Game updates/20090608

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Patch 1.5.0 (00642) released Monday, June 8th, 2009. Release notes can be seen here

New

Interface

  • When you are a higher level than your target, you can now see their level (Mobs, NPCs and players in PVP mode).
  • A "pie timer" on Aura and Power actions now displays the time left before they can be reactivated.
  • An action summary tooltip is displayed on the action bar.
  • Small red cross appears if the target is too far on the action bar.
  • A tooltip will now display the details of crystallized spells.
  • A tooltip will now display the bonus (HP, Stam, Sap, Focus) on armor and jewels.
  • A category can be assigned to a flag on the map, which allows you to select its colour.
  • The full Atys date is now shown in the map window (not just the hour!).
  • Marauder's Crystals now have a specific colour to differentiate them from Sap Crystals.
  • Each vendor and trainer have tabs to differentiate the type of bricks/actions and sold items.
  • "Reset UI" now has a confirm dialog.
  • When you take a screenshot using (Shift, Ctrl or Alt + F10) the filename is now displayed in your system info.
  • The command /tar will now target the nearest matching target.
  • All characters can now access the ring scenario editor from character selection screen.
  • Outpost Battle times are now correctly displayed when you check the "Auto" option.
  • Horncher names are now correctly displayed above them.
  • Some NPC names that were missing are now correctly displayed in around chat.
  • Switching between first- and third-person view mode doesn't set the camera position out of limits anymore.
  • Civilization Honor Points are now visible in a second tab of your Identity Window (press P).
  • When you hide the interface (by pressing Shift-F5) and press Numpad 0 to look back, parts of the interface won't reappear anymore.
  • The crafting success rate displayed in the crafting window is now correctly updated immediately after you gain a level.
  • The targeted entity on your compass is now displayed over other spots.
  • Swimming offsets are now based on character race.
  • In windowed mode, the window position is set exactly to the same position before quitting.
  • Clicking on "the red X" to close a window (in windowed mode) or clicking on the Quit button after a NeL report window won't crash the client anymore.
  • You will be notified when night falls.

Kitin Patrols

  • Small changes in Kitin Patrol behavior.
  • Patrols in Wastelands are better spread all over the region.
  • Fixed a bug with Kitin Patrols that caused them to get stuck near lakes.

Gameplay

  • All tribe guards are now attackable.
  • Gentle extraction 30 is now available at level 20 and instead of requiring level 25.
  • The effects of link spells have been reviewed; it is now more difficult for a player to create a link with an opponent of a higher level.
  • Removed some exploits.

Items

  • Outpost auto-launchers now have their area of effect like all other auto-launchers.
  • Fixed a bug with customized text on crafted items.
  • Fixed a bug where some weapons changed skin after a few seconds.
  • Matis one-handed swords now have their trail effect back.

Missions

  • Fixed some missions on Silan.
  • Changed some mission objectives that were impossible to complete (Cuzans, Upper Bog Karavan Welcomer).

Texts

  • A lot of typos in the text have been fixed thanks to the players who reported them on the forum topics.