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** (Sasi answer): Creating an action (whether it's a [[Magic|spell]], a [[melee]] attack, a [[crafting]] action, or a [[harvesting]] action) consists of three essential steps.
 
** (Sasi answer): Creating an action (whether it's a [[Magic|spell]], a [[melee]] attack, a [[crafting]] action, or a [[harvesting]] action) consists of three essential steps.
 
*** Choose the type of action. You will be able to learn more of these from trainers as you progress.
 
*** Choose the type of action. You will be able to learn more of these from trainers as you progress.
*** Select the options for that action. For example, the type of elemental spell, like acid, or other options like additional damage, or AOE (Area of Effect), etc. Again, as you progress you will learn many different option stanzas.
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*** Select the options for that action. For example, the type of elemental spell, like acid, or other options like additional damage, or AOE (Area of Effect), etc. Again, as you progress you will learn many different option stanzas. [[File:BattleAction.jpg|80px|right|A custom fight action]]
*** Select credits to pay for the options in step 2. Each option has a cost, which must be paid by something. Credits can be range, time, HP, sap, stamina, etc. depending on the type of action. Again, you will acquire more stanzas here over time.  
+
*** Select credits to pay for the options in step 2. Each option has a cost, which must be paid by something. Credits can be range, time, HP, sap, stamina, etc. depending on the type of action. Again, you will acquire more stanzas here over time.  
  
 
The beauty of this is that you can fine tune your actions for the situation. For example, if I am using elemental spells in a hunting team and someone will be healing me, I can apply lots of damage options and pay for it with HP and sap which my healer will be replenishing. Then later when I am hunting solo I can change the options so that I do not run out of HP so quickly and end up dead.
 
The beauty of this is that you can fine tune your actions for the situation. For example, if I am using elemental spells in a hunting team and someone will be healing me, I can apply lots of damage options and pay for it with HP and sap which my healer will be replenishing. Then later when I am hunting solo I can change the options so that I do not run out of HP so quickly and end up dead.

Latest revision as of 15:35, 22 June 2019

Cleanup
It has been suggested that this page should be rewritten or updated, because: this article is over eight months old. During this time many bugs have been reported and corrected --Bachstar 09:29, 20 April 2009 (UTC)).

See The User Manual

https://app.ryzom.com/app_forum/index.php?page=topic/view/23395/1

Contents

SILAN

See Silan Guide (has spoilers).

ACTIONS

The beauty of this is that you can fine tune your actions for the situation. For example, if I am using elemental spells in a hunting team and someone will be healing me, I can apply lots of damage options and pay for it with HP and sap which my healer will be replenishing. Then later when I am hunting solo I can change the options so that I do not run out of HP so quickly and end up dead.

Learning to tweak your actions takes time and experience and experimentation. Just try it and see what works for you. Also, when you buy new stanzas from a trainer, you can better understand what will help you the most, and so you will not waste skill points on things you don't need immediately.

SKILLS AND LEVELLING

MISC

all xp goes to "melee" or split between "1h melee" and "close combat" etc.

COMBAT

Combat Tips and Tricks

HARVESTING


FAME

CRAFT

ITEMS

TIPS and TRICKS

Crafting

Map

More on Use the map
Map tools

External Links

Anissa's Ryzom FAQ

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