Difference between revisions of "The Cities' Welcomers/Pyr/Boots for the recruits"

From EncyclopAtys

Jump to: navigation, search
(Created page with " : '''Prerequisites''' : None. {{Mission | Giver = Abytheus Apocaps : Pyr Guard Chief, Pyr. | Time = | Title = The Cities' Welcomers/Pyr/Boots for the recruits|Boots for...")
 
 
(2 intermediate revisions by the same user not shown)
Line 8: Line 8:
 
| Description = The new Pyr recruits need equipment..
 
| Description = The new Pyr recruits need equipment..
 
| Reward = 200  fine raw materials of quality 50 {{APIitemIcon|sheetid=system_mp_fine.sitem | q=50 |s=200}}
 
| Reward = 200  fine raw materials of quality 50 {{APIitemIcon|sheetid=system_mp_fine.sitem | q=50 |s=200}}
 +
| frame = 1
 
}}
 
}}
  
Line 23: Line 24:
 
<!-- // HASH_VALUE 52E0C8AFA302DF33
 
<!-- // HASH_VALUE 52E0C8AFA302DF33
 
CWFC01_INSTRUCTIONS (bot chef, bot player) -->
 
CWFC01_INSTRUCTIONS (bot chef, bot player) -->
[Bonjour $player$. Vous tombez bien. Vous avez sans doute dû apprendre à fabriquer des bottes. Il se trouve justement que la garde de Pyr a besoin de renouveler son stock. Vous devriez aller voir Abytheus Apocaps, il vous expliquera ce dont il a besoin.<!-- cwfc01_instructions -->
+
:― Ulyron Zessen : Good day $player$.. I'm happy to see you. You must have learned how to make boots by now and it just so happens that the Pyr guard needs to refill its stock. You should go see Abytheus Apocaps, he will tell you what is needed. <!-- cwfc01_instructions -->
  
 
<!-- // HASH_VALUE F13AA44765DDED2B
 
<!-- // HASH_VALUE F13AA44765DDED2B
 
CWFC01_STEP1_PHRASE (bot chef, bot givervar) -->
 
CWFC01_STEP1_PHRASE (bot chef, bot givervar) -->
:― $player$ : Bonjour, Boots for the recruits m'envoie au sujet des bottes. <!-- cwfc01_step1_phrase -->
+
:― $player$ : Bonjour, Ulyron Zessen m'envoie au sujet des bottes. <!-- cwfc01_step1_phrase -->
  
 
<!-- // HASH_VALUE A31D1233954927FD
 
<!-- // HASH_VALUE A31D1233954927FD
 
CWFC01_DIALOG_CHEF (bot givervar) -->
 
CWFC01_DIALOG_CHEF (bot givervar) -->
:― Abytheus Apocaps : Ha, j'ai cru un instant que vous étiez encore une nouvelle recrue. Je n'en peux plus d'accueillir les débutants. Oui, c'est une bonne chose pour Pyr d'avoir des jeunes homins motivés mais ils sont souvent bien trop indisciplinés, de vrais Trykers !<br />Bref, Boots for the recruits vous envoie au sujet des bottes ? Vous tombez très bien. Comme je vous l'ai dit, nous avons de plus en plus de nouvelles recrues et bien sûr nous devons essayer de les équiper un minimum. Nous commençons à manquer de bottes. Vous serviriez d'une manière exemplaire notre belle citée de Pyr en nous en fabriquant quelques-unes. Peu importe leur origine, c'est pour l'entraînement, mais il faut qu'elles soient légères, les novices se fatigueraient trop vite avec des bottes lourdes. <!-- cwfc01_dialog_chef -->
+
:― Abytheus Apocaps : Ha! For a moment there I though you were a new recruit. I'm a bit tired of welcoming beginners. Yes, it's good for Pyr to have motivated young homins, but often they are as undisciplined as those Trykers! <br /> Now, Ulyron Zessen sends you about the boots? Very good, as I said, we're getting more and more new recruits and we have to try and equip them, but we're running out of boots. You will be doing our beautiful city of Pyr a favor by crafting some. Their race isn't important, because they are just for training, but they should be lightweight, as the poor recruits tire too quickly with heavy boots. <!-- cwfc01_dialog_chef -->
  
 
<!-- // HASH_VALUE F4341E107AA9F5CF
 
<!-- // HASH_VALUE F4341E107AA9F5CF
 
CWFC01_STEP2_OVERLOAD () -->
 
CWFC01_STEP2_OVERLOAD () -->
::''Créez 5 paires de bottes légères de n'importe quel peuple (plan 1) de qualité au moins égale à 10.'' <!-- cwfc01_step2_overload -->
+
::''Craft 5 pairs of light boots of any race (basic plan) of at least quality 10.'' <!-- cwfc01_step2_overload -->  {{APIitemIcon|sheetid=icraba.sitem | q=10 |s=5}}
:::fabriquez: {{APIitemIcon|sheetid=icraba.sitem | q=10 |s=5}}
 
