Difference between revisions of "Game mechanics"

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(Created page with ''''Game mechanics''' describe how and why things work a certain way in the game. These are the rules by which combat is resolved, spells are cast, experience gained, and …')
 
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'''Game mechanics''' describe how and why things work a certain way in the game. These are the rules by which combat is resolved, [[spell]]s are cast, [[experience]] gained, and other similar basic physics of the Ryzom [[Atys|world]] operate. As this entire wiki is basically an in-depth discovery of the game mechanics, this article will attempt to put all the other articles into perspective.
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'''Game mechanics''' describe how and why things work a certain way in the game. These are the rules by which combat is resolved, [[magic|spell]]s are cast, how [[crafting]] works, [[experience]] gained, and other similar basic physics of the Ryzom [[Atys|world]] operate. As this entire wiki is basically an in-depth discovery of the game mechanics, this article will attempt to put all the other articles into perspective.
  
 
=== Overview ===
 
=== Overview ===

Latest revision as of 00:45, 24 September 2011

Game mechanics describe how and why things work a certain way in the game. These are the rules by which combat is resolved, spells are cast, how crafting works, experience gained, and other similar basic physics of the Ryzom world operate. As this entire wiki is basically an in-depth discovery of the game mechanics, this article will attempt to put all the other articles into perspective.

Overview

Experience

Travel

Combat

Resurrection