Difference between revisions of "Races of Atys"

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There are currently 4 playable races as well as 3 non-playable races in the game. Each of the playable races has control over one ecosystem on Atys.  
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{{cleanup}}
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There are currently 4 playable races as well as 3 non-playable races in the game. Each of the playable races resides in a particular ecosystem on [[Atys]].
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__NOTOC__
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==Homin Races==
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With the exception of the [[Kami]], the civilized races native to Atys are known as "Homins". All homins share certain traits - they are bipeds, capable of the use of technology, magic and communication; and all are subject to continual attempts at religious conversion by the Kami and [[Karavan]]. However, the four homin races also differ significantly. Their ideals, principles, and histories are unique - and each race has its traditional allies and enemies; although, of course, some individuals choose to go against these.  
  
*[[Fyros]] - control over the desert region known as the [[Burning Desert]]
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{{ClassInfobox
*[[Matis]] - control over the forest region known as [[Verdent Heights]]
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|image=FyrosBox_1.png
*[[Tryker]] - control over the sub-tropics region known as [[Aeden Aqueous]]
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|Race=[[Fyros]]
*[[Zorai]] - control over the jungle region known as [[Witherings]]
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|Locale=[[Burning Desert]]
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|Faction=[[Kami]]
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|Description=The Fyros are bold warriors from the deep and deadly deserts who lead a quest for the dreaded [[Dragon of the Myth]]. Determined, loyal and fierce, the Fyros rank themselves among the greatest Atysian warriors who have built their society on a strict code of honor.}}
  
*[[Higher Power]]
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{{ClassInfobox
*[[Kitin]]
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|image=MatisBox_1.png
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|Race=[[Matis]]
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|Locale=[[Verdant Heights]]
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|Faction=[[Karavan]]
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|Description=The Matis are proud heirs of an old Monarchy from the haunted woods who seek to restore their lost Kingdom. Highly cultivated aesthetes well versed in forest botany, the Matis are both a romantic and a conquering race. They staunchly believe that, just as every particle of the universe has a function, every homin must strive for his or her true place in society.}}
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{{ClassInfobox
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|image=TrykerBox_1.png
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|Race=[[Tryker]]
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|Locale=[[Aeden Aqueous]]
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|Faction=[[Karavan]]
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|Description=Shorter of stature then other Homin races, The Tryker have retained their flighty and carefree nature despite the events of the past. Excellent explorers and inventors, as well as experts in wind technology, the Tryker have built their new civilization in marvelous floating cities of the lakelands, dreaming of a world without the burdens of tyranny or intolerance.}}
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{{ClassInfobox
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|image=ZoraiBox_1.png
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|Race=[[Zoraï]]
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|Locale=[[Witherings]]
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|Faction=[[Kami]]
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|Description=The Zoraï are a race of blue skinned homins that reside in the continent of Witherings. The Zoraïs are feared mystics from the dark and hidden jungles who zealously serve the living planet. In their search for spiritual enlightenment, the Zoraïs have grown close to the mysterious Kami.}}
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<!--
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{{ClassInfobox
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|image=KamiBox_1.png
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|Race=[[Kami]]
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|Locale=[[Atys]]
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|Faction=[[Kami]]
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|Description=Strange and eerie entities capable of taking on various appearances, the Kamis constitute a major influence on Atys and its habitants. They stand vigil over the plant kingdom and ensure that no one may destabilize the fragile equilibrium of the planet they cherish. They share a collective conscience and it would seem that no living species may escape their perception, and consequently, their wrath if their laws of conservation are transgressed.}}
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{{ClassInfobox
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|image=KaraBox_1.png
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|Race=[[Karavan]]
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|Locale=[[Atys]]
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|Faction=[[Karavan]]
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|Description=The Karavan is composed of mysterious anthropoid beings in black suits and helmets that cover their entire heads. With the exception of the [[Prime Roots]], the Karavan is present throughout Atys. Indeed, the homins have never yet explored an area where Karavan presence is not felt. The members of the Karavan live in great metallic vehicles and use weapons of technology as yet unknown to hominkind. The homins mostly hold them in awe.}}
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{{ClassInfobox
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|image=KitinBox_1.png
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|Race=[[Kitin]]
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|Locale=[[Prime Roots]]
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|Faction=[[Kitin]]
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|Description='''<font color="red">Not playable</font>''' - First sighted by the Fyros during an expedition into the [[Prime Roots]], the insectoid beings known as Kitins have become the most feared, deadly, and reviled enemies of hominkind. This interminable struggle between species began when the militant Fyros, taken aback by the first encounter, slaughtered the creatures without thought. The revenge of the Kitins was swift and devastating: the [[Great Swarming]] of 2481 eradicated the unsuspecting homin civilizations within days. Were it not for the efforts of the Kami and Karavan, hominkind may have never survived these horrific times.}}-->
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{{clear}}
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==Primitive Races==
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The primitive races consist of any of four species of primates considered to be the forerunners of hominkind. It was first thought that homins were descended from these primitive beings but it is now believed that the primitive races and homins had a common ancestor.
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Indeed similarities can be drawn between the Gibbaï and the Zoraï, the Cute and the Tryker, the Frahar and the Fyros and the now extinct [[Momo]] and the Matis.
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{{ClassInfobox
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|image=Cute.jpg
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|Race=[[Cute]]
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|Locale=[[Aeden Aqueous]] and [[Prime Roots]]
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|Faction=
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|Description=Cutes are the primitive race corresponding to the [[Tryker]]. They exist in the Lakelands and in the Prime Roots. }}
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{{ClassInfobox
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|image=Frahar.jpg
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|Race=[[Frahar]]
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|Locale=[[Burning Desert]]
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|Faction=
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|Description=The Frahar live in clans in the Great Desert where they hunt in packs. Formidable hunters, they watch and wait till their prey is at its disadvantage before moving in for the kill. They use their knowledge of fire for their own destructive ends.<br>The Fyros regularly patrol the Frahar territory limits in order to avoid any intrusion by Frahar packs. }}
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{{ClassInfobox
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|image=Gibbaï.jpg
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|Race=[[Gibbaï]]
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|Locale=[[Witherings]] and [[Verdant Heights]]
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|Faction=
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|Description=Gibbaï are semi-intelligent creatures that live in the jungles of Atys. They roam in large troops and dispute the jungle with the Zoraï whose distant cousins they are said to be. Gibbaï are born with the gift of magic. In spite of their apparent simplicity, they are able to cast spells with the ease of any magician.<br/>The Zoraï assert that the Gibbaï are protected by the Kami and that killing these creatures will only bring bad luck. }}
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{{clear}}
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==See also==
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* [[Factions]]
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[[Category:Inhabitants]]
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[[de:Rassen]]

