Difference between revisions of "Ark vRpMessage"
From EncyclopAtys
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* '''Opacity''': Obviously, you don't need to change this unless you have very good reasons. From 00 to FF | * '''Opacity''': Obviously, you don't need to change this unless you have very good reasons. From 00 to FF | ||
* '''Height''': (ADVANCED USE) The height of the message | * '''Height''': (ADVANCED USE) The height of the message | ||
− | * '''Timer''': How much time the message keep on screen | + | * '''Timer''': How much time the message keep on screen. It's 2sec + the time (aprox. :D) |
* '''Use Html''': (RYZOM TEAM ONLY) If the text include some html syntax | * '''Use Html''': (RYZOM TEAM ONLY) If the text include some html syntax | ||
''N.B.: The use of (()) and ((())) to emphase some words don't require the use of html'' | ''N.B.: The use of (()) and ((())) to emphase some words don't require the use of html'' |
Revision as of 21:14, 2 December 2023
Display a Stylish message on top of screen
Comestics options
- Icon: The image at top middle of the message. Can be client textures (.tga) or web links
- Text Color: The color of the text. Only 3 choices to prevent the carnaval ;)
- Opacity: Obviously, you don't need to change this unless you have very good reasons. From 00 to FF
- Height: (ADVANCED USE) The height of the message
- Timer: How much time the message keep on screen. It's 2sec + the time (aprox. :D)
- Use Html: (RYZOM TEAM ONLY) If the text include some html syntax
N.B.: The use of (()) and ((())) to emphase some words don't require the use of html
Operating options
- Close Action: (TR) Name of the main button (to close the message and continue the script). If empty, no button will be displayed.
- Next Url: (RYZOM TEAM ONLY) An optionnal url if you don't want continue the script
- Extra Action: (TR) To add a second button
- Jump Extra: The stage to jump if the player press the second button