Difference between revisions of "Template:Lvl"
From EncyclopAtys
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--> | 4 = <div style="border:0px;padding: 1px 1px 3px 1px; background-color: #963296; height:16px; width:48px; text-align:center; text-shadow: 1px 1px black;">'''<span style="color: white;">{{#expr: ceil( {{#expr: ( {{{lvl}}} mod 50 ) div 10 }} ) }} x </span><span style="color: gold;">✹</span>'''</div> }} <!-- | --> | 4 = <div style="border:0px;padding: 1px 1px 3px 1px; background-color: #963296; height:16px; width:48px; text-align:center; text-shadow: 1px 1px black;">'''<span style="color: white;">{{#expr: ceil( {{#expr: ( {{{lvl}}} mod 50 ) div 10 }} ) }} x </span><span style="color: gold;">✹</span>'''</div> }} <!-- | ||
-->| Region = {{#switch: {{{lvl}}}<!-- Regions | -->| Region = {{#switch: {{{lvl}}}<!-- Regions | ||
− | -->| 50 =<table | + | -->| 50 =<table style="background-color:rgba(0, 0, 0, 0);"><tr><td><div style="border:0px;padding: 1px 1px 3px 1px; background-color: #6e6ee1; height:16px; width:72px; text-align:center; text-shadow: 1px 1px black;">'''<span style="color: gold;">★</span>'''</div></td></tr></table><!-- |
− | -->| 100 =<table | + | -->| 100 =<table style="background-color:rgba(0, 0, 0, 0);"><tr><td><div style="border:0px;padding: 1px 1px 3px 1px; background-color: #ffffac; height:16px; width:72px; text-align:center; text-shadow: 1px 1px black;">'''<span style="color: gold;">★★</span>'''</div></td></tr></table><!-- |
− | -->| 150 =<table | + | -->| 150 =<table style="background-color:rgba(0, 0, 0, 0);"><tr><td><div style="border:0px;padding: 1px 1px 3px 1px; background-color: #ffb464; height:16px; width:72px; text-align:center; text-shadow: 1px 1px black;">'''<span style="color: gold;">★★★</span>'''</div></td></tr></table><!-- |
− | -->| 200 =<table | + | -->| 200 =<table style="background-color:rgba(0, 0, 0, 0);"><tr><td><div style="border:0px;padding: 1px 1px 3px 1px; background-color: #c83232; height:16px; width:72px; text-align:center; text-shadow: 1px 1px black;">'''<span style="color: gold;">★★★★</span>'''</div></td></tr></table><!-- |
− | -->| 250 =<table | + | -->| 250 =<table style="background-color:rgba(0, 0, 0, 0);"><tr><td><div style="border:0px;padding: 1px 1px 3px 1px; background-color: #963296; height:16px; width:72px; text-align:center; text-shadow: 1px 1px black;">'''<span style="color: gold;">★★★★★</span>'''</div></td></tr></table><!-- |
-->| #default =<big>☠</big> Region level error, it should be 50, 100, 150, 200 or 250 <big>☠</big>}} <!-- Region Silan | -->| #default =<big>☠</big> Region level error, it should be 50, 100, 150, 200 or 250 <big>☠</big>}} <!-- Region Silan | ||
− | -->| Region Silan =<table | + | -->| Region Silan =<table style="background-color:rgba(0, 0, 0, 0);"><tr><td><div style="border:0px;padding: 1px 1px 3px 1px; background-color: #6eaa87; height:16px; width:72px; text-align:center; text-shadow: 1px 1px black;">'''<span style="color: gold;">★</span>'''</div></td></tr></table> }}</includeonly><!-- |
--><noinclude>{{Trad | --><noinclude>{{Trad | ||
|DE = Template:Lvl |DEs= 4 | |DE = Template:Lvl |DEs= 4 | ||
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==Documentation== | ==Documentation== | ||
This model use two parameters: | This model use two parameters: | ||
− | * <code>lvl </code>: the level, which determines the background color and the number of stars ( lvl =color + # | + | * <code>lvl </code>: the level, which determines the background color and the number of stars ( lvl =color + (#✹ - 1)x10) |
* <code>Special </code>: optional, which determines the variants. It can have the values <code>Silan, Silan named, Silan boss, Named, Boss, Region or Region Silan</code> (case sensitive). | * <code>Special </code>: optional, which determines the variants. It can have the values <code>Silan, Silan named, Silan boss, Named, Boss, Region or Region Silan</code> (case sensitive). | ||
* The character "<big>✹</big>" has been chosen to avoid any confusion with the "<big>☆</big>" that we find in game, and which have a different meaning. | * The character "<big>✹</big>" has been chosen to avoid any confusion with the "<big>☆</big>" that we find in game, and which have a different meaning. |
Latest revision as of 08:38, 4 December 2020
Documentation
This model use two parameters:
-
lvl
: the level, which determines the background color and the number of stars ( lvl =color + (#✹ - 1)x10) -
Special
: optional, which determines the variants. It can have the valuesSilan, Silan named, Silan boss, Named, Boss, Region or Region Silan
(case sensitive). - The character "✹" has been chosen to avoid any confusion with the "☆" that we find in game, and which have a different meaning.
Usage
{{lvl | lvl = level | Special= special }}
Examples
Mobs
Code | Résultat |
---|---|
{{lvl |lvl = 35|Special=Silan}} | 4 x ✹
|
{{lvl |lvl = 45|Special=Silan boss}} | ✹ ✹
|
{{lvl |lvl = 45}} | 5 x ✹
|
{{lvl |lvl = 75}} | 3 x ✹
|
{{lvl |lvl = 110}} | 1 x ✹
|
{{lvl |lvl = 163}} | 2 x ✹
|
{{lvl |lvl = 224}} | 3 x ✹
|
{{lvl |lvl = 160|Special=Named}} | ✹
|
{{lvl |lvl = 270|Special=Boss}} | ✹ ✹
|
Region Levels
Niveau | Code | Résultat | |
---|---|---|---|
50 | {{lvl |Special=Region Silan}} |
| |
50 | {{lvl |lvl = 50|Special=Region}} |
| |
100 | {{lvl |lvl = 100|Special=Region}} |
| |
150 | {{lvl |lvl = 150|Special=Region}} |
| |
200 | {{lvl |lvl = 200|Special=Region}} |
| |
250 | {{lvl |lvl = 250|Special=Region}} |
| |
153 | {{lvl |lvl = 153|Special=Region}} | ☠ Region level error, it should be 50, 100, 150, 200 or 250 ☠ |
Last version 2020-12-04•ᐒ