Latest revision as of 18:04, 8 August 2014

Cleanup
It has been suggested that this article should be rewritten or updated.

There are currently 4 playable races as well as 3 non-playable races in the game. Each of the playable races resides in a particular ecosystem on Atys.

Homin Races

With the exception of the Kami, the civilized races native to Atys are known as "Homins". All homins share certain traits - they are bipeds, capable of the use of technology, magic and communication; and all are subject to continual attempts at religious conversion by the Kami and Karavan. However, the four homin races also differ significantly. Their ideals, principles, and histories are unique - and each race has its traditional allies and enemies; although, of course, some individuals choose to go against these.

FyrosBox 1.png
Fyros
Locale: Burning Desert
Faction: Kami
Description: The Fyros are bold warriors from the deep and deadly deserts who lead a quest for the dreaded Dragon of the Myth. Determined, loyal and fierce, the Fyros rank themselves among the greatest Atysian warriors who have built their society on a strict code of honor.
MatisBox 1.png
Matis
Locale: Verdant Heights
Faction: Karavan
Description: The Matis are proud heirs of an old Monarchy from the haunted woods who seek to restore their lost Kingdom. Highly cultivated aesthetes well versed in forest botany, the Matis are both a romantic and a conquering race. They staunchly believe that, just as every particle of the universe has a function, every homin must strive for his or her true place in society.
TrykerBox 1.png
Tryker
Locale: Aeden Aqueous
Faction: Karavan
Description: Shorter of stature then other Homin races, The Tryker have retained their flighty and carefree nature despite the events of the past. Excellent explorers and inventors, as well as experts in wind technology, the Tryker have built their new civilization in marvelous floating cities of the lakelands, dreaming of a world without the burdens of tyranny or intolerance.
ZoraiBox 1.png
Zoraï
Locale: Witherings
Faction: Kami
Description: The Zoraï are a race of blue skinned homins that reside in the continent of Witherings. The Zoraïs are feared mystics from the dark and hidden jungles who zealously serve the living planet. In their search for spiritual enlightenment, the Zoraïs have grown close to the mysterious Kami.


Primitive Races

The primitive races consist of any of four species of primates considered to be the forerunners of hominkind. It was first thought that homins were descended from these primitive beings but it is now believed that the primitive races and homins had a common ancestor.

Indeed similarities can be drawn between the Gibbaï and the Zoraï, the Cute and the Tryker, the Frahar and the Fyros and the now extinct Momo and the Matis.

Cute.jpg
Cute
Locale: Aeden Aqueous and Prime Roots
Description: Cutes are the primitive race corresponding to the Tryker. They exist in the Lakelands and in the Prime Roots.
Frahar.jpg
Frahar
Locale: Burning Desert
Description: The Frahar live in clans in the Great Desert where they hunt in packs. Formidable hunters, they watch and wait till their prey is at its disadvantage before moving in for the kill. They use their knowledge of fire for their own destructive ends.
The Fyros regularly patrol the Frahar territory limits in order to avoid any intrusion by Frahar packs.
Gibbaï.jpg
Gibbaï
Locale: Witherings and Verdant Heights
Description: Gibbaï are semi-intelligent creatures that live in the jungles of Atys. They roam in large troops and dispute the jungle with the Zoraï whose distant cousins they are said to be. Gibbaï are born with the gift of magic. In spite of their apparent simplicity, they are able to cast spells with the ease of any magician.
The Zoraï assert that the Gibbaï are protected by the Kami and that killing these creatures will only bring bad luck.


See also