Difference between revisions of "User:Sidusar"

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|- style="background-color:#F5FFFF"
 
|- style="background-color:#F5FFFF"
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Grove of Sedation
+
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Santa... Naughty or Nice?
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Sweetmarie
 +
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|2009-12
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Unavailable
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Playground
 +
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|OOC
 +
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|1
 +
|width="40%" style="border:1px solid #99cc99;color:#000;padding:5px"|
 +
 
 +
|- style="background-color:#F5FFFF"
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|The Towers
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Suibom
 +
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|2009-08
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Unavailable
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Playground
 +
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|RP
 +
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|?
 +
|width="40%" style="border:1px solid #99cc99;color:#000;padding:5px"|
 +
 
 +
|- style="background-color:#F5FFFF"
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|The Dark Alliance
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Suibom
 +
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|2009-05
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Unavailable
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Storyline
 +
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|RP
 +
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|100
 +
|width="40%" style="border:1px solid #99cc99;color:#000;padding:5px"|
 +
 
 +
|- style="background-color:#F5FFFF"
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Who let the dogs out?
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Sweetmarie
 +
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|2009-02
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Unavailable
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Storyline?
 +
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|Semi?
 +
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|?
 +
|width="40%" style="border:1px solid #99cc99;color:#000;padding:5px"|
 +
 
 +
|- style="background-color:#F5FFFF"
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Joining the Shadow Hunters
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Sxarlet
 +
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|2009-01
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Unavailable
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Playground
 +
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|RP
 +
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|50
 +
|width="40%" style="border:1px solid #99cc99;color:#000;padding:5px"|
 +
 
 +
|- style="background-color:#F5FFFF"
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Capryni Delivery
 
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Marelli
 
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Marelli
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|2007-10
+
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|2008-12
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Unavailable
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Playground
 +
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|Semi
 +
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|50 (3x200)
 +
|width="40%" style="border:1px solid #99cc99;color:#000;padding:5px"|
 +
 
 +
|- style="background-color:#F5FFFF"
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Land of Rudolph’s Licks
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|SweetMarie
 +
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|2008-12
 
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Unavailable
 
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Unavailable
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Sandbox
+
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Playground
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|RP
+
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|OOC
 
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|1
 
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|1
 
|width="40%" style="border:1px solid #99cc99;color:#000;padding:5px"|
 
|width="40%" style="border:1px solid #99cc99;color:#000;padding:5px"|
Line 33: Line 93:
 
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Trick or Treat
 
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Trick or Treat
 
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Marelli
 
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Marelli
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|2009-10
+
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|2008-10
 
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Unavailable
 
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Unavailable
 
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Playground
 
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Playground
Line 41: Line 101:
  
 
|- style="background-color:#F5FFFF"
 
|- style="background-color:#F5FFFF"
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Capryni Delivery
+
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Grove of Sedation
 
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Marelli
 
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Marelli
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|2009-12
+
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|2007-10
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Unavailable
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Sandbox
 +
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|RP
 +
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|1
 +
|width="40%" style="border:1px solid #99cc99;color:#000;padding:5px"|
 +
 
 +
|- style="background-color:#F5FFFF"
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Run Homin Run
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Sxarlet
 +
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|2007
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Unavailable
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Storyline
 +
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|RP
 +
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|?
 +
|width="40%" style="border:1px solid #99cc99;color:#000;padding:5px"|
 +
 
 +
|- style="background-color:#F5FFFF"
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Blackwater Cave
 +
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Sxarlet
 +
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|2006-11
 
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Unavailable
 
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Unavailable
 
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Playground
 
|width="10%" style="border:1px solid #99cc99;color:#000;padding:5px"|Playground
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|Semi
+
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|RP
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|50 (3x200)
+
|width="5%" style="border:1px solid #99cc99;color:#000;padding:5px"|?
 
|width="40%" style="border:1px solid #99cc99;color:#000;padding:5px"|
 
|width="40%" style="border:1px solid #99cc99;color:#000;padding:5px"|
 +
 
|}
 
|}
  
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===Available===
 
===Available===
 
Whether or not the scenario can be downloaded from our wiki.
 
