (JY)._&lt;br /&gt;
* [[C_Chiabre Diary 02|Lady Chiabre's Social Diary - Part Two]], _between the assassination of Still Wyler and the election of Ailan Mac'Kean, from about 2533 (JY)._&lt;br /&gt;
&lt;br /&gt;
=== Chronicles of the Burning Desert===&lt;br /&gt;
&lt;br /&gt;
Story of a young Fyros, _the meeting of a Fyros with a Kami, date unknown:_&lt;br /&gt;
* [[C_Story Of A Young Fyros 01|First Part]]&lt;br /&gt;
* [[C_Story Of A Young Fyros 02|Second Part]]&lt;br /&gt;
* [[C_Story Of A Young Fyros 03|Third Part]]&lt;br /&gt;
* [[C_Story Of A Young Fyros 04|Fourth Part]]&lt;br /&gt;
* [[C_Story Of A Young Fyros 05|Fifth Part]]&lt;br /&gt;
* [[C_Story Of A Young Fyros 06|Sixth Part and the End]]&lt;br /&gt;
&lt;br /&gt;
* [[C_Ibian Pledix|Ibian Peldix, bark Sculptor]], _interview with a Fyros bark sculptor, from about 2525 (JY)._&lt;br /&gt;
* [[C Dexius Apokos Fyros Genadier|Dexius Apokos Fyros Genadier]], _interview from around 2525 (JY)._&lt;br /&gt;
* [[C A Wedding in Pyr|Menia Pyron, fiancée Fyros]], _interview of a young fiancée Fyros, from about 2525 (JY)._&lt;br /&gt;
* [[C Lekos Daraan|Interview with Lekos Daraan, tribe chief of the Watchers.]], _interview with a Fyros tribe leader, from about 2525 (JY)._&lt;br /&gt;
* [[The Mystery of the Renegades]], _interview with the leader of the Renegades, a Fyros tribe, from about 2525 (JY)._&lt;br /&gt;
* [[C An introduction to Fyros Senate|Meeting with the new Senator Dios Apotheps]], _meeting with Dios Apotheps in 25?? (JY)._&lt;br /&gt;
* [[A New Face]], _COMING SOON..._&lt;br /&gt;
&lt;br /&gt;
=== Chronicles of the Verdant Heights===&lt;br /&gt;
&lt;br /&gt;
* [[C An Interview with Cuiccio Perinia|An Interview with Cuiccio Perinia]], _an interview from around 2525 (JY)._&lt;br /&gt;
* [[C Bebi Cuirinia Royal Embalmer|Bebi Cuirinia, royal Embalmer]], _interview probably done in 2529 (JY)._&lt;br /&gt;
* [[C_A_Matisian_Wedding|Viero, young married matis]], _interview with a Matis in 2525 (JY)._&lt;br /&gt;
* [[To fight to exalt|Fight for Praise]], _chronicles of the time of the King Yrkanis by Cuiccio Perinia, Royal Historian._ *New chronicle!*&lt;br /&gt;
* [[Autumn]], _chronicles of the time of King Yrkanis by Cuiccio Perinia, Royal Historian_ *New chronicle!*&lt;br /&gt;
* [[Foul Fruit]], _chronicles of the time of King Yrkanis by Cuiccio Perinia, Royal Historian._ *New chronicle!*&lt;br /&gt;
* [[The Tear]], _COMING SOON..._&lt;br /&gt;
* [[Melario Estriano, history of a Matis]], _COMING SOON..._&lt;br /&gt;
&lt;br /&gt;
===Chronicles of the Witherings===&lt;br /&gt;
&lt;br /&gt;
* [[C Cioi Ba-Nung Tattooist for Homins|Cioi Ba-Nung Tattooist for Homins]] _interview from around 2525 (JY)._&lt;br /&gt;
* [[C A Zorai Wedding|A Zorai Wedding]], _interview of a future-maried Zoraï female, from about 2525 (JY)._&lt;br /&gt;
* [[C_Yi Be-Pian|Yi Be-Pian, Old Zoraï of the Company of the Eternal]], _interview done a short time before the Temple War, about 2529 (JY)._&lt;br /&gt;
* [[Unfortunate Night]], _Written by a Zoraï copywriter in 2536(JY)_ *New chronicle!*&lt;br /&gt;
* [[Equal to Atys]], _Chronicle extracted from the Notebooks of Wan Fai-Du, in the 4th AC of 2539(JY)_ *New chronicle!*&lt;br /&gt;
* [[A Fateful Hunt]], _without date, about the memories of a Zoraï._&lt;br /&gt;
* [[C_Tribes_of_the_Witherings_and_Goo|Tribes of the Witherings and Goo]], _cube of amber acquired in 2544(JY)_&lt;br /&gt;
* [[C_Teleportation_sickness|Teleportation Sickness]], &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Trytonist chronicles===&lt;br /&gt;
&lt;br /&gt;
* [[In The Beginning]], _various extracts of &amp;quot;very confused memories&amp;quot; of Shrewd Gibbaï, seeker of Elias._ *New chronicle!*&lt;br /&gt;
* [[A new Seeker of Elias]], _COMING SOON..._&lt;br /&gt;
* [[C_Hiaoi|Hiaoi, seeker of Elias]], _interview with Hiaoi, seeker of Elias. _Excerpt from Volume 1, &amp;quot;In the Shadow of Tao Sian&amp;quot;, written by Kuangi Wu Shi in the winter of 2574._ &lt;br /&gt;
&lt;br /&gt;
=== Marauders chronicles===&lt;br /&gt;
&lt;br /&gt;
* [[C Stabre Sicco|Stabre Sicco, Marauder Prisoner]], _very interesting interview about the Marauders..._&lt;br /&gt;
* [[C_Arty_Mac_Keagan4|The misadventures of Arty Mac Keaggan]], _about 2530 (JY) during the Temple War._&lt;br /&gt;
&lt;br /&gt;
=== Chronicles linked to the Temple War===&lt;br /&gt;
&lt;br /&gt;
_Events evolving in the years 2530-2531 JY._&lt;br /&gt;
&lt;br /&gt;
* [[EC The Call from the Powers|The Call from the Powers]], _about the Temple War, in 2530-2531 (JY)._&lt;br /&gt;
* [[EC The Dunes of Aelius|The Dunes of Aelius]], _about the Temple War, in 2530-2531 (JY)._&lt;br /&gt;
* [[EC Forgotten Places|Forgotten Places]], _about the Temple War, in 2530-2531 (JY)._&lt;br /&gt;
* [[Wirell Aelan|Wirell Aelan, Decent Tryker]], _interview with a decent tryker, fomr about 2530 (JY), about the Temple War_&lt;br /&gt;
* [[Announcement of the construction of the Karavan Temple]], _COMING SOON..._&lt;br /&gt;
* [[C Fao the Zorai|Fao the Zoraï]], _about the Temple War 2530-2531 (JY)._&lt;br /&gt;
* [[C_Arty_Mac_Keaggan|Arty Mac Keaggan tells us about the Zora sanctuary]], _about the Temple War 2530-2531 (JY)._&lt;br /&gt;
* [[C_Arty_Mac_Keaagan2|Arty Mac Keaggan tells us about the outlying areas of Zora]], _about the Temple War 2530-2531 (JY)._&lt;br /&gt;
* [[C_Arty_Mac_Keaagan3|Mac Keaggan tells of his meeting in Zora]], _about the Temple War 2530-2531 (JY)._&lt;br /&gt;
&lt;br /&gt;
In Jena's light:&lt;br /&gt;
* [[In Jenas light 01|part one]]&lt;br /&gt;
* [[In Jenas light 02|part two]]&lt;br /&gt;
* [[In Jenas light 03|part three and the end]]&lt;br /&gt;
&lt;br /&gt;
=== Chronicles linked to Spring, when tents blossomed===&lt;br /&gt;
&lt;br /&gt;
_Events evolving in the years  AC II 2546 to 25## JY._&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;!--[[puben:EC_SWTB| --&amp;gt; Erlan Chronicle : [[Spring, when tents blossomed]], about the building of the camps, in  AC II [[2546]] JY.&lt;br /&gt;
** &amp;lt;!--[[puben:EC_Spring_Speeches| --&amp;gt; [[Annex to Spring, when tents blossomed]], transcripts of the speeches of the leaders.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;!--[[puben:C_SWTB_For_a_Few_Dappers_More| --&amp;gt; [[For a Few Dappers More]], _about compensating the suppliers, AC II 2546 JY._&lt;br /&gt;
&lt;br /&gt;
=== Diverse chronicles ===&lt;br /&gt;
&lt;br /&gt;
* [[The Shadow Runners]], interview with the Shadow Runners, about 2525 (JY).&lt;br /&gt;
* [[The Mektoub Affair]],  The investigations of Mac'leaffy Roner.&lt;br /&gt;
* [[The Memoirs of Kedgy Be'Cauny]], date unkown.&lt;br /&gt;
* [[The Legend of the Blue Ocyx]], beautiful legend, date unkown.&lt;br /&gt;
* [[When Jena Comes]], poem about the coming of Jena, date unknown.&lt;br /&gt;
* [[A Very Special Drink]], _he secret of the Anichios Mead, unknown date.&lt;br /&gt;
&lt;br /&gt;
[[The Circle of Darkness]], _the meeting between a Tribe Chief and a Homin:&lt;br /&gt;
* [[C Circle of Darkness - Part One|First part]] ([[The Circle of Darkness]])&lt;br /&gt;
* [[C Circle of Darkness - Part Two|Second part]] ([[The Circle of Darkness]])&lt;br /&gt;
* [[Clandestine Attack]] *New chronicle!*&lt;br /&gt;
* [[An Ancient Conflict]] *New chronicle!*&lt;br /&gt;
* [[Bloody Dusk]] *New chronicle!*&lt;br /&gt;
&lt;br /&gt;
The Kami of the Lost Souls, _the adventures of a young Karavaneer in the Nexus:&lt;br /&gt;
* [[The Kami of the Lost Souls 01|Part One]]&lt;br /&gt;
* [[The Kami of the Lost Souls 02|Part Two]]&lt;br /&gt;
* [[The Kami of the Lost Souls 03|Part Three and End]]&lt;br /&gt;
&lt;br /&gt;
The Followers, _series about the voyage of two families, Tryker and Zoraï, through the Old Lands and their arrival in the New Lands with the refugees, about 2525 (JY):_&lt;br /&gt;
* [[The Followers 01|Part One]]&lt;br /&gt;
* [[The Followers 02|Part Two]]&lt;br /&gt;
* [[The Followers 03|Part Three]]&lt;br /&gt;
* [[The Followers 04|Part Four]]&lt;br /&gt;
* [[The Followers 05|Part Five]]&lt;br /&gt;
* [[The Followers 06|Part Six]]&lt;br /&gt;
* [[The Followers 07|Part Seven]]&lt;br /&gt;
* [[The Followers 08|Part Eight]]&lt;br /&gt;
* [[The Followers 09|Part Nine and the End]]&lt;br /&gt;
&lt;br /&gt;
=== Anlor Winn Tales===&lt;br /&gt;
&lt;br /&gt;
* [[The_Legend_of_the_Ghost_Yubo|The Legend of the Ghost Yubo]], _legend told by an Old Tryker during Anlor Winn Story Tales in the 3rd CA of 2575._&lt;br /&gt;
&lt;br /&gt;
=== Atysmas Tales ===&lt;br /&gt;
&lt;br /&gt;
* [[The_Gingo_Who_Ate_the_Sun|The Gingo Who Ate the Sun]], _legend told by Lutrykin during Atysmas Story telling, 3rd CA 2576._&lt;br /&gt;
&lt;br /&gt;
{{Portal |Lore}}&lt;br /&gt;
[[Category:WikiImport]] [[Category:Chronicles]]&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Zora%C3%AF_Government&amp;diff=53926</id>
		<title>Zoraï Government</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Zora%C3%AF_Government&amp;diff=53926"/>
				<updated>2026-03-17T15:03:36Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: /* The 5 Zoraï Circles: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official Lore}}{{Trad&lt;br /&gt;
|DE=&lt;br /&gt;
|EN=Zoraï Government&lt;br /&gt;
|ES= Gobierno Zoraï&lt;br /&gt;
|FR=L Zorai Gouvernement&lt;br /&gt;
|RU=&lt;br /&gt;
}} &lt;br /&gt;
The Theocracy of the [[Witherings]] is organized in circles, in the center of which is [[Ma-Duk]], the Great Creator. Thus, the higher the circle a figure belongs to brings him closer to Ma-Duk and the higher the elevation. However, it should be understood that this does not mean “hierarchy” as it has developed in the [[Fyros]] Empire or the Kingdom of the [[Verdant Heights]]. The relation between [[Zoraï]] in different circle elevations is more similar to the relationship between mentor and disciple with, of course, all the respect that goes with it.&lt;br /&gt;
&lt;br /&gt;
It is therefore a ladder of elliptical concentration, meaning that within a “circle” areas of competence are not necessarily the same (i.e. [[Sage_Season|Season]] understands the change of Atys; [[Sorrow]] understands the suffering. Both are capable of understanding the change and the suffering of [[Atys]], but each has its “specialty”). This level of concentration is centered on Ma-Duk, the Supreme Kami, but it should not be confused with the cult of Ma-Duk ([[Company of the Eternal Tree]], Adepts, Bonzes, etc.), therefore the Zoraï Theocracy is a bit different compared to the “official” worship.&lt;br /&gt;
&lt;br /&gt;
Thus, we have:&lt;br /&gt;
* [[Ma-Duk]], Supreme [[Kami]], the Great Creator&lt;br /&gt;
* The Great Kami-Ko&lt;br /&gt;
* The Kami-Ko&lt;br /&gt;
* The Lords Kami&lt;br /&gt;
* The Kami &lt;br /&gt;
* The Grand Sage of Zoraï: [[Mabreka Cho]]&lt;br /&gt;
* The Sages: Zoraï Sorrow, Zoraï Season (dead) and Zoraï [[Luoi Dua-La|Sap]]&lt;br /&gt;
* The Zoraï Awakened: Representatives of Circles, Speakers of Circles and Intendants of Cities of Intuition&lt;br /&gt;
* The Zoraï Initiates&lt;br /&gt;
* Other [[Homin|homins]]&lt;br /&gt;
* The primitive hominis&lt;br /&gt;
* The remainder of the fauna and flora of Atys&lt;br /&gt;
&lt;br /&gt;
== Theocracy Circles ==&lt;br /&gt;
&lt;br /&gt;
=== Grand Sage ===&lt;br /&gt;
&lt;br /&gt;
Elected by the Council of Sages for life. Must be Zoraï with Zoraï citizenship and a faithful Kami worshiper. Highest authority of the Zoraï people, they are best able to understand and convey the wishes of the Kami.&lt;br /&gt;
&lt;br /&gt;
Roles are:&lt;br /&gt;
&lt;br /&gt;
;Political:&lt;br /&gt;
:Gives the general direction in which the Witherings advances, according to his interpretation of the will of the Kami. Actions taken by the Sages and the Awakened will follow the Grand Sage’s lead. He recognizes the Sages and the Awakened, validates the election of the Speakers of the Circles, and appoints the stewards of the Cities of Intuition.&lt;br /&gt;
&lt;br /&gt;
;Spiritual:&lt;br /&gt;
:He is the hope of the Zoraï Initiates and is the voice of the Kami. He is the model for all Zoraï and his enlightened role is to interpret the will of the Kami, and occasionally that of Ma-Duk when it is aimed directly at him, and then convey it to the people of Atys.&lt;br /&gt;
&lt;br /&gt;
;Diplomacy:&lt;br /&gt;
:Representative of the Zoraï, he maintains relations with other countries to promote the word of the Kami and protect the interests of the Witherings.&lt;br /&gt;
&lt;br /&gt;
;Guild of Cho:&lt;br /&gt;
:He is the authority figure of the Witherings and oversees the [[Guild:Guild of Cho|Guild of Cho]]. He may have, in some cases, judicial power.&lt;br /&gt;
&lt;br /&gt;
=== The Sages ===&lt;br /&gt;
&lt;br /&gt;
The Sages are Zoraï having a special connection with Atys and understand Atys better in general. They are closer to Ma-Duk than all other hominis.&lt;br /&gt;
&lt;br /&gt;
They are responsible for governing the Witherings and all internal affairs in agreement with the direction decided by the Grand Sage. Their wisdom and knowledge are very great. They sometimes have an advisory role to the Awakened and give direction to follow in those actions that they bring it up if necessary.&lt;br /&gt;
&lt;br /&gt;
=== The Awakened ===&lt;br /&gt;
&lt;br /&gt;
Initiates who, from personal investment for the Witherings and to the Kami, understand the issues affecting the Witherings and have moved closer to Ma-Duk.&lt;br /&gt;
&lt;br /&gt;
There are four political functions that can be held by the Awakened:&lt;br /&gt;
* Members of the Circles&lt;br /&gt;
* Speakers of the Circles (Representatives)&lt;br /&gt;
* Reporters of the Circles (Representatives)&lt;br /&gt;
* Intendants of the Cities of Intuition.&lt;br /&gt;
&lt;br /&gt;
'''Representatives of Circles'''&lt;br /&gt;
* Are members of the Zoraï Circles&lt;br /&gt;
* The Speakers are the arbiters of discussions at the Assemblies of Circles. They are to remain neutral and impartial and run the meetings in their entirety. Their roles are to enable Initiates to discuss in the Zoraï way of wisdom.&lt;br /&gt;
* The Reporters role is to write what is said in meetings and publishing reports of these meetings.&lt;br /&gt;
* Beyond the specific tasks to each post, the Representatives propose ideas and organize various activities, in agreement with the Circle in which they relate (e.g. organization of Remembrance Week by the Circle of Spirituality).&lt;br /&gt;
* They are lights to guide Initiates in their first step towards enlightenment of the Awakened.&lt;br /&gt;
&lt;br /&gt;
'''Becoming a Representative of a Circle'''&lt;br /&gt;
&lt;br /&gt;
* For all elections to appoint new civil servants, Intendants and Speakers will inform the Grand Sage and the people of the open positions in the Circles. &lt;br /&gt;
* Applicants will make application for an open position at the next assembly.&lt;br /&gt;
* The Awakened are the only ones to vote on representatives within Circles.&lt;br /&gt;
* Once the vote is complete, the newly elected officials should swear before the congregation that they will serve their people and they remain faithful to the Grand Sage as long as they work in the Circles. They recognize the need to be aware of not being able to take on these responsibilities and would require them to give up their place.&lt;br /&gt;
* Any change of guild from a representative must be reported and published in the Zoraï Assembly Room. &lt;br /&gt;
* If a representative is deemed unfit to perform their role, either by other Representatives or by the Sages or the Grand Sage, a meeting should be held to judge and possibly elect a replacement.&lt;br /&gt;
&lt;br /&gt;
'''The Intendants of Cities of Intuition'''&lt;br /&gt;
&lt;br /&gt;
* Administrative officer of one of the four Cities of Intuition, they are appointed by the Grand Sage.&lt;br /&gt;
* They assume the management of the city, the security of it and the various events that occur there.&lt;br /&gt;
&lt;br /&gt;
=== The Council of Sages ===&lt;br /&gt;
&lt;br /&gt;
The Council of Sages is an exceptional meeting of the Sages and the Awakened, which meets for the most important issues of the Witherings.&lt;br /&gt;
&lt;br /&gt;
Thus, with the exception of the Kami, the Council of Sages would be the only institution that is placed above the Grand Sage and acting after his death or appointing a new one when he is no longer in a fit state.&lt;br /&gt;
&lt;br /&gt;
=== The Shizu ===&lt;br /&gt;
&lt;br /&gt;
* These are the leaders of the clans and families Zoraï kwaï (guilds) which have passed the Initiation Rite. &lt;br /&gt;
* In the Assemblies of Circles, clans are represented by their Shizu.&lt;br /&gt;
&lt;br /&gt;
=== The Initiate ===&lt;br /&gt;
&lt;br /&gt;
* They are citizens of the Witherings. &lt;br /&gt;
* Wearers of a mask or not. They have passed the Rite of Initiation and hold an Oath of Fidelity to the mask and the Witherings. &lt;br /&gt;
* They are the Zoraï people as a whole.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
=== Zoraï Elevation ===&lt;br /&gt;
&lt;br /&gt;
* Spiritual elevation is acquired by a fidelity to the Zoraï principles and involvement for Kami on the one hand and great spiritual work on the other hand.&lt;br /&gt;
* Only those of a higher elevation can evaluate the elevation of others in outlying circles. &lt;br /&gt;
* Thus, the elevation in circles comes from an inner circle compared to one’s current elevation. One is “accepted” by those already inside the circle and is then elevated.&lt;br /&gt;
* In the case of Awakened, it is the Sages and the Grand Sage and, by occasion, the Kami, who recognize them.&lt;br /&gt;
&lt;br /&gt;
=== Hierarchical structure of the Theocracy ===&lt;br /&gt;
&lt;br /&gt;
[[File:Zorai circles2.jpg]]&lt;br /&gt;
&lt;br /&gt;
=== The 5 Zoraï Circles: ===&lt;br /&gt;
&lt;br /&gt;
* Defense Circle: Responsible for defending the country against invaders of the Witherings né-kwaï and fight against the Goo.&lt;br /&gt;
* Construction Circle: Responsible for the reconstruction of the people after the Great Swarming and for the reception of refugees.&lt;br /&gt;
* Spirituality Circle: Head of the Spiritual Fulfillment of Initiates.&lt;br /&gt;
* Exploration Circle: Responsible for the fight against Kitin and diplomacy with the guilds kwaï.&lt;br /&gt;
* Dynastic Circle: Responsible for administration of the Witherings.&lt;br /&gt;
&lt;br /&gt;
== Constitution of the Circles of Zoraï Wisdom ==&lt;br /&gt;
&lt;br /&gt;
=== Fundamental ===&lt;br /&gt;
&lt;br /&gt;
1. At the Center of Circles is Ma-Duk, as he is at the heart of Atys.&lt;br /&gt;
2. The Inner Circles are the Grand Kami-Ko, the Kami-Ko and the Kami. They emanate from Ma-Duk and are part of him.&lt;br /&gt;
3. At the heart of the Homin Circles is the Grand Sage. He is the hope of Ma-Duk, and the highest homin.&lt;br /&gt;
4. All go in the respect and protection of Atys.&lt;br /&gt;
5. Zoraï people, single and multiple, are the only ones who can decide on their actions. Each Zoraï is free to his opinions and his actions.&lt;br /&gt;
6. The Council of Sages, known for its wisdom, is the only one able to speak for all.&lt;br /&gt;
&lt;br /&gt;
=== Service to Ma-Duk ===&lt;br /&gt;
&lt;br /&gt;
7. The sacred mission of Zoraï is to fight against the Goo, against which the Kami can do nothing. To do this, Zoraï live in the Jungles of Atys, where the problem is most severe.&lt;br /&gt;
8. As Zoraï, the Kami also serve Ma-Duk. The wise listen to the voice of the Kami because it will lead to the path of enlightenment.&lt;br /&gt;
&lt;br /&gt;
=== Service to the Zoraï people ===&lt;br /&gt;
&lt;br /&gt;
9. Circles are intended to enable Zoraï to express themselves and share their resources for the common good. They will gather in assembly in order to communicate and transmit knowledge.&lt;br /&gt;
:9.1. Each Zoraï Initiate can speak at meetings and all are equal.&lt;br /&gt;
:9.2. In each circle, a Speaker will be elected by the assembly. The Speaker is required to hold discussions in a spirit of openness and brotherhood. He should remain neutral in action and in words.&lt;br /&gt;
:9.3. In each circle, the Speaker will be supported by no more than two Reporters elected by the assembly. They should represent the advice issued by the assembly.&lt;br /&gt;
:9.4. Each circle will meet in assembly once in the spring and once in the autumn. &lt;br /&gt;
:9.5. The Assemblies will discuss and share ideas, with serenity and openness of mind; they take their decisions by consensus.&lt;br /&gt;
::9.5.1. Proposals of the Circles that involve the populace will be submitted to popular Zoraï vote through an open forum. Each Initiate will have one vote.&lt;br /&gt;
::9.5.2. Proposals of the Circles that involve clans will be submitted to clan vote with each Shizu having one vote.&lt;br /&gt;
::9.5.3. Proposals of the Circles that involve the nation will be submitted to the vote of the Awakened with each having one vote.&lt;br /&gt;
:9.6. The Representatives of the Circle will bring the words and actions taken in the assembly to the Council of Sages.&lt;br /&gt;
&lt;br /&gt;
=== Service to the Grand Sage ===&lt;br /&gt;
&lt;br /&gt;
10. In addition to serving the Zoraï people, Circles will be faithful to the Grand Sage, both politically and spiritually, because he holds the Grand Mask and is the hope of Ma-Duk. All discussion and action will therefore be made within this framework.&lt;br /&gt;
&lt;br /&gt;
=== The Five Circles ===&lt;br /&gt;
&lt;br /&gt;
11. The First Circle (Exploration) will search for our lost brothers, and rebuild our people.&lt;br /&gt;
:11.1. The First Circle will organize research and expeditions to map the Witherings and find paths to other lands.&lt;br /&gt;
:11.2. The First Circle will study and seek a cure to the Goo, the disease afflicting Atys.&lt;br /&gt;
12. The Second Circle (Spirituality) will be responsible for finding our spiritual path.&lt;br /&gt;
:12.1. The Second Circle will return to the path of wisdom, through meditation, contemplation of the miracles of Atys, the reflection on the words of the Kami, the search for ancient signs, and the mystic trance.&lt;br /&gt;
:12.2. The second Circle will guide Zoraï newcomers and educate them in the way of the Kami.&lt;br /&gt;
13. The Third Circle (Defense) will be responsible for defending our territory against any threat to Zoraï people or Atys.&lt;br /&gt;
:13.1. The Third Circle will monitor the progress of corruption.&lt;br /&gt;
:13.2. The Third Circle will launch campaigns to track the Goo and those who have been perverted by the Goo.&lt;br /&gt;
14. The Fourth Circle (Construction) will be responsible for development and reconstruction of our nation.&lt;br /&gt;
:14.1. The Fourth Circle will bring the capabilities and requirements of each, to allow our race to flourish economically and artistically.&lt;br /&gt;
:14.2. The Fourth Circle will make sure the Zoraï people have the means necessary for its actions.&lt;br /&gt;
15. The Fifth Circle (Dynastic) will be responsible for the administration of the Witherings.&lt;br /&gt;
:15.1 The Fifth Circle will carry out investigations and administer minor justice throughout the nation.&lt;br /&gt;
&lt;br /&gt;
=== External Relations ===&lt;br /&gt;
&lt;br /&gt;
16. Embassy’s relations with other peoples are the responsibility of the Council of Sages.&lt;br /&gt;
:16.1. Foreigners may contact Representatives of Circles at any time, then the Representatives of the Five Circles can meet to decide on a common view, which they will propose to the Council.&lt;br /&gt;
:16.2. In exceptional cases, foreigners may become an honorary member, they will then sit as and even vote if necessary. To become an honorary member, the nomination of a non-Zoraï Homin must be supported by the testimony of twelve Zoraï sponsors. Then, his nomination must be approved unanimously by the representatives of the Circles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Portal|Lore|Zoraï}}&lt;br /&gt;
[[Category:Lore]] [[Category:Zoraï]] [[Category:Politics]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Zora%C3%AF_Government&amp;diff=53925</id>
		<title>Zoraï Government</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Zora%C3%AF_Government&amp;diff=53925"/>
				<updated>2026-03-17T14:40:46Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: /* Theocracy Circles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official Lore}}{{Trad&lt;br /&gt;
|DE=&lt;br /&gt;
|EN=Zoraï Government&lt;br /&gt;
|ES= Gobierno Zoraï&lt;br /&gt;
|FR=L Zorai Gouvernement&lt;br /&gt;
|RU=&lt;br /&gt;
}} &lt;br /&gt;
The Theocracy of the [[Witherings]] is organized in circles, in the center of which is [[Ma-Duk]], the Great Creator. Thus, the higher the circle a figure belongs to brings him closer to Ma-Duk and the higher the elevation. However, it should be understood that this does not mean “hierarchy” as it has developed in the [[Fyros]] Empire or the Kingdom of the [[Verdant Heights]]. The relation between [[Zoraï]] in different circle elevations is more similar to the relationship between mentor and disciple with, of course, all the respect that goes with it.&lt;br /&gt;
&lt;br /&gt;
It is therefore a ladder of elliptical concentration, meaning that within a “circle” areas of competence are not necessarily the same (i.e. [[Sage_Season|Season]] understands the change of Atys; [[Sorrow]] understands the suffering. Both are capable of understanding the change and the suffering of [[Atys]], but each has its “specialty”). This level of concentration is centered on Ma-Duk, the Supreme Kami, but it should not be confused with the cult of Ma-Duk ([[Company of the Eternal Tree]], Adepts, Bonzes, etc.), therefore the Zoraï Theocracy is a bit different compared to the “official” worship.&lt;br /&gt;
&lt;br /&gt;
Thus, we have:&lt;br /&gt;
* [[Ma-Duk]], Supreme [[Kami]], the Great Creator&lt;br /&gt;
* The Great Kami-Ko&lt;br /&gt;
* The Kami-Ko&lt;br /&gt;
* The Lords Kami&lt;br /&gt;
* The Kami &lt;br /&gt;
* The Grand Sage of Zoraï: [[Mabreka Cho]]&lt;br /&gt;
* The Sages: Zoraï Sorrow, Zoraï Season (dead) and Zoraï [[Luoi Dua-La|Sap]]&lt;br /&gt;
* The Zoraï Awakened: Representatives of Circles, Speakers of Circles and Intendants of Cities of Intuition&lt;br /&gt;
* The Zoraï Initiates&lt;br /&gt;
* Other [[Homin|homins]]&lt;br /&gt;
* The primitive hominis&lt;br /&gt;
* The remainder of the fauna and flora of Atys&lt;br /&gt;
&lt;br /&gt;
== Theocracy Circles ==&lt;br /&gt;
&lt;br /&gt;
=== Grand Sage ===&lt;br /&gt;
&lt;br /&gt;
Elected by the Council of Sages for life. Must be Zoraï with Zoraï citizenship and a faithful Kami worshiper. Highest authority of the Zoraï people, they are best able to understand and convey the wishes of the Kami.&lt;br /&gt;
&lt;br /&gt;
Roles are:&lt;br /&gt;
&lt;br /&gt;
;Political:&lt;br /&gt;
:Gives the general direction in which the Witherings advances, according to his interpretation of the will of the Kami. Actions taken by the Sages and the Awakened will follow the Grand Sage’s lead. He recognizes the Sages and the Awakened, validates the election of the Speakers of the Circles, and appoints the stewards of the Cities of Intuition.&lt;br /&gt;
&lt;br /&gt;
;Spiritual:&lt;br /&gt;
:He is the hope of the Zoraï Initiates and is the voice of the Kami. He is the model for all Zoraï and his enlightened role is to interpret the will of the Kami, and occasionally that of Ma-Duk when it is aimed directly at him, and then convey it to the people of Atys.&lt;br /&gt;
&lt;br /&gt;
;Diplomacy:&lt;br /&gt;
:Representative of the Zoraï, he maintains relations with other countries to promote the word of the Kami and protect the interests of the Witherings.&lt;br /&gt;
&lt;br /&gt;
;Guild of Cho:&lt;br /&gt;
:He is the authority figure of the Witherings and oversees the [[Guild:Guild of Cho|Guild of Cho]]. He may have, in some cases, judicial power.&lt;br /&gt;
&lt;br /&gt;
=== The Sages ===&lt;br /&gt;
&lt;br /&gt;
The Sages are Zoraï having a special connection with Atys and understand Atys better in general. They are closer to Ma-Duk than all other hominis.&lt;br /&gt;
&lt;br /&gt;
They are responsible for governing the Witherings and all internal affairs in agreement with the direction decided by the Grand Sage. Their wisdom and knowledge are very great. They sometimes have an advisory role to the Awakened and give direction to follow in those actions that they bring it up if necessary.&lt;br /&gt;
&lt;br /&gt;
=== The Awakened ===&lt;br /&gt;
&lt;br /&gt;
Initiates who, from personal investment for the Witherings and to the Kami, understand the issues affecting the Witherings and have moved closer to Ma-Duk.&lt;br /&gt;
&lt;br /&gt;
There are four political functions that can be held by the Awakened:&lt;br /&gt;
* Members of the Circles&lt;br /&gt;
* Speakers of the Circles (Representatives)&lt;br /&gt;
* Reporters of the Circles (Representatives)&lt;br /&gt;
* Intendants of the Cities of Intuition.&lt;br /&gt;
&lt;br /&gt;
'''Representatives of Circles'''&lt;br /&gt;
* Are members of the Zoraï Circles&lt;br /&gt;
* The Speakers are the arbiters of discussions at the Assemblies of Circles. They are to remain neutral and impartial and run the meetings in their entirety. Their roles are to enable Initiates to discuss in the Zoraï way of wisdom.&lt;br /&gt;
* The Reporters role is to write what is said in meetings and publishing reports of these meetings.&lt;br /&gt;
* Beyond the specific tasks to each post, the Representatives propose ideas and organize various activities, in agreement with the Circle in which they relate (e.g. organization of Remembrance Week by the Circle of Spirituality).&lt;br /&gt;
* They are lights to guide Initiates in their first step towards enlightenment of the Awakened.&lt;br /&gt;
&lt;br /&gt;
'''Becoming a Representative of a Circle'''&lt;br /&gt;
&lt;br /&gt;
* For all elections to appoint new civil servants, Intendants and Speakers will inform the Grand Sage and the people of the open positions in the Circles. &lt;br /&gt;
* Applicants will make application for an open position at the next assembly.&lt;br /&gt;
* The Awakened are the only ones to vote on representatives within Circles.&lt;br /&gt;
* Once the vote is complete, the newly elected officials should swear before the congregation that they will serve their people and they remain faithful to the Grand Sage as long as they work in the Circles. They recognize the need to be aware of not being able to take on these responsibilities and would require them to give up their place.&lt;br /&gt;
* Any change of guild from a representative must be reported and published in the Zoraï Assembly Room. &lt;br /&gt;
* If a representative is deemed unfit to perform their role, either by other Representatives or by the Sages or the Grand Sage, a meeting should be held to judge and possibly elect a replacement.&lt;br /&gt;
&lt;br /&gt;
'''The Intendants of Cities of Intuition'''&lt;br /&gt;
&lt;br /&gt;
* Administrative officer of one of the four Cities of Intuition, they are appointed by the Grand Sage.&lt;br /&gt;
* They assume the management of the city, the security of it and the various events that occur there.&lt;br /&gt;
&lt;br /&gt;
=== The Council of Sages ===&lt;br /&gt;
&lt;br /&gt;
The Council of Sages is an exceptional meeting of the Sages and the Awakened, which meets for the most important issues of the Witherings.&lt;br /&gt;
&lt;br /&gt;
Thus, with the exception of the Kami, the Council of Sages would be the only institution that is placed above the Grand Sage and acting after his death or appointing a new one when he is no longer in a fit state.&lt;br /&gt;
&lt;br /&gt;
=== The Shizu ===&lt;br /&gt;
&lt;br /&gt;
* These are the leaders of the clans and families Zoraï kwaï (guilds) which have passed the Initiation Rite. &lt;br /&gt;
* In the Assemblies of Circles, clans are represented by their Shizu.&lt;br /&gt;
&lt;br /&gt;
=== The Initiate ===&lt;br /&gt;
&lt;br /&gt;
* They are citizens of the Witherings. &lt;br /&gt;
* Wearers of a mask or not. They have passed the Rite of Initiation and hold an Oath of Fidelity to the mask and the Witherings. &lt;br /&gt;
* They are the Zoraï people as a whole.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
=== Zoraï Elevation ===&lt;br /&gt;
&lt;br /&gt;
* Spiritual elevation is acquired by a fidelity to the Zoraï principles and involvement for Kami on the one hand and great spiritual work on the other hand.&lt;br /&gt;
* Only those of a higher elevation can evaluate the elevation of others in outlying circles. &lt;br /&gt;
* Thus, the elevation in circles comes from an inner circle compared to one’s current elevation. One is “accepted” by those already inside the circle and is then elevated.&lt;br /&gt;
* In the case of Awakened, it is the Sages and the Grand Sage and, by occasion, the Kami, who recognize them.&lt;br /&gt;
&lt;br /&gt;
=== Hierarchical structure of the Theocracy ===&lt;br /&gt;
&lt;br /&gt;
[[File:Zorai circles2.jpg]]&lt;br /&gt;
&lt;br /&gt;
=== The 5 Zoraï Circles: ===&lt;br /&gt;
&lt;br /&gt;
* Defense Circle: Responsible for defending the country against invaders of the Witherings kwaï and fight against the Goo.&lt;br /&gt;
* Construction Circle: Responsible for the reconstruction of the people after the Great Swarming and for the reception of refugees.&lt;br /&gt;
* Spirituality Circle: Head of the Spiritual Fulfillment of Initiates.&lt;br /&gt;
* Exploration Circle: Responsible for the fight against Kitin and diplomacy with the guilds kwaï.&lt;br /&gt;
* Dynastic Circle: Responsible for administration of the Witherings.&lt;br /&gt;
&lt;br /&gt;
== Constitution of the Circles of Zoraï Wisdom ==&lt;br /&gt;
&lt;br /&gt;
=== Fundamental ===&lt;br /&gt;
&lt;br /&gt;
1. At the Center of Circles is Ma-Duk, as he is at the heart of Atys.&lt;br /&gt;
2. The Inner Circles are the Grand Kami-Ko, the Kami-Ko and the Kami. They emanate from Ma-Duk and are part of him.&lt;br /&gt;
3. At the heart of the Homin Circles is the Grand Sage. He is the hope of Ma-Duk, and the highest homin.&lt;br /&gt;
4. All go in the respect and protection of Atys.&lt;br /&gt;
5. Zoraï people, single and multiple, are the only ones who can decide on their actions. Each Zoraï is free to his opinions and his actions.&lt;br /&gt;
6. The Council of Sages, known for its wisdom, is the only one able to speak for all.&lt;br /&gt;
&lt;br /&gt;
=== Service to Ma-Duk ===&lt;br /&gt;
&lt;br /&gt;
7. The sacred mission of Zoraï is to fight against the Goo, against which the Kami can do nothing. To do this, Zoraï live in the Jungles of Atys, where the problem is most severe.&lt;br /&gt;
8. As Zoraï, the Kami also serve Ma-Duk. The wise listen to the voice of the Kami because it will lead to the path of enlightenment.&lt;br /&gt;
&lt;br /&gt;
=== Service to the Zoraï people ===&lt;br /&gt;
&lt;br /&gt;
9. Circles are intended to enable Zoraï to express themselves and share their resources for the common good. They will gather in assembly in order to communicate and transmit knowledge.&lt;br /&gt;
:9.1. Each Zoraï Initiate can speak at meetings and all are equal.&lt;br /&gt;
:9.2. In each circle, a Speaker will be elected by the assembly. The Speaker is required to hold discussions in a spirit of openness and brotherhood. He should remain neutral in action and in words.&lt;br /&gt;
:9.3. In each circle, the Speaker will be supported by no more than two Reporters elected by the assembly. They should represent the advice issued by the assembly.&lt;br /&gt;
:9.4. Each circle will meet in assembly once in the spring and once in the autumn. &lt;br /&gt;
:9.5. The Assemblies will discuss and share ideas, with serenity and openness of mind; they take their decisions by consensus.&lt;br /&gt;
::9.5.1. Proposals of the Circles that involve the populace will be submitted to popular Zoraï vote through an open forum. Each Initiate will have one vote.&lt;br /&gt;
::9.5.2. Proposals of the Circles that involve clans will be submitted to clan vote with each Shizu having one vote.&lt;br /&gt;
::9.5.3. Proposals of the Circles that involve the nation will be submitted to the vote of the Awakened with each having one vote.&lt;br /&gt;
:9.6. The Representatives of the Circle will bring the words and actions taken in the assembly to the Council of Sages.&lt;br /&gt;
&lt;br /&gt;
=== Service to the Grand Sage ===&lt;br /&gt;
&lt;br /&gt;
10. In addition to serving the Zoraï people, Circles will be faithful to the Grand Sage, both politically and spiritually, because he holds the Grand Mask and is the hope of Ma-Duk. All discussion and action will therefore be made within this framework.&lt;br /&gt;
&lt;br /&gt;
=== The Five Circles ===&lt;br /&gt;
&lt;br /&gt;
11. The First Circle (Exploration) will search for our lost brothers, and rebuild our people.&lt;br /&gt;
:11.1. The First Circle will organize research and expeditions to map the Witherings and find paths to other lands.&lt;br /&gt;
:11.2. The First Circle will study and seek a cure to the Goo, the disease afflicting Atys.&lt;br /&gt;
12. The Second Circle (Spirituality) will be responsible for finding our spiritual path.&lt;br /&gt;
:12.1. The Second Circle will return to the path of wisdom, through meditation, contemplation of the miracles of Atys, the reflection on the words of the Kami, the search for ancient signs, and the mystic trance.&lt;br /&gt;
:12.2. The second Circle will guide Zoraï newcomers and educate them in the way of the Kami.&lt;br /&gt;
13. The Third Circle (Defense) will be responsible for defending our territory against any threat to Zoraï people or Atys.&lt;br /&gt;
:13.1. The Third Circle will monitor the progress of corruption.&lt;br /&gt;
:13.2. The Third Circle will launch campaigns to track the Goo and those who have been perverted by the Goo.&lt;br /&gt;
14. The Fourth Circle (Construction) will be responsible for development and reconstruction of our nation.&lt;br /&gt;
:14.1. The Fourth Circle will bring the capabilities and requirements of each, to allow our race to flourish economically and artistically.&lt;br /&gt;
:14.2. The Fourth Circle will make sure the Zoraï people have the means necessary for its actions.&lt;br /&gt;
15. The Fifth Circle (Dynastic) will be responsible for the administration of the Witherings.&lt;br /&gt;
:15.1 The Fifth Circle will carry out investigations and administer minor justice throughout the nation.&lt;br /&gt;
&lt;br /&gt;
=== External Relations ===&lt;br /&gt;
&lt;br /&gt;
16. Embassy’s relations with other peoples are the responsibility of the Council of Sages.&lt;br /&gt;
:16.1. Foreigners may contact Representatives of Circles at any time, then the Representatives of the Five Circles can meet to decide on a common view, which they will propose to the Council.&lt;br /&gt;
:16.2. In exceptional cases, foreigners may become an honorary member, they will then sit as and even vote if necessary. To become an honorary member, the nomination of a non-Zoraï Homin must be supported by the testimony of twelve Zoraï sponsors. Then, his nomination must be approved unanimously by the representatives of the Circles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Portal|Lore|Zoraï}}&lt;br /&gt;
[[Category:Lore]] [[Category:Zoraï]] [[Category:Politics]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Zora%C3%AF_Government&amp;diff=53924</id>
		<title>Zoraï Government</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Zora%C3%AF_Government&amp;diff=53924"/>
				<updated>2026-03-17T14:26:47Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official Lore}}{{Trad&lt;br /&gt;
|DE=&lt;br /&gt;
|EN=Zoraï Government&lt;br /&gt;
|ES= Gobierno Zoraï&lt;br /&gt;
|FR=L Zorai Gouvernement&lt;br /&gt;
|RU=&lt;br /&gt;
}} &lt;br /&gt;
The Theocracy of the [[Witherings]] is organized in circles, in the center of which is [[Ma-Duk]], the Great Creator. Thus, the higher the circle a figure belongs to brings him closer to Ma-Duk and the higher the elevation. However, it should be understood that this does not mean “hierarchy” as it has developed in the [[Fyros]] Empire or the Kingdom of the [[Verdant Heights]]. The relation between [[Zoraï]] in different circle elevations is more similar to the relationship between mentor and disciple with, of course, all the respect that goes with it.&lt;br /&gt;
&lt;br /&gt;
It is therefore a ladder of elliptical concentration, meaning that within a “circle” areas of competence are not necessarily the same (i.e. [[Sage_Season|Season]] understands the change of Atys; [[Sorrow]] understands the suffering. Both are capable of understanding the change and the suffering of [[Atys]], but each has its “specialty”). This level of concentration is centered on Ma-Duk, the Supreme Kami, but it should not be confused with the cult of Ma-Duk ([[Company of the Eternal Tree]], Adepts, Bonzes, etc.), therefore the Zoraï Theocracy is a bit different compared to the “official” worship.&lt;br /&gt;
&lt;br /&gt;
Thus, we have:&lt;br /&gt;
* [[Ma-Duk]], Supreme [[Kami]], the Great Creator&lt;br /&gt;
* The Great Kami-Ko&lt;br /&gt;
* The Kami-Ko&lt;br /&gt;
* The Lords Kami&lt;br /&gt;
* The Kami &lt;br /&gt;
* The Grand Sage of Zoraï: [[Mabreka Cho]]&lt;br /&gt;
* The Sages: Zoraï Sorrow, Zoraï Season (dead) and Zoraï [[Luoi Dua-La|Sap]]&lt;br /&gt;
* The Zoraï Awakened: Representatives of Circles, Speakers of Circles and Intendants of Cities of Intuition&lt;br /&gt;
* The Zoraï Initiates&lt;br /&gt;
* Other [[Homin|homins]]&lt;br /&gt;
* The primitive hominis&lt;br /&gt;
* The remainder of the fauna and flora of Atys&lt;br /&gt;
&lt;br /&gt;
== Theocracy Circles ==&lt;br /&gt;
&lt;br /&gt;
=== Grand Sage ===&lt;br /&gt;
&lt;br /&gt;
Elected by the Council of Sages for life. Must be Zoraï with Zoraï citizenship and a faithful Kami worshiper. Highest authority of the Zoraï people, they are best able to understand and convey the wishes of the Kami.&lt;br /&gt;
&lt;br /&gt;
Roles are:&lt;br /&gt;
&lt;br /&gt;
;Political:&lt;br /&gt;
:Gives the general direction in which the Witherings advances, according to his interpretation of the will of the Kami. Actions taken by the Sages and the Awakened will follow the Grand Sage’s lead. He recognizes the Sages and the Awakened, validates the election of the Speakers of the Circles, and appoints the stewards of the Cities of Intuition.&lt;br /&gt;
&lt;br /&gt;
;Spiritual:&lt;br /&gt;
:He is the hope of the Zoraï Initiates and is the voice of the Kami. He is the model for all Zoraï and his enlightened role is to interpret the will of the Kami, and occasionally that of Ma-Duk when it is aimed directly at him, and then convey it to the people of Atys.&lt;br /&gt;
&lt;br /&gt;
;Diplomacy:&lt;br /&gt;
:Representative of the Zoraï, he maintains relations with other countries to promote the word of the Kami and protect the interests of the Witherings.&lt;br /&gt;
&lt;br /&gt;
;Guild of Cho:&lt;br /&gt;
:He is the authority figure of the Witherings and oversees the Guild of Cho. He may have, in some cases, judicial power.&lt;br /&gt;
&lt;br /&gt;
=== The Sages ===&lt;br /&gt;
&lt;br /&gt;
The Sages are Zoraï having a special connection with Atys and understand Atys better in general. They are closer to Ma-Duk than all other hominis.&lt;br /&gt;
&lt;br /&gt;
They are responsible for governing the Witherings and all internal affairs in agreement with the direction decided by the Grand Sage. Their wisdom and knowledge are very great. They sometimes have an advisory role to the Awakened and give direction to follow in those actions that they bring it up if necessary.&lt;br /&gt;
&lt;br /&gt;
=== The Awakened ===&lt;br /&gt;
&lt;br /&gt;
Initiates who, from personal investment for the Witherings and to the Kami, understand the issues affecting the Witherings and have moved closer to Ma-Duk.&lt;br /&gt;
&lt;br /&gt;
There are four political functions that can be held by the Awakened:&lt;br /&gt;
* Members of the Circles&lt;br /&gt;
