Difference between revisions of "How to see easily a .shape ingame"

From EncyclopAtys

Jump to: navigation, search
(Created page with "==How to test a new appart object (in .shape)?== * 1 - Create the .shape (ex tasse_matis.shape) * 2- In "user": copy the NewObjectName.shape, rename it in MA_appart_chaise_0...")
 
Line 1: Line 1:
 +
<noinclude>{{WIP}}
 +
{{Trad
 +
|DE = Wie_man_ein_.shape_im_Spiel_zu_sehen |DEs= 1
 +
|EN = How to see easily a .shape ingame |ENs= 4
 +
|ES = Cómo ver fácilmente un .shape en el juego |ESs= 4
 +
|FR = Comment voir facilement un .shape en jeu |FRs= 4
 +
|RU = Как_видим_.shape_в_игре |RUs= 1
 +
|H  =
 +
|palette=
 +
|ref=
 +
|com=
 +
}}</noinclude>
 +
 +
 
==How to test a new appart object (in .shape)?==
 
==How to test a new appart object (in .shape)?==
  

Revision as of 08:33, 27 January 2022


Important.png
Under Construction Panel.png !!!! WIP !!!! Under Construction Panel.png
There are currently still 80 articles in preparation in the category "WIP"
Article in preparation. Please let the author finish it before you modify it.
The last editing was from Dorothée on 27.01.2022.

de:Wie_man_ein_.shape_im_Spiel_zu_sehen
en:How to see easily a .shape ingame
es:Cómo ver fácilmente un .shape en el juego
fr:Comment voir facilement un .shape en jeu
ru:Как_видим_.shape_в_игре
 
UnderConstruction.png
Translation to review
Don't blame the contributors, but come and help them 😎

Reference text ( Maintained text, used as reference ) :
Notes: (Dorothée, 2022-01-27)


How to test a new appart object (in .shape)?

  • 1 - Create the .shape (ex tasse_matis.shape)
  • 2- In "user": copy the NewObjectName.shape, rename it in MA_appart_chaise_00.shape (to see it in a Matis appartment, otherwise replace this .shape by another one in the list below)
  • 3 - Go ingame and see how looks the modified object.

Sheetnames for all available apartment objects

Fyros

bed - FY_Acc_Lit.shape

table - FY_Acc_Table_appart_joueur.shape

stool - Fy_Acc_Tabouret_A_appart.shape

wardrobe - FY_Acc_Armoire.shape

campfire - ge_feudecamp.ps

wall lamp - FY_Acc_AppliqueMurale_A_1.shape / brazier.ps

Matis

bed - MA_appart_lit.shape

table - MA_appart_table_01.shape

stool - MA_appart_chaise_00.shape

wardrobe - MA_appart_coffre.shape

flower - MA_appart_fleure.shape

wall lamp - matis_alcove.ps

Tryker

bed - TR_Acc_Lit.shape

table - tr_acc_table.shape

stool - tr_acc_pouf.shape

wardrobe - TR_Acc_Arrmoire.shape

barrel of beer - TonneauClosed02.shape

wall lamp - ge_mission_reverbere_blue.ps

Zoraï

bed - ZO_Acc_Lit.shape

table - ZO_table.shape

stool - ZO_chaise_01.shape

wardrobe - ZO_Acc_Armoire.shape

sphere with insects- ZO_bt_mon_flare_couloir.shape

wall lamp - Zo_table_lampe.shape/zorai_ambre.ps


Notes

  • Note 1: that won't work if you're not on the official server with an access to the Rybambel stuff: by default, every objects in the flat are hidden.'
  • Note2: Do NOT rename the relative texture file, only the .shape!





There are currently 0 elements in the category Graphic.