Difference between revisions of "Categorization/how to"

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* freedom while creating content, for all homin who wants to share here.
 
* freedom while creating content, for all homin who wants to share here.
  
You can create new content (and new categories too, if they doen't exists), and you'll find here some help to search and find the best category for your content, and find the best category for your new categories. And why add your article to a Portal, or use this nice tool bar ?
+
The main categories are associated with portals themselves pointed by navigation templates thru Portals.<br />
 +
You can create new content (and new categories too, if they doesn't exists), and you'll find here some help to search and find the best category for your content, and find the best category for your new categories. And why add your article to a Portal, or use this nice tool bar ?
  
 
== Roots of the tree ==
 
== Roots of the tree ==
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; Lore: all the Lore officially transmitted or approved by the Ryzom Lore Team
 
; Lore: all the Lore officially transmitted or approved by the Ryzom Lore Team
  
The main categories, near the root, are associated with portals themselves pointed by navigation templates thru Portals, and answer questions:
+
The main categories are near the root. Better to have the fewest we can.
 +
 
 +
The main categories are associated with portals themselves pointed by navigation templates thru Portals, and answer questions:
 
About the game:
 
About the game:
 
* "'What is the game Ryzom?"': the universe of Ryzom ("'THE Lore"'), and how to play it
 
* "'What is the game Ryzom?"': the universe of Ryzom ("'THE Lore"'), and how to play it
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*"'The arcane' contain the "behind the scenes" of the wiki.
 
*"'The arcane' contain the "behind the scenes" of the wiki.
  
 +
 +
== leaves ==
 +
You can '''create new content page''', in order other homins can find it, you need to add to it the best categories. And why not add your article to a Portal, or use this nice tool bar ?
 +
 +
You can create new categories too. Thanks to NOT create a new root, in other terms: all new category should be : or directly the daughter of one of this main categories, or in-directly (daughter of the daughter of one of them).
 +
  
 
With the exception of the "Forge" items, the goal is to attempt to categorize all items directly or indirectly into at least one category in the following table. It is not useful, and even harmful, to define and freeze all the categories of levels lower than those in the tables. Players and writers can create and manage the categories they want, as long as they link them to those written in the current tables and above all avoid creating "root" categories, otherwise the Sysop will integrate them where it suits best, the aim being to have some harmonization between the 5 language wikis.
 
With the exception of the "Forge" items, the goal is to attempt to categorize all items directly or indirectly into at least one category in the following table. It is not useful, and even harmful, to define and freeze all the categories of levels lower than those in the tables. Players and writers can create and manage the categories they want, as long as they link them to those written in the current tables and above all avoid creating "root" categories, otherwise the Sysop will integrate them where it suits best, the aim being to have some harmonization between the 5 language wikis.
  
 +
The main categories are associated with portals themselves pointed by navigation templates thru Portals.
 +
 +
== languages and FAQ ==
 
All missing bricks ("category" and "template") must be written in English by default. This does not apply to old bricks already made. When two bricks co-exist, one in English the other in local, the wisest, in general, is to redirect the English brick on the local. The reason is that developers( including Sysop) are comfortable in English, but not necessarily the players / contributors.
 
All missing bricks ("category" and "template") must be written in English by default. This does not apply to old bricks already made. When two bricks co-exist, one in English the other in local, the wisest, in general, is to redirect the English brick on the local. The reason is that developers( including Sysop) are comfortable in English, but not necessarily the players / contributors.

Revision as of 14:59, 7 November 2018

en:Categorization/how to
fr:Catégorisation/aide
 
UnderConstruction.png
Translation to review
Don't blame the contributors, but come and help them 😎

Reference text ( Maintained text, used as reference ) :
Notes: (Craftjenn, 2018-11-07)

Implemention of a categorisation that suits the 6 wikis, knowing that "Forge" and "Lore" are integrated in the 5 "linguistical" wikis (and the "common" images as far as possible).

introduction

We have now 6 wikis, written by different homins, with different history, with different kind of content and even the structures are different. We would like to :

  • keep it simple, and provide
  • freedom while creating content, for all homin who wants to share here.

The main categories are associated with portals themselves pointed by navigation templates thru Portals.
You can create new content (and new categories too, if they doesn't exists), and you'll find here some help to search and find the best category for your content, and find the best category for your new categories. And why add your article to a Portal, or use this nice tool bar ?

Roots of the tree

There are for each wiki (DE, EN, ES, FR, RU) the same roots. These are:

Encyclopatys
the actual encyclopedic wiki, powered by all the players
Wikipatys
the wiki maintenance tools (template, technical doc, archive...), powered by all players with some advanced experience of Mediawiki and Wikipedia.
Forge
all the documentary and technical content enabling the development of Ryzom
Lore
all the Lore officially transmitted or approved by the Ryzom Lore Team

The main categories are near the root. Better to have the fewest we can.

The main categories are associated with portals themselves pointed by navigation templates thru Portals, and answer questions: About the game:

  • "'What is the game Ryzom?"': the universe of Ryzom ("'THE Lore"'), and how to play it
  • "'What is the world I am in?"': Atys, the planet, its fauna, its flora...
  • "'Which races will I be able to embody?"': Fyros, Matis, Tryker or Zoraï.
  • "'What are the divine or assimilated powers of the planet, as well as the major groups that will direct my actions?"': Kamis, Karavan, Rangers, Marauders, Trytonists.

Then comes the "Encyclopedia" co-managed by the "'players and animators"':

  • "'The Chronicles of Atys"' are the official texts used as reference to describe the past
  • "'The Great Library"', contains all the players ' experience that does not necessarily fit into any of the previous subjects
  • "'The arcane' contain the "behind the scenes" of the wiki.


leaves

You can create new content page, in order other homins can find it, you need to add to it the best categories. And why not add your article to a Portal, or use this nice tool bar ?

You can create new categories too. Thanks to NOT create a new root, in other terms: all new category should be : or directly the daughter of one of this main categories, or in-directly (daughter of the daughter of one of them).


With the exception of the "Forge" items, the goal is to attempt to categorize all items directly or indirectly into at least one category in the following table. It is not useful, and even harmful, to define and freeze all the categories of levels lower than those in the tables. Players and writers can create and manage the categories they want, as long as they link them to those written in the current tables and above all avoid creating "root" categories, otherwise the Sysop will integrate them where it suits best, the aim being to have some harmonization between the 5 language wikis.

The main categories are associated with portals themselves pointed by navigation templates thru Portals.

languages and FAQ

All missing bricks ("category" and "template") must be written in English by default. This does not apply to old bricks already made. When two bricks co-exist, one in English the other in local, the wisest, in general, is to redirect the English brick on the local. The reason is that developers( including Sysop) are comfortable in English, but not necessarily the players / contributors.