* Speakers of the Circles (Representatives)&lt;br /&gt;
* Reporters of the Circles (Representatives)&lt;br /&gt;
* Intendants of the Cities of Intuition.&lt;br /&gt;
&lt;br /&gt;
'''Representatives of Circles'''&lt;br /&gt;
* Are members of the Zoraï Circles&lt;br /&gt;
* The Speakers are the arbiters of discussions at the Assemblies of Circles. They are to remain neutral and impartial and run the meetings in their entirety. Their roles are to enable Initiates to discuss in the Zoraï way of wisdom.&lt;br /&gt;
* The Reporters role is to write what is said in meetings and publishing reports of these meetings.&lt;br /&gt;
* Beyond the specific tasks to each post, the Representatives propose ideas and organize various activities, in agreement with the Circle in which they relate (e.g. organization of Remembrance Week by the Circle of Spirituality).&lt;br /&gt;
* They are lights to guide Initiates in their first step towards enlightenment of the Awakened.&lt;br /&gt;
&lt;br /&gt;
'''Becoming a Representative of a Circle'''&lt;br /&gt;
&lt;br /&gt;
* For all elections to appoint new civil servants, Intendants and Speakers will inform the Grand Sage and the people of the open positions in the Circles. &lt;br /&gt;
* Applicants will make application for an open position at the next assembly.&lt;br /&gt;
* The Awakened are the only ones to vote on representatives within Circles.&lt;br /&gt;
* Once the vote is complete, the newly elected officials should swear before the congregation that they will serve their people and they remain faithful to the Grand Sage as long as they work in the Circles. They recognize the need to be aware of not being able to take on these responsibilities and would require them to give up their place.&lt;br /&gt;
* Any change of guild from a representative must be reported and published in the Zoraï Assembly Room. &lt;br /&gt;
* If a representative is deemed unfit to perform their role, either by other Representatives or by the Sages or the Grand Sage, a meeting should be held to judge and possibly elect a replacement.&lt;br /&gt;
&lt;br /&gt;
'''The Intendants of Cities of Intuition'''&lt;br /&gt;
&lt;br /&gt;
* Administrative officer of one of the four Cities of Intuition, they are appointed by the Grand Sage.&lt;br /&gt;
* They assume the management of the city, the security of it and the various events that occur there.&lt;br /&gt;
&lt;br /&gt;
=== The Council of Sages ===&lt;br /&gt;
&lt;br /&gt;
The Council of Sages is an exceptional meeting of the Sages and the Awakened, which meets for the most important issues of the Witherings.&lt;br /&gt;
&lt;br /&gt;
Thus, with the exception of the Kami, the Council of Sages would be the only institution that is placed above the Grand Sage and acting after his death or appointing a new one when he is no longer in a fit state.&lt;br /&gt;
&lt;br /&gt;
=== The Shizu ===&lt;br /&gt;
&lt;br /&gt;
* These are the leaders of the clans and families Zoraï kwaï (guilds) which have passed the Initiation Rite. &lt;br /&gt;
* In the Assemblies of Circles, clans are represented by their Shizu.&lt;br /&gt;
&lt;br /&gt;
=== The Initiate ===&lt;br /&gt;
&lt;br /&gt;
* They are citizens of the Witherings. &lt;br /&gt;
* Wearers of a mask or not. They have passed the Rite of Initiation and hold an Oath of Fidelity to the mask and the Witherings. &lt;br /&gt;
* They are the Zoraï people as a whole.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
=== Zoraï Elevation ===&lt;br /&gt;
&lt;br /&gt;
* Spiritual elevation is acquired by a fidelity to the Zoraï principles and involvement for Kami on the one hand and great spiritual work on the other hand.&lt;br /&gt;
* Only those of a higher elevation can evaluate the elevation of others in outlying circles. &lt;br /&gt;
* Thus, the elevation in circles comes from an inner circle compared to one’s current elevation. One is “accepted” by those already inside the circle and is then elevated.&lt;br /&gt;
* In the case of Awakened, it is the Sages and the Grand Sage and, by occasion, the Kami, who recognize them.&lt;br /&gt;
&lt;br /&gt;
=== Hierarchical structure of the Theocracy ===&lt;br /&gt;
&lt;br /&gt;
[[File:Zorai circles2.jpg]]&lt;br /&gt;
&lt;br /&gt;
=== The 5 Zoraï Circles: ===&lt;br /&gt;
&lt;br /&gt;
* Defense Circle: Responsible for defending the country against invaders of the Witherings kwaï and fight against the Goo.&lt;br /&gt;
* Construction Circle: Responsible for the reconstruction of the people after the Great Swarming and for the reception of refugees.&lt;br /&gt;
* Spirituality Circle: Head of the Spiritual Fulfillment of Initiates.&lt;br /&gt;
* Exploration Circle: Responsible for the fight against Kitin and diplomacy with the guilds kwaï.&lt;br /&gt;
* Dynastic Circle: Responsible for administration of the Witherings.&lt;br /&gt;
&lt;br /&gt;
== Constitution of the Circles of Zoraï Wisdom ==&lt;br /&gt;
&lt;br /&gt;
=== Fundamental ===&lt;br /&gt;
&lt;br /&gt;
1. At the Center of Circles is Ma-Duk, as he is at the heart of Atys.&lt;br /&gt;
2. The Inner Circles are the Grand Kami-Ko, the Kami-Ko and the Kami. They emanate from Ma-Duk and are part of him.&lt;br /&gt;
3. At the heart of the Homin Circles is the Grand Sage. He is the hope of Ma-Duk, and the highest homin.&lt;br /&gt;
4. All go in the respect and protection of Atys.&lt;br /&gt;
5. Zoraï people, single and multiple, are the only ones who can decide on their actions. Each Zoraï is free to his opinions and his actions.&lt;br /&gt;
6. The Council of Sages, known for its wisdom, is the only one able to speak for all.&lt;br /&gt;
&lt;br /&gt;
=== Service to Ma-Duk ===&lt;br /&gt;
&lt;br /&gt;
7. The sacred mission of Zoraï is to fight against the Goo, against which the Kami can do nothing. To do this, Zoraï live in the Jungles of Atys, where the problem is most severe.&lt;br /&gt;
8. As Zoraï, the Kami also serve Ma-Duk. The wise listen to the voice of the Kami because it will lead to the path of enlightenment.&lt;br /&gt;
&lt;br /&gt;
=== Service to the Zoraï people ===&lt;br /&gt;
&lt;br /&gt;
9. Circles are intended to enable Zoraï to express themselves and share their resources for the common good. They will gather in assembly in order to communicate and transmit knowledge.&lt;br /&gt;
:9.1. Each Zoraï Initiate can speak at meetings and all are equal.&lt;br /&gt;
:9.2. In each circle, a Speaker will be elected by the assembly. The Speaker is required to hold discussions in a spirit of openness and brotherhood. He should remain neutral in action and in words.&lt;br /&gt;
:9.3. In each circle, the Speaker will be supported by no more than two Reporters elected by the assembly. They should represent the advice issued by the assembly.&lt;br /&gt;
:9.4. Each circle will meet in assembly once in the spring and once in the autumn. &lt;br /&gt;
:9.5. The Assemblies will discuss and share ideas, with serenity and openness of mind; they take their decisions by consensus.&lt;br /&gt;
::9.5.1. Proposals of the Circles that involve the populace will be submitted to popular Zoraï vote through an open forum. Each Initiate will have one vote.&lt;br /&gt;
::9.5.2. Proposals of the Circles that involve clans will be submitted to clan vote with each Shizu having one vote.&lt;br /&gt;
::9.5.3. Proposals of the Circles that involve the nation will be submitted to the vote of the Awakened with each having one vote.&lt;br /&gt;
:9.6. The Representatives of the Circle will bring the words and actions taken in the assembly to the Council of Sages.&lt;br /&gt;
&lt;br /&gt;
=== Service to the Grand Sage ===&lt;br /&gt;
&lt;br /&gt;
10. In addition to serving the Zoraï people, Circles will be faithful to the Grand Sage, both politically and spiritually, because he holds the Grand Mask and is the hope of Ma-Duk. All discussion and action will therefore be made within this framework.&lt;br /&gt;
&lt;br /&gt;
=== The Five Circles ===&lt;br /&gt;
&lt;br /&gt;
11. The First Circle (Exploration) will search for our lost brothers, and rebuild our people.&lt;br /&gt;
:11.1. The First Circle will organize research and expeditions to map the Witherings and find paths to other lands.&lt;br /&gt;
:11.2. The First Circle will study and seek a cure to the Goo, the disease afflicting Atys.&lt;br /&gt;
12. The Second Circle (Spirituality) will be responsible for finding our spiritual path.&lt;br /&gt;
:12.1. The Second Circle will return to the path of wisdom, through meditation, contemplation of the miracles of Atys, the reflection on the words of the Kami, the search for ancient signs, and the mystic trance.&lt;br /&gt;
:12.2. The second Circle will guide Zoraï newcomers and educate them in the way of the Kami.&lt;br /&gt;
13. The Third Circle (Defense) will be responsible for defending our territory against any threat to Zoraï people or Atys.&lt;br /&gt;
:13.1. The Third Circle will monitor the progress of corruption.&lt;br /&gt;
:13.2. The Third Circle will launch campaigns to track the Goo and those who have been perverted by the Goo.&lt;br /&gt;
14. The Fourth Circle (Construction) will be responsible for development and reconstruction of our nation.&lt;br /&gt;
:14.1. The Fourth Circle will bring the capabilities and requirements of each, to allow our race to flourish economically and artistically.&lt;br /&gt;
:14.2. The Fourth Circle will make sure the Zoraï people have the means necessary for its actions.&lt;br /&gt;
15. The Fifth Circle (Dynastic) will be responsible for the administration of the Witherings.&lt;br /&gt;
:15.1 The Fifth Circle will carry out investigations and administer minor justice throughout the nation.&lt;br /&gt;
&lt;br /&gt;
=== External Relations ===&lt;br /&gt;
&lt;br /&gt;
16. Embassy’s relations with other peoples are the responsibility of the Council of Sages.&lt;br /&gt;
:16.1. Foreigners may contact Representatives of Circles at any time, then the Representatives of the Five Circles can meet to decide on a common view, which they will propose to the Council.&lt;br /&gt;
:16.2. In exceptional cases, foreigners may become an honorary member, they will then sit as and even vote if necessary. To become an honorary member, the nomination of a non-Zoraï Homin must be supported by the testimony of twelve Zoraï sponsors. Then, his nomination must be approved unanimously by the representatives of the Circles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Portal|Lore|Zoraï}}&lt;br /&gt;
[[Category:Lore]] [[Category:Zoraï]] [[Category:Politics]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Zora%C3%AF_Government&amp;diff=53923</id>
		<title>Zoraï Government</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Zora%C3%AF_Government&amp;diff=53923"/>
				<updated>2026-03-17T14:10:07Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official Lore}}{{Trad&lt;br /&gt;
|DE=&lt;br /&gt;
|EN=Zoraï Government&lt;br /&gt;
|ES= Gobierno Zoraï&lt;br /&gt;
|FR=L Zorai Gouvernement&lt;br /&gt;
|RU=&lt;br /&gt;
}} &lt;br /&gt;
The Theocracy of the [[Witherings]] is organized in circles, in the center of which is [[Ma-Duk]], the Great Creator. Thus, the higher the circle a figure belongs to brings him closer to Ma-Duk and the higher the elevation. However, it should be understood that this does not mean “hierarchy” as it has developed in the [[Fyros]] Empire or the Kingdom of the [[Verdant Heights]]. The relation between [[Zoraï]] in different circle elevations is more similar to the relationship between mentor and disciple with, of course, all the respect that goes with it.&lt;br /&gt;
&lt;br /&gt;
It is therefore a ladder of elliptical concentration, meaning that within a “circle” areas of competence are not necessarily the same (i.e. [[Sage_Season|Season]] understands the change of Atys; [[Sorrow]] understands the suffering. Both are capable of understanding the change and the suffering of [[Atys]], but each has its “specialty”). This level of concentration is centered on Ma-Duk, the Supreme Kami, but it should not be confused with the cult of Ma-Duk ([[Company of the Eternal Tree]], Adepts, Bonzes, etc.), therefore the Zoraï Theocracy is a bit different compared to the “official” worship.&lt;br /&gt;
&lt;br /&gt;
Thus, we have:&lt;br /&gt;
* [[Ma-Duk]], Supreme [[Kami]], the Great Creator&lt;br /&gt;
* The Great Kami-Ko&lt;br /&gt;
* The Kami-Ko&lt;br /&gt;
* The Lords Kami&lt;br /&gt;
* The Kami &lt;br /&gt;
* The Grand Sage of Zoraï: [[Mabreka Cho]]&lt;br /&gt;
* The Sages: Zoraï Sorrow and Zoraï Season &lt;br /&gt;
* The Zoraï Awakened: Representatives of Circles, Speakers of Circles and Intendants of Cities of Intuition&lt;br /&gt;
* The Zoraï Initiates&lt;br /&gt;
* Other [[Homin|homins]]&lt;br /&gt;
* The primitive hominis&lt;br /&gt;
* The remainder of the fauna and flora of Atys&lt;br /&gt;
&lt;br /&gt;
== Theocracy Circles ==&lt;br /&gt;
&lt;br /&gt;
=== Grand Sage ===&lt;br /&gt;
&lt;br /&gt;
Elected by the Council of Sages for life. Must be Zoraï with Zoraï citizenship and a faithful Kami worshiper. Highest authority of the Zoraï people, they are best able to understand and convey the wishes of the Kami.&lt;br /&gt;
&lt;br /&gt;
Roles are:&lt;br /&gt;
&lt;br /&gt;
;Political:&lt;br /&gt;
:Gives the general direction in which the Witherings advances, according to his interpretation of the will of the Kami. Actions taken by the Sages and the Awakened will follow the Grand Sage’s lead. He recognizes the Sages and the Awakened, validates the election of the Speakers of the Circles, and appoints the stewards of the Cities of Intuition.&lt;br /&gt;
&lt;br /&gt;
;Spiritual:&lt;br /&gt;
:He is the hope of the Zoraï Initiates and is the voice of the Kami. He is the model for all Zoraï and his enlightened role is to interpret the will of the Kami, and occasionally that of Ma-Duk when it is aimed directly at him, and then convey it to the people of Atys.&lt;br /&gt;
&lt;br /&gt;
;Diplomacy:&lt;br /&gt;
:Representative of the Zoraï, he maintains relations with other countries to promote the word of the Kami and protect the interests of the Witherings.&lt;br /&gt;
&lt;br /&gt;
;Guild of Cho:&lt;br /&gt;
:He is the authority figure of the Witherings and oversees the Guild of Cho. He may have, in some cases, judicial power.&lt;br /&gt;
&lt;br /&gt;
=== The Sages ===&lt;br /&gt;
&lt;br /&gt;
The Sages are Zoraï having a special connection with Atys and understand Atys better in general. They are closer to Ma-Duk than all other hominis.&lt;br /&gt;
&lt;br /&gt;
They are responsible for governing the Witherings and all internal affairs in agreement with the direction decided by the Grand Sage. Their wisdom and knowledge are very great. They sometimes have an advisory role to the Awakened and give direction to follow in those actions that they bring it up if necessary.&lt;br /&gt;
&lt;br /&gt;
=== The Awakened ===&lt;br /&gt;
&lt;br /&gt;
Initiates who, from personal investment for the Witherings and to the Kami, understand the issues affecting the Witherings and have moved closer to Ma-Duk.&lt;br /&gt;
&lt;br /&gt;
There are four political functions that can be held by the Awakened:&lt;br /&gt;
* Members of the Circles&lt;br /&gt;
* Speakers of the Circles (Representatives)&lt;br /&gt;
* Reporters of the Circles (Representatives)&lt;br /&gt;
* Intendants of the Cities of Intuition.&lt;br /&gt;
&lt;br /&gt;
'''Representatives of Circles'''&lt;br /&gt;
* Are members of the Zoraï Circles&lt;br /&gt;
* The Speakers are the arbiters of discussions at the Assemblies of Circles. They are to remain neutral and impartial and run the meetings in their entirety. Their roles are to enable Initiates to discuss in the Zoraï way of wisdom.&lt;br /&gt;
* The Reporters role is to write what is said in meetings and publishing reports of these meetings.&lt;br /&gt;
* Beyond the specific tasks to each post, the Representatives propose ideas and organize various activities, in agreement with the Circle in which they relate (e.g. organization of Remembrance Week by the Circle of Spirituality).&lt;br /&gt;
* They are lights to guide Initiates in their first step towards enlightenment of the Awakened.&lt;br /&gt;
&lt;br /&gt;
'''Becoming a Representative of a Circle'''&lt;br /&gt;
&lt;br /&gt;
* For all elections to appoint new civil servants, Intendants and Speakers will inform the Grand Sage and the people of the open positions in the Circles. &lt;br /&gt;
* Applicants will make application for an open position at the next assembly.&lt;br /&gt;
* The Awakened are the only ones to vote on representatives within Circles.&lt;br /&gt;
* Once the vote is complete, the newly elected officials should swear before the congregation that they will serve their people and they remain faithful to the Grand Sage as long as they work in the Circles. They recognize the need to be aware of not being able to take on these responsibilities and would require them to give up their place.&lt;br /&gt;
* Any change of guild from a representative must be reported and published in the Zoraï Assembly Room. &lt;br /&gt;
* If a representative is deemed unfit to perform their role, either by other Representatives or by the Sages or the Grand Sage, a meeting should be held to judge and possibly elect a replacement.&lt;br /&gt;
&lt;br /&gt;
'''The Intendants of Cities of Intuition'''&lt;br /&gt;
&lt;br /&gt;
* Administrative officer of one of the four Cities of Intuition, they are appointed by the Grand Sage.&lt;br /&gt;
* They assume the management of the city, the security of it and the various events that occur there.&lt;br /&gt;
&lt;br /&gt;
=== The Council of Sages ===&lt;br /&gt;
&lt;br /&gt;
The Council of Sages is an exceptional meeting of the Sages and the Awakened, which meets for the most important issues of the Witherings.&lt;br /&gt;
&lt;br /&gt;
Thus, with the exception of the Kami, the Council of Sages would be the only institution that is placed above the Grand Sage and acting after his death or appointing a new one when he is no longer in a fit state.&lt;br /&gt;
&lt;br /&gt;
=== The Shizu ===&lt;br /&gt;
&lt;br /&gt;
* These are the leaders of the clans and families Zoraï kwaï (guilds) which have passed the Initiation Rite. &lt;br /&gt;
* In the Assemblies of Circles, clans are represented by their Shizu.&lt;br /&gt;
&lt;br /&gt;
=== The Initiate ===&lt;br /&gt;
&lt;br /&gt;
* They are citizens of the Witherings. &lt;br /&gt;
* Wearers of a mask or not. They have passed the Rite of Initiation and hold an Oath of Fidelity to the mask and the Witherings. &lt;br /&gt;
* They are the Zoraï people as a whole.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
=== Zoraï Elevation ===&lt;br /&gt;
&lt;br /&gt;
* Spiritual elevation is acquired by a fidelity to the Zoraï principles and involvement for Kami on the one hand and great spiritual work on the other hand.&lt;br /&gt;
* Only those of a higher elevation can evaluate the elevation of others in outlying circles. &lt;br /&gt;
* Thus, the elevation in circles comes from an inner circle compared to one’s current elevation. One is “accepted” by those already inside the circle and is then elevated.&lt;br /&gt;
* In the case of Awakened, it is the Sages and the Grand Sage and, by occasion, the Kami, who recognize them.&lt;br /&gt;
&lt;br /&gt;
=== Hierarchical structure of the Theocracy ===&lt;br /&gt;
&lt;br /&gt;
[[File:Zorai circles2.jpg]]&lt;br /&gt;
&lt;br /&gt;
=== The 5 Zoraï Circles: ===&lt;br /&gt;
&lt;br /&gt;
* Defense Circle: Responsible for defending the country against invaders of the Witherings kwaï and fight against the Goo.&lt;br /&gt;
* Construction Circle: Responsible for the reconstruction of the people after the Great Swarming and for the reception of refugees.&lt;br /&gt;
* Spirituality Circle: Head of the Spiritual Fulfillment of Initiates.&lt;br /&gt;
* Exploration Circle: Responsible for the fight against Kitin and diplomacy with the guilds kwaï.&lt;br /&gt;
* Dynastic Circle: Responsible for administration of the Witherings.&lt;br /&gt;
&lt;br /&gt;
== Constitution of the Circles of Zoraï Wisdom ==&lt;br /&gt;
&lt;br /&gt;
=== Fundamental ===&lt;br /&gt;
&lt;br /&gt;
1. At the Center of Circles is Ma-Duk, as he is at the heart of Atys.&lt;br /&gt;
2. The Inner Circles are the Grand Kami-Ko, the Kami-Ko and the Kami. They emanate from Ma-Duk and are part of him.&lt;br /&gt;
3. At the heart of the Homin Circles is the Grand Sage. He is the hope of Ma-Duk, and the highest homin.&lt;br /&gt;
4. All go in the respect and protection of Atys.&lt;br /&gt;
5. Zoraï people, single and multiple, are the only ones who can decide on their actions. Each Zoraï is free to his opinions and his actions.&lt;br /&gt;
6. The Council of Sages, known for its wisdom, is the only one able to speak for all.&lt;br /&gt;
&lt;br /&gt;
=== Service to Ma-Duk ===&lt;br /&gt;
&lt;br /&gt;
7. The sacred mission of Zoraï is to fight against the Goo, against which the Kami can do nothing. To do this, Zoraï live in the Jungles of Atys, where the problem is most severe.&lt;br /&gt;
8. As Zoraï, the Kami also serve Ma-Duk. The wise listen to the voice of the Kami because it will lead to the path of enlightenment.&lt;br /&gt;
&lt;br /&gt;
=== Service to the Zoraï people ===&lt;br /&gt;
&lt;br /&gt;
9. Circles are intended to enable Zoraï to express themselves and share their resources for the common good. They will gather in assembly in order to communicate and transmit knowledge.&lt;br /&gt;
:9.1. Each Zoraï Initiate can speak at meetings and all are equal.&lt;br /&gt;
:9.2. In each circle, a Speaker will be elected by the assembly. The Speaker is required to hold discussions in a spirit of openness and brotherhood. He should remain neutral in action and in words.&lt;br /&gt;
:9.3. In each circle, the Speaker will be supported by no more than two Reporters elected by the assembly. They should represent the advice issued by the assembly.&lt;br /&gt;
:9.4. Each circle will meet in assembly once in the spring and once in the autumn. &lt;br /&gt;
:9.5. The Assemblies will discuss and share ideas, with serenity and openness of mind; they take their decisions by consensus.&lt;br /&gt;
::9.5.1. Proposals of the Circles that involve the populace will be submitted to popular Zoraï vote through an open forum. Each Initiate will have one vote.&lt;br /&gt;
::9.5.2. Proposals of the Circles that involve clans will be submitted to clan vote with each Shizu having one vote.&lt;br /&gt;
::9.5.3. Proposals of the Circles that involve the nation will be submitted to the vote of the Awakened with each having one vote.&lt;br /&gt;
:9.6. The Representatives of the Circle will bring the words and actions taken in the assembly to the Council of Sages.&lt;br /&gt;
&lt;br /&gt;
=== Service to the Grand Sage ===&lt;br /&gt;
&lt;br /&gt;
10. In addition to serving the Zoraï people, Circles will be faithful to the Grand Sage, both politically and spiritually, because he holds the Grand Mask and is the hope of Ma-Duk. All discussion and action will therefore be made within this framework.&lt;br /&gt;
&lt;br /&gt;
=== The Five Circles ===&lt;br /&gt;
&lt;br /&gt;
11. The First Circle (Exploration) will search for our lost brothers, and rebuild our people.&lt;br /&gt;
:11.1. The First Circle will organize research and expeditions to map the Witherings and find paths to other lands.&lt;br /&gt;
:11.2. The First Circle will study and seek a cure to the Goo, the disease afflicting Atys.&lt;br /&gt;
12. The Second Circle (Spirituality) will be responsible for finding our spiritual path.&lt;br /&gt;
:12.1. The Second Circle will return to the path of wisdom, through meditation, contemplation of the miracles of Atys, the reflection on the words of the Kami, the search for ancient signs, and the mystic trance.&lt;br /&gt;
:12.2. The second Circle will guide Zoraï newcomers and educate them in the way of the Kami.&lt;br /&gt;
13. The Third Circle (Defense) will be responsible for defending our territory against any threat to Zoraï people or Atys.&lt;br /&gt;
:13.1. The Third Circle will monitor the progress of corruption.&lt;br /&gt;
:13.2. The Third Circle will launch campaigns to track the Goo and those who have been perverted by the Goo.&lt;br /&gt;
14. The Fourth Circle (Construction) will be responsible for development and reconstruction of our nation.&lt;br /&gt;
:14.1. The Fourth Circle will bring the capabilities and requirements of each, to allow our race to flourish economically and artistically.&lt;br /&gt;
:14.2. The Fourth Circle will make sure the Zoraï people have the means necessary for its actions.&lt;br /&gt;
15. The Fifth Circle (Dynastic) will be responsible for the administration of the Witherings.&lt;br /&gt;
:15.1 The Fifth Circle will carry out investigations and administer minor justice throughout the nation.&lt;br /&gt;
&lt;br /&gt;
=== External Relations ===&lt;br /&gt;
&lt;br /&gt;
16. Embassy’s relations with other peoples are the responsibility of the Council of Sages.&lt;br /&gt;
:16.1. Foreigners may contact Representatives of Circles at any time, then the Representatives of the Five Circles can meet to decide on a common view, which they will propose to the Council.&lt;br /&gt;
:16.2. In exceptional cases, foreigners may become an honorary member, they will then sit as and even vote if necessary. To become an honorary member, the nomination of a non-Zoraï Homin must be supported by the testimony of twelve Zoraï sponsors. Then, his nomination must be approved unanimously by the representatives of the Circles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Portal|Lore|Zoraï}}&lt;br /&gt;
[[Category:Lore]] [[Category:Zoraï]] [[Category:Politics]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Sage_Season&amp;diff=53922</id>
		<title>Sage Season</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Sage_Season&amp;diff=53922"/>
				<updated>2026-03-17T14:08:58Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Trad&lt;br /&gt;
|DE=Weise Saison |DEs=4&lt;br /&gt;
|EN=Sage Season |ENs=1&lt;br /&gt;
|ES=Sabio Saison |ESs=3&lt;br /&gt;
|FR=Sage Saison |FRs=0&lt;br /&gt;
|RU=Мудрый Сезон |RUs=5&lt;br /&gt;
|H=1&lt;br /&gt;
|palette=zorai&lt;br /&gt;
}}{{Clear}}&amp;lt;/noinclude&amp;gt;{{Homin&lt;br /&gt;
|lang= 	EN&lt;br /&gt;
|first=	&lt;br /&gt;
|name= ''Season''&lt;br /&gt;
|lucio=	Season-winter.png{{!}}Le sage Saison, en hiver&lt;br /&gt;
|meaning=	&lt;br /&gt;
|title=	Tseu-ito (Sage)&lt;br /&gt;
|race=	[[portail:zoraï|Zoraï]]&lt;br /&gt;
|sex=	Male&lt;br /&gt;
|nation=	[[Zoraï|Théocratie zoraï]]&lt;br /&gt;
|organization= Sages Council&lt;br /&gt;
|worship= [[ Ma'Duk Cult]]&lt;br /&gt;
|faction=	[[Kami]]&lt;br /&gt;
|guild=	 &lt;br /&gt;
|rank=	&lt;br /&gt;
|birth= [[2472]]	&lt;br /&gt;
|death= [[2594]]&lt;br /&gt;
|mother= &lt;br /&gt;
|father= &lt;br /&gt;
|character=  Historical Character }}&amp;lt;noinclude&amp;gt;__TOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[2472]] − [[2594]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;q&amp;gt;    Un cube d’ambre oublié qui ressurgit du passé lorsque personne ne l’attend. Voilà comment [[Fen Han Go]] , surnommé [[Supplice]] aurait pu annoncer le retour d’un autre Sage à Zora. C’est lors d’une réunion des Cercles Zoraï, que ce nouveau venu se nomma lui-même [[Sage Saison|Saison]], proposant son aide pour lutter contre tous les ennemis du Pays Malade, et rappela le rôle que les Kamis avaient donné à son peuple. Bien davantage tourné vers la Tradition que Supplice, il sut se faire écouter par certains, mais aussi s’attirer la méfiance des autres.&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;poem&amp;gt;     [[Erlan]], Chroniqueur, dans ''[[Du rouge pour nos armures]], [[:Catégorie:Chroniques d'Erlan|les Chroniques d'Erlan]]'', [[2539]].&amp;lt;/poem&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Main character features==&lt;br /&gt;
&amp;lt;poem&amp;gt;    [[Sage Season|Season]] derives his connection to the planet from his knowledge (he has learned to sense Atys). If [[Sorrow]] is in a way Sage in spite of himself, Season is Sage by will. But both of them have a considerably powerful sap [ more charged with sap than the common Zoraïs ].&lt;br /&gt;
    Saison acts with calm, strength and measure.&lt;br /&gt;
    His ambition, concerning the Zoraïs, is to make them rise within Ma-Duk, and Saison thinks that it is a return to the values of the Zoraïs and by ceasing the opening to untrustworthy people.&lt;br /&gt;
    Season wishes to engage in a more violent and firm fight against the enemies of Atys, including the [[Goo]] and those who manipulate it, the Karavan and their minions, and the Kitins.&amp;lt;/poem&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Other information ===&lt;br /&gt;
&amp;lt;poem&amp;gt;   Season's frequent absences are due to his role as spiritual guide to the Zorai tribe of the [[Abyss of Ichor]]: the [[Dry Sands]] where he noticed the young [[Luoi Dua-La]] who became his disciple. His death, which occurred during the &amp;quot;passage of the seasons&amp;quot; event, is a way to highlight the latter so that she can succeed him.&lt;br /&gt;
&lt;br /&gt;
   Season's personality and appearance change with the seasons, more extroverted and dynamic in summer than in winter.&amp;lt;/poem&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sayings ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt; « I am similar to her. I am like Atys. »&lt;br /&gt;
 &amp;lt;poem&amp;gt;« Indefinitely &lt;br /&gt;
     The passage of the seasons&lt;br /&gt;
          The leaves fall »&amp;lt;/poem&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
=== 2472 ===&lt;br /&gt;
Birth of who will later become Saison.&lt;br /&gt;
&lt;br /&gt;
=== 2485 ===&lt;br /&gt;
Saison, having joined the Zoraï in the New Lands, does not participate in the construction of the Amber Cities and disappears a few months after the arrival through the Rainbows.&lt;br /&gt;
&lt;br /&gt;
=== 2497-2498 ===&lt;br /&gt;
&amp;lt;poem&amp;gt;    After years of wandering, a Kami spoke to Season one day, allowing him one question to guide him to Ma-Duk. The Zorai, after a moment's reflection, asked, &amp;quot;What knowledge must I acquire to ascend to Ma-Duk?&amp;quot; and, after a day of waiting, during which the Kami seemed lost in the contemplation of a [[batao]], the Kami whispered, ''“The batao is shedding its flowers. Tomorrow Atys will huddle in winter”''. The Kami continued his contemplation for another day and disappeared. Season stayed in front of the tree for a whole year, trying to understand the Kami's message. &lt;br /&gt;
&lt;br /&gt;
    One revolution of Atys later, he had understood the advice of the Kami, the answer to his question, the meaning of which is as follows: &lt;br /&gt;
    The tree knows the rhythm of Atys, it takes on the appearance of the seasons at the right moment: the tree knows the rhythm of Atys, it takes on the appearance of the seasons at the right moment; its knowledge of Ma-Duk is greater than that of the homin, because it knows how to tune in to Atys, how to be like her. The Zoraï understood that by listening to Atys, by following her appearance, he would understand her and would know how to walk in harmony with her, and thus rise up to her, to Ma-Duk; knowledge is not the fact of knowing things, but of feeling them, as the tree feels the coming seasons, is aware of changes in Atys; the Zoraï has pushed his mimicry very far, up to the point of knowing how to modify his whole body, his character, his resistances, according to the seasons).&amp;lt;/poem&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 2506 ===&lt;br /&gt;
Season, announced as a Sage by the Kamis, appears to help [[Mabreka]] take the throne in place of [[Fung-tun]]. He then meets the young [[Sorrow]]. For some unknown reason, Season does not stay with the Zoraï Cities and disappears again.&lt;br /&gt;
&lt;br /&gt;
=== 2539 ===&lt;br /&gt;
During the last cycle of [[2539]], the Sage Season appears to the Zoraïs of the [[Witherings]]. Sent by [[Ma'Duk]] to restore the Zoraï to their former strength and luster, he enters the gates of Zora for the first time since [[2506]] to urge the Mask People to fight the Goo, the Karavan's followers, and the Kitins.&lt;br /&gt;
&lt;br /&gt;
== History of his appearances ==&lt;br /&gt;
=== 2545 ===&lt;br /&gt;
&lt;br /&gt;
:    Quarta, Germinally 16, 4e CA [[2545]]&amp;lt;ref&amp;gt;05/05/2009&amp;lt;/ref&amp;gt; : Setting up the Zoraï Theocracy :  Act 1&lt;br /&gt;
&lt;br /&gt;
=== 2546 ===&lt;br /&gt;
&lt;br /&gt;
:    Tria, Frutor 15, 1er CA [[2546]] &amp;lt;ref&amp;gt;07/06/2009&amp;lt;/ref&amp;gt; : Setting up the Zoraï Theocracy :  Act 2&lt;br /&gt;
&lt;br /&gt;
=== 2587 ===&lt;br /&gt;
&lt;br /&gt;
:    Tria, Harvestor 9, 2nd AC [[2588]] &amp;lt;ref&amp;gt;18/05/2016&amp;lt;/ref&amp;gt; : Préparation du Laï-le Ban&amp;lt;ref&amp;gt; [OOC] '''Laï-le Ban''' :  Traditional Zorai trial (lit. clarification ceremony))&amp;lt;/ref&amp;gt; Of the antikami kaze&lt;br /&gt;
&lt;br /&gt;
== Chronicles and related texts ==&lt;br /&gt;
: − [[The seasons of Season]]&lt;br /&gt;
: − [[The seasons of Season/Chronicle]]&lt;br /&gt;
&lt;br /&gt;
[[File:Stèle Saison fr.png|thumb|left|Epitaph of the Sage Season stele in [[Nexus Minor]]]]&lt;br /&gt;
{{Clear}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Stèles du sage saison et de Busang, Colline martelée, Nexus mineur.png|512px|thumb|center|Steles of sage Season and Busang, Hammer Hills, [[Nexus]]]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Reflist|subpages=}}{{Portal|Zoraï}}&lt;br /&gt;
[[Category:Historical characters]]{{last version link|Sage Season}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Zora%C3%AF_Government&amp;diff=53921</id>
		<title>Zoraï Government</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Zora%C3%AF_Government&amp;diff=53921"/>
				<updated>2026-03-17T14:04:15Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official Lore}}{{Trad&lt;br /&gt;
|DE=&lt;br /&gt;
|EN=Zoraï Government&lt;br /&gt;
|ES= Gobierno Zoraï&lt;br /&gt;
|FR=L Zorai Gouvernement&lt;br /&gt;
|RU=&lt;br /&gt;
}} &lt;br /&gt;
The Theocracy of the [[Witherings]] is organized in circles, in the center of which is [[Ma-Duk]], the Great Creator. Thus, the higher the circle a figure belongs to brings him closer to Ma-Duk and the higher the elevation. However, it should be understood that this does not mean “hierarchy” as it has developed in the [[Fyros]] Empire or the Kingdom of the [[Verdant Heights]]. The relation between [[Zoraï]] in different circle elevations is more similar to the relationship between mentor and disciple with, of course, all the respect that goes with it.&lt;br /&gt;
&lt;br /&gt;
It is therefore a ladder of elliptical concentration, meaning that within a “circle” areas of competence are not necessarily the same (i.e. [[Season]] understands the change of Atys; [[Sorrow]] understands the suffering. Both are capable of understanding the change and the suffering of [[Atys]], but each has its “specialty”). This level of concentration is centered on Ma-Duk, the Supreme Kami, but it should not be confused with the cult of Ma-Duk ([[Company of the Eternal Tree]], Adepts, Bonzes, etc.), therefore the Zoraï Theocracy is a bit different compared to the “official” worship.&lt;br /&gt;
&lt;br /&gt;
Thus, we have:&lt;br /&gt;
* [[Ma-Duk]], Supreme [[Kami]], the Great Creator&lt;br /&gt;
* The Great Kami-Ko&lt;br /&gt;
* The Kami-Ko&lt;br /&gt;
* The Lords Kami&lt;br /&gt;
* The Kami &lt;br /&gt;
* The Grand Sage of Zoraï: [[Mabreka Cho]]&lt;br /&gt;
* The Sages: Zoraï Sorrow and Zoraï Season &lt;br /&gt;
* The Zoraï Awakened: Representatives of Circles, Speakers of Circles and Intendants of Cities of Intuition&lt;br /&gt;
* The Zoraï Initiates&lt;br /&gt;
* Other [[Homin|homins]]&lt;br /&gt;
* The primitive hominis&lt;br /&gt;
* The remainder of the fauna and flora of Atys&lt;br /&gt;
&lt;br /&gt;
== Theocracy Circles ==&lt;br /&gt;
&lt;br /&gt;
=== Grand Sage ===&lt;br /&gt;
&lt;br /&gt;
Elected by the Council of Sages for life. Must be Zoraï with Zoraï citizenship and a faithful Kami worshiper. Highest authority of the Zoraï people, they are best able to understand and convey the wishes of the Kami.&lt;br /&gt;
&lt;br /&gt;
Roles are:&lt;br /&gt;
&lt;br /&gt;
;Political:&lt;br /&gt;
:Gives the general direction in which the Witherings advances, according to his interpretation of the will of the Kami. Actions taken by the Sages and the Awakened will follow the Grand Sage’s lead. He recognizes the Sages and the Awakened, validates the election of the Speakers of the Circles, and appoints the stewards of the Cities of Intuition.&lt;br /&gt;
&lt;br /&gt;
;Spiritual:&lt;br /&gt;
:He is the hope of the Zoraï Initiates and is the voice of the Kami. He is the model for all Zoraï and his enlightened role is to interpret the will of the Kami, and occasionally that of Ma-Duk when it is aimed directly at him, and then convey it to the people of Atys.&lt;br /&gt;
&lt;br /&gt;
;Diplomacy:&lt;br /&gt;
:Representative of the Zoraï, he maintains relations with other countries to promote the word of the Kami and protect the interests of the Witherings.&lt;br /&gt;
&lt;br /&gt;
;Guild of Cho:&lt;br /&gt;
:He is the authority figure of the Witherings and oversees the Guild of Cho. He may have, in some cases, judicial power.&lt;br /&gt;
&lt;br /&gt;
=== The Sages ===&lt;br /&gt;
&lt;br /&gt;
The Sages are Zoraï having a special connection with Atys and understand Atys better in general. They are closer to Ma-Duk than all other hominis.&lt;br /&gt;
&lt;br /&gt;
They are responsible for governing the Witherings and all internal affairs in agreement with the direction decided by the Grand Sage. Their wisdom and knowledge are very great. They sometimes have an advisory role to the Awakened and give direction to follow in those actions that they bring it up if necessary.&lt;br /&gt;
&lt;br /&gt;
=== The Awakened ===&lt;br /&gt;
&lt;br /&gt;
Initiates who, from personal investment for the Witherings and to the Kami, understand the issues affecting the Witherings and have moved closer to Ma-Duk.&lt;br /&gt;
&lt;br /&gt;
There are four political functions that can be held by the Awakened:&lt;br /&gt;
* Members of the Circles&lt;br /&gt;
* Speakers of the Circles (Representatives)&lt;br /&gt;
* Reporters of the Circles (Representatives)&lt;br /&gt;
* Intendants of the Cities of Intuition.&lt;br /&gt;
&lt;br /&gt;
'''Representatives of Circles'''&lt;br /&gt;
* Are members of the Zoraï Circles&lt;br /&gt;
* The Speakers are the arbiters of discussions at the Assemblies of Circles. They are to remain neutral and impartial and run the meetings in their entirety. Their roles are to enable Initiates to discuss in the Zoraï way of wisdom.&lt;br /&gt;
* The Reporters role is to write what is said in meetings and publishing reports of these meetings.&lt;br /&gt;
* Beyond the specific tasks to each post, the Representatives propose ideas and organize various activities, in agreement with the Circle in which they relate (e.g. organization of Remembrance Week by the Circle of Spirituality).&lt;br /&gt;
* They are lights to guide Initiates in their first step towards enlightenment of the Awakened.&lt;br /&gt;
&lt;br /&gt;
'''Becoming a Representative of a Circle'''&lt;br /&gt;
&lt;br /&gt;
* For all elections to appoint new civil servants, Intendants and Speakers will inform the Grand Sage and the people of the open positions in the Circles. &lt;br /&gt;
* Applicants will make application for an open position at the next assembly.&lt;br /&gt;
* The Awakened are the only ones to vote on representatives within Circles.&lt;br /&gt;
* Once the vote is complete, the newly elected officials should swear before the congregation that they will serve their people and they remain faithful to the Grand Sage as long as they work in the Circles. They recognize the need to be aware of not being able to take on these responsibilities and would require them to give up their place.&lt;br /&gt;
* Any change of guild from a representative must be reported and published in the Zoraï Assembly Room. &lt;br /&gt;
* If a representative is deemed unfit to perform their role, either by other Representatives or by the Sages or the Grand Sage, a meeting should be held to judge and possibly elect a replacement.&lt;br /&gt;
&lt;br /&gt;
'''The Intendants of Cities of Intuition'''&lt;br /&gt;
&lt;br /&gt;
* Administrative officer of one of the four Cities of Intuition, they are appointed by the Grand Sage.&lt;br /&gt;
* They assume the management of the city, the security of it and the various events that occur there.&lt;br /&gt;
&lt;br /&gt;
=== The Council of Sages ===&lt;br /&gt;
&lt;br /&gt;
The Council of Sages is an exceptional meeting of the Sages and the Awakened, which meets for the most important issues of the Witherings.&lt;br /&gt;
&lt;br /&gt;
Thus, with the exception of the Kami, the Council of Sages would be the only institution that is placed above the Grand Sage and acting after his death or appointing a new one when he is no longer in a fit state.&lt;br /&gt;
&lt;br /&gt;
=== The Shizu ===&lt;br /&gt;
&lt;br /&gt;
* These are the leaders of the clans and families Zoraï kwaï (guilds) which have passed the Initiation Rite. &lt;br /&gt;
* In the Assemblies of Circles, clans are represented by their Shizu.&lt;br /&gt;
&lt;br /&gt;
=== The Initiate ===&lt;br /&gt;
&lt;br /&gt;
* They are citizens of the Witherings. &lt;br /&gt;
* Wearers of a mask or not. They have passed the Rite of Initiation and hold an Oath of Fidelity to the mask and the Witherings. &lt;br /&gt;
* They are the Zoraï people as a whole.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
=== Zoraï Elevation ===&lt;br /&gt;
&lt;br /&gt;
* Spiritual elevation is acquired by a fidelity to the Zoraï principles and involvement for Kami on the one hand and great spiritual work on the other hand.&lt;br /&gt;
* Only those of a higher elevation can evaluate the elevation of others in outlying circles. &lt;br /&gt;
* Thus, the elevation in circles comes from an inner circle compared to one’s current elevation. One is “accepted” by those already inside the circle and is then elevated.&lt;br /&gt;
* In the case of Awakened, it is the Sages and the Grand Sage and, by occasion, the Kami, who recognize them.&lt;br /&gt;
&lt;br /&gt;
=== Hierarchical structure of the Theocracy ===&lt;br /&gt;
&lt;br /&gt;
[[File:Zorai circles2.jpg]]&lt;br /&gt;
&lt;br /&gt;
=== The 5 Zoraï Circles: ===&lt;br /&gt;
&lt;br /&gt;
* Defense Circle: Responsible for defending the country against invaders of the Witherings kwaï and fight against the Goo.&lt;br /&gt;
* Construction Circle: Responsible for the reconstruction of the people after the Great Swarming and for the reception of refugees.&lt;br /&gt;
* Spirituality Circle: Head of the Spiritual Fulfillment of Initiates.&lt;br /&gt;
* Exploration Circle: Responsible for the fight against Kitin and diplomacy with the guilds kwaï.&lt;br /&gt;
* Dynastic Circle: Responsible for administration of the Witherings.&lt;br /&gt;
&lt;br /&gt;
== Constitution of the Circles of Zoraï Wisdom ==&lt;br /&gt;
&lt;br /&gt;
=== Fundamental ===&lt;br /&gt;
&lt;br /&gt;
1. At the Center of Circles is Ma-Duk, as he is at the heart of Atys.&lt;br /&gt;
2. The Inner Circles are the Grand Kami-Ko, the Kami-Ko and the Kami. They emanate from Ma-Duk and are part of him.&lt;br /&gt;
3. At the heart of the Homin Circles is the Grand Sage. He is the hope of Ma-Duk, and the highest homin.&lt;br /&gt;
4. All go in the respect and protection of Atys.&lt;br /&gt;
5. Zoraï people, single and multiple, are the only ones who can decide on their actions. Each Zoraï is free to his opinions and his actions.&lt;br /&gt;
6. The Council of Sages, known for its wisdom, is the only one able to speak for all.&lt;br /&gt;
&lt;br /&gt;
=== Service to Ma-Duk ===&lt;br /&gt;
&lt;br /&gt;