 
<!-- // HASH_VALUE 434EC29BA9232E8C
 
<!-- // HASH_VALUE 434EC29BA9232E8C
 
CWFC01_STEP3_OVERLOAD (bot chef) -->
 
CWFC01_STEP3_OVERLOAD (bot chef) -->
::''Donner les bottes à Abytheus Apocaps.'' <!-- cwfc01_step3_overload -->
+
::''Give the boots to Abytheus Apocaps.'' <!-- cwfc01_step3_overload -->
  
 
<!-- // HASH_VALUE 4EB702743FC2422E
 
<!-- // HASH_VALUE 4EB702743FC2422E
 
CWFC01_DIALOG_REWARD () -->
 
CWFC01_DIALOG_REWARD () -->
:― Abytheus Apocaps : Ha parfait ! Vous vous débrouillez bien avec une aiguille à ce que je vois. Comme quoi il n'y a pas qu'en maniant la hache que l'on peut servir son peuple. Souvenez-vous bien de ça. Tenez, pour vous remercier.<!-- cwfc01_dialog_reward -->
+
:― Abytheus Apocaps : Perfect! I see that you know how to use a needle. It's clear that not only those that wield the axe can serve their people. Remember that well. Thank you for doing this.<!-- cwfc01_dialog_reward -->
 
   
 
   
 
: ''You receive 200  fine raw materials of quality 50 {{APIitemIcon|sheetid=system_mp_fine.sitem | q=50 |s=200}}
 
: ''You receive 200  fine raw materials of quality 50 {{APIitemIcon|sheetid=system_mp_fine.sitem | q=50 |s=200}}
 
{{:The Cities' Welcomers/Mission bottom|givervar=Ulyron Zessen|page=Pyr}}
 
{{:The Cities' Welcomers/Mission bottom|givervar=Ulyron Zessen|page=Pyr}}

Latest revision as of 14:50, 3 March 2022

Prerequisites : None.


Abytheus Apocaps : Pyr Guard Chief, Pyr.
Boots for the recruits
The new Pyr recruits need equipment..
200 fine raw materials of quality 50


Boots for the recruits
The new Pyr recruits need equipment.

Actors and Places

$city$ = Pyr
$dunes$ = Imperial Dunes
$place_crafteur$ = Upper Piros Street
$taxeurs$ = Leviers
$goari$ = egg-carrying goari
$kitin$ = Moderate Kipees (10)
$termitiere$ = Termite mound
$player$ = You
$givervar$ = Ulyron Zessen, Pyr city welcomer.
$archeologue$ = Lucius Dominus, archeologist, Pyr;
$barman$ = Lydix Deps, Bartender, Pyr;
$chasseur$ = Xamus Zessen, Hunter, Imperial Dunes;
$chef$ = Abytheus Apocaps, Pyr Guard Chief, Pyr;
$crafteur$ = Deups Gacaps, Upper Piros Street, Pyr;
$cuisinier$ = Atus Gromulus, impérial head chef, Pyr;
$intendant$ = Eutis Apocaps, Pyr Intendant, Pyr;
Volubis Gargatus, Baths manager, Pyr.

The mission

― Ulyron Zessen : Good day $player$.. I'm happy to see you. You must have learned how to make boots by now and it just so happens that the Pyr guard needs to refill its stock. You should go see Abytheus Apocaps, he will tell you what is needed.
― $player$ : Bonjour, Ulyron Zessen m'envoie au sujet des bottes.
― Abytheus Apocaps : Ha! For a moment there I though you were a new recruit. I'm a bit tired of welcoming beginners. Yes, it's good for Pyr to have motivated young homins, but often they are as undisciplined as those Trykers!
Now, Ulyron Zessen sends you about the boots? Very good, as I said, we're getting more and more new recruits and we have to try and equip them, but we're running out of boots. You will be doing our beautiful city of Pyr a favor by crafting some. Their race isn't important, because they are just for training, but they should be lightweight, as the poor recruits tire too quickly with heavy boots.
Craft 5 pairs of light boots of any race (basic plan) of at least quality 10.
Give the boots to Abytheus Apocaps.
― Abytheus Apocaps : Perfect! I see that you know how to use a needle. It's clear that not only those that wield the axe can serve their people. Remember that well. Thank you for doing this.
You receive 200 fine raw materials of quality 50




一━══ ⧼⧽ ══━一



Ulyron Zessen probably has more missions for you.
Go back and see if Ulyron Zessen has other missions you can do.