Difference between revisions of "Nevrax"
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Founded in January 2000 and based in Paris, the French development studio, Nevrax Ltd., was devoted to developing massively multiplayer online roleplaying games (MMORPG). Their first title, "The Saga of Ryzom" was made available May 2004, with alpha testing, made with the now open-source [[NeL]] engine. | Founded in January 2000 and based in Paris, the French development studio, Nevrax Ltd., was devoted to developing massively multiplayer online roleplaying games (MMORPG). Their first title, "The Saga of Ryzom" was made available May 2004, with alpha testing, made with the now open-source [[NeL]] engine. | ||
With a team containing some fifty employees, Nevrax launched the first extension of its MMORPG in the Summer of 2006; The Ryzom Ring, which allowed players to create scenarios for other players. | With a team containing some fifty employees, Nevrax launched the first extension of its MMORPG in the Summer of 2006; The Ryzom Ring, which allowed players to create scenarios for other players. | ||
+ | * 21.12.2006 Nevrax and Ryzom are acquired by Gameforge | ||
+ | [https://web.archive.org/web/20070701014546/http://www.gameforge.de/news/9,33,0,1,1.html Gameforge übernimmt MMOG “The Saga of Ryzom“ – Übernahme des kompletten Geschäftsbetriebes des Entwicklerstudios Nevrax] | ||
[[Category:Development]] | [[Category:Development]] |
Revision as of 06:03, 14 October 2020
Founded in January 2000 and based in Paris, the French development studio, Nevrax Ltd., was devoted to developing massively multiplayer online roleplaying games (MMORPG). Their first title, "The Saga of Ryzom" was made available May 2004, with alpha testing, made with the now open-source NeL engine.
With a team containing some fifty employees, Nevrax launched the first extension of its MMORPG in the Summer of 2006; The Ryzom Ring, which allowed players to create scenarios for other players.
- 21.12.2006 Nevrax and Ryzom are acquired by Gameforge