https://en.wiki.ryzom.com/w/api.php?action=feedcontributions&user=Nysha&feedformat=atomEncyclopAtys - User contributions [en]2024-03-28T14:16:08ZUser contributionsMediaWiki 1.29.1https://en.wiki.ryzom.com/w/index.php?title=EncyclopAtys:Reporting_wiki_bugs&diff=11455EncyclopAtys:Reporting wiki bugs2011-09-18T23:53:33Z<p>Nysha: </p>
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<div>__NEWSECTIONLINK__<br />
<div style="border:1px solid black;background-color:#f5deb3;padding:3px;margin:3px;font-size:110%;"><center>'''Please report all bugs found on Ryzom Wiki here.'''</center></div><hr><br />
<br />
This page is for reporting bugs that you may encounter in the wiki. This does not cover in-game issues that you may encounter, nor does it cover page contents within individual articles.<br />
<br />
<br />
:*If you are experiencing an in-game bug or issue that requires technical support, check the [http://www.ryzom.com/en/support.html Ryzom support site].<br />
:*If you have a problem with contents of a page, use the associated talk page.<br />
<br />
<br />
Please review existing bug reports before creating a new one. If you add a bug not related to the wiki (such as a bug in the game itself), the report may be removed with no action taken.<br />
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When reporting a new bug, be sure to provide a description of the problem, your wiki username, the information from any error message received, and any additional comments that may help someone reproduce and troubleshoot the suspected bug.<br />
<br />
<!-- Report all bugs below this line --><br />
<br />
== Navbar ==<br />
<br />
The navbar for the Atystry skin in IE8 doesnt work properly. It only highlights the 1st list item, regardless of which list item you're hovering over.<br />
:--[[User:CeNobiteElf|Deadelf]] 11:46, 11 June 2010 (UTC)<br />
<br />
:I think what you mean to say is "IE8 doesn't work properly". :) - [[User:Nysha|Nysha]] 23:53, 18 September 2011 (UTC)</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=EncyclopAtys:Skins/Atystry&diff=11454EncyclopAtys:Skins/Atystry2011-09-18T23:51:40Z<p>Nysha: </p>
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<div>__NEWSECTIONLINK__<br />
This is page serves as a documentation and discussion of the Atystry Skin. Feel free to add a new section and express your ideas and opinions on the theme.<br />
<br />
= Documentation =<br />
*Skin goes live 9 June 2010!<br />
*Minor changes on 11/07/2010, including:<br />
**Fixed search button value showing in Opera.<br />
**Minor changes to the layout of tabs.<br />
<br />
= Discussion =<br />
Discussion of the skin can be found below, please review existing posts before creating a new one. Please also sign your posts using <nowiki>~~~~</nowiki>, so we know who to hunt down with pitchforks in the night.<br />
<br />
<!-- Discussions below this line --><br />
<br />
IMO the font's a bit too small, and the narrow layout means more scrolling than in the old layout, which is a step back in usability.<br />
Do like the colour scheme :)<br />
<br />
- Harvesting Guide - Right now the section that talks about harvesting isn't working, or is blank. I think it would be a great thing to have a page dedicated to harvesting basics, as well as advanced tips and tricks. Digging can be very tedious, but if you know how to maximise your output it can make a world of difference. Thanks.</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=MediaWiki:Nocreatetext&diff=10851MediaWiki:Nocreatetext2011-03-12T10:35:34Z<p>Nysha: Created page with 'As an anti-spam measure, {{SITENAME}} has restricted the ability to create new pages to logged in users only. You can go back and edit an existing page, or [[Special:UserLogin|lo…'</p>
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<div>As an anti-spam measure, {{SITENAME}} has restricted the ability to create new pages to logged in users only.<br />
You can go back and edit an existing page, or [[Special:UserLogin|log in or create an account]]. If you have a legitimate reason for wanting to create a page, you can also ask [[User:CeNobiteElf|Deadelf]], [[User:Nysha|Nysha]] or [[User:Sidusar|Sidusar]] to create the page for you to edit. We apologise for the inconvenience.</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Outpost_Registry&diff=10785Outpost Registry2011-02-08T16:33:39Z<p>Nysha: Reverted edits by 84.30.45.113 (Talk) to last revision by 95.96.33.61</p>
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<div>Below is a list of all active Atysian outposts with their owners, declared faction and their products. This list only represents the outposts and their owners of the Arispotle server, click on the language link in the left sidebar to see Leanon's.<br />
<br />
The color code is gold for Kami declared guilds, blue for Karavan declared guilds, green for Neutral declared guilds, and white for unknown. <br />
<br />
New players should be aware that any player or guild can fight on either side of a battle, so that looking at the declared faction may be misleading as to the politics of a guild. Look at the [[Guilds/Arispotle|guild registry]] to find a listing of most Arispotle guilds and some information on them.<br />
<br />
<br />
'''Editing this table:'''<br />
In most cases, all that will need editing is Guild and Faction. If you spot mistakes in any other field, please do fix them.<br />
<br />
To edit guild ownership, find the correct line (use Ctrl-F if you're lazy), and just change the contents of | Guild=whatever |. To edit faction, change the next field - for Kami, the field should read '''|&nbsp;faction=kami&nbsp;|'''; for Karavan, the field should read '''|&nbsp;faction=kara&nbsp;|''' or '''|&nbsp;faction=karavan&nbsp;|'''; for Neutral, the field should read '''|&nbsp;faction=neut&nbsp;|''' or '''|&nbsp;faction=neutral&nbsp;|'''; and for Unknown, the field should read '''|&nbsp;faction=unknown&nbsp;|'''.<br />
<br />
{|width="90%" border="1" style="vertical-align:bottom;background-color:#f5fffa;border-spacing:4px;margin: 1em auto 1em auto" class="MainPageBG"<br />
|style="border:2px solid #a7cfbb;background-color:#d7f4e6;color:#000"|<big><big>'''Outposts'''</big></big><br />
|-<br />
|style="border:0px"|{{OPTableSubHeading | Title=Desert}}<br />
|-<br />
{{OPTableItem | OP=Blackburn Trade Post | Region=Imperial Dunes | Q=50 | Mat=Tekorn Bramble | Flower=Intelligence | Guild=Monks of Atys | faction=kami}}<br />
|-<br />
{{OPTableItem | OP=West Blackburn Border Post | Region=Oflovak's Oasis | Q=100 | Mat=Greslin Filament | Flower=Balance | Guild=Armageddons | faction=karavan}}<br />
|-<br />
{{OPTableItem | OP=Hightowers Farm | Region=Frahar Towers | Q=150 | Mat=Tekorn Bramble | Flower=Dexterity | Guild=Altaenae di Cherae | faction=neutral}}<br />
|-<br />
{{OPTableItem | OP=Southend Dune Farm | Region=Savage Dunes | Q=200 | Mat=Maga Creeper | Flower=Wisdom | Guild=Inflatable Friends | faction=kami}}<br />
|-<br />
{{OPTableItem | OP=Malmont Farm | Region=Dunes of Exile | Q=200 | Mat=Egiros Pollen | Flower=Constitution | Guild=Eye of Atys | faction=kami}}<br />
|-<br />
{{OPTableItem | OP=Woodburn Magic Pole | Region=Scorched Corridor | Q=250 | Mat=Armilo Lichen | Flower=Will | Guild=Knights Leviers | faction=kami}}<br />
|-<br />
{{OPTableItem | OP=Woodburn Stronghold | Region=Scorched Corridor | Q=250 | Mat=Vedice Sap | Flower=Strength | Guild=Temporary Insanity | faction=kami}}<br />
|}<br />
|-<br />
|style="border:0px"|{{OPTableSubHeading | Title=Forest}}<br />
|-<br />
{{OPTableItem | OP=Psykopla Knoll Trading Post | Region=Majestic Garden | Q=50 | Mat=Armilo Lichen | Flower=Constitution | Guild=Drama Free | faction=kara}}<br />
|-<br />
{{OPTableItem | OP=Finders Farm | Region=Fleeting Garden | Q=100 | Mat=Maga Creeper | Flower=Will | Guild=Temporary Insanity| faction=kami}}<br />
|-<br />
{{OPTableItem | OP=Wooky Workshop | Region=Knoll of Dissent | Q=150 | Mat=Armilo Lichen | Flower=Strength | Guild=Temporary Insanity | faction=kami}}<br />
|-<br />
{{OPTableItem | OP=Berello Gorge Border Post | Region=Hidden Source | Q=200 | Mat=Greslin Filament | Flower=Intelligence | Guild=Cara Via | faction=kara}}<br />
|-<br />
{{OPTableItem | OP=Fearing Fen Farm | Region=Upper Bog | Q=200 | Mat=Cheng Root | Flower=Metabolism | Guild=Monks of Polonius | faction=kami}}<br />
|-<br />
{{OPTableItem | OP=Westgrove Stronghold | Region=Grove of Confusion | Q=250 | Mat=Tekorn Bramble | Flower=Balance | Guild=Knights Leviers | faction=kami}}<br />
|-<br />
{{OPTableItem | OP=Ginti Workshop | Region=Grove of Confusion | Q=250 | Mat=Rubbarn Gum | Flower=Dexterity | Guild=Inflatable Friends | faction=kami}}<br />
|}<br />
|-<br />
|style="border:0px"|{{OPTableSubHeading | Title=Lakes}}<br />
|-<br />
{{OPTableItem | OP=Greenvale Trade Post | Region=Liberty Lake | Q=50 | Mat=Greslin Filament| Flower=Strength | Guild=The Grapists | faction=neutral}}<br />
|-<br />
{{OPTableItem | OP=Windway Workshop | Region=Winds of Muse | Q=100 | Mat=Tekorn Bramble | Flower=Metabolism | Guild=Phaedreas Tears | faction=neutral}}<br />
|-<br />
{{OPTableItem | OP=Fount Porch Trade Post | Region=Fount | Q=150 | Mat=Greslin Filament | Flower=Intelligence | Guild=Monks of Polonius | faction=kami}}<br />
|-<br />
{{OPTableItem | OP=Graveyard Gate Research Centre | Region=Enchanted Isle | Q=200 | Mat=Armilo Lichen | Flower=Balance | Guild=Temporary Insanity | faction=kami}}<br />
|-<br />
{{OPTableItem | OP=Twintops Workshop | Region=Bounty Beaches | Q=200 | Mat=Vedice Sap | Flower=Constitution | Guild=Inflatable Friends | faction=kami}}<br />
|-<br />
{{OPTableItem | OP=Loria Stronghold | Region=Lagoons of Loria | Q=250 | Mat=Maga Creeper | Flower=Wisdom | Guild=Temporary Insanity | faction=kami}}<br />
|-<br />
{{OPTableItem | OP=Whirling Stronghold | Region=Lagoons of Loria | Q=250 | Mat=Egiros Pollen | Flower=Dexterity | Guild=Guardians of Jena | faction=kara}}<br />
|}<br />
|-<br />
|style="border:0px"|{{OPTableSubHeading | Title=Jungle}}<br />
|-<br />
{{OPTableItem | OP=Qai-Du Workshop | Region=Cities of Intuition | Q=50 | Mat=Maga Creeper | Flower=Dexterity | Guild=Spin Cycle | faction=kami}}<br />
|-<br />
{{OPTableItem | OP=Sai-Shun Stronghold | Region=Maiden Grove | Q=100 | Mat=Armilo Lichen | Flower=Wisdom | Guild=Need four Speed | faction=kami}}<br />
|-<br />
{{OPTableItem | OP=Demons Crossroads Diplomatic Outpost | Region=Haven of Purity | Q=150 | Mat=Maga Creeper | Flower=Wisdom | Guild=Temporary Insanity | faction=kami}}<br />
|-<br />
{{OPTableItem | OP=Great Outback Workshop | Region=Knot of Dementia | Q=200 | Mat=Rubbarn Gum | Flower=Metabolism | Guild=Fluffy Bunnies | faction=neutral}}<br />
|-<br />
{{OPTableItem | OP=Gu-Qin Workshop | Region=Grove of Umbra | Q=200 | Mat=Tekorn Bramble | Flower=Strength | Guild=Knights Leviers | faction=kami}}<br />
|-<br />
{{OPTableItem | OP=Zo-Kian Ruins Workshop | Region=Void | Q=250 | Mat=Cheng Root | Flower=Intelligence | Guild=Inflatable Friends | faction=kami}}<br />
|-<br />
{{OPTableItem | OP=Lost Valley Stronghold | Region=Void | Q=250 | Mat=Greslin Filament | Flower=Will | Guild=Monks of Polonius | faction=kami}}<br />
|}<br />
|}<br />
[[de:Außenposten Registrierung]]<br />
<br />
<br />
[[Category:Community]]</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=User_talk:Rere&diff=9994User talk:Rere2010-06-13T11:53:12Z<p>Nysha: </p>
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<div>zomg, a Rere! -[[User:Nysha|Nysha]] 11:53, 13 June 2010 (UTC)<br />
<br />
{{Welcome|Rere|Leigh}}</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Main_Page&diff=9965Main Page2010-06-12T13:36:22Z<p>Nysha: </p>
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<div>{{Latest update}}<br />
{| style="margin-top:10px; background:none;"<br />
| style="width:67%; border:1px solid #aaa; vertical-align:top; color:#000; padding: 0px 10px 10px 0px; -moz-border-radius: 10px; -webkit-border-radius: 10px; border-radius:10px;" |<br />
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<!-- ======================================== --><br />
! {{Accueil/Cadre<br />
| image = Stub.png<br />
| titre = News & Events<br />
| contenu = <br />
{{:News Archives}}<br />
:<small>''[[News Archives|More...]]''</small><br />
|lien =<br />
}}<br />
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|}<br />
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{| style="margin-top:10px; background:none;"<br />
| style="width:33%; border:1px solid #aaa; background:#f5faff; vertical-align:top; color:#000; padding: 0px 10px 10px 0px; -moz-border-radius: 10px; -webkit-border-radius: 10px; border-radius:10px;" |<br />
{| cellpadding="2" cellspacing="5" style="width:100%; vertical-align:top; background:#f5faff; background:transparent;"<br />
<!-- ============================== --><br />
! {{Accueil/Cadre<br />
|titre = Game Basics<br />
|id = accueil-lumieresur<br />
|image = Spe inventory.png<br />
|contenu = ; Characters<br />
: [[Guide to character creation]] <br />
: [[Attribute]]s • [[Skill Tree|Skill]]s • [[Occupations]]<br />
; [[Running the game]]<br />
: [[Control]]s • [[User interface]] • [[Game mechanic]]s <br />
: [[Emote]]s • [[Special command]]s • [[Macros]]<br />
; [[Guild]]s<br />
: [[Guilds/Arispotle|Arispotle]] • [http://forums.ryzom.com/showthread.php?t=33265 Aniro] • [http://www.elantar.de/ryzom_tools/ Leanon]<br />
; [[Titles]]<br />
; Guides<br />
: [[Ring|Ryzom Ring]] • [[Silan Guide]] • [[Atystrology]] • [[Time]]<br />
; [[Help:FAQ|FAQ]] • Glossary<br />
|lien =<br />
}}<br />
<!-- =============FIN COLONNE DE GAUCHE ================= --><br />
|}<br />
|<!-- ESPACE ENTRE LES 2 COLONNES --> style="border:5px solid transparent;" |<br />
<!-- ===================== COLONNE DE DROITE ==================== --><br />
| style="width:33%; border:1px solid #aaa; background:#f5faff; vertical-align:top; padding: 0px 10px 10px 0px; -moz-border-radius: 10px; -webkit-border-radius: 10px; border-radius:10px;"|<br />
{| id="mp-right" cellpadding="2" cellspacing="5" style="width:100%; vertical-align:top; background:#f5faff; background:transparent;"<br />
<!-- ======================================== --><br />
! {{Accueil/Cadre<br />
| image = Spe labs.png<br />
| titre = Inhabitants of Atys<br />
| contenu = ; [[Higher Powers]]<br />
: [[Kami]] • [[Karavan]]<br />
; [[Races of Atys]]<br />
: [[Races of Atys#Homin Races|Homin Races]] • [[Races of Atys#Primitive Races|Primitive Races]]<br />
; [[Tribes of Atys|Tribes]]<br />
; [[Bandit Groups of Atys|Bandits]]<br />
; Fauna<br />
: [[Animals of Atys|Animals]] • [[Kitin]]<br />
; [[Flora of Atys|Flora]]<br />
: [[Intelligent Plants]]<br />
; [[Bosses of Atys|Bosses and Nameds]]<br />
|lien =<br />
}}<br />
|}<br />
<br />
|<!-- ESPACE ENTRE LES 3 COLONNES --> style="border:5px solid transparent;" |<br />
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| style="width:34%; border:1px solid #aaa; background:#f5faff; vertical-align:top; padding: 0px 10px 10px 0px; -moz-border-radius: 10px; -webkit-border-radius: 10px; border-radius:10px;"|<br />
{| id="mp-right" cellpadding="2" cellspacing="5" style="width:100%; vertical-align:top; background:#f5faff; background:transparent;"<br />
<!-- ======================================== --><br />
! {{Accueil/Cadre<br />
| image = Spe labs.png<br />
| titre = Geography<br />
|lien =<br />
| contenu = ; [[Silan]]<br />
; [[Atys]]<br />
: [[Aeden Aqueous]] • [[Burning Desert]] • [[Nexus]] • [[Verdant Heights]] • [[Witherings]]<br />
; Capital Cities<br />
: [[Fairhaven]] • [[Pyr]] • [[Yrkanis]] • [[Zora]]<br />
; [[Prime Roots]]<br />
: [[Abyss of Ichor]] • [[Lands of Umbra]] • [[Under Spring]] • [[Wastelands]] <br />
: [[Kitin's Lair]]<br />
; [[Outposts]]<br />
: [[Outpost Produce]] • [[Outpost Registry]]<br />
}}<br />
|}<br />
|}<br />
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<br style="clear:both;" /><br />
----<br />
<br />
<br /><center>To write a new {{SITENAME}} article, enter the page title in the box below.</center><br />
<br />{{new article box}}<br />
<br /><br />
{{maintop}}<br />
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__NOTOC__<br />
__NOEDITSECTION__<br />
[[de:Hauptseite]]<br />
[[fr:Accueil]]</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=MediaWiki:Monobook2.js&diff=9919MediaWiki:Monobook2.js2010-06-09T11:43:49Z<p>Nysha: </p>
<hr />
<div>/*<nowiki>*/<br />
/* Any JavaScript here will be loaded for users using the MonoTryker skin */<br />
/** additional monobook scripts **/<br />
function displayTimer ()<br />
{<br />
if ( typeof( timerDisplay ) !== 'undefined' && timerDisplay === false )<br />
return;<br />
<br />
var date;<br />
var timerParent = document.getElementById( 'p-personal' ).getElementsByTagName( 'ul' )[0];<br />
var timerLink = document.createElement( 'a' );<br />
var timerObj = document.createElement( 'li' );<br />
timerLink.href = '/wiki/' + wgPageName + '?action=purge';<br />
timerLink.title = 'Purge the server cache and update the contents of this page.'<br />
timerObj.id = 'pt-timer';<br />
timerObj.style.textTransform = 'none';<br />
timerObj.style.fontWeight = 'bold';<br />
timerObj.style.fontSize = '110%';<br />
timerObj.appendChild( timerLink );<br />
timerParent.insertBefore( timerObj, timerParent.firstChild );<br />
<br />
var ariimg = document.createElement('img');<br />
var ari = document.createElement( 'li' );<br />
ariimg.src = "http://www.3025-game.de/special/Realmstatus_ryzom.php?shard=ari&rnd"+Math.random();<br />
ariimg.style.height = "13px";<br />
var aritext = document.createTextNode(" Arispotle");<br />
ari.appendChild(ariimg);<br />
ari.appendChild(aritext);<br />
timerParent.insertBefore( ari, timerParent.firstChild );<br />
<br />
var leaimg = document.createElement('img');<br />
var lea = document.createElement( 'li' );<br />
leaimg.src = "http://www.3025-game.de/special/Realmstatus_ryzom.php?shard=lea&rnd"+Math.random();<br />
leaimg.style.height = "13px";<br />