Whether or not the scenario can be downloaded from our wiki.
*'''Run and Edit''' means the scenario can be downloaded from our wiki and then adapted and modified as you please.
+
*'''Run and Edit''' means the scenario can be fully downloaded from our wiki, so you can load it in the editor and adapt and modify it as you please.
*'''Run Only''' means the scenario can be downloaded from our wiki and played, but not modified.
+
*'''Run Only''' means the scenario can be downloaded from our wiki as 'play only', so you can't open it in the editor, but you can play it or host it for others to play.
 
*'''Unavailable''' means the scenario cannot be downloaded from our wiki.
 
*'''Unavailable''' means the scenario cannot be downloaded from our wiki.
 +
 
===RP (Roleplay)===
 
===RP (Roleplay)===
 
Whether the scenario is attempting to be consistent with the lore of Ryzom and not immersion-breaking for roleplayers.
 
Whether the scenario is attempting to be consistent with the lore of Ryzom and not immersion-breaking for roleplayers.
 
*'''RP''' means the scenario is meant to fit within the lore of Atys.
 
*'''RP''' means the scenario is meant to fit within the lore of Atys.
 
*'''OOC''' means the scenario is meant to be OOC (out of character) fun.
 
*'''OOC''' means the scenario is meant to be OOC (out of character) fun.
*'''Semi''' means it's OOC-fun that has been flimsily covered to at least not contradict the lore of Atys or break immersion.
+
*'''Semi''' means it's OOC-fun that has been flimsily covered to at least not contradict the lore of Atys.
 +
 
 
===Category===
 
===Category===
 
A general estimate of the structure of the scenario.
 
A general estimate of the structure of the scenario.
 
*'''Storyline''' means the scenario plays out a storyline. This doesn't mean the scenario has to be linear and static; there can be choices and branching storylines as well. Characteristic for a Storyline scenario is that certain parts of the scenario don't open up until you've reached that point in the story.
 
*'''Storyline''' means the scenario plays out a storyline. This doesn't mean the scenario has to be linear and static; there can be choices and branching storylines as well. Characteristic for a Storyline scenario is that certain parts of the scenario don't open up until you've reached that point in the story.
*'''Playground''' means that there is a main objective and ending to the scenario, but the player doesn't follow a storyline to get there. The whole scenario is open to them from the start and they can figure out for themselves how to accomplish the objective.
+
*'''Playground''' means that there is a main objective and ending to the scenario, but the player doesn't follow a storyline to get there. The whole scenario is open to them from the start and they can figure out for themselves how they want to go about accomplishing the objective.
 
*'''Sandbox''' means there's no overarching objective to accomplish. This doesn't mean there can't be quests, it just means there's no way to 'complete' the scenario. The scenario is meant as a backdrop against where players can run around, explore on their own and do whatever they like.  
 
*'''Sandbox''' means there's no overarching objective to accomplish. This doesn't mean there can't be quests, it just means there's no way to 'complete' the scenario. The scenario is meant as a backdrop against where players can run around, explore on their own and do whatever they like.  
*'''Arena''' means the scenario is meant as a field for a specific purpose. Examples could be an arena where ever-harder monsters spawn, a battlefield where waves of kitin attack, or a field to play yuboball.
+
*'''Arena''' means the scenario is meant as a playing field for a specific purpose. Again, this doesn't mean there can't be quests or exploring, it just means the scenario is mainly constructed as a playing field around one central activity. Examples could be an arena where ever-harder monsters spawn, a battlefield where waves of kitin attack, or a field to play yuboball.
 +
 
 
===Lvl (Level)===
 
===Lvl (Level)===
 
The minimum combat level required to realistically be able to play through the entire scenario.  
 
The minimum combat level required to realistically be able to play through the entire scenario.  

Revision as of 18:37, 23 January 2010

This is a list of Arispotle Ring Scenarios. Please only add English-language scenarios that are finished and that have been made available to the public in some way.

(Either through having been downloadable from this wiki or another site or through having been announced and hosted for several days.)

Feel free to use this list to pimp your own latest scenario too, but please keep the above guidelines in mind. Don't add your half-finished scenarios that you've only let a few friends test.

List

Scroll down to the bottom of the page for an explanation of all the colums.

