From EncyclopAtys
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(Amulet changed to Anklet and note about not being teamed for Muse Muggers after advice from Itzy) |
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:''Yes, I think I'll be able to identify the materials. Thank you, this dagger will be very useful to me; please take this gift in appreciation. With regard to a new one . . . I'm not quite sure. It's possible that I can do it. But in any case, gathering the materials will be difficult.'' | :''Yes, I think I'll be able to identify the materials. Thank you, this dagger will be very useful to me; please take this gift in appreciation. With regard to a new one . . . I'm not quite sure. It's possible that I can do it. But in any case, gathering the materials will be difficult.'' | ||
− | '''''He gives you a Medium Quality Tryker | + | '''''He gives you a Medium Quality Tryker Anklet''''' |
:''I think I have identified the dagger's component materials. The first material is found on creatures, for the second . . . We will get to that later. As for the creatures, they will not be easily gathered, because they are the claws of Crays. I do not have any anymore, so you will have to gather them. Please note that you cannot buy them from a merchant, you will have to do it yourself. You can find the Crays near the entrance to Resting Water. But be wary, the area is very dangerous.'' | :''I think I have identified the dagger's component materials. The first material is found on creatures, for the second . . . We will get to that later. As for the creatures, they will not be easily gathered, because they are the claws of Crays. I do not have any anymore, so you will have to gather them. Please note that you cannot buy them from a merchant, you will have to do it yourself. You can find the Crays near the entrance to Resting Water. But be wary, the area is very dangerous.'' | ||
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'''Be'Laury Lipsie''' | '''Be'Laury Lipsie''' | ||
− | :''Powdered silt? Well . . . we have that, yes. However, although I don't want to blackmail you, before I give it to you, you will have to do something for me. The Muse Muggers are bandits who have their camp to the south-west of here. They have become increasingly dominant and we fear they will come to plunder our village sooner or later. You are strong, and you will be able to teach them a lesson and rid them of the urge to set foot in our camp. You may need companions, because they are numerous. If you do this for us I will give you the powdered silt for free.'' | + | :''Powdered silt? Well . . . we have that, yes. However, although I don't want to blackmail you, before I give it to you, you will have to do something for me. The Muse Muggers are bandits who have their camp to the south-west of here. They have become increasingly dominant and we fear they will come to plunder our village sooner or later. You are strong, and you will be able to teach them a lesson and rid them of the urge to set foot in our camp. You may need companions, because they are numerous. If you do this for us I will give you the powdered silt for free.'' *NOTE despite the advice to take companions, this mission may need you to not be teamed. |
'''''You kill all the Muse Muggers and return to talk to Be'Laury Lipsie''''' | '''''You kill all the Muse Muggers and return to talk to Be'Laury Lipsie''''' |
Revision as of 17:31, 2 January 2016
- You want to have one? I don't know if that's possible, but . . . I know someone who may have an idea. His name is Be'Laury Lipsie. You can find him in Winds of Muse and he is a member of the Silt Sculptors tribe. They can be found in the north of Winds of Muse, west of a large cliff.
Be'Laury Lipsie
- An enchanted dagger from the Battle of the Lagoons of Loria? Yes, I can help you, but first you have to do me a favour. These cursed Vigilant Izams are constantly stealing our food stores. Kill 10 of them, and I will see what I can do for you.
He gives 150 Q100 Experience Catalyzers
- Some time ago, a Trykette named Mac'Jorn Lichan from Windermeer saw something that you will find interesting. But there is a problem . . . if I remember correctly, she's not very sociable. Don't know if she will agree to talk with you . . . But I will help you to . . . mollify her. We are going to prepare her favourite dish, grilled Kizoar wing. Kill 12 Strong Kizoar and gather their wings. And then, it may become a little trickier . . .
You get the Kizoar wings and return to give them to Be'Laury Lipsie
- Well, I hope you did not fear the danger of preparing the Grilled Kizoar Wing. I need Fine Clopper Secretion. You can find it on the Cloppers teeming around the lake south of our camp. I wish you good luck, because you will need it . . .
You get the Clopper secretions and return to give them to Be'Laury Lipsie
- Ah, you have found them! Excellent. I will prepare the wings . . . right, here they are. Bring the dish to Mac'Jorn Lichan, quickly, before it cools . . .
You go to Windermeer to talk to Mac'Jorn Lichan
You give her the dish of grilled Kizoar wings
Mac'Jorn Lichan
- Oh, the wings . . . it's for me!? Excuse me for my rudeness, I am in a difficult mood right now. You want to talk to me about the Daggers of the Battle of the Lagoons?