7. The sacred mission of Zoraï is to fight against the Goo, against which the Kami can do nothing. To do this, Zoraï live in the Jungles of Atys, where the problem is most severe.&lt;br /&gt;
8. As Zoraï, the Kami also serve Ma-Duk. The wise listen to the voice of the Kami because it will lead to the path of enlightenment.&lt;br /&gt;
&lt;br /&gt;
=== Service to the Zoraï people ===&lt;br /&gt;
&lt;br /&gt;
9. Circles are intended to enable Zoraï to express themselves and share their resources for the common good. They will gather in assembly in order to communicate and transmit knowledge.&lt;br /&gt;
:9.1. Each Zoraï Initiate can speak at meetings and all are equal.&lt;br /&gt;
:9.2. In each circle, a Speaker will be elected by the assembly. The Speaker is required to hold discussions in a spirit of openness and brotherhood. He should remain neutral in action and in words.&lt;br /&gt;
:9.3. In each circle, the Speaker will be supported by no more than two Reporters elected by the assembly. They should represent the advice issued by the assembly.&lt;br /&gt;
:9.4. Each circle will meet in assembly once in the spring and once in the autumn. &lt;br /&gt;
:9.5. The Assemblies will discuss and share ideas, with serenity and openness of mind; they take their decisions by consensus.&lt;br /&gt;
::9.5.1. Proposals of the Circles that involve the populace will be submitted to popular Zoraï vote through an open forum. Each Initiate will have one vote.&lt;br /&gt;
::9.5.2. Proposals of the Circles that involve clans will be submitted to clan vote with each Shizu having one vote.&lt;br /&gt;
::9.5.3. Proposals of the Circles that involve the nation will be submitted to the vote of the Awakened with each having one vote.&lt;br /&gt;
:9.6. The Representatives of the Circle will bring the words and actions taken in the assembly to the Council of Sages.&lt;br /&gt;
&lt;br /&gt;
=== Service to the Grand Sage ===&lt;br /&gt;
&lt;br /&gt;
10. In addition to serving the Zoraï people, Circles will be faithful to the Grand Sage, both politically and spiritually, because he holds the Grand Mask and is the hope of Ma-Duk. All discussion and action will therefore be made within this framework.&lt;br /&gt;
&lt;br /&gt;
=== The Five Circles ===&lt;br /&gt;
&lt;br /&gt;
11. The First Circle (Exploration) will search for our lost brothers, and rebuild our people.&lt;br /&gt;
:11.1. The First Circle will organize research and expeditions to map the Witherings and find paths to other lands.&lt;br /&gt;
:11.2. The First Circle will study and seek a cure to the Goo, the disease afflicting Atys.&lt;br /&gt;
12. The Second Circle (Spirituality) will be responsible for finding our spiritual path.&lt;br /&gt;
:12.1. The Second Circle will return to the path of wisdom, through meditation, contemplation of the miracles of Atys, the reflection on the words of the Kami, the search for ancient signs, and the mystic trance.&lt;br /&gt;
:12.2. The second Circle will guide Zoraï newcomers and educate them in the way of the Kami.&lt;br /&gt;
13. The Third Circle (Defense) will be responsible for defending our territory against any threat to Zoraï people or Atys.&lt;br /&gt;
:13.1. The Third Circle will monitor the progress of corruption.&lt;br /&gt;
:13.2. The Third Circle will launch campaigns to track the Goo and those who have been perverted by the Goo.&lt;br /&gt;
14. The Fourth Circle (Construction) will be responsible for development and reconstruction of our nation.&lt;br /&gt;
:14.1. The Fourth Circle will bring the capabilities and requirements of each, to allow our race to flourish economically and artistically.&lt;br /&gt;
:14.2. The Fourth Circle will make sure the Zoraï people have the means necessary for its actions.&lt;br /&gt;
15. The Fifth Circle (Dynastic) will be responsible for the administration of the Witherings.&lt;br /&gt;
:15.1 The Fifth Circle will carry out investigations and administer minor justice throughout the nation.&lt;br /&gt;
&lt;br /&gt;
=== External Relations ===&lt;br /&gt;
&lt;br /&gt;
16. Embassy’s relations with other peoples are the responsibility of the Council of Sages.&lt;br /&gt;
:16.1. Foreigners may contact Representatives of Circles at any time, then the Representatives of the Five Circles can meet to decide on a common view, which they will propose to the Council.&lt;br /&gt;
:16.2. In exceptional cases, foreigners may become an honorary member, they will then sit as and even vote if necessary. To become an honorary member, the nomination of a non-Zoraï Homin must be supported by the testimony of twelve Zoraï sponsors. Then, his nomination must be approved unanimously by the representatives of the Circles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Portal|Lore|Zoraï}}&lt;br /&gt;
[[Category:Lore]] [[Category:Zoraï]] [[Category:Politics]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Zora%C3%AF_Government&amp;diff=53920</id>
		<title>Zoraï Government</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Zora%C3%AF_Government&amp;diff=53920"/>
				<updated>2026-03-17T13:50:22Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official Lore}}{{Trad&lt;br /&gt;
|DE=&lt;br /&gt;
|EN=Zoraï Government&lt;br /&gt;
|ES= Gobierno Zoraï&lt;br /&gt;
|FR=L Zorai Gouvernement&lt;br /&gt;
|RU=&lt;br /&gt;
}} &lt;br /&gt;
The Theocracy of the [[Witherings]] is organized in circles, in the center of which is [[Ma-Duk]], the Great Creator. Thus, the higher the circle a figure belongs to brings him closer to Ma-Duk and the higher the elevation. However, it should be understood that this does not mean “hierarchy” as it has developed in the [[Fyros]] Empire or the Kingdom of the [[Verdant Heights]]. The relation between [[Zoraï]] in different circle elevations is more similar to the relationship between mentor and disciple with, of course, all the respect that goes with it.&lt;br /&gt;
&lt;br /&gt;
It is therefore a ladder of elliptical concentration, meaning that within a “circle” areas of competence are not necessarily the same (i.e. Season understands the change of Atys; Sorrow understands the suffering. Both are capable of understanding the change and the suffering of [[Atys]], but each has its “specialty”). This level of concentration is centered on Ma-Duk, the Supreme Kami, but it should not be confused with the cult of Ma-Duk ([[Company of the Eternal Tree]], Adepts, Bonzes, etc.), therefore the Zoraï Theocracy is a bit different compared to the “official” worship.&lt;br /&gt;
&lt;br /&gt;
Thus, we have:&lt;br /&gt;
* [[Ma-Duk]], Supreme [[Kami]], the Great Creator&lt;br /&gt;
* The Great Kami-Ko&lt;br /&gt;
* The Kami-Ko&lt;br /&gt;
* The Lords Kami&lt;br /&gt;
* The Kami &lt;br /&gt;
* The Grand Sage of Zoraï: [[Mabreka Cho]]&lt;br /&gt;
* The Sages: Zoraï Sorrow and Zoraï Season &lt;br /&gt;
* The Zoraï Awakened: Representatives of Circles, Speakers of Circles and Intendants of Cities of Intuition&lt;br /&gt;
* The Zoraï Initiates&lt;br /&gt;
* Other [[Homin|homins]]&lt;br /&gt;
* The primitive hominis&lt;br /&gt;
* The remainder of the fauna and flora of Atys&lt;br /&gt;
&lt;br /&gt;
== Theocracy Circles ==&lt;br /&gt;
&lt;br /&gt;
=== Grand Sage ===&lt;br /&gt;
&lt;br /&gt;
Elected by the Council of Sages for life. Must be Zoraï with Zoraï citizenship and a faithful Kami worshiper. Highest authority of the Zoraï people, they are best able to understand and convey the wishes of the Kami.&lt;br /&gt;
&lt;br /&gt;
Roles are:&lt;br /&gt;
&lt;br /&gt;
;Political:&lt;br /&gt;
:Gives the general direction in which the Witherings advances, according to his interpretation of the will of the Kami. Actions taken by the Sages and the Awakened will follow the Grand Sage’s lead. He recognizes the Sages and the Awakened, validates the election of the Speakers of the Circles, and appoints the stewards of the Cities of Intuition.&lt;br /&gt;
&lt;br /&gt;
;Spiritual:&lt;br /&gt;
:He is the hope of the Zoraï Initiates and is the voice of the Kami. He is the model for all Zoraï and his enlightened role is to interpret the will of the Kami, and occasionally that of Ma-Duk when it is aimed directly at him, and then convey it to the people of Atys.&lt;br /&gt;
&lt;br /&gt;
;Diplomacy:&lt;br /&gt;
:Representative of the Zoraï, he maintains relations with other countries to promote the word of the Kami and protect the interests of the Witherings.&lt;br /&gt;
&lt;br /&gt;
;Guild of Cho:&lt;br /&gt;
:He is the authority figure of the Witherings and oversees the Guild of Cho. He may have, in some cases, judicial power.&lt;br /&gt;
&lt;br /&gt;
=== The Sages ===&lt;br /&gt;
&lt;br /&gt;
The Sages are Zoraï having a special connection with Atys and understand Atys better in general. They are closer to Ma-Duk than all other hominis.&lt;br /&gt;
&lt;br /&gt;
They are responsible for governing the Witherings and all internal affairs in agreement with the direction decided by the Grand Sage. Their wisdom and knowledge are very great. They sometimes have an advisory role to the Awakened and give direction to follow in those actions that they bring it up if necessary.&lt;br /&gt;
&lt;br /&gt;
=== The Awakened ===&lt;br /&gt;
&lt;br /&gt;
Initiates who, from personal investment for the Witherings and to the Kami, understand the issues affecting the Witherings and have moved closer to Ma-Duk.&lt;br /&gt;
&lt;br /&gt;
There are four political functions that can be held by the Awakened:&lt;br /&gt;
* Members of the Circles&lt;br /&gt;
* Speakers of the Circles (Representatives)&lt;br /&gt;
* Reporters of the Circles (Representatives)&lt;br /&gt;
* Intendants of the Cities of Intuition.&lt;br /&gt;
&lt;br /&gt;
'''Representatives of Circles'''&lt;br /&gt;
* Are members of the Zoraï Circles&lt;br /&gt;
* The Speakers are the arbiters of discussions at the Assemblies of Circles. They are to remain neutral and impartial and run the meetings in their entirety. Their roles are to enable Initiates to discuss in the Zoraï way of wisdom.&lt;br /&gt;
* The Reporters role is to write what is said in meetings and publishing reports of these meetings.&lt;br /&gt;
* Beyond the specific tasks to each post, the Representatives propose ideas and organize various activities, in agreement with the Circle in which they relate (e.g. organization of Remembrance Week by the Circle of Spirituality).&lt;br /&gt;
* They are lights to guide Initiates in their first step towards enlightenment of the Awakened.&lt;br /&gt;
&lt;br /&gt;
'''Becoming a Representative of a Circle'''&lt;br /&gt;
&lt;br /&gt;
* For all elections to appoint new civil servants, Intendants and Speakers will inform the Grand Sage and the people of the open positions in the Circles. &lt;br /&gt;
* Applicants will make application for an open position at the next assembly.&lt;br /&gt;
* The Awakened are the only ones to vote on representatives within Circles.&lt;br /&gt;
* Once the vote is complete, the newly elected officials should swear before the congregation that they will serve their people and they remain faithful to the Grand Sage as long as they work in the Circles. They recognize the need to be aware of not being able to take on these responsibilities and would require them to give up their place.&lt;br /&gt;
* Any change of guild from a representative must be reported and published in the Zoraï Assembly Room. &lt;br /&gt;
* If a representative is deemed unfit to perform their role, either by other Representatives or by the Sages or the Grand Sage, a meeting should be held to judge and possibly elect a replacement.&lt;br /&gt;
&lt;br /&gt;
'''The Intendants of Cities of Intuition'''&lt;br /&gt;
&lt;br /&gt;
* Administrative officer of one of the four Cities of Intuition, they are appointed by the Grand Sage.&lt;br /&gt;
* They assume the management of the city, the security of it and the various events that occur there.&lt;br /&gt;
&lt;br /&gt;
=== The Council of Sages ===&lt;br /&gt;
&lt;br /&gt;
The Council of Sages is an exceptional meeting of the Sages and the Awakened, which meets for the most important issues of the Witherings.&lt;br /&gt;
&lt;br /&gt;
Thus, with the exception of the Kami, the Council of Sages would be the only institution that is placed above the Grand Sage and acting after his death or appointing a new one when he is no longer in a fit state.&lt;br /&gt;
&lt;br /&gt;
=== The Shizu ===&lt;br /&gt;
&lt;br /&gt;
* These are the leaders of the clans and families Zoraï kwaï (guilds) which have passed the Initiation Rite. &lt;br /&gt;
* In the Assemblies of Circles, clans are represented by their Shizu.&lt;br /&gt;
&lt;br /&gt;
=== The Initiate ===&lt;br /&gt;
&lt;br /&gt;
* They are citizens of the Witherings. &lt;br /&gt;
* Wearers of a mask or not. They have passed the Rite of Initiation and hold an Oath of Fidelity to the mask and the Witherings. &lt;br /&gt;
* They are the Zoraï people as a whole.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
=== Zoraï Elevation ===&lt;br /&gt;
&lt;br /&gt;
* Spiritual elevation is acquired by a fidelity to the Zoraï principles and involvement for Kami on the one hand and great spiritual work on the other hand.&lt;br /&gt;
* Only those of a higher elevation can evaluate the elevation of others in outlying circles. &lt;br /&gt;
* Thus, the elevation in circles comes from an inner circle compared to one’s current elevation. One is “accepted” by those already inside the circle and is then elevated.&lt;br /&gt;
* In the case of Awakened, it is the Sages and the Grand Sage and, by occasion, the Kami, who recognize them.&lt;br /&gt;
&lt;br /&gt;
=== Hierarchical structure of the Theocracy ===&lt;br /&gt;
&lt;br /&gt;
[[File:Zorai circles2.jpg]]&lt;br /&gt;
&lt;br /&gt;
=== The 5 Zoraï Circles: ===&lt;br /&gt;
&lt;br /&gt;
* Defense Circle: Responsible for defending the country against invaders of the Witherings kwaï and fight against the Goo.&lt;br /&gt;
* Construction Circle: Responsible for the reconstruction of the people after the Great Swarming and for the reception of refugees.&lt;br /&gt;
* Spirituality Circle: Head of the Spiritual Fulfillment of Initiates.&lt;br /&gt;
* Exploration Circle: Responsible for the fight against Kitin and diplomacy with the guilds kwaï.&lt;br /&gt;
* Dynastic Circle: Responsible for administration of the Witherings.&lt;br /&gt;
&lt;br /&gt;
== Constitution of the Circles of Zoraï Wisdom ==&lt;br /&gt;
&lt;br /&gt;
=== Fundamental ===&lt;br /&gt;
&lt;br /&gt;
1. At the Center of Circles is Ma-Duk, as he is at the heart of Atys.&lt;br /&gt;
2. The Inner Circles are the Grand Kami-Ko, the Kami-Ko and the Kami. They emanate from Ma-Duk and are part of him.&lt;br /&gt;
3. At the heart of the Homin Circles is the Grand Sage. He is the hope of Ma-Duk, and the highest homin.&lt;br /&gt;
4. All go in the respect and protection of Atys.&lt;br /&gt;
5. Zoraï people, single and multiple, are the only ones who can decide on their actions. Each Zoraï is free to his opinions and his actions.&lt;br /&gt;
6. The Council of Sages, known for its wisdom, is the only one able to speak for all.&lt;br /&gt;
&lt;br /&gt;
=== Service to Ma-Duk ===&lt;br /&gt;
&lt;br /&gt;
7. The sacred mission of Zoraï is to fight against the Goo, against which the Kami can do nothing. To do this, Zoraï live in the Jungles of Atys, where the problem is most severe.&lt;br /&gt;
8. As Zoraï, the Kami also serve Ma-Duk. The wise listen to the voice of the Kami because it will lead to the path of enlightenment.&lt;br /&gt;
&lt;br /&gt;
=== Service to the Zoraï people ===&lt;br /&gt;
&lt;br /&gt;
9. Circles are intended to enable Zoraï to express themselves and share their resources for the common good. They will gather in assembly in order to communicate and transmit knowledge.&lt;br /&gt;
:9.1. Each Zoraï Initiate can speak at meetings and all are equal.&lt;br /&gt;
:9.2. In each circle, a Speaker will be elected by the assembly. The Speaker is required to hold discussions in a spirit of openness and brotherhood. He should remain neutral in action and in words.&lt;br /&gt;
:9.3. In each circle, the Speaker will be supported by no more than two Reporters elected by the assembly. They should represent the advice issued by the assembly.&lt;br /&gt;
:9.4. Each circle will meet in assembly once in the spring and once in the autumn. &lt;br /&gt;
:9.5. The Assemblies will discuss and share ideas, with serenity and openness of mind; they take their decisions by consensus.&lt;br /&gt;
::9.5.1. Proposals of the Circles that involve the populace will be submitted to popular Zoraï vote through an open forum. Each Initiate will have one vote.&lt;br /&gt;
::9.5.2. Proposals of the Circles that involve clans will be submitted to clan vote with each Shizu having one vote.&lt;br /&gt;
::9.5.3. Proposals of the Circles that involve the nation will be submitted to the vote of the Awakened with each having one vote.&lt;br /&gt;
:9.6. The Representatives of the Circle will bring the words and actions taken in the assembly to the Council of Sages.&lt;br /&gt;
&lt;br /&gt;
=== Service to the Grand Sage ===&lt;br /&gt;
&lt;br /&gt;
10. In addition to serving the Zoraï people, Circles will be faithful to the Grand Sage, both politically and spiritually, because he holds the Grand Mask and is the hope of Ma-Duk. All discussion and action will therefore be made within this framework.&lt;br /&gt;
&lt;br /&gt;
=== The Five Circles ===&lt;br /&gt;
&lt;br /&gt;
11. The First Circle (Exploration) will search for our lost brothers, and rebuild our people.&lt;br /&gt;
:11.1. The First Circle will organize research and expeditions to map the Witherings and find paths to other lands.&lt;br /&gt;
:11.2. The First Circle will study and seek a cure to the Goo, the disease afflicting Atys.&lt;br /&gt;
12. The Second Circle (Spirituality) will be responsible for finding our spiritual path.&lt;br /&gt;
:12.1. The Second Circle will return to the path of wisdom, through meditation, contemplation of the miracles of Atys, the reflection on the words of the Kami, the search for ancient signs, and the mystic trance.&lt;br /&gt;
:12.2. The second Circle will guide Zoraï newcomers and educate them in the way of the Kami.&lt;br /&gt;
13. The Third Circle (Defense) will be responsible for defending our territory against any threat to Zoraï people or Atys.&lt;br /&gt;
:13.1. The Third Circle will monitor the progress of corruption.&lt;br /&gt;
:13.2. The Third Circle will launch campaigns to track the Goo and those who have been perverted by the Goo.&lt;br /&gt;
14. The Fourth Circle (Construction) will be responsible for development and reconstruction of our nation.&lt;br /&gt;
:14.1. The Fourth Circle will bring the capabilities and requirements of each, to allow our race to flourish economically and artistically.&lt;br /&gt;
:14.2. The Fourth Circle will make sure the Zoraï people have the means necessary for its actions.&lt;br /&gt;
15. The Fifth Circle (Dynastic) will be responsible for the administration of the Witherings.&lt;br /&gt;
:15.1 The Fifth Circle will carry out investigations and administer minor justice throughout the nation.&lt;br /&gt;
&lt;br /&gt;
=== External Relations ===&lt;br /&gt;
&lt;br /&gt;
16. Embassy’s relations with other peoples are the responsibility of the Council of Sages.&lt;br /&gt;
:16.1. Foreigners may contact Representatives of Circles at any time, then the Representatives of the Five Circles can meet to decide on a common view, which they will propose to the Council.&lt;br /&gt;
:16.2. In exceptional cases, foreigners may become an honorary member, they will then sit as and even vote if necessary. To become an honorary member, the nomination of a non-Zoraï Homin must be supported by the testimony of twelve Zoraï sponsors. Then, his nomination must be approved unanimously by the representatives of the Circles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Portal|Lore|Zoraï}}&lt;br /&gt;
[[Category:Lore]] [[Category:Zoraï]] [[Category:Politics]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Tyneetryk&amp;diff=53871</id>
		<title>Tyneetryk</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Tyneetryk&amp;diff=53871"/>
				<updated>2025-12-28T02:18:33Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Memorial&lt;br /&gt;
|Atysdate=2602 JA&lt;br /&gt;
|RPName=Tyneetryk&lt;br /&gt;
|Text=The seed of life flew out of her cage during her dream that she thought was real. Her loved ones remember her and mourn her. Peace to his seed.&lt;br /&gt;
|RealDate=2019&lt;br /&gt;
}}&lt;br /&gt;
{{Trad&lt;br /&gt;
|DE=Tyneetryk&lt;br /&gt;
|EN=Tyneetryk&lt;br /&gt;
|ES=Tyneetryk&lt;br /&gt;
|FR=Tyneetryk&lt;br /&gt;
|RU=Tyneetryk&lt;br /&gt;
|palette=ranger&lt;br /&gt;
}}&lt;br /&gt;
{{PC&lt;br /&gt;
|Name=Tyneetryk&lt;br /&gt;
|Picture=&lt;br /&gt;
|atysian=Don de Dieu&lt;br /&gt;
|Title=Ranger&lt;br /&gt;
|Guild= [[Guild:Phaedreas Tears|Phaedreas Tears]]&lt;br /&gt;
|Rank=Founder, Honorary Head.&lt;br /&gt;
|Race=[[Portal:Tryker|Tryker]]&lt;br /&gt;
|Nationality=none&lt;br /&gt;
|Cult=[[Neutral]]&lt;br /&gt;
}}&lt;br /&gt;
=Close friends=&lt;br /&gt;
[[Teeneemai]] (aka [[Arionasis]]) and [[Tyneetryk]] were  very close friends. Tyneetryk's Zig wanders now with Ari, [[Arionasis]]'s one, in Silan, close to [[Chiang the Strong]].&lt;br /&gt;
&lt;br /&gt;
=Saying goodbye to a friend=&lt;br /&gt;
https://app.ryzom.com/app_forum/index.php?page=topic/view/18339/1&lt;br /&gt;
==Ferishan==&lt;br /&gt;
Fellow players,&lt;br /&gt;
as some of you may already know, our friend Tyneetryk quit the game some months ago, due to poor health conditions.&lt;br /&gt;
It is now with my heart full of sadness that I have to inform you that she has left us.&lt;br /&gt;
Now she is finally in peace and this is all we have to soothe the pain for her absence.&lt;br /&gt;
&lt;br /&gt;
As she was such a well-known and respected member of this community, I think it is appropriate to hold a service in her memory.&lt;br /&gt;
&lt;br /&gt;
This is due next Sunday at 16:00 GMT+1. There will be a trek leaving from Yrkanis, starting just outside Yrkanis' main gate.&lt;br /&gt;
&lt;br /&gt;
Anyone feeling like joining us is welcome, please let me know in advance if you intend to take part via izammail. We will head to Tynee's favourite place.&lt;br /&gt;
&lt;br /&gt;
Thank you for reading this.&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
Ferishan &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Bitttymacod==&lt;br /&gt;
&lt;br /&gt;
:https://app.ryzom.com/app_forum/index.php?page=topic/view/18339/1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There was a wonderful group of people who gathered at Virginia Falls and spoke of their interactions with Tyneetryk and their appreciation of the part of her life that she gave us here on Atys. The Event Team gave us lamps, and Manda (Tynee's favorite beast) came and watched in the persona of Tiny Manda.&lt;br /&gt;
&lt;br /&gt;
I was privileged to speak last and to present a song: For those of you who were not there, here it is:&lt;br /&gt;
&lt;br /&gt;
These are my words:&lt;br /&gt;
&lt;br /&gt;
I am a Tryker and so was Tyneetrk, but she made all hominity her kin. We are described as a cheerful and industrious race, and we may be a little more hedonistic than some. We value freedom, equality, sharing, She embodied those virtues, and her actions let the Tryker in everyone come out.&lt;br /&gt;
&lt;br /&gt;
Here is the song:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;height:100px; width:300px; text-align:center;&amp;quot; |'''&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Child of the Wind&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
| ''Chorus'':&amp;lt;br /&amp;gt;&lt;br /&gt;
We are the children of the wind,&amp;lt;br /&amp;gt;&lt;br /&gt;
Running free at work and play.&amp;lt;br /&amp;gt;&lt;br /&gt;
She was our loving Tryker kin.&amp;lt;br /&amp;gt;&lt;br /&gt;
The winds have borne our love away.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She was a friend to all and one,&amp;lt;br /&amp;gt;&lt;br /&gt;
Whenever homin needed aid;&amp;lt;br /&amp;gt;&lt;br /&gt;
Mattered not what they had done&amp;lt;br /&amp;gt;&lt;br /&gt;
Or in what battles they had played.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are the children...&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She was my friend in childhood lands,&amp;lt;br /&amp;gt;&lt;br /&gt;
Then we went each our separate way.&amp;lt;br /&amp;gt;&lt;br /&gt;
Each time we met, we clasped our hands&amp;lt;br /&amp;gt;&lt;br /&gt;
I wish I could hold her today.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are the children...&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The winds blew me to join her band&amp;lt;br /&amp;gt;&lt;br /&gt;
Pledged to heal and never harm,&amp;lt;br /&amp;gt;&lt;br /&gt;
But time was not hers to command;&amp;lt;br /&amp;gt;&lt;br /&gt;
Her Seed is quenched that was so warm.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We are the children of the wind,&amp;lt;br /&amp;gt;&lt;br /&gt;
Running free at work and play.&amp;lt;br /&amp;gt;&lt;br /&gt;
She was our loving Tryker kin.&amp;lt;br /&amp;gt;&lt;br /&gt;
The winds have borne our love away.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
&lt;br /&gt;
Tyneetryk will always be in the winds of Atys.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[File:Screenshot 2017-04-23 002 Giselher.jpg|600px|center|thumb|Virginia falls. In memoriam [[Tyneetryk]]...(Lucio by [[user:Giselher|Giselher]])]]&lt;br /&gt;
----&lt;br /&gt;
Remembering Tyneetryk&lt;br /&gt;
[[Guild:Phaedreas Tears|Phaedreas Tears]] - 15 years old and first(*) of true neutral guilds in Atys.&lt;br /&gt;
(*) This statement is contested, but we are certainly the longest lasting.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Category:Memorial]]&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Guild:Phaedreas_Tears&amp;diff=53870</id>
		<title>Guild:Phaedreas Tears</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Guild:Phaedreas_Tears&amp;diff=53870"/>
				<updated>2025-12-28T02:05:59Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|bord=2px solid #{{ColorAtys|type=dark|group=ranger}}&lt;br /&gt;
|bg_frame=#{{ColorAtys|type=bg|group=ranger}}&lt;br /&gt;
|round=5em&lt;br /&gt;
|align_tab=center&lt;br /&gt;
&lt;br /&gt;
|Tab-1={{3DText|text='''The Tears'''}}&lt;br /&gt;
|URL-1=Guild:Phaedreas Tears&lt;br /&gt;
|bg_Tab-1=#{{ColorAtys|type=light|group=ranger}}&lt;br /&gt;
|Pic-1=Phaedreas Tears.png&lt;br /&gt;
&lt;br /&gt;
|Tab-2={{3DText|text='''OOC information'''}}&lt;br /&gt;
|URL-2=Guild:Phaedreas Tears/OOC&lt;br /&gt;
|bg_Tab-2=#{{ColorAtys|type=light|group=OOC}}&lt;br /&gt;
|Pic-2=Dummy.png&lt;br /&gt;
}}{{Guild&lt;br /&gt;
|name=Phaedrea's Tears&lt;br /&gt;
|Icon=Phaedreas Tears.png&lt;br /&gt;
|Leader= [[User:Itzy|Itzy]]&amp;lt;!-- [[user:Bitttymacod|Mac'Od Bittty]] --&amp;gt;&lt;br /&gt;
|Hall=[[Yrkanis (city)|Yrkanis]]&lt;br /&gt;
|Nation=[[Neutral]]&lt;br /&gt;
|Faction=[[Neutral]]&lt;br /&gt;
|}}&amp;lt;noinclude&amp;gt;{{Trad&lt;br /&gt;
|DE=Gilde:Phaedreas Tears|DEs=4&lt;br /&gt;
|EN=Guild:Phaedreas Tears|ENs=0&lt;br /&gt;
|ES=Gremio:Phaedreas Tears|ESs=4&lt;br /&gt;
|FR=Guilde:Phaedreas Tears|FRs=1&lt;br /&gt;
|RU=Гильда:Phaedreas Tears|RUs=1&lt;br /&gt;
|palette=ranger&lt;br /&gt;
}}&amp;lt;/noinclude&amp;gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
The Guild of Phaedreas Tears holds its center in [[Yrkanis]] near the Karavan Altar. It is open to all Homins of good well who are willing to abjure violence against other Homins and to aid those in need regardless of their beliefs. The Guild claims own allegiance to be neutral to factions and nations, its members have no religion. Some of the Guild members seek to become Rangers, but that is not required. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
The Guild of Phaedreas Tears is currently lead by Guild leader '''[[User:Itzy|Itzy]]''' who received distinguished responsibility from '''Mac'Od Bittty'''.&lt;br /&gt;
&lt;br /&gt;
Guild members are disallowed to fight with other homins; however, we know 2 OP incidents after [[Second Swarm]], where the Guild was involved. The Guild is officially using English in communication with others, but currently also Spanish, German and French are used in guild chat.&lt;br /&gt;
&lt;br /&gt;
By the Guild register records, the Guild controls 5 other Guilds, ''Itzy's Minions'', ''Shed Tears'', ''Slight Risk'', ''Storms Wake'' and ''Forge of Phaedreas Tears''.&lt;br /&gt;
&lt;br /&gt;
{{Quotation|''Mac'Od Bittty, former Guild Leader''|&lt;br /&gt;
Phaedrea's Tears is well alive and looking for a few good members. We are Nation and Faction Neutral, help all who have need, and do not fight other homins. We honor '''[[Tyneetryk]]''', of blessed memory, in that attitude. We expect members to work towards maximum Fame for all Nations and Factions. Working to become a Ranger Aspirant is desirable but not required. Being helpful to other homins, regardless of their affiliation, is expected, and use of guild resources to that end is encouraged. If this sounds good to you, contact any member of Phaedrea's Tears and we can discuss it.}}&lt;br /&gt;
&lt;br /&gt;
''We offer assistance to any who ask it, but we assist, we do not lift up those who will not work to lift themselves. If you want to join us, you can look forward to a long growth and work at your own pace to develop.''&lt;br /&gt;
&lt;br /&gt;
[[File:Pt lucio 1.png|right|thumb|450px|Guild event on 16th Aniversary of PT at Tyneetryk's memorial place, Virginia Falls]]&lt;br /&gt;
{{GuildGeneralInfo&lt;br /&gt;
|image=&lt;br /&gt;
|server=Atys&lt;br /&gt;
|land=[[Verdant Heights]]&lt;br /&gt;
|GH=[[Yrkanis (city)|Yrkanis]]&lt;br /&gt;
|FactionAlignment=Neutral&lt;br /&gt;
|RacialAlignment=Neutral&lt;br /&gt;
|AllowedRaces=All&lt;br /&gt;
|pvpStance=None&lt;br /&gt;
|rpStance=Semi&lt;br /&gt;
|website=&lt;br /&gt;
|}}&lt;br /&gt;
====Officials====&lt;br /&gt;
* '''✩ Leader:''' [[:en:user:Itzy|Itzy]]&lt;br /&gt;
* '''✩ High Officers:''' Atanae, [[:en:user:Bitttymacod|Mac'Od Bittty]], Ferishan, Fleetwood, Gabbystar, Hwinoree,  [[:de:Benutzer:Leda|Leda Nia]], [[User:Moniq|Moniq]], Nattimisu, [[User:Rizyinshi|Rizyinshi]], Sunray and [[User:Zamoor|Zamoor]].&lt;br /&gt;
* '''✩ Officers:''' Copesious, Estellar, Joelley, Joneyentee, Josemg, Milada, Rivatha, Sarlic and Vlamma&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
[[File: PT Old_icon.png|right|thumb|150px|center|Phaedreas Tears, Old Badge]]&lt;br /&gt;
{{Quotation|''From the tale of Sumguy''&amp;lt;ref&amp;gt;https://web.archive.org/web/20080214051434/ryzom.com/community/guilds/phaedrea-s-tears/&amp;lt;/ref&amp;gt;|&lt;br /&gt;
Phaedrea arrived to look upon her young friends, noticed them leaving, and although joyful, wept, for such was the warmth of her heart for all Matis kind. And so in honour of this lady, the band of Matis bound in friendship and love for Phaedrea created the Guild that would be known henceforth as Phaedrea’s Tears … Each Tear being a Matis soul, to defend Yrkanis against evil, in all its forms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Such is the essence of Tears. If you love King Yrkanis and the Lady Phaedrea, if you hold friendship dear above all else, then you already are a Tear at true heart. You know Life Is Beautiful, because you share it unasked. When the clouds grow dark and the rain sets in, your face turns high, to the sky. When they skitter and run before a strong wind, you'll grab a javing, by its feet, try to fly. Every snowfall makes a snowball, when you're cold you make a huddle. When you hear a plaintive cry you will, every time, reply. Before you know it, you've made another friend.&lt;br /&gt;
&lt;br /&gt;
Such is the light of Jena which glows in every young homin, never let it blow out.&lt;br /&gt;
&lt;br /&gt;
We came to the lush Verdant Heights to regrow the beautiful civilization destroyed by the kitin onslaught, and there is much to be relearnt. A Tear is expected to find their own place in this endeavour and help others to find theirs. Nothing is learned so well as that which a homin discovers for themselves, many new discoveries have been made when a fresh pair of eyes has looked over old ground.&lt;br /&gt;
&lt;br /&gt;
A Tear must uphold the good name of the guild and help, if they can, whenever asked. Once a Tear has paid their respects to the Green Seeds, and as soon as they are able, they should be proud to perform their civic duty keeping the pathways of Majestic Gardens free from ragus and gingos. Weapons, amplifying gloves and picks should not be wielded in the guildhall, and footwear must be removed before entering; crafting tools may be used with caution, well away from the polished furnishings. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Phaedreas Tears guild was founded on October 16, 2004'''''. its slogan was '''Devoted to Yrkanis and the regrowth of an enlightened civilization.''' That means we emerged before the [[Second Swarm]] and survive it. We exist since Aniro’s times (server) and the historical archives that remain are full of dust... obviously we need a librarian... those archives outline our first Matis - Karavan alignment with this words: &lt;br /&gt;
&lt;br /&gt;
{{Quotation|&amp;lt;ref&amp;gt;Jamela, (https://web.archive.org/web/20080214051434/ryzom.com/community/guilds/phaedrea-s-tears/)&amp;lt;/ref&amp;gt;''Jamela''|&lt;br /&gt;
&lt;br /&gt;
Phaedrea's Tears is a small Jenite guild open to polite applications from homins of any race, even those not Matis. All Tears must swear to defend Yrkanis, king and capital, in word and in deed, so long as they shall live. Matis citizenship is not necessary but certainly seemly, allegiance to the Karavan is respected not expected…&lt;br /&gt;
&lt;br /&gt;
Roleplaying in Tears is much more important in deed than in word. Hypocrisy is discouraged, tolerance valued, rational arguments debatable. Friendship is our keystone. Courtesy, respect and common sense are all virtues a Tear should strive to maintain. Dappers and abilities are merely worthwhile.&lt;br /&gt;
&lt;br /&gt;
Tears is a cooperative guild, not competitive, but whilst we have no PvP ambitions of our own, we are a part of an intimate Alliance with Legion of Atys and Elders of Atys, proud to fight together and support our friends as best we are able.}} &lt;br /&gt;
&lt;br /&gt;
The oldest Leader we can find in our archives was '''Edge''' (his real name has been erased by the time... and the server).&lt;br /&gt;
&lt;br /&gt;
Edge was a prankster who enjoyed motivating by making riddles and pranks on our members.  In those times we owned some Outposts and took part in PvP fights, we were also allies of Elders of Atys supporting them in the defense of their OP.&lt;br /&gt;
&lt;br /&gt;
During those times, Jamela, Joneyentee, Odo, Razz, Sunrays, Six, Sunny, Tally, Thomas, Ulani and Znathara were part of the High Officers, Officers or members. Of them only Joneyentee, a High Officer, was frequently accompanying us until about 2016.&lt;br /&gt;
&lt;br /&gt;
'''Edge''' transferred the leadership to '''Jamela''' and this one to '''Thomas''' who said:&lt;br /&gt;
&lt;br /&gt;
{{Quotation|''Thomas, Former Leader''|&lt;br /&gt;
Tears as a guild have never had any particular focus on PvP because such conflict tends to go against both our ethos of friendly community building, and the freedom of individual Tears to follow their own paths. Even though the Trading Post was given to us to hold for a while, it is still a guild PvP trophy.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
That reflects the neutral seed present since our inception despite our alignment. Also we can read the following: &lt;br /&gt;
&lt;br /&gt;
{{Quotation|''Odo, Officer''|&lt;br /&gt;
Tears have helped me for the entire time I have been on Atys. I still have my own internal doubts about the Kami and the Karavan, whether either of them have the best interests of homin-kind at heart, but I know that the Tears I have known have the interests of their fellows high.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The chronological record seems to have been lost between Thomas' Leadership and Joneyentee's...&lt;br /&gt;
&lt;br /&gt;
== New Beginning ==&lt;br /&gt;
[[File: PT new icon.png|right|thumb|150px|Phaedreas Tears, New Badge]]&lt;br /&gt;
After [[Second Swarm]], '''Joneyentee''' maintained the guild as leader and the guild took its path to neutrality&amp;lt;ref&amp;gt;Official alignment of Phaedrea's Tears was changed following the server crash that divided the ownership by GameForge and Winchgate.  Shortly before upcoming split (2010)&amp;lt;/ref&amp;gt;, we could say that as in all of Atys, a ''New Beginning'' occurred.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tyneetryk's times ===&lt;br /&gt;
The neutral and anti-PvP stance of the Guild were set by Tyneetryk (around February 6&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; 2012&amp;lt;ref&amp;gt;[[User:Tyneetryk|Tyneetryk]]: [[Special:Contributions/Tyneetryk|contributions]]&amp;lt;/ref&amp;gt;),&lt;br /&gt;
&lt;br /&gt;
{{Quotation|''Tyneetryk, former Guild Leader''|&lt;br /&gt;
Long ago the warriors of Phaedrea rose to fight the oppression of the Kitins. Much has changed since then and now the guild is primarily focused in aiding the newly arrived refugees on Silan and the Mainland to find a place for themselves on Atys. &lt;br /&gt;
&lt;br /&gt;
Phaedrea's Tears is open to players with various interests. It boasts a friendly and supportive environment. Tears is the only actively recruiting guild which is completely neutral and all of the current active members are also completely neutral. The guild does not take sides in the Karavan-Kami conflict, however individual members are allowed to participate in PvP as they wish. &lt;br /&gt;
&lt;br /&gt;
The guild does not actively invite or cajole players into joining, but we give unconditional help and assistance to whoever needs it and let them choose to join if they wish.&lt;br /&gt;
&lt;br /&gt;
We are also active on Silan but we have a policy of refusing guild requests until a player has established a character on the mainland. We believe that players should have a chance to see the various guilds, discover what each one has to offer and so make an informed decision.&lt;br /&gt;
&lt;br /&gt;
As already stated, the guild's main goal is to help new players on Atys, both on Silan and the Mainland. Roleplay is welcome but not mandatory. &lt;br /&gt;
}}&lt;br /&gt;
=====Officials=====&lt;br /&gt;
* '''✩ Leader:''' [[Tyneetryk]]&lt;br /&gt;
* '''✩ High Officers:''' Byrana, Ferishan, Joneyentee, Shadia, &lt;br /&gt;
* '''✩ Officers:''' Bryanna, Fyranna, Joelley, [[Teeneemai|Minimei]], Shadiaz&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Just before Tyneetryk's regrettable departure, '''Ferishan''' was appointed as leader, and worthily upheld the banners of our guild, raised spirits and established strong bonds to weather the loss and continue moving forward in our paths as Tears. The neutral and anti-PvP stance was kept by Ferishan and [[User:Bitttymacod|Mac'Od Bittty]].&lt;br /&gt;
&lt;br /&gt;
The well-remembered Bittty Mc'Od continued on that path, after Ferishan, establishing greater bonds of friendship with all the guilds of Atys and with each homin in particular.&lt;br /&gt;
&lt;br /&gt;
===15 years and first true neutral… Mac’Od Bittty times===&lt;br /&gt;
[[File:Screenshot 2017-04-23 002 Giselher.jpg|400px|thumb|Virginia falls. In memoriam [[Tyneetryk]]...]]&lt;br /&gt;
[[File:Mc'Od Bittty.jpg|64px|thumb|left|Mac'Od Bittty]]&lt;br /&gt;
&lt;br /&gt;
Times after Tyneetryk were years of holding the new spirit of the Guild. [[Teeneemai]] has established [[Guild:Tyneetryk's Tears|Tyneetryk's Tears]] to hold the beloved leader name and the Guild itself focus more on members quality than quantity. The leadership of [[user:Bitttymacod|Mac'Od Bittty]] has built small but solid members base that hold the legacy of Tyneetryk. ''15 years old and first &amp;lt;ref&amp;gt;''This statement is contested, but we are certainly the longest lasting.'' --Mac'Od Bittty&amp;lt;/ref&amp;gt; of true neutral guilds in Atys.''&lt;br /&gt;
&lt;br /&gt;
{{Quotation|''Mac'Od Bittty, former Guild Leader''|&lt;br /&gt;
...Much has changed since then. Now the guild is primarily focused in aiding the newly arrived refugees on Silan and the Mainland to find a place for themselves on Atys. Phaedrea's Tears is open to all homins who pledge to shun violence against other homins and keep a neutral attitude towards all Nations and both Powers. The guildhall is in Yrkanis for reasons related to our history.&lt;br /&gt;
}}&lt;br /&gt;
====Officials====&lt;br /&gt;
* '''✩ Leader:''' [[user:Bitttymacod|Mac'Od Bittty]]&lt;br /&gt;
* '''✩ High Officers:''' Ferishan, Fleetwood, Hwinoree, [[user:Itzy|Itzy]], Joneyentee, [[User:Moniq|Moniq]], Rivatha, Saija&lt;br /&gt;
* '''✩ Officers:''' Bitesized, Estellar, Joelley, Milada, Rizyinshi, Sarlic, Vlamma&lt;br /&gt;
&lt;br /&gt;
=== 17 years and more... ===&lt;br /&gt;
&lt;br /&gt;
Bittty decided to devote himself to writing his memoirs and ceded leadership to '''Itzy''', who today leads us… are now 17 years and Phaedreas Tears is live and living on Atys…&lt;br /&gt;
&lt;br /&gt;
[[File: PT 17 Silan 4.png|center|thumb|600px|Legendary Bubbason, wearing our insignia as an ''Honorary Member'' celebrating our XVII Anniversary.]]&lt;br /&gt;
&lt;br /&gt;
This neutral guild has many Rangers in its ranks, who are proud to wear the turquoise uniform and carry the blue badge with a teardrop.&lt;br /&gt;
&lt;br /&gt;
[[File: PT 17 Yrkanis.png|center|thumb|600px|Travel from Yrkanis to Virginia Falls, XVII Anniversary.]]&lt;br /&gt;
&lt;br /&gt;
We don't know the future, but even if the guild turns towards an all-Ranger orientation…&lt;br /&gt;
&lt;br /&gt;
[[File: PT 17 Virginia 5.png|center|thumb|600px|Virginia Falls, XVII Anniversary]][[File: PT 17 Virginia 7.png|center|thumb|400px|Virginia Falls, XVII Anniversary.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''''Phaedreas Tears has been, is and will be a reference… We help and we will help any homin in need.'''''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{clear}}{{last version link|Guild:Phaedreas Tears}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Bremmen_Dingle&amp;diff=53860</id>
		<title>Bremmen Dingle</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Bremmen_Dingle&amp;diff=53860"/>
				<updated>2025-10-02T00:28:18Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Trad&lt;br /&gt;
|DE = Bremmen Dingle |DEs= 4&lt;br /&gt;
|EN = Bremmen Dingle |ENs= 4&lt;br /&gt;
|ES = Bremmen Dingle |ESs= 4&lt;br /&gt;
|FR = Bremmen Dingle |FRs= 0&lt;br /&gt;
|RU = Bremmen Dingle |RUs= 1&lt;br /&gt;
|H  = 1&lt;br /&gt;
|palette= tryker&lt;br /&gt;
|ref= &lt;br /&gt;
|com= &lt;br /&gt;
}}{{clear}}&amp;lt;/noinclude&amp;gt;{{Homin&lt;br /&gt;
|lang= 	 {{PAGELANGUAGE}} &lt;br /&gt;
|first=	Bremmen&lt;br /&gt;
|name=	Dingle&lt;br /&gt;
|lucio=	{{Avatar |genre=M |race= Tryker}}&lt;br /&gt;
|meaning=	&lt;br /&gt;
|title=	Master of arms&lt;br /&gt;
|race=	Tryker&lt;br /&gt;
|sex=	Male&lt;br /&gt;
|nation=	[[Tryker|New Trykoth Federation]]&lt;br /&gt;
|organization=&lt;br /&gt;
|worship= Cult of Light&lt;br /&gt;
|faction=	&lt;br /&gt;
|guild=	[[Guild:Force of Fraternity|Force of Fraternity]]&lt;br /&gt;
|rank=	Founding member&lt;br /&gt;
|birth=	&lt;br /&gt;
|death=	2492&lt;br /&gt;
|mother= &lt;br /&gt;
|father= &lt;br /&gt;
|character= 	Historical Character&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
* ? - [[2492]]&lt;br /&gt;
** Adoptive father of [[Still Wyler]]&lt;br /&gt;
* Founder of the [[Guild:Force of Fraternity|Force of Fraternity]]&lt;br /&gt;
&lt;br /&gt;
== His Life ==&lt;br /&gt;
;[[2484]] :  With the help of [[Matini Roqvini]] the Matis and [[Kalus Hym]] the Fyros, he saves the lives of [[Leng Cheng-Ho]] and [[Lian Cheng-Ho]], parents of [[Mabreka]], on the [[Exodus Road]].&lt;br /&gt;
