Difference between revisions of "The Cities' Welcomers/Introduction"

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     They can usefully be followed by [[The quests of the four Sages|Four Sages Quests]] which will accompany the character to the 10<sup><u>th</u></sup> circle<ref>[OOC] Level 100</ref> in combat and are well rewarded.</poem>
 
     They can usefully be followed by [[The quests of the four Sages|Four Sages Quests]] which will accompany the character to the 10<sup><u>th</u></sup> circle<ref>[OOC] Level 100</ref> in combat and are well rewarded.</poem>
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[[Category: City welcomers' missions|Intro]]

Revision as of 10:51, 9 February 2022

    Each of the four capital City Welcomers offers a set of eight missions for newcomers to the continent from Silan, in addition to the essential mission “Arrival at the Capital”. They allow inexperienced homins to become familiar with the environment of the sub-continent and to raise their skills around the fifth circle[1].
    Each mission group consists of: 3 hunting missions, 2 crafting missions and 3 harvesting missions. In addition to minor rewards, they each provide a generic two-handed melee weapon plan[2] (Fairhaven: long sword, Pyr: long axe, Yrkanis: pike (two handed spear), and Zora: long mace).

    They can usefully be followed by Four Sages Quests which will accompany the character to the 10th circle[3] in combat and are well rewarded.

  1. [OOC] Level 50
  2. The generic weapon plans can be used with crafting actions from any nation and use any ecosystem materials, making them particularly attractive to novice crafters, given the price of the plans.
  3. [OOC] Level 100