var leatext = document.createTextNode(" Leanon");<br />
lea.appendChild(leaimg);<br />
lea.appendChild(leatext);<br />
timerParent.insertBefore( lea, timerParent.firstChild );<br />
<br />
var aniimg = document.createElement('img');<br />
var ani = document.createElement( 'li' );<br />
aniimg.src = "http://www.3025-game.de/special/Realmstatus_ryzom.php?shard=ani&rnd"+Math.random();<br />
aniimg.style.height = "13px";<br />
var anitext = document.createTextNode(" Aniro");<br />
ani.appendChild(aniimg);<br />
ani.appendChild(anitext);<br />
timerParent.insertBefore( ani, timerParent.firstChild );<br />
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<br />
function actualizeUTC ()<br />
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<br />
function actualizeCustom ()<br />
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/*</nowiki>*/</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=MediaWiki:Monobook2.js&diff=9918MediaWiki:Monobook2.js2010-06-09T11:04:12Z<p>Nysha: </p>
<hr />
<div>/*<nowiki>*/<br />
/* Any JavaScript here will be loaded for users using the MonoTryker skin */<br />
/** additional monobook scripts **/<br />
function displayTimer ()<br />
{<br />
if ( typeof( timerDisplay ) !== 'undefined' && timerDisplay === false )<br />
return;<br />
<br />
var date;<br />
var timerParent = document.getElementById( 'serverstatus' ).getElementsByTagName( 'ul' )[0];<br />
var timerLink = document.createElement( 'a' );<br />
var timerObj = document.createElement( 'li' );<br />
timerLink.href = '/wiki/' + wgPageName + '?action=purge';<br />
timerLink.title = 'Purge the server cache and update the contents of this page.'<br />
timerObj.id = 'pt-timer';<br />
timerObj.style.textTransform = 'none';<br />
timerObj.style.fontWeight = 'bold';<br />
timerObj.style.fontSize = '110%';<br />
timerObj.appendChild( timerLink );<br />
timerParent.insertBefore( timerObj, timerParent.firstChild );<br />
<br />
var ariimg = document.createElement('img');<br />
var ari = document.createElement( 'li' );<br />
ariimg.src = "http://www.3025-game.de/special/Realmstatus_ryzom.php?shard=ari&rnd"+Math.random();<br />
ariimg.style.height = "13px";<br />
var aritext = document.createTextNode(" Arispotle");<br />
ari.appendChild(ariimg);<br />
ari.appendChild(aritext);<br />
timerParent.insertBefore( ari, timerParent.firstChild );<br />
<br />
var leaimg = document.createElement('img');<br />
var lea = document.createElement( 'li' );<br />
leaimg.src = "http://www.3025-game.de/special/Realmstatus_ryzom.php?shard=lea&rnd"+Math.random();<br />
leaimg.style.height = "13px";<br />
var leatext = document.createTextNode(" Leanon");<br />
lea.appendChild(leaimg);<br />
lea.appendChild(leatext);<br />
timerParent.insertBefore( lea, timerParent.firstChild );<br />
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var aniimg = document.createElement('img');<br />
var ani = document.createElement( 'li' );<br />
aniimg.src = "http://www.3025-game.de/special/Realmstatus_ryzom.php?shard=ani&rnd"+Math.random();<br />
aniimg.style.height = "13px";<br />
var anitext = document.createTextNode(" Aniro");<br />
ani.appendChild(aniimg);<br />
ani.appendChild(anitext);<br />
timerParent.insertBefore( ani, timerParent.firstChild );<br />
<br />
<br />
function actualizeUTC ()<br />
{<br />
timerDate = new Date();<br />
timerLink.innerHTML = ( timerDate.getUTCHours() < 10 ? '0' : '' ) + timerDate.getUTCHours() + ':'<br />
+ ( timerDate.getUTCMinutes() < 10 ? '0' : '' ) + timerDate.getUTCMinutes() + ':'<br />
+ ( timerDate.getUTCSeconds() < 10 ? '0' : '' ) + timerDate.getUTCSeconds() + ' (UTC)';<br />
}<br />
<br />
function actualizeCustom ()<br />
{<br />
timerDate = new Date();<br />
timerDate.setMinutes( timerDate.getMinutes() + timerDate.getTimezoneOffset() + timerTimezone * 60 );<br />
timerLink.innerHTML = ( timerDate.getHours() < 10 ? '0' : '' ) + timerDate.getHours() + ':'<br />
+ ( timerDate.getMinutes() < 10 ? '0' : '' ) + timerDate.getMinutes() + ':'<br />
+ ( timerDate.getSeconds() < 10 ? '0' : '' ) + timerDate.getSeconds()<br />
+ ' (UTC' + ( timerTimezone < 0 ? '' : '+' ) + timerTimezone + ')';<br />
}<br />
<br />
// start<br />
if ( typeof( timerTimezone ) !== 'number' )<br />
{<br />
actualizeUTC();<br />
setInterval( actualizeUTC, 1000 );<br />
}<br />
else<br />
{<br />
actualizeCustom();<br />
setInterval( actualizeCustom, 1000 );<br />
}<br />
}<br />
/*</nowiki>*/</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=MediaWiki:Monobook2.js&diff=9917MediaWiki:Monobook2.js2010-06-09T11:03:44Z<p>Nysha: </p>
<hr />
<div>/*<nowiki>*/<br />
/* Any JavaScript here will be loaded for users using the MonoTryker skin */<br />
/** additional monobook scripts **/<br />
function displayTimer ()<br />
{<br />
if ( typeof( timerDisplay ) !== 'undefined' && timerDisplay === false )<br />
return;<br />
<br />
var date;<br />
var timerParent = document.getElementById( 'p-personal' ).getElementsByTagName( 'ul' )[0];<br />
var timerLink = document.createElement( 'a' );<br />
var timerObj = document.createElement( 'li' );<br />
timerLink.href = '/wiki/' + wgPageName + '?action=purge';<br />
timerLink.title = 'Purge the server cache and update the contents of this page.'<br />
timerObj.id = 'pt-timer';<br />
timerObj.style.textTransform = 'none';<br />
timerObj.style.fontWeight = 'bold';<br />
timerObj.style.fontSize = '110%';<br />
timerObj.appendChild( timerLink );<br />
timerParent.insertBefore( timerObj, timerParent.firstChild );<br />
<br />
var ariimg = document.createElement('img');<br />
var ari = document.createElement( 'li' );<br />
ariimg.src = "http://www.3025-game.de/special/Realmstatus_ryzom.php?shard=ari&rnd"+Math.random();<br />
ariimg.style.height = "13px";<br />
var aritext = document.createTextNode(" Arispotle");<br />
ari.appendChild(ariimg);<br />
ari.appendChild(aritext);<br />
timerParent.insertBefore( ari, timerParent.firstChild );<br />
<br />
var leaimg = document.createElement('img');<br />
var lea = document.createElement( 'li' );<br />
leaimg.src = "http://www.3025-game.de/special/Realmstatus_ryzom.php?shard=lea&rnd"+Math.random();<br />
leaimg.style.height = "13px";<br />
var leatext = document.createTextNode(" Leanon");<br />
lea.appendChild(leaimg);<br />
lea.appendChild(leatext);<br />
timerParent.insertBefore( lea, timerParent.firstChild );<br />
<br />
var aniimg = document.createElement('img');<br />
var ani = document.createElement( 'li' );<br />
aniimg.src = "http://www.3025-game.de/special/Realmstatus_ryzom.php?shard=ani&rnd"+Math.random();<br />
aniimg.style.height = "13px";<br />
var anitext = document.createTextNode(" Aniro");<br />
ani.appendChild(aniimg);<br />
ani.appendChild(anitext);<br />
timerParent.insertBefore( ani, timerParent.firstChild );<br />
<br />
<br />
function actualizeUTC ()<br />
{<br />
timerDate = new Date();<br />
timerLink.innerHTML = ( timerDate.getUTCHours() < 10 ? '0' : '' ) + timerDate.getUTCHours() + ':'<br />
+ ( timerDate.getUTCMinutes() < 10 ? '0' : '' ) + timerDate.getUTCMinutes() + ':'<br />
+ ( timerDate.getUTCSeconds() < 10 ? '0' : '' ) + timerDate.getUTCSeconds() + ' (UTC)';<br />
}<br />
<br />
function actualizeCustom ()<br />
{<br />
timerDate = new Date();<br />
timerDate.setMinutes( timerDate.getMinutes() + timerDate.getTimezoneOffset() + timerTimezone * 60 );<br />
timerLink.innerHTML = ( timerDate.getHours() < 10 ? '0' : '' ) + timerDate.getHours() + ':'<br />
+ ( timerDate.getMinutes() < 10 ? '0' : '' ) + timerDate.getMinutes() + ':'<br />
+ ( timerDate.getSeconds() < 10 ? '0' : '' ) + timerDate.getSeconds()<br />
+ ' (UTC' + ( timerTimezone < 0 ? '' : '+' ) + timerTimezone + ')';<br />
}<br />
<br />
// start<br />
if ( typeof( timerTimezone ) !== 'number' )<br />
{<br />
actualizeUTC();<br />
setInterval( actualizeUTC, 1000 );<br />
}<br />
else<br />
{<br />
actualizeCustom();<br />
setInterval( actualizeCustom, 1000 );<br />
}<br />
}<br />
/*</nowiki>*/</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=MediaWiki:Monobook2.js&diff=9914MediaWiki:Monobook2.js2010-06-09T10:30:10Z<p>Nysha: Created page with '/*<nowiki>*/ /* Any JavaScript here will be loaded for users using the MonoTryker skin */ /** additional monobook scripts **/ var timerParent = document.getElementById( 'serve…'</p>
<hr />
<div>/*<nowiki>*/<br />
/* Any JavaScript here will be loaded for users using the MonoTryker skin */<br />
/** additional monobook scripts **/<br />
<br />
var timerParent = document.getElementById( 'serverstatus' ).getElementsByTagName( 'ul' )[0];<br />
var timerLink = document.createElement( 'a' );<br />
var timerObj = document.createElement( 'li' );<br />
<br />
var ariimg = document.createElement('img');<br />
var ari = document.createElement( 'li' );<br />
ariimg.src = "http://www.3025-game.de/special/Realmstatus_ryzom.php?shard=ari&rnd"+Math.random();<br />
ariimg.style.height = "13px";<br />
var aritext = document.createTextNode(" Arispotle");<br />
ari.appendChild(ariimg);<br />
ari.appendChild(aritext);<br />
timerParent.insertBefore( ari, timerParent.firstChild );<br />
<br />
var leaimg = document.createElement('img');<br />
var lea = document.createElement( 'li' );<br />
leaimg.src = "http://www.3025-game.de/special/Realmstatus_ryzom.php?shard=lea&rnd"+Math.random();<br />
leaimg.style.height = "13px";<br />
var leatext = document.createTextNode(" Leanon");<br />
lea.appendChild(leaimg);<br />
lea.appendChild(leatext);<br />
timerParent.insertBefore( lea, timerParent.firstChild );<br />
<br />
var aniimg = document.createElement('img');<br />
var ani = document.createElement( 'li' );<br />
aniimg.src = "http://www.3025-game.de/special/Realmstatus_ryzom.php?shard=ani&rnd"+Math.random();<br />
aniimg.style.height = "13px";<br />
var anitext = document.createTextNode(" Aniro");<br />
ani.appendChild(aniimg);<br />
ani.appendChild(anitext);<br />
timerParent.insertBefore( ani, timerParent.firstChild );<br />
<br />
<br />
/*</nowiki>*/</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=MediaWiki:Monotryker.js&diff=9913MediaWiki:Monotryker.js2010-06-09T10:27:09Z<p>Nysha: Created page with '/*<nowiki>*/ /* Any JavaScript here will be loaded for users using the MonoTryker skin */ /** additional monobook scripts **/ var timerParent = document.getElementById( 'serve…'</p>
<hr />
<div>/*<nowiki>*/<br />
/* Any JavaScript here will be loaded for users using the MonoTryker skin */<br />
/** additional monobook scripts **/<br />
<br />
var timerParent = document.getElementById( 'serverstatus' ).getElementsByTagName( 'ul' )[0];<br />
var timerLink = document.createElement( 'a' );<br />
var timerObj = document.createElement( 'li' );<br />
<br />
var ariimg = document.createElement('img');<br />
var ari = document.createElement( 'li' );<br />
ariimg.src = "http://www.3025-game.de/special/Realmstatus_ryzom.php?shard=ari&rnd"+Math.random();<br />
ariimg.style.height = "13px";<br />
var aritext = document.createTextNode(" Arispotle");<br />
ari.appendChild(ariimg);<br />
ari.appendChild(aritext);<br />
timerParent.insertBefore( ari, timerParent.firstChild );<br />
<br />
var leaimg = document.createElement('img');<br />
var lea = document.createElement( 'li' );<br />
leaimg.src = "http://www.3025-game.de/special/Realmstatus_ryzom.php?shard=lea&rnd"+Math.random();<br />
leaimg.style.height = "13px";<br />
var leatext = document.createTextNode(" Leanon");<br />
lea.appendChild(leaimg);<br />
lea.appendChild(leatext);<br />
timerParent.insertBefore( lea, timerParent.firstChild );<br />
<br />
var aniimg = document.createElement('img');<br />
var ani = document.createElement( 'li' );<br />
aniimg.src = "http://www.3025-game.de/special/Realmstatus_ryzom.php?shard=ani&rnd"+Math.random();<br />
aniimg.style.height = "13px";<br />
var anitext = document.createTextNode(" Aniro");<br />
ani.appendChild(aniimg);<br />
ani.appendChild(anitext);<br />
timerParent.insertBefore( ani, timerParent.firstChild );<br />
<br />
<br />
/*</nowiki>*/</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=MediaWiki:Sidebar&diff=9895MediaWiki:Sidebar2010-06-08T00:31:48Z<p>Nysha: </p>
<hr />
<div>* navigation<br />
** mainpage|mainpage-description<br />
** portal-url|portal<br />
** currentevents-url|currentevents<br />
** recentchanges-url|recentchanges<br />
** randompage-url|randompage<br />
** helppage|help<br />
<br />
* Ryzom Commons<br />
** :atys:|Media Repository<br />
** :atys:Category:Ryzom_assets|Ryzom Assets<br />
<br />
* LANGUAGES<br />
<br />
* SEARCH<br />
<br />
* TOOLBOX<br />
<br />
* Useful Links<br />
** http://www.ballisticmystix.net/|Ballistic Mystix<br />
** http://www.3025-game.de/ryzom/|Ryzom Armory<br />
** http://ryzom.silenda.de/?setlanguage=en|Ryzom Database<br />
** http://www.finalonline.co.uk/sites/ryranger3/|Ryzom Tracker<br />
** http://www.ryzom-movies.de|Ryzom Movies<br />
<br />
* Support<br />
** Ryzom Wiki:Admin noticeboard|Admin noticeboard<br />
** Ryzom Wiki:Reporting wiki bugs|Report a wiki bug</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Template:Bug&diff=9893Template:Bug2010-06-07T22:25:55Z<p>Nysha: </p>
<hr />
<div><div style="margin: 1em; border: solid silver; border-width: 1px 0px; padding: 2px 1em 2px 5em;"><strong class="hiddenlinks" style="position: absolute; margin-left: -4.8em; color: #900;">[[File:Kizaricon.png|28px|Bug]] [[Bug]].</strong>{{{1|''No description given.''}}}</div><includeonly>{{ #if: {{NAMESPACE}} | | [[Category:Bugs]] }}</includeonly><noinclude><br />
<br />
== Description ==<br />
<pre style="width: 50%"><br />
{{bug|bug description}}<br />
</pre><br />
<br />
Report in-game bugs by tagging the associated page. This template will add tagged pages to [[:Category:Bugs]].<br />
<br />
=== Parameters ===<br />
; ''unnamed parameter'' 1<br />
: Bug description.<br />
<br />
[[Category:Notice templates|Bug]]<br />
</noinclude></div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Main_Page/Featured_Article&diff=9711Main Page/Featured Article2010-05-30T03:01:14Z<p>Nysha: </p>
<hr />
<div>__NOTOC____NOEDITSECTION__<br />
<div style="width: 66%; margin: auto; padding: 10px;"><div style="padding: 0em 1em; border: 1px solid silver;"><onlyinclude><br />
<center><h3 class="hiddenlinks">[[Occupations]]</h3></center><br />
[[File:Larvasources.jpg|left|170px|link=Occupations]]<br />
Occupations are a type of job, if you will, you can take. An occupation from what is currently known allows you to create all sorts of items, which mostly aid in helping regenerate an attribute of the player character. At any given time you can not take on more than three occupations and there is a three day cooldown before you can take another occupation. In the event that you drop an occupation the grade you had in that occupation will be lost.<br />
<br />
At the moment there are 8 occupations in game, and it seems 4 of them are much easier and take place mostly in the q50 region, while the other 4 are much harder and involve going into the [[Kitins' Lair]].<br />
*The easy ones are: [[Florist]], [[Toolmaker]], [[Water-Carrier]], and [[Magnetic-Cartographer]].<br />
*The hard ones are: [[Butcher]], [[Medic]], [[Scrollmaker]], [[Larvester]].<br />
<br />
Occupations yield certain items which aid regeneration when consumed, among other things... ''[[Occupations|Read more.]]''<br />
<br />
</onlyinclude><br />
<br />
<div style="clear: both; margin-top: 5em; margin-right: 10px; text-align: right; font-style: italic; font-size: 85%;"><hr /><br />
Propose new [[Ryzom Wiki:Projects/Featured pages|featured articles]], or propose the text for the next accepted featured article [[Main_Page_Featured_Article/next|here]].</div><br />
<br />
== Previous featured articles ==<br />
<center><h3 class="hiddenlinks">[[Zoraï|The Zoraï]]</h3></center><br />
[[File:ZoraiBox_1.png|left|170px|link=Zoraï]]<br />
The first Zoraïs were a mysterious group of people who lived in the ancient jungles in the region known as [[Zoran]] south of the river Ti-aïn. It is not known exactly when the Zoraïs settled in the area but it was probably somewhere between 2199 and 2205. The first Zoraïs set up camp in the jungle when a tribe of them came into contact with the [[Kami]]. Given to mysticism, the Zoraïs built up mysterious temple cities centered around the worship of the Kamis. The goo infested area the Zoraïs had claimed was not prized by other people and their civilization was able to quickly expand becoming a force to be reckoned with. Led by a dynasty of spiritual chieftains, they were able to annex jungle land easily fending off [[Fyros]] attacks on their impregnable temple cities… ''[[Zoraï|Read more.]]''<br />
<br />
<br />
----<br />
<br />
<center><h3 class="hiddenlinks">[[Crafting]]</h3></center><br />
[[File:Link_Crafting.jpg|left|125px|link=Crafting]]<br />
In Ryzom, crafting is a fascinatingly complex system, with many little oddities and facets of interest for those willing to be constantly baffled in the name of science. Player-crafted equipment is, without doubt, the best equipment available ingame - equipment sold on the vendors by NPCs, and even Bandit Lord loot equipment, pale in comparison. As such, crafting is central to Ryzom; no warrior or mage can get by without a good player crafted weapon or set of amps; and materials used in crafting are the main currency of the Ryzom economy. Large guild battles are fought in the most perilous corners of [[Atys]], for the privilege of having first pickings of the most valuable crafting materials… ''[[Crafting|Read more.]]''<br />
<br />
</div></div><br />
[[de:Hauptseite/Empfohlene Artikel]]</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Main_Page/Featured_Article&diff=9710Main Page/Featured Article2010-05-30T03:00:13Z<p>Nysha: </p>
<hr />
<div>__NOTOC____NOEDITSECTION__<br />
<div style="width: 66%; margin: auto; padding: 10px;"><div style="padding: 0em 1em; border: 1px solid silver;"><onlyinclude><br />
<center><h3 class="hiddenlinks">[[Occupations]]</h3></center><br />
