Difference between revisions of "Project BugsHunter"

From EncyclopAtys

Jump to: navigation, search
m
m (How to join?: +link to tt handbook)
Line 16: Line 16:
  
 
= How to join? =
 
= How to join? =
If you are interested in joining the project, please contacting [[User:Tamarea|Tamarea]]. You can use [https://chat.ryzom.com/direct/Tamarea direct message] or send e-mail to [mailto:tamarea@ryzom.com tamarea@ryzom.com].
+
If you are interested in joining the project, please contacting [[User:Tamarea|Tamarea]]. You can use [https://chat.ryzom.com/direct/Tamarea direct message] or send e-mail to [mailto:tamarea@ryzom.com tamarea@ryzom.com]. Some additional details about joining the [[Portal:Forge|Ryzom Forge]] is described in the [[The Test Team Handbook/1 - Get in touch with Ryzom Forge|Test Team Handbook]].
  
  
 
{{Portal|Forge}}
 
{{Portal|Forge}}
 
[[Category:Ryzom Team]]
 
[[Category:Ryzom Team]]

Revision as of 10:10, 25 May 2020

en:Project Bugs
fr:Projet Bugs
 
UnderConstruction.png
Translation to review
Don't blame the contributors, but come and help them 😎

Reference text ( Maintained text, used as reference ) :
Notes: (Moniq, 2020-05-25)

Project Bugs is a Ryzom Forge project to monitor and collect issues related to Ryzom. It has own board on Kanboard where all issues are stored in form of a task. The project includes both, NDA and non-NDA members and closely cooperates with the Test team and the Support Team.

Aim of the project

The project focus on active searching and monitoring of all issues that are related to any Ryzom service, which includes:

  • client issues (bugs, exploits, running difficulties, graphic or sound issues...)
  • game content issues (broken missions, wrong missing or misleading translations...)
  • issues with related services (webig, subscription issues, internal tool issues...)

Who can join?

The project is currently in lack of active members so, generally, all help is welcome. However, it is required that you have some previous experience and knowledge. It is expected that you have...

  • some knowledge of the game itself (means you have some history and not being newbie with 2 hours of game play)
  • experience in work in Ryzom teams (Kanboard, Ryzom cloud, PADs...)
  • some knowledge in IT (for example advanced installation and configuration of the Ryzom client, some knowledge of web technologies...)
  • a will to work hard (because there is a lot of work to do)

How to join?

If you are interested in joining the project, please contacting Tamarea. You can use direct message or send e-mail to tamarea@ryzom.com. Some additional details about joining the Ryzom Forge is described in the Test Team Handbook.