&lt;br /&gt;
;[[2489]] : He adopts [[Still Wyler]].&lt;br /&gt;
&lt;br /&gt;
;[[2490]] :  Following the  [[Mutual Assistance Pact]], [[Matini Roqvini]], [[Leng Cheng-Ho]], [[Bremmen Dingle]] and [[Kalus Hym]] found the [[Guild:Force of Fraternity|Force of Fraternity]].&lt;br /&gt;
&lt;br /&gt;
;[[2492]] : He dies killed by [[kitin]]s under mysterious circumstances.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Reflist|subpages=}}{{Portal|Tryker}}&lt;br /&gt;
[[Category:Tryker historical characters]] [[Category:Force of Fraternity]] &lt;br /&gt;
{{last version link|Bremmen Dingle}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=A_New_Face&amp;diff=53858</id>
		<title>A New Face</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=A_New_Face&amp;diff=53858"/>
				<updated>2025-09-27T14:18:46Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore Officielle}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Trad&lt;br /&gt;
|DE=Ein neues Gesicht&lt;br /&gt;
|EN=A New Face&lt;br /&gt;
|FR=Un Nouveau Visage&lt;br /&gt;
|ES=Una Nueva Cara&lt;br /&gt;
|palette=&lt;br /&gt;
|H=1&lt;br /&gt;
}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{quotation|''Memoirs from the Prince [[Lykos]], by the Emperor [[Dexton]].''|&lt;br /&gt;
''I have always attached great importance in the legends of our People as I worry that these stories may wither on the bark; therefore, I made it my duty to always pass on to you as many of these old stories as I could when you were child; however, I realize today that this is one of those tales I have never told you.''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''My mother often told me when I was very young that our ancestors were born of the sparks that escaped from the fires. The passage of time fed these flames, and they soon became Fyros with the flames burning within. These in turn, left no escape from the tongues of fire, their children. Each Fyros therefore is born from the first sparks and this legend reflects to our home we call the Burning Desert.''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''If sometimes the flame trembles it can resume its full strength, but there comes a point where we know that no log will revive it completely. A day comes when time will continue its way without us, and I know I myself will come to these terms. With the days remaining to me, I will tell you, my son, what was my epoch, so that you may become rich from my experiences and so they do not disappear with me.''&lt;br /&gt;
&lt;br /&gt;
[...]&lt;br /&gt;
&lt;br /&gt;
If it was necessary to find a decisive instant in the confusion which introduced us to the year 2540, it would, undoubtedly, be necessary to remember the announcement of new kitin movements to the east of the New Lands. 2538 was preparing to give up its place and in the imperial office where reports were given and decisions are taken, Epus read the evidence of his informants.&amp;lt;br /&amp;gt;&lt;br /&gt;
By rereading the meeting notes the scribes had scrupulously recorded, I see again the comfortable living room of the Palace, '''blind to avoid that our confidentiality flies off.''' I keep a surprisingly definite memory of this day and while I write, the scene unfolds before me, undamaged in spite of time.&lt;br /&gt;
&lt;br /&gt;
'''Our eyes made tired by light augmented by the desert differentiated pieces of furniture, cubes of amber and parchments only in the weak light of some lamps with oil.''' Leaning over his desk, the silent scribe recorded each of our words, and to read them even now brings me back to this day at the end of the last cycle of 2538.&lt;br /&gt;
&lt;br /&gt;
'' ... We were there only a few hours when the ground began trembling. As we gaped through the opening in the bark they appeared, terrifying, the largest kitin to cross this part of Atys. Without taking time to look at their surroundings, they rushed forward, throwing themselves on our swords, axes and pikes. There were hundreds, perhaps thousands, that came in an uninterrupted stream and poured on the forested region without their nest seeming to exhaust itself.''&lt;br /&gt;
&lt;br /&gt;
'''Blended with homins come to defend the tribe.''' I, at this instant, believed my end was near. But we fought vigorously, tirelessly, and if one of us fell, another one raised us by healing magic. I became aware, little by little, that we were greatly out numbered and that our will and courage would be enough to confine the onslaught of this day. Countless Kitins continued pouring from the hole to smash on the wall of some three hundred homins who come to defend...''&lt;br /&gt;
&lt;br /&gt;
I suddenly interrupted the reading of Epus with a wave:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Three hundred?! Impossible! Yrkanis does not have such an army! I did not hear that Yrkanis asked the Nobles to intervene. Why would he have them sent to defend this tribe? Besides, to my knowledge, this tribe does not count among the vassals of the Matis.'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Then who? The Rangers do not have a force of three hundred soldiers either... ''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''The informant invents, he magnifies the story to return with this epic tale. Why do we waste our time with such unreliable testimony? A possibility, yes, but other informants speak of only two times when such number of homins gathered. But they... '''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''It changes nothing! Perhaps one hundred and fifty homins, as no nation or guild can unite so many combatants, at least not since the Exodus!''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''It seems that the tribe sent messengers randomly to the New Lands to ask for help. I heard the echoes of their cries for help and I transmitted them to the senators, to know their opinion on an intervention of our imperial army.'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''And what did they say,''' I asked.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''I have their answer here, I intended to read it to you afterwards. They think that... ''Epus took another handwritten leaf and read,&amp;quot;'We cannot take the liberty to strip the defenses of the city and of our outposts to rescue a tribe with which we have never had previous exchanges with.' They add that, 'We would run the risk of too much danger by leaving the Empire empty of its army.' In short they recommend not to act,'' he concluded by resting the document on a nearby table.&lt;br /&gt;
&lt;br /&gt;
The scribe took advantage of the pause and placed the reed into the bottle of ink and gently tapped it on the lip, waiting for Epus or me to speak again. I had, as is my habit in these moments, reached my hands under my nose, pressing my lips while I pondered.&lt;br /&gt;
&lt;br /&gt;
''Homins of all people rushed to help a Tribe which they did not know, without an order being given to them?''&lt;br /&gt;
&lt;br /&gt;
''Yes,'' confirmed Epus. ''Refugees mostly, if I believe one of my informants. None of the leaders really seems to control all those who have arrived for these last ten years. Even after nearkt fourteen years, the most ancient are still called 'refugees' by homins having *borrowed Rainbow.* In general, they are citizens of no people.''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''And when Kitins appear, they run up in one hundred and fifty to push them back, and succeed...''&lt;br /&gt;
&lt;br /&gt;
I remember that Epus let me take the full measure of my last remark, before resuming, ''The refugees are a considerable force in number. The Four People continue ignoring them, but for all these years, they join the New Lands as a whole. We would be wrong to persist to not see it. At every event it is they who react first and, very often, they tilt the scales in one way or another. It is not uncommon to see the refugees of all people flock when we group the Fyros citizens.''&lt;br /&gt;
&lt;br /&gt;
''Yes, this I know. But I would not have thought that they could react so quickly, and in such numbers, without any organization.''&lt;br /&gt;
&lt;br /&gt;
''Coriolis! This is our chance that they fail to organize! If we are able to believe the last census of the Rangers of Atys, then half or a quarter of them would be enough to found a new Empire.''&lt;br /&gt;
&lt;br /&gt;
Even today I am surprised at the faculty of Epus to lay eyes on such confidential documents as homins censuses regularly maintained by the Rangers. But this day of 2538 my thoughts were turned to other subjects and ideas that filled my head.&lt;br /&gt;
&lt;br /&gt;
'''We have enough marauders and Kitins to threaten us. We cannot allow bands of powerful homins unattended to decide to build an Empire. We cannot afford the luxury of a potential threat any longer. Yrkanis does not appreciate it either as I have never heard that he cared of refugees in his Kingdom. Yes, Mabreka has given them a real role within his People. But with *Toen,* I am surprised that he ever manages to give a semblance of organization to Trykers, let alone the refugees...'''&lt;br /&gt;
&lt;br /&gt;
''Some people are Fyros, at least by birth. Maybe it is time they stop being refugees.''&lt;br /&gt;
&lt;br /&gt;
''To become full citizens? Why would they accept?''&lt;br /&gt;
&lt;br /&gt;
'''For prestige to belong to the Empire of the Burning Desert. And then, we could give some of them roles, tasks, responsibilities.'''&lt;br /&gt;
&lt;br /&gt;
''They will not destroy their own home. Is this what you think of Epus?''&lt;br /&gt;
&lt;br /&gt;
'''Yes.'''&lt;br /&gt;
&lt;br /&gt;
A small pattern in the margin shows the silence which followed while I thought.&lt;br /&gt;
&lt;br /&gt;
'''Cancel my appearances the rest of the day, I need to think about this beating the blade while the fire is lively.'''&lt;br /&gt;
&lt;br /&gt;
''The imperial Alchemists wish to share  with you the issue of their current research.''&lt;br /&gt;
&lt;br /&gt;
'''They can wait until tomorrow to teach me that they still discovered nor invented anything new.'''&lt;br /&gt;
&lt;br /&gt;
''I think that they wait especially for additional appropriations.''&lt;br /&gt;
&lt;br /&gt;
'''Granted! Even if it means maintaining them for nothing, as much as it is lavishly,'''I concluded. &lt;br /&gt;
&lt;br /&gt;
The last lines had been transcribed mechanically and crossed out by the scribe: &lt;br /&gt;
&lt;br /&gt;
'''And prepare a bath as soon as possible. I always think better in hot water.'''&lt;br /&gt;
&lt;br /&gt;
In the calm steam of the private bath, I drew a new face this afternoon for the Empire.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Couillard}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Portal|Chronicles}}&lt;br /&gt;
[[Category:Portal:Chronicles]]&lt;br /&gt;
[[Category: Chronicles 2525 - 2562]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=The_Secrets_of_Tryker_engineering&amp;diff=53857</id>
		<title>The Secrets of Tryker engineering</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=The_Secrets_of_Tryker_engineering&amp;diff=53857"/>
				<updated>2025-09-27T12:57:16Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trad &lt;br /&gt;
|DE =Das Geheimnis des Tryker-Ingenieurwesens&lt;br /&gt;
|EN =The Secrets of Tryker engineering&lt;br /&gt;
|ES =El Secreto de la Ingeniería Tryker&lt;br /&gt;
|FR =Le secret de l’ingéniérie Tryker&lt;br /&gt;
|RU =Секреты инженерии Трикера&lt;br /&gt;
|H  =&lt;br /&gt;
|palette=tryker&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{quotation|''as told by Guni To-Sa, a Zoraï engineer''|&lt;br /&gt;
As an engineer I have traveled the whole of [[Atys]] and studied the [[Homin]] choices of architectural solutions adapted to their environment. And I find Hominkind admirably clever. In my studying days, we learned how to create foundations for typical Zoraï buildings. A lot of thought goes into creating sturdy foundations as the structures we love to build are heavy, and furthermore we like to apply the ground’s inherent ability to bear their weight. This is not always easy to predict, and often the plans need to be adjusted as we dig the building site. But enough boring talk about the [[Zoraï]] delving into the ground; let’s have a look at what the Trykers face with regards to challenges!&lt;br /&gt;
&lt;br /&gt;
The [[Tryker|Trykers]] love to build stilted buildings just off the shore and connected with walkways. This requires sturdy pile foundations below the main buildings and it is rumored the Trykers have come up with a secret way of treating the piles to prevent them from rotting in the water. My good friend, Pealiam Parman, a well renowned Tryker engineer, has been so kind as to offer up the story behind this phenomenon.&lt;br /&gt;
&lt;br /&gt;
It goes a long way back in history when a clever Tryker noticed some dead trunks of a certain type of palm standing on an islet that been flooded as the water rose in the small pond it was situated in. This came about because a waterfall feeding the pond took a different course and doubled the water flow. This little pond quickly became a favourite for Tryker kids to play, and the palms served as climbing frames, diving spots and various props in whatever games the tryker kids played.&lt;br /&gt;
&lt;br /&gt;
Time passed; the children grew, and had their own small ones, and so on and so forth, but the palms never became rotten. An enterprising soul called Keety Jiler one day decided to get to the bottom of this mystery from his childhood. It turned out to become his lifelong pursuit and obsession. Firstly he studied the palm type and compared with other types of palms, but this track did not lead anywhere. However, taking samples of the trunks could indicate they were slightly different to the ones of the same sort growing in nearby dry places. To be able to detect the difference with certainty, he had to develop some laboratory procedures that are still the secret of the tryker engineers.&lt;br /&gt;
&lt;br /&gt;
Whenever he traveled in Trykoth, he tried to sample as many palm trees as he could lay hands on, but it was not an easy task, and often at the risk of his life. His search were finally crowned with success after an especially daunting expedition, where he managed to take a sample of a palm growing near a lake in the middle of an island. He died in the effort, killed by a menacing Kirosta and was rescued by faithful friends.&lt;br /&gt;
&lt;br /&gt;
In his laboratory he found similarities in the wood structure and he realized that he had finally taken a step further in the solution of this puzzle. But what could cause this change to occur in a very few palms? The answer he decided must surely lie in the ground; and the next step would have to involve some digging. That said, he set out for the little pond equipped with a sturdy pick.&lt;br /&gt;
&lt;br /&gt;
The water around the palms was deep enough to prevent him from standing on the bottom. In the end he was forced to dive, dig a little, get some air, and dive down again. But after what seemed like an eternity and a lot of huffing and snorting he managed to get a little sample of red hot sap. Triumphantly he returned to his laboratory and starting planning an expedition back to the island to check out the ground around the palm tree he had sampled.&lt;br /&gt;
&lt;br /&gt;
It took weeks to get the expedition together and he was fuming with impatience, but it took a lot of work to gather supplies, equipment and friends that could accompany him. In the end they managed to reach the spot he was aching to examine, and while his friends kept watch and cleared any Kitins and Torbaks getting too close, he dug and to his immense delight found some red hot sap!&lt;br /&gt;
&lt;br /&gt;
The rest is history as they say, to this day the palms with this ability is very scarce. Experiments have been carried out planting more palms, but nature has its ways and refuse to grow many of them. They are used only below the most precious buildings and show a remarkable resistance against rotting. To this day tryker engineers send warm thoughts to Keety Jiler and his lifelong pursuit of the secret of the palm trees in his childhood playground.}}&lt;br /&gt;
&lt;br /&gt;
{{Portal Chronicles|sp=2485 - 2525}}&lt;br /&gt;
{{The Chronicles of Atys}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lore]]&lt;br /&gt;
[[Category:Chronicles]]&lt;br /&gt;
[[Category:Chronicles of the New Beginning]]&lt;br /&gt;
[[Category:Chronicles 2485 - 2525]]&lt;br /&gt;
[[Category:Chronicles of Aeden Aqueous]]&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=The_Legend_of_the_Ghost_Yubo&amp;diff=53856</id>
		<title>The Legend of the Ghost Yubo</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=The_Legend_of_the_Ghost_Yubo&amp;diff=53856"/>
				<updated>2025-09-26T17:40:23Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trad&lt;br /&gt;
|DE=Die Legende vom Geister-Yubo&lt;br /&gt;
|EN=The Legend of the Ghost Yubo&lt;br /&gt;
|ES=La Leyenda del Yubo Fantasma&lt;br /&gt;
|FR=La Legende du Yubo Fantome&lt;br /&gt;
|RU=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{quotation|''as told by an Old Tryker during Anlor Winn Story Tales in the 3rd CA of 2575.''|&lt;br /&gt;
Here is the tale of the Ghost [[Yubo]].&lt;br /&gt;
&lt;br /&gt;
Long, long, long ago in the [[Old Lands]], yubos were not as weak as they are now. They were little (and sometimes not so little) balls of fury if you angered them. Their urine was so potent it could eat holes in your boots.&lt;br /&gt;
&lt;br /&gt;
But they were not so strong that they could not be brought down by homins and used for food and the crafting of useful items.&lt;br /&gt;
&lt;br /&gt;
But as years went on the yubos became weaker. Over time [[Homin|homins]] only used them for target practice and did not bother to quarter the bodies for materials as they had before and the yubo bodies were left to rot.&lt;br /&gt;
&lt;br /&gt;
One season during Anlor Winn, the evil wind blew upon a dying yubo and filled it with malevolent purpose. The yubo rose up as bones and he fled to where the wind issued from the spirit world and entered there.&lt;br /&gt;
&lt;br /&gt;
The next time the Anlor Winn blew, the little Ghost Yubo came back into the world. As it wandered the bark, it took flesh from the corpses of slain yubos and grew stronger, then returned to the spirit world.&lt;br /&gt;
&lt;br /&gt;
Each Anlor Winn the Ghost Yubo would return to add more flesh to its bones. Over time the Ghost Yubo grew stronger and stronger, and larger and larger, but the bones still showed through the flesh it took.&lt;br /&gt;
&lt;br /&gt;
Finally its power grew so great that it could make other yubos look like itself when the Anlor Winn blew. You have all seen this, no?&lt;br /&gt;
&lt;br /&gt;
Sometimes it sends minions, little copies of itself, out to gather other yubos and bring them to the Ghost Yubo, who will absorb them into its being so that it can grow ever larger.&lt;br /&gt;
&lt;br /&gt;
Sometimes these minions will attack other creatures as well, even homins!&lt;br /&gt;
&lt;br /&gt;
In the season of Anlor Winn, beware of yubos! The Ghost Yubo is out there… waiting.}}&lt;br /&gt;
&lt;br /&gt;
{{The Chronicles of Atys}}&lt;br /&gt;
&lt;br /&gt;
{{Portal|Chronicles OOC}}&lt;br /&gt;
[[Category:Lore]]&lt;br /&gt;
[[Category:Chronicles of the New Beginning]]&lt;br /&gt;
[[Category:Chronicles]]&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=A_New_Face&amp;diff=53855</id>
		<title>A New Face</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=A_New_Face&amp;diff=53855"/>
				<updated>2025-09-26T17:20:08Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore Officielle}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Trad&lt;br /&gt;
|DE=Ein neues Gesicht&lt;br /&gt;
|EN=A New Face&lt;br /&gt;
|FR=Un Nouveau Visage&lt;br /&gt;
|ES=Un Nuevo Rostro&lt;br /&gt;
|palette=&lt;br /&gt;
|H=1&lt;br /&gt;
}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{quotation|''Memoirs from the Prince [[Lykos]], by the Emperor [[Dexton]].''|&lt;br /&gt;
''I have always attached great importance in the legends of our People as I worry that these stories may wither on the bark; therefore, I made it my duty to always pass on to you as many of these old stories as I could when you were child; however, I realize today that this is one of those tales I have never told you.''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''My mother often told me when I was very young that our ancestors were born of the sparks that escaped from the fires. The passage of time fed these flames, and they soon became Fyros with the flames burning within. These in turn, left no escape from the tongues of fire, their children. Each Fyros therefore is born from the first sparks and this legend reflects to our home we call the Burning Desert.''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''If sometimes the flame trembles it can resume its full strength, but there comes a point where we know that no log will revive it completely. A day comes when time will continue its way without us, and I know I myself will come to these terms. With the days remaining to me, I will tell you, my son, what was my epoch, so that you may become rich from my experiences and so they do not disappear with me.''&lt;br /&gt;
&lt;br /&gt;
[...]&lt;br /&gt;
&lt;br /&gt;
If it was necessary to find a decisive instant in the confusion which introduced us to the year 2540, it would, undoubtedly, be necessary to remember the announcement of new kitin movements to the east of the New Lands. 2538 was preparing to give up its place and in the imperial office where reports were given and decisions are taken, Epus read the evidence of his informants.&amp;lt;br /&amp;gt;&lt;br /&gt;
By rereading the meeting notes the scribes had scrupulously recorded, I see again the comfortable living room of the Palace, '''blind to avoid that our confidentiality flies off.''' I keep a surprisingly definite memory of this day and while I write, the scene unfolds before me, undamaged in spite of time.&lt;br /&gt;
&lt;br /&gt;
'''Our eyes made tired by light augmented by the desert differentiated pieces of furniture, cubes of amber and parchments only in the weak light of some lamps with oil.''' Leaning over his desk, the silent scribe recorded each of our words, and to read them even now brings me back to this day at the end of the last cycle of 2538.&lt;br /&gt;
&lt;br /&gt;
'' ... We were there only a few hours when the ground began trembling. As we gaped through the opening in the bark they appeared, terrifying, the largest kitin to cross this part of Atys. Without taking time to look at their surroundings, they rushed forward, throwing themselves on our swords, axes and pikes. There were hundreds, perhaps thousands, that came in an uninterrupted stream and poured on the forested region without their nest seeming to exhaust itself.''&lt;br /&gt;
&lt;br /&gt;
'''Blended with homins come to defend the tribe.''' I, at this instant, believed my end was near. But we fought vigorously, tirelessly, and if one of us fell, another one raised us by healing magic. I became aware, little by little, that we were greatly out numbered and that our will and courage would be enough to confine the onslaught of this day. Countless Kitins continued pouring from the hole to smash on the wall of some three hundred homins who come to defend...''&lt;br /&gt;
&lt;br /&gt;
I suddenly interrupted the reading of Epus with a wave:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Three hundred?! Impossible! Yrkanis does not have such an army! I did not hear that Yrkanis asked the Nobles to intervene. Why would he have them sent to defend this tribe? Besides, to my knowledge, this tribe does not count among the vassals of the Matis.'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Then who? The Rangers do not have a force of three hundred soldiers either... ''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''The informant invents, he magnifies the story to return with this epic tale. Why do we waste our time with such unreliable testimony? A possibility, yes, but other informants speak of only two times when such number of homins gathered. But they... '''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''It changes nothing! Perhaps one hundred and fifty homins, as no nation or guild can unite so many combatants, at least not since the Exodus!''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''It seems that the tribe sent messengers randomly to the New Lands to ask for help. I heard the echoes of their cries for help and I transmitted them to the senators, to know their opinion on an intervention of our imperial army.'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''And what did they say,''' I asked.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''I have their answer here, I intended to read it to you afterwards. They think that... ''Epus took another handwritten leaf and read,&amp;quot;'We cannot take the liberty to strip the defenses of the city and of our outposts to rescue a tribe with which we have never had previous exchanges with.' They add that, 'We would run the risk of too much danger by leaving the Empire empty of its army.' In short they recommend not to act,'' he concluded by resting the document on a nearby table.&lt;br /&gt;
&lt;br /&gt;
The scribe took advantage of the pause and placed the reed into the bottle of ink and gently tapped it on the lip, waiting for Epus or me to speak again. I had, as is my habit in these moments, reached my hands under my nose, pressing my lips while I pondered.&lt;br /&gt;
&lt;br /&gt;
''Homins of all people rushed to help a Tribe which they did not know, without an order being given to them?''&lt;br /&gt;
&lt;br /&gt;
''Yes,'' confirmed Epus. ''Refugees mostly, if I believe one of my informants. None of the leaders really seems to control all those who have arrived for these last ten years. Even after nearkt fourteen years, the most ancient are still called 'refugees' by homins having *borrowed Rainbow.* In general, they are citizens of no people.''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''And when Kitins appear, they run up in one hundred and fifty to push them back, and succeed...''&lt;br /&gt;
&lt;br /&gt;
I remember that Epus let me take the full measure of my last remark, before resuming, ''The refugees are a considerable force in number. The Four People continue ignoring them, but for all these years, they join the New Lands as a whole. We would be wrong to persist to not see it. At every event it is they who react first and, very often, they tilt the scales in one way or another. It is not uncommon to see the refugees of all people flock when we group the Fyros citizens.''&lt;br /&gt;
&lt;br /&gt;
''Yes, this I know. But I would not have thought that they could react so quickly, and in such numbers, without any organization.''&lt;br /&gt;
&lt;br /&gt;
''Coriolis! This is our chance that they fail to organize! If we are able to believe the last census of the Rangers of Atys, then half or a quarter of them would be enough to found a new Empire.''&lt;br /&gt;
&lt;br /&gt;
Even today I am surprised at the faculty of Epus to lay eyes on such confidential documents as homins censuses regularly maintained by the Rangers. But this day of 2538 my thoughts were turned to other subjects and ideas that filled my head.&lt;br /&gt;
&lt;br /&gt;
'''We have enough marauders and Kitins to threaten us. We cannot allow bands of powerful homins unattended to decide to build an Empire. We cannot afford the luxury of a potential threat any longer. Yrkanis does not appreciate it either as I have never heard that he cared of refugees in his Kingdom. Yes, Mabreka has given them a real role within his People. But with *Toen,* I am surprised that he ever manages to give a semblance of organization to Trykers, let alone the refugees...'''&lt;br /&gt;
&lt;br /&gt;
''Some people are Fyros, at least by birth. Maybe it is time they stop being refugees.''&lt;br /&gt;
&lt;br /&gt;
''To become full citizens? Why would they accept?''&lt;br /&gt;
&lt;br /&gt;
'''For prestige to belong to the Empire of the Burning Desert. And then, we could give some of them roles, tasks, responsibilities.'''&lt;br /&gt;
&lt;br /&gt;
''They will not destroy their own home. Is this what you think of Epus?''&lt;br /&gt;
&lt;br /&gt;
'''Yes.'''&lt;br /&gt;
&lt;br /&gt;
A small pattern in the margin shows the silence which followed while I thought.&lt;br /&gt;
&lt;br /&gt;
'''Cancel my appearances the rest of the day, I need to think about this beating the blade while the fire is lively.'''&lt;br /&gt;
&lt;br /&gt;
''The imperial Alchemists wish to share  with you the issue of their current research.''&lt;br /&gt;
&lt;br /&gt;
'''They can wait until tomorrow to teach me that they still discovered nor invented anything new.'''&lt;br /&gt;
&lt;br /&gt;
''I think that they wait especially for additional appropriations.''&lt;br /&gt;
&lt;br /&gt;
'''Granted! Even if it means maintaining them for nothing, as much as it is lavishly,'''I concluded. &lt;br /&gt;
&lt;br /&gt;
The last lines had been transcribed mechanically and crossed out by the scribe: &lt;br /&gt;
&lt;br /&gt;
'''And prepare a bath as soon as possible. I always think better in hot water.'''&lt;br /&gt;
&lt;br /&gt;
In the calm steam of the private bath, I drew a new face this afternoon for the Empire.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Couillard}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Portal|Chronicles}}&lt;br /&gt;
[[Category:Portal:Chronicles]]&lt;br /&gt;
[[Category: Chronicles 2525 - 2562]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=A_New_Face&amp;diff=53854</id>
		<title>A New Face</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=A_New_Face&amp;diff=53854"/>
				<updated>2025-09-26T17:12:32Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore Officielle}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Trad&lt;br /&gt;
|DE=Ein neues Gesicht&lt;br /&gt;
|EN=A New Face&lt;br /&gt;
|FR=Un Nouveau Visage&lt;br /&gt;
|ES=Un Nuevo Rostro&lt;br /&gt;
|palette=&lt;br /&gt;
|H=1&lt;br /&gt;
}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{quotation|''Memoirs from the Prince [[Lykos]], by the Emperor [[Dexton]].''|&lt;br /&gt;
''I have always attached great importance in the legends of our People as I worry that these stories may wither on the bark; therefore, I made it my duty to always pass on to you as many of these old stories as I could when you were child; however, I realize today that this is one of those tales I have never told you.''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''My mother often told me when I was very young that our ancestors were born of the sparks that escaped from the fires. The passage of time fed these flames, and they soon became Fyros with the flames burning within. These in turn, left no escape from the tongues of fire, their children. Each Fyros therefore is born from the first sparks and this legend reflects to our home we call the Burning Desert.''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''If sometimes the flame trembles it can resume its full strength, but there comes a point where we know that no log will revive it completely. A day comes when time will continue its way without us, and I know I myself will come to these terms. With the days remaining to me, I will tell you, my son, what was my epoch, so that you may become rich from my experiences and so they do not disappear with me.''&lt;br /&gt;
&lt;br /&gt;
[...]&lt;br /&gt;
&lt;br /&gt;
If it was necessary to find a decisive instant in the confusion which introduced us to the year 2540, it would, undoubtedly, be necessary to remember the announcement of new kitin movements to the east of the New Lands. 2538 was preparing to give up its place and in the imperial office where reports were given and decisions are taken, Epus read the evidence of his informants.&amp;lt;br /&amp;gt;&lt;br /&gt;
By rereading the meeting notes the scribes had scrupulously recorded, I see again the comfortable living room of the Palace, *blind to avoid that our confidentiality flies off.* I keep a surprisingly definite memory of this day and while I write, the scene unfolds before me, undamaged in spite of time.&lt;br /&gt;
&lt;br /&gt;
'''Our eyes made tired by light augmented by the desert differentiated pieces of furniture, cubes of amber and parchments only in the weak light of some lamps with oil.''' Leaning over his desk, the silent scribe recorded each of our words, and to read them even now brings me back to this day at the end of the last cycle of 2538.&lt;br /&gt;
&lt;br /&gt;
'' ... We were there only a few hours when the ground began trembling. As we gaped through the opening in the bark they appeared, terrifying, the largest kitin to cross this part of Atys. Without taking time to look at their surroundings, they rushed forward, throwing themselves on our swords, axes and pikes. There were hundreds, perhaps thousands, that came in an uninterrupted stream and poured on the forested region without their nest seeming to exhaust itself.''&lt;br /&gt;
&lt;br /&gt;
'''Blended with homins come to defend the tribe.''' I, at this instant, believed my end was near. But we fought vigorously, tirelessly, and if one of us fell, another one raised us by healing magic. I became aware, little by little, that we were greatly out numbered and that our will and courage would be enough to confine the onslaught of this day. Countless Kitins continued pouring from the hole to smash on the wall of some three hundred homins who come to defend...''&lt;br /&gt;
&lt;br /&gt;
I suddenly interrupted the reading of Epus with a wave:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Three hundred?! Impossible! Yrkanis does not have such an army! I did not hear that Yrkanis asked the Nobles to intervene. Why would he have them sent to defend this tribe? Besides, to my knowledge, this tribe does not count among the vassals of the Matis.'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Then who? The Rangers do not have a force of three hundred soldiers either... ''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''The informant invents, he magnifies the story to return with this epic tale. Why do we waste our time with such unreliable testimony? A possibility, yes, but other informants speak of only two times when such number of homins gathered. But they... '''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''It changes nothing! Perhaps one hundred and fifty homins, as no nation or guild can unite so many combatants, at least not since the Exodus!''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''It seems that the tribe sent messengers randomly to the New Lands to ask for help. I heard the echoes of their cries for help and I transmitted them to the senators, to know their opinion on an intervention of our imperial army.'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''And what did they say,''' I asked.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''I have their answer here, I intended to read it to you afterwards. They think that... ''Epus took another handwritten leaf and read,&amp;quot;'We cannot take the liberty to strip the defenses of the city and of our outposts to rescue a tribe with which we have never had previous exchanges with.' They add that, 'We would run the risk of too much danger by leaving the Empire empty of its army.' In short they recommend not to act,'' he concluded by resting the document on a nearby table.&lt;br /&gt;
&lt;br /&gt;
The scribe took advantage of the pause and placed the reed into the bottle of ink and gently tapped it on the lip, waiting for Epus or me to speak again. I had, as is my habit in these moments, reached my hands under my nose, pressing my lips while I pondered.&lt;br /&gt;
&lt;br /&gt;
''Homins of all people rushed to help a Tribe which they did not know, without an order being given to them?''&lt;br /&gt;
&lt;br /&gt;
''Yes,'' confirmed Epus. ''Refugees mostly, if I believe one of my informants. None of the leaders really seems to control all those who have arrived for these last ten years. Even after nearkt fourteen years, the most ancient are still called 'refugees' by homins having *borrowed Rainbow.* In general, they are citizens of no people.''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''And when Kitins appear, they run up in one hundred and fifty to push them back, and succeed...''&lt;br /&gt;
&lt;br /&gt;
I remember that Epus let me take the full measure of my last remark, before resuming, ''The refugees are a considerable force in number. The Four People continue ignoring them, but for all these years, they join the New Lands as a whole. We would be wrong to persist to not see it. At every event it is they who react first and, very often, they tilt the scales in one way or another. It is not uncommon to see the refugees of all people flock when we group the Fyros citizens.''&lt;br /&gt;
&lt;br /&gt;
''Yes, this I know. But I would not have thought that they could react so quickly, and in such numbers, without any organization.''&lt;br /&gt;
&lt;br /&gt;
''Coriolis! This is our chance that they fail to organize! If we are able to believe the last census of the Rangers of Atys, then half or a quarter of them would be enough to found a new Empire.''&lt;br /&gt;
&lt;br /&gt;
Even today I am surprised at the faculty of Epus to lay eyes on such confidential documents as homins censuses regularly maintained by the Rangers. But this day of 2538 my thoughts were turned to other subjects and ideas that filled my head.&lt;br /&gt;
&lt;br /&gt;
''We have enough marauders and Kitins to threaten us. We cannot allow bands of powerful homins unattended to decide to build an Empire. We cannot afford the luxury of a potential threat any longer. Yrkanis does not appreciate it either as I have never heard that he cared of refugees in his Kingdom. Yes, Mabreka has given them a real role within his People. But with *Toen,* I am surprised that he ever manages to give a semblance of organization to Trykers, let alone the refugees...''&lt;br /&gt;
&lt;br /&gt;
''Some people are Fyros, at least by birth. Maybe it is time they stop being refugees.''&lt;br /&gt;
&lt;br /&gt;
''To become full citizens? Why would they accept?''&lt;br /&gt;
&lt;br /&gt;
''For prestige to belong to the Empire of the Burning Desert. And then, we could give some of them roles, tasks, responsibilities.''&lt;br /&gt;
&lt;br /&gt;
''They will not destroy their own home. Is this what you think of Epus?''&lt;br /&gt;
&lt;br /&gt;
''Yes.''&lt;br /&gt;
&lt;br /&gt;
A small pattern in the margin shows the silence which followed while I thought.&lt;br /&gt;
&lt;br /&gt;
''Cancel my appearances the rest of the day, I need to think about this beating the blade while the fire is lively.''&lt;br /&gt;
&lt;br /&gt;
''The imperial Alchemists wish to share  with you the issue of their current research.''&lt;br /&gt;
&lt;br /&gt;
''They can wait until tomorrow to teach me that they still discovered nor invented anything new.''&lt;br /&gt;
&lt;br /&gt;
''I think that they wait especially for additional appropriations.''&lt;br /&gt;
&lt;br /&gt;
''Granted! *Even if it means maintaining them for nothing, as much as it is lavishly,''* I concluded. &lt;br /&gt;
&lt;br /&gt;
The last lines had been transcribed mechanically and crossed out by the scribe: &lt;br /&gt;
&lt;br /&gt;
''And prepare a bath as soon as possible. I always think better in hot water.''&lt;br /&gt;
&lt;br /&gt;
In the calm steam of the private bath, I drew a new face this afternoon for the Empire.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Couillard}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Portal|Chronicles}}&lt;br /&gt;
[[Category:Portal:Chronicles]]&lt;br /&gt;
[[Category: Chronicles 2525 - 2562]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=A_New_Face&amp;diff=53853</id>
		<title>A New Face</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=A_New_Face&amp;diff=53853"/>
				<updated>2025-09-26T17:10:45Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore Officielle}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Trad&lt;br /&gt;
|DE=Ein neues Gesicht&lt;br /&gt;
|EN=A New Face&lt;br /&gt;
|FR=Un Nouveau Visage&lt;br /&gt;
|ES=Un Nuevo Rostro&lt;br /&gt;
|palette=&lt;br /&gt;
|H=1&lt;br /&gt;
}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{quotation|''Memoirs from the Prince [[Lykos]], by the Emperor [[Dexton]].''|&lt;br /&gt;
''I have always attached great importance in the legends of our People as I worry that these stories may wither on the bark; therefore, I made it my duty to always pass on to you as many of these old stories as I could when you were child; however, I realize today that this is one of those tales I have never told you.''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''My mother often told me when I was very young that our ancestors were born of the sparks that escaped from the fires. The passage of time fed these flames, and they soon became Fyros with the flames burning within. These in turn, left no escape from the tongues of fire, their children. Each Fyros therefore is born from the first sparks and this legend reflects to our home we call the Burning Desert.''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''If sometimes the flame trembles it can resume its full strength, but there comes a point where we know that no log will revive it completely. A day comes when time will continue its way without us, and I know I myself will come to these terms. With the days remaining to me, I will tell you, my son, what was my epoch, so that you may become rich from my experiences and so they do not disappear with me.''&lt;br /&gt;
&lt;br /&gt;
[...]&lt;br /&gt;
&lt;br /&gt;
If it was necessary to find a decisive instant in the confusion which introduced us to the year 2540, it would, undoubtedly, be necessary to remember the announcement of new kitin movements to the east of the New Lands. 2538 was preparing to give up its place and in the imperial office where reports were given and decisions are taken, Epus read the evidence of his informants.&amp;lt;br /&amp;gt;&lt;br /&gt;
By rereading the meeting notes the scribes had scrupulously recorded, I see again the comfortable living room of the Palace, *blind to avoid that our confidentiality flies off.* I keep a surprisingly definite memory of this day and while I write, the scene unfolds before me, undamaged in spite of time.&lt;br /&gt;
&lt;br /&gt;
'''Our eyes made tired by light augmented by the desert differentiated pieces of furniture, cubes of amber and parchments only in the weak light of some lamps with oil.''' Leaning over his desk, the silent scribe recorded each of our words, and to read them even now brings me back to this day at the end of the last cycle of 2538.&lt;br /&gt;
&lt;br /&gt;
'' ... We were there only a few hours when the ground began trembling. As we gaped through the opening in the bark they appeared, terrifying, the largest kitin to cross this part of Atys. Without taking time to look at their surroundings, they rushed forward, throwing themselves on our swords, axes and pikes. There were hundreds, perhaps thousands, that came in an uninterrupted stream and poured on the forested region without their nest seeming to exhaust itself.''&lt;br /&gt;
&lt;br /&gt;
'''Blended with homins''' come to defend the tribe. I, at this instant, believed my end was near. But we fought vigorously, tirelessly, and if one of us fell, another one raised us by healing magic. I became aware, little by little, that we were greatly out numbered and that our will and courage would be enough to confine the onslaught of this day. Countless Kitins continued pouring from the hole to smash on the wall of some three hundred homins who come to defend...''&lt;br /&gt;
