Difference between revisions of "Skill Tree/Skill decoding"
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Skills in Ryzom are internally coded by first letter of a branch. The following list will help you understand and decode those codes: | Skills in Ryzom are internally coded by first letter of a branch. The following list will help you understand and decode those codes: | ||
Latest revision as of 09:41, 22 March 2022
There are currently still 80 articles in preparation in the category "WIP"
Article in preparation. Please let the author finish it before you modify it.
The last editing was from Ledania on 22.03.2022.
The last editing was from Ledania on 22.03.2022.
Skills in Ryzom are internally coded by first letter of a branch. The following list will help you understand and decode those codes:
Examples
sfm2ssm = skill fight melee two handed slashing sword master
scahbem = skill craft armour heavy boots expert master
Skill tree codes
s = skill
- c = craft
- a = armour
- h = heavy
- l = light
- m = medium
- b = boots
- e = expert
- m = master
- e = expert
- g = gloves
- e = expert
- m = master
- e = expert
- h = helmet
- e = expert
- m = master
- e = expert
- p = pants
- e = expert
- m = master
- e = expert
- s = sleeves
- e = expert
- m = master
- e = expert
- v = vest
- e = excellent
- m = master
- e = excellent
- b = boots
- s = shields
- b = buckler
- e = expert
- m = master
- e = expert
- s = large shield
- e = expert
- m = master
- e = expert
- b = buckler
- j = jewels
- a = anklet
- e = expert
- m = master
- e = expert
- b = bracelet
- e = expert
- m = master
- e = expert
- d = diadem
- e = expert
- m = master
- e = expert
- e = earring
- e = expert
- m = master
- e = expert
- p = pendant
- e = expert
- m = master
- e = expert
- r = ring
- e = expert
- m = master
- e = expert
- a = anklet
- m = melee
- 1 = one handed
- a = axe
- e = expert
- m = master
- e = expert
- d = dagger
- e = expert
- m = master
- e = expert
- m = mace
- e = expert
- m = master
- e = expert
- p = spear
- e = expert
- m = master
- e = expert
- s = sword
- e = expert
- m = master
- e = expert
- t = staff
- e = expert
- m = master
- e = expert
- a = axe
- 2 = two handed
- a = axe
- e = expert
- m = master
- e = expert
- m = mace
- e = expert
- m = master
- e = expert
- p = pike
- e = expert
- m = master
- e = expert
- s = sword
- e = expert
- m = master
- e = expert
- a = axe
- c = close combat
- a = amps
- e = expert
- m = master
- e = expert
- a = amps
- 1 = one handed
- r = ranged
- 1 = one handed
- p = pistol
- e = expert
- m = master
- e = expert
- p = pistol
- 2 = two handed
- a = autolauncher
- e = expert
- m = master
- e = expert
- l = launcher
- e = expert
- m = master
- e = expert
- r = rifle
- e = expert
- m = master
- e = expert
- a = autolauncher
- 1 = one handed
- a = armour
- f = fight
- m = melee
- 1 = one handed
- b = smashing
- m = mace
- m = master
- s = staff
- m = master
- m = mace
- p = piercing
- s = spear
- m = master
- s = spear
- s = slashing
- a = axe
- m = master
- s = sword
- m = master
- a = axe
- b = smashing
- 2 = two handed
- b = smashing
- m = mace
- m = master
- m = mace
- p = piercing
- p = pike
- m = master
- p = pike
- s = slashing
- a = axe
- m = master
- s = sword
- m = master
- a = axe
- b = smashing
- c = close combat
- a = advanced
- d = dagger
- m = master
- h = hand to hand
- m = master
- d = dagger
- a = advanced
- 1 = one handed
- r = ranged
- 1 = one handed
- a = advanced
- p = pistol
- m = master
- p = pistol
- a = advanced
- 2 = two handed
- a = advanced
- a = autolauncher
- m = master
- l = launcher
- m = master
- r = rifle
- m = master
- a = autolauncher
- a = advanced
- 1 = one handed
- m = melee
- h = harvest
- f = forage
- d = desert
- a = advanced
- e = expert
- m = master
- e = expert
- a = advanced
- f = forest
- a = advanced
- e = expert
- m = master
- e = expert
- a = advanced
- j = jungle
- a = advanced
- e = expert
- m = master
- e = expert
- a = advanced
- l = lake
- a = advanced
- e = expert
- m = master
- e = expert
- a = advanced
- p = prime roots
- a = advanced
- e = expert
- m = master
- e = expert
- a = advanced
- d = desert
- f = forage
- m = magic
- d = defensive
- a = affliction
- a = advanced
- e = expert
- m = master
- e = expert
- h = healing
- a = advanced
- e = expert
- m = master
- e = expert
- a = advanced
- a = advanced
- a = affliction
- o = offensive
- a = affliction
- a = advanced
- e = expert
- m = master
- e = expert
- a = advanced
- e = elemental
- a = advanced
- e = expert
- m = master
- e = expert
- a = advanced
- a = affliction
- d = defensive