[[File:Larvasources.jpg|left|170px|link=Occupations]]<br />
Occupations are a type of job, if you will, you can take. An occupation from what is currently known allows you to create all sorts of items, which mostly aid in helping regenerate an attribute of the player character. At any given time you can not take on more than three occupations and there is a three day cooldown before you can take another occupation. In the event that you drop an occupation the grade you had in that occupation will be lost.<br />
<br />
At the moment there are 8 occupations in game, and it seems 4 of them are much easier and take place mostly in the q50 region, while the other 4 are much harder and involve going into the [[Kitins' Lair]].<br />
*The easy ones are: [[Florist]], [[Toolmaker]], [[Water-Carrier]], and [[Magnetic-Cartographer]].<br />
*The hard ones are: [[Butcher]], [[Medic]], [[Scrollmaker]], [[Larvester]].<br />
<br />
Occupations yield certain items which aid regeneration when consumed, among other things... ''[[Occupations|Read more.]]''</onlyinclude><br />
<br />
<div style="clear: both; margin-top: 5em; margin-right: 10px; text-align: right; font-style: italic; font-size: 85%;"><hr /><br />
Propose new [[Ryzom Wiki:Projects/Featured pages|featured articles]], or propose the text for the next accepted featured article [[Main_Page_Featured_Article/next|here]].</div><br />
<br />
== Previous featured articles ==<br />
<center><h3 class="hiddenlinks">[[Zoraï|The Zoraï]]</h3></center><br />
[[File:ZoraiBox_1.png|left|170px|link=Zoraï]]<br />
The first Zoraïs were a mysterious group of people who lived in the ancient jungles in the region known as [[Zoran]] south of the river Ti-aïn. It is not known exactly when the Zoraïs settled in the area but it was probably somewhere between 2199 and 2205. The first Zoraïs set up camp in the jungle when a tribe of them came into contact with the [[Kami]]. Given to mysticism, the Zoraïs built up mysterious temple cities centered around the worship of the Kamis. The goo infested area the Zoraïs had claimed was not prized by other people and their civilization was able to quickly expand becoming a force to be reckoned with. Led by a dynasty of spiritual chieftains, they were able to annex jungle land easily fending off [[Fyros]] attacks on their impregnable temple cities… ''[[Zoraï|Read more.]]''<br />
<br />
<br />
----<br />
<br />
<center><h3 class="hiddenlinks">[[Crafting]]</h3></center><br />
[[File:Link_Crafting.jpg|left|125px|link=Crafting]]<br />
In Ryzom, crafting is a fascinatingly complex system, with many little oddities and facets of interest for those willing to be constantly baffled in the name of science. Player-crafted equipment is, without doubt, the best equipment available ingame - equipment sold on the vendors by NPCs, and even Bandit Lord loot equipment, pale in comparison. As such, crafting is central to Ryzom; no warrior or mage can get by without a good player crafted weapon or set of amps; and materials used in crafting are the main currency of the Ryzom economy. Large guild battles are fought in the most perilous corners of [[Atys]], for the privilege of having first pickings of the most valuable crafting materials… ''[[Crafting|Read more.]]''<br />
<br />
</div></div><br />
[[de:Hauptseite/Empfohlene Artikel]]</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Main_Page/Featured_Article&diff=9709Main Page/Featured Article2010-05-30T02:56:43Z<p>Nysha: Undo revision 9708 by Nysha (Talk)</p>
<hr />
<div>__NOTOC____NOEDITSECTION__<br />
<div style="width: 66%; margin: auto; padding: 10px;"><div style="padding: 0em 1em; border: 1px solid silver;"><onlyinclude><br />
<center><h3 class="hiddenlinks">[[Zoraï|The Zoraï]]</h3></center><br />
[[File:ZoraiBox_1.png|left|170px|link=Zoraï]]<br />
The first Zoraïs were a mysterious group of people who lived in the ancient jungles in the region known as [[Zoran]] south of the river Ti-aïn. It is not known exactly when the Zoraïs settled in the area but it was probably somewhere between 2199 and 2205. The first Zoraïs set up camp in the jungle when a tribe of them came into contact with the [[Kami]]. Given to mysticism, the Zoraïs built up mysterious temple cities centered around the worship of the Kamis. The goo infested area the Zoraïs had claimed was not prized by other people and their civilization was able to quickly expand becoming a force to be reckoned with. Led by a dynasty of spiritual chieftains, they were able to annex jungle land easily fending off [[Fyros]] attacks on their impregnable temple cities… ''[[Zoraï|Read more.]]''</onlyinclude><br />
<br />
<div style="clear: both; margin-top: 5em; margin-right: 10px; text-align: right; font-style: italic; font-size: 85%;"><hr /><br />
Propose new [[Ryzom Wiki:Projects/Featured pages|featured articles]], or propose the text for the next accepted featured article [[Main_Page_Featured_Article/next|here]].</div><br />
<br />
== Previous featured articles ==<br />
<center><h3 class="hiddenlinks">[[Crafting]]</h3></center><br />
[[File:Link_Crafting.jpg|left|125px|link=Crafting]]<br />
In Ryzom, crafting is a fascinatingly complex system, with many little oddities and facets of interest for those willing to be constantly baffled in the name of science. Player-crafted equipment is, without doubt, the best equipment available ingame - equipment sold on the vendors by NPCs, and even Bandit Lord loot equipment, pale in comparison. As such, crafting is central to Ryzom; no warrior or mage can get by without a good player crafted weapon or set of amps; and materials used in crafting are the main currency of the Ryzom economy. Large guild battles are fought in the most perilous corners of [[Atys]], for the privilege of having first pickings of the most valuable crafting materials… ''[[Crafting|Read more.]]''<br />
<br />
</div></div><br />
[[de:Hauptseite/Empfohlene Artikel]]</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Main_Page/Featured_Article&diff=9708Main Page/Featured Article2010-05-30T02:56:00Z<p>Nysha: </p>
<hr />
<div>__NOTOC____NOEDITSECTION__<br />
<div style="width: 66%; margin: auto; padding: 10px;"><div style="padding: 0em 1em; border: 1px solid silver;"><onlyinclude><br />
<center><h3 class="hiddenlinks">[[Occupations]]</h3></center><br />
[[File:Larvasources.jpg|left|170px|link=Occupations]]<br />
Occupations are a type of job, if you will, you can take. An occupation from what is currently known allows you to create all sorts of items, which mostly aid in helping regenerate an attribute of the player character. At any given time you can not take on more than three occupations and there is a three day cooldown before you can take another occupation. In the event that you drop an occupation the grade you had in that occupation will be lost.<br />
<br />
At the moment there are 8 occupations in game, and it seems 4 of them are much easier and take place mostly in the q50 region, while the other 4 are much harder and involve going into the [[Kitins' Lair]].<br />
*The easy ones are: [[Florist]], [[Toolmaker]], [[Water-Carrier]], and [[Magnetic-Cartographer]].<br />
*The hard ones are: [[Butcher]], [[Medic]], [[Scrollmaker]], [[Larvester]].<br />
<br />
Occupations yield certain items which aid regeneration when consumed, among other things.[[Occupations|Read more.]]''</onlyinclude><br />
<br />
<div style="clear: both; margin-top: 5em; margin-right: 10px; text-align: right; font-style: italic; font-size: 85%;"><hr /><br />
Propose new [[Ryzom Wiki:Projects/Featured pages|featured articles]], or propose the text for the next accepted featured article [[Main_Page_Featured_Article/next|here]].</div><br />
<br />
== Previous featured articles ==<br />
<center><h3 class="hiddenlinks">[Zoraï|The Zoraï]]</h3></center><br />
[[File:ZoraiBox_1.png|left|170px|link=Zoraï]]<br />
The first Zoraïs were a mysterious group of people who lived in the ancient jungles in the region known as [[Zoran]] south of the river Ti-aïn. It is not known exactly when the Zoraïs settled in the area but it was probably somewhere between 2199 and 2205. The first Zoraïs set up camp in the jungle when a tribe of them came into contact with the [[Kami]]. Given to mysticism, the Zoraïs built up mysterious temple cities centered around the worship of the Kamis. The goo infested area the Zoraïs had claimed was not prized by other people and their civilization was able to quickly expand becoming a force to be reckoned with. Led by a dynasty of spiritual chieftains, they were able to annex jungle land easily fending off [[Fyros]] attacks on their impregnable temple cities… ''[[Zoraï|Read more.]]''<br />
<br />
</div><br />
<br />
<center><h3 class="hiddenlinks">[[Crafting]]</h3></center><br />
[[File:Link_Crafting.jpg|left|125px|link=Crafting]]<br />
In Ryzom, crafting is a fascinatingly complex system, with many little oddities and facets of interest for those willing to be constantly baffled in the name of science. Player-crafted equipment is, without doubt, the best equipment available ingame - equipment sold on the vendors by NPCs, and even Bandit Lord loot equipment, pale in comparison. As such, crafting is central to Ryzom; no warrior or mage can get by without a good player crafted weapon or set of amps; and materials used in crafting are the main currency of the Ryzom economy. Large guild battles are fought in the most perilous corners of [[Atys]], for the privilege of having first pickings of the most valuable crafting materials… ''[[Crafting|Read more.]]''<br />
<br />
</div></div><br />
[[de:Hauptseite/Empfohlene Artikel]]</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Renegades&diff=9707Renegades2010-05-30T02:37:21Z<p>Nysha: </p>
<hr />
<div>{{TribeInfoBox<br />
|image=renegadescamp.jpg<br />
|name={{PAGENAME}} <br />
|races=[[Fyros]]<br />
|cult=[[Karavan]]<br />
|camp=[[Dunes of Exile]]<br />
|maplink=http://ballisticmystix.net/?p=map;keywords;Renegades%20Tribe<br />
|caton=y<br />
|}}<br />
<br />
The Renegades are a rebel tribe of Fyros who broke away from the Fyros empire to follow the Karavan. They control most of the Dunes of Exile, having manned guard towers all throughout the region and making their camp not far southeast of the town of [[Dyron]]. The Renegades wage a war against their former empire, and thus they'll attack any Fyros approaching their camp, but homins of other races are allowed to enter.<br />
<br />
==Information==<br />
It is interesting to note that the Renegades are one the few tribes to station guards at other locations than their main camp. At many places scattered all over the Dunes of Exile region one can find their guards posting in pairs of two or even four, usually at guard towers, and these guards will assist players against any nearby aggressive creatures just as camp guards would. <br />
<br />
From "''Fyros History, the New Beginning''":<br />
:'''2496'''<br />
:Mercenary tribes and bandits fuel feeling of antagonism for personal gain. General feeling of insecurity.<br />
:'''2497'''<br />
:Pro-Karavan tribe of the Renegades founded. <br />
:Ancient pro-Kami tribe of the [[Dune Riders]] reformed and based in Savage Dunes.<br />
This means the Renegades were founded after the new Fyros empire had been well established and the Burning Desert made relatively secure, during a time of rising tensions when many Fyros broke away from the empire. <br />
<br />
==Fame==<br />
*'''Enemies : '''[[Fyros]]<br />
*'''Starting fame:'''<br />
{|cellspacing="0" cellpadding="0" border="1" width="100" style="text-align:center;"<br />
|Fyros<br />
| -66<br />
|-<br />
|Matis<br />
| +50<br />
|-<br />
|Tryker<br />
| +16<br />
|-<br />
|Zoraï<br />
| 0<br />
|}<br />
<br />
<br />
==Tribe Members==<br />
[[Image:Renegadeschief.jpg|thumb|300px|Xyrius Cegrips, Tribe Chief of the Renegades]]<br />
<big>'''Campsite'''</big><br />
*''' Tribe Chief :''' Xyrius Cegrips<br />
*''' Tribe Outpost Officer :''' Krimus Zessen <br />
*''' Tribe Welcomer :''' Krilion Xalon<br />
*''' Outlands Supplier :''' Apoan Mekops<br />
*''' Master Overseer :''' Xymus Deps <br />
*''' Ambassador : ''' Renegades Karavan Ambassador<br />
*''' Master Guards : '''18<br />
<br />
<big>'''Wandering the region'''</big><br />
<br />
==Uniform==<br />
*''' Boots &amp; Pants :''' Turquoise<br />
*''' Vest, Sleeves &amp; Gloves :''' Red<br />
*''' Hair :''' Red (Fyros)<br />
<br />
==Related Stories==<br />
*[[The Mystery of the Renegades]] - Interviews with Xan Zessen, captain of Dyron, and Abytheus Apocaps, Guard Chief of Pyr.<br />
<br />
<br />
----<br />
Back to [[Tribes of Atys]]<br />
{{Areas Desert}}<br />
<br />
[[fr:Sauvages]]</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Icon_Worshippers&diff=9706Icon Worshippers2010-05-30T02:34:23Z<p>Nysha: </p>
<hr />
<div>{{TribeInfoBox<br />
|image=Iconworshipperscamp.jpg<br />
|name={{PAGENAME}} <br />
|races=[[Zoraï]]<br />
|cult=[[Kami]]<br />
|camp=[[Cities of Intuition]]<br />
|maplink=http://ballisticmystix.net/?p=map;keywords;Icon%20Worshippers<br />
|caton=y<br />
|}}<br />
<br />
The Icon Worshippers are a peaceful tribe of Zoraï based out of the Cities of Intuition in Witherings. They focus on crafting and welcome homins of any race into their camp, which lies between the cities of [[Hoï-Cho]] and [[Min-Cho]]. The Icon Worshippers are close allies of the Zoraï nation and also follow the Kami.<br />
<br />
==Information==<br />
From "''Zoraï History, the New Beginning''":<br />
:'''2484'''<br />
:Region of Cities of Intuition explored, cleaned of goo and made relatively safe.<br />
:Ancient pro-Kami Guild of Cho reformed by Hoi-Cho to spread word of Ma-Duk. Tribe of the Icon Worshippers reformed.<br />
This suggest the Icon Worshippers tribe was around in the Old Lands but didn't survive the [[Great Swarming]], and the Zoraï reformed the tribe shortly after they settled in Cities of Intuition.<br />
<br />
==Fame==<br />
<br />
*'''Allies : '''[[Zoraï]]<br />
*'''Starting fame:'''<br />
{|cellspacing="0" cellpadding="0" border="1" width="100" style="text-align:center;"<br />
|Fyros<br />
| -16<br />
|-<br />
|Matis<br />
| +50<br />
|-<br />
|Tryker<br />
| -16<br />
|-<br />
|Zoraï<br />
| +33<br />
|}<br />
<br />
<br />
==Tribe Members==<br />
[[Image:Iconworshipperschief.jpg|thumb|300px|Pei-Ziao Pingi, Tribe Chief of the Icon Worshippers]]<br />
<big>'''Campsite'''</big><br />
*''' Tribe Chief :''' Pei-Ziao Pingi <br />
*''' Tribe Outpost Officer :''' She-Jua Fuo <br />
*''' Tribe Welcomer :''' La-Viang Biani <br />
*''' Local Supplier :''' Do-Vi Vao <br />
*''' Apprentice Overseer :''' Cai-Ci Fuo <br />
*''' Ambassador : '''Icon Worshippers Kami Ambassador <br />
*''' Regular Guards : '''14 <br />
<br />
<big>'''Wandering the region'''</big><br />
*''' Hunter : '''Pu-Fu Din<br />
*''' Prospector : '''La-Viang Ciai <br />
<br />
<big>'''Contractors'''</big><br />
*''' Journeyman : '''So-Suang Fuangi<br />
<br />
==Uniform==<br />
*''' Boots, Sleeves &amp; Gloves :''' Beige<br />
*''' Pants &amp; Vest :''' White<br />
*''' Hair :''' Blond (Zoraï)<br />
<br />
==Related Stories==<br />
*[[Qai-Du Workshop]] - An outpost set up by a member of the Icon Worshippers.<br />
<br />
<br />
----<br />
Back to [[Tribes of Atys]]<br />
{{Areas Jungle}}<br />
[[fr:Iconodoules]]</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Cities_of_Intuition&diff=9705Cities of Intuition2010-05-30T02:33:20Z<p>Nysha: </p>
<hr />
<div>{{RegionInfoBox<br />
|image=CoI_map.jpg<br />
|continent=Witherings<br />
|lvl=1 - 50<br />
|neut=Kami and Karavan<br />
|}}<br />
Cities of Intuition was the first region of the Witherings to be secured by the [[Zoraï|Zoraïs]] after their two year reclusion in the [[Prime Roots]]. It was the sage [[Fung-Tun]] who, after receiving a premonition as to where to establish communion with spirits of the ancient world, conveyed the right to build the [[Zora|Zoraï city]] there.<br />
<br />
==History==<br />
The capital city [[Zora]] was raised in memory of the multitudes who lost their lives during the [[kitin invasion]] of the ancient captial, [[Zoran]]. There then followed the construction of the three villages. [[Min-Cho]] and [[Hoï-Cho]] took their names from two great spiritual leaders whose successive reigns bridged the gulf between the dynasties of the old lands and the new. [[Min-Cho (sage)|Min-Cho]] lost his life during the [[Great Swarming]] in the ancient lands, [[Hoï-Cho (sage)|Hoï-Cho]] became the first Zoraï leader of the newfound lands. [[Jen-Laï]] was built in the name of [[Jena]], the Matis goddess. It was the inspiration of Fung-Tun, who, during the Prime Root exile, had taken part in the monthly meetings with the [[Karavan]] contingent to take stock of the war with the kitins.<br />
<br />
Still under the trauma of the great kitin invasion, the Zoraïs purposely built these first settlements of the [[Witherings]] into hollows of the bark to allow better defense in case of kitin attack. Between the villages of Min-Cho and Hoï-Cho, the traveler may come upon a camp of a crafter tribe, known as the [[Icon Worshippers]], the only one pertaining to the region. The region also shelters a single outpost, [[Qai-Du Workshop|Qai-Du]].<br />
<br />
This jungle land, being the first to be cleared by the Zoraï, is a relatively safe zone where novice adventurers may put their skills to a fair test.<br />
<br />
Altars of the revered [[Kami|Kamis]] will be found inside towns and villages. A [[Karavan]] altar is kept outside the capital.<br />
<br />
== Fauna and Flora ==<br />
The only species of kitin present to the area is the kipee, a relatively peaceful herbivore if left alone. Other wild animals include the [[Javing]], [[Ragus]], [[Yubo]], [[Izam]] and the [[Mektoub]]. The traveler will also watch out for the [[slaveni]], the only intelligent plant in the region.<br />
<br />
== Subregions ==<br />
=== Still Waters ===<br />
<br />
<br />
=== Mossy Scarp ===<br />
<br />