&lt;br /&gt;
I suddenly interrupted the reading of Epus with a wave:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Three hundred?! Impossible! Yrkanis does not have such an army! I did not hear that Yrkanis asked the Nobles to intervene. Why would he have them sent to defend this tribe? Besides, to my knowledge, this tribe does not count among the vassals of the Matis.''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Then who? The Rangers do not have a force of three hundred soldiers either... ''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''The informant invents, he magnifies the story to return with this epic tale. Why do we waste our time with such unreliable testimony? A possibility, yes, but other informants speak of only two times when such number of homins gathered. But they... ''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''It changes nothing! Perhaps one hundred and fifty homins, as no nation or guild can unite so many combatants, at least not since the Exodus!''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''It seems that the tribe sent messengers randomly to the New Lands to ask for help. I heard the echoes of their cries for help and I transmitted them to the senators, to know their opinion on an intervention of our imperial army.''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''And what did they say,''' I asked.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''I have their answer here, I intended to read it to you afterwards. They think that... ''Epus took another handwritten leaf and read,&amp;quot;'We cannot take the liberty to strip the defenses of the city and of our outposts to rescue a tribe with which we have never had previous exchanges with.' They add that, 'We would run the risk of too much danger by leaving the Empire empty of its army.' In short they recommend not to act,'' he concluded by resting the document on a nearby table.&lt;br /&gt;
&lt;br /&gt;
The scribe took advantage of the pause and placed the reed into the bottle of ink and gently tapped it on the lip, waiting for Epus or me to speak again. I had, as is my habit in these moments, reached my hands under my nose, pressing my lips while I pondered.&lt;br /&gt;
&lt;br /&gt;
''Homins of all people rushed to help a Tribe which they did not know, without an order being given to them?''&lt;br /&gt;
&lt;br /&gt;
''Yes,'' confirmed Epus. ''Refugees mostly, if I believe one of my informants. None of the leaders really seems to control all those who have arrived for these last ten years. Even after nearkt fourteen years, the most ancient are still called 'refugees' by homins having *borrowed Rainbow.* In general, they are citizens of no people.''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''And when Kitins appear, they run up in one hundred and fifty to push them back, and succeed...''&lt;br /&gt;
&lt;br /&gt;
I remember that Epus let me take the full measure of my last remark, before resuming, ''The refugees are a considerable force in number. The Four People continue ignoring them, but for all these years, they join the New Lands as a whole. We would be wrong to persist to not see it. At every event it is they who react first and, very often, they tilt the scales in one way or another. It is not uncommon to see the refugees of all people flock when we group the Fyros citizens.''&lt;br /&gt;
&lt;br /&gt;
''Yes, this I know. But I would not have thought that they could react so quickly, and in such numbers, without any organization.''&lt;br /&gt;
&lt;br /&gt;
''Coriolis! This is our chance that they fail to organize! If we are able to believe the last census of the Rangers of Atys, then half or a quarter of them would be enough to found a new Empire.''&lt;br /&gt;
&lt;br /&gt;
Even today I am surprised at the faculty of Epus to lay eyes on such confidential documents as homins censuses regularly maintained by the Rangers. But this day of 2538 my thoughts were turned to other subjects and ideas that filled my head.&lt;br /&gt;
&lt;br /&gt;
''We have enough marauders and Kitins to threaten us. We cannot allow bands of powerful homins unattended to decide to build an Empire. We cannot afford the luxury of a potential threat any longer. Yrkanis does not appreciate it either as I have never heard that he cared of refugees in his Kingdom. Yes, Mabreka has given them a real role within his People. But with *Toen,* I am surprised that he ever manages to give a semblance of organization to Trykers, let alone the refugees...''&lt;br /&gt;
&lt;br /&gt;
''Some people are Fyros, at least by birth. Maybe it is time they stop being refugees.''&lt;br /&gt;
&lt;br /&gt;
''To become full citizens? Why would they accept?''&lt;br /&gt;
&lt;br /&gt;
''For prestige to belong to the Empire of the Burning Desert. And then, we could give some of them roles, tasks, responsibilities.''&lt;br /&gt;
&lt;br /&gt;
''They will not destroy their own home. Is this what you think of Epus?''&lt;br /&gt;
&lt;br /&gt;
''Yes.''&lt;br /&gt;
&lt;br /&gt;
A small pattern in the margin shows the silence which followed while I thought.&lt;br /&gt;
&lt;br /&gt;
''Cancel my appearances the rest of the day, I need to think about this beating the blade while the fire is lively.''&lt;br /&gt;
&lt;br /&gt;
''The imperial Alchemists wish to share  with you the issue of their current research.''&lt;br /&gt;
&lt;br /&gt;
''They can wait until tomorrow to teach me that they still discovered nor invented anything new.''&lt;br /&gt;
&lt;br /&gt;
''I think that they wait especially for additional appropriations.''&lt;br /&gt;
&lt;br /&gt;
''Granted! *Even if it means maintaining them for nothing, as much as it is lavishly,''* I concluded. &lt;br /&gt;
&lt;br /&gt;
The last lines had been transcribed mechanically and crossed out by the scribe: &lt;br /&gt;
&lt;br /&gt;
''And prepare a bath as soon as possible. I always think better in hot water.''&lt;br /&gt;
&lt;br /&gt;
In the calm steam of the private bath, I drew a new face this afternoon for the Empire.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Couillard}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Portal|Chronicles}}&lt;br /&gt;
[[Category:Portal:Chronicles]]&lt;br /&gt;
[[Category: Chronicles 2525 - 2562]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=A_New_Face&amp;diff=53852</id>
		<title>A New Face</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=A_New_Face&amp;diff=53852"/>
				<updated>2025-09-26T17:02:17Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore Officielle}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Trad&lt;br /&gt;
|DE=Ein neues Gesicht&lt;br /&gt;
|EN=A New Face&lt;br /&gt;
|FR=Un Nouveau Visage&lt;br /&gt;
|ES=Un Nuevo Rostro&lt;br /&gt;
|palette=&lt;br /&gt;
|H=1&lt;br /&gt;
}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{quotation|''Memoirs from the Prince [[Lykos]], by the Emperor [[Dexton]].''|&lt;br /&gt;
''I have always attached great importance in the legends of our People as I worry that these stories may wither on the bark; therefore, I made it my duty to always pass on to you as many of these old stories as I could when you were child; however, I realize today that this is one of those tales I have never told you.''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''My mother often told me when I was very young that our ancestors were born of the sparks that escaped from the fires. The passage of time fed these flames, and they soon became Fyros with the flames burning within. These in turn, left no escape from the tongues of fire, their children. Each Fyros therefore is born from the first sparks and this legend reflects to our home we call the Burning Desert.''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''If sometimes the flame trembles it can resume its full strength, but there comes a point where we know that no log will revive it completely. A day comes when time will continue its way without us, and I know I myself will come to these terms. With the days remaining to me, I will tell you, my son, what was my epoch, so that you may become rich from my experiences and so they do not disappear with me.''&lt;br /&gt;
&lt;br /&gt;
[...]&lt;br /&gt;
&lt;br /&gt;
If it was necessary to find a decisive instant in the confusion which introduced us to the year 2540, it would, undoubtedly, be necessary to remember the announcement of new kitin movements to the east of the New Lands. 2538 was preparing to give up its place and in the imperial office where reports were given and decisions are taken, Epus read the evidence of his informants.&amp;lt;br /&amp;gt;&lt;br /&gt;
By rereading the meeting notes the scribes had scrupulously recorded, I see again the comfortable living room of the Palace, *blind to avoid that our confidentiality flies off.* I keep a surprisingly definite memory of this day and while I write, the scene unfolds before me, undamaged in spite of time.&lt;br /&gt;
&lt;br /&gt;
'''Our eyes made tired by light augmented by the desert differentiated pieces of furniture, cubes of amber and parchments only in the weak light of some lamps with oil.''' Leaning over his desk, the silent scribe recorded each of our words, and to read them even now brings me back to this day at the end of the last cycle of 2538.&lt;br /&gt;
&lt;br /&gt;
&amp;quot; ... We were there only a few hours when the ground began trembling. As we gaped through the opening in the bark they appeared, terrifying, the largest kitin to cross this part of Atys. Without taking time to look at their surroundings, they rushed forward, throwing themselves on our swords, axes and pikes. There were hundreds, perhaps thousands, that came in an uninterrupted stream and poured on the forested region without their nest seeming to exhaust itself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;*Blended with homins* come to defend the tribe. I, at this instant, believed my end was near. But we fought vigorously, tirelessly, and if one of us fell, another one raised us by healing magic. I became aware, little by little, that we were greatly out numbered and that our will and courage would be enough to confine the onslaught of this day. Countless Kitins continued pouring from the hole to smash on the wall of some three hundred homins who come to defend...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I suddenly interrupted the reading of Epus with a wave:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Three hundred?! Impossible! Yrkanis does not have such an army! I did not hear that Yrkanis asked the Nobles to intervene. Why would he have them sent to defend this tribe? Besides, to my knowledge, this tribe does not count among the vassals of the Matis.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Then who? The Rangers do not have a force of three hundred soldiers either...&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The informant invents, he magnifies the story to return with this epic tale. Why do we waste our time with such unreliable testimony? A possibility, yes, but other informants speak of only two times when such number of homins gathered. But they...&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It changes nothing! Perhaps one hundred and fifty homins, as no nation or guild can unite so many combatants, at least not since the Exodus!&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It seems that the tribe sent messengers randomly to the New Lands to ask for help. I heard the echoes of their cries for help and I transmitted them to the senators, to know their opinion on an intervention of our imperial army.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And what did they say,&amp;quot; I asked.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I have their answer here, I intended to read it to you afterwards. They think that... &amp;quot; Epus took another handwritten leaf and read,&amp;quot;'We cannot take the liberty to strip the defenses of the city and of our outposts to rescue a tribe with which we have never had previous exchanges with.' They add that, 'We would run the risk of too much danger by leaving the Empire empty of its army.' In short they recommend not to act,&amp;quot; he concluded by resting the document on a nearby table.&lt;br /&gt;
&lt;br /&gt;
The scribe took advantage of the pause and placed the reed into the bottle of ink and gently tapped it on the lip, waiting for Epus or me to speak again. I had, as is my habit in these moments, reached my hands under my nose, pressing my lips while I pondered.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Homins of all people rushed to help a Tribe which they did not know, without an order being given to them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes,&amp;quot; confirmed Epus. &amp;quot;Refugees mostly, if I believe one of my informants. None of the leaders really seems to control all those who have arrived for these last ten years. Even after nearkt fourteen years, the most ancient are still called 'refugees' by homins having *borrowed Rainbow.* In general, they are citizens of no people.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And when Kitins appear, they run up in one hundred and fifty to push them back, and succeed...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I remember that Epus let me take the full measure of my last remark, before resuming, &amp;quot;The refugees are a considerable force in number. The Four People continue ignoring them, but for all these years, they join the New Lands as a whole. We would be wrong to persist to not see it. At every event it is they who react first and, very often, they tilt the scales in one way or another. It is not uncommon to see the refugees of all people flock when we group the Fyros citizens.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes, this I know. But I would not have thought that they could react so quickly, and in such numbers, without any organization.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Coriolis! This is our chance that they fail to organize! If we are able to believe the last census of the Rangers of Atys, then half or a quarter of them would be enough to found a new Empire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Even today I am surprised at the faculty of Epus to lay eyes on such confidential documents as homins censuses regularly maintained by the Rangers. But this day of 2538 my thoughts were turned to other subjects and ideas that filled my head.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We have enough marauders and Kitins to threaten us. We cannot allow bands of powerful homins unattended to decide to build an Empire. We cannot afford the luxury of a potential threat any longer. Yrkanis does not appreciate it either as I have never heard that he cared of refugees in his Kingdom. Yes, Mabreka has given them a real role within his People. But with *Toen,* I am surprised that he ever manages to give a semblance of organization to Trykers, let alone the refugees...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Some people are Fyros, at least by birth. Maybe it is time they stop being refugees.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;To become full citizens? Why would they accept?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;For prestige to belong to the Empire of the Burning Desert. And then, we could give some of them roles, tasks, responsibilities.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They will not destroy their own home. Is this what you think of Epus?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A small pattern in the margin shows the silence which followed while I thought.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Cancel my appearances the rest of the day, I need to think about this beating the blade while the fire is lively.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The imperial Alchemists wish to share  with you the issue of their current research.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They can wait until tomorrow to teach me that they still discovered nor invented anything new.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think that they wait especially for additional appropriations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Granted! *Even if it means maintaining them for nothing, as much as it is lavishly,&amp;quot;* I concluded. &lt;br /&gt;
&lt;br /&gt;
The last lines had been transcribed mechanically and crossed out by the scribe: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;And prepare a bath as soon as possible. I always think better in hot water.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the calm steam of the private bath, I drew a new face this afternoon for the Empire.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Couillard}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Portal|Chronicles}}&lt;br /&gt;
[[Category:Portal:Chronicles]]&lt;br /&gt;
[[Category: Chronicles 2525 - 2562]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=A_New_Face&amp;diff=53851</id>
		<title>A New Face</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=A_New_Face&amp;diff=53851"/>
				<updated>2025-09-26T16:39:03Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore Officielle}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Trad&lt;br /&gt;
|DE=Ein neues Gesicht&lt;br /&gt;
|EN=A New Face&lt;br /&gt;
|FR=Un Nouveau Visage&lt;br /&gt;
|ES=Un Nuevo Rostro&lt;br /&gt;
|palette=&lt;br /&gt;
|H=1&lt;br /&gt;
}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{quotation|''Memoirs from the Prince [[Lykos]], by the Emperor [[Dexton]].''|&lt;br /&gt;
''I have always attached great importance in the legends of our People as I worry that these stories may wither on the bark; therefore, I made it my duty to always pass on to you as many of these old stories as I could when you were child; however, I realize today that this is one of those tales I have never told you.''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''My mother often told me when I was very young that our ancestors were born of the sparks that escaped from the fires. The passage of time fed these flames, and they soon became Fyros with the flames burning within. These in turn, left no escape from the tongues of fire, their children. Each Fyros therefore is born from the first sparks and this legend reflects to our home we call the Burning Desert.''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''If sometimes the flame trembles it can resume its full strength, but there comes a point where we know that no log will revive it completely. A day comes when time will continue its way without us, and I know I myself will come to these terms. With the days remaining to me, I will tell you, my son, what was my epoch, so that you may become rich from my experiences and so they do not disappear with me.''&lt;br /&gt;
&lt;br /&gt;
[...]&lt;br /&gt;
&lt;br /&gt;
If it was necessary to find a decisive instant in the confusion which introduced us to the year 2540, it would, undoubtedly, be necessary to remember the announcement of new kitin movements to the east of the New Lands. 2538 was preparing to give up its place and in the imperial office where reports were given and decisions are taken, Epus read the evidence of his informants.&amp;lt;br /&amp;gt;&lt;br /&gt;
By rereading the meeting notes the scribes had scrupulously recorded, I see again the comfortable living room of the Palace, *blind to avoid that our confidentiality flies off.* I keep a surprisingly definite memory of this day and while I write, the scene unfolds before me, undamaged in spite of time.&lt;br /&gt;
&lt;br /&gt;
*Our eyes made tired by light augmented by the desert differentiated pieces of furniture, cubes of amber and parchments only in the weak light of some lamps with oil.* Leaning over his desk, the silent scribe recorded each of our words, and to read them even now brings me back to this day at the end of the last cycle of 2538.&lt;br /&gt;
&lt;br /&gt;
&amp;quot; ... We were there only a few hours when the ground began trembling. As we gaped through the opening in the bark they appeared, terrifying, the largest kitin to cross this part of Atys. Without taking time to look at their surroundings, they rushed forward, throwing themselves on our swords, axes and pikes. There were hundreds, perhaps thousands, that came in an uninterrupted stream and poured on the forested region without their nest seeming to exhaust itself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;*Blended with homins* come to defend the tribe. I, at this instant, believed my end was near. But we fought vigorously, tirelessly, and if one of us fell, another one raised us by healing magic. I became aware, little by little, that we were greatly out numbered and that our will and courage would be enough to confine the onslaught of this day. Countless Kitins continued pouring from the hole to smash on the wall of some three hundred homins who come to defend...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I suddenly interrupted the reading of Epus with a wave:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Three hundred?! Impossible! Yrkanis does not have such an army! I did not hear that Yrkanis asked the Nobles to intervene. Why would he have them sent to defend this tribe? Besides, to my knowledge, this tribe does not count among the vassals of the Matis.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Then who? The Rangers do not have a force of three hundred soldiers either...&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The informant invents, he magnifies the story to return with this epic tale. Why do we waste our time with such unreliable testimony? A possibility, yes, but other informants speak of only two times when such number of homins gathered. But they...&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It changes nothing! Perhaps one hundred and fifty homins, as no nation or guild can unite so many combatants, at least not since the Exodus!&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It seems that the tribe sent messengers randomly to the New Lands to ask for help. I heard the echoes of their cries for help and I transmitted them to the senators, to know their opinion on an intervention of our imperial army.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And what did they say,&amp;quot; I asked.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I have their answer here, I intended to read it to you afterwards. They think that... &amp;quot; Epus took another handwritten leaf and read,&amp;quot;'We cannot take the liberty to strip the defenses of the city and of our outposts to rescue a tribe with which we have never had previous exchanges with.' They add that, 'We would run the risk of too much danger by leaving the Empire empty of its army.' In short they recommend not to act,&amp;quot; he concluded by resting the document on a nearby table.&lt;br /&gt;
&lt;br /&gt;
The scribe took advantage of the pause and placed the reed into the bottle of ink and gently tapped it on the lip, waiting for Epus or me to speak again. I had, as is my habit in these moments, reached my hands under my nose, pressing my lips while I pondered.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Homins of all people rushed to help a Tribe which they did not know, without an order being given to them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes,&amp;quot; confirmed Epus. &amp;quot;Refugees mostly, if I believe one of my informants. None of the leaders really seems to control all those who have arrived for these last ten years. Even after nearkt fourteen years, the most ancient are still called 'refugees' by homins having *borrowed Rainbow.* In general, they are citizens of no people.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And when Kitins appear, they run up in one hundred and fifty to push them back, and succeed...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I remember that Epus let me take the full measure of my last remark, before resuming, &amp;quot;The refugees are a considerable force in number. The Four People continue ignoring them, but for all these years, they join the New Lands as a whole. We would be wrong to persist to not see it. At every event it is they who react first and, very often, they tilt the scales in one way or another. It is not uncommon to see the refugees of all people flock when we group the Fyros citizens.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes, this I know. But I would not have thought that they could react so quickly, and in such numbers, without any organization.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Coriolis! This is our chance that they fail to organize! If we are able to believe the last census of the Rangers of Atys, then half or a quarter of them would be enough to found a new Empire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Even today I am surprised at the faculty of Epus to lay eyes on such confidential documents as homins censuses regularly maintained by the Rangers. But this day of 2538 my thoughts were turned to other subjects and ideas that filled my head.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We have enough marauders and Kitins to threaten us. We cannot allow bands of powerful homins unattended to decide to build an Empire. We cannot afford the luxury of a potential threat any longer. Yrkanis does not appreciate it either as I have never heard that he cared of refugees in his Kingdom. Yes, Mabreka has given them a real role within his People. But with *Toen,* I am surprised that he ever manages to give a semblance of organization to Trykers, let alone the refugees...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Some people are Fyros, at least by birth. Maybe it is time they stop being refugees.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;To become full citizens? Why would they accept?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;For prestige to belong to the Empire of the Burning Desert. And then, we could give some of them roles, tasks, responsibilities.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They will not destroy their own home. Is this what you think of Epus?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A small pattern in the margin shows the silence which followed while I thought.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Cancel my appearances the rest of the day, I need to think about this beating the blade while the fire is lively.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The imperial Alchemists wish to share  with you the issue of their current research.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They can wait until tomorrow to teach me that they still discovered nor invented anything new.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think that they wait especially for additional appropriations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Granted! *Even if it means maintaining them for nothing, as much as it is lavishly,&amp;quot;* I concluded. &lt;br /&gt;
&lt;br /&gt;
The last lines had been transcribed mechanically and crossed out by the scribe: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;And prepare a bath as soon as possible. I always think better in hot water.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the calm steam of the private bath, I drew a new face this afternoon for the Empire.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Couillard}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Portal|Chronicles}}&lt;br /&gt;
[[Category:Portal:Chronicles]]&lt;br /&gt;
[[Category: Chronicles 2525 - 2562]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=A_New_Face&amp;diff=53850</id>
		<title>A New Face</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=A_New_Face&amp;diff=53850"/>
				<updated>2025-09-26T16:38:17Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: Created page with &amp;quot;{{Lore Officielle}}  &amp;lt;noinclude&amp;gt;{{Trad |DE=Ein neues Gesicht |EN=A New Face |FR=Un Nouveau Visage |ES=Recuerdos de Lykos |palette= |H=1 }}&amp;lt;/noinclude&amp;gt;  {{quotation|''Memoirs f...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore Officielle}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Trad&lt;br /&gt;
|DE=Ein neues Gesicht&lt;br /&gt;
|EN=A New Face&lt;br /&gt;
|FR=Un Nouveau Visage&lt;br /&gt;
|ES=Recuerdos de Lykos&lt;br /&gt;
|palette=&lt;br /&gt;
|H=1&lt;br /&gt;
}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{quotation|''Memoirs from the Prince [[Lykos]], by the Emperor [[Dexton]].''|&lt;br /&gt;
''I have always attached great importance in the legends of our People as I worry that these stories may wither on the bark; therefore, I made it my duty to always pass on to you as many of these old stories as I could when you were child; however, I realize today that this is one of those tales I have never told you.''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''My mother often told me when I was very young that our ancestors were born of the sparks that escaped from the fires. The passage of time fed these flames, and they soon became Fyros with the flames burning within. These in turn, left no escape from the tongues of fire, their children. Each Fyros therefore is born from the first sparks and this legend reflects to our home we call the Burning Desert.''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''If sometimes the flame trembles it can resume its full strength, but there comes a point where we know that no log will revive it completely. A day comes when time will continue its way without us, and I know I myself will come to these terms. With the days remaining to me, I will tell you, my son, what was my epoch, so that you may become rich from my experiences and so they do not disappear with me.''&lt;br /&gt;
&lt;br /&gt;
[...]&lt;br /&gt;
&lt;br /&gt;
If it was necessary to find a decisive instant in the confusion which introduced us to the year 2540, it would, undoubtedly, be necessary to remember the announcement of new kitin movements to the east of the New Lands. 2538 was preparing to give up its place and in the imperial office where reports were given and decisions are taken, Epus read the evidence of his informants.&amp;lt;br /&amp;gt;&lt;br /&gt;
By rereading the meeting notes the scribes had scrupulously recorded, I see again the comfortable living room of the Palace, *blind to avoid that our confidentiality flies off.* I keep a surprisingly definite memory of this day and while I write, the scene unfolds before me, undamaged in spite of time.&lt;br /&gt;
&lt;br /&gt;
*Our eyes made tired by light augmented by the desert differentiated pieces of furniture, cubes of amber and parchments only in the weak light of some lamps with oil.* Leaning over his desk, the silent scribe recorded each of our words, and to read them even now brings me back to this day at the end of the last cycle of 2538.&lt;br /&gt;
&lt;br /&gt;
&amp;quot; ... We were there only a few hours when the ground began trembling. As we gaped through the opening in the bark they appeared, terrifying, the largest kitin to cross this part of Atys. Without taking time to look at their surroundings, they rushed forward, throwing themselves on our swords, axes and pikes. There were hundreds, perhaps thousands, that came in an uninterrupted stream and poured on the forested region without their nest seeming to exhaust itself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;*Blended with homins* come to defend the tribe. I, at this instant, believed my end was near. But we fought vigorously, tirelessly, and if one of us fell, another one raised us by healing magic. I became aware, little by little, that we were greatly out numbered and that our will and courage would be enough to confine the onslaught of this day. Countless Kitins continued pouring from the hole to smash on the wall of some three hundred homins who come to defend...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I suddenly interrupted the reading of Epus with a wave:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Three hundred?! Impossible! Yrkanis does not have such an army! I did not hear that Yrkanis asked the Nobles to intervene. Why would he have them sent to defend this tribe? Besides, to my knowledge, this tribe does not count among the vassals of the Matis.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Then who? The Rangers do not have a force of three hundred soldiers either...&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The informant invents, he magnifies the story to return with this epic tale. Why do we waste our time with such unreliable testimony? A possibility, yes, but other informants speak of only two times when such number of homins gathered. But they...&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It changes nothing! Perhaps one hundred and fifty homins, as no nation or guild can unite so many combatants, at least not since the Exodus!&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It seems that the tribe sent messengers randomly to the New Lands to ask for help. I heard the echoes of their cries for help and I transmitted them to the senators, to know their opinion on an intervention of our imperial army.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And what did they say,&amp;quot; I asked.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I have their answer here, I intended to read it to you afterwards. They think that... &amp;quot; Epus took another handwritten leaf and read,&amp;quot;'We cannot take the liberty to strip the defenses of the city and of our outposts to rescue a tribe with which we have never had previous exchanges with.' They add that, 'We would run the risk of too much danger by leaving the Empire empty of its army.' In short they recommend not to act,&amp;quot; he concluded by resting the document on a nearby table.&lt;br /&gt;
&lt;br /&gt;
The scribe took advantage of the pause and placed the reed into the bottle of ink and gently tapped it on the lip, waiting for Epus or me to speak again. I had, as is my habit in these moments, reached my hands under my nose, pressing my lips while I pondered.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Homins of all people rushed to help a Tribe which they did not know, without an order being given to them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes,&amp;quot; confirmed Epus. &amp;quot;Refugees mostly, if I believe one of my informants. None of the leaders really seems to control all those who have arrived for these last ten years. Even after nearkt fourteen years, the most ancient are still called 'refugees' by homins having *borrowed Rainbow.* In general, they are citizens of no people.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And when Kitins appear, they run up in one hundred and fifty to push them back, and succeed...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I remember that Epus let me take the full measure of my last remark, before resuming, &amp;quot;The refugees are a considerable force in number. The Four People continue ignoring them, but for all these years, they join the New Lands as a whole. We would be wrong to persist to not see it. At every event it is they who react first and, very often, they tilt the scales in one way or another. It is not uncommon to see the refugees of all people flock when we group the Fyros citizens.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes, this I know. But I would not have thought that they could react so quickly, and in such numbers, without any organization.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Coriolis! This is our chance that they fail to organize! If we are able to believe the last census of the Rangers of Atys, then half or a quarter of them would be enough to found a new Empire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Even today I am surprised at the faculty of Epus to lay eyes on such confidential documents as homins censuses regularly maintained by the Rangers. But this day of 2538 my thoughts were turned to other subjects and ideas that filled my head.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We have enough marauders and Kitins to threaten us. We cannot allow bands of powerful homins unattended to decide to build an Empire. We cannot afford the luxury of a potential threat any longer. Yrkanis does not appreciate it either as I have never heard that he cared of refugees in his Kingdom. Yes, Mabreka has given them a real role within his People. But with *Toen,* I am surprised that he ever manages to give a semblance of organization to Trykers, let alone the refugees...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Some people are Fyros, at least by birth. Maybe it is time they stop being refugees.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;To become full citizens? Why would they accept?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;For prestige to belong to the Empire of the Burning Desert. And then, we could give some of them roles, tasks, responsibilities.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They will not destroy their own home. Is this what you think of Epus?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A small pattern in the margin shows the silence which followed while I thought.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Cancel my appearances the rest of the day, I need to think about this beating the blade while the fire is lively.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The imperial Alchemists wish to share  with you the issue of their current research.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They can wait until tomorrow to teach me that they still discovered nor invented anything new.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think that they wait especially for additional appropriations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Granted! *Even if it means maintaining them for nothing, as much as it is lavishly,&amp;quot;* I concluded. &lt;br /&gt;
&lt;br /&gt;
The last lines had been transcribed mechanically and crossed out by the scribe: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;And prepare a bath as soon as possible. I always think better in hot water.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the calm steam of the private bath, I drew a new face this afternoon for the Empire.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Couillard}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Portal|Chronicles}}&lt;br /&gt;
[[Category:Portal:Chronicles]]&lt;br /&gt;
[[Category: Chronicles 2525 - 2562]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Hiaoi,_seeker_of_Elias&amp;diff=53691</id>
		<title>Hiaoi, seeker of Elias</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Hiaoi,_seeker_of_Elias&amp;diff=53691"/>
				<updated>2025-03-16T18:22:57Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore Officielle}}&lt;br /&gt;
{{Trad&lt;br /&gt;
|DE=Hiaoi, Elias-Sucherin&lt;br /&gt;
|EN=Hiaoi, seeker of Elias&lt;br /&gt;
|ES=Hiaoi, Investigadora de Elias&lt;br /&gt;
|FR=Hiaoi, Chercheuse d’Elias&lt;br /&gt;
|RU=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{quotation|''Excerpt from Volume 1, &amp;quot;In the Shadow of Tao Sian&amp;quot;, written by Kuangi Wu Shi in the winter of 2574.''|&lt;br /&gt;
==Part One==&lt;br /&gt;
&lt;br /&gt;
:''Hello. Today, our meeting is a little bit unusual, because I am not authorized to tell you where I am. The person who is coming was only willing to meet with me anonymously, because she wanted to talk about her guild, the [[Guild of Elias]].''&lt;br /&gt;
&lt;br /&gt;
'''Interviewer:''' Who are you?&lt;br /&gt;
&lt;br /&gt;
'''Hiaoi:''' Call me Hiaoi. As a member of the guild, I unfortunately cannot reveal my real name, because of the ban on the guild in [[Zoraï]] country.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Interviewer:''' What do you do in life?&lt;br /&gt;
&lt;br /&gt;
'''Hiaoi:''' I am a peddler. My business takes me on the road all the time, from one region to another, to find new goods and sell my merchandise. Because of my constant travels, I take on a parallel function as a &amp;quot;seeker of Elias&amp;quot; for my guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Interviewer:''' What is a &amp;quot;seeker of Elias&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
'''Hiaoi:''' Seekers of Elias are both messengers and informers. You see, the [[Guild of Elias]] is extremely scattered all over Atys and tries to stay as discreet as possible, ever since it was banned by the Karavan. So the guild needs [[Homin|homins]] like me, who can discreetly carry the message from one cell of the guild to another. Since I am called to travel between countries regularly, I also try to keep the guild informed about the political and religious situation in each of the major countries. So we seekers are the eyes and ears of Elias.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Interviewer:''' You said that the guild has to remain discreet. Yet I have the impression that there is a certain degree of tolerance.&lt;br /&gt;
&lt;br /&gt;
'''Hiaoi:''' Perhaps in [[Aeden Aqueous|Tryker]] and [[Burning Desert|Fyros lands]], yes. They understand our desire to find the truth. And although they do not support us, they have also not declared a merciless war on us. But among the [[Matis]], the prohibition of 2504 has never been lifted. And even though they have given up burning our Guild members at the stake, they continue to hunt us in the name of their sacred [[Karavan]]. As for my own country - few are aware of it, but we are not welcome there either. The problems really began under the madness of Fung-Tun. We tried to oppose the slavery, but Fung-Tun was intolerant of our ideas about the equality of different people, as well as our opposition to his regime, and he has not hesitated to massacre us in the name of [[Ma-Duk]]. Today, the sages still look at us with disdain. They do not like the idea of a united hominity that we promote, because they continue to see the Zoraï people as the elect of the Kamis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Interviewer:''' A united hominity? Is that the guild's credo?&lt;br /&gt;
&lt;br /&gt;
'''Hiaoi:''' In a way, yes. We believe that the homins are the genuine strength of Atys. Jena and Ma-Duk are only imposters. I hope with all my heart that I will live to see the day when all homins will realize the destiny that awaits them in the name of hominity, rather than in the name of false gods. One day, I know that Elias will return to liberate homins and show them the true path, the path of free will.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Interviewer:''' So you reject both Ma-Duk and Jena. Does that mean that Elias is your god?&lt;br /&gt;
&lt;br /&gt;
'''Hiaoi:''' Well, it's hard to say. Some of us believe that. They see Elias as the creator of all things and consider Ma-Duk and [[Jena]] as minor gods or mere imposters. Others think that he is a homin like the rest who runs the guild from the shadows. Still others believe that he is a homin of the ancient lands who has mastered great powers and mysterious technology. Personally, I think that this debate is unimportant. I joined the Guild for Elias for his ideals. When I hear my companions get upset over vain arguments, I start to wonder whether Elias isn't a myth invented by the ancients to stir up new hope among the homins during the war with the [[Kitin|Kitins]]. Which is exactly how I think the [[Karavan]] invented Jena and the Kamis invented Ma-Duk, to justify their oppression of us. But at least we don't use Elias to try to get some kind of control over homins!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Interviewer:''' Forgive me for asking, but certain &amp;quot;events&amp;quot; have shown that you do in fact collect a lot of information about various homins. What is this information and what is it used for?&lt;br /&gt;
