Difference between revisions of "Sheets"
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* [[Ryzom API/Item sheetids]] | * [[Ryzom API/Item sheetids]] |
Revision as of 06:56, 7 March 2022
Definition
Sheets are data structures that describe the attributes of a part of Ryzoms objects which appear in game. Ryzom objects that have a sheet are :
- â Equipment : clothes, weapons, tools ...
- â Materials, mission items, generally speaking the items that are displayed in the bag.
- â Spawnable objects (decor) in the list of all objects which have a sheet: The extensive list of spawn-able objects (on Commons)
- â Characters have a race' sheet
- â NPCs have either a complete sheet (tribes for example) or are characters (thus a race sheet and their equipments' ones).
- â MOBS[1]
There are two kinds of entities in Ryzom:
- â The monoshape entities (MOBS, NPCs, items) : defined by a single shape (roughly, it may be sometimes more complex ). They can be spawned with a single command.
- â R2 NPCs which are like caracters : one race shape and one shape per equipment part. The character is spawned first, then it's equipment is applied.
Sheet Names
The sheets are referred to by their Sheet ID.
Sheet lists
- Items list (inventory) : https://github.com/nimetu/ryzom_extra/blob/master/resources/sheets-cache/items.serial
- List of armors
- List of equipables items fr:Liste des objets Ă©quipables
- The extensive list of spawn-able objects (on Commons) or as a web page.
Questions and Answers
- â Pourquoi et dans quelles conditions n'y a-t-il pas de sheet pour un objet (certains jetons par exemple) ?
â les items des sacs speciaux?
- â peut-ĂȘtre, je ne sais justement pas quels objets n'ont pas de sheet.
- â c'est simple :
- sac spécial = pas de sheet
- sacs normal = sheet
- â mobs oui, tous; les persos ont aussi le sheet pour la race.
- â tout Ă©quipement Ă un sheet
- pas forcement
- items poper en jeu oui, mais tout le SE non
- â les arbres, microveget... les personnages ? ou NPCs ?
- â arbres + microveget non
- sauf si c'est un arbre special qui se cible (comme au nexus)
- les plantes de la kitiniere
- les npcs sont soit des sheets complets (comme les tribus), soit des perso : donc un sheet de race + de l'equipement
- â les batiments et autres decors, les effets spĂ©ciaux, tout ça c'est des grobs
- â oui mais tout n'est pas sheet
- â les bandits doivent ĂȘtre des mobs?
Ryzom API aspects
The Ryzom API programming aspects are covered in the pages: