Difference between revisions of "Macros"

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Ryzom allows players to create macros. Macros can be used to bind multiple actions or a specific action to a single key. This is especially useful with repetitive actions.
 
Ryzom allows players to create macros. Macros can be used to bind multiple actions or a specific action to a single key. This is especially useful with repetitive actions.
  
You can open up the macros window by clicking '''''System''''' in the lower right corner menu and then clicking '''''Macros''''' in the popup menu. In this window all your previously created macros should be listed. You can execute you macros from this list or drag their icons to your shortcut bar for easy use. Key bindings can also be assigned to your macros so that they can be executed with the press of a button.
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You can open up the macros window by clicking '''''System''''' in the lower right corner menu and then clicking '''''Macros''''' in the popup menu. In this window all your previously created macros should be listed. You can execute your macros from this list or drag their icons to your shortcut bar for easy use. Key bindings can also be assigned to your macros so that they can be executed with the press of a button.
  
 
== New Macro ==
 
== New Macro ==

Revision as of 14:18, 12 January 2010

Ryzom allows players to create macros. Macros can be used to bind multiple actions or a specific action to a single key. This is especially useful with repetitive actions.

You can open up the macros window by clicking System in the lower right corner menu and then clicking Macros in the popup menu. In this window all your previously created macros should be listed. You can execute your macros from this list or drag their icons to your shortcut bar for easy use. Key bindings can also be assigned to your macros so that they can be executed with the press of a button.

New Macro

The New Macro window

When you press the New Macro button the above window should appear, in this one you can create the desired macro by adding commands to it. Here you can also rename it, change its icon so its easy to spot in your list and assign a key binding.


Icons

The icon creation screen

When creating an icon you have a choice of 10 background colours, 10 foreground colours and 5 distinct patterns to choose from. Text can also be added which acts as caption for the icon. There is caption has a limit of 17 characters, depending on the characters being used the first character will be "pushed off" of the icon; this mostly happenes with spacious characters like A and D


Commands

Below is listed the actions you can add to your macro, sorted by category.

Player

  • Light On/Off
  • Dodge/Parry

Move

  • Sit/Stand
  • Run/Walk
  • Mount/Dismount
  • Recenter the camera behind the player

Actions

  • No target
  • Target an entity
  • Target a teammate #
  • Target the entity's current target
  • Target the current target's target
  • Target self
  • Toggle combat
  • Front selection
  • Run shortcut
  • Select shortcut bar
  • Cancel the current action

Chat

  • Talk/Leave
  • Reply teller
  • Reply tell
  • Flip through last contacts
  • Enter tell mode with a player
  • Send a tell message to a player
  • Enter talk mode
  • Talk to anybody
  • Talk memorized

View

  • Toggle camera
  • Show/Hide the interface
  • Move camera up
  • Move camera down

Windows

  • Open
  • Close
  • Open/Close
  • Show
  • Hide
  • Show/Hide
  • Dock/Undock chat
  • Set desktop
  • Copy current desktop to desktop

System

  • Quit game to main menu without warning
  • Quit the game without warning
  • Quit game
  • Free mouse
  • Close all help windows
  • Screenshot
  • Screenshot JPG
  • Screenshot PNG