<br />
== Landmarks ==<br />
=== Mektoub Waterhole ===<br />
<br />
<br />
=== Mystic Falls ===<br />
<br />
<br />
=== Sanctuary of Ma-Duk ===<br />
Located a bit Northeast from Zora, near the Haven of Purity border. <br />
<br />
== Outposts ==<br />
*[[Qai-Du Workshop]]<br />
<br />
== Settling Groups ==<br />
=== Bandit Camps ===<br />
*[[Birds of Omen]]<br />
*[[Eyes of Intuition]]<br />
*[[Zora Kovans]]<br />
<br />
=== Tribes ===<br />
*[[Icon Worshippers]]<br />
<br />
== Notable NPCs ==<br />
;Hawkers<br />
: Cedon Lyseus <br />
: Sigio Nirini<br />
<br />
;Hunters<br />
: Ke-Piang Zhuangi<br />
: Pu-Fu Din<br />
<br />
;Journeymen<br />
: Ba'Gan Derren<br />
: So-Suang Fuangi<br />
<br />
;Patrollers<br />
: Luoi Di-Shuan<br />
<br />
;Prospectors<br />
: La-Po Zhuangi<br />
: La-Viang Ciai<br />
: Ma-Seng Fuangi<br />
<br />
{{Areas Jungle}}<br />
[[fr:Cités de l'Intuition]]<br />
[[Category:Surface regions]]</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Lagoons_of_Loria&diff=9704Lagoons of Loria2010-05-30T02:31:26Z<p>Nysha: </p>
<hr />
<div>{{Stub}}<br />
{{RegionInfoBox<br />
|image=Loria_Map.jpg<br />
|continent=Aeden Aqueous<br />
|lvl=200 - 250<br />
|neut=None<br />
|}}<br />
<br />
==Subregions==<br />
<br />
==Landmarks==<br />
<br />
==Outposts==<br />
* Gusty Gorge Workshop<br />
* Loria Ponds Research Center<br />
* [[Loria Stronghold]]<br />
* Watergate Border Post<br />
* [[Whirling Stronghold]]<br />
<br />
==Settling Groups==<br />
===Bandit Camps===<br />
* [[Damming Dames]]<br />
* [[Diller's Mates]]<br />
* [[Lagon Fylers]]<br />
* [[Mire Mates]]<br />
* [[Seven Swords of Sin]]<br />
* [[Swamp Slouchers]]<br />
<br />
===Tribes===<br />
* [[Cuzans]]<br />
* [[Lagoon Brothers]]<br />
<br />
==Notable NPC's==<br />
;Hawkers<br />
: Aeps Zessen<br />
: Bai-Kung Geoi<br />
: Ba'Reiliam Gaxy <br />
<br />
;Hunters<br />
: Ba'duffy Gaxy<br />
: Clooclupp<br />
: Silverhand <br />
<br />
;Journeymen<br />
: Aexius Zessen<br />
<br />
;Patrollers<br />
: Ba'duffy Baxy<br />
<br />
;Prospectors<br />
: Mac'Leigan Deper<br />
: O'Biroy Breggie<br />
<br />
;Scouts<br />
: Ba'Neppy Breggie<br />
: Viccia Lidi<br />
<br />
{{Areas Lake}}<br />
[[fr:Frères de la Lagune]]<br />
[[Category:Surface regions]]</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Water_Breakers&diff=9703Water Breakers2010-05-30T02:27:42Z<p>Nysha: </p>
<hr />
<div>{{TribeInfoBox<br />
|image=waterbreakerscamp.jpg<br />
|name={{PAGENAME}} <br />
|races=[[Fyros]], [[Matis]]<br />
|cult=[[Kami]]<br />
|camp=[[Oflovak's Oasis]]<br />
|maplink=http://ballisticmystix.net/?p=map;keywords;Water%20Breakers%20Tribe<br />
|caton=y<br />
|}}<br />
<br />
The Water Breakers are a tribe of Fyros and Matis allies who make their camp in Oflovak's Oasis, on the edge of the lakes. They remain followers of the Kami and allies of the Fyros Empire, for whom they guard the water supplies. They will welcome most homins into their camp, Tryker should be cautious however, as for some reason the Water Breakers dislike them.<br />
<br />
==Information==<br />
The tribe chief of the Water Breakers, Boeseus Xalon, is the one who has homins undertake the 'trial of Oflovak' as part of the rite [[Fyros Story 2]], which tells the story of Oflovak Rydon, the famous Fyros traveller who discovered the Road of [[Exodus]] between the Old Lands and the New Lands. However, it is not known if there is any particular relation between Oflovak Rydon and the Water Breakers, other than that the Water Breakers happen to make their camp in the region that was named after Oflovak.<br />
<br />
==Fame==<br />
*'''Allies : '''[[Fyros]]<br />
*'''Starting fame:'''<br />
{|cellspacing="0" cellpadding="0" border="1" width="100" style="text-align:center;"<br />
|Fyros<br />
| +50<br />
|-<br />
|Matis<br />
| +16<br />
|-<br />
|Tryker<br />
| -50<br />
|-<br />
|Zoraï<br />
|0<br />
|}<br />
<br />
<br />
==Tribe Members==<br />
[[Image:Waterbreakerschief.jpg|thumb|300px|Boeseus Xalon, Tribe Chief of the Water Breakers]]<br />
<big>'''Campsite'''</big><br />
*''' Tribe Chief :''' Boeseus Xalon<br />
*''' Tribe Outpost Officer :''' Kriseus Boethus<br />
*''' Tribe Welcomer :''' Abykos Pelorus <br />
*''' <strike>Frontier Supplier</strike> ''' <br />
*''' Overseer :''' Kytheus Xaphaan<br />
*''' Ambassador : ''' Water Breakers Kami Ambassador<br />
*''' Strong Guards : '''10<br />
There are also two Fyros in white at the campsite whose purpose is unknown: Dyrius Cegrips & Eurius Apocaps<br />
<br />
<big>'''Wandering the region'''</big><br />
<br />
==Uniform==<br />
*''' Boots, Pants &amp; Vest :''' Beige<br />
*''' Sleeves &amp; Gloves :''' Green<br />
*''' Hair :''' Blond (Fyros), Blond (Matis)<br />
<br />
==Related Stories==<br />
<br />
<br />
----<br />
Back to [[Tribes of Atys]]<br />
{{Areas Desert}}<br />
<br />
[[fr:Dresseurs d'Eau]]</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Cuzans&diff=9702Cuzans2010-05-30T02:26:49Z<p>Nysha: </p>
<hr />
<div>{{TribeInfoBox<br />
|image=cuzanscamp.jpg<br />
|name={{PAGENAME}} <br />
|races=[[Cute]]<br />
|cult=[[Karavan]]<br />
|camp=[[Lagoons of Loria]]<br />
|maplink=http://ballisticmystix.net/?p=map;keywords;Cuzans<br />
|caton=y<br />
|}}<br />
<br />
The Cuzans are a tribe of highly intelligent cutes, based in Lagoons of Loria. They are friendly to homins and welcome visitors of any race into their camp. Like their Tryker cousins, they follow the Karavan, though the Karavan apparently don't consider them worthy of receiving an ambassador or beacon for their camp as other tribes get. The Cuzans are at war with the [[Lagoon Brothers]] over the control of the region. <br />
<br />
==Information==<br />
From "''Tryker History, the New Beginning''":<br />
:'''2494'''<br />
:First sightings of higher cutes in Lagoons of Loria.<br />
It should be noted however that before this time the Lagoons of Loria had been largely unexplored, so it remains unknown whether the Cuzans actually appeared around this time, or if they'd always been there and had simply remained undiscovered.<br />
<br />
==Fame==<br />
*'''Enemies : '''[[Lagoon Brothers]]<br />
*'''Starting fame:'''<br />
{|cellspacing="0" cellpadding="0" border="1" width="100" style="text-align:center;"<br />
|Fyros<br />
| -16<br />
|-<br />
|Matis<br />
| -16<br />
|-<br />
|Tryker<br />
| 0<br />
|-<br />
|Zoraï<br />
| -16<br />
|}<br />
<br />
<br />
==Tribe Members==<br />
<br />
[[Image:Cuzanschief.jpg|thumb|300px|Glimmeek, Tribe Chief of the Cuzans]]<br />
<br />
<big>'''Campsite'''</big><br />
*''' Tribe Chief :''' Glimmeek <br />
*''' <strike>Tribe Outpost Officer</strike> ''' <br />
*''' Tribe Welcomer :''' Baaleep<br />
*''' Outlands Supplier :''' Rifreeg<br />
*''' Master Overseer :''' Sheeshfark<br />
*''' <strike>Ambassador</strike> ''' <br />
*''' Elite Guards : '''2<br />
<br />
<big>'''Wandering the region'''</big><br />
<br />
==Uniform==<br />
<br />
The Cuzans are cutes and ofcourse do not wear homin clothes. But they distinguish themselves from standard cutes in several ways. Their skin is lighter and more blueish-grey, and their hair is also lighter and more red than that of their more primitive cousins. Cuzans weir the same kind of clothing as other cutes, but of apparently higher quality and in the colors red and blue. Lastly, the Cuzans distinguish themselves with blue stripes painted on their arms, legs, bodies, and faces.<br />
<br />
See also: [[Cute]]<br />
<br />
==Related Stories==<br />
* [[The Story of a Young Corsair]]<br />
<br />
<br />
----<br />
Back to [[Tribes of Atys]]<br />
{{Areas Lake}}<br />
<br />
[[fr:Cuzans]]</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Company_of_the_Eternal_Tree&diff=9701Company of the Eternal Tree2010-05-30T02:25:31Z<p>Nysha: </p>
<hr />
<div>{{TribeInfoBox<br />
|image=companytreecamp.jpg<br />
|name={{PAGENAME}}<br />
|races=All<br />
|cult=Kami<br />
|camp=[[Haven of Purity]] and [[Nexus]]<br />
|maplink=http://ballisticmystix.net/?p=map;keywords;Company%20Tree<br />
|caton=y<br />
|}}<br />
<br />
The Company of the Eternal Tree is a tribe of devout Kami followers from all 4 homin races. Of all the many tribes aligned to the Kami, the Company of the Eternal Tree most directly follows and supports the Kami. As such, it's members can be found alongside Kami all over Atys, assisting the Kami in maintaining and guarding their altars and sanctuaries. Their main camps however are in Haven of Purity and in Nexus, and welcome visitors of all races as long as they do not oppose the Kami.<br />
<br />
==Information==<br />
From "''Zoraï History, the New Beginning''":<br />
:'''2483'''<br />
:Witherings explored. Great sage, Fung-Tun, directs Zorai leader, Hoi-Cho, to a place of high magnetism where the capital city of Zora is raised.<br />
:Company of the Eternal Tree, an Ancient pro-Kami tribe, reformed.<br />
Thus it appears, as would be expected for such an important tribe, that the Company of the Eternal Tree has been around since long before the [[Great Swarming]] and was immediately reinstated as soon as homins arrived in the New Lands.<br />
<br />
'''Notes:''' <br />
*The Company of the Eternal Tree is the only tribe to have camps in two regions.<br />
*The Company of the Eternal Tree is the Kami counterpart to [[The Kuild]]. <br />
*Kami Sanctuary Guards dress in the colors of the Company of the Eternal Tree.<br />
<br />
==Fame==<br />
*'''Allies : '''[[Zoraï]]<br />
*'''Enemies : '''[[The Kuild]]<br />
*'''Starting fame:'''<br />
{|cellspacing="0" cellpadding="0" border="1" width="100" style="text-align:center;"<br />
|Fyros<br />
| -16<br />
|-<br />
|Matis<br />
| +16<br />
|-<br />
|Tryker<br />
| -16<br />
|-<br />
|Zoraï<br />
| +50<br />
|}<br />
<br />
<br />
==Tribe Members==<br />
<br />
[[Image:Companytreechief.jpg|thumb|300px|Be-Pian Biani, Tribe Chief of the Company of the Eternal Tree]]<br />
<br />
<big>'''Campsite (Haven of Purity)'''</big><br />
*''' Tribe Chief :''' Be-Pian Biani<br />
*''' Tribe Outpost Officer :''' Icaps Xaphaan<br />
*''' Tribe Welcomer :''' La-Viang Bian<br />
*''' Frontier Supplier :''' Cuigio Stado<br />
*''' Overseer :''' Zetheus Ibiraan<br />
*''' Ambassador : '''Company of the Eternal Tree Kami Ambassador<br />
*''' Powerful Guards : '''14<br />
<br />
[[Image:Companytreenexuscamp.jpg|thumb|300px|The Company of the Eternal Tree´s camp in Nexus]]<br />
<br />
<big>'''Campsite (Nexus)'''</big><br />
*''' <strike>Tribe Chief</strike> ''' <br />
*''' Tribe Outpost Officer :''' Plemus Cekian<br />
*''' Tribe Welcomer :''' Deukos Lyseus<br />
*''' Outlands Supplier :''' Cine Gildo<br />
*''' Master Overseer :''' Do-Vi We<br />
*''' Ambassador : '''Company of the Eternal Tree Kami Ambassador<br />
*''' Powerful Guards : '''27<br />
<br />
<big>'''Wandering the region (Haven of Purity)'''</big><br />
*''' Prospector : ''Ba'Caussey Hathy<br />
<br />
<big>'''Wandering the region (Nexus)'''</big><br />
*''' Prospector : '''Ba'Caussey Deper<br />
<br />
==Uniform==<br />
*''' Boots, Pants, Sleeves &amp; Gloves :''' White<br />
*''' Vest :''' Green<br />
*''' Hair :''' Grey (Fyros), Light Brown (Matis), Light Green (Tryker), Blond (Zoraï)<br />
<br />
==Related Stories==<br />
*[http://atys.ryzom.com/projects/puben/wiki/C_Yi_Be-Pian Interview with Yi Be-Pian, a member of the Company of the Eternal Tree.]<br />
*[[Demons Crossroads Diplomatic Outpost]] - An outpost cleansed by a member of the Company of the Eternal Tree.<br />
<br />
----<br />
Back to [[Tribes of Atys]]<br />
{{Areas Jungle}}<br />
{{Areas Nexus}}<br />
<br />
[[fr:Compagnie de l'Arbre Eternel]]</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Kuilde&diff=9700Kuilde2010-05-30T02:23:28Z<p>Nysha: </p>
<hr />
<div>[[de:Kuilde]]<br />
{{TribeInfoBox<br />
|image=kuildcamp.jpg<br />
|name={{PAGENAME}} <br />
|races=All<br />
|cult=[[Karavan]]<br />
|camp=[[Nexus]]<br />
|maplink=http://ballisticmystix.net/?p=map;keywords;Kuild%20Tribe<br />
|caton=y<br />
|}}<br />
<br />
The Kuild is a tribe of devout Karavan followers from all 4 homin races. Of all the many tribes aligned to the Karavan, the Kuild most directly follows and supports the Karavan. As such, it's members can be found alongside Karavan all over Atys, assisting the Karavan in maintaining and guarding their altars and temples. Their main camp is in Nexus, where the Kuild wages a war against both other tribes who have camps in that region, the [[Company of the Eternal Tree]] and the [[Recoverers]], both devout followers of the Kami.<br />
<br />
==Information==<br />
The members of the Kuild are homin agents of every race who work for the Karavan. The tribe has sworn allegiance to the disciples of Jena in exchange for their protection and sources of wealth. The Kuild collects materials which they trade for themselves and for the Karavan.<br />
<br />
From "''Matis History, the New Beginning''":<br />
:'''2483'''<br />
:First foundations of Yrkanis laid in Majestic Garden. <br />
:Ancient pro-Karavan tribe of the Kuild reformed.<br />
Thus it appears, as would be expected for such an important tribe, that The Kuild has been around since long before the [[Great Swarming]] and was immediately reinstated as soon as homins arrived in the New Lands.<br />
<br />
'''Notes:''' <br />
*The Kuild is the Karavan counterpart to the [[Company of the Eternal Tree]]. <br />
*Karavan Temple Guards dress in the colors of The Kuild.<br />
<br />
==Fame==<br />
[[File:Kuild.png|frame|The Kuild Coat of Arms]]<br />
*'''Allies : '''[[Matis]]<br />
*'''Enemies : '''[[Company of the Eternal Tree]], [[Recoverers]]<br />
*'''Starting fame:'''<br />
{|cellspacing="0" cellpadding="0" border="1" width="100" style="text-align:center;"<br />
|Fyros<br />
| -16<br />
|-<br />
|Matis<br />
| +50<br />
|-<br />
|Tryker<br />
| +33<br />
|-<br />
|Zoraï<br />
| -50<br />
|}<br />
<br />
<br />
==Tribe Members==<br />
<br />
[[Image:Kuildchief.jpg|thumb|300px|Mithus Xalon, Tribe Chief of The Kuild]]<br />
<br />
<big>'''Campsite'''</big><br />
*''' Tribe Chief :''' Mithus Xalon<br />
*''' Tribe Outpost Officer :''' Dai-Fan Sun<br />
*''' Tribe Welcomer :''' Sai-Ju Hiang <br />
*''' Outlands Supplier :''' Kytis Mekops<br />
*''' Master Overseer :''' Be'Yle Deppan<br />
*''' Ambassador :''' The Kuild Karavan Ambassador <br />
*''' Master Guards : '''26<br />
<br />
<big>'''Wandering the region'''</big><br />
<br />
==Uniform==<br />
*''' Pants, Vest &amp; Gloves :''' Black<br />
*''' Boots &amp; Sleeves :''' Blue<br />
*''' Hair :''' Blond (Fyros), Blond (Matis), Blond (Tryker), Light Green (Zoraï)<br />
<br />
==Related Stories==<br />
*[http://atys.ryzom.com/projects/puben/wiki/The_Kami_of_the_Lost_Souls_01 The Kami of Lost Souls, part 1]<br />
*[http://atys.ryzom.com/projects/puben/wiki/The_Kami_of_the_Lost_Souls_02 The Kami of Lost Souls, part 2]<br />
*[http://atys.ryzom.com/projects/puben/wiki/The_Kami_of_the_Lost_Souls_03 The Kami of Lost Souls, part 3] - How a member of the Kuild managed to fool the Recoverers.<br />
*[http://atys.ryzom.com/projects/puben/wiki/C_Yi_Be-Pian Interview with Yi Be-Pian, a member of the Company of the Eternal Tree.]<br />
<br />
----<br />
Back to [[Tribes of Atys]]<br />
{{Areas Nexus}}</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Corsairs&diff=9699Corsairs2010-05-30T02:16:54Z<p>Nysha: </p>
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<div>[[de:Korsare]]<br />
[[fr:Corsaires]]<br />
{{TribeInfoBox<br />
|image=corsairscamp.jpg <br />
|name={{PAGENAME}} <br />
|races=[[Tryker]]<br />
|cult=[[Kami]]<br />
|camp=[[Liberty Lake]]<br />
|maplink=http://ballisticmystix.net/?p=map;keywords;Corsairs%20Tribe<br />
|caton=y<br />
|}}<br />
<br />
The Corsairs are a brazen tribe of Tryker based in Liberty Lake. Though they are fiercely loyal to the Tryker nation, the Corsairs have a rebellious side that shows in their rejection of the Karavan and allegiance to the Kami, as well as in the fact that they only barely tolerate the other homin races. Still, they allow homins of any race to visit their camp.<br />
<br />
==Information==<br />
Nothing will put the breeze up these unruly but brave battlers who are always ready to attack foreign enemy convoys under the slightest pretext. The authorities of Fairhaven have no interest in curbing the Corsairs' keenness for action, and leave them a loose rein. They are, after all, loyal partisans trained to play a preponderant role in warfare. Many a Tryker has been a Corsair in his or her younger days in order to learn the art of combat, the most illustrious being Still Wyler, the great Governor. Once the fervor of youth has abated, however, Trykers generally prefer to turn to less violent activities.<br />
<br />
From "''Tryker History, the New Beginning''":<br />
:'''2484'''<br />
:The area of Liberty Lake and Dew Drops explored and made relatively safe.<br />
:Exploration of Winds of Muse, outposts set up. The Corsairs, an ancient tribe, is reformed to patrol the Liberty Lake area for signs of kitins.<br />
Apparently the Corsairs were around in the Old Lands but did not survive the [[Great Swarming]]. However the new Tryker federation reinstated the Corsairs as part of their efforts to secure the lakelands quickly after they settled in Liberty Lake.<br />
<br />
==Fame==<br />
<br />
[[Image:corsairslogo.jpg|thumb|right|The Corsairs coat of arms]]<br />
<br />
*'''Allies : '''[[Tryker]]<br />
*'''Starting fame:'''<br />
{|cellspacing="0" cellpadding="0" border="1" width="100" style="text-align:center;"<br />
|Fyros<br />
| -33<br />
|-<br />
|Matis<br />
| -33<br />
|-<br />
|Tryker<br />
| +50<br />
|-<br />
|Zoraï<br />
| -33<br />
|}<br />
<br />
<br />
==Tribe Members==<br />
[[Image:Corsairschief.jpg|thumb|300px|Ba'Nakry Codgan, Tribe Chief of the Corsairs]]<br />
<big>'''Campsite'''</big><br />
*''' Tribe Chief :''' Ba'Nakry Codgan <br />
*''' Tribe Outpost Officer :''' Be'Lauppy Gaxy <br />
*''' Tribe Welcomer :''' Be'Yle Codgan <br />