&lt;br /&gt;
'''Hiaoi:''' Hmm, well, this is information that is supposed to let us find individuals in the population who might be of interest to the guild. So we observe influential homins, what they do, where they live, etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Interviewer:''' But - that's spying!&lt;br /&gt;
&lt;br /&gt;
'''Hiaoi:''' It would be if we misused the information! But we are only seeking to assess the forces at work in order to protect ourselves, while making it possible for those who appear worthy to join us. Now if you keep twisting my words like that, I am not sure that I should continue this interview.&lt;br /&gt;
&lt;br /&gt;
:''I ran after Hiaoi to hold her back. She angrily replied that she had things to do, but that if I insisted, we could resume the interview in two days.''&lt;br /&gt;
&lt;br /&gt;
==Part Two==&lt;br /&gt;
&lt;br /&gt;
:''So we are speaking with Hiaoi again, in order to complete our interview on a calmer note. To avoid upsetting her again, I decided to continue the interview with a more neutral topic.''&lt;br /&gt;
&lt;br /&gt;
'''Interviewer:''' What made you decide to become a member of the Guild of Elias?&lt;br /&gt;
&lt;br /&gt;
'''Hiaoi:''' I joined the guild in 2506. My sister had been a member for a long time, but she died in 2504 while trying to defend one of our [[Tryker]] members, who the Fung-Tun slave masters had come to capture. Some homins came to see us the next day to tell us that she had been punished by Ma-Duk for infringing on the laws of his representative, the great sage Fung-Tun. My sister was not the only victim; the reign of Fung-Tun made me aware of how dangerous fanatics can be. That is why, two years after my sister's death, I decided to follow in her footsteps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Interviewer:''' How did you become aware of the existence of the Guild of Elias?&lt;br /&gt;
&lt;br /&gt;
'''Hiaoi:''' The first person to tell me about Elias was our neighbor. He traveled a lot, but he was always sure to visit us whenever he returned home. I was still very young, but I loved to listen to him speak of his travels. And then, one day, he spoke of Elias. My mother, who was a kamist believer, didn't like him talking about Elias and always looked for a way to interrupt the conversation. I barely paid attention at the time, but this only piqued my sister's curiosity. She spent more and more time with our neighbor, to our mother's despair. When I decided to join the guild, I tried to make contact with him. I thought he must have helped my sister get into the guild. But it took me two years to find him, because he had fled from the repression that came after the guild's fight against slavery. But I have never regretted it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Interviewer:''' How does one join the guild?&lt;br /&gt;
&lt;br /&gt;
'''Hiaoi:''' Well, to tell you the truth, it isn't really that you join the guild, but that it comes to you. When it was first created, the guild recruited everyone on the basis of their good will, but today, with the tensions between Kamis and Karavans, the guild cannot take the risk of recruiting everyone indiscriminately. The risk of a new round of repression, at a time when homins need us more than ever, is far too great. When a homin seems suitable to us, we contact him. If he shows an interest, then we give him permission to learn the teachings of the guild. If he is still interested at the end of this learning period, we put him in the position where he can be the most useful. But even though we limit our recruiting to avoid drawing attention to ourselves, we need sympathizers now more than ever, to spread the message of Elias. I hope that this interview will give homins a chance to know us better, and make up for the risks I am taking by speaking with you.}}&lt;br /&gt;
&lt;br /&gt;
{{The Chronicles of Atys}}&lt;br /&gt;
&lt;br /&gt;
{{Portal|Trytonists|Chronicles 2525 - 2562}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lore]]&lt;br /&gt;
[[Category:Chronicles of the New Beginning]]&lt;br /&gt;
[[Category:Chronicles]]&lt;br /&gt;
[[Category:Trytonist Chronicles]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[fr:Chronique:Hiaoi,_Chercheuse_d’Elias]]&lt;br /&gt;
[[de:Hiaoi,_Sucherin_von_Elias]]&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Hiaoi,_seeker_of_Elias&amp;diff=53690</id>
		<title>Hiaoi, seeker of Elias</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Hiaoi,_seeker_of_Elias&amp;diff=53690"/>
				<updated>2025-03-16T17:39:19Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore Officielle}}&lt;br /&gt;
{{Trad&lt;br /&gt;
|DE=Hiaoi, Elias-Sucherin&lt;br /&gt;
|EN=Hiaoi, seeker of Elias&lt;br /&gt;
|ES=Hiaoi, Buscadora de Elias&lt;br /&gt;
|FR=Hiaoi, Chercheuse d’Elias&lt;br /&gt;
|RU=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{quotation|''Excerpt from Volume 1, &amp;quot;In the Shadow of Tao Sian&amp;quot;, written by Kuangi Wu Shi in the winter of 2574.''|&lt;br /&gt;
==Part One==&lt;br /&gt;
&lt;br /&gt;
:''Hello. Today, our meeting is a little bit unusual, because I am not authorized to tell you where I am. The person who is coming was only willing to meet with me anonymously, because she wanted to talk about her guild, the [[Guild of Elias]].''&lt;br /&gt;
&lt;br /&gt;
'''Interviewer:''' Who are you?&lt;br /&gt;
&lt;br /&gt;
'''Hiaoi:''' Call me Hiaoi. As a member of the guild, I unfortunately cannot reveal my real name, because of the ban on the guild in [[Zoraï]] country.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Interviewer:''' What do you do in life?&lt;br /&gt;
&lt;br /&gt;
'''Hiaoi:''' I am a peddler. My business takes me on the road all the time, from one region to another, to find new goods and sell my merchandise. Because of my constant travels, I take on a parallel function as a &amp;quot;seeker of Elias&amp;quot; for my guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Interviewer:''' What is a &amp;quot;seeker of Elias&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
'''Hiaoi:''' Seekers of Elias are both messengers and informers. You see, the [[Guild of Elias]] is extremely scattered all over Atys and tries to stay as discreet as possible, ever since it was banned by the Karavan. So the guild needs [[Homin|homins]] like me, who can discreetly carry the message from one cell of the guild to another. Since I am called to travel between countries regularly, I also try to keep the guild informed about the political and religious situation in each of the major countries. So we seekers are the eyes and ears of Elias.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Interviewer:''' You said that the guild has to remain discreet. Yet I have the impression that there is a certain degree of tolerance.&lt;br /&gt;
&lt;br /&gt;
'''Hiaoi:''' Perhaps in [[Aeden Aqueous|Tryker]] and [[Burning Desert|Fyros lands]], yes. They understand our desire to find the truth. And although they do not support us, they have also not declared a merciless war on us. But among the [[Matis]], the prohibition of 2504 has never been lifted. And even though they have given up burning our Guild members at the stake, they continue to hunt us in the name of their sacred [[Karavan]]. As for my own country - few are aware of it, but we are not welcome there either. The problems really began under the madness of Fung-Tun. We tried to oppose the slavery, but Fung-Tun was intolerant of our ideas about the equality of different people, as well as our opposition to his regime, and he has not hesitated to massacre us in the name of [[Ma-Duk]]. Today, the sages still look at us with disdain. They do not like the idea of a united hominity that we promote, because they continue to see the Zoraï people as the elect of the Kamis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Interviewer:''' A united hominity? Is that the guild's credo?&lt;br /&gt;
&lt;br /&gt;
'''Hiaoi:''' In a way, yes. We believe that the homins are the genuine strength of Atys. Jena and Ma-Duk are only imposters. I hope with all my heart that I will live to see the day when all homins will realize the destiny that awaits them in the name of hominity, rather than in the name of false gods. One day, I know that Elias will return to liberate homins and show them the true path, the path of free will.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Interviewer:''' So you reject both Ma-Duk and Jena. Does that mean that Elias is your god?&lt;br /&gt;
&lt;br /&gt;
'''Hiaoi:''' Well, it's hard to say. Some of us believe that. They see Elias as the creator of all things and consider Ma-Duk and [[Jena]] as minor gods or mere imposters. Others think that he is a homin like the rest who runs the guild from the shadows. Still others believe that he is a homin of the ancient lands who has mastered great powers and mysterious technology. Personally, I think that this debate is unimportant. I joined the Guild for Elias for his ideals. When I hear my companions get upset over vain arguments, I start to wonder whether Elias isn't a myth invented by the ancients to stir up new hope among the homins during the war with the [[Kitin|Kitins]]. Which is exactly how I think the [[Karavan]] invented Jena and the Kamis invented Ma-Duk, to justify their oppression of us. But at least we don't use Elias to try to get some kind of control over homins!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Interviewer:''' Forgive me for asking, but certain &amp;quot;events&amp;quot; have shown that you do in fact collect a lot of information about various homins. What is this information and what is it used for?&lt;br /&gt;
&lt;br /&gt;
'''Hiaoi:''' Hmm, well, this is information that is supposed to let us find individuals in the population who might be of interest to the guild. So we observe influential homins, what they do, where they live, etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Interviewer:''' But - that's spying!&lt;br /&gt;
&lt;br /&gt;
'''Hiaoi:''' It would be if we misused the information! But we are only seeking to assess the forces at work in order to protect ourselves, while making it possible for those who appear worthy to join us. Now if you keep twisting my words like that, I am not sure that I should continue this interview.&lt;br /&gt;
&lt;br /&gt;
:''I ran after Hiaoi to hold her back. She angrily replied that she had things to do, but that if I insisted, we could resume the interview in two days.''&lt;br /&gt;
&lt;br /&gt;
==Part Two==&lt;br /&gt;
&lt;br /&gt;
:''So we are speaking with Hiaoi again, in order to complete our interview on a calmer note. To avoid upsetting her again, I decided to continue the interview with a more neutral topic.''&lt;br /&gt;
&lt;br /&gt;
'''Interviewer:''' What made you decide to become a member of the Guild of Elias?&lt;br /&gt;
&lt;br /&gt;
'''Hiaoi:''' I joined the guild in 2506. My sister had been a member for a long time, but she died in 2504 while trying to defend one of our [[Tryker]] members, who the Fung-Tun slave masters had come to capture. Some homins came to see us the next day to tell us that she had been punished by Ma-Duk for infringing on the laws of his representative, the great sage Fung-Tun. My sister was not the only victim; the reign of Fung-Tun made me aware of how dangerous fanatics can be. That is why, two years after my sister's death, I decided to follow in her footsteps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Interviewer:''' How did you become aware of the existence of the Guild of Elias?&lt;br /&gt;
&lt;br /&gt;
'''Hiaoi:''' The first person to tell me about Elias was our neighbor. He traveled a lot, but he was always sure to visit us whenever he returned home. I was still very young, but I loved to listen to him speak of his travels. And then, one day, he spoke of Elias. My mother, who was a kamist believer, didn't like him talking about Elias and always looked for a way to interrupt the conversation. I barely paid attention at the time, but this only piqued my sister's curiosity. She spent more and more time with our neighbor, to our mother's despair. When I decided to join the guild, I tried to make contact with him. I thought he must have helped my sister get into the guild. But it took me two years to find him, because he had fled from the repression that came after the guild's fight against slavery. But I have never regretted it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Interviewer:''' How does one join the guild?&lt;br /&gt;
&lt;br /&gt;
'''Hiaoi:''' Well, to tell you the truth, it isn't really that you join the guild, but that it comes to you. When it was first created, the guild recruited everyone on the basis of their good will, but today, with the tensions between Kamis and Karavans, the guild cannot take the risk of recruiting everyone indiscriminately. The risk of a new round of repression, at a time when homins need us more than ever, is far too great. When a homin seems suitable to us, we contact him. If he shows an interest, then we give him permission to learn the teachings of the guild. If he is still interested at the end of this learning period, we put him in the position where he can be the most useful. But even though we limit our recruiting to avoid drawing attention to ourselves, we need sympathizers now more than ever, to spread the message of Elias. I hope that this interview will give homins a chance to know us better, and make up for the risks I am taking by speaking with you.}}&lt;br /&gt;
&lt;br /&gt;
{{The Chronicles of Atys}}&lt;br /&gt;
&lt;br /&gt;
{{Portal|Trytonists|Chronicles 2525 - 2562}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lore]]&lt;br /&gt;
[[Category:Chronicles of the New Beginning]]&lt;br /&gt;
[[Category:Chronicles]]&lt;br /&gt;
[[Category:Trytonist Chronicles]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[fr:Chronique:Hiaoi,_Chercheuse_d’Elias]]&lt;br /&gt;
[[de:Hiaoi,_Sucherin_von_Elias]]&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=User:Zamoor&amp;diff=53689</id>
		<title>User:Zamoor</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=User:Zamoor&amp;diff=53689"/>
				<updated>2025-03-16T16:44:50Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: /* My search */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|bord=2px solid #{{ColorAtys|type=dark|group=fyros}}&lt;br /&gt;
|bg_frame=#{{ColorAtys|type=bg|group=fyros}}&lt;br /&gt;
|round=5em&lt;br /&gt;
|align_tab=center&lt;br /&gt;
&amp;lt;!--  --&amp;gt;&lt;br /&gt;
|Tab-1={{3DText|text='''Profile'''}}&lt;br /&gt;
|URL-1=User:Zamoor&lt;br /&gt;
|bg_Tab-1=#{{ColorAtys|type=light|group=fyros}}&lt;br /&gt;
|Pic-1=Phaedreas Tears.png&lt;br /&gt;
&amp;lt;!--  --&amp;gt;&lt;br /&gt;
|Tab-2={{3DText|text='''OOC Information'''}}&lt;br /&gt;
|URL-2=User:Zamoor/OOC&lt;br /&gt;
|bg_Tab-2=#{{ColorAtys|type=light|group=OOC}}&lt;br /&gt;
|Pic-2=Dummy.png&lt;br /&gt;
&amp;lt;!--  --&amp;gt;&lt;br /&gt;
|Tab-3={{3DText|text='''Translation Team'''}}&lt;br /&gt;
|URL-3=User:Zamoor/Translation Team&lt;br /&gt;
|bg_Tab-3=#{{ColorAtys|type=light|group=default}}&lt;br /&gt;
|Pic-3=Translation Team guild-icon.png&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;{{Trad&lt;br /&gt;
|DE=User:Zamoor&lt;br /&gt;
|EN=User:Zamoor&lt;br /&gt;
|ES=User:Zamoor&lt;br /&gt;
|FR=User:Zamoor&lt;br /&gt;
|RU=User:Zamoor&lt;br /&gt;
|palette=ranger&lt;br /&gt;
|H=1&lt;br /&gt;
}}{{clear}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Homin&lt;br /&gt;
|lang=EN&lt;br /&gt;
|first=&lt;br /&gt;
|name=Zamoor&lt;br /&gt;
|lucio= Zamoor_portrait.png&lt;br /&gt;
|meaning=&lt;br /&gt;
|title= &lt;br /&gt;
|race=[[Portal:Fyros|Fyros]]&lt;br /&gt;
|sex=Male&lt;br /&gt;
|nation=[[Neutral]]&lt;br /&gt;
|organization=  [[Rangers]]&lt;br /&gt;
|worship=Agnostic&lt;br /&gt;
|faction= [[Neutral]]&lt;br /&gt;
|guild= [[Guild:Phaedreas Tears|Phaedrea's Tears]]&lt;br /&gt;
|rank= High Officer&lt;br /&gt;
|birth= &lt;br /&gt;
|death= Alive&lt;br /&gt;
|mother= &lt;br /&gt;
|father= &lt;br /&gt;
|character=Homin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; float:right; margin:0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{UserBox&lt;br /&gt;
|align=right&lt;br /&gt;
|color=#{{ColorAtys|type=bg|group=tenant}}&lt;br /&gt;
|img-color=#{{ColorAtys|type=dark|group=tenant}}&lt;br /&gt;
|img=HoministPvPicon.png&lt;br /&gt;
|title={{3DText|group=tenant|text=[[neutral]]}}&lt;br /&gt;
|text={{3DText|group=tenant|text= [[Portal:Rangers|Ranger]]}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|{{UserBox&lt;br /&gt;
|align=right&lt;br /&gt;
|color=#{{ColorAtys|type=bg|group=gnost}}&lt;br /&gt;
|img-color=#{{ColorAtys|type=dark|group=gnost}}&lt;br /&gt;
|img=TheistPvPicon.png&lt;br /&gt;
|title={{3DText|group=gnost|text=[[neutral|Cult]]}}&lt;br /&gt;
|text={{3DText|group=gnost|text=Hominist, Agnóstic}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|{{UserBox&lt;br /&gt;
|align=right&lt;br /&gt;
|color=#{{ColorAtys|type=bg|group=ranger}}&lt;br /&gt;
|img-color=#{{ColorAtys|type=bg|group=ranger}}&lt;br /&gt;
|img=Phaedreas Tears.png&lt;br /&gt;
|title={{3DText|text=Guild}}&lt;br /&gt;
|text={{3DText|text= [[Guild:Phaedreas Tears|Phaedrea's Tears]]}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *Ryzom Commons:  [[:Atys:User:Zamoor]]&amp;lt;br /&amp;gt; --&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The beginning ==&lt;br /&gt;
Some time after the '''''[[Great Swarming]]''''', my family with a large group of homins fled their lands, expatriated and persecuted for believing in the leader’s words named '''''[[Elias Tryton]]''''', who questioned the good intentions of the Powers.&lt;br /&gt;
&lt;br /&gt;
My group then had to face all the inclemencies and vicissitudes of the Desert, only supplied by what little they could take in their flight and protected by the strength of our race. However, during the exodus we were slowly exterminated by the beasts and homins followers of the powers; Ocyx, Kinchers, Cuttlers and others were taking account of some of us. Only Shooki's liquor kept our people happy.&lt;br /&gt;
&lt;br /&gt;
Thus, after much walking through different corners of the Desert, from the beloved [[Imperial Dunes |Emperors' Valley]] we traveled in comings and goings the [[Oflovak's Oasis]], the [[Frahar Towers]], the territories of [[Dyron]] and [[Thesos]], the vast Sand Dunes and the scorched territories of the [[Flaming Forest]] and the [[Outlaw Canyon |Dragon's Gorge]], fleeing, always fleeing. A small group of a few hundred homins that stayed together since Pyr's departure decided to disperse to hide, taking paths to different nations, to the Tryker’s lakes, the Zoraï’s jungle and my group, of a few tens of homins went to the Matis’ forests through the passage leading to the [[Hidden Source]], that small group decided to seek refuge in one of the clans of the '''''[[Marauders]]''''' although with fear because of the reputation of violence they possessed; Nevertheless, they were warmly welcomed and remained there until our group grew.&lt;br /&gt;
&lt;br /&gt;
Some of our people identified with the Marauder lifestyle and philosophy and were assimilated into the clan, many others decided to resume their lives grateful for the protection those so-called bloodthirsty ones offered us during our stay, some still with fanatical fervor in the words Tryton spoke but now hidden among the multitudes of nations, clans and guilds.&lt;br /&gt;
&lt;br /&gt;
Others simply observed the past as a bitter history without meaning, one formed by fanaticism, fear, hatred or simple ignorance, these also said goodbye to the clan gratefully, but equally hiding their origin in the hope that someday hominity will coexist in peace, regardless of their beliefs. I am a descendant of the latter group, the one who fled Pyr, persecuted by their homins brothers, but who in their wanderings in the desert and finally in Matis lands strengthened their spirit, who received shelter and appreciation from the Marauders, and lived the horror that comes from ignorance and sectarism.&lt;br /&gt;
&lt;br /&gt;
== My beginnings ==&lt;br /&gt;
My story far from my family begins in a hunting trip in Matis lands. A small group of hunters, of which I was the least experienced, went into very dangerous territories near the [[Grove of Confusion]] and in an oversight we were almost surrounded by jugulas and ocyx. In that situation the leader shouted at us to flee in different directions in order to increase our chances of survival. In that race I lost my way, and slipped through bushes and groves until I fell somewhere I still know not, in that place my being was somehow absorbed and I awoke in Silan on Quarta date, Nivia 16, 4th AC 2577, with no memory of me or my origin.&lt;br /&gt;
&lt;br /&gt;
In Silan a burly Zoraï, [[Chiang the Strong]], awoke me with a captivating benevolence, that was the first time I learned first hand of the [[Rangers]], a whole camp that welcomed homins like me who awoke unconscious and totally helpless. A place where with patience and sweet, and sometimes bitter words, I recovered little by little my abilities and my consciousness, where other homins helped me in such a stage in a totally disinterested way. When the time came, after having sufficiently strengthened myself and recovered some memories, I was told that I was ready to return to the continent and indeed I returned to the lands of my ancestors, the [[Portal:Fyros|Fyros]].&lt;br /&gt;
&lt;br /&gt;
Pyr turned out to be a huge and crowded city. In this land I was greeted by [[User:Itzy|Itzy]] and [[Teeneemai]], members of the [[Guild: Phaedreas Tears|Phaedrea's Tears]], who were my guides and offered me help without encroaching on my independence, just as Big Blue [[Chiang the Strong|Chiang]] once did, and generously supported my search for my memory and my truth.&lt;br /&gt;
&lt;br /&gt;
== My search ==&lt;br /&gt;
[[File:Zamoor vs Zamoor.png|400px|thumb|left|Zamoor vs Zamoor]]&lt;br /&gt;
After many years at the side of Phaedrea's Tears, much of the history of my origins came back to my mind, it is at that moment that I decide to continue a solitary path that would allow me to contrast the apparently contradictory ideas of the [[Rangers]], [[Marauders]] and [[Trytonists]], and I returned to the [[Matis]] lands where marauder clans live, there nobody knew or wanted to give me indications of my family, maybe because it vanished or to protect them, so I could not link more with those who left for fear of their extermination due to their beliefs, but I returned to live with the [[Marauders]], and according to my appreciation the only thing that differentiates them from the [[Rangers]] is their idea towards the unity of the homins.&lt;br /&gt;
&lt;br /&gt;
''''While the Rangers seek the unity of hominity with absolute neutrality and collaboration with all, the Marauders conceive it as the result of the freedom and independence of the Powers and of the Nations, even if it must be done by force''''.&lt;br /&gt;
&lt;br /&gt;
I remembered then that horror that comes from sectarianism, and often from ignorance, so I decided to return and be again a Tear in my Guild, one that will not cease in its search for truths, even those hidden beneath a promontory of lies.&lt;br /&gt;
&lt;br /&gt;
==My destiny==&lt;br /&gt;
Sadly, it seems that the Kitin threat has become our greatest curse and, at the same time, the greatest blessing for hominity, since it is the only visible point in which we all recognize each other as homins and help each other to preserve ourselves from extinction. '''A sad reality is that our fear of death seems to be the only thing that unites us.'''&lt;br /&gt;
I myself struggle with myself not to take sides when there are ideas that divide us, trying to be neutral even in the face of what at first glance seems to be an unfair and absurd fight between homins. Being a Ranger is not easy and sometimes my own experiences and the teachings I received in my youth tempt me to return to the path of the Marauder. Nationalities, religions or ideas should not divide us, on the contrary they should unify us and guide us to a better destiny... one in which '''Atys be our only nation and Hominity our only faith.'''&lt;br /&gt;
&lt;br /&gt;
It will perhaps be my destiny to take the [[Oflovak Road]] in the direction of the [[Old Lands]], to experience that vision in which nations and factions no longer exist, that in which also death is final, and my existence will perhaps only become a review or a legend of a homin who walked on Atys, or simply end in oblivion.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{clear}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&amp;lt;subpages/&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[Category:Rangers]] [[Category:Player Characters]] [[Category:Player Characters Fyros]] [[Category:Player Characters Rangers]]&lt;br /&gt;
[[de:User:Zamoor]][[en:User:Zamoor]][[es:User:Zamoor]][[fr:User:Zamoor]][[ru:User:Zamoor]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Trial_of_Azazor_Eridlo_Mirihus&amp;diff=53685</id>
		<title>Trial of Azazor Eridlo Mirihus</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Trial_of_Azazor_Eridlo_Mirihus&amp;diff=53685"/>
				<updated>2025-03-09T23:00:25Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: /* Homins */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Trad&lt;br /&gt;
|DE=|DEs=1&lt;br /&gt;
|EN=Trial of Azazor Eridlo Mirihus|ENs=4&lt;br /&gt;
|ES=|ESs=1&lt;br /&gt;
|FR=Procès d'Azazor Eridlo Mirihus |FRs=0&lt;br /&gt;
|RU= |RUs=1&lt;br /&gt;
|H  = 1&lt;br /&gt;
|palette=fyros&lt;br /&gt;
}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Official announce ==&lt;br /&gt;
[[File:Trial-Azazor-forum-2025-03-02.png|thumb|sharükos Lykos]]&lt;br /&gt;
&amp;lt;poem&amp;gt;&lt;br /&gt;
Creator of the event: [[User:Azazor|Azazor]] player and the Event Team.&lt;br /&gt;
Type of event: Trial. Appropriate levels: For all.&lt;br /&gt;
&lt;br /&gt;
Date of the event: Sunday, 2 March 21:00:00 CET 2025. Expected duration: About 2 hour(s).&lt;br /&gt;
Meeting place: Imperial Palace.&lt;br /&gt;
&lt;br /&gt;
Homins concerned: Fyros patriots, ambassadors and friends of the Empire.&lt;br /&gt;
Synopsis: The trial of Azazor Eridlo Mirihus is held at the Imperial Palace. The hearing is open to the public, in the presence of Emperor Lykos. Patriots and friends of the Empire will be able to testify for or against the accused and contribute to the investigation.&lt;br /&gt;
&amp;lt;/poem&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Craftjenn's report ==&lt;br /&gt;
See French page, with resume and full logs.&lt;br /&gt;
&lt;br /&gt;
=== Homins ===&lt;br /&gt;
*  For weeks now, homins have been talking about this trial (see, for example, the Fairhaven market).&lt;br /&gt;
* Just before the start of the trial, in view of the shouts and remarks, [[File:OK Ryzom.png|20px|support Azazor ]] indicates those who openly support Azazor and [[File:KO Ryzom.png|20px|against Azazor ]]  those who call for his punishment. &lt;br /&gt;
&lt;br /&gt;
[[File:QuestionRyzom.png|20px|? no interaction]]  indicates that these homins had no interaction (in another place?). &lt;br /&gt;
&lt;br /&gt;
Display of online characters in the region : &amp;lt;br /&amp;gt;&lt;br /&gt;
Kurutani, Chenli, Lorelai, '''Miraps Dionix''', '''Aeryx Xan''', Salazar,  '''Apocatis Ulycus''', '''Xalis Perimenix''', '''Pephoan Kridix''', '''Lykos''', Tyiah, Vanixia, Lunamoon, Denrak, Hetyllic [[File:KO Ryzom.png|20px|against Azazor]] , [[User:Zorroargh|Zorroargh]], Lyren, Marisia, Baboc, [[User:Craftjenn|Craftjenn]] [[File:OK Ryzom.png|20px|support Azazor]] et Dykocus [[File:OK Ryzom.png|20px|support Azazor]], [[user:Zamoor|Zamoor]], Cathartus, Tenaka, [[User:Eolinius|Eolinius]], [[User:Azazor|Azazor]], [[User:Jorgensen|Jorgensen]] [[File:KO Ryzom.png|20px|against Azazor]] , Tarka, Lorlyn [[File:OK Ryzom.png|20px|support Azazor]], Hmmbeeff, Sharixx, Erenkyl, Shiijian, Uzykos.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:QuestionRyzom.png|20px|? no interaction]] Klonk, Jiyan, Yrenyrech, Khalya, Tcha.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Trial-Azazor-2025-03-02-22h01-36-MirapsDionix.png|thumb|The judge, the emperor, the captain and a witness officer]]&lt;br /&gt;
==== Judges and officials ====&lt;br /&gt;
* Lykos: sharükos (Emperor of the Fyros)&lt;br /&gt;
* Aeryx Xan: the supreme judge&lt;br /&gt;
* Pephoan Kridix: the Dyron captain in charge of the investigation&lt;br /&gt;
* Ibithus Deps : a Fyros guard, one of the 4 in the room.&lt;br /&gt;
&lt;br /&gt;
==== Called to testify ====&lt;br /&gt;
* Lorelai: homine who found the ring&lt;br /&gt;
* Piritheus Pyla: Master brewer&lt;br /&gt;
* Miraps Dionix : Burnt Face Officer (Fyros)&lt;br /&gt;
* Gakotis Zen : Imperial Alchemist&lt;br /&gt;
* Pymokos Lyion: Dyron strategist&lt;br /&gt;
* Xalis Perimenix: celiakos (senator) and victim (stunned)&lt;br /&gt;
* Apocatis Ulyrus: puppeteer, repentant former cultist. Has been in prison&lt;br /&gt;
&lt;br /&gt;
==== Other homins mentioned or who have spoken ====&lt;br /&gt;
* Lyren: Fyros ambassador, formerly with a Tryker guild.&lt;br /&gt;
* Eeri: mother of Lyren and Uzykos. Was in the Bai Nhori Drakani Guild (Tryker neutral).&lt;br /&gt;
* Uzykos: son of Azazor and Eeri, raised by Wixarika and Lyren.&lt;br /&gt;
&lt;br /&gt;
=== Lucios ===&lt;br /&gt;
{{:Trial of Azazor Eridlo Mirihus/Lucios}}&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
* files are under  [[:atys:category:Trial-Azazor]]&lt;br /&gt;
* [https://app.ryzom.com/app_forum/index.php?page=topic%2Fview%2F33324%2F210625&amp;amp;lang=en Forums » OFFICIAL NEWS » Events » (Fyros) Trial of Azazor Eridlo Mirihus (2025-03-02)]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Portal|Animation}}&lt;br /&gt;
[[Category:History after 2525]]&lt;br /&gt;
[[Category:Events]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Old_Lands&amp;diff=53670</id>
		<title>Old Lands</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Old_Lands&amp;diff=53670"/>
				<updated>2025-02-13T11:02:30Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trad&lt;br /&gt;
|DE = Alte Lande |DEs= 4&lt;br /&gt;
|EN = Old Lands |ENs= 0&lt;br /&gt;
|ES = Tierras Antiguas |ESs=4 &lt;br /&gt;
|FR = Anciennes Terres |FRs= 0&lt;br /&gt;
|RU = Древние земли |RUs= 1&lt;br /&gt;
|H  = 1&lt;br /&gt;
|palette= &lt;br /&gt;
|ref= &lt;br /&gt;
|com= faire la synthèse des pages 🇫🇷 et 🇬🇧 avant de traduire svp.&amp;lt;br /&amp;gt;please do a synthesis of the 🇫🇷 and 🇬🇧 pages before translating.}}&lt;br /&gt;
[[Image:Exodus.jpg|thumb|right|300px|Exodus]]&lt;br /&gt;
The '''Old Lands''' is a gathering name for the entire area of [[Atys]] that was occupied by the [[homin]] nations before 2481. In 2481, all the homin nations were decimated in the [[Great Swarming]], and the surviving homins fled to a new faraway land to rebuild there.&lt;br /&gt;
&lt;br /&gt;
This 'faraway land' is the area of [[Atys]] that the game of Ryzom takes place in today. All of the current known world is in these '''[[New Lands]]'''.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
The Old Lands today are nothing but an unexplored wilderness full of ruins with unknown pockets of homin civilisation. With a few exceptions, no areas of the Old Lands are currently open ingame; they exist mostly in the Ryzom canon.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
It is known from the Legend of [[Oflovak Rydon]] that the [[Old Lands]] are far to the east of the [[New Lands]] (the lands that homins live in now). So far in fact, that the first person to travel between them on foot needed 3 years to complete the journey. The route between the [[Old Lands]] and the [[New Lands]], the Route of [[Exodus]], is now called [[Oflovak's Road]].&lt;br /&gt;
&lt;br /&gt;
==Areas==&lt;br /&gt;
===Ingame===&lt;br /&gt;
Only a few regions of the Old Lands are currently implemented ingame.&lt;br /&gt;
[[Image:AlmatiMap.jpg|thumb|right|150px|Almati Wood]]&lt;br /&gt;
*'''[[Almati Wood]]'''&lt;br /&gt;
Almati Wood is an area of the Old Lands, to be precise an area of the old Matis Kingdom that was overrun by [[kitin]]s. This is why there is no animal presence in Almati Wood except for the kitin, and why players can only get to Almati Wood through special teleporters. By extension, this means the [[Kitins' Lair]] beneath Almati Wood is also in the Old Lands.&lt;br /&gt;
&lt;br /&gt;
*'''[[Aelius Dunes]]''' and '''[[Olkern Lake]]'''&lt;br /&gt;
These areas were opened in the same event as Almati Wood, and were supposed to be situated in the desert and lakelands of the Old Lands, respectively. But while Almati Wood remained open, these areas were closed again. They are currently still ingame, but not accessible to the players.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
*'''[[Ring Scenarios]]'''&lt;br /&gt;
[[Image:Ring_Terminal.jpg|thumb|right|200px|Terminal to the Old Lands?]]&lt;br /&gt;
The [[Ring|Ryzom Ring]] allows players to make their own scenarios. Canonically, player-made Ring scenarios are supposed to be situated in the Old Lands, and the Ring Terminal is a special teleporter into the Old Lands. As explained by the Ring Technicians:&lt;br /&gt;
{{Quotation|''Ring Technician''|&lt;br /&gt;
As you probably know, not so long ago several expeditions were sent to the old lands by the four homin nations. Those expeditions were tasked with finding routes leading to certain parts of the Old Lands, inaccessible to homins since the Great Swarming. These expeditions faced many dangers, not just the extremely hostile Kitins of the old lands, to bring us back some information. Now we have put in place a much safer way of travelling to the old lands. Of course, that doesn't mean that it's any less dangerous there, but the journey is a lot quieter with the terminals. &lt;br /&gt;
}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''[[Silan]]''' is not in the Old Lands, but is thought to be the area of the New Lands closest to the Old Lands.&lt;br /&gt;
&lt;br /&gt;
===In lore===&lt;br /&gt;
[[Image:Fire of Coriolis.jpg|thumb|right|250px|Coriolis... on fire.]]&lt;br /&gt;
Many more regions of the Old Lands exist in lore only.&lt;br /&gt;
*There was a desert in the old lands that was under the rule of the old [[Fyros]] empire, with '''[[Fyre]]''' being their capital city.&lt;br /&gt;
*There was a jungle in the old lands that was under the rule of the old [[Zoraï]] dynasty, with '''[[Zoran]]''' being their capital city.&lt;br /&gt;
*There was a forest in the old lands named '''[[Matia]]''' which was under the rule of the old [[Matis]] kingdom, with '''[[Karavia]]''' being one of their most important cities.&lt;br /&gt;
*There were lakelands in the old lands named '''[[Trykoth]]''' which was occupied by the [[Tryker]], with '''[[Jeniah]]''' and '''[[Breneth]]''' being two of their cities.&lt;br /&gt;
*The '''[[Plain of Coriolis]]''', named after the nearby [[Fyros]] town of '''[[Coriolis]]''', formed the border between the Fyros Empire and the Matis kingdom.&lt;br /&gt;
&lt;br /&gt;
It's assumed that all cities and towns are long in ruins, but the regions one would assume are still there.&lt;br /&gt;
&lt;br /&gt;
==Inhabitants==&lt;br /&gt;
Most likely all the same creatures that live in the current known world also exist in the Old Lands. And all [[homins]] that live in the New Lands today are descendants of homins that once lived in the Old Lands.&lt;br /&gt;
&lt;br /&gt;
The [[Marauders]] are homins that never moved to the New Lands and still live in the Old Lands today. Very little is known about their society and culture. Only in recent years did they decide to conquer the New Lands for themselves.&lt;br /&gt;
&lt;br /&gt;
The [[Kitin]] originate from the [[Prime Roots]] beneath the Old Lands. When homins first arrived in the New Lands, there were no Kitin there, neither on the surface nor in the Prime Roots. Only later did the Kitin pursue homins to the New Lands and set up nests there.&lt;br /&gt;
&lt;br /&gt;
The lakelands of the Old Lands are known to have been inhabited by some aquatic animals that don't exist in the New Lands, like the [[Baldusa]], the [[Prakker]] and the [[Sagass]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Geography]]&lt;br /&gt;
[[Category:Old Lands]]&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Yasson&amp;diff=53662</id>
		<title>Yasson</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Yasson&amp;diff=53662"/>
				<updated>2025-02-01T18:11:35Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Trad&lt;br /&gt;
|DE = Yasson |DEs= 4&lt;br /&gt;
|EN = Yasson  |ENs= 4&lt;br /&gt;
|ES = Yasson  |ESs= 4&lt;br /&gt;
|FR = Yasson |FRs= 4&lt;br /&gt;
|RU = Yasson  |RUs= 5&lt;br /&gt;
|H  = 1&lt;br /&gt;
|palette=matis&lt;br /&gt;
|ref= &lt;br /&gt;
|com= &lt;br /&gt;
}}{{Clear}}__NOTOC__&amp;lt;/noinclude&amp;gt;{{LeaderInfoBox&lt;br /&gt;
|name           = Yasson&lt;br /&gt;
|race            = [[Matis]]&lt;br /&gt;
|gender         = male&lt;br /&gt;
|title             = Karan of Matia&lt;br /&gt;
|image          = Re-pe-ma-hu-2000-06-07-4.jpg&lt;br /&gt;
|caption         = &lt;br /&gt;
|reign           = ? - 2504&lt;br /&gt;
|predecessor     = [[Domini]]&lt;br /&gt;
|successor       = [[Jinovitch]]&lt;br /&gt;
|spouse          = &lt;br /&gt;
|house           = &lt;br /&gt;
|father          = [[Domini]]&lt;br /&gt;
|mother          = unknown&lt;br /&gt;
|birth_date      =&lt;br /&gt;
|birth_place     = &lt;br /&gt;
|death_date      = 2504&lt;br /&gt;
|death_place     = &lt;br /&gt;
|place_of_burial = &lt;br /&gt;
|religion        =  [[Portal:Karavan|Cult of Light]]&lt;br /&gt;
|}}&lt;br /&gt;
Karan [[Yasson]] ruled the [[Matis]] people during the exodus and until 2504.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
* ? (before [[2471]]) - [[2504]]&lt;br /&gt;
* Half-brother and elder of [[Jinovitch]]&lt;br /&gt;
* Son of Karan &amp;lt;ref&amp;gt;King&amp;lt;/ref&amp;gt; [[Domini]]&lt;br /&gt;
* One son: [[Yrkanis I]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
[[2482]] &lt;br /&gt;
* Birth of [[Yrkanis]], his son&lt;br /&gt;
&lt;br /&gt;
[[2483]]&lt;br /&gt;
* He names the new Matis capital “Yrkanis” as a symbol of rebirth.&lt;br /&gt;
&lt;br /&gt;
[[2490]]&lt;br /&gt;
* He was the instigator of the [[Mutual Assistance Pact]] (also known as the [[Edict of the Four Peoples]]), ratified this year by himself, Hoi-Cho, Leanon and Rigan Mac'Darrell.&lt;br /&gt;
&lt;br /&gt;
[[2499]]&lt;br /&gt;
* He breaks the Mutual Assistance Pact by invading Tryker territory and causes the [[Autumn War]].&lt;br /&gt;
&lt;br /&gt;
[[2504]] &lt;br /&gt;
* He is assassinated by [[Jinovitch]], his half-brother.&lt;br /&gt;
&lt;br /&gt;
== Genealogy ==&lt;br /&gt;
{{Genealogy matis royals}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Matis]]&lt;br /&gt;
* [[Verdant Heights]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Clear}}{{Reflist}}{{Portal|Matis}}&lt;br /&gt;
[[Category:Lore]] [[Category:Noteable Homins]] [[Category:Noteable Matis]] [[Category:Matis]] [[Category:Homin leaders]] [[Category:Matisan kings]] &lt;br /&gt;
[[de:Yasson]] [[en:Yasson]] [[es:Yasson]] [[fr:Yasson]] [[ru:Yasson]] {{last version link|Yasson}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Yasson&amp;diff=53661</id>
		<title>Yasson</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Yasson&amp;diff=53661"/>
				<updated>2025-02-01T18:10:57Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Trad&lt;br /&gt;
|DE = Yasson |DEs= 5&lt;br /&gt;
|EN = Yasson  |ENs= 4&lt;br /&gt;
|ES = Yasson  |ESs= 4&lt;br /&gt;
|FR = Yasson |FRs= 4&lt;br /&gt;
|RU = Yasson  |RUs= 5&lt;br /&gt;
|H  = 1&lt;br /&gt;
|palette=matis&lt;br /&gt;
|ref= &lt;br /&gt;
|com= &lt;br /&gt;
}}{{Clear}}__NOTOC__&amp;lt;/noinclude&amp;gt;{{LeaderInfoBox&lt;br /&gt;
|name           = Yasson&lt;br /&gt;
|race            = [[Matis]]&lt;br /&gt;
|gender         = male&lt;br /&gt;
|title             = Karan of Matia&lt;br /&gt;
|image          = Re-pe-ma-hu-2000-06-07-4.jpg&lt;br /&gt;
|caption         = &lt;br /&gt;
|reign           = ? - 2504&lt;br /&gt;
|predecessor     = [[Domini]]&lt;br /&gt;
|successor       = [[Jinovitch]]&lt;br /&gt;
|spouse          = &lt;br /&gt;
|house           = &lt;br /&gt;
|father          = [[Domini]]&lt;br /&gt;
|mother          = unknown&lt;br /&gt;
|birth_date      =&lt;br /&gt;
|birth_place     = &lt;br /&gt;
|death_date      = 2504&lt;br /&gt;
|death_place     = &lt;br /&gt;
|place_of_burial = &lt;br /&gt;
|religion        =  [[Portal:Karavan|Cult of Light]]&lt;br /&gt;
|}}&lt;br /&gt;
Karan [[Yasson]] ruled the [[Matis]] people during the exodus and until 2504.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
* ? (before [[2471]]) - [[2504]]&lt;br /&gt;
* Half-brother and elder of [[Jinovitch]]&lt;br /&gt;
* Son of Karan &amp;lt;ref&amp;gt;King&amp;lt;/ref&amp;gt; [[Domini]]&lt;br /&gt;
* One son: [[Yrkanis I]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
[[2482]] &lt;br /&gt;
* Birth of [[Yrkanis]], his son&lt;br /&gt;
&lt;br /&gt;
[[2483]]&lt;br /&gt;
* He names the new Matis capital “Yrkanis” as a symbol of rebirth.&lt;br /&gt;
&lt;br /&gt;
[[2490]]&lt;br /&gt;
* He was the instigator of the [[Mutual Assistance Pact]] (also known as the [[Edict of the Four Peoples]]), ratified this year by himself, Hoi-Cho, Leanon and Rigan Mac'Darrell.&lt;br /&gt;
&lt;br /&gt;
[[2499]]&lt;br /&gt;
* He breaks the Mutual Assistance Pact by invading Tryker territory and causes the [[Autumn War]].&lt;br /&gt;
&lt;br /&gt;
[[2504]] &lt;br /&gt;
* He is assassinated by [[Jinovitch]], his half-brother.&lt;br /&gt;
&lt;br /&gt;
== Genealogy ==&lt;br /&gt;
{{Genealogy matis royals}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Matis]]&lt;br /&gt;
* [[Verdant Heights]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Clear}}{{Reflist}}{{Portal|Matis}}&lt;br /&gt;
[[Category:Lore]] [[Category:Noteable Homins]] [[Category:Noteable Matis]] [[Category:Matis]] [[Category:Homin leaders]] [[Category:Matisan kings]] &lt;br /&gt;
[[de:Yasson]] [[en:Yasson]] [[es:Yasson]] [[fr:Yasson]] [[ru:Yasson]] {{last version link|Yasson}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Cerakos_II&amp;diff=53650</id>
		<title>Cerakos II</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Cerakos_II&amp;diff=53650"/>
				<updated>2025-01-23T13:12:58Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Trad&lt;br /&gt;
|DE=Cerakos II |DEs=4&lt;br /&gt;
|EN=Cerakos II |ENs=4&lt;br /&gt;
|ES=Cerakos II |ESs=4&lt;br /&gt;
|FR=Cerakos II |FRs=0&lt;br /&gt;
|RU=Cerakos II |RUs=1&lt;br /&gt;
|palette=fyros}}&amp;lt;/noinclude&amp;gt;{{LeaderInfoBox&lt;br /&gt;
|name           = Cerakos II&lt;br /&gt;
|race            = [[Fyros]]&lt;br /&gt;
|gender         = male&lt;br /&gt;
|title             = Sharükos&amp;lt;ref&amp;gt;Emperor&amp;lt;/ref&amp;gt; of the Fyros&lt;br /&gt;
|image          = Br-pe-fy-hu-2000-03-10.jpg&lt;br /&gt;
|caption         = &lt;br /&gt;
|reign           = 2479 - 2481&lt;br /&gt;
|predecessor     = [[Krospas]]&lt;br /&gt;
|successor       = [[Leanon]]&lt;br /&gt;
|spouse          = &lt;br /&gt;
|house           = &lt;br /&gt;
|father          = [[Krospas]]&lt;br /&gt;
|mother          = unknown&lt;br /&gt;
