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− | {{Trad|EN=User Manual/Enchanting weapons|FR=Enchantement d’armes}} | + | {{Trad |
+ | |DE=Waffenverzauberung | ||
+ | |EN=User Manual/Enchanting weapons | ||
+ | |ES=Encantamiento de armas | ||
+ | |FR=Enchantement d’armes | ||
+ | }} | ||
A ''weapon'' may be ''enchanted''. This allows you to cast a spell using the weapon while in motion and the spell never fails (it should be balanced, ie credit=debit or yellow total=green total). To do this, there are four steps to follow: | A ''weapon'' may be ''enchanted''. This allows you to cast a spell using the weapon while in motion and the spell never fails (it should be balanced, ie credit=debit or yellow total=green total). To do this, there are four steps to follow: | ||
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;3.— Loading the weapon: to be able to use the spell, it must be loaded. This is done by keeping the enchanted weapon in your right hand and clicking on a spell reload and choosing ''reload the weapon with your right hand''. These spells are obtained from official national merchants. | ;3.— Loading the weapon: to be able to use the spell, it must be loaded. This is done by keeping the enchanted weapon in your right hand and clicking on a spell reload and choosing ''reload the weapon with your right hand''. These spells are obtained from official national merchants. | ||
− | You can also load with the action "sap crystal creation" (to be taken from the magic trainer) | + | You can also load with the action "[[Recharge crystal|sap crystal]] creation" (to be taken from the magic trainer) |
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[[Category:Starting Out]] | [[Category:Starting Out]] | ||
− | {{ | + | {{Portal|Magic}} |
A weapon may be enchanted. This allows you to cast a spell using the weapon while in motion and the spell never fails (it should be balanced, ie credit=debit or yellow total=green total). To do this, there are four steps to follow:
You can also load with the action "sap crystal creation" (to be taken from the magic trainer)
This action, called "object enchantment", is taken from the combat trainer, and can be added to his hand bar as follows: open Action (key B), combat part level 0 to 4, drag "object enchantment" to his hand bar (to an empty location).