Game updates/20041005
From EncyclopAtys
Patch (9) released October 5th, 2004.
New
General
- NPC Vendors now sells items up to level 50 instead of 25.
- Worn out weapons will now automatically vanish.
- Raw materials aren't accessible at all times in the Prime Roots as they were.
- Some Kitin patrols will make life slightly harder in the Prime Roots, so stay alert.
- You should now be able to trade part of a stack instead of the whole lot.
- When your mektoub's inventory is full, you will now get a message that there isn't any more room when you try to move an item from your inventory to the mek's one.
- Your dear CSRs have received their staffs, they are not for sale!
Bug Fixes
Miscellaneous
- When exchanging enchanted items, those items seemed to loose their enchantment.
- You will not loose items anymore if you LD during an exchange.
- The "kill NPC" missions should work, if you kill the appropriate tribe member.
- Missions that were using the temporary inventory have been fixed.
- Players' apartment inventories were not properly initialized when a player logged in again.
- When you had a mission to kill a specific monster, killing it while in a team didn't count the kill for the mission properly. This should not happen anymore.
- Mission locations should now display properly in your Compass.
- You weren't able to create a guild with the same name as a previously disbanded guild.
- Fixed an issue with reserved names and naming rules.
- You are now able to stack ammunitions that have the exact same properties.
- You weren't able to right click / move an item from your inventory to your apartment.
- Various translation fixes.
Known Bugs
- will display when you try to move to move items to your Mektoub if it's already full.
- &SYS& is displayed when invited to team.
- When a character in your guild is deleted, you will have a message such as "(0x0000297a54:00:00:84) has been deleted" instead of the actual character name.