From EncyclopAtys
(→Officer privileges) |
|||
Line 5: | Line 5: | ||
===Officer privileges=== | ===Officer privileges=== | ||
− | The exact intent of the officer position and what duties they are ''expected'' to carry out depend on the guild and | + | The exact intent of the officer position and what duties they are ''expected'' to carry out depend on the guild and its leadership, but all officers in all guilds have the ''capability'' to carry out various functions, to: |
* Invite new members | * Invite new members |
Revision as of 15:11, 24 April 2012
Guild officers are guild members who have been promoted into a role above standard members. Officers are authority figures in the guild, functioning as the leader's lieutenants and given many of the leader's most commonly used powers.
Officers
The criteria for promoting officers varies from guild to guild; some favor helpful members, those who are in game frequently, or those who show recruiting ability. Large guilds who recruit many unknown players may have a small core leadership team. Small guilds of trusted friends and guilds that are formed primarily often have most or all of their members at officer rank.
Officer privileges
The exact intent of the officer position and what duties they are expected to carry out depend on the guild and its leadership, but all officers in all guilds have the capability to carry out various functions, to:
- Invite new members
- Kick members out of the guild
- Changing the guild's message of the day
High Officers
Usually officers that show exceptional skill or competence and excel in their duties to their guild are promoted to the rank of High Officer. High officers can do anything normal officers can as well as:
- Change the guild's guild hall
- Have full access to the guild hall's inventory
- Declaring on an outpost
- Promote members to officer rank
- Demote or kick officers