*''' Local Supplier :''' Be'Toolly Brermen <br />
*''' Apprentice Overseer :''' Be'Nan Codgan <br />
*''' Ambassador : '''Corsairs Kami Ambassador <br />
*''' Regular Guards : '''12 <br />
<br />
<big>'''Wandering the region'''</big><br />
*''' Prospector :''' O'Arpsey Kedgy<br />
<br />
==Uniform==<br />
*''' Boots, Vest &amp; Gloves :''' Red<br />
*''' Pants &amp; Sleeves :''' Blue<br />
*''' Hair :''' Light Green (Tryker)<br />
<br />
==Related Stories==<br />
* [[The Story of a Young Corsair]]<br />
<br />
<br />
----<br />
Back to [[Tribes of Atys]]<br />
{{Areas Lake}}</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Black_Circle&diff=9698Black Circle2010-05-30T02:16:05Z<p>Nysha: </p>
<hr />
<div>[[de:Schwarzer Kreis]]<br />
{{TribeInfoBox<br />
|image=blackcirclecamp.jpg<br />
|name={{PAGENAME}} <br />
|races=All<br />
|cult=Karavan<br />
|camp=[[Grove of Umbra]]<br />
|maplink=http://ballisticmystix.net/?p=map;keywords;Black%20Circle%20Tribe<br />
|caton=y<br />
|}}<br />
<br />
The Black Circle is one of the tribes studying the Goo, doing so in the Grove of Umbra. It is comprised of all races, and like all tribes studying the Goo they follow the Karavan and are at odds with the Zoraï nation, thus they may attack Kami discpiples or Zoraï trying to enter their camp. Of all the tribes studying the Goo though, the Black Circle is probably the most notorious. It is whispered they have a shadowy hand behind the scenes of many important events, the most notable being the murder of the Tryker governor Still Wyler. <br />
<br />
==Information==<br />
This tribe is composed of scientists and magicians of every race fascinated by the [[goo]]. Urged by some morbid fascination, they spend their time studying the vile substance and its effects on the flora, fauna and homins. They endeavour to link the goo to magic in the hope of acquiring more and more power. They have thus made groundbreaking discoveries which they jealously keep secret, only giving snippets of knowledge to their disciples and allies, such as the tribe of the [[Darkening Sap]]. The tribe also excerces pressure on governments for goo study to be accepted so they can lawfully use the goo all over the planet without restraint.<br />
<br />
From "''Zoraï History, the New Beginning''":<br />
:'''2507'''<br />
:Pro-Karavan tribe of the Black Circle begins activity.<br />
This was shortly after Mabreka became leader of the Zoraï. For a tribe that was founded so recently, the Black Circle seems to have gained impressive influence. So either they rose to power very quickly, or more likely, they had existed in the shadows since long before, only making their activity known since 2507.<br />
<br />
==Fame==<br />
[[Image:Black_circle.png|frame|The Black Circle Coat of Arms|right]]<br />
*'''Starting fame:'''<br />
{|cellspacing="0" cellpadding="0" border="1" width="100" style="text-align:center;"<br />
|Fyros<br />
| -33<br />
|-<br />
|Matis<br />
| +16<br />
|-<br />
|Tryker<br />
| -16<br />
|-<br />
|Zoraï<br />
| -50<br />
|}<br />
<br />
<br />
==Tribe Members==<br />
<br />
[[Image:Blackcirclechief.jpg|thumb|300px|Ba'Wity Codgan, Tribe Chief of the Black Circle]]<br />
<br />
<big>'''Campsite'''</big><br />
*''' Tribe Chief :''' Ba'Wity Codgan<br />
*''' Tribe Outpost Officer :''' Freni Rosilli<br />
*''' Tribe Welcomer :''' Anirgia Aniri<br />
*''' Outlands Supplier :''' Be'Teghan Lichan<br />
*''' Master Overseer :''' Aenix Gacaps<br />
*''' Ambassador : '''Black Circle Karavan Ambassador<br />
*''' Master Guards : '''37<br />
<br />
<big>'''Wandering the region'''</big><br />
*''' Hunter :''' Be'Marrell Brermen<br />
*''' Prospector :''' Ja-Zun Luoi<br />
<br />
<big>'''Affiliates'''</big><br />
*''' Scout :''' Pei-Ziao Geoi<br />
*''' Journeyman :''' Pecho Cuinio<br />
<br />
==Uniform==<br />
*''' Boots, Pants &amp; Vest :''' Black<br />
*''' Sleeves &amp; Gloves :''' Purple<br />
*''' Hair :''' Blond (Fyros), Blond (Matis), Blond (Tryker), Light Green (Zoraï)<br />
<br />
==Related Stories==<br />
*[http://atys.ryzom.com/projects/puben/wiki/C_Tribes_of_the_Witherings_and_Goo Tribes of the Witherings and Goo] - A short description of all four Karavan tribes of the Witherings, as seen by the Zoraï.<br />
*[http://atys.ryzom.com/projects/puben/wiki/C_Circle_of_Darkness_-_Part_One Circle of Darkness, part 1] - A meeting with the tribe chief of the Black Circle...<br />
*[http://atys.ryzom.com/projects/puben/wiki/C_Circle_of_Darkness_-_Part_Two Circle of Darkness, part 2]<br />
<br />
----<br />
Back to [[Tribes of Atys]]<br />
{{Areas Jungle}}</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Gnoof&diff=9697Gnoof2010-05-30T02:14:04Z<p>Nysha: </p>
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<div>[[de:Gnoof]]<br />
[[fr:Gnoof]]<br />
{{MobInfoBox<br />
|image={{PAGENAME}}.jpg<br />
|name={{PAGENAME}}<br />
|type=Herbivore<br />
|locale=Forest and Lake<br />
|aggro=No<br />
|damage=Blunt<br />
|}}<br />
The gnoof is a gregarious herbivore characterized by a trunk which it uses to collect food, bring water to the mouth, for smelling, and for lifting. Its head and upper body are protected by a stiff carapace whereas its flanks and underside are covered in short hairs that grow in segments or panels. Its dexterous feet are large with bulbous toes enabling it to radiate heat. Grazes mostly in herds of five or six all over Atys.<ref>http://atys.ryzom.com/projects/puben/wiki/L_Animals</ref><br />
<br />
==Main Details==<br />
* Naturally immune to [[Sleep]] and [[Stun]].<br />
* Moderate resistance to [[Rot]] magic.<br />
* Partial resistance to blunt damage.<br />
<br />
==Valued Resources==<br />
Gnoofs can be quartered for:<br />
* [[Eye|Eyes]]<br />
* [[Nail|Nails]]<br />
* [[Pelvis|Pelvises]]<br />
* [[Skin|Skins]]<br />
* [[Trunk|Trunks]]<br />
<br />
==Exceptional Specimens==<br />
===Destroyer Gnoof ([[Heretic's Hovel]])===<br />
*Level: 210<br />
*Type: Named<br />
*Grade of Materials: Choice<br />
*Location: [[Heretic's Hovel]]<br />
<br />
<br />
===Destroyer Gnoof ([[Hidden Source]])===<br />
*Level: 210<br />
*Type: Named<br />
*Grade of Materials: Choice<br />
*Location: [[Hidden Source]]<br />
<br />
<br />
[[File:Gnookin.jpg|Gnookin|thumb|right|250px]]<br />
===Gnookin===<br />
*Level: 220<br />
*Type: Boss<br />
*Grade of Materials: Supreme<br />
*Location: [[Nexus]]<br />
<br />
<br />
==Hierarchy of Species==<br />
{|cellspacing="0" cellpadding="5" border="1" style="text-align:center;" class="sortable"<br />
|-bgcolor="#eeeeee" style="color:black;"<br />
!Level <br />
!Name<br />
|-<br />
| 176 || Violent Gnoof<br />
|-<br />
| 168 || Feral Gnoof<br />
|-<br />
| 159 || Vicious Gnoof<br />
|-<br />
| 150 || Nettled Gnoof<br />
|-<br />
| 97 || Grunting Gnoof<br />
|-<br />
| 86 || Gluttonous Gnoof<br />
|-<br />
| 76 || Wary Gnoof<br />
|-<br />
| 64 || Robust Gnoof<br />
|}<br />
<br />
==References==<br />
<small><references/></small><br />
[[Category: Herbivores]]</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Gibba%C3%AF&diff=9696Gibbaï2010-05-30T02:11:54Z<p>Nysha: </p>
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<div>[[de:Gibbaï]]<br />
{{MobInfoBox<br />
|image=Gibbaï.jpg<br />
|name={{PAGENAME}}<br />
|type=Primitive<br />
|locale=Jungle and Forest<br />
|aggro=Yes<br />
|damage=Blunt & Cold<br />
}}<br />
Gibbaï are the primitive race corresponding to the [[Zoraï]]. They exist in the [[Witherings|Jungle]] and the [[Verdant Heights|Forest]]. <br />
<br />
==Main Details==<br />
* Partially resistant to [[Cold]] magic and piercing damage.<br />
* Gibbaï can cast [[Cold]] spells.<br />
<br />
==Valued Equipment==<br />
Gibbaï, when killed, can be looted for their jewelry, which resembles that of the [[Zoraï]].<br />
<br />
==Higher Gibbaï==<br />
The gibbaï in [[Void]] are far more intelligent than most gibbaï. These higher gibbaï can communicate with homins and have organised themselves as a tribe, known as the [[Gibads]]. <br />
<br />
Gibads distinguish themselves from normal gibbaï by several physical traits. First and foremost is the fur colouration; Gibads have a rusty red fur whereas gibbaï have black fur. Other less notable physical features are the more prominent whiskers and larger eyes of the Gibads over those of the lesser gibbaï. Gibbads also wear some beige clothes resembling the light and medium armour crafted by the Zoraï. <br />
<br />
==Exceptional Specimens==<br />
===Demolisher Gibbaï===<br />
*Level: 210<br />
*Type: Named<br />
*Grade of Jewelry: Choice Q180<br />
*Location: [[Grove of Umbra]]<br />
<br />
<br />
===Destroyer Gibbaï ([[Hidden Source]])===<br />
*Level: 210<br />
*Type: Named<br />
*Grade of Jewelry: Choice Q180<br />
*Location: [[Hidden Source]]<br />
<br />
<br />
===Destroyer Gibbaï ([[Grove of Confusion]])===<br />
*Level: 260<br />
*Type: Named<br />
*Grade of Jewelry: Choice Q230<br />
*Location: [[Grove of Confusion]]<br />
<br />
<br />
===Gibbakin===<br />
*Level: 220<br />
*Type: Boss<br />
*Grade of Jewelry: Supreme Q190<br />
*Location: [[Heretic's Hovel]]<br />
<br />
<br />
===Gibbakya===<br />
*Level: 220<br />
*Type: Boss<br />
*Grade of Jewelry: Supreme Q190<br />
*Location: [[Grove of Umbra]]<br />
<br />
<br />
===Jinbaï===<br />
*Level: 210<br />
*Type: Named<br />
*Grade of Jewelry: Excellent Q180<br />
*Location: [[Knot of Dementia]]<br />
<br />
<br />
===Mahi ([[Heretic's Hovel]])===<br />
*Level: 210<br />
*Type: Named<br />
*Grade of Jewelry: Excellent Q180<br />
*Location: [[Heretic's Hovel]]<br />
<br />
<br />
===Mahi ([[Nexus]])===<br />
*Level: 210<br />
*Type: Named<br />
*Grade of Jewelry: Excellent Q180<br />
*Location: [[Nexus]]<br />
<br />
==Hierarchy of Species==<br />
{|cellspacing="0" cellpadding="5" border="1" style="text-align:center;" class="sortable"<br />
|-bgcolor="#eeeeee" style="color:black;"<br />
!Level <br />
!Name<br />
|-<br />
|179<br />
|Frightening Gibbaï<br />
|-<br />
|170<br />
|Belligerent Gibbaï<br />
|-<br />
|161<br />
|Crabby Gibbaï<br />
|-<br />
|151<br />
|Creeping Gibbaï<br />
|-<br />
|139<br />
|Lurking Gibbaï<br />
|-<br />
|130<br />
|Veteran Gibbaï<br />
|-<br />
|120<br />
|Seasoned Gibbaï<br />
|-<br />
|111<br />
|Savage Gibbaï<br />
|}<br />
<br />
==Contaminated Specimens==<br />
[[Image:Googibbaï.jpg|thumb|right|300px|A Goo-infested Gibbaï.]]<br />
Like all creatures, Gibbaï can become infected with and corrupted by the [[Goo]], making them stronger and more aggressive. Gibbaï seem to be particularly vulnerable to Goo infection.<br />
<br />
Infected Gibbaï so far only appear at events. The Goo-infection makes them invulnerable to [[Rot]] magic.<br />
{|cellspacing="0" cellpadding="5" border="1" style="text-align:center;" class="sortable"<br />
|-bgcolor="#eeeeee" style="color:black;"<br />
!Level <br />
!Name<br />
|-<br />
|206<br />
|Frenzied Gibbaï<br />
|-<br />
|197<br />
|Demented Gibbaï<br />
|-<br />
|179<br />
|Revolting Gibbaï<br />
|-<br />
|170<br />
|Foaming Gibbaï<br />
|-<br />
|161<br />
|Seeping Gibbaï<br />
|}<br />
<br />
==See also==<br />
* [[Gibads]]<br />
<br />
[[fr:Gibbaïs]]<br />
[[Category: Primitives]]</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Avalae&diff=9695Avalae2010-05-30T02:10:28Z<p>Nysha: </p>
<hr />
<div>{{Stub}}<br />
==City Residents==<br />
<br />
* ''' Captain : ''' Vassi Cuino <br />
* ''' Captain : ''' Viccia Gilo <br />
* ''' Crafter : ''' Varo Gidera <br />
* ''' Fighter : ''' Sirgio Cirinia <br />
* ''' Guard Chief : ''' Miaro Ronti <br />
* ''' Harvester : ''' Chianne Robi <br />
* ''' Heavy Armor Merchant : ''' Varo Anirini <br />
* ''' Intendant : ''' Vara Rozzo <br />
* ''' Jewel Merchant : ''' Vagia Miano <br />
* ''' Light Armor Merchant : ''' Varo Ciochini <br />
* ''' Magician : ''' Sirgio Frenti <br />
* ''' Master Overseer : ''' Liccio Chiania <br />
* ''' Master Overseer : ''' Rosiera Pedi <br />
* ''' Medium Armor Merchant : ''' Sirgio Ciodera <br />
* ''' Melee Weapon Merchant : ''' Lini Antoldo <br />
* ''' Melee Weapon Merchant : ''' Sirgio Frerini <br />
* ''' Outlands Messenger : ''' Aniero Anillo <br />
* ''' Outlands Supplier : ''' Liccio Chiani <br />
* ''' Outlands Supplier : ''' Pecho Cuirinia <br />
* ''' Range Weapon Merchant : ''' Varo Frenia <br />
* ''' Raw Materials Merchant : ''' Varo Frello <br />
* ''' Sage : ''' Ciochi Miapi <br />
* ''' Stable Boy : ''' Lini Cuindi <br />
* ''' Tools Merchant : ''' Lini Frechini <br />
* ''' Village Welcomer : ''' Rosirne Lirello <br />
<br />
{{Areas Forest}}<br />
<br />
[[fr:Avalae (ville)]]</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Mabreka_Cho&diff=9692Mabreka Cho2010-05-30T02:03:40Z<p>Nysha: </p>
<hr />
<div>Mabreka Cho was born as ''Matini Bremmen Kalus Cheng-Ho'' during the [[Exodus]] in 2485 JY. His name was later shortened to Mabreka Cho and he is the current Grand Sage and leader of the Zoraï people. <br />
<br />
Mabreka has often been described as the ever-steady voice of reason that guides the Zoraï. He has a strong sense of justice and is extremely faithful to Ma-Duk and sows the seeds of Kami faith whenever he gets the chance, he is also know to be a brilliant and eloquent orator and has often been asked to be an arbitrator, although he is highly devoted to Ma-Duk he does not allow this to influence him unduly.<br />
<br />
== Biography ==<br />
=== Early Life ===<br />
Mabreka's father was the great warrior magician [[Leng Cheng-Ho]] and a founding member of the guild [[Force of Fraternity]]. The route of the [[Exodus]] was undertaken by Mabreka's family and the other 3 founding members of the guild - [[Matini Roqvini]] a Matis, [[Bremmen Dingle]] a Tryker, and [[Kalus Hym]] a Fyros. They were attacked on the route of the Exodus, but Roqvini, Bremmen and Kalus helped Leng save his wife, eldest son and two daughters from being devoured by [[kitin]]s; Mabreka was still unborn at the time. Later during the journey in the year of Jena 2485, Mabreka was born and named after the brave homins that helped save his family. His name was later shortened from '''Ma'''tini '''Bre'''mmen '''Ka'''lus Cheng-Ho to Mabreka Cheng-Ho. In 2489 JY Mabreka and his family reached [[Zora]] from the route of the Exodus.<ref>http://atys.ryzom.com/projects/puben/wiki/L_ZoraiChef</ref><br />
<br />
At the age of eight in the year 2893 JY Mabreka was taken into the house of the childless Grand Sage [[Hoï-Cho (sage)|Hoï-Cho]] who became his mentor, when his father was killed while saving the young Matis Prince, [[Yrkanis (king)|Yrkanis]]. Barely two years later Mabreka becomes Hoï-Cho's faithful scribe and writes of the encounters between his mentor and [[Ma-Duk]].<br />
<br />
In 2498 JY Hoï-Cho was accompanied by Mabreka to Pyr where Hoï-Cho negotiated the Pact of Alliance with the Fyros. During the processions, Mabreka made acquaintance with Dexton, the heir to the empire, this marked the beginning of a lasting friendship which still holds to this day.<br />
<br />
=== War and Exile ===<br />
A war started in 2499 JY between the [[Tryker]]s and the [[Matis]], the Fyros sided with the Trykers and a contingent led by Dexton himself was led through the Zoraï lands to join the Tryker army. During a quick stopover in Zora, after the Grand Sage warned Dexton of the consequences of the war, Mabreka reminded him of the fraternity of the four peoples, which Kalus Hym and the others keenly defended in their lives. Being a good friend of Mabreka, Dexton promised to take prisoners when he could.<br />
<br />
Barely a year (2500 JY) later Dexton was captured by the Matis, when Mabreka heard of this he volunteered to step in as a go-between to negotiate Dexton's release. Hoï-Cho, having grown old and unable to travel far, allowed Mabreka to go his first official mission. A year later, at the age of 16, Mabreka successfully orchestrated Dexton's release for a million [[dapper]]s and played a large role in the establishing the Watergate Border Post Peace Treaty.<br />
<br />
In the year of Jena 2504 the Grand Sage [[Hoï-Cho (sage)|Hoï-Cho]] died without officially designating an heir. However, despite his growing popularity, Mabreka did not become Grand Sage and was forced into exile in [[Pyr]] by [[Fung-Tun]], an old and influential guru. During this time Mabreka did not lay low, he openly preached the enlightenment of Ma-Duk to Dexton, his friend and now emperor of the Fyros. Mabreka remained in exile for 2 years, during which he proved himself in battle alongside Dexton against a Matis crusade to convert the Fyros lands to [[Jenaïsm]].<br />
<br />
<br />
[[Image:Mabreka_Cho.jpg|Mabreka Cho the Grand Sage|left|250px]]<br />
=== Rise to Grand Sage ===<br />
Fung-Tun slowly became insane and in the year and in 2506 JY, Mabreka returned to Zora from the [[Dunes of Exile]] to calm the spirits, to propose a Fyros-Zoraï peace treaty and a alliance pact in the name of the [[Kami]]. Fung-Tun was quickly deposed and Mabreka elected as Grand Sage by the High Council. To rekindle the spirit of the Cho Dynasty and faith in Ma-Duk, Mabreka Cheng-Ho took up the name of Mabreka Cho. He pushed for total commitment to Hoï-Cho's teachings throughout the lands and did not miss a chance to sow the seeds of faith.<br />
<br />
In the year of Jena 2509, Mabreka gave asylum to the son of the late King Yasson, [[Yrkanis (king)|Yrkanis]], and helped him muster an army to dethrone Yasson's half-brother and ultra-Karavan king, [[Jinovitch]]. Through this Mabreka managed to negotiate the non-persecution of Kamis in [[Verdant Heights|Matis lands]] and resume trade should Yrkanis be successful in retaking the throne.<br />
<br />
Six years after taking up the title of Grand Sage, Mabreka and Dexton join forces to combat the swarming of kitins in the Knot of Dementia and Dunes of Exile. Mabreka proved himself in battle, yet again, to be as valiant a warrior as his illustrious father and as wise a leader as Hoï-Cho.<br />
<br />