|birth_date      = 2449&lt;br /&gt;
|birth_place     = &lt;br /&gt;
|death_date      = [[2481]]&lt;br /&gt;
|death_place     = &lt;br /&gt;
|place_of_burial = cremated in [[Pyr]], Cerakos Gate.&lt;br /&gt;
|religion        = Ma-Duk cult&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&amp;lt;poem&amp;gt;&amp;lt;q&amp;gt;It was in the reign of Cerakos, the one they called the fated&lt;br /&gt;
That befell the greatest loss in history ever related&lt;br /&gt;
The leaves were gold in other lands, the sun had ceased to glare&lt;br /&gt;
When Fyros bold with miners' hands came upon a lair.&amp;lt;/q&amp;gt;&amp;lt;/poem&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
(''[[The Kitin Song]]'')&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Sharükos [[Fyros]] during the [[Great Swarming]], Cerakos II is a leading figure of the new [[Fyros|Fyros Empire]] founded after 2483; although he ruled only over the Fyros Empire of the [[Old Lands]]. &lt;br /&gt;
&lt;br /&gt;
=== Summary ===&lt;br /&gt;
*[[2449]] - [[2481]]&lt;br /&gt;
*Former  Fyros Sharükos&lt;br /&gt;
*Husband of [[Lydia]], brother of [[Leanon]].&lt;br /&gt;
*Father of [[Dexton]].&lt;br /&gt;
*Also called Cerakos the Fortunate (or &amp;quot;the Fate&amp;quot;) because of the events of his life.&lt;br /&gt;
&lt;br /&gt;
=== His Life ===&lt;br /&gt;
;[[2449]]:Birth of [[Cerakos II]]&lt;br /&gt;
&lt;br /&gt;
;[[2481]]:&lt;br /&gt;
:[[Cerakos II]] led the [[Fyros]] people into the [[Prime Roots]], but he also found death there while fighting one of the first waves of [[Kitin]] at the beginning of the Great Swarming.&lt;br /&gt;
:Not being able to light a fire in the Primes Roots without causing a catastrophe, his body is embalmed while waiting to be cremated by the [[Sacred Fire]] according to the tradition.&lt;br /&gt;
&lt;br /&gt;
;[[2483]]:A pyre was erected to incinerate the embalmed body of the Emperor [[Cerakos II]]. The first bricks of [[Pyr]] were laid on this very spot, and this pyre became the great gate of the city. A commemoration of the burning of the Emperor takes place every year under the moon of the winter solstice.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
=== Genealogy ===&lt;br /&gt;
{{Genealogy Cerakos II}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Template:Genealogy fyros imperials|Genealogy of fyros Sharükos]]&lt;br /&gt;
* [[Fyros]]&lt;br /&gt;
* [[Burning Desert]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{Fyros Emperors}}{{Portal Fyros}}&lt;br /&gt;
[[Category:Noteable Homins]] [[Category:Noteable Fyros]] [[Category:Homin leaders]] [[Category:Lore]] [[Category:Fyros]] [[Category:Fyros emperors]]&lt;br /&gt;
[[de:Cerakos II]] [[en:Cerakos II]] [[es:Cerakos II]] [[fr:Cerakos II]] [[ru:Cerakos II]] {{last version link|Cerakos II}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Lorists&amp;diff=53640</id>
		<title>Lorists</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Lorists&amp;diff=53640"/>
				<updated>2025-01-16T19:04:53Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trad&lt;br /&gt;
|DE = Page |DEs= &lt;br /&gt;
|EN = Lorists |ENs= 4&lt;br /&gt;
|ES = Loristas |ESs= 4&lt;br /&gt;
|FR = Loristes |FRs= 0&lt;br /&gt;
|RU = Page |RUs= &lt;br /&gt;
|H  = &lt;br /&gt;
|palette= Team&lt;br /&gt;
|ref= FR&lt;br /&gt;
|com= en date de janvier 2025&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Liste des Loristes officiels de Ryzom:&lt;br /&gt;
&lt;br /&gt;
*[[user:Tamarea|Tamarea]]&lt;br /&gt;
*[[user:Gorias|Gorias]] (Zzz)&lt;br /&gt;
*[[user:Bepock|Bepock]]&lt;br /&gt;
*[[user:Drumel|Drumel]]&lt;br /&gt;
*[[user:Namcha|Namcha]]&lt;br /&gt;
*[[user:Tupuna|Tupuna]] (Zzz)&lt;br /&gt;
*[[user:Wiedii|Wiedii]] (Zzz)&lt;br /&gt;
*[[user:Lukijan|Lukijan]] (Zzz)&lt;br /&gt;
*[[user:Finaen|Finaen]]&lt;br /&gt;
*[[user:Finaen|Pavor]]&lt;br /&gt;
*[[user:Finaen|Margote]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Lore Team]]&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Little_trytonian_notebooks&amp;diff=53512</id>
		<title>Little trytonian notebooks</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Little_trytonian_notebooks&amp;diff=53512"/>
				<updated>2024-12-22T14:49:12Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Invalide Lore|date=29-08-2017|motif=D'après la ''Lore Team'', il s'agit d'une théorie HRP formulée par un joueur et dont les personnages homins ne peuvent avoir connaissance.}} &lt;br /&gt;
{{Trad&lt;br /&gt;
|DE=Kleine Trytonianische Notizbücher&lt;br /&gt;
|EN=Little_trytonian_notebooks&lt;br /&gt;
|ES=Pequeñas notas trytonistas&lt;br /&gt;
|FR=Petits Carnets Trytoniens&lt;br /&gt;
|RU=&lt;br /&gt;
}}&lt;br /&gt;
'''Little trytonian notebooks'''&lt;br /&gt;
&lt;br /&gt;
Anonymous collections of [[Trytonists|Trytonian]] propaganda, found in the underwater libraries of [[Fairhaven]].&lt;br /&gt;
&lt;br /&gt;
Translation courtesy of [http://app.ryzom.com/app_forum/index.php?page=topic/view/27470/ Daomei], thanks to her.&lt;br /&gt;
&lt;br /&gt;
{| align=right cellpadding=3 id=toc style=&amp;quot;margin-left: 15px;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=2 | &lt;br /&gt;
'''&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;Notebooks&amp;lt;/font&amp;gt;'''&lt;br /&gt;
----&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
[[Little trytonian notebooks|Notebook 1]]&lt;br /&gt;
----&lt;br /&gt;
[[Little trytonian notebooks/2|Notebook 2]]&lt;br /&gt;
----&lt;br /&gt;
[[Little trytonian notebooks/3|Notebook 3]]&lt;br /&gt;
----&lt;br /&gt;
|}&lt;br /&gt;
== Preface ==&lt;br /&gt;
&lt;br /&gt;
What I will reveal in the pages that follow may cost me my life! The Karavan and the Kamis would not hesitate to hunt me down and blow up the city where I will take refuge! I therefore keep anonymity in order to preserve my life and that of those close to me!&lt;br /&gt;
Nevertheless, all that you will read is the truth and the fruit of very long scientific research, extremely dangerous explorations and fruitful readings in the underwater libraries of [[Fairhaven]]!&lt;br /&gt;
&lt;br /&gt;
== First notebook ==&lt;br /&gt;
&lt;br /&gt;
The statement in this little notebook is an analysis of what our Sages tell us about the [[Karavan]].&lt;br /&gt;
&lt;br /&gt;
== La Karavan ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&lt;br /&gt;
The members of the Karavan are mysterious humanoids clothed in black with a face covered by a helmet. Their mission is to spread the word and serve the interests of the goddess Jena. With the exception of the deep Prime Roots, the Karavan is present everywhere on Atys. Its members travel in groups and crisscross the planet on gigantic metallic vehicles. They carry weapons from a technology unknown to all. Most Homins fear them and respect them.&lt;br /&gt;
&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Let us analyze these data:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Karavans are like us ... They are humanoids like us! But they wear full armor all the time and a mask ...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Two theories:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#     Either they are all sick ...&lt;br /&gt;
#     Or something in the atysian atmosphere can kill them&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
They are gregarious as if the lives of each of them counted ... It is possible that this people is in extinction or very few without reproduction since it has reached immortality! Then they have metallic spaceships ... the metal does not exist on Atys! So the Karavan would come from another planet! And [[Atys]] is either their last chance ... or a prison they try to get out (see the notebook on the Dragon for this last theory!).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Techno Lords ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;We are the disciples of [[Jena]], goddess of Atys and Mother of hominity. We were sent to take care of His children, to show them the way in moments of error and prepare them for divine elevation on the day of judgment.&lt;br /&gt;
&lt;br /&gt;
Be sure, this day is near, Homin! Adore Jena and she will guide you through the gates of paradise to a world of abundance, far from the dragon and [[Kitin]], far from the evil [[Kamis]]! Take care, these creatures are more concerned with the infected plants than with the homine life. They will take possession of your soul to nurture their selfish desire for self-preservation if you let them do it!&lt;br /&gt;
&lt;br /&gt;
Never forget: like me, you were created in the image of Jena, and the faith you show to her must fill your heart if you want to receive divine grace when Atys can no longer endure the homine life. In exchange for your offerings, she has invested us with divine authority to resurrect your spirit, teleport you to distant lands and teach you how to use our technology.&lt;br /&gt;
&lt;br /&gt;
If, like us, you consider that a homin's life is more important than a simple plant, open your heart to Jena, and She will be your Savior!&amp;lt;/i&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;u&amp;gt;Let us analyze these data:&amp;lt;/u&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
The Karavan says that Jena is the mother of Hominity ... So Jena or any other group named Jena created the Homins ... (see Second Trytonian Small Notebook). &lt;br /&gt;
The Karavan is said to be his messenger ... And shows a fanatical, exclusive message and submission to the will of Jena ... and as Jena is incarnated by the Karavan ... Submission to Jena. There is also an eschatological character in all this: the aim of a life after death by a total submission to the Truth of Jena!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;There are 5 aspects of totalitarianism:&amp;lt;/u&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
# One Truth: The Karavan is Jena, you must serve Jena!&lt;br /&gt;
# A single party that holds the unique TRUTH: The Karavan.&lt;br /&gt;
# Control of the economy: You have to help the Karavan (yes, but to do what?) Colonize Atys? Rebuild its destroyed ships during an ancient conflict?&lt;br /&gt;
# The control of all sources of information and police: the Karavan is the only one to inform about Jena and it controls our governments which can hunt and execute us.&lt;br /&gt;
# The establishment of a terror: here, a religious terror specifically shown by this sentence: Beware, these creatures are more concerned with the infected plants than with the homine life. They will take possession of your soul to nurture their selfish desire for self-preservation if you let them do it!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Let's continue this analysis: How does the Karavan justify that she is the messenger of Jena ... By the daily miracle of its technology (teleporter and resurrection) ... Now, curious Trykers and adepts of science, Know that this is not miracle but just science ... Where is Jena and the divinity in all this? According to the same text, we were made in the image of Jena ... But, why is the Karavan aps in his image and hides his face? Is she less in the image than Jena than we or all is that lie?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Then, look carefully at the warnings: watch out for the Dragon, the kitins and the Kamis ... The Kamis are the enemies of the Karavans ... these't certain they are fighting for Atys ... The Kitin, in view of the ferocity of the critters, It is to make sure that we, their voluntary slaves, do not perish and be useful! At last ... the Dragon ... We'll talk about it later ... Now an ultimate thing. It says, &amp;quot;If you want to receive divine grace when Atys can no longer endure the homine life.&amp;quot;&lt;br /&gt;
Clearly, the Karavan knows that Atys will perish one day ... undoubtedly by his own actions ... hence the hostility of the Kamis ... And it will take away the most zealots of ours, so perfect slaves. But with what? A gigantic spaceship that brought the Karavans back to Atys and crashed ... The Dragon? We'll see it all later! &lt;br /&gt;
&lt;br /&gt;
{{Portal|Trytonists|X-files}}&lt;br /&gt;
&lt;br /&gt;
[[Category:X-files]]&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Uchrony_2630&amp;diff=53197</id>
		<title>Uchrony 2630</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Uchrony_2630&amp;diff=53197"/>
				<updated>2024-10-03T16:52:20Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{WIP}}{{Trad&lt;br /&gt;
|DE=Uchronie 2630|DEs=4&lt;br /&gt;
|EN=Uchrony 2630|ENs=4&lt;br /&gt;
|ES= Ucronía 2630|ESs=1&lt;br /&gt;
|FR=Uchronie 2630|FRs=0&lt;br /&gt;
|RU= Uchronie 2630|RUss=4&lt;br /&gt;
|H=1}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Event from Sunday, September 29, 2024 (JA [[2630]]) '''Time desynchronisation'''.&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Craftjenn|Craftjenn]] 's [[Uchrony 2630|logs are in French]] (reread and corrected), from 9pm19 to midnight (Paris time). This event took place on the occasion of [[Ryzom birthday/20 years|Ryzom 20th anniversary]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I arrived a little late, Prima, Thermis 07 (du 3e CA 2630)... in the summer rain, in the middle of the night :/&lt;br /&gt;
&lt;br /&gt;
In '''Pyr''', there was [[Mabreka]], [[Dexton]], [[Yrkanis (king)|Yrkanis]], [[Ailan Mac'Kean]] and (in order of arrival in the league)&amp;lt;br /&amp;gt;&lt;br /&gt;
Sharixx, Mharus, Denrak, Miiko, [[User:Ulukyn|Ulukyn]], Aistar, Kamora, Arbeth, Baffos, Ulsort, Saady, Gasket, &lt;br /&gt;
Gaskette, Bosse, Zephira, Lyrasse, [[:fr:User:Refyia|Refyia]], Kyrean, Jorgensen, Lisou, Cinabre, Elhora, Dagan, Zeynah, Dextrelame, Bourrinos, Seestern, Defiant, Montico, Kaaran, Knorrian, Padmini, Bonny, Setina, Lizana, Adeslyne, Sibonia, Tenaka, Erenkyl, Akash, Vanixia, Tapioca, Ynel, Ezadura, Izandrha, Juijus, Patoch, Tazmuul, Nanouh, [[User:Craftjenn|Craftjenn]], [[User:Zorroargh|Zorroargh]], Jyhanne, Morsy, Etie, Luthiien, Luve, Xelios, Zhola et Lorelai.&lt;br /&gt;
[[File:Uchronie-2024-09-29-21h20-Pyr.png|thumb|center|Karan Yrkanis, Ailan Mac'Kean and lot of homins]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Near event's end, (11 pm 11, Paris time) there was (who):&lt;br /&gt;
&lt;br /&gt;
[[User:Ulukyn|Ulukyn]], Ulukyndev, Ynel, Icy, Limadon, Misugi, Zephira, Eloan, Bonny, Mharus, Lisou, Imotep, Montico, Izandrha, Ulsort, Chenli, Baffos, Nohokar, Chanchey, Luthiien, Danny, Fyrosfreddy, Lilsis, [[Yrkanis]], [[Ailan Mac'Kean]], [[Mabreka]], Tyiah, Defiant, Dagan, [[User:Eleanide|Eleanide]], Bosse, Dharia, Vracing, Barukaa, Avrus, Lyrasse, Zhola, Arbeth, Seestern, Denrak, Altrix, Adeslyne, Gasket, [[User:Azazor|Azazor]], Saady, Arfur, Gaskette, Lyren, Zauza, Nisroch, Hyugi, Jyhanne, Donkeynello, Tomama, Refyia, Ezadura, [[User:Craftjenn|Craftjenn]], Tenaka, Akash, [[User:Riasan|Riasan]], Tapioca, [[User:Eolinius|Eolinius]], Kaaran, Kyrean, Bourrinos, Luve, Jorgensen, Lizana, Ashgan, Lorlyn, Juijus, Erenkyl, Londrak, Sildo, Ados, Patoch, Sharixx, Morsy, Qiibiao, Etie, Cinabre, Sibonia, Miiko &lt;br /&gt;
== Lucios ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Uchronie-2024-09-29-21h20-Pyr.png|In [[Pyr]], karan [[Yrkanis (king)|Yrkanis]], the Tryker Governor [[Ailan Mac'Kean]] and lot of homins &lt;br /&gt;
Uchronie-2024-09-29-21h20-54-Pyr.png|sharükos [[Dexton]], [[Yrkanis (king)|Yrkanis]], [[Mabreka]] and homins.&lt;br /&gt;
Uchronie-2024-09-29-21h54-23-FightCanyon.png|Fight in [[Outlaw Canyon]]&lt;br /&gt;
Uchronie-2024-09-29-22h24-12-JorgOasis.jpeg|While Jorg waits us in Secret Kami Oasis's empty bar ...&lt;br /&gt;
Uchronie-2024-09-29-22h25-07-FightSouthScorchedC.png|... we are in the South of [[Scorched Corridor]] &lt;br /&gt;
Uchronie-2024-09-29-22-34-05-deads.png|All are dead&lt;br /&gt;
Uchronie-2024-09-29-22h44-48-SOasisProtect.png|Protecting The Secret Kami Oasis (it's 5 am IG). Dexton says &amp;quot;if you are too far from us, tell us, we will TP you on here&amp;quot; &lt;br /&gt;
Uchronie-2024-09-29-23h08-48-SOasis-KDeads.png|Secret Kami Oasis, the last Kitins are deads &lt;br /&gt;
Uchronie-2024-09-29-23h25-09-Ailan.png|Ailan shouts : Let's honor our dead and missing friends! &lt;br /&gt;
Uchronie-2024-09-29-23h40-36-End.png|[[User:Pavor|Pavor]] jokes: Someone need I kill him, in order to rez on an other place ? &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery caption=&amp;quot;From  Refyia&amp;quot;&amp;gt;&lt;br /&gt;
Uchronie-2024-09-29-R009-Pyr.jpg|In Pyr&lt;br /&gt;
Uchronie-2024-09-29-R010-PyrLeav.jpg|Leaving Pyr&lt;br /&gt;
Uchronie-2024-09-29-R007-ToOutlawCanyon.jpg|To Outlaw Canyon&lt;br /&gt;
Uchronie-2024-09-29-R008-Fight.jpg|Fight in [[Outlaw Canyon]] &lt;br /&gt;
Uchronie-2024-09-29-R011-OasisClosed.jpg|Oasis is closed by Kamis&lt;br /&gt;
Uchronie-2024-09-29-R003-DextonDead.jpg|DextonDead killed by Rockfall caused by Kamis&lt;br /&gt;
Uchronie-2024-09-29-R002-OasisDDead.jpg|In oasis, last homage to Dexton&lt;br /&gt;
Uchronie-2024-09-29-R014-OasisKami.jpg|Kami in Secret Kami Oasis&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Uchronie-2024-09-29-23h38-19-Tamarea.png|thumb|center|Tamarea]]&lt;br /&gt;
&lt;br /&gt;
== Notes and links  ==&lt;br /&gt;
On the forum&lt;br /&gt;
* Announce on the forum  [https://app.ryzom.com/app_forum/index.php?page=topic/view/33218/2#2 Forums » OFFICIAL NEWS » Events »  Pour tous - 20th anniversary - Time desynchronisation (2024-09-29)]&lt;br /&gt;
* [https://app.ryzom.com/app_forum/index.php?page=post/view/210296 All [[:fr:User:Refyia|Refyia]]'s lucio in bulk on the forum].&lt;br /&gt;
&lt;br /&gt;
[https://chat.ryzom.com/group/dynamic_league_(0x00000001c4:0a:00:00) On RC, league's dynamic channel].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''On this wiki'''&lt;br /&gt;
* All images are under [[:atys:Category:Exodus Uchrony 2630]]&lt;br /&gt;
* This event is a new version of the [[exodus]] from [[Pyr]] to the Kami Oasis (JA [[2484]]), during the 20 days of celebrations for the [[Ryzom birthday/20 years|20th anniversary of Ryzom]]. &lt;br /&gt;
* Detailed logs on French wiki : [[:fr:Uchronie 2630/A Pyr|In Pyr]] • [[:fr:Uchronie 2630/Ch1-Vers Pyr|Imperial Dunes]] • [[:fr:Uchronie 2630/Ch2-Canyon Interdit|Outlaw Canyon]] • [[:fr:Uchronie 2630/Ch3-Couloir Brûlé|Scorched Corridor]] •  [[:fr:Uchronie 2630/Ch4-Oasis Secret|Secret Oasis]] • [[:fr:Uchronie 2630/Ch5-Fin|End]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
All subpages &amp;lt;subpages/&amp;gt; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{last version link|Uchrony 2630}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Portal|Literature}}&lt;br /&gt;
[[Category:Fyros Literature]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=First_Deserters&amp;diff=52963</id>
		<title>First Deserters</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=First_Deserters&amp;diff=52963"/>
				<updated>2024-09-04T14:35:58Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Trad&lt;br /&gt;
|DE=Erste Deserteure|DEs=4&lt;br /&gt;
|EN=First Deserters|ENs=0&lt;br /&gt;
|ES=Primeros Desertores|ESs=4&lt;br /&gt;
|FR=Bagnards|FRs=4&lt;br /&gt;
|RU=Первые Дезертиры|RUs=1&lt;br /&gt;
|H  = 1&lt;br /&gt;
|palette= marauder&lt;br /&gt;
|ref=&lt;br /&gt;
|com=&lt;br /&gt;
}}{{clear}}&amp;lt;/noinclude&amp;gt;{{Infobox_Tribes&lt;br /&gt;
|logo=Bagnards.png&lt;br /&gt;
|desc_logo=&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|camp=firstdeserterscamp.jpg&lt;br /&gt;
|com_camp=&lt;br /&gt;
|continent=[[Verdant Heights]]&lt;br /&gt;
|region=[[Knoll of Dissent]] [http://ballisticmystix.net/?p=map;keywords;First%20Deserter%20Tribe ᐉ]&lt;br /&gt;
|race=[[Matis]]&lt;br /&gt;
|faction=[[Marauders]]&lt;br /&gt;
|people=Firstdeserterschief.jpg&lt;br /&gt;
|com_people=Rocho Anichio, Tribe Chief.&lt;br /&gt;
|notables=see Tribe Members ᐌ&lt;br /&gt;
|friends=&lt;br /&gt;
|foe=[[Matis]], [[Matisian Border Guards]]&lt;br /&gt;
}}&lt;br /&gt;
=Information=&lt;br /&gt;
The [[First Deserters]] &amp;lt;ref&amp;gt; On [[Aniro]] the First Deserters are known as the &amp;quot;Convicts&amp;quot;.&amp;lt;/ref&amp;gt; are a rebel tribe of Matis who broke away from the [[Matis|Matis kingdom]] to follow the [[Kami]]. They are based in the [[Knoll of Dissent]], from where they fight a constant war against their former kingdom and it's enforcers in the region, the [[Matisian Border Guards]]. All Matis are advised to stay away from their camp as they will likely be attacked on sight, but other races are still welcomed.&lt;br /&gt;
&lt;br /&gt;
In [[2613]], they became Marauders.&lt;br /&gt;
&lt;br /&gt;
==Tribe Members==&lt;br /&gt;
&lt;br /&gt;
===Campsite===&lt;br /&gt;
*'''	Tribe Chief 	:'''	Rocho Anichio&lt;br /&gt;
*'''	Tribe Outpost Officer 	:'''	Freni Rosigno&lt;br /&gt;
*'''	Tribe Welcomer 	:'''	Miache Rosiri&lt;br /&gt;
*'''	Frontier Supplier 	:'''	Chiaera Rosivaldo&lt;br /&gt;
*'''	Overseer 	:'''	Lirgio Vadera&lt;br /&gt;
*'''	Ambassador 	:	'''First Deserters Kami Ambassador&lt;br /&gt;
*'''	Powerful Guards 	:	'''17&lt;br /&gt;
&lt;br /&gt;
===Embassy===&lt;br /&gt;
*'''	Ambassador 	:	'''First Deserters Kami Ambassador&lt;br /&gt;
&lt;br /&gt;
===Wandering the region===&lt;br /&gt;
*'''	Prospector	:	'''Cisse Rocco&lt;br /&gt;
*'''	Hunter	:	'''Pinne Cigno&lt;br /&gt;
&lt;br /&gt;
===Affiliates===&lt;br /&gt;
*'''	Journeyman	:	'''Ma-Seng Ciai&lt;br /&gt;
*'''	Scout	:	'''Ba'Neppy Diksan&lt;br /&gt;
&lt;br /&gt;
=== Hawkers ===&lt;br /&gt;
: '''[[Guild:The Hawkers' Guild|Hawkers]]''' Ba'Neppy Enan and Ulydos Zessen visit the tribe occasionally.&lt;br /&gt;
&lt;br /&gt;
==Uniform==&lt;br /&gt;
*'''	Boots &amp;amp;amp; Sleeves 	:''' Turquoise&lt;br /&gt;
*'''	Pants, Vest &amp;amp;amp; Gloves :''' Red&lt;br /&gt;
*'''	Hair 	:''' Light Brown (Matis)&lt;br /&gt;
&lt;br /&gt;
=Relations=&lt;br /&gt;
*'''Enemies : '''[[Matis]], [[Matisian Border Guards]]&lt;br /&gt;
*'''People's default fame:'''&lt;br /&gt;
::{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|Fyros&lt;br /&gt;
| +33&lt;br /&gt;
|-&lt;br /&gt;
|Matis&lt;br /&gt;
| -66&lt;br /&gt;
|-&lt;br /&gt;
|Tryker&lt;br /&gt;
| +16&lt;br /&gt;
|-&lt;br /&gt;
|Zoraï&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
=Related Stories=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Tribes of Atys]]&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{clear}}{{last version link|First Deserters}}&lt;br /&gt;
{{Portal|Tribe|Marauders|Matis|}}&lt;br /&gt;
{{Forest Tribes}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Tribes]]  [[Category:Marauder Tribes]] [[Category:Forest Tribes]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[de:Erste Deserteure]]&lt;br /&gt;
[[es:Primeros Desertores]]&lt;br /&gt;
[[fr:Bagnards]]&lt;br /&gt;
[[ru:Первые Дезертиры]]&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Memorial_Project&amp;diff=52821</id>
		<title>Memorial Project</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Memorial_Project&amp;diff=52821"/>
				<updated>2024-07-25T16:13:19Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: /* 2024 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TheBigBox |type=U |title=  Memorial Project |image=R2_scenario_admin.png}}&lt;br /&gt;
&lt;br /&gt;
{{Trad &lt;br /&gt;
|DE = Denkmal&lt;br /&gt;
|EN = Memorial Project&lt;br /&gt;
|ES = Memorial&lt;br /&gt;
|FR = Mémorial&lt;br /&gt;
|RU =Мемориал&lt;br /&gt;
|H  =&lt;br /&gt;
|palette=Grey&lt;br /&gt;
}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&amp;lt;big&amp;gt;This page is still a project and not yet translated. Even the title is only a proposition, the goal is to make it an official document. Constructive propositions in [[Talk:Memorial Project|discussion '''page]] please...&lt;br /&gt;
&amp;lt;/big&amp;gt;'''&lt;br /&gt;
*Rest in peace page&lt;br /&gt;
*Those who won't make the rainbow in time... (Forum thread page title)&lt;br /&gt;
== 2024 ==&lt;br /&gt;
* Loracas&amp;lt;ref&amp;gt;[https://chat.ryzom.com/channel/Universe-Ingame?msg=ASdAzJpiBYrHwEWJn On Uni], the July 25th, Dazzie SAID HE died in his sleep, was said to have had a heart attack.&amp;lt;/ref&amp;gt;, creator and leader of the guild Cara Via (he was in game since beta version).&lt;br /&gt;
&lt;br /&gt;
** [[Guild:Phaedreas Tears|Phaedreas Tear]]'s sends its condolences to [[Guild:Cara Via|Cara Via]], on the loss of its distinguished Loracas, our guilds have long wandered over this ball of roots and we are sorry for your loss.&lt;br /&gt;
&lt;br /&gt;
== 2023 ==&lt;br /&gt;
'''Zatarga''', August 30th. [https://app.ryzom.com/app_forum/index.php?page=topic/view/32898/2 on the forum]&lt;br /&gt;
&lt;br /&gt;
==2021==&lt;br /&gt;
'''[[User:Azad|Azad]]''', was guild leader of [[Guild:Fluffy Bunnies]]. There will be a Memorial Service held on Atys at the Secret Kami Oasis on Saturday March 06, 2021 @  20:00 UTC&lt;br /&gt;
&lt;br /&gt;
==2020==&lt;br /&gt;
Corona virus:&lt;br /&gt;
*'''[[User:Kythqaaa|Kythqaaa]]''': homin, without guild or faction or nationality, Tryker of sap (died 22 or 23/03). To the [[User:Kythqaaa/Ceremony|ceremony]]&lt;br /&gt;
&lt;br /&gt;
==2019==&lt;br /&gt;
&lt;br /&gt;
* [[Arionasis]] / [[Teeneemai]],  [https://app.ryzom.com/app_forum/index.php?page=topic/view/29662/1 announce on the  forum] and the [https://www.youtube.com/watch?v=DvXBGnc1FaY&amp;amp;feature=youtu.be ceremony video].&lt;br /&gt;
&lt;br /&gt;
==2018==&lt;br /&gt;
&lt;br /&gt;
*[https://app.ryzom.com/app_forum/index.php?page=post/view/191049 Zephoxius] (2018/09/04), Memorial at Fleeting garden, Kami circle teleporter&lt;br /&gt;
*'''Req'''  (Guilde Jardin d'Atys, Aniro)&lt;br /&gt;
*'''Deza''' (Guilde Clan Sckinoock, Aniro)&lt;br /&gt;
*'''Clintya''' (Guilde Sensai)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2016==&lt;br /&gt;
* '''Tsinae''' shinook&lt;br /&gt;
*'''Ozwomen''' (Guild Spears of Eora). https://app.ryzom.com/app_forum/index.php?page=post/view/175319&lt;br /&gt;
&lt;br /&gt;
==2014==&lt;br /&gt;
&lt;br /&gt;
* [https://app.ryzom.com/app_forum/index.php?page=topic/view/21414/ Beepe],2014/11, Zora stables &lt;br /&gt;
*'''Parne '''(Guilde Jardin d'Atys, Aniro)&lt;br /&gt;
* [https://app.ryzom.com/app_forum/index.php?page=topic/view/19898/1 Thaxlssillyia / Casy],2014/04, Midway Point (Wastelands) at April 27th.&lt;br /&gt;
&lt;br /&gt;
==2013==&lt;br /&gt;
&lt;br /&gt;
*'''Gouez''' (Guilde Gardiens du Savoir, Aniro)&lt;br /&gt;
* [[Tyneetryk]], [[Guild:Phaedreas Tears|Phaedreas Tears]] https://app.ryzom.com/app_forum/index.php?page=topic/view/18339/1&lt;br /&gt;
&lt;br /&gt;
==2012==&lt;br /&gt;
&lt;br /&gt;
*'''Noahm''' (Aniro)&lt;br /&gt;
&lt;br /&gt;
==2011==&lt;br /&gt;
&lt;br /&gt;
*'''Ozaney''' (Guilde Rodeurs d'Atys, Aniro)&lt;br /&gt;
&lt;br /&gt;
==2010==&lt;br /&gt;
* '''Merrielyn''' - GM  15 August 2010 has a memorial by the Matis Arena. More on [[Event:Memorial Service for Merrielyn/Rivendell|Memorial Service for Merrielyn/Rivendell]]&lt;br /&gt;
&lt;br /&gt;
==2007==&lt;br /&gt;
&lt;br /&gt;
*'''Shaarm'''  (Guilde Hesperian, Aniro)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Did we forget someone ? =&lt;br /&gt;
*Those who wont make the rainbow in time... : https://app.ryzom.com/app_forum/index.php?page=topic/view/14287/1&lt;br /&gt;
&lt;br /&gt;
*[https://chat.ryzom.com/channel/pj-ryzom_wiki #pj-ryzom_wiki on RC] [[File:RClogo211905.png|We forgot someone ? #pj-ryzom_wiki on RC|link=https://chat.ryzom.com/channel/pj-ryzom_wiki]] and/or on this page's Discussion: [[Talk:Memorial Project]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The French category is [[:fr:Category:Homins disparus|Homins disparus]].&lt;br /&gt;
&lt;br /&gt;
{{Portal|Homins}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Memorial]] [[Category:Missing homins]]&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Various_applications&amp;diff=52487</id>
		<title>Various applications</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Various_applications&amp;diff=52487"/>
				<updated>2024-03-10T01:27:58Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Trad &lt;br /&gt;
|DE =&lt;br /&gt;
|ES =Aplicaciones varias&lt;br /&gt;
|EN =Various applications&lt;br /&gt;
|FR =Applications diverses&lt;br /&gt;
|RU =&lt;br /&gt;
|H  =&lt;br /&gt;
|palette=&lt;br /&gt;
}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
Some players have developed applications, mostly for Windows. &amp;lt;ref&amp;gt;Using GNU/linux, use a VM, such as Wine or VmWare or other.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Not to be confused with websites that are associated with [[Webapps main|webapps]] (some need configuration for in-game access), or guild forums or other (internet).&lt;br /&gt;
&lt;br /&gt;
* '''[https://gloorf.github.io/ryzom_landmark_editor/ Map Marker Editor]''' more on https://app.ryzom.com/app_forum/index.php?page=topic/view/31590/&lt;br /&gt;
&lt;br /&gt;
* '''zyRoom''', which will be released in January 2019 in version 5.1.4. http://zyroom.misulud.fr/index.php/fr/help.html&lt;br /&gt;
:On the forum : https://app.ryzom.com/app_forum/index.php?page=topic/7098&lt;br /&gt;
&lt;br /&gt;
* a '''KipeeCraft''' app from Arcueid http://www.mollylovescake.de/kipeecraft/ (for windows) - [https://app.ryzom.com/app_forum/index.php?page=topic/view/30389/5#5 on the forum (v 1.2 announce)]&lt;br /&gt;
:[[File:Kc12 jeweler.png|thumb|center|KipeeCraft 1.2]]&lt;br /&gt;
&lt;br /&gt;
* an application for windows that allows you to work on your map marks (export/import your marks to an excel file)&lt;br /&gt;
** '''outdated app''' on https://bitbucket.org/Mirakel/interfaceconfig/downloads/&lt;br /&gt;
** [https://app.ryzom.com/app_forum/index.php?page=topic/view/24305/1 on the forum]&lt;br /&gt;
:[[File:Landmarks software.jpg|thumb|center|Landmark editor]]&lt;br /&gt;
&lt;br /&gt;
* A tool to color his messages (guildmotd and craftsman's message), at https://ofancytext.firebaseapp.com/ [https://app.ryzom.com/app_forum/index.php?page=topic/view/29512/194074#194074 on the forum],&lt;br /&gt;
&lt;br /&gt;
* Your guild has a Discord server? To share your levels https://discordbots.org/bot/498802348903104512 and [https://app.ryzom.com/app_forum/index.php?page=topic/view/29048/4#4 on the forum]&lt;br /&gt;
&lt;br /&gt;
* Under ''android'', there is a '''Ryztools''' app (updated in June 2014).&lt;br /&gt;
&lt;br /&gt;
---------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Portal|Community}}&lt;br /&gt;
[[Category:Tools and resources]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Scorchers&amp;diff=52353</id>
		<title>Scorchers</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Scorchers&amp;diff=52353"/>
				<updated>2024-01-10T21:05:41Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Trad&lt;br /&gt;
|DE=Enthäutete|DEs=4&lt;br /&gt;
|EN=Scorchers|ENs=0&lt;br /&gt;
|ES=Abrasadores|ESs=4&lt;br /&gt;
|FR=Ecorchés|FRs=4&lt;br /&gt;
|RU=Поджигатели|RUs=1&lt;br /&gt;
|H  = 1&lt;br /&gt;
|palette= karavan&lt;br /&gt;
|ref=&lt;br /&gt;
|com=&lt;br /&gt;
}}{{clear}}&amp;lt;/noinclude&amp;gt;{{Infobox_Tribes&lt;br /&gt;
|logo=Ecorches.png&lt;br /&gt;
|desc_logo=&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|camp=scorcherscamp.jpg&lt;br /&gt;
|com_camp=&lt;br /&gt;
|continent=[[Burning Desert]]&lt;br /&gt;
|region=[[Scorched Corridor]] [http://ballisticmystix.net/?p=map;keywords;Scorchers%20Karavan ᐉ]&lt;br /&gt;
|race=Multiracial&lt;br /&gt;
|faction=[[Karavan]]&lt;br /&gt;
|people=Scorcherschief.jpg&lt;br /&gt;
|com_people=Staero Tririni, Tribe Chief.&lt;br /&gt;
|notables= see § [[#Tribe Members|Tribe Members ᐌ]]&lt;br /&gt;
|friends=&lt;br /&gt;
|foe=[[Fyros]], [[Fraiders]]&lt;br /&gt;
}}&lt;br /&gt;
=Information=&lt;br /&gt;
The '''Scorchers''' are a dangerous fanatical tribe of magicians from all races following the Karavan, who hide away in the recesses of the Scorched Corridor. They wage war on both the Fyros empire and the nearby [[Fraiders]] tribe, and they are known to attack any homins who venture too close to their camp, only allowing Tryker to enter for some unknown reason. Be cautious when travelling past the canyon edge in southern [[Frahar Towers]], lest you find yourself another victim of Scorcher spells fired from below.&lt;br /&gt;
&lt;br /&gt;
==Tribe Members==&lt;br /&gt;
&lt;br /&gt;
===Campsite===&lt;br /&gt;
*'''	Tribe Chief 	:'''	Staero Tririni&lt;br /&gt;
*'''	Tribe Outpost Officer 	:'''	Kai-Feo Fuan&lt;br /&gt;
*'''	Tribe Welcomer 	:'''	Deubus Deps&lt;br /&gt;
*'''	Supplier 	:'''	Cisse Pizzo&lt;br /&gt;
*'''	Master Overseer 	:'''	She-Jua Mi&lt;br /&gt;
*'''	Elite Guards 	:	'''16&lt;br /&gt;
&lt;br /&gt;
===Embassy===&lt;br /&gt;
*'''	Ambassador 	:	'''Scorchers Karavan Ambassador&lt;br /&gt;
&lt;br /&gt;
===Wandering the region===&lt;br /&gt;
*'''	Hunter	:'''	Miaera Antoldo&lt;br /&gt;
&lt;br /&gt;
===Affiliates===&lt;br /&gt;
*'''	Scout	:'''	Ba'Naer Derren&lt;br /&gt;
*'''    Journeyman :'''  Ba'Reillian Ganan&lt;br /&gt;
&lt;br /&gt;
==Uniform==&lt;br /&gt;
*'''	Pants &amp;amp;amp; Gloves 	:''' White&lt;br /&gt;
*'''	Boots, Vest &amp;amp;amp; Sleeves :''' Black&lt;br /&gt;
*'''	Hair 	:''' Light Brown (Matis), Grey (Fyros), Light Green (Tryker), Blond (Zoraï)&lt;br /&gt;
&lt;br /&gt;
==Relations==&lt;br /&gt;
*'''Enemies : '''[[Fyros]], [[Fraiders]]&lt;br /&gt;
*'''Peoples' default fame:'''&lt;br /&gt;
::{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|Fyros&lt;br /&gt;
| -83&lt;br /&gt;
|-&lt;br /&gt;
|Matis&lt;br /&gt;
| -66&lt;br /&gt;
|-&lt;br /&gt;
|Tryker&lt;br /&gt;
| +16&lt;br /&gt;
|-&lt;br /&gt;
|Zoraï&lt;br /&gt;
| -66&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Related Stories=&lt;br /&gt;
*[[Woodburn Stronghold]] - A stronghold erected by the Fyros to fight off the Scorchers.&lt;br /&gt;
*[[Fyros History through the tribes of the Desert and elsewhere]] by by [[:fr:Azazor|Azazor Eridlo Mirihus]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Back to [[Tribes of Atys]]&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{clear}}{{last version link|Scorchers}}&lt;br /&gt;
{{Portal|Tribe|Karavan|Fyros}}&lt;br /&gt;
{{Desert Tribes}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Tribes]]  [[Category:Karavan Tribes]] [[Category:Desert Tribes]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[de:Enthäutete]]&lt;br /&gt;
[[es:Abrasadores]]&lt;br /&gt;
[[fr:Ecorchés]]&lt;br /&gt;
[[ru:Поджигатели]]&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Scorchers&amp;diff=52352</id>
		<title>Scorchers</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Scorchers&amp;diff=52352"/>
				<updated>2024-01-10T21:05:13Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: /* Affiliates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Trad&lt;br /&gt;
|DE=Enthäutete|DEs=4&lt;br /&gt;
|EN=Scorchers|ENs=0&lt;br /&gt;
|ES=Abrasadores|ESs=1&lt;br /&gt;
|FR=Ecorchés|FRs=4&lt;br /&gt;
|RU=Поджигатели|RUs=1&lt;br /&gt;
|H  = 1&lt;br /&gt;
|palette= karavan&lt;br /&gt;
|ref=&lt;br /&gt;
|com=&lt;br /&gt;
}}{{clear}}&amp;lt;/noinclude&amp;gt;{{Infobox_Tribes&lt;br /&gt;
|logo=Ecorches.png&lt;br /&gt;
|desc_logo=&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|camp=scorcherscamp.jpg&lt;br /&gt;
|com_camp=&lt;br /&gt;
|continent=[[Burning Desert]]&lt;br /&gt;
|region=[[Scorched Corridor]] [http://ballisticmystix.net/?p=map;keywords;Scorchers%20Karavan ᐉ]&lt;br /&gt;
|race=Multiracial&lt;br /&gt;
|faction=[[Karavan]]&lt;br /&gt;
|people=Scorcherschief.jpg&lt;br /&gt;
|com_people=Staero Tririni, Tribe Chief.&lt;br /&gt;
|notables= see § [[#Tribe Members|Tribe Members ᐌ]]&lt;br /&gt;
|friends=&lt;br /&gt;
|foe=[[Fyros]], [[Fraiders]]&lt;br /&gt;
}}&lt;br /&gt;
=Information=&lt;br /&gt;
The '''Scorchers''' are a dangerous fanatical tribe of magicians from all races following the Karavan, who hide away in the recesses of the Scorched Corridor. They wage war on both the Fyros empire and the nearby [[Fraiders]] tribe, and they are known to attack any homins who venture too close to their camp, only allowing Tryker to enter for some unknown reason. Be cautious when travelling past the canyon edge in southern [[Frahar Towers]], lest you find yourself another victim of Scorcher spells fired from below.&lt;br /&gt;
&lt;br /&gt;
==Tribe Members==&lt;br /&gt;
&lt;br /&gt;
===Campsite===&lt;br /&gt;
*'''	Tribe Chief 	:'''	Staero Tririni&lt;br /&gt;
*'''	Tribe Outpost Officer 	:'''	Kai-Feo Fuan&lt;br /&gt;
*'''	Tribe Welcomer 	:'''	Deubus Deps&lt;br /&gt;
*'''	Supplier 	:'''	Cisse Pizzo&lt;br /&gt;
*'''	Master Overseer 	:'''	She-Jua Mi&lt;br /&gt;
*'''	Elite Guards 	:	'''16&lt;br /&gt;
&lt;br /&gt;
===Embassy===&lt;br /&gt;
*'''	Ambassador 	:	'''Scorchers Karavan Ambassador&lt;br /&gt;
&lt;br /&gt;
===Wandering the region===&lt;br /&gt;
*'''	Hunter	:'''	Miaera Antoldo&lt;br /&gt;
&lt;br /&gt;
===Affiliates===&lt;br /&gt;
*'''	Scout	:'''	Ba'Naer Derren&lt;br /&gt;
*'''    Journeyman :'''  Ba'Reillian Ganan&lt;br /&gt;
&lt;br /&gt;
==Uniform==&lt;br /&gt;
*'''	Pants &amp;amp;amp; Gloves 	:''' White&lt;br /&gt;
*'''	Boots, Vest &amp;amp;amp; Sleeves :''' Black&lt;br /&gt;
*'''	Hair 	:''' Light Brown (Matis), Grey (Fyros), Light Green (Tryker), Blond (Zoraï)&lt;br /&gt;
&lt;br /&gt;
==Relations==&lt;br /&gt;
*'''Enemies : '''[[Fyros]], [[Fraiders]]&lt;br /&gt;
*'''Peoples' default fame:'''&lt;br /&gt;
::{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|Fyros&lt;br /&gt;
| -83&lt;br /&gt;
|-&lt;br /&gt;
|Matis&lt;br /&gt;
| -66&lt;br /&gt;
|-&lt;br /&gt;
|Tryker&lt;br /&gt;
| +16&lt;br /&gt;
|-&lt;br /&gt;
|Zoraï&lt;br /&gt;
| -66&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Related Stories=&lt;br /&gt;
*[[Woodburn Stronghold]] - A stronghold erected by the Fyros to fight off the Scorchers.&lt;br /&gt;
*[[Fyros History through the tribes of the Desert and elsewhere]] by by [[:fr:Azazor|Azazor Eridlo Mirihus]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Back to [[Tribes of Atys]]&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{clear}}{{last version link|Scorchers}}&lt;br /&gt;
{{Portal|Tribe|Karavan|Fyros}}&lt;br /&gt;
{{Desert Tribes}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Tribes]]  [[Category:Karavan Tribes]] [[Category:Desert Tribes]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[de:Enthäutete]]&lt;br /&gt;
[[es:Abrasadores]]&lt;br /&gt;
[[fr:Ecorchés]]&lt;br /&gt;
[[ru:Поджигатели]]&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=History_of_the_Goo_Heads_and_the_Chlorogoos&amp;diff=52346</id>
		<title>History of the Goo Heads and the Chlorogoos</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=History_of_the_Goo_Heads_and_the_Chlorogoos&amp;diff=52346"/>
				<updated>2024-01-08T02:45:35Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore Officielle}}&amp;lt;noinclude&amp;gt;{{Trad&lt;br /&gt;
|DE = Geschichte der Erleuchteten des Goo und der Chlorogoos |DEs= 4&lt;br /&gt;
|EN = History of the Goo Heads  and the Chlorogoos |ENs= 1&lt;br /&gt;
|ES = Historia de los Cabezas de Goo y los Clorogoos |ESs= 4&lt;br /&gt;
|FR = Histoire des Illuminés et des Chlorogoos |FRs= 0&lt;br /&gt;
|RU = История Безумцы Гуу и Хлорогуу |RUs= 1&lt;br /&gt;
|H  = 1&lt;br /&gt;
|palette= &lt;br /&gt;
|ref= [[:fr:Histoire des Illuminés et des Chlorogoos]]&lt;br /&gt;
|com= This page has still to be translated from the french page (see above)&lt;br /&gt;
}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{TIP&lt;br /&gt;
|DE=4&lt;br /&gt;
|EN=1&lt;br /&gt;
|ES=1&lt;br /&gt;
|FR=0&lt;br /&gt;
|RU=1}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Portal|Tribe|Karavan|Zoraï|History}}&lt;br /&gt;
[[Category:Tribes]] [[Jungle Tribes]] [[Category:Prime Roots Tribes]] [[Category:Karavan Tribes]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Tribes_of_Atys&amp;diff=52345</id>
		<title>Tribes of Atys</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Tribes_of_Atys&amp;diff=52345"/>
				<updated>2024-01-06T22:22:44Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Trad&lt;br /&gt;
|DE = Stammesübersicht |DEs= 4&lt;br /&gt;
|EN = Tribes of Atys |ENs= 4&lt;br /&gt;
|ES = Tribus de Atys |ESs= 4&lt;br /&gt;
|FR = Vue d'ensemble des Tribus |FRs=4&lt;br /&gt;
|RU = Обзор племен |RUs= 5&lt;br /&gt;
|H  = &lt;br /&gt;
}}&amp;lt;/noinclude&amp;gt; &lt;br /&gt;
&lt;br /&gt;
This is a detailed index of all tribes on Atys by continent. For the simple alphabetic listing of all tribes, see [[:Category:Tribes]].&lt;br /&gt;
&lt;br /&gt;
For a guide on tribe fame, see [[tribe fame]]. And [[Bandit Groups of Atys|here is the bandits list]].&lt;br /&gt;
=By Main Region=&lt;br /&gt;
==Tribes of Aeden Aqueous==&lt;br /&gt;
The lakelands of Aeden Aqueous have the least number of tribes of any of the major continents of the New Lands. Almost every region is home to only one tribe, who thus have their region all to themselves. This keeps the politics mostly simple, and the Tryker federation has few enemy tribes to deal with. The [[Slavers]] and the [[Lagoon Brothers]] still give them trouble however, preying on Tryker in the regions that connect the lakelands to the other continents. The safer regions are home to the [[Corsairs]] and the [[Silt Sculptors]], tribes of Tryker that remain close allies to the federation. And in the corners of Aeden Aqueous reside a few peaceful tribes who are tolerated by the Tryker government and prefer to be left alone; the [[Smugglers]], the [[Beachcombers]], and the tribe of intelligent Cutes known as the [[Cuzans]].&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;10&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Corsairs]] || races=[[Tryker]] || cult=[[Kami]] || location=[[Liberty Lake]] || image=corsairscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Corsairs%20Tribe}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Silt Sculptors]] || races=[[Tryker]] || cult=[[Karavan]] || location=[[Winds of Muse]] || image=siltsculptorscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Silt%20Sculptors%20Tribe}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Smugglers]] || races=[[Fyros]], [[Matis]], [[Tryker]] || cult=[[Marauder]] || location=[[Fount]] || image=smugglerscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Smugglers%20Tribe}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Beachcombers]] || races=[[Tryker]], [[Zoraï]] || cult=[[Kami]] || location=[[Enchanted Isle]] || image=beachcomberscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Beachcombers%20Tribe}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Slavers]] || races=[[Fyros]], [[Matis]] || cult=[[Karavan]] || location=[[Bounty Beaches]] || image=slaverscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Slavers%20Tribe}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Lagoon Brothers]] || races=[[Tryker]] || cult=[[Kami]] || location=[[Lagoons of Loria]] || image=lagoonbrotherscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Lagoon%20Brothers%20Tribe}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Cuzans]] || races=[[Cute]] || cult=[[Karavan]] || location=[[Lagoons of Loria]] || image=cuzanscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Cuzans}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Trad|EN=Tribes_of_Atys#Tribes_of_the_Burning_Desert|FR=Catégorie:Tribus Désert}} &lt;br /&gt;
&lt;br /&gt;
==Tribes of the Burning Desert==&lt;br /&gt;
The Burning Desert is relatively sparsely populated with tribes. Except for the Scorched Corridor, each region only has one tribe settled in it, thus most tribes have complete hegemony over their region. The nature of these tribes depends on how far you are from Pyr. In the regions surrounding the Fyros capital the tribes are peaceful and either staunch or at least uneasy allies of the Fyros. The [[Leviers]], [[Water Breakers]], [[Frahar Hunters]], [[Barkers]], and [[Watchers]] will all offer their camps as sanctuaries to most travellers. Further out into the desert however, settle the tribes that are outright hostile to the Fyros empire. The [[Dune Riders]] and the [[Renegades]] are Fyros outcasts that will attack fellow Fyros on sight, while the [[Lawless]] and the [[Scorchers]] are little better than common bandits and attack any homins regardless of race. In the furthest corner of the Desert, the intelligent Frahar tribe known as the [[Fraiders]] tries to carve out a peaceful co-existence with homins amongst the savagery. &lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;10&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Leviers]] || races=[[Fyros]] || cult=[[Kami]] || location=[[Imperial Dunes]] || image=levierscamp.jpg  || maplink=http://ballisticmystix.net/?p=map;keywords;Leviers%20Tribe}}&lt;br /&gt;
