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		<id>https://en.wiki.ryzom.com/w/index.php?action=history&amp;feed=atom&amp;title=Game_mechanics</id>
		<title>Game mechanics - Revision history</title>
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		<updated>2026-04-26T11:54:15Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Game_mechanics&amp;diff=11599&amp;oldid=prev</id>
		<title>CeNobiteElf at 23:45, 23 September 2011</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Game_mechanics&amp;diff=11599&amp;oldid=prev"/>
				<updated>2011-09-23T23:45:56Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:45, 23 September 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Game mechanics''' describe how and why things work a certain way in the game. These are the rules by which combat is resolved, [[spell]]s are cast, [[experience]] gained, and other similar basic physics of the Ryzom [[Atys|world]] operate. As this entire wiki is basically an in-depth discovery of the game mechanics, this article will attempt to put all the other articles into perspective.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Game mechanics''' describe how and why things work a certain way in the game. These are the rules by which combat is resolved, [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;magic|&lt;/ins&gt;spell]]s are cast&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, how [[crafting]] works&lt;/ins&gt;, [[experience]] gained, and other similar basic physics of the Ryzom [[Atys|world]] operate. As this entire wiki is basically an in-depth discovery of the game mechanics, this article will attempt to put all the other articles into perspective.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Overview ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Overview ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>CeNobiteElf</name></author>	</entry>

	<entry>
		<id>https://en.wiki.ryzom.com/w/index.php?title=Game_mechanics&amp;diff=11585&amp;oldid=prev</id>
		<title>CeNobiteElf: Created page with ''''Game mechanics''' describe how and why things work a certain way in the game. These are the rules by which combat is resolved, spells are cast, experience gained, and …'</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.ryzom.com/w/index.php?title=Game_mechanics&amp;diff=11585&amp;oldid=prev"/>
				<updated>2011-09-23T14:49:00Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;#039;&amp;#039;&amp;#039;&amp;#039;Game mechanics&amp;#039;&amp;#039;&amp;#039; describe how and why things work a certain way in the game. These are the rules by which combat is resolved, &lt;a href=&quot;/w/index.php?title=Spell&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Spell (page does not exist)&quot;&gt;spells&lt;/a&gt; are cast, &lt;a href=&quot;/w/index.php?title=Experience&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Experience (page does not exist)&quot;&gt;experience&lt;/a&gt; gained, and …&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Game mechanics''' describe how and why things work a certain way in the game. These are the rules by which combat is resolved, [[spell]]s are cast, [[experience]] gained, and other similar basic physics of the Ryzom [[Atys|world]] operate. As this entire wiki is basically an in-depth discovery of the game mechanics, this article will attempt to put all the other articles into perspective.&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
&lt;br /&gt;
=== Experience ===&lt;br /&gt;
&lt;br /&gt;
=== Travel ===&lt;br /&gt;
&lt;br /&gt;
=== Combat ===&lt;br /&gt;
&lt;br /&gt;
=== Resurrection ===&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics|*]]&lt;/div&gt;</summary>
		<author><name>CeNobiteElf</name></author>	</entry>

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