Following the Fairhaven Peace Treaty signed in 2515 JY, Mabreka organised the summit of Hoï-Cho, where the four homin powers signed a Free Trade Agreement to eastablish free movement throughout homin lands. This allowed the pro-Kami guild of Cho the liberty to spread the word of Ma-Duk throughout the lands of Atys.<br />
<br />
In 2525 JY, at the age of 39, Mabreka Cho consolidated the teachings of Hoï-Cho throughout the Zoraï and Fyros Lands. Mabreka now works to bring all of hominkind another step closer to the eternal bliss of Ma-Duk.<br />
{{clear}}<br />
== Genealogy ==<br />
Mabreka was born to the union of two Zoraï, Leng and Lian Cheng-Ho, from this union came two sons and two daughters. We do not know the names of any of Mabreka's sisters.<br />
<br />
<br />
{{familytree/start |summary=Genealogy of Mabreka Cho}}<br />
{{familytree | | | | | LEN |y| LIA | | | | | LEN=[[Leng Cheng-Ho]]|LIA=Lian Cheng-Ho}}<br />
{{familytree | | | | | | | |!| | | | | | | | }}<br />
{{familytree | |,|-|-|-|v|-|^|-|v|-|-|-|.| | }}<br />
{{familytree | GAN | | ZOR | | ZOR | | MAB | GAN=Gangi Cheng-Ho|ZOR=???|MAB='''Mabreka Cheng-Ho'''}}<br />
{{familytree/end}}<br />
<br />
<br />
== See also==<br />
* [[Mabreka]], a story told by Gangi Cheng-Ho, an old Zoraï sage, concerning the events in the year 2485 (JY). <br />
<br />
== References ==<br />
<small><references/></small><br />
<br />
[[fr:Mabreka]]<br />
[[de:Mabreka]]</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Psykopla_Knoll_Trading_Post&diff=9691Psykopla Knoll Trading Post2010-05-30T02:00:54Z<p>Nysha: </p>
<hr />
<div>{{OPInfoBox<br />
|image=psykoplaknoll.jpg<br />
|region=[[Majestic Garden]] <br />
|mat=Armilo Lichen<br />
|flower=Constitution<br />
|q=50<br />
|}}<br />
<br />
==Information==<br />
<br />
Outpost founded in 2491, abandoned in 2493<br />
Challenge for apprentice-rank guilds.<br />
<br />
A small merchant guild developed trade at this outpost. Initially, many prospectors bartered their material at the site of this big trepan installed by the Karavan. A Tryker peddle had the idea of setting up a structure to facilitate these exchanges, for a modest commission. He created a guild with the Matis merchants which prospered until the outpost was closed. <br />
<br />
Back to: [[Outposts]]<br />
[[de:Handelsposten am Psykopla Hügel]]<br />
[[Category:Outposts]]</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Jubla&diff=9689Jubla2010-05-30T01:57:05Z<p>Nysha: </p>
<hr />
<div>[[de:Jubla]]<br />
[[fr:Jubla]]<br />
{{MobInfoBox<br />
|image=Jubla.jpg<br />
|name={{PAGENAME}} <br />
|type=Flora<br />
|locale=The Prime Roots<br />
|aggro=No<br />
|damage=Blunt & Shockwave<br />
|}}<br />
A massive, elegantly shaped plant measuring up to 10 meters in height which reaches out midway into leafy branches. The reproductive organ is situated at the top of the plant which flowers into brightly colored tufts. The jubla is a peaceful plant, though if menaced, a series of orifices situated at approximately one meter from the ground around the bulbous base are thrust out on fleshy stems projecting large seeds at the aggressor.<ref>http://atys.ryzom.com/projects/puben/wiki/L_IntelligentPlants</ref> The jubla pollen is flammable and prone to spontaneous combustion when propelled into the air. Jublas do not have sexual diversion but as many other intelligent plants tend to form tight colonies.<ref>http://ryzomnomnom.com/sources/Atlas_of_Atysian_Flora_%28draft%29_by_Komissar_Nameless%282%29.pdf</ref> The jubla grows in the [[PR|Prime Roots]] of [[Atys]]<br />
<br />
==Main Details==<br />
* Naturally immune to [[Fear]] and [[Acid]].<br />
* Moderately resistant to [[Cold]] and [[Rot]] magic.<br />
* Partially resistant to slash and blunt damage.<br />
<br />
==Valued Resources==<br />
Jublas can be quartered for:<br />
* [[Bud|Buds]]<br />
* [[Moss]]<br />
<br />
==Exceptional Specimens==<br />
[[File:Jukoo.jpg|Jukoo|250px|thumb|right]]<br />
===Jukoo===<br />
*Level: 270<br />
*Type: Boss<br />
*Grade of Materials: Supreme<br />
*Location: [[Forbidden Depths]], [[Wastelands]]<br />
<br />
==Hierarchy of Species==<br />
{|cellspacing="0" cellpadding="5" border="1" style="text-align:center;" class="sortable"<br />
|-bgcolor="#eeeeee" style="color:black;"<br />
!Level <br />
!Name<br />
|-<br />
| 224 || Devastating Jubla<br />
|-<br />
| 214 || Prodigeous Jubla<br />
|-<br />
| 205 || Rapacious Jubla<br />
|-<br />
| 195 || Horrifying Jubla<br />
|-<br />
| 178 || Rattled Jubla<br />
|-<br />
| 169 || Prickly Jubla<br />
|-<br />
| 159 || Unpredictable Jubla<br />
|-<br />
| 150 || Vile Jubla<br />
|-<br />
| 139 || Noxious Jubla<br />
|-<br />
| 129 || Rooting Jubla<br />
|-<br />
| 119 || Stalking Jubla<br />
|-<br />
| 109 || Parched Jubla<br />
|}<br />
<br />
==References==<br />
<small><references/></small><br />
[[Category:Intelligent Plants]]</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Woodburn_Magic_Pole&diff=9688Woodburn Magic Pole2010-05-30T01:52:11Z<p>Nysha: </p>
<hr />
<div>{{OPInfoBox<br />
|image=Woodburn Magic Pole.jpg<br />
|region=[[Scorched Corridor]] <br />
|mat=Armilo Lichen<br />
|flower=Will<br />
|q=250<br />
|}}<br />
<br />
[[de:Holzbrand Magischer Ort]]<br />
[[fr:Pole Magique des Bois Calcifiés]]<br />
<br />
==Information==<br />
<br />
This outpost, established in the heart of the Burnt Forest, was controlled by imperial elementalists who wished to exploit the power of the [[fire]]. New spells were created thanks to the experiments of the magicians, giving the art of mysteries the status as a proper art of war within [[Fyros]] society.<br />
[[Category:Outposts]]</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=User:Majenduka&diff=9687User:Majenduka2010-05-30T01:36:30Z<p>Nysha: </p>
<hr />
<div>This is Majenduka, the bastard unicorn child of [[Jena]] and [[Ma-Duk]] and the root sysop for Ryzom Wiki. Pester at own risk.</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Ryzom_in_Wine&diff=9680Ryzom in Wine2010-05-29T23:36:09Z<p>Nysha: Created page with '=Running Ryzom in Wine= Although there is no native way to run Ryzom in Linux, it can be successfully run under Wine without too much trouble. This may also work for Mac, as ther…'</p>
<hr />
<div>=Running Ryzom in Wine=<br />
Although there is no native way to run Ryzom in Linux, it can be successfully run under Wine without too much trouble. This may also work for Mac, as there is a [http://wiki.winehq.org/MacOSX Mac version of Wine], currently stable on Snow Leopard. The following methods have not yet been tested on Mac - if you can confirm that they work, please do.<br />
<br />
==The Simple Method==<br />
Atys Underground hosts a very simple java application to download and install the Ryzom client, with very little tweaking needed. It is available either as a .jar file, or as a Java webstart applet, and can found [http://atys.pri.ee/linux/ here] under u.R.D.M. To install Ryzom using u.R.D.M.:<br />
<br />
* Download and run the u.R.D.M., or use the webstart applet. Once you've selected the install directory and started the download, get a book - the install is large, and may take a while to download depending on your connection speed.<br />
* When faced with client.cfg options, you can leave most at default - they can all be changed later on, once you know the game is basically functional. Finish and quit the u.R.D.M.<br />
* Download the Ryzom dll pack from [http://atys.pri.ee/linux/ Atys Underground] ([http://atys.pri.ee/linux/ryzom_linux_dlls.zip direct link]), or procure copies of the following DLLs from elsewhere: mfc42.dll, msvcp60.dll, msvcrt.dll.<br />
* Extract the dll files into the Ryzom installation directory. The wine.reg file can be used to automatically set up an override for msvcrt.dll (open it using Wine), alternatively you can set up this override under the Libraries tab of Wine Configuration. Ryzom may work without the override in place - this depends entirely on your current Wine setup. Vanilla Wine with no other programs installed doesn't need the override.<br />
* You do '''not need''' to download the Wine patch linked to on the Atys Underground page if you are using the latest version of Wine (tested under version 1.0.1).<br />
<br />
Ryzom should now be fully functional under Wine.<br />
If you need to use Ryzom configuration (for example to alter advanced graphical options such as OpenGL/Direct3D), you will need to download it separately, as it is not installed by u.R.D.M. Download ryzom_configuration_rd.exe and its required .dlls [http://www.ryzomnomnom.com/sources/Ryzom%20config%20linux.tar.gz here], and extract them into your Ryzom install directory. ryzom_configuration_rd.exe should be usable under Wine.<br />
<br />
The u.R.D.M. omits several files which are installed by the official installer. If you run into problems, you may find it useful to add some or all of these files. The files can be found [http://www.ryzomnomnom.com/sources/uRDMMissingFiles.tar.gz here].<br />
<br />
==Other Methods==</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Water-Carrier&diff=9648Water-Carrier2010-05-29T00:31:26Z<p>Nysha: </p>
<hr />
<div>{{occupation<br />
|occupation=Water-Carrier<br />
|desc=Collect water in different place specified and operators to bring the water company for analysis<br />
|image=Water-Carrier-Map.jpg<br />
|master=Be'sheppy Ezzy<br />
|type=Exploration<br />
|difficulty=+<br />
|item=Water stimulant that doubles the quantity of components obtained during a successful improvement<br />
|yields=Skins of living waters that will give a short but powerful bonus on sap and life<br />
|tasks1=Go to the source, wells, reservoirs and sites in the tryker regions to collect a barrel of water<br />
|location1=The different regions of the Lakes<br />
|tasks2=Give a barrel of water received to the specified Operator of the Water Company<br />
|location2=The different regions of the Lakes<br />
}}<br />
<br />
==Special Item==<br />
'''Stimulating Water'''<br />
<br />
*Doubles the quantity of components received on a succesfull improvement action. <br />
*Is automatically used if you have one in your inventory while you succeed in an improvement action.<br />
*Is used up in the process.<br />
<br />
==Mission 1==<br />
Run to different places in [[Liberty Lake]] to obtain water from an object. Once you arrive at the location (indicated on your compass) you need to interact with the object there to complete the mission. When you do you'll receive a '''Water Quality Certificates''' (q10) as well as a Small Barrel (q1, 5 bulk) that's needed for mission 2. There are 4 different objects:<br />
*'''Well:''' Get water at the well indicated on your compass. <br />
*'''Water Source:''' Get water at the source indicated on your compass. <br />
*'''Rainwater Silo:''' Get rainwater at the location indicated on your compass.<br />
*'''Water of Lakes:''' Get lakewater at the location indicated on your compass.<br />
Once you get the water from one location, you'll be randomly send to a new location (which might be the same location again). You can also drop and retake the mission from Be'Sheppy Ezzy at any time to get a new random location.<br />
<br />
==Mission 2==<br />
This is where you hand the Small Barrels from mission 1 over to Operators of the Water Company scattered around [[Fairhaven]]. For each barrel handed over you'll receive a '''Report of the Commissioner Sender''' (q10) in return. <br />
<br />
There's a total of 4 operators around [[Fairhaven]]. Though every Small Barrel and every Operator of the Water Company is the same, you can only hand a barrel over to the operator that the mission sends you to. Once you hand over one barrel to this operator, you'll be randomly send to a new operator (which might be the same operator again). You can also drop and retake the mission from Be'Sheppy Ezzy at any time to get a new random operator.<br />
<br />
==Created Item==<br />
Using 4 Water Quality Certificates and 4 Report of the Commissioner Sender, you can create several Flasks of Water.<br />
<br />
Flasks of Water can only be used while sitting down, and they activate both an aura that increases your life regeneration and an aura that increases your sap regeneration for a short time. '''Beware:''' Using this item disables all your other auras for a short time. If you recently used another aura and it's still on cooldown, using this item will not have any effect, but the item will still be consumed.<br />
<br />
The most basic form is the Q10 '''Small Flask of Drab Water'''. It takes 1 second to consume, and the aura activated provides +100 life regeneration and +200 sap regeneration for 10 seconds to the user and all teammates within a radius of 10 meter. It disables all auras for the user for 20 seconds, and prevents teammates from benefiting from the same aura again for 60 seconds.<br />
<br />
==Notes==<br />
If use of the word "was" doesn't make sense in the context of missions etc, replace it with the word "cask". [http://translate.google.com/#auto|en|f%C3%BBt Huh?]<br />
<br />
[[Category:Occupations]]</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Water-Carrier&diff=9647Water-Carrier2010-05-29T00:28:44Z<p>Nysha: </p>
<hr />
<div>{{occupation<br />
|occupation=Water-Carrier<br />
|desc=Collect water in different place specified and operators to bring the water company for analysis<br />
|image=Water-Carrier-Map.jpg<br />
|master=Be'sheppy Ezzy<br />
|type=Exploration<br />
|difficulty=+<br />
|item=Water stimulant that doubles the quantity of components obtained during a successful improvement<br />
|yields=Skins of living waters that will give a short but powerful bonus on sap and life<br />
|tasks1=Go to the source, wells, reservoirs and sites in the tryker regions to collect a barrel of water<br />
|location1=The different regions of the Lakes<br />
|tasks2=Give a barrel of water received to the specified Operator of the Water Company<br />
|location2=The different regions of the Lakes<br />
}}<br />
<br />
==Special Item==<br />
'''Stimulating Water'''<br />
<br />
*Doubles the quantity of components received on a succesfull improvement action. <br />
*Is automatically used if you have one in your inventory while you succeed in an improvement action.<br />
*Is used up in the process.<br />
<br />
==Mission 1==<br />
Run to different places in [[Liberty Lake]] to obtain water from an object. Once you arrive at the location (indicated on your compass) you need to interact with the object there to complete the mission. When you do you'll receive a '''Water Quality Certificates''' (q10) as well as a Small Barrel (q1, 5 bulk) that's needed for mission 2. There are 4 different objects:<br />
*'''Well:''' Get water at the well indicated on your compass. <br />
*'''Water Source:''' Get water at the source indicated on your compass. <br />
*'''Rainwater Silo:''' Get rainwater at the location indicated on your compass.<br />
*'''Water of Lakes:''' Get lakewater at the location indicated on your compass.<br />
Once you get the water from one location, you'll be randomly send to a new location (which might be the same location again). You can also drop and retake the mission from Be'Sheppy Ezzy at any time to get a new random location.<br />
<br />
==Mission 2==<br />
This is where you hand the Small Barrels from mission 1 over to Operators of the Water Company scattered around [[Fairhaven]]. For each barrel handed over you'll receive a '''Report of the Commissioner Sender''' (q10) in return. <br />
<br />
There's a total of 4 operators around [[Fairhaven]]. Though every Small Barrel and every Operator of the Water Company is the same, you can only hand a barrel over to the operator that the mission sends you to. Once you hand over one barrel to this operator, you'll be randomly send to a new operator (which might be the same operator again). You can also drop and retake the mission from Be'Sheppy Ezzy at any time to get a new random operator.<br />
<br />
==Created Item==<br />
Using 4 Water Quality Certificates and 4 Report of the Commissioner Sender, you can create several Flasks of Water.<br />
<br />
Flasks of Water can only be used while sitting down, and they activate both an aura that increases your life regeneration and an aura that increases your sap regeneration for a short time. '''Beware:''' Using this item disables all your other auras for a short time. If you recently used another aura and it's still on cooldown, using this item will not have any effect, but the item will still be consumed.<br />
<br />
The most basic form is the Q10 '''Small Flask of Drab Water'''. It takes 1 second to consume, and the aura activated provides +100 life regeneration and +200 sap regeneration for 10 seconds to the user and all teammates within a radius of 10 meter. It disables all auras for the user for 20 seconds, and prevents teammates from benefiting from the same aura again for 60 seconds.<br />
<br />
==Notes==<br />
If use of the word "was" doesn't make sense in the context of missions etc, replace it with the word "cask".<br />
<br />
[[Category:Occupations]]</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Occupations/Spoilers&diff=9646Occupations/Spoilers2010-05-29T00:27:44Z<p>Nysha: </p>
<hr />
<div>=General=<br />
Missions are open-ended - can be repeated several times without being retaken, and only end on abandon or relog.<br />
Items acquired through missions can be upgraded (in batches of x number of items), with a certain chance of 50% item loss if the upgrade fails. Some occupations seem to have items which can remove the risk of item loss onm upgrade failure - the anti-loss items are procured through other occupations.<br />
<br />
Additional Almati TPs can be obtained by retaking the first mission.<br />
<br />
'''Note:''' CSRs and devs are currently working on a bug regarding plant spawns in the kitin lair. If you can't find your plant, it's probably not your fault. ;) '''- Bug fixed.'''<br />
<br />
=Water-Carrier=<br />
