Difference between revisions of "Bandit Groups of Atys"
From EncyclopAtys
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+ | All [[tribes of Atys]] have some idealogical purpose, are aligned to one of the [[Higher Powers]], have a number of mission givers on their payroll, and only attack those who have low [[tribe fame|fame]] with them. (Even if for some tribes, their purpose is 'burn and pillage', and those who have low fame with them is almost everyone.) | ||
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+ | Bandit groups are different, they are homins who have no other purpose than to lie in wait in the wilderness and ambush any traveller who comes near. There is no befriending them or talking to them. Any homin who comes too close to their camp will always be attacked. | ||
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+ | For new players, a good way to distinguish bandits from tribes is to look at their titles: If the NPCs have a title identical to their name, they are bandits. | ||
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+ | =List of Bandit Groups= | ||
*[[Alleyway Strays]] | *[[Alleyway Strays]] | ||
*[[Avalae Charmers]] | *[[Avalae Charmers]] | ||
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*[[Madding Maids]] | *[[Madding Maids]] | ||
*[[Magicians of Malice]] | *[[Magicians of Malice]] | ||
− | *[[Marauders]] | + | *[[Marauders (Bandits)|Marauders]] |
*[[Merchants of Terror]] | *[[Merchants of Terror]] | ||
*[[Mire Mates]] | *[[Mire Mates]] |
Revision as of 19:20, 9 October 2010
All tribes of Atys have some idealogical purpose, are aligned to one of the Higher Powers, have a number of mission givers on their payroll, and only attack those who have low fame with them. (Even if for some tribes, their purpose is 'burn and pillage', and those who have low fame with them is almost everyone.)
Bandit groups are different, they are homins who have no other purpose than to lie in wait in the wilderness and ambush any traveller who comes near. There is no befriending them or talking to them. Any homin who comes too close to their camp will always be attacked.
For new players, a good way to distinguish bandits from tribes is to look at their titles: If the NPCs have a title identical to their name, they are bandits.
List of Bandit Groups
- Alleyway Strays
- Avalae Charmers
- Bandits of the Wooded Dunes
- Bigmount Bandits
- Birds of Omen
- Black Lams
- Blasters
- Blood Rooters
- Bone Breakers
- Border Blights
- Border Raiders
- Bounty Snatchers
- Browbeat Brothers
- Buccaneers
- Bucking Mektoubs
- Bushwhacks
- Canal Daggers
- Canyon Creepers
- Canyon Outlaws
- Casters of the Knot
- Channel Gaugers
- Cliff Tanners
- Cristabell Skinners
- Dare Doers
- Davae's Clutch
- Deadened Eyes
- Death Mongers
- Dragon Breath
- Dragon Dudes
- Dragonfire Angels
- Dune Stalkers
- Dyron Dragons
- Eye of the Dragon
- Eyes of Intuition
- Fighting Flames
- Firebooters
- Flaxen Fiends
- Fleeting Lords
- Flibusters of the Fount
- Flights of Fury
- Fount Gaffers
- Frahar Blazers
- Friends of Fury
- Goo Grapplers
- Green Grief
- Green Ravishers
- Grove Tyrants
- Heartbreak Babes
- Heart Breakers
- Heathens of the Hovel
- Hell Raisers
- Highcliff Riders
- Highwatchers
- High Watchers
- Homin Hounders
- Hothead Hackers
- Hovel Spooks
- Infamous Five
- Jena's Cuss
- Lake Loafers
- Liberty Pirates
- Liberty Rangers
- Madding Maids
- Magicians of Malice
- Marauders
- Merchants of Terror
- Mire Mates
- Muse Muggers
- Muse Tumblers
- Nexus Stranglers
- Pagans of Pyr
- Plain Scourers
- Prakkers
- Pyr Crushers
- Rebels of the West
- Ridge Ravagers
- Ripping Jaks
- Sap Rakers
- Savage Slashers
- Scarlet Loafers
- Seed Addicts
- Sentinels of the Sap
- Seven Swords of Sin
- Shadow Bandits
- Shadow Riders
- Shadow Zoners
- Skelter Punks
- Slashing Slathes
- Slayers of Ichor
- Spleen Busters
- Spririt Catchers
- Stalia Rovers
- Stunning Stavons
- Swamp Slouchers
- Swords of Fury
- Thrasers
- Tunnel Hounds
- Turn of the Tide
- Tyler's Rippers
- Underground Slicers
- Underspring Lychers
- Underspring Lynchers
- Underwood Rebels
- Valley Busters
- Villains of the Void
- Vinni's Rapiers
- Waylayers
- Wicked of the Woods
- Wicked Winds of the West
- Windy Gate Wipers
- Wrath of Natae
- Zora's Thorn
- Zora Kovans
- Zora Springers