- While I was taking a stroll in Winds of Muse several months ago, I saw a bizarre Capryni. It seemed to have a strange aura. It was only much later that I realised what it really was; I don't know how it did it, but the animal had swallowed an enchanted dagger of the Battle of the Lagoons!
- If you could find this beast and kill it, maybe you can still find the dagger. It was a Grunting Capryni, found in the north-east of Winds of Muse. Even if it is still alive, I don't know if it will still have the aura. If you are in doubt, you should kill all Grunting Caprynis that you encounter . . . maybe one of them is the one you are looking for.
You get the dagger and return to talk to Mac'Jorn Lichan
You give the dagger to Mac'Jorn Lichan
Mac'Jorn Lichan
- Ah . . . so this is the dagger you found in the Capryni's stomach? Let me see . . . yes, I think it is one of the magical daggers. But as you can see it is totally useless now, and besides, it has lost its magical aura.
- That's a real shame . . . hmmm . . . in fact . . . no, it's impossible . . . but anyway, we could try.
- One of the weapons merchants in Avendale is a friend of mine. Few know this, but she is a remarkable blacksmith. This dagger can never be repaired, but she may be able to identify the component materials, and who knows, maybe even make a new one! It's worth trying. Go see her, her name is Be'Gany Liffan.
You go to Avendale to talk to Be'Gany Liffan
Be'Gany Liffan
- A dagger? Is it . . . is it really a dagger of the Battle of the Lagoons? And you want me to make a new one?
- Yes, I think I'll be able to identify the materials. Thank you, this dagger will be very useful to me; please take this gift in appreciation. With regard to a new one . . . I'm not quite sure. It's possible that I can do it. But in any case, gathering the materials will be difficult.
He gives you a Medium Quality Tryker Anklet
- I think I have identified the dagger's component materials. The first material is found on creatures, for the second . . . We will get to that later. As for the creatures, they will not be easily gathered, because they are the claws of Crays. I do not have any anymore, so you will have to gather them. Please note that you cannot buy them from a merchant, you will have to do it yourself. You can find the Crays near the entrance to Resting Water. But be wary, the area is very dangerous.
You get the claws and return to Be'Gany Liffan to give him the claws
Be'Gany Liffan
- That will do. Now, for the second part, that will mean returning to the Silt Sculptors. They alone know where to find the material we need. Go see Be'Laury Lipsie and ask them for powdered silt.
You return to the Silt Sculptors camp to talk to Be'Laury Lipsie
Be'Laury Lipsie
- Powdered silt? Well . . . we have that, yes. However, although I don't want to blackmail you, before I give it to you, you will have to do something for me. The Muse Muggers are bandits who have their camp to the south-west of here. They have become increasingly dominant and we fear they will come to plunder our village sooner or later. You are strong, and you will be able to teach them a lesson and rid them of the urge to set foot in our camp. You may need companions, because they are numerous. If you do this for us I will give you the powdered silt for free. *NOTE despite the advice to take companions, this mission may need you to not be teamed.
You kill all the Muse Muggers and return to talk to Be'Laury Lipsie
Be'Laury Lipsie
- You have succeeded? Ha ha, very good, you don't disappoint me. To be honest, I anticipated your success and I have already sent a messenger with the powdered silt to Be'Gany Liffan. It should have arrived by now.
You go to Avendale to talk to Be'Gany Liffan
You say
- Have you received the powdered silt from Be'Laury Lipsie?
Be'Gany Liffan'
- Absolutely, you must have passed the messenger. I will now be able to create this dagger. I am trembling with impatience! Ah, but I am forgetting, I have these parcels to deliver . . . Would it bother you to transport them while I make your dagger? They are destined for . . . Mac'Dughan Ganan, that's it. In Crystabell.
You go to Crystabell to give the parcel to Mac'Dughan Ganan
Mac'Dughan Ganan
- Ah, my materials. Thank you very much. Please give my thanks to Mac'Dughan Ganan.
Mac'Dughan Ganan
- I have finished . . . but, there is a problem. I may be able to make the dagger, but it will not be enchanted! The hitting speed of the bearer will not be affected . . . and I have no skills in magic . . . What to do? Let's see . . . I know some people who may be able to help us . . .
- Yes, Mac'Arlly Baksan should . . . no, better O'Arty Ganan . . . or Be'Riplan Artan? I don't know. You should go ask them. Mac'Arlly Baksan lives in Crystabell, O'Arty Ganan in Windermeer and Be'Riplan Artan in Fairhaven. They are all magic trainers.
You go to Fairhaven to talk to Be'Riplan Artan
Be'Riplan Artan
- It's been a long time since I enchanted anything. Perhaps you should find someone else.