<br />
Moved to [[Water-Carrier]]<br />
<br />
=Toolmaker=<br />
<br />
Moved to [[Toolmaker]]<br />
<br />
=Cartographer=<br />
<br />
Moved to [[Magnetic-Cartographer]]<br />
<br />
Upgrading items:<br />
Fragment of Magnetic Fields Map -> Fragment of Precise Magnetic Fields Map<br />
List of Magnetic Amplitudes -> List of Precise Magnetic Amplitudes<br />
<br />
=Florist=<br />
<br />
Moved to [[Florist]]<br />
<br />
=Medic=<br />
<br />
Moved to [[Medic]]<br />
<br />
Upgrading items:<br />
Bandages -> Strong bandages<br />
Balsams -> Powerful Balsams<br />
<br />
=Butcher=<br />
<br />
Moved to [[Butcher]]<br />
<br />
<br />
=Scrollmaker=<br />
Mission 1: Gather either:<br />
*Forage 5 Prime Dead Insect Larva of at least quality 30<br />
*Forage 5 Plain Dead Insect Larva of at least quality 30<br />
*Forage 5 Select Dead Insect Larva of at least quality 30<br />
*Forage 5 Average Dead Insect Larva of at least quality 30<br />
<br />
<br />
*Receive 1 Parchment Manufacturing Materials<br />
'''Bug:''' This mission must be completed in a team - the team member(s) not doing the digging will receive the material.<br />
<br />
<br />
Mission 2: Kill Toopetz Gret, Amoeba Dan, Cokamool Frez or Ploomweed Dash. These plants always grow right next to eachother in the first area of the kitin lair. Receive 1 Ink Manufacturing Materials<br />
<br />
<br />
=Larvester=<br />
*Give 10 Plain Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Give 5 Plain Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Give 5 Average Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Give 10 Average Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Receive Primary Larvae<br />
<br />
*Give 5 Select Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Give 10 Select Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Give 5 Prime Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Give 10 Prime Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Receive Secondary Larvae</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Occupations/Spoilers&diff=9606Occupations/Spoilers2010-05-28T15:04:33Z<p>Nysha: </p>
<hr />
<div>=General=<br />
Missions are open-ended - can be repeated several times without being retaken, and only end on abandon or relog.<br />
Items acquired through missions can be upgraded (in batches of x number of items), with a certain chance of 50% item loss if the upgrade fails. Some occupations seem to have items which can remove the risk of item loss onm upgrade failure - the anti-loss items are procured through other occupations.<br />
<br />
Additional Almati TPs can be obtained by retaking the first mission.<br />
<br />
'''Note:''' CSRs and devs are currently working on a bug regarding plant spawns in the kitin lair. If you can't find your plant, it's probably not your fault. ;) '''- Bug fixed.'''<br />
<br />
=Cartographer=<br />
<br />
Moved to [[Magnetic-Cartographer]]<br />
<br />
=Medic=<br />
Gathering bandages and balsams from NPCs in KL.<br />
<br />
Mission 1: interact with random of four NPCs in lair to get bandages. Dida Mc'Dolonay, Dexus Lyron, Alizi Ferro or Zin Di-Dao. Receive Bandages.<br />
<br />
Mission 2: Kill Toopetz Gret, Amoeba Dan, Cokamool Frez or Ploomweed Dash. These plants always grow right next to each other in the kitin lair. Receive Balsams.<br />
<br />
Created item: First Aid kit, when consumed boosts metabolism and reduces intelligence. Presumably amount and time depend on grade of materials and recipe.<br />
<br />
Components can be improved (upgraded) or used in practise to create items, which can in turnbe kept for yourself, or given to the trainer for occupation XP. Creating items can be done once every 20 hours.<br />
<br />
Upgrading items:<br />
Bandages -> Strong bandages<br />
Balsams -> Powerful Balsams<br />
<br />
=Water-Carrier=<br />
<br />
Moved to [[Water-Carrier]]<br />
<br />
=Toolmaker=<br />
<br />
Moved to [[Toolmaker]]<br />
<br />
=Butcher=<br />
Mission 1: Kill a number of creatures or open a chest in [[Imperial Dunes]].<br />
Mission 2: Kill herbivores in the Cattle Room of the [[Kitins' Lair]].<br />
<br />
=Florist=<br />
<br />
Moved to [[Florist]]<br />
<br />
=Scrollmaker=<br />
Mission 1: Gather either:<br />
*5 Superb Dead Insect Larva of at least quality 30<br />
*5 Select Old Kitin Cocoon of at least quality 30<br />
*5 Superb Old Kitin Cocoon of at least quality 30<br />
*5 Superb Living Insect Larva of at least quality 30<br />
*Receive 1 Parchment Manufacturing Materials<br />
<br />
<br />
Mission 2: Kill Toopetz Gret, Amoeba Dan, Cokamool Frez or Ploomweed Dash. These plants always grow right next to eachother in the first area of the kitin lair. Receive 1 Ink Manufacturing Materials<br />
<br />
<br />
=Larvester=<br />
*Forage 10 Average Dead Insect Larva of at least quality 30<br />
*Forage 10 Plain Dead Insect Larva of at least quality 30<br />
*Forage 10 Select Dead Insect Larva of at least quality 30<br />
*Forage 10 Prime Dead Insect Larva of at least quality 30<br />
*Receive Primary Larvae<br />
<br />
<br />
*Give 10 Average Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Give 10 Plain Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Give 10 Prime Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Give 10 Select Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Receive Secondary Larvae</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Occupations/Spoilers&diff=9599Occupations/Spoilers2010-05-28T14:28:49Z<p>Nysha: </p>
<hr />
<div>=General=<br />
Missions are open-ended - can be repeated several times without being retaken, and only end on abandon or relog.<br />
Items acquired through missions can be upgraded (in batches of x number of items), with a certain chance of 50% item loss if the upgrade fails. Some occupations seem to have items which can remove the risk of item loss onm upgrade failure - the anti-loss items are procured through other occupations.<br />
<br />
Additional Almati TPs can be obtained by retaking the first mission.<br />
<br />
'''Note:''' CSRs and devs are currently working on a bug regarding plant spawns in the kitin lair. If you can't find your plant, it's probably not your fault. ;) '''- Bug fixed.'''<br />
<br />
=Cartographer=<br />
<br />
Moved to [[Magnetic-Cartographer]]<br />
<br />
=Medic=<br />
Gathering bandages and balsams from NPCs in KL.<br />
<br />
Mission 1: interact with random of four NPCs in lair to get bandages. Dida Mc'Dolonay, Dexus Lyron, Alizi Ferro or Zin Di-Dao. Receive Bandages.<br />
<br />
Mission 2: Kill Toopetz Gret, Amoeba Dan, Cokamool Frez or Ploomweed Dash. These plants always grow right next to eachother in the kitin lair. Receive Balsams.<br />
<br />
=Water-Carrier=<br />
<br />
Moved to [[Water-Carrier]]<br />
<br />
=Toolmaker=<br />
<br />
Moved to [[Toolmaker]]<br />
<br />
=Butcher=<br />
Mission 1: Kill a number of creatures or open a chest in [[Imperial Dunes]].<br />
Mission 2: Kill herbivores in the Cattle Room of the [[Kitins' Lair]].<br />
<br />
=Florist=<br />
<br />
Moved to [[Florist]]<br />
<br />
==Scrollmaker==<br />
Mission 1: Gather either:<br />
*5 Superb Dead Insect Larva of at least quality 30<br />
*5 Select Old Kitin Cocoon of at least quality 30<br />
*5 Superb Old Kitin Cocoon of at least quality 30<br />
*5 Superb Living Insect Larva of at least quality 30<br />
*Receive 1 Parchment Manufacturing Materials<br />
<br />
<br />
Mission 2: Kill Toopetz Gret, Amoeba Dan, Cokamool Frez or Ploomweed Dash. These plants always grow right next to eachother in the first area of the kitin lair. Receive 1 Ink Manufacturing Materials<br />
<br />
<br />
==Larvester==<br />
*Forage 10 Average Dead Insect Larva of at least quality 30<br />
*Forage 10 Plain Dead Insect Larva of at least quality 30<br />
*Forage 10 Select Dead Insect Larva of at least quality 30<br />
*Forage 10 Prime Dead Insect Larva of at least quality 30<br />
*Receive Primary Larvae<br />
<br />
<br />
*Give 10 Average Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Give 10 Plain Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Give 10 Prime Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Give 10 Select Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Receive Secondary Larvae</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Occupations&diff=9580Occupations2010-05-27T22:33:49Z<p>Nysha: </p>
<hr />
<div>{{spoiler}}<br />
Occupations are a type of job, if you will, you can take. An occupation from what is currently known allows you to create all sorts of items, which mostly aid in helping regenerate an attribute of the player character. At any given time you can not take on more than three occupations and there is a three day cooldown before you can take another occupation. In the event that you drop an occupation the grade you had in that occupation will be lost.<br />
<br />
At the moment there are 8 occupations in game, and it seems 4 of them are much easier and take place mostly in the q50 region, while the other 4 are much harder and involve going into the [[Kitins' Lair]].<br />
*The easy ones are: [[Florist]], [[Toolmaker]], [[Water-Carrier]], and [[Magnetic-Cartographer]].<br />
*The hard ones are: [[Butcher]], [[Medic]], [[Scrollmaker]], [[Larvester]].<br />
<br />
Occupations yield certain items which aid regeneration when consumed, among other things.<br />
<br />
==Occupation Trainers==<br />
There is only one trainer for each occupation. Each capital has the trainers for 2 occupations: one easy occupation and one difficult occupations. The easy occupation mostly involves missions in the local region, while the difficult occupation sends you into the [[Kitins' Lair]].<br />
<br />
===Zora===<br />
*'''[[Magnetic-Cartographer]] (Easy):''' Just west of Daïsha Estate.<br />
*'''[[Medic]] (Hard):''' Just south of Daïsha Estate.<br />
[[Image:Occupations-zora.JPG|Occupation trainers are located at the big blue dots.]]<br />
<br />
===Fairhaven===<br />
*'''[[Water-Carrier]] (Easy):''' Just outside the main entrance to the city.<br />
*'''[[Larvester]] (Hard):'''' Just outside the southern entrance to the city.<br />
[[Image:Occupations-FH.JPG|Occupation trainers are located at the big blue dots.]]<br />
<br />
===Yrkanis===<br />
*'''[[Florist]] (Easy):''' Located in a building just east of the Karavan altar.<br />
*'''[[Scrollmaker]] (Hard):''' Located just east of the stables.<br />
[[Image:Occupations-Yrk.JPG|Occupation trainers are located at the big blue dots.]]<br />
<br />
===Pyr===<br />
*'''[[Toolmaker]] (Easy):''' Inside the Great Forge.<br />
*'''[[Butcher]] (Hard):''' Just inside the city from the southern gate.<br />
[[Image:Occupations-pyr.JPG|Occupation trainers are located at the big blue dots.]]<br />
<br />
<br />
[[Occupations/Notes | Various rough notes on occupations - WIP]]</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Occupations/Spoilers&diff=9579Occupations/Spoilers2010-05-27T22:33:18Z<p>Nysha: </p>
<hr />
<div>=General=<br />
Missions are open-ended - can be repeated several times without being retaken, and only end on abandon or relog.<br />
Items acquired through missions can be upgraded (in batches of x number of items), with a certain chance of 50% item loss if the upgrade fails. Some occupations seem to have items which can remove the risk of item loss onm upgrade failure - the anti-loss items are procured through other occupations.<br />
<br />
Additional Almati TPs can be obtained by retaking the first mission.<br />
<br />
'''Note:''' CSRs and devs are currently working on a bug regarding plant spawns in the kitin lair. If you can't find your plant, it's probably not your fault. ;)<br />
<br />
=Cartographer=<br />
<br />
Moved to [[Magnetic-Cartographer]]<br />
<br />
=Medic=<br />
Gathering bandages and balsams from NPCs in KL.<br />
<br />
Mission 1: interact with random of four NPCs in lair to get bandages. Dida Mc'Dolonay, Dexus Lyron, Alizi Ferro or Zin Di-Dao. Receive Bandages.<br />
<br />
Mission 2: Kill Toopetz Gret, Amoeba Dan, Cokamool Frez or Ploomweed Dash. These plants always grow right next to eachother in the kitin lair. Receive Balsams.<br />
<br />
=Water-Carrier=<br />
<br />
Moved to [[Water-Carrier]]<br />
<br />
=Toolmaker=<br />
Special Item: Improved Tool (1 bulk) that gives +10% yield on a single occupation practice. It's used up when used.<br />
<br />
Mission 1: Obtain a number of raw materials, always at least Q20. Either:<br />
*2 basic and 2 fine izam leather.<br />
*2 basic and 2 fine fragment of capryni hoof.<br />
*3 choice adriel bark from each of the 4 ecosystems.<br />
*3 choice abhaya wood from each of the 4 ecosystems.<br />
Receive 1 Materials for the Handle.<br />
<br />
Mission 2: Obtain 4 weapons, Q20 basic quality, each the same weapon but of a different race. <br />
*one Q20 basic quality dagger from every race.<br />
*one Q20 basic quality staff from every race.<br />
*one Q20 basic quality 1-handed axe from every race.<br />
*one Q20 basic quality 1-handed mace from every race.<br />
Receive 1 Materials for the Main Element.<br />
<br />
=Butcher=<br />
Mission 1: Kill a number of creatures or open a chest in [[Imperial Dunes]].<br />
Mission 2: Kill herbivores in the Cattle Room of the [[Kitins' Lair]].<br />
<br />
=Florist=<br />
<br />
Moved to [[Florist]]<br />
<br />
==Scrollmaker==<br />
Mission 1: Gather either:<br />
*5 Superb Dead Insect Larva of at least quality 30<br />
*5 Select Old Kitin Cocoon of at least quality 30<br />
*5 Superb Old Kitin Cocoon of at least quality 30<br />
*5 Superb Living Insect Larva of at least quality 30<br />
*Receive 1 Parchment Manufacturing Materials<br />
<br />
<br />
Mission 2: Kill Toopetz Gret, Amoeba Dan, Cokamool Frez or Ploomweed Dash. These plants always grow right next to eachother in the first area of the kitin lair. Receive 1 Ink Manufacturing Materials<br />
<br />
<br />
==Larvester==<br />
*Forage 10 Average Dead Insect Larva of at least quality 30<br />
*Forage 10 Plain Dead Insect Larva of at least quality 30<br />
*Forage 10 Select Dead Insect Larva of at least quality 30<br />
*Forage 10 Prime Dead Insect Larva of at least quality 30<br />
*Receive Primary Larvae<br />
<br />
<br />
*Give 10 Average Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Give 10 Plain Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Give 10 Prime Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Give 10 Select Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Receive Secondary Larvae</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Occupations/Spoilers&diff=9574Occupations/Spoilers2010-05-27T20:25:23Z<p>Nysha: </p>
<hr />
<div>=General=<br />
Missions are open-ended - can be repeated several times without being retaken, and only end on abandon or relog.<br />
Items acquired through missions can be upgraded (in batches of x number of items), with a certain chance of 50% item loss if the upgrade fails. Some occupations seem to have items which can remove the risk of item loss onm upgrade failure - the anti-loss items are procured through other occupations.<br />
<br />
Additional Almati TPs can be obtained by retaking the first mission.<br />
<br />
=Cartographer=<br />
<br />
Moved to [[Magnetic-Cartographer]]<br />
<br />
=Medic=<br />
Gathering bandages and balsams from NPCs in KL.<br />
<br />
Mission 1: interact with random of four NPCs in lair to get bandages. Dida Mc'Dolonay, Dexus Lyron, Alizi Ferro or Zin Di-Dao. Receive Bandages.<br />
<br />
Mission 2: Kill Toopetz Gret, Amoeba Dan, Cokamool Frez or Ploomweed Dash. These plants always grow right next to eachother in the Cattle Room of the kitin lair. Receive Balsams.<br />
<br />
=Water-Carrier=<br />
Mission 1:<br />
*Get water at the well indicated on your compass. (Well)<br />
*Get water at the source indicated on your compass. (Water Source)<br />
*Get rainwater at the location indicated on your compass. (Rainwater Silo)<br />
*Get lakewater at the location indicated on your compass. (Water of Lakes)<br />
At each location, interact with object to receive 1 Small Barrel (Q1, 5 bulk) and 1 Water Quality Certificates (Q10).<br />
<br />
Mission 2:<br />
Hand one small barrel to Operator of the Water Company. Receive 1 Report of the Commissioner Sender (Q10).<br />
<br />
Produces flask of water that give Aura of Sap and Aura of Life.<br />
Most basic item: Small Flask of Drab Water (Q10) Aura for 10 sec with radius of 10 m, +200 Sap and +100 Life regen, cooldown 20 sec)<br />
<br />
=Toolmaker=<br />
Special Item: Improved Tool (1 bulk) that gives +10% yield on a single occupation practice. It's used up when used.<br />
<br />
Mission 1: Obtain a number of raw materials, always at least Q20. Either:<br />
*2 basic and 2 fine izam leather.<br />
*2 basic and 2 fine fragment of capryni hoof.<br />
*3 choice adriel bark from each of the 4 ecosystems.<br />
*3 choice abhaya wood from each of the 4 ecosystems.<br />
Receive 1 Materials for the Handle.<br />
<br />
Mission 2: Obtain 4 weapons, Q20 basic quality, each the same weapon but of a different race. <br />
*one Q20 basic quality dagger from every race.<br />
*one Q20 basic quality staff from every race.<br />
*one Q20 basic quality 1-handed axe from every race.<br />
*one Q20 basic quality 1-handed mace from every race.<br />
Receive 1 Materials for the Main Element.<br />
<br />
=Butcher=<br />
Mission 1: Kill a number of creatures or open a chest in [[Imperial Dunes]].<br />
Mission 2: Kill herbivores in the Cattle Room of the [[Kitins' Lair]].<br />
<br />
=Florist=<br />
Mission 1: Gather either:<br />
*3 Fragment of Average Forest Psykopla Pistil of at least quality 10<br />
*3 Fragment of Superb Forest Slaveni Pistil of at least quality 10<br />
*3 Fragment of Superb Forest Cratcha Pistil of at least quality 10<br />
*1 Fragment of each of the above<br />
And put them in the appropriate Jar next to the Florist. Receive 1 Flower Supply Certificates.<br />
<br />
