Game updates/20041110

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Patch (21) released November 10th, 2004. Release notes can be read here.

New

Gameplay changes, readjustments & improvments

  • Dodge and parry in combat have been reviewed.
  • Spell resistance check for Link spells type, direct damage and damage over time spells have been reviewed.

Interface

  • Added of a scrollbar in the guild window for a better handling of it.

Crafting

  • Crafters can now craft intermediate quality items which will match the quality of the lowest raw material quality.
    • Crafters should keep in mind that if they use their skill level 150 to craft quality 25 raw materials, it will still result into a quality 25 item, even though it will consume the player's focus expected for a level 150 action (the counterpart).

Bug fixes

Miscellaneous

  • Players can now disconnect properly when they are in the water.
  • Mektoubs are not afraid of water anymore.
  • Fixed a bug that caused the client to crash when a player was killed whilst sitting.
  • Some outposts were not visible but collisions were still active, this is fixed.
  • Respawn points will now appear properly on the map after teleporting.

Inventory

  • Fixed a client crash in the "empty stack remover".
  • Fixes about stacking raw materials in the inventory, when there was already some raw materials of that family in your inventory.

MP3 Player

  • You won't loose your hardware cursor anymore when loading songs.
  • Fixed a bug that caused the song to not resume when using 'add song' when the mp3 player was in pause mode.

Interface

  • In game windows' are now smaller if the screen resolution is low, in order to avoid an overflow.