(Custom channels)
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*'''/y'''
 
*'''/y'''
 
*'''/yell'''
 
*'''/yell'''
 
 
===Dynamic Channels===
 
*'''/0''' ''Talk in the player's 1st dynamic chat channel. The first dynamic channel is usually either the Kami/Karavan channel. Depending on events and allegiance this command might not work.''
 
*'''/1''' ''Talk in the player's 2nd dynamic chat channel. Depending on events and allegiance this command might not work.''
 
  
  
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*'''/u'''
 
*'''/u'''
 
*'''/universe'''
 
*'''/universe'''
 +
 +
 +
===Dynamic Channels===
 +
A player can have up to 5 dynamic channels: One faction channel, one racial channel, two custom channels and possibly an event channel too.
 +
 +
However, it's also possible to have no dynamic channels at all. And usually players are prohibited from talking in event channels. So depending on which dynamic channels you have, these commands might not work.
 +
*'''/0''' ''Talk in the player's 1st dynamic chat channel. The first dynamic channel is usually the faction channel.''
 +
*'''/1''' ''Talk in the player's 2nd dynamic chat channel. The second dynamic channel is usually the racial channel.''
 +
*'''/2''' ''Talk in the player's 3rd dynamic chat channel. Could be a custom channel or an event channel.''
 +
*'''/3''' ''Talk in the player's 4th dynamic chat channel. Could be a custom channel or an event channel.''
 +
*'''/4''' ''Talk in the player's 5th dynamic chat channel. You'll never have this many dynamic channels unless there's an event channel active.''
 +
  
 
===Custom channels===
 
===Custom channels===
You can create your own channels as well, or join those created by others. A player can be connected to 2 custom channels at a time
+
You can create your own channels as well, or join those created by others. A player can be connected to at most 2 custom channels at a time.
*'''/channel <channelname> create or join
+
*'''/channel <channelname>''' ''Join the channel with the given name, or create it if doesn't exist already.''
*'''/channel <channelname> <password> create or join a channel with password protection
+
*'''/channel <channelname> <password>''' ''Join or create a channel with password protection.''
*'''/channel <channelname> * leave
+
*'''/channel <channelname> *''' ''Leave the channel with the given name.''
 +
 
  
 
===Private messages===
 
===Private messages===

Revision as of 01:11, 29 October 2010

Contents

Emotes

See the Emote page.

Player information

Guild Commands

Miscellaneous

Chat commands

Around

Messages sent normally in the around channel have a 25m range.

These commands will make your messages have a 50m range and will appear red (by default) for you.


Guild

With these commands a message is sent to the guild channel, visible to all who are in the same guild as you.


Region

These commands send a message visible to all who are in the same region as you at the time.


Team/Party

With these commands a message is sent to the Team channel and is visible to those currently in your party.


Universe channel

These send a message to the universe channel, which is heard by all of Atys.


Dynamic Channels

A player can have up to 5 dynamic channels: One faction channel, one racial channel, two custom channels and possibly an event channel too.

However, it's also possible to have no dynamic channels at all. And usually players are prohibited from talking in event channels. So depending on which dynamic channels you have, these commands might not work.


Custom channels

You can create your own channels as well, or join those created by others. A player can be connected to at most 2 custom channels at a time.


Private messages

Developer and GM Commands

Developers, GMs, CSR and the events team have special commands that they can use for debugging, support, and for hosting live events.

Obsolete Commands

See also

Retrieved from "https://en.wiki.ryzom.com/w/index.php?title=Special_command&oldid=10630"