You go to Crystabell to talk to Mac'Arlly Baksan
Mac'Arlly Baksan
- You want to enchant this dagger? Is this . . . a replica of the enchanted daggers of the Battle of the Lagoons? Very interesting . . . I will help you. But it will not be easy. To enchant the dagger, I need a crystal like those once used. But first, let me have a look at the dagger please.
You give her the dagger
Mac'Arlly Baksan
- Interesting. Very interesting . . . Here, take it, this is for you.
she gives you 10x Q100 Constitution Flowers
Mac'Arlly Baksan
- I'll say it up front: This will be difficult, very difficult. The crystal we need can only be found in one place, there where the battle led by Still Wyler took place . . . in Lagoons of Loria! And this place is teeming with creatures much more powerful than you.
- First you will have to convince me that you are capable of this mission. Go see Be'Keeer Breggan, he will test you. You can find him in Winds of Muse. Ah, you have already been to his camp? That makes things a bit easier . . . for now. In case you forgot, the camp of the Silt Sculptors is in the north of Winds of Muse, west of the great cliff.
You go to the camp of the Silt Sculptors to talk to Be'Keeer Breggan
Be'Keeer Breggan
- You come for the test? It's very simple. You have to combine power and speed; You must defeat several Cloppers within a period of time. Let's see . . . for you, the rules will be; kill 5 Malicious Cloppers and 3 Dangerous Cloppers in less than fifteen minutes. The Cloppers are found just west of the camp, along the northern cliff. Speak to me when you are ready.
Make sure you have 15-20 minutes uninterrupted time before your start the next step
Be'Keeer Breggan
- So, here we go!
You kill the Cloppers and return
Be'Keeer Breggan
- You have succeeded. Let me give you this badge. It shows that you have passed the test. You may find it surprising that we, craftsmen, give this kind of test . . . but it is not easy to survive here, so strength is also important!
He gives you a Tryker necklace
You return to Crystabell and give the necklace to Mac'Arlly Baksan
- You are successful . . . so, I will keep my promise. Perhaps you will be able to recover this crystal. But I have one last thing to ask you before you go. To use the crystal and enchant the dagger, I will need a tool. I think Be'Gany Liffan has one. Go ask her, she will know what I mean.
You go to Avendale to talk to Be'Gany Liffan
Be'Gany Liffan
- Ah, [your name]! Where is your dagger? Mac'Arlly Baksan is helping? Excellent! Ah, but he needs a special tool? Yes, I see . . . I use it from time to time. Here, here it is. Give him my regards. Oh, and don't forget to return my tool when you are done.
You return to Crystabell and give the tool to Mac'Arlly Baksan
Mac'Arlly Baksan
- You have the tool. The Lagoons are even more dangerous than before. If the creatures notice you, you cannot stand more than two or three hits. We will soon have this dagger finished, but I must first make sure that you can survive there . . . here is some equipment to help you.
She gives you a Q120 Lor-Tashok Helmet and Boots
- This is your last task. Go to the Lagoons of Loria. You can get there through the tunnel in the north-east of Winds of Muse. I believe a battle once took place near the exit of the tunnel, next to an oasis . . . with a bit of luck, a crystal was left behind there.
- It is important to pay close attention to the creatures there. They are much more powerful than you. If you have any friends who are very experienced, you should ask them to accompany you. If a predator should block your path, you would do well to wait until it attacks a herbivore . . . Anyway, good luck, you will need it.
You go to the Lagoons of Loria throughout he tunnel and walk towards the oasis
<screen message> You discover a crystal. Is this what you are looking for? You should bring it back to Mac'Arlly Baksan
You return to Crystabell to talk to Mac'Arlly Baksan
You give her the crystal
Mac'Arlly Baksan
- The crystal! You have a crystal! Oh, it's unbelievable . . . now I can enchant the dagger. It will be exactly the same as those Still Wyler's warriors used! Just a moment please, I will work on it . . .
- And it's finished. This dagger is so good that I would have liked to keep it. But anyway . . .
- I have this gun to exchange for it. It is my most prized piece, and of equivalent value. Would you be interested?
You chose the dagger or the gun
She gives you either a Fyler Dagger and Tanner Sword or a Rade Pistol, depending on your choice
You ask about the Crafting Tool
- Ah, but of course! I forgot . . . thank you for reminding me! Here, take it. I hope you didn't have need of it!
You return to Avendale to give the Crafting Tool back to Be'Gany Liffan
Be'Gany Liffan
- My tool! Thank you, I thought you had forgotten. I will give you something for remembering. Here, this should please you!
She gives you x200 q150 Experience Catalysers
The mission is finished.