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Reference text ( Maintained text, used as reference ) :
Notes: (Craftjenn, 2019-05-16)
Ryzom's chat rooms (conversation windows) offer great possibilities.
The explanations on this page are about the IG chat (In Game).
You can also use a browser, and have access to the chat without being logged in to the game via RC chat. Very useful to exchange links on the web (copy/paste is easier), or in case of technical problems or logoff/login (log in with the name of your toon character and the password of the game)... A Chat/RC channel list is being written.
Channels
There are several channels of discussion, each with its own specificity.
- Around : all homins present in a 25-metre circle around you will hear you. The command /sh (shout) allows you to be heard up to 50 meters away. By convention, the Surrounding Channels are used for the Rile Play (RP).
- Region : Your words are visible to all those in the same region as you. Very nice on Silan to ask for help, less on the rest of the bark because the regions are large and not always very populated.
- Universe : Everyone can see what you write here. This channel is only supposed to be used to ask for help on Atys. In practice, it is the only channel that brings all homins together and there are sometimes conversations whose interest is... questionable. It may be useful to refer to the Ryzom Code of Conduct (2018/05/11).
- Team : If you are in a team, you can communicate between members here. Only team members see what is written in this channel.
- Guild : Same as a Team, but about your Guild (if you are member of a Guild).
- Sys.info : is used to display data related to the operation of the game: data from fighting, drilling, etc....
- User : This channel combines the channels you want to track.
this menu has additional lines, above "tabs".
You can decide to show or hide the other channels here. To do this, right click to the right of the tabs (see note below), and tick/untick the channels that interest you. Useful if you have to follow what is happening in the surroundings, region and team, but you don't want to follow the chatter in your guild and in the universe (for example).
- Customized : you can also have access to personalized chats (maximum two at the same time). Just write /channel (ChannelName). To close it, use the * *.
Example:
- /channel test1 : Open a test1 channel
- /channel test1 * : Close test1
- Linguistic channels : There are several channels of discussion, each with its own specificity. If the uni EN is missing, type this command: '/a connectLangChannel en (/a connectLangChannel fr for the uni in French...)
Notes : several channels can be collected in USER channel. A right clic
- on the empty space (on the right), when you are for ex in SYS. INFO., won't display the same menu that the one when in USER channel:
- on a channel's name will open that channel in a separate window.
- Custom channels sometimes require you to activate the corresponding tab (selected user chat, right click on the far right, under the tabs section). These personalized chats are a great way to chat with friends who are already in different guilds and teams. The Universe channel should not be used for that (use English Uni)...
- A player who is chatting from the external Ryzom chat RC, will be indicated with a tilde with his name (~Name).
- As for managing your contacts, see the [User Manual/Some Tips#Contact List|Contact List]] instead.
- To How to contact the support?.
And the bubbles above people ?
You see the texts of all the channels you have access to displayed above people, even if they are blocked in the user window.
When you speak, everyone around you sees what you say in the Around, Region and Universe. Only team members see what you say in Team. Only members of your Guild see what you write on the Guild channel. Only those who have entered the same custom chat order have access to your custom chat (test1, for example), however anyone can enter this chat if they know their name.
If you no longer want to see the bubbles of certain channels above the characters' heads, it is not enough to uncheck the tab in question.
Private conversations
By typing the command /tell followed by the character's name, you can chat directly with him. Only you two see what it says.... This is private!
Know how to use the private chat wisely: if you just want to say hello to someone, the Surrounding channel is more appropriate. If you want to ask a stranger for help, the Region channel is more appropriate. Imagine that the /tell is the equivalent of a telephone: we only use it to chat with a particular person, but it is not the first method to use!
Other tips
- K: shows all keyboard shortcuts (and change them)
- SHIFT+arrow up: you misspelled and want to correct. For ex, in ... go to LoC? because it ... (then ENTER): you wrote LoC for Lands of Continuity OOC: zone 200, but you thought to LoU, for Lands of Umbra, OCC: zone 100)... then do: SHIFT+↑ (you can navigate in historic using SHIFT+↑ and SHIFT+↓
- copy and paste: right clic on someone's oldier message to copy it, then paste (CTRL+V)
- URL can be pasted in chat
Commands
See Special command but here is a short selection:
- afk: tells people around you that you are not behind your keyboard. That doesn't prevent attacks! Adding a message behind the afk command will display this message when people talk to you in tell.
Example: /afk "Yummy yummy." : the person who contacts you will see" (name of your character) is absent. Yummy yummy.
- chatLog: all messages will be saved in a file named log_<nameOfYourToon>.txt in the ryzom/save folder. This text file is useless as it is, but a script allows you to "clean" it at http://ryzom.kervala.net/logs.php. Paste the contents of the text file into the box provided. Check and uncheck according to the channels you want to keep, then click on validate. You have a clean log, ready to be posted on the forum or elsewhere.
- follow (on right clic on your friend too): to automatically track the selected target.
- invite : invites the character to join your team. He cannot accept if he is already in a team (he must leave it beforehand). Only the team leader (the first to invite) can type this command.
Example: /invites Toto
Emotes and Role Play messages
Notes and references