|{{Infobox Tribe || Tribename=[[Water Breakers]] || races=[[Fyros]], [[Matis]] || cult=[[Kami]] || location=[[Oflovak's Oasis]] || image=waterbreakerscamp.jpg  || maplink=http://ballisticmystix.net/?p=map;keywords;Water%20Breakers%20Tribe}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Infobox Tribe || Tribename=[[Frahar Hunters]] || races=[[Fyros]] || cult=[[Kami]] || location=[[Frahar Towers]] || image=fraharhunterscamp.jpg  || maplink=http://ballisticmystix.net/?p=map;keywords;Frahar%20Hunters}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Barkers]] || races=[[Fyros]] || cult=[[Karavan]] || location=[[Sawdust Mines]] || image=barkerscamp.jpg  || maplink=http://ballisticmystix.net/?p=map;keywords;Barkers%20Tribe}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Renegades]] || races=[[Fyros]] || cult=[[Karavan]] || location=[[Dunes of Exile]] || image=renegadescamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Renegades%20Tribe}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Dune Riders]] || races=[[Fyros]] || cult=[[Kami]] || location=[[Savage Dunes]] || image=duneriderscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Dune%20Riders%20Tribe}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Lawless]] || races=All || cult=[[Marauder]] || location=[[Outlaw Canyon]] || image=lawlesscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Lawless%20Tribe}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Watchers]] || races=[[Fyros]] || cult=[[Kami]] || location=[[Scorched Corridor]] || image=watcherscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Watchers%20Kami}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Scorchers]] || races=All || cult=[[Karavan]] || location=[[Scorched Corridor]] || image=scorcherscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Scorchers%20Karavan}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Fraiders]] || races=[[Frahar]] || cult=[[Karavan]] || location=[[Scorched Corridor]] || image=fraiderscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Fraiders%20Tribe}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tribes of the Verdant Heights==&lt;br /&gt;
The Verdant Heights are a hotbed of tribe activity and conflict. Beneath the trees of the forests you'll find more tribes than on any other continent in the New Lands, and also more tribal hostility than anywhere else. The Matis government has to manage a constant carefully balanced political game to keep all the hostile tribes at bay, but luckily for them they also have several allied tribes assisting them in this matter. Though the region containing the Matis cities is safe and only populated by the peaceful [[Green Seed]], enemy tribes await the Matis right over the region borders in either direction.&lt;br /&gt;
&lt;br /&gt;
The northern Verdant Heights are where the tribes opposing the Matis kingdom fight against the tribes allied with the Matis. [[First Deserters]] against [[Matisian Border Guards]], [[Woven Bridles]] against [[The Arid Matis]], and [[Ancient Dryads]] against the [[Sap Slaves]]. Only the tribe of the [[Oasis Diggers]], in the far northwestern corner of the Verdant Heights, stays out of all the fighting and coexists peacefully with the Matis and the other tribes.&lt;br /&gt;
&lt;br /&gt;
The southern Verdant Heights, while not so directly in conflict, are still home to various dangerous tribes, most of whom oppose the Matis. The [[Siblings of the Weeds]] only oppose them peacefully, but the [[Sacred Sap]], the [[Ecowarriors]] and the [[Slash and Burn]] are all known to attack Matis on sight. The only tribe allied to the Matis, the [[Darkening Sap]] in the far southeastern corner of the Verdant Heights, are dangerous fanatics who are known to attack non-Matis instead.&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;10&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Green Seed]] || races=[[Matis]], [[Tryker]] || cult=[[Karavan]] || location=[[Majestic Garden]] || image=greenseedcamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Green%20Seed%20Tribe}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Siblings of the Weeds]] || races=[[Zoraï]] || cult=[[Kami]] || location=[[Fleeting Garden]] || image=siblingsoftheweedscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Siblings%20Tribe}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Sacred Sap]] || races=[[Zoraï]] || cult=[[Kami]] || location=[[Fleeting Garden]] || image=sacredsapcamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Sacred%20Sap%20Tribe}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Matisian Border Guards]] || races=[[Matis]] || cult=[[Karavan]] || location=[[Knoll of Dissent]] || image=borderguardscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Border%20Guards%20Tribe}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[First Deserters]] || races=[[Matis]] || cult=[[Marauder]] || location=[[Knoll of Dissent]] || image=firstdeserterscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;First%20Deserter%20Tribe}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[The Arid Matis]] || races=[[Matis]] || cult=[[Karavan]] || location=[[Hidden Source]] || image=aridmatiscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Arid%20Tribe}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Oasis Diggers]] || races=[[Fyros]] || cult=[[Karavan]] || location=[[Hidden Source]] || image=oasisdiggerscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Oasis%20Diggers%20Tribe}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Woven Bridles]] || races=[[Fyros]] || cult=[[Kami]] || location=[[Hidden Source]] || image=wovenbridlescamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Woven%20Bridles%20Tribe}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Ecowarriors]] || races=[[Tryker]] || cult=[[Kami]] || location=[[Upper Bog]] || image=ecowarriorscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Ecowarriors%20Tribe}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=The [[Slash and Burn]] || races=All || cult=[[Karavan]] || location=[[Upper Bog]] || image=slashandburncamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;The%20Slash%20And%20Burn%20Tribe}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Darkening Sap]] || races=[[Matis]] || cult=[[Karavan]] || location=[[Heretics Hovel]] || image=darkeningsapcamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Darkening%2Sap%20Tribe}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Sap Slaves]] || races=[[Matis]] || cult=[[Karavan]] || location=[[Grove of Confusion]] || image=sapslavescamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Sap%20Slaves%20Tribe}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Ancient Dryads]] || races=All || cult=[[Kami]] || location=[[Grove of Confusion]] || image=ancientdryadscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Ancient%20Dryads}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tribes of the Witherings==&lt;br /&gt;
The Witherings have a moderate population of tribes. Most regions of the jungle are home to two tribes having to share the region, but unlike in the Verdant Heights, most of these tribes manage to indeed share the region peacefully, and none of these tribes are directly at war with eachother. There is still a stark contrast between the central region and the outlying regions though. The central regions are home to the [[Icon Worshippers]], [[Hamazans of the Dead Seed]], [[Shadow Runners]], [[Tutors]] and the [[Company of the Eternal Tree]]. Tribes that, although greatly varying in their goals and means, at least all follow the Kami and are on speaking terms with the Zoraï . The outlying regions however, harbor mostly tribes who follow the Karavan, many of which also study the Goo. The [[Antikamis]], [[Goo Heads]], [[Black Circle]] and [[Master of the Goo]] are all made up of sinister fanatics who are outright hostile to the Zoraï nation, and indeed no other government has to fend off so many dangerous tribes as the Zoraï one. Lastly, the intelligent Gibbaï of the [[Gibads]] tribe also hide deep in the jungle, living there peacefully unless provoked.&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;10&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Icon Worshippers]] || races=[[Zoraï]] || cult=[[Kami]] || location=[[Cities of Intuition]] || image=iconworshipperscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Icon%20Worshippers}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Hamazans of the Dead Seed]] || races=[[Matis]] (female) || cult=[[Kami]] || location=[[Maiden Grove]] || image=hamazanscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Hamamzans%20Tribe}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Shadow Runners]] || races=[[Tryker]] (male) || cult=[[Kami]] || location=[[Maiden Grove]] || image=shadowrunnerscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Shadow%20Runners%20Tribe}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Company of the Eternal Tree]] || races=All || cult=[[Kami]] || location=[[Haven of Purity]] || image=companytreecamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Company%20Tree}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Tutors]] || races=All || cult=[[Kami]] || location=[[Haven of Purity]] || image=tutorscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Tutors%20Tribe}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Goo Heads]] || races=All || cult=[[Karavan]] || location=[[Knot of Dementia]] || image=gooheadscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Goo%20Heads%20Tribe}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Antikamis]] || races=[[Zoraï]] || cult=[[Karavan]] || location=[[Grove of Umbra]] || image=antikamiscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Antikamis%20Tribe}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Black Circle]] || races=All || cult=[[Karavan]] || location=[[Grove of Umbra]] || image=blackcirclecamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Black%20Circle%20Tribe}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Master of the Goo]] || races=[[Zoraï]] || cult=[[Marauder]] || location=[[Void]] || image=masterofthegoocamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Master%20Goo%20Tribe}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Gibads]] || races=[[Gibbaï]] || cult=[[Kami]] || location=[[Void]] || image=gibads.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Gibads%20Tribe}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tribes of Nexus==&lt;br /&gt;
Nexus, the high forested plateau at the center of the New Lands, is also the heart of the factional conflict between the homin followers of the [[Higher Powers]]. The Karavan loyalists of [[The Kuild]] and the Kami loyalists of the [[Company of the Eternal Tree]], the two tribes most favored by their respective Higher Powers, have established camps on opposite sides of Destiny's End and vie for control of the resource-rich region. It is perhaps an uneven struggle, as The Kuild also has to contend with the [[Recoverers]], a tribe of Zoraï Kami-worshippers who have also set up camp in the region.&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;10&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Kuilde]] || races=All || cult=[[Karavan]] || location=[[Nexus]] || image=kuildcamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Kuild%20Tribe}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Company of the Eternal Tree]] || races=All || cult=[[Kami]] || location=[[Nexus]] || image=companytreenexuscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Company%20Tree}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Recoverers]] || races=[[Zoraï]] || cult=[[Kami]] || location=[[Nexus]] || image=recovererscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Recoverers%20Tribe}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tribes of the Prime Roots==&lt;br /&gt;
Even the dangerous underground halls of the Prime Roots are inhabited by numerous tribes, though you'll not find more than one per region. A tribe would have to have a very good reason indeed to want to settle in this remote place, and most that do either want to get away from all civilisation, or have something specific to look for down there. Whichever it is, there are some tribes in the Prime Roots that don't want surface dwellers meddling in their affairs, so most homins would do best to avoid the camps of the [[Cholorogoos]], [[Sap Gleaners]] or [[Cockroaches]]. Fortunately most tribes do still welcome visitors, and the camps of the [[Night Turners]], [[Kitin Gatherers]], [[Keepers]] and [[Firebrands]] make welcome sanctuaries in their respective parts of the Prime Roots. And a few tribes, like the [[Pyromancers]] and the [[Root Tappers]], even still manage to uphold alliances with some of the surface nations while living down under.&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;10&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Night Turners]] || races=[[Fyros]] || cult=[[Karavan]] || location=[[Windy Gate]] || image=nightturnerscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Night%20Turners%20Tribe}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Cholorogoos]] || races=[[Tryker]] || cult=[[Karavan]] || location=[[Gate of Obscurity]] || image=chlorogooscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Cholorogoos%20Tribe}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Kitin Gatherers]] || races=All || cult=[[Karavan]] || location=[[Elusive Forest]] || image=kitingathererscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Kitin%20Gatherers%20Tribe}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Pyromancers]] || races=[[Fyros]] || cult=[[Kami]] || location=[[Trench of Trials]] || image=pyromancerscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Pyromancers%20Tribe}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Sap Gleaners]] || races=[[Zoraï]] || cult=[[Kami]] || location=[[Abyss of Ichor]] || image=sapgleanerscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Gleaners%20Tribe}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Root Tappers]] || races=[[Fyros]], [[Tryker]] || cult=[[Karavan]] || location=[[Under Spring]] || image=roottapperscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Root%20Tappers%20Tribe}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Keepers]] || races=All || cult=[[Kami]] || location=[[Land of Continuity]] || image=keeperscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Keepers%20Tribe}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Cockroaches]] || races=[[Tryker]] || cult=[[Kami]] || location=[[Sunken City]] || image=cockroachescamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Cockroaches%20Tribe}}&lt;br /&gt;
| {{Infobox Tribe || Tribename=[[Firebrands]] || races=[[Fyros]] || cult=[[Karavan]] || location=[[Forbidden Depths]] || image=firebrandscamp.jpg || maplink=http://ballisticmystix.net/?p=map;keywords;Firebrands%20Tribe}}&lt;br /&gt;
|}&lt;br /&gt;
=By Allegeance=&lt;br /&gt;
[[:Category:Primitive Tribes]] (3)&lt;br /&gt;
[[:Category:Kami Tribes‎]] (28)&lt;br /&gt;
[[:Category:Karavan Tribes‎]] (22)&lt;br /&gt;
[[:Category:Marauder Tribes]] (1)&lt;br /&gt;
[[:Category:Ranger Tribes‎]] (0)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{Portal|Tribe}}&lt;br /&gt;
[[Category:Inhabitants]] [[Category:Tribes]]&lt;br /&gt;
[[de:Stammesübersicht]] [[en:Tribes of Atys]] [[es:Visión general de las tribus]] [[fr:Vue d'ensemble des Tribus]] [[ru:Обзор племен]]{{last version link|Tribes of Atys}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Dante_the_Teaser/OOC&amp;diff=52230</id>
		<title>Dante the Teaser/OOC</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Dante_the_Teaser/OOC&amp;diff=52230"/>
				<updated>2023-10-15T15:31:10Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;noinclude&amp;gt;{{Tabs&lt;br /&gt;
|bord=2px solid #{{ColorAtys|type=dark|group=maraudeur}}&lt;br /&gt;
|bg_frame=#{{ColorAtys|type=bg|group=OOC}}&lt;br /&gt;
|round=5em&lt;br /&gt;
|align_tab=center&lt;br /&gt;
&lt;br /&gt;
|Tab-1={{3DText|text='''Profile'''}}&lt;br /&gt;
|URL-1=Dante the Teaser&lt;br /&gt;
|bg_Tab-1=#{{ColorAtys|type=light|group=maraudeur}}&lt;br /&gt;
|Pic-1=Maraudeurs emblem.png &lt;br /&gt;
&lt;br /&gt;
|Tab-2={{3DText|text='''OOC information'''}}&lt;br /&gt;
|URL-2=Dante the Teaser/OOC&lt;br /&gt;
|bg_Tab-2=#{{ColorAtys|type=light|group=OOC}}&lt;br /&gt;
|Pic-2=Dummy.png&lt;br /&gt;
}}{{Trad&lt;br /&gt;
|DE=Dante der Schelm/OOC |DEs=4&lt;br /&gt;
|EN=Dante the Teaser/OOC |ENs=4&lt;br /&gt;
|ES=Dante el Bromista/OOC |ESs=4&lt;br /&gt;
|FR=Dante le Taquin/HRP |FRs=0&lt;br /&gt;
|RU=Веселый Данте/OOC |RUs=5&lt;br /&gt;
|H  =&lt;br /&gt;
|palette=maraudeur&lt;br /&gt;
}}&amp;lt;small&amp;gt;&lt;br /&gt;
{|style=&amp;quot;margin-left: auto; margin-right: 0px;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption; color:crimson&amp;quot;|''The Marauder Bosses''&lt;br /&gt;
|-&lt;br /&gt;
|[[Aen the Desert Blade]]&amp;lt;br /&amp;gt;[[Dante the Teaser]]&amp;lt;br /&amp;gt;[[Lixie the Furious]]&amp;lt;br /&amp;gt; [[Pei-Ruz the Rotten]]&amp;lt;br /&amp;gt;[[Pei-Ziao the Pernicious]]&amp;lt;br /&amp;gt;[[Sirgio the Wicked]]&lt;br /&gt;
|}&amp;lt;/small&amp;gt; &amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== ⛏ !!! Work in progress !!! ⛏ ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;https://api.bmsite.net/maps/static?center=16156,-981&amp;amp;zoom=9&amp;amp;flags=1&amp;amp;language=en&amp;amp;maptype=satellite&amp;amp;mapmode=world&amp;amp;size=358x500&amp;quot; alt=&amp;quot;Dante's peak map&amp;quot; width=&amp;quot;358&amp;quot; height=&amp;quot;500&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&lt;br /&gt;
'''[[Dante the Teaser]]''' is one the leaders of the [[Marauders]] and one of the [[Bosses of Atys]]. She is one of the 6 Marauder leaders that players can challenge to obtain the Marauder armour, &amp;lt;!--and one of the 4 that give Marauder heavy armour (the other 2 give light armour)--&amp;gt;. His ''light'' armour is &amp;lt;span style=&amp;quot;color:#2BBB7E&amp;quot;&amp;gt;'''Turquoise'''&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Strategy Guide &amp;lt;ref&amp;gt;NPC (Aen, Pei, Lixie, Sirgio) Hunt Scheduling / Related Info » https://app.ryzom.com/app_forum/index.php?page=post/view/182883&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;[[Marauders bosses]]&amp;lt;/ref&amp;gt;  ==&lt;br /&gt;
''by: [[User:Fyrosfreddy|Fyrosfreddy]]''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Sirgio The Wicked is usually the last NPC done during the hunts --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Best route there for... ===&lt;br /&gt;
:— Kami  from [[Fount]] Kami TP, head North then East . Try not to drag aggro on others as you travel (avoid blue dots on compass).&lt;br /&gt;
:— Karavan Folks can use the Kara TP in Fount and head East to Dante's camp.&lt;br /&gt;
:— Ranger Folks can use Fount Karavan TP.&lt;br /&gt;
:— Marauder folks can come from Fount Zinuakeen, and head South then South-East from the south of Fount Lake.&lt;br /&gt;
&lt;br /&gt;
=== Strategy ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Clear}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{Simple Banner &amp;lt;!-- &lt;br /&gt;
 --&amp;gt;| text= '''The Marauder Bosses'''&amp;lt;br /&amp;gt;[[Aen the Desert Blade/OOC|Aen the Desert Blade]]&amp;amp;nbsp;⋅&amp;amp;nbsp;[[Dante the Teaser/OOC|Dante the Teaser]]&amp;amp;nbsp;⋅&amp;amp;nbsp;[[Lixie the Furious/OOC|Lixie the Furious]]&amp;amp;nbsp;⋅&amp;amp;nbsp;[[Pei-Ruz the Rotten/OOC|Pei-Ruz the Rotten]]&amp;amp;nbsp;⋅&amp;amp;nbsp;[[Pei-Ziao the Pernicious/OOC|Pei-Ziao the Pernicious]]&amp;amp;nbsp;⋅&amp;amp;nbsp;[[Sirgio the Wicked/OOC|Sirgio the Wicked]]&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;| palette=maraudeur}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Dante_the_Teaser&amp;diff=52229</id>
		<title>Dante the Teaser</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Dante_the_Teaser&amp;diff=52229"/>
				<updated>2023-10-15T15:16:54Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Tabs&lt;br /&gt;
|bord=2px solid #{{ColorAtys|type=dark|group=maraudeur}}&lt;br /&gt;
|bg_frame=#{{ColorAtys|type=bg|group=maraudeur}}&lt;br /&gt;
|round=5em&lt;br /&gt;
|align_tab=center&lt;br /&gt;
&lt;br /&gt;
|Tab-1={{3DText|text='''Profile'''}}&lt;br /&gt;
|URL-1=Dante the Teaser&lt;br /&gt;
|bg_Tab-1=#{{ColorAtys|type=light|group=maraudeur}}&lt;br /&gt;
|Pic-1=Maraudeurs emblem.png &lt;br /&gt;
&lt;br /&gt;
|Tab-2={{3DText|text='''OOC information'''}}&lt;br /&gt;
|URL-2=Dante the Teaser/OOC&lt;br /&gt;
|bg_Tab-2=#{{ColorAtys|type=light|group=OOC}}&lt;br /&gt;
|Pic-2=Dummy.png&lt;br /&gt;
}}{{Trad&lt;br /&gt;
|DE= Dante der Schelm | DEs=4&lt;br /&gt;
|EN= Dante the Teaser |ENs=4&lt;br /&gt;
|ES= Dante el Bromista |ESs=4&lt;br /&gt;
|FR= Dante le Taquin |FRs=0&lt;br /&gt;
|RU= Веселый Данте |RUs=&lt;br /&gt;
|H  =&lt;br /&gt;
|palette=maraudeur&lt;br /&gt;
}}&amp;lt;/noinclude&amp;gt;{{Homin&lt;br /&gt;
|lang= 	EN&lt;br /&gt;
|first=	&lt;br /&gt;
|name=	Dante the Teaser&lt;br /&gt;
|lucio=	Dante the Teaser.png&lt;br /&gt;
|meaning=	&lt;br /&gt;
|title=	&lt;br /&gt;
|race=	[[Tryker]]&lt;br /&gt;
|sex=	Male&lt;br /&gt;
|nation=	Stateless&lt;br /&gt;
|organization=&lt;br /&gt;
|worship= none&lt;br /&gt;
|faction=	[[Marauders]]&lt;br /&gt;
|guild=	[[Guild:Throat Cutters' Clan|Throat Cutters' Clan]]&lt;br /&gt;
|rank=	High officer&lt;br /&gt;
|birth=	&lt;br /&gt;
|death=	&lt;br /&gt;
|mother= &lt;br /&gt;
|father= &lt;br /&gt;
|character=  Non-playable character (Boss)}}&amp;lt;noinclude&amp;gt;&amp;lt;small&amp;gt;&lt;br /&gt;
{|  style=&amp;quot;margin-left: auto; margin-right: 0px;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption; color:crimson&amp;quot;|''The Marauder Bosses''&lt;br /&gt;
|-&lt;br /&gt;
|[[Aen the Desert Blade]]&amp;lt;br /&amp;gt;[[Dante the Teaser]]&amp;lt;br /&amp;gt;[[Lixie the Furious]]&amp;lt;br /&amp;gt; [[Pei-Ruz the Rotten]]&amp;lt;br /&amp;gt;[[Pei-Ziao the Pernicious]]&amp;lt;br /&amp;gt;[[Sirgio the Wicked]]&lt;br /&gt;
|}&amp;lt;/small&amp;gt;&amp;lt;/noinclude&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==⛏ !!! WIP !!! ⛏ ==&lt;br /&gt;
Dante the Teaser is one the leaders of the [[Marauders]] and one of the [[Bosses of Atys]]. He is one of the 6 Marauder leaders that players can kill to obtain a Marauder armour&amp;lt;!--and one of the 4 that give Marauder heavy armour (the other 2 give light armour)--&amp;gt;. His heavy armour is &amp;lt;span style=&amp;quot;color:#2BBB7E&amp;quot;&amp;gt;'''Turquoise'''&amp;lt;/span&amp;gt;.&lt;br /&gt;
&amp;lt;!--*His lair is  in [[Fount]], and he cannot be drawn out of his lair. His special powers are:&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
And like all Marauder leaders, he has huge health and huge health regeneration, so that it takes lots of [[Magic#Elemental_Magic|elementalists]] to kill him.&lt;br /&gt;
&lt;br /&gt;
The usual strategy to kill him is to position all elementalists inside his lair along with a single [[melee]]r to distract him, and all healers outside his lair. Then it is just a matter of having enough fire-power and healing to beat his regeneration. --&amp;gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
==Biography==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Position du Camp de Dante.png|thumb|left|Location of Dante's Camp in [[Fount]]]]&lt;br /&gt;
&lt;br /&gt;
[[File:Camp de Dante le Taquin-La source.png|800px|thumb|left|Dante's Camp in [[Fount]]]]&lt;br /&gt;
[[File:Dante's Peak.png|200px|thumb|right|Dante's peak map]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{Portal Marauders}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Marauders]]&lt;br /&gt;
[[Category:Non Playable Characters-Marauders]]&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Pei-Ruz_the_Rotten&amp;diff=52228</id>
		<title>Pei-Ruz the Rotten</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Pei-Ruz_the_Rotten&amp;diff=52228"/>
				<updated>2023-10-15T14:58:15Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Tabs&lt;br /&gt;
|bord=2px solid #{{ColorAtys|type=dark|group=maraudeur}}&lt;br /&gt;
|bg_frame=#{{ColorAtys|type=bg|group=maraudeur}}&lt;br /&gt;
|round=5em&lt;br /&gt;
|align_tab=center&lt;br /&gt;
&lt;br /&gt;
|Tab-1={{3DText|text='''Profile'''}}&lt;br /&gt;
|URL-1=Pei-Ruz the Rotten&lt;br /&gt;
|bg_Tab-1=#{{ColorAtys|type=light|group=maraudeur}}&lt;br /&gt;
|Pic-1=Maraudeurs emblem.png &lt;br /&gt;
&lt;br /&gt;
|Tab-2={{3DText|text='''OOC information'''}}&lt;br /&gt;
|URL-2=Pei-Ruz the Rotten/OOC&lt;br /&gt;
|bg_Tab-2=#{{ColorAtys|type=light|group=OOC}}&lt;br /&gt;
|Pic-2=Dummy.png&lt;br /&gt;
}}{{Trad&lt;br /&gt;
|DE= Pei-Ruz der Verruchte | DEs=4&lt;br /&gt;
|EN= Pei-Ruz the Rotten |ENs=4&lt;br /&gt;
|ES= Pei-Ruz el Putrefacto |ESs=4&lt;br /&gt;
|FR= Pei-Ruz le putréfié |FRs=0&lt;br /&gt;
|RU= Пэй-Руз Гнилушка |RUs=&lt;br /&gt;
|H  =&lt;br /&gt;
|palette=maraudeur&lt;br /&gt;
}}&amp;lt;/noinclude&amp;gt;{{Homin&lt;br /&gt;
|lang= 	EN&lt;br /&gt;
|first=	&lt;br /&gt;
|name=	Pei-Ruz the Rotten&lt;br /&gt;
|lucio=	Pei-Ruz p .jpg&lt;br /&gt;
|meaning=	&lt;br /&gt;
|title=	&lt;br /&gt;
|race=	[[Zorai]]&lt;br /&gt;
|sex=	Male&lt;br /&gt;
|nation=	Stateless&lt;br /&gt;
|organization=&lt;br /&gt;
|worship= none&lt;br /&gt;
|faction=	[[Marauders]]&lt;br /&gt;
|guild=	[[Guild:Throat Cutters' Clan|Throat Cutters' Clan]]&lt;br /&gt;
|rank=	High officer&lt;br /&gt;
|birth=	&lt;br /&gt;
|death=	&lt;br /&gt;
|mother= &lt;br /&gt;
|father= &lt;br /&gt;
|character=  Non-playable character (Boss)}}&amp;lt;noinclude&amp;gt;&amp;lt;small&amp;gt;&lt;br /&gt;
{|  style=&amp;quot;margin-left: auto; margin-right: 0px;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption; color:crimson&amp;quot;|''The Marauder Bosses''&lt;br /&gt;
|-&lt;br /&gt;
|[[Aen the Desert Blade]]&amp;lt;br /&amp;gt;[[Dante the Teaser]]&amp;lt;br /&amp;gt;[[Lixie the Furious]]&amp;lt;br /&amp;gt; [[Pei-Ruz the Rotten]]&amp;lt;br /&amp;gt;[[Pei-Ziao the Pernicious]]&amp;lt;br /&amp;gt;[[Sirgio the Wicked]]&lt;br /&gt;
|}&amp;lt;/small&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== ⛏ !!! Work in progress !!! ⛏ ==&lt;br /&gt;
[[Pei-Ruz the Rotten]] is one the leaders of the [[Marauders]] and one of the [[Bosses of Atys]]. She is one of the 6 Marauder leaders that players can challenge to obtain the Marauder armour, &amp;lt;!--and one of the 4 that give Marauder heavy armour (the other 2 give light armour)--&amp;gt;. His ''light'' armour is &amp;lt;span style=&amp;quot;color:Purple&amp;quot;&amp;gt;'''Purple'''&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
* Vassal of [[Melkiar the Black Varinx]], Lord of [[Marauders]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Pei-Ruz.jpg|thumb|Pei-Ruz in his Camp, in Voïd.]]&lt;br /&gt;
[[File:Pei-Ruz 2 .jpg|thumb|Pei-Ruz in his Camp, in Voïd.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Clear}}{{Reflist}}&lt;br /&gt;
{{Portal Marauders}}&lt;br /&gt;
[[Category:Marauders]][[Category:Non Playable Characters-Marauders]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Pei-Ruz_the_Rotten/OOC&amp;diff=52227</id>
		<title>Pei-Ruz the Rotten/OOC</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Pei-Ruz_the_Rotten/OOC&amp;diff=52227"/>
				<updated>2023-10-15T14:57:23Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;noinclude&amp;gt;{{Tabs&lt;br /&gt;
|bord=2px solid #{{ColorAtys|type=dark|group=maraudeur}}&lt;br /&gt;
|bg_frame=#{{ColorAtys|type=bg|group=OOC}}&lt;br /&gt;
|round=5em&lt;br /&gt;
|align_tab=center&lt;br /&gt;
&lt;br /&gt;
|Tab-1={{3DText|text='''Profile'''}}&lt;br /&gt;
|URL-1=Pei-Ruz the Rotten&lt;br /&gt;
|bg_Tab-1=#{{ColorAtys|type=light|group=maraudeur}}&lt;br /&gt;
|Pic-1=Maraudeurs emblem.png &lt;br /&gt;
&lt;br /&gt;
|Tab-2={{3DText|text='''OOC information'''}}&lt;br /&gt;
|URL-2=Pei-Ruz the Rotten/OOC&lt;br /&gt;
|bg_Tab-2=#{{ColorAtys|type=light|group=OOC}}&lt;br /&gt;
|Pic-2=Dummy.png&lt;br /&gt;
}}{{Trad&lt;br /&gt;
|DE=Sirgio den Schurken/OOC |DEs=5&lt;br /&gt;
|EN=Pei-Ruz the Rotten/OOC |ENs=4&lt;br /&gt;
|ES=Pei-Ruz el Putrefacto/OOC |ESs=4&lt;br /&gt;
|FR=Pei-Ruz le putréfié/HRP |FRs=0&lt;br /&gt;
|RU=Сирджио Коварный/OOC |RUs=5&lt;br /&gt;
|H  =&lt;br /&gt;
|palette=maraudeur&lt;br /&gt;
}}&amp;lt;small&amp;gt;&lt;br /&gt;
{|style=&amp;quot;margin-left: auto; margin-right: 0px;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption; color:crimson&amp;quot;|''The Marauder Bosses''&lt;br /&gt;
|-&lt;br /&gt;
|[[Aen the Desert Blade]]&amp;lt;br /&amp;gt;[[Dante the Teaser]]&amp;lt;br /&amp;gt;[[Lixie the Furious]]&amp;lt;br /&amp;gt; [[Pei-Ruz the Rotten]]&amp;lt;br /&amp;gt;[[Pei-Ziao the Pernicious]]&amp;lt;br /&amp;gt;[[Sirgio the Wicked]]&lt;br /&gt;
|}&amp;lt;/small&amp;gt; &amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== ⛏ !!! Work in progress !!! ⛏ ==&lt;br /&gt;
'''[[Pei-Ruz the Rotten]]''' is one the leaders of the [[Marauders]] and one of the [[Bosses of Atys]]. She is one of the 6 Marauder leaders that players can challenge to obtain the Marauder armour, &amp;lt;!--and one of the 4 that give Marauder heavy armour (the other 2 give light armour)--&amp;gt;. His ''light'' armour is &amp;lt;span style=&amp;quot;color:Purple&amp;quot;&amp;gt;'''Purple'''&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Strategy Guide &amp;lt;ref&amp;gt;NPC (Aen, Pei, Lixie, Sirgio) Hunt Scheduling / Related Info » https://app.ryzom.com/app_forum/index.php?page=post/view/182883&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;[[Marauders bosses]]&amp;lt;/ref&amp;gt; ==&lt;br /&gt;
''by: [[User:Fyrosfreddy|Fyrosfreddy]]''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Sirgio The Wicked is usually the last NPC done during the hunts --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Best route there for... ===&lt;br /&gt;
:— Kami  from [[Haven of Purity]] Kami TP, head East to Tylini Gate. Try not to drag aggro on others as you travel (avoid blue dots on compass).&lt;br /&gt;
:— Karavan Folks can use the Kara TP in Haven of Purity and head South-East to Pei-Ruz camp (maybe with though Lost Valley in Void).&lt;br /&gt;
:— Ranger Folks can use Haven of Purity Kami TP.&lt;br /&gt;
:— Marauder folks can come from Haven of Purity Zinuakeen, heading N-E/N-E-E.&lt;br /&gt;
&lt;br /&gt;
=== Strategy ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Clear}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{Simple Banner &amp;lt;!-- &lt;br /&gt;
 --&amp;gt;| text= '''The Marauder Bosses'''&amp;lt;br /&amp;gt;[[Aen the Desert Blade/OOC|Aen the Desert Blade]]&amp;amp;nbsp;⋅&amp;amp;nbsp;[[Dante the Teaser/OOC|Dante the Teaser]]&amp;amp;nbsp;⋅&amp;amp;nbsp;[[Lixie the Furious/OOC|Lixie the Furious]]&amp;amp;nbsp;⋅&amp;amp;nbsp;[[Pei-Ruz the Rotten/OOC|Pei-Ruz the Rotten]]&amp;amp;nbsp;⋅&amp;amp;nbsp;[[Pei-Ziao the Pernicious/OOC|Pei-Ziao the Pernicious]]&amp;amp;nbsp;⋅&amp;amp;nbsp;[[Sirgio the Wicked/OOC|Sirgio the Wicked]]&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;| palette=maraudeur}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Pei-Ruz_the_Rotten/OOC&amp;diff=52226</id>
		<title>Pei-Ruz the Rotten/OOC</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Pei-Ruz_the_Rotten/OOC&amp;diff=52226"/>
				<updated>2023-10-15T14:55:13Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;noinclude&amp;gt;{{Tabs&lt;br /&gt;
|bord=2px solid #{{ColorAtys|type=dark|group=maraudeur}}&lt;br /&gt;
|bg_frame=#{{ColorAtys|type=bg|group=OOC}}&lt;br /&gt;
|round=5em&lt;br /&gt;
|align_tab=center&lt;br /&gt;
&lt;br /&gt;
|Tab-1={{3DText|text='''Profile'''}}&lt;br /&gt;
|URL-1=Pei-Ruz the Rotten&lt;br /&gt;
|bg_Tab-1=#{{ColorAtys|type=light|group=maraudeur}}&lt;br /&gt;
|Pic-1=Maraudeurs emblem.png &lt;br /&gt;
&lt;br /&gt;
|Tab-2={{3DText|text='''OOC information'''}}&lt;br /&gt;
|URL-2=Pei-Ruz the Rotten/OOC&lt;br /&gt;
|bg_Tab-2=#{{ColorAtys|type=light|group=OOC}}&lt;br /&gt;
|Pic-2=Dummy.png&lt;br /&gt;
}}{{Trad&lt;br /&gt;
|DE=Sirgio den Schurken/OOC |DEs=5&lt;br /&gt;
|EN=Pei-Ruz the Rotten/OOC |ENs=4&lt;br /&gt;
|ES=Pei-Ruz el Putrefacto/OOC |ESs=4&lt;br /&gt;
|FR=Sirgio le Scélérat/HRP |FRs=0&lt;br /&gt;
|RU=Сирджио Коварный/OOC |RUs=5&lt;br /&gt;
|H  =&lt;br /&gt;
|palette=maraudeur&lt;br /&gt;
}}&amp;lt;small&amp;gt;&lt;br /&gt;
{|style=&amp;quot;margin-left: auto; margin-right: 0px;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption; color:crimson&amp;quot;|''The Marauder Bosses''&lt;br /&gt;
|-&lt;br /&gt;
|[[Aen the Desert Blade]]&amp;lt;br /&amp;gt;[[Dante the Teaser]]&amp;lt;br /&amp;gt;[[Lixie the Furious]]&amp;lt;br /&amp;gt; [[Pei-Ruz the Rotten]]&amp;lt;br /&amp;gt;[[Pei-Ziao the Pernicious]]&amp;lt;br /&amp;gt;[[Sirgio the Wicked]]&lt;br /&gt;
|}&amp;lt;/small&amp;gt; &amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== ⛏ !!! Work in progress !!! ⛏ ==&lt;br /&gt;
'''[[Pei-Ruz the Rotten]]''' is one the leaders of the [[Marauders]] and one of the [[Bosses of Atys]]. She is one of the 6 Marauder leaders that players can challenge to obtain the Marauder armour, &amp;lt;!--and one of the 4 that give Marauder heavy armour (the other 2 give light armour)--&amp;gt;. His ''light'' armour is &amp;lt;span style=&amp;quot;color:Purple&amp;quot;&amp;gt;'''Purple'''&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Strategy Guide &amp;lt;ref&amp;gt;NPC (Aen, Pei, Lixie, Sirgio) Hunt Scheduling / Related Info » https://app.ryzom.com/app_forum/index.php?page=post/view/182883&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;[[Marauders bosses]]&amp;lt;/ref&amp;gt; ==&lt;br /&gt;
''by: [[User:Fyrosfreddy|Fyrosfreddy]]''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Sirgio The Wicked is usually the last NPC done during the hunts --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Best route there for... ===&lt;br /&gt;
:— Kami  from [[Haven of Purity]] Kami TP, head East to Tylini Gate. Try not to drag aggro on others as you travel (avoid blue dots on compass).&lt;br /&gt;
:— Karavan Folks can use the Kara TP in Haven of Purity and head South-East to Pei-Ruz camp (maybe with though Lost Valley in Void).&lt;br /&gt;
:— Ranger Folks can use Haven of Purity Kami TP.&lt;br /&gt;
:— Marauder folks can come from Haven of Purity Zinuakeen, heading N-E/N-E-E.&lt;br /&gt;
&lt;br /&gt;
=== Strategy ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Clear}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{Simple Banner &amp;lt;!-- &lt;br /&gt;
 --&amp;gt;| text= '''The Marauder Bosses'''&amp;lt;br /&amp;gt;[[Aen the Desert Blade/OOC|Aen the Desert Blade]]&amp;amp;nbsp;⋅&amp;amp;nbsp;[[Dante the Teaser/OOC|Dante the Teaser]]&amp;amp;nbsp;⋅&amp;amp;nbsp;[[Lixie the Furious/OOC|Lixie the Furious]]&amp;amp;nbsp;⋅&amp;amp;nbsp;[[Pei-Ruz the Rotten/OOC|Pei-Ruz the Rotten]]&amp;amp;nbsp;⋅&amp;amp;nbsp;[[Pei-Ziao the Pernicious/OOC|Pei-Ziao the Pernicious]]&amp;amp;nbsp;⋅&amp;amp;nbsp;[[Sirgio the Wicked/OOC|Sirgio the Wicked]]&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;| palette=maraudeur}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Pei-Ruz_the_Rotten/OOC&amp;diff=52225</id>
		<title>Pei-Ruz the Rotten/OOC</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Pei-Ruz_the_Rotten/OOC&amp;diff=52225"/>
				<updated>2023-10-15T14:22:24Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;noinclude&amp;gt;{{Tabs&lt;br /&gt;
|bord=2px solid #{{ColorAtys|type=dark|group=maraudeur}}&lt;br /&gt;
|bg_frame=#{{ColorAtys|type=bg|group=OOC}}&lt;br /&gt;
|round=5em&lt;br /&gt;
|align_tab=center&lt;br /&gt;
&lt;br /&gt;
|Tab-1={{3DText|text='''Profile'''}}&lt;br /&gt;
|URL-1=Pei-Ruz the Rotten&lt;br /&gt;
|bg_Tab-1=#{{ColorAtys|type=light|group=maraudeur}}&lt;br /&gt;
|Pic-1=Maraudeurs emblem.png &lt;br /&gt;
&lt;br /&gt;
|Tab-2={{3DText|text='''OOC information'''}}&lt;br /&gt;
|URL-2=Pei-Ruz the Rotten/OOC&lt;br /&gt;
|bg_Tab-2=#{{ColorAtys|type=light|group=OOC}}&lt;br /&gt;
|Pic-2=Dummy.png&lt;br /&gt;
}}{{Trad&lt;br /&gt;
|DE=Sirgio den Schurken/OOC |DEs=5&lt;br /&gt;
|EN=Pei-Ruz the Rotten/OOC |ENs=4&lt;br /&gt;
|ES=Pei-Ruz el Putrefacto/OOC |ESs=5&lt;br /&gt;
|FR=Sirgio le Scélérat/HRP |FRs=0&lt;br /&gt;
|RU=Сирджио Коварный/OOC |RUs=5&lt;br /&gt;
|H  =&lt;br /&gt;
|palette=maraudeur&lt;br /&gt;
}}&amp;lt;small&amp;gt;&lt;br /&gt;
{|style=&amp;quot;margin-left: auto; margin-right: 0px;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption; color:crimson&amp;quot;|''The Marauder Bosses''&lt;br /&gt;
|-&lt;br /&gt;
|[[Aen the Desert Blade]]&amp;lt;br /&amp;gt;[[Dante the Teaser]]&amp;lt;br /&amp;gt;[[Lixie the Furious]]&amp;lt;br /&amp;gt; [[Pei-Ruz the Rotten]]&amp;lt;br /&amp;gt;[[Pei-Ziao the Pernicious]]&amp;lt;br /&amp;gt;[[Sirgio the Wicked]]&lt;br /&gt;
|}&amp;lt;/small&amp;gt; &amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== ⛏ !!! Work in progress !!! ⛏ ==&lt;br /&gt;
'''[[Pei-Ruz the Rotten]]''' is one the leaders of the [[Marauders]] and one of the [[Bosses of Atys]]. She is one of the 6 Marauder leaders that players can challenge to obtain the Marauder armour, &amp;lt;!--and one of the 4 that give Marauder heavy armour (the other 2 give light armour)--&amp;gt;. His ''light'' armour is &amp;lt;span style=&amp;quot;color:Purple&amp;quot;&amp;gt;'''Purple'''&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Strategy Guide &amp;lt;ref&amp;gt;NPC (Aen, Pei, Lixie, Sirgio) Hunt Scheduling / Related Info » https://app.ryzom.com/app_forum/index.php?page=post/view/182883&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;[[Marauders bosses]]&amp;lt;/ref&amp;gt; ==&lt;br /&gt;
''by: [[User:Fyrosfreddy|Fyrosfreddy]]''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Sirgio The Wicked is usually the last NPC done during the hunts --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Best route there for... ===&lt;br /&gt;
:— Kami  from [[Haven of Purity]] Kami TP, head East to Tylini Gate. Try not to drag aggro on others as you travel (avoid blue dots on compass).&lt;br /&gt;
:— Karavan Folks can use the Kara TP in Haven of Purity and head South-East to Pei-Ruz camp (maybe with though Lost Valley in Void).&lt;br /&gt;
:— Ranger Folks can use Haven of Purity Kami TP.&lt;br /&gt;
:— Marauder folks can come from Haven of Purity Zinuakeen, heading N-E/N-E-E.&lt;br /&gt;
&lt;br /&gt;
=== Strategy ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Clear}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{Simple Banner &amp;lt;!-- &lt;br /&gt;
 --&amp;gt;| text= '''The Marauder Bosses'''&amp;lt;br /&amp;gt;[[Aen the Desert Blade/OOC|Aen the Desert Blade]]&amp;amp;nbsp;⋅&amp;amp;nbsp;[[Dante the Teaser/OOC|Dante the Teaser]]&amp;amp;nbsp;⋅&amp;amp;nbsp;[[Lixie the Furious/OOC|Lixie the Furious]]&amp;amp;nbsp;⋅&amp;amp;nbsp;[[Pei-Ruz the Rotten/OOC|Pei-Ruz the Rotten]]&amp;amp;nbsp;⋅&amp;amp;nbsp;[[Pei-Ziao the Pernicious/OOC|Pei-Ziao the Pernicious]]&amp;amp;nbsp;⋅&amp;amp;nbsp;[[Sirgio the Wicked/OOC|Sirgio the Wicked]]&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;| palette=maraudeur}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Pei-Ruz_the_Rotten/OOC&amp;diff=52224</id>
		<title>Pei-Ruz the Rotten/OOC</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Pei-Ruz_the_Rotten/OOC&amp;diff=52224"/>
				<updated>2023-10-15T14:21:37Z</updated>
		
		<summary type="html">&lt;p&gt;Zamoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;noinclude&amp;gt;{{Tabs&lt;br /&gt;
|bord=2px solid #{{ColorAtys|type=dark|group=maraudeur}}&lt;br /&gt;
|bg_frame=#{{ColorAtys|type=bg|group=OOC}}&lt;br /&gt;
|round=5em&lt;br /&gt;
|align_tab=center&lt;br /&gt;
&lt;br /&gt;
|Tab-1={{3DText|text='''Profile'''}}&lt;br /&gt;
|URL-1=Pei-Ruz the Rotten&lt;br /&gt;
|bg_Tab-1=#{{ColorAtys|type=light|group=maraudeur}}&lt;br /&gt;
|Pic-1=Maraudeurs emblem.png &lt;br /&gt;
&lt;br /&gt;
|Tab-2={{3DText|text='''OOC information'''}}&lt;br /&gt;
|URL-2=Pei-Ruz the Rotten/OOC&lt;br /&gt;
|bg_Tab-2=#{{ColorAtys|type=light|group=OOC}}&lt;br /&gt;
|Pic-2=Dummy.png&lt;br /&gt;
}}{{Trad&lt;br /&gt;
|DE=Sirgio den Schurken/OOC |DEs=5&lt;br /&gt;
|EN=Pei-Ruz the Rotten/OOC |ENs=4&lt;br /&gt;
|ES=Sirgio el Putrefacto/OOC |ESs=5&lt;br /&gt;
|FR=Sirgio le Scélérat/HRP |FRs=0&lt;br /&gt;
|RU=Сирджио Коварный/OOC |RUs=5&lt;br /&gt;
|H  =&lt;br /&gt;
|palette=maraudeur&lt;br /&gt;
}}&amp;lt;small&amp;gt;&lt;br /&gt;
{|style=&amp;quot;margin-left: auto; margin-right: 0px;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption; color:crimson&amp;quot;|''The Marauder Bosses''&lt;br /&gt;
|-&lt;br /&gt;
|[[Aen the Desert Blade]]&amp;lt;br /&amp;gt;[[Dante the Teaser]]&amp;lt;br /&amp;gt;[[Lixie the Furious]]&amp;lt;br /&amp;gt; [[Pei-Ruz the Rotten]]&amp;lt;br /&amp;gt;[[Pei-Ziao the Pernicious]]&amp;lt;br /&amp;gt;[[Sirgio the Wicked]]&lt;br /&gt;
|}&amp;lt;/small&amp;gt; &amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== ⛏ !!! Work in progress !!! ⛏ ==&lt;br /&gt;
'''[[Pei-Ruz the Rotten]]''' is one the leaders of the [[Marauders]] and one of the [[Bosses of Atys]]. She is one of the 6 Marauder leaders that players can challenge to obtain the Marauder armour, &amp;lt;!--and one of the 4 that give Marauder heavy armour (the other 2 give light armour)--&amp;gt;. His ''light'' armour is &amp;lt;span style=&amp;quot;color:Purple&amp;quot;&amp;gt;'''Purple'''&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Strategy Guide &amp;lt;ref&amp;gt;NPC (Aen, Pei, Lixie, Sirgio) Hunt Scheduling / Related Info » https://app.ryzom.com/app_forum/index.php?page=post/view/182883&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;[[Marauders bosses]]&amp;lt;/ref&amp;gt; ==&lt;br /&gt;
''by: [[User:Fyrosfreddy|Fyrosfreddy]]''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Sirgio The Wicked is usually the last NPC done during the hunts --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Best route there for... ===&lt;br /&gt;
:— Kami  from [[Haven of Purity]] Kami TP, head East to Tylini Gate. Try not to drag aggro on others as you travel (avoid blue dots on compass).&lt;br /&gt;
:— Karavan Folks can use the Kara TP in Haven of Purity and head South-East to Pei-Ruz camp (maybe with though Lost Valley in Void).&lt;br /&gt;
:— Ranger Folks can use Haven of Purity Kami TP.&lt;br /&gt;
:— Marauder folks can come from Haven of Purity Zinuakeen, heading N-E/N-E-E.&lt;br /&gt;
&lt;br /&gt;
=== Strategy ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Clear}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{Simple Banner &amp;lt;!-- &lt;br /&gt;
 --&amp;gt;| text= '''The Marauder Bosses'''&amp;lt;br /&amp;gt;[[Aen the Desert Blade/OOC|Aen the Desert Blade]]&amp;amp;nbsp;⋅&amp;amp;nbsp;[[Dante the Teaser/OOC|Dante the Teaser]]&amp;amp;nbsp;⋅&amp;amp;nbsp;[[Lixie the Furious/OOC|Lixie the Furious]]&amp;amp;nbsp;⋅&amp;amp;nbsp;[[Pei-Ruz the Rotten/OOC|Pei-Ruz the Rotten]]&amp;amp;nbsp;⋅&amp;amp;nbsp;[[Pei-Ziao the Pernicious/OOC|Pei-Ziao the Pernicious]]&amp;amp;nbsp;⋅&amp;amp;nbsp;[[Sirgio the Wicked/OOC|Sirgio the Wicked]]&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;| palette=maraudeur}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zamoor</name></author>	</entry>

	</feed>