Difference between revisions of "Stun"

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Revision as of 02:50, 28 September 2010

Stun is an affliction; a negative status effect that handicaps the target.

A creature under the effect of Stun is unable to move or take any action while they are stunned. They also can't dodge or parry any physical attacks directed at them while stunned.

Players are able to inflict Stun on a target using the stun spell from the Defensive Affliction Magic skill, as well as by inflicting a critical hit on the target's head with either a melee or a ranged weapon.

Players can increase their chances of resisting a Stun Affliction spell by wearing jewelry that raises their Lakelands resistance.

The Stun caused by a critical hit to the head is not a magical effect and thus Lakelands resistance will not help resist it. Creatures that are immune to Stun spells similarly are not immune to this effect.

Kipees have a special ability that allows them to inflict Stun on their enemies, which also is not a magical effect and thus similarly able to bypass both Lakelands resistance and Stun immunity.