Ryzom
Portal:Forge

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Collaborative Project:Ryzom Forge

"The wealth of Ryzom resides in what the players and those who love it can bring to it. For this to happen, we must give them the means and opportunity."

This sentence sums up by itself the essence of the project : to expand the Power to Players beyond the single Role-play and finally give the Ryzom community means to act on the game itself.

Last version 2018-07-05


What is Ryzom Forge?

Ryzom Forge is an ambitious collaborative project open to the gaming community and the open source community, in partnership with Winch Gate and volunteers from the Ryzom team.The partnership already established with the Kaganat project (http://khaganat.net) since the design stage of the Ryzom Forge project, has proven to us the relevance of the ambition of an opening to the open source community.

The design of this project is planned in progressive stages, each bringing its own addition to the game:

  • The first step, the simplest, is to enrich available apartment items.
  • The second step is to take advantage of the mastery of adding objects to create new equipable items.
  • The third stage, more elaborate, and also requiring a good deal of work on the tribes "level design" side, will be to create new weapon patterns available through tribe rites.
  • The final stage, called New Zone project will be the creation of a new game area.

WARNING! We cannot guarantee that the final stage can be reached, or even that the first will be achieved. But we want to give you the means to meet the challenge and to be at your side to move it forward as far as possible.


For more information: Ryzom Forge Wiki http://forge.ryzom.com General Chat Project: http://webchat.freenode.net/?channels=ryzomforge

If you have questions, want to participate in Ryzom Forge or simply follow it, we are waiting on http://webchat.freenode.net/?channels=ryzomforge!

The Ryzom Team and Forge participants

Last version 2018-07-05


News

----- >>> ACCESS ALL NEWS <<<-----

2015/07/27 Report of Ryzom Forge meeting

See http://app.ryzom.com/app_forum/index.php?page=topic/view/23327/


2015/07/13 Report of Ryzom Forge meeting

See http://app.ryzom.com/app_forum/index.php?page=topic/view/23210/


2015/02/20 Sheetids of all spawned objects

See http://forge.ryzom.com/all_spawn/


2015/01/19 Ryzom Forge's meeting: reorganization and openings of the Ryzom teams

See http://app.ryzom.com/app_forum/index.php?page=topic/view/21807/1&post150495=en#25


2014/12/20 Pocket Worlds

See http://forge.ryzom.com/wiki/FR_Pocket_Worlds


2014/11/14 Items for guild halls

Do you dream to furnish and decorate your guild hall? If so, this message is for you!

Guild halls will finally be able to be furnished!

A call is made to all Cabinetmakers, Taxidermists, Sculptors and other artists, but also to all those who have ideas to share, gather around Ryzom Forge to create future objects that will decorate our guild halls.

Additional objects for guild halls, can be added in the same way as for apartments, requiring no patch to be implemented as and when they are created.

What will be the first object you decorate your hall with?


REMINDER: all Ryzom Forge creations will have a CC-by-SA licence.

Last version 2018-07-05


Projects

Here are the different groups of the project:

  • Admin/SysOp: management of that website and help for users. (In French only for now. Translation is welcome.)
  • ARK: integration of the missions created by the Level Design group.
  • Communication & Marketing : management of the communication and of the internal coordination.
  • Development: creation of programms, providing the Ryzom and NEL tools from RyzomCore for the various platforms, integration of the creations in a set exportable to the Ryzom server.
  • Ideas: management of the ideas posted on Ryzom Forge Wiki and on the "Ideas" forum.
  • Infographic: Full implementation (from modeling to animation) of integrated and supported by Nel/Client assets.
  • Level-Design: design of the environment, scenarios and missions that will be added in game.
  • Tests: tests.
  • Support: information about support for the different OS: Linux, Mac, Windows.
  • Translation : translations of the wiki, documents and ingame new contents.
  • Tutoriels: writing of the documentation needed to reproduce the processes.
Last version 2018-07-05


Communication

Join on IRC , for a fast and alive exchanges!

Please note that the IRC logs can be made available.

More on IRC


A general pool of ideas (suggestions, requests, aso), they will be useful for the different groups!

Last version 2018-07-05


How ?

The Ryzom Community has for a long time asked to get involved in the construction of the game. There has been some tests but no actually visible results.

However, Ryzom has, by releasing its code, long ago made a step towards the open source world. This gave birth to Ryzom Core, which has established the Linux version of Ryzom, and also provides a basis for other projects of games based on the source code of Ryzom, such as Kaghanat or Tempest in the Aether. But no equivalent project has emerged to enrich Ryzom itself. Official encouragement may have been missing; a door opening and inviting the community to come in, but also a real project to unite the community.

Today we want to open that door. Finally allowing the gaming, and, more broadly, the open source communities to come participate or just watch, closely or from afar, this project that we launch and that will, if it pleases you, become yours.

Last version 2018-07-05


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