It's random which one get. If you complete it, it's random which one you get next. You can abandon and retake the mission to get a new random one. (Again and again until you get the one you like, even.)<br />
<br />
Pistil fragments are dug from self-popping flower sources in different locations of the forest. You don't need to be a florist to dig them, however they are useless to a non-florist and cannot be traded.<br />
<br />
Mission 2: Either<br />
*Get fertilizer from the fertilizer barrel right next to the Florist.<br />
*Get water from the water barrel right next to the Florist.<br />
*Get water (Small Barrel, 5 bulk) from the well to the northeast of Yrkanis and put it in the water barrel next to the Florist.<br />
*Get fertilizer (Small Barrel, 5 bulk) from the heap to the east of Yrkanis and put it in the fertilizer barrel next to the Florist.<br />
Receive 1 Flower Maintenance Certificates. <br />
<br />
It's random which one get. If you complete it, it's random which one you get next. You can abandon and retake the mission to get a new random one. (Again and again until you get the one you like, even.)<br />
<br />
Crafted Item: Basic Bouquet (Q10) Gives +100 wisdom (=+40 sap regeneration, +80 while sitting down) for 10 seconds. Can only be used while sitting down<br />
<br />
<br />
==Scrollmaker==<br />
Mission 1: Gather either:<br />
*5 Superb Dead Insect Larva of at least quality 30<br />
*5 Select Old Kitin Cocoon of at least quality 30<br />
*5 Superb Old Kitin Cocoon of at least quality 30<br />
*5 Superb Living Insect Larva of at least quality 30<br />
*Receive 1 Parchment Manufacturing Materials<br />
<br />
<br />
Mission 2: Kill Toopetz Gret, Amoeba Dan, Cokamool Frez or Ploomweed Dash. These plants always grow right next to eachother in the first area of the kitin lair. Receive 1 Ink Manufacturing Materials<br />
<br />
<br />
==Larvester==<br />
*Forage 10 Average Dead Insect Larva of at least quality 30<br />
*Forage 10 Plain Dead Insect Larva of at least quality 30<br />
*Forage 10 Select Dead Insect Larva of at least quality 30<br />
*Forage 10 Prime Dead Insect Larva of at least quality 30<br />
*Receive Primary Larvae<br />
<br />
<br />
*Give 10 Average Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Give 10 Plain Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Give 10 Prime Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Give 10 Select Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Receive Secondary Larvae</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Occupations/Spoilers&diff=9573Occupations/Spoilers2010-05-27T20:18:58Z<p>Nysha: </p>
<hr />
<div>=General=<br />
Missions are open-ended - can be repeated several times without being retaken, and only end on abandon or relog.<br />
Items acquired through missions can be upgraded (in batches of x number of items), with a certain chance of 50% item loss if the upgrade fails. Some occupations seem to have items which can remove the risk of item loss onm upgrade failure - the anti-loss items are procured through other occupations.<br />
<br />
Additional Almati TPs can be obtained by retaking the first mission.<br />
<br />
=Cartographer=<br />
<br />
Moved to [[Magnetic-Cartographer]]<br />
<br />
=Medic=<br />
Gathering bandages and balsams from NPCs in KL.<br />
<br />
Mission 1: interact with random of four NPCs in lair to get bandages. Dida Mc'Dolonay, Dexus Lyron, Alizi Ferro or Zin Di-Dao. Receive Bandages.<br />
<br />
Mission 2: Kill Toopetz Gret, Amoeba Dan, Cokamool Frez or Ploomweed Dash. These plants always grow right next to eachother in the first area of the kitin lair. Receive Balsams.<br />
<br />
=Water-Carrier=<br />
Mission 1:<br />
*Get water at the well indicated on your compass. (Well)<br />
*Get water at the source indicated on your compass. (Water Source)<br />
*Get rainwater at the location indicated on your compass. (Rainwater Silo)<br />
*Get lakewater at the location indicated on your compass. (Water of Lakes)<br />
At each location, interact with object to receive 1 Small Barrel (Q1, 5 bulk) and 1 Water Quality Certificates (Q10).<br />
<br />
Mission 2:<br />
Hand one small barrel to Operator of the Water Company. Receive 1 Report of the Commissioner Sender (Q10).<br />
<br />
Produces flask of water that give Aura of Sap and Aura of Life.<br />
Most basic item: Small Flask of Drab Water (Q10) Aura for 10 sec with radius of 10 m, +200 Sap and +100 Life regen, cooldown 20 sec)<br />
<br />
=Toolmaker=<br />
Special Item: Improved Tool (1 bulk) that gives +10% yield on a single occupation practice. It's used up when used.<br />
<br />
Mission 1: Obtain a number of raw materials, always at least Q20. Either:<br />
*2 basic and 2 fine izam leather.<br />
*2 basic and 2 fine fragment of capryni hoof.<br />
*3 choice adriel bark from each of the 4 ecosystems.<br />
*3 choice abhaya wood from each of the 4 ecosystems.<br />
Receive 1 Materials for the Handle.<br />
<br />
Mission 2: Obtain 4 weapons, Q20 basic quality, each the same weapon but of a different race. <br />
*one Q20 basic quality dagger from every race.<br />
*one Q20 basic quality staff from every race.<br />
*one Q20 basic quality 1-handed axe from every race.<br />
*one Q20 basic quality 1-handed mace from every race.<br />
Receive 1 Materials for the Main Element.<br />
<br />
=Butcher=<br />
Mission 1: Kill a number of creatures or open a chest in [[Imperial Dunes]].<br />
Mission 2: Kill herbivores in the Cattle Room of the [[Kitins' Lair]].<br />
<br />
=Florist=<br />
Mission 1: Gather either:<br />
*3 Fragment of Average Forest Psykopla Pistil of at least quality 10<br />
*3 Fragment of Superb Forest Slaveni Pistil of at least quality 10<br />
*3 Fragment of Superb Forest Cratcha Pistil of at least quality 10<br />
*1 Fragment of each of the above<br />
And put them in the appropriate Jar next to the Florist. Receive 1 Flower Supply Certificates.<br />
<br />
It's random which one get. If you complete it, it's random which one you get next. You can abandon and retake the mission to get a new random one. (Again and again until you get the one you like, even.)<br />
<br />
Pistil fragments are dug from self-popping flower sources in different locations of the forest. You don't need to be a florist to dig them, however they are useless to a non-florist and cannot be traded.<br />
<br />
Mission 2: Either<br />
*Get fertilizer from the fertilizer barrel right next to the Florist.<br />
*Get water from the water barrel right next to the Florist.<br />
*Get water (Small Barrel, 5 bulk) from the well to the northeast of Yrkanis and put it in the water barrel next to the Florist.<br />
*Get fertilizer (Small Barrel, 5 bulk) from the heap to the east of Yrkanis and put it in the fertilizer barrel next to the Florist.<br />
Receive 1 Flower Maintenance Certificates. <br />
<br />
It's random which one get. If you complete it, it's random which one you get next. You can abandon and retake the mission to get a new random one. (Again and again until you get the one you like, even.)<br />
<br />
Crafted Item: Basic Bouquet (Q10) Gives +100 wisdom (=+40 sap regeneration, +80 while sitting down) for 10 seconds. Can only be used while sitting down<br />
<br />
<br />
==Scrollmaker==<br />
Mission 1: Gather either:<br />
*5 Superb Dead Insect Larva of at least quality 30<br />
*5 Select Old Kitin Cocoon of at least quality 30<br />
*5 Superb Old Kitin Cocoon of at least quality 30<br />
*5 Superb Living Insect Larva of at least quality 30<br />
*Receive 1 Parchment Manufacturing Materials<br />
<br />
<br />
Mission 2: Kill Toopetz Gret, Amoeba Dan, Cokamool Frez or Ploomweed Dash. These plants always grow right next to eachother in the first area of the kitin lair. Receive 1 Ink Manufacturing Materials<br />
<br />
<br />
==Larvester==<br />
*Forage 10 Average Dead Insect Larva of at least quality 30<br />
*Forage 10 Plain Dead Insect Larva of at least quality 30<br />
*Forage 10 Select Dead Insect Larva of at least quality 30<br />
*Forage 10 Prime Dead Insect Larva of at least quality 30<br />
*Receive Primary Larvae<br />
<br />
<br />
*Give 10 Average Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Give 10 Plain Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Give 10 Prime Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Give 10 Select Dead Insect Larva of at least quality 30 to Ana Ryon<br />
*Receive Secondary Larvae</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Occupations&diff=9500Occupations2010-05-26T20:59:31Z<p>Nysha: </p>
<hr />
<div>{{spoiler}}<br />
Occupations are a type of job, if you will, you can take. An occupation from what is currently known allows you to create all sorts of items, which mostly aid in helping regenerate an attribute of the player character. At any given time you can not take on more than three occupations and there is a three day cooldown before you can take another occupation. In the event that you drop an occupation the grade you had in that occupation will be lost.<br />
<br />
At the moment there are 8 occupations in game, and it seems 4 of them are much easier and take place mostly in the q50 region, while the other 4 are much harder and involve going into the [[Kitins' Lair]].<br />
The easy ones are: Florist, Toolmaker, Water Carrier, and Magnetic Cartographer.<br />
The hard ones are: Butcher, Medic, Scrollmaker, Larvester.<br />
<br />
Occupations yield certain items which aid regeneration when consumed, among other things.<br />
<br />
==Occupation Trainers==<br />
There is only one trainer for each occupation. Each capital has the trainers for 2 occupations: one easy occupation and one difficult occupations. The easy occupation mostly involves missions in the local region, while the difficult occupation sends you into the [[Kitins' Lair]].<br />
<br />
===Zora===<br />
*'''Magnetic Cartographer (Easy):''' Just west of Daïsha Estate.<br />
*'''Medic (Hard):''' Just south of Daïsha Estate.<br />
[[Image:Occupations-zora.JPG|Occupation trainers are located at the big blue dots.]]<br />
<br />
===Fairhaven===<br />
*'''Water Carrier (Easy):''' Just outside the main entrance to the city.<br />
*'''Larvester (Hard):'''' Just outside the southern entrance to the city.<br />
[[Image:Occupations-FH.JPG|Occupation trainers are located at the big blue dots.]]<br />
<br />
===Yrkanis===<br />
*'''Florist (Easy):''' Located in a building just east of the Karavan altar.<br />
*'''Scrollmaker (Hard):''' Located just east of the stables.<br />
[[Image:Occupations-Yrk.JPG|Occupation trainers are located at the big blue dots.]]<br />
<br />
===Pyr===<br />
*'''Toolmaker (Easy):''' Inside the Great Forge.<br />
*'''Butcher (Hard):''' Just inside the city from the southern gate.<br />
[[Image:Occupations-pyr.JPG|Occupation trainers are located at the big blue dots.]]<br />
<br />
<br />
<small>[[Occupations/Notes | Rough notes - WIP]]</small></div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Occupations&diff=9497Occupations2010-05-26T20:16:50Z<p>Nysha: </p>
<hr />
<div>{{spoiler}}<br />
Occupations are a type of job, if you will, you can take. An occupation from what is currently known allows you to create all sorts of items, which mostly aid in helping regenerate an attribute of the player character. At any given time you can not take on more than three occupations and there is a three day cooldown before you can take another occupation. In the event that you drop an occupation the grade you had in that occupation will be lost.<br />
<br />
At the moment there are 8 occupations in game, and it seems 4 of them are much easier and take place mostly in the q50 region, while the other 4 are much harder and involve going into the [[Kitins' Lair]].<br />
The easy ones are: Florist, Toolmaker, Water Carrier, and Magnetic Cartographer.<br />
The hard ones are: Butcher, Medic, Scrollmaker, Larvester.<br />
<br />
==Occupation Trainers==<br />
There is only one trainer for each occupation. Each capital has the trainers for 2 occupations: one easy occupation and one difficult occupations. The easy occupation mostly involves missions in the local region, while the difficult occupation sends you into the [[Kitins' Lair]].<br />
<br />
===Zora===<br />
*'''Magnetic Cartographer (Easy):''' Just west of Daïsha Estate.<br />
*'''Medic (Hard):''' Just south of Daïsha Estate.<br />
[[Image:Occupations-zora.JPG|Occupation trainers are located at the big blue dots.]]<br />
<br />
===Fairhaven===<br />
*'''Water Carrier (Easy):''' Just outside the main entrance to the city.<br />
*'''Larvester (Hard):'''' Just outside the southern entrance to the city.<br />
[[Image:Occupations-FH.JPG|Occupation trainers are located at the big blue dots.]]<br />
<br />
===Yrkanis===<br />
*'''Florist (Easy):''' Located in a building just east of the Karavan altar.<br />
*'''Scrollmaker (Hard):''' Located just east of the stables.<br />
[[Image:Occupations-Yrk.JPG|Occupation trainers are located at the big blue dots.]]<br />
<br />
===Pyr===<br />
*'''Toolmaker (Easy):''' Inside the Great Forge.<br />
*'''Butcher (Hard):''' Just inside the city from the southern gate.<br />
[[Image:Occupations-pyr.JPG|Occupation trainers are located at the big blue dots.]]<br />
<br />
<br />
<small>[[Occupations/Notes | Rough notes - WIP]]</small></div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Occupations/Spoilers&diff=9495Occupations/Spoilers2010-05-26T19:55:40Z<p>Nysha: </p>
<hr />
<div>=General=<br />
Missions are open-ended - can be repeated several times without being retaken, and only end on abandon or relog.<br />
Items acquired through missions can be upgraded (in batches of x number of items), with a certain chance of 50% item loss if the upgrade fails. Some occupations seem to have items which can remove the risk of item loss onm upgrade failure - the anti-loss items are procured through other occupations.<br />
<br />
=Cartographer=<br />
Can create Amber of Protection, which prevents item loss if an upgrade fails (for medic only? Cartographers require water from a water carrier for this effect).<br />
<br />
Mission 1: Run to different places in CoI to measure the magnetics there. Obtain component item and quest item for mission 2 at each location.<br />
Magnetics Measuring Area A: Fragment of Magnetic Fields Map q10 + Analysis Result q10<br />
Magnetics Measuring Area B: Fragment of Magnetic Fields Map q10 + Sealed Letter q10<br />
Magnetics Measuring Area C: Fragment of Magnetic Fields Map q10 + Letter q10<br />
<br />
Mission 2: Hand the quests items from mission 1 to cartographers in the 4 Zoraï cities, receive List of Magnetic Amplitudes q1 or q10.<br />
Cartograper (Goo Chase) in Zora: give Analysis Result, receive List of Magnetic Amplitudes q10<br />
<br />
Produces Map of Magnetism. Map of Magnetism activates Aura of Stamina and Aura of Life.<br />
(At Q10, for 10 sec with radius of 10 m, +200 Stamina and +100 Life regen, cooldown 20 sec)<br />
<br />
=Medic=<br />
Gathering bandages and balsalms from NPCs in KL.<br />
<br />
Mission 1: interact with random of four NPCs in lair to get bandages.<br />
Mission 2: Kill Toopetz Gret, whatever the hell that is, in Kitin Lair Open Zone 1, wherever that is.<br />
<br />
=Water-Carrier=<br />
<br />
Produces flask of water that give Aura of Sap and Aura of Life.<br />
(At Q10, for 10 sec with radius of 10 m, +200 Sap and +100 Life regen, cooldown 20 sec)</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Occupations/Spoilers&diff=9494Occupations/Spoilers2010-05-26T19:12:14Z<p>Nysha: </p>
<hr />
<div>=General=<br />
Missions are open-ended - can be repeated several times without being retaken, and only end on abandon or relog.<br />
Items acquired through missions can be upgraded, with a certain chance of 50% item loss if the upgrade fails. Some occupations seem to have items which can remove the risk of item loss onm upgrade failure - the anti-loss items are procured through other occupations.<br />
<br />
=Cartographer=<br />
Can create Amber of Protection, which prevents item loss if an upgrade fails (for medic only? Cartographers require water from a water carrier for this effect).<br />
<br />
Mission 1: Run to different places in CoI to measure the magnetics there. Obtain component item and quest item for mission 2 at each location.<br />
Magnetics Measuring Area A: Fragment of Magnetic Fields Map q10 + Analysis Result q10<br />
Magnetics Measuring Area B: Fragment of Magnetic Fields Map q10 + Sealed Letter q10<br />
Magnetics Measuring Area C: Fragment of Magnetic Fields Map q10 + Letter q10<br />
<br />
Mission 2: Hand the quests items from mission 1 to cartographers in the 4 Zoraï cities, receive List of Magnetic Amplitudes q1 or q10.<br />
Cartograper (Goo Chase) in Zora: give Analysis Result, receive List of Magnetic Amplitudes q10<br />
<br />
Produces Map of Magnetism. Map of Magnetism activates Aura of Stamina and Aura of Life.<br />
(At Q10, for 10 sec with radius of 10 m, +200 Stamina and +100 Life regen, cooldown 20 sec)<br />
<br />
=Medic=<br />
Gathering bandages and balsalms from NPCs in KL.<br />
<br />
Mission 1: interact with random of four NPCs in lair to get bandages.<br />
Mission 2: Kill Toopetz Gret, whatever the hell that is, in Kitin Lair Open Zone 1, wherever that is.<br />
<br />
=Water-Carrier=<br />
<br />
Produces flask of water that give Aura of Sap and Aura of Life.<br />
(At Q10, for 10 sec with radius of 10 m, +200 Sap and +100 Life regen, cooldown 20 sec)</div>Nyshahttps://en.wiki.ryzom.com/w/index.php?title=Occupations/Spoilers&diff=9488Occupations/Spoilers2010-05-26T17:59:17Z<p>Nysha: /* Cartographer */</p>
<hr />
<div>=Cartographer=<br />
Can create Amber of Protection, which prevents item loss if an upgrade fails (for medic only? Cartographers require water from a water carrier for this effect).<br />
<br />
=Medic=<br />
Gathering bandages and balsalms from NPCs in KL.</div>Nysha