Difference between revisions of "Outposts"

From EncyclopAtys

Jump to: navigation, search
 
m
(17 intermediate revisions by 10 users not shown)
Line 1: Line 1:
*[[Berello Gorge Border Post]]
+
<noinclude>{{Trad
 +
|DE=Liste der Außenposten|DEs=4
 +
|EN=Outposts|ENs=4
 +
|ES=Avanzadas|ESs=1
 +
|FR=Avant-postes|FRs=0
 +
|RU=аванпосты|RUs=1
 +
|H  =
 +
|palette=
 +
|ref= *
 +
|com= Page to review: homogenization between languages, table by type...
 +
}}</noinclude>
 +
__TOC__<br />
 +
{{Clear}}
 +
Having just emerged from refuge in the [[Prime Roots]], hominkind spread across the New Lands with hopes of rebuilding the civilizations lost to the [[Great Swarming]].  Within a few years, a multitude of outposts had been established in the wilderness to protect these regions, provide resources, and facilitate trade and growth of homin settlements.  Several factors, however, such as the arrival of [[Kitin]]s in 2490 and growing tension among the homin races, led to the outposts' abandonment by 2494.
 +
 
 +
Fifty years later, both the [[Karavan]] and [[Kami]] offered homins the chance to reclaim some of the decrepit outposts for the purpose of aquiring the precious resources beneath the planet's surface.  Today, guilds may either confront each other in battle or negotiate peacefully in order to obtain and manage an outpost.
 +
 
 +
==Desert==
 
*[[Blackburn Trade Post]]
 
*[[Blackburn Trade Post]]
 +
*[[West Blackburn Border Post]]
 +
*[[Hightowers Farm]]
 +
*[[Malmont Farm]]
 +
*[[Southend Dune Farm]]
 +
*[[Woodburn Magic Pole]]
 +
*[[Woodburn Stronghold]]
 +
 +
==Jungle==
 +
*[[Qai-Du Workshop]]
 +
*[[Sai-Shun Stronghold]]
 
*[[Demons Crossroads Diplomatic Outpost]]
 
*[[Demons Crossroads Diplomatic Outpost]]
*[[Fearing Fen Farm]]
+
*[[Great Outback Workshop]]
*[[Finders Farm]]
+
*[[Gu-Qin Workshop]]
 +
*[[Lost Valley Stronghold]]
 +
*[[Zo-Kian Ruins Workshop]]
 +
 
 +
==Lakes==
 +
*[[Greenvale Trade Post]]
 +
*[[Windway Workshop]]
 
*[[Fount Porch Trade Post]]
 
*[[Fount Porch Trade Post]]
*[[Ginti Workshop]]
 
 
*[[Graveyard Gate Research Centre]]
 
*[[Graveyard Gate Research Centre]]
*[[Great Outback Workshop]]
+
*[[Twintops Workshop]]
*[[Greenvale Trade Post]]
+
*[[Loria Ponds Research Center]]
*[[Gu-Qin Workshop]]
 
*[[Hightowers Farm]]
 
 
*[[Loria Stronghold]]
 
*[[Loria Stronghold]]
*[[Lost Valley Stronghold]]
+
*[[Whirling Stronghold]]
*[[Malmont Farm]]
+
 
 +
==Forest==
 
*[[Psykopla Knoll Trading Post]]
 
*[[Psykopla Knoll Trading Post]]
*[[Qai-Du Workshop]]
+
*[[Finders Farm]]
*[[Sai-Shun Stronghold]]
+
*[[Wooky Workshop]]
*[[Southend Dune Farm]]
+
*[[Fearing Fen Farm]]
*[[Twintops Workshop]]
+
*[[Berello Gorge Border Post]]
*[[West Blackburn Border Post]]
+
* [[Ginti Workshop]]
 
*[[Westgrove Stronghold]]
 
*[[Westgrove Stronghold]]
*[[Whirling Strongold]]
+
 
*[[Windway Workshop]]
+
__NOTOC__
*[[Woodburn Magic Pole]]
+
<noinclude>{{Portal Atys}}
*[[Woodburn Stronghold]]
+
[[Category:Geography]]
*[[Wooky Workshop]]
+
[[Category:Outposts]]</noinclude>
*[[Zo-Kian Ruins Workshop]]
 

Revision as of 12:42, 14 July 2020

de:Liste der Außenposten en:Outposts es:Avanzadas fr:Avant-postes ru:аванпосты
 
UnderConstruction.png
Translation to review
Don't blame the contributors, but come and help them 😎

Reference text ( Maintained text, used as reference ) : *
Notes: Page to review: homogenization between languages, table by type... (Craftjenn, 2020-07-14)



Having just emerged from refuge in the Prime Roots, hominkind spread across the New Lands with hopes of rebuilding the civilizations lost to the Great Swarming. Within a few years, a multitude of outposts had been established in the wilderness to protect these regions, provide resources, and facilitate trade and growth of homin settlements. Several factors, however, such as the arrival of Kitins in 2490 and growing tension among the homin races, led to the outposts' abandonment by 2494.

Fifty years later, both the Karavan and Kami offered homins the chance to reclaim some of the decrepit outposts for the purpose of aquiring the precious resources beneath the planet's surface. Today, guilds may either confront each other in battle or negotiate peacefully in order to obtain and manage an outpost.

Desert

Jungle

Lakes

Forest