Remember that Ring scenarios can be vastly complex and diverse, so no categorisation could ever hope to describe them all perfectly. Nevertheless we've tried to include some degree of categorisation, which we hope at least categorises the scenarios better than the ingame one.

Scenario Creator Date Available Category RP Lvl Description
Santa... Naughty or Nice? Sweetmarie 2009-12 Unavailable Playground OOC 1
The Towers Suibom 2009-08 Unavailable Playground RP ?
The Dark Alliance Suibom 2009-05 Unavailable Storyline RP 100
Who let the dogs out? Sweetmarie 2009-02 Unavailable Storyline? Semi? ?
Joining the Shadow Hunters Sxarlet 2009-01 Unavailable Playground RP 50
Capryni Delivery Marelli 2008-12 Unavailable Playground Semi 50 (3x200)
Land of Rudolph’s Licks SweetMarie 2008-12 Unavailable Playground OOC 1
Trick or Treat Marelli 2008-10 Unavailable Playground Semi 1
Grove of Sedation Marelli 2007-10 Unavailable Sandbox RP 1
Run Homin Run Sxarlet 2007 Unavailable Storyline RP ?
Blackwater Cave Sxarlet 2006-11 Unavailable Playground RP ?

Legenda

Scenario

The name or title of the scenario.

Creator

The name of the person who created the scenario.

(Can be character name, account name, nickname, real name, whatever the creator likes to be known as.)

Date

The date of creation; when was the scenario approximately published?

Given in format 'year-month', so 2008-04 means April of 2008.

Available

Whether or not the scenario can be downloaded from our wiki.

  • Run and Edit means the scenario can be fully downloaded from our wiki, so you can load it in the editor and adapt and modify it as you please.
  • Run Only means the scenario can be downloaded from our wiki as 'play only', so you can't open it in the editor, but you can play it or host it for others to play.
  • Unavailable means the scenario cannot be downloaded from our wiki.

RP (Roleplay)

Whether the scenario is attempting to be consistent with the lore of Ryzom and not immersion-breaking for roleplayers.

  • RP means the scenario is meant to fit within the lore of Atys.
  • OOC means the scenario is meant to be OOC (out of character) fun.
  • Semi means it's OOC-fun that has been flimsily covered to at least not contradict the lore of Atys.

Category

A general estimate of the structure of the scenario.

  • Storyline means the scenario plays out a storyline. This doesn't mean the scenario has to be linear and static; there can be choices and branching storylines as well. Characteristic for a Storyline scenario is that certain parts of the scenario don't open up until you've reached that point in the story.
  • Playground means that there is a main objective and ending to the scenario, but the player doesn't follow a storyline to get there. The whole scenario is open to them from the start and they can figure out for themselves how they want to go about accomplishing the objective.
  • Sandbox means there's no overarching objective to accomplish. This doesn't mean there can't be quests, it just means there's no way to 'complete' the scenario. The scenario is meant as a backdrop against where players can run around, explore on their own and do whatever they like.
  • Arena means the scenario is meant as a playing field for a specific purpose. Again, this doesn't mean there can't be quests or exploring, it just means the scenario is mainly constructed as a playing field around one central activity. Examples could be an arena where ever-harder monsters spawn, a battlefield where waves of kitin attack, or a field to play yuboball.

Lvl (Level)

The minimum combat level required to realistically be able to play through the entire scenario.

  • 100 means you'll need at least a level 100 character to play through the scenario.
  • 4x200 means you'll need at least a team of 4 players who are above level 200 to play through the scenario.
  • 100 (4x200) means a single level 100 player can finish the scenario, but there's an extra part that needs a team of 4 players who are at least level 200.

Please note that many scenarios are designed so that even a level 1 character can complete them in some way, and if this is so than the minimum required level is 1, but this doesn't mean it has to be easy to complete them with a level 1 character. Naturally anything that involves any danger will always be easier with a level 250 character.

Nor does a minimum required level of 1 have to mean that everything in the scenario has to be doable for a level 1 character, since many scenarios put in some kind of extra that only a highlevel team can accomplish. A minimum required level of 1 just has to mean that the main part of the scenario can be realistically done a by level 1 character.

Description

A short description of the specific scenario. Please keep it limited to a few words.