Contents

General

Missions are open-ended - can be repeated several times without being retaken, and only end on abandon or relog. Items acquired through missions can be upgraded (in batches of x number of items), with a certain chance of 50% item loss if the upgrade fails. Some occupations seem to have items which can remove the risk of item loss onm upgrade failure - the anti-loss items are procured through other occupations.

Cartographer

Can create Amber of Protection, which prevents item loss if an upgrade fails (for medic only? Cartographers require water from a water carrier for this effect).

Mission 1: Run to different places in CoI to measure the magnetics there. Obtain component item and quest item for mission 2 at each location.

Mission 2: Hand the quests items from mission 1 to cartographers in the 4 Zoraï cities, receive List of Magnetic Amplitudes q10.

Produces Map of Magnetism. Map of Magnetism activates Aura of Stamina and Aura of Life. (At Q10, for 10 sec with radius of 10 m, +200 Stamina and +100 Life regen, cooldown 20 sec)

Medic

Gathering bandages and balsams from NPCs in KL.

Mission 1: interact with random of four NPCs in lair to get bandages. Dida Mc'Dolonay, Dexus Lyron, Alizi Ferro or Zin Di-Dao. Receive Bandages. Mission 2: Kill Toopetz Gret, Amoeba Dan, Cokamool Frez or Ploomweed Dash. These plants always grow right next to eachother in the first area of the kitin lair. Receive Balsams.

Water-Carrier

Mission 1:

At each location, interact with object to receive 1 Small Barrel (Q1, 5 bulk) and 1 Water Quality Certificates (Q10).

Mission 2: Hand one small barrel to Operator of the Water Company. Receive 1 Report of the Commissioner Sender (Q10).

Produces flask of water that give Aura of Sap and Aura of Life. Most basic item: Small Flask of Drab Water (Q10) Aura for 10 sec with radius of 10 m, +200 Sap and +100 Life regen, cooldown 20 sec)

Toolmaker

Special Item: Improved Tool (1 bulk) that gives +10% yield on a single occupation practice. It's used up when used.

Mission 1: Obtain a number of raw materials, always at least Q20. Either:

Receive 1 Materials for the Handle.

Mission 2: Obtain 4 weapons, Q20 basic quality, each the same weapon but of a different race.

Receive 1 Materials for the Main Element.

Butcher

Mission 1: Kill a number of creatures or open a chest in Imperial Dunes. Mission 2: Kill herbivores in the Cattle Room of the Kitins' Lair.

Florist

Mission 1: Gather either:

And put them in the appropriate Jar next to the Florist. Receive 1 Flower Supply Certificates.

It's random which one get. If you complete it, it's random which one you get next. You can abandon and retake the mission to get a new random one. (Again and again until you get the one you like, even.)

Pistil fragments are dug from self-popping flower sources in different locations of the forest. You don't need to be a florist to dig them, however they are useless to a non-florist and cannot be traded.

Mission 2: Either

Receive 1 Flower Maintenance Certificates.

It's random which one get. If you complete it, it's random which one you get next. You can abandon and retake the mission to get a new random one. (Again and again until you get the one you like, even.)

Crafted Item: Basic Bouquet (Q10) Gives +100 wisdom (=+40 sap regeneration, +80 while sitting down) for 10 seconds. Can only be used while sitting down


Scrollmaker

Mission 1: Gather either: 5 Superb Dead Insect Larva of at least quality 30 5 Select Old Kitin Cocoon of at least quality 30 5 Superb Old Kitin Cocoon of at least quality 30 5 Superb Living Insect Larva of at least quality 30 Receive 1 Parchment Manufacturing Materials

Mission 2: Kill Toopetz Gret, Amoeba Dan, Cokamool Frez or Ploomweed Dash. These plants always grow right next to eachother in the first area of the kitin lair. Receive 1 Ink Manufacturing Materials


Larvester

Forage 10 Average Dead Insect Larva of at least quality 30 Forage 10 Plain Dead Insect Larva of at least quality 30 Forage 10 Select Dead Insect Larva of at least quality 30 Forage 10 Prime Dead Insect Larva of at least quality 30 Receive Primary Larvae

Give 10 Average Dead Insect Larva of at least quality 30 to Ana Ryon Give 10 Plain Dead Insect Larva of at least quality 30 to Ana Ryon Give 10 Prime Dead Insect Larva of at least quality 30 to Ana Ryon Give 10 Select Dead Insect Larva of at least quality 30 to Ana Ryon Receive Secondary Larvae

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