Difference between revisions of "Shape"
From EncyclopAtys
Line 4: | Line 4: | ||
== Converting to .shape == | == Converting to .shape == | ||
− | An plug-in has been developed for 3DS max by Nevrax (NeL); see: [[Export from 3DSMax]]. | + | * An plug-in has been developed for 3DS max by Nevrax (NeL); see: [[Export from 3DSMax]]. |
− | + | ** https://ryzomcore.atlassian.net/wiki/spaces/RC/pages/1409026/Downloads+for+Windows | |
− | An application to convert .obj files to .shape has been developped by Kaetemi | + | * An application to convert .obj files to .shape has been developped by Kaetemi |
− | + | https://khaganat.net/wikhan/fr:import_nel | |
== Data file format == | == Data file format == | ||
Line 13: | Line 13: | ||
==References== | ==References== | ||
+ | *[[Tutorial for outsiders]] | ||
+ | *[[3ds Max support#Install NeL Plugins for 3DS Max]] | ||
+ | *[https://www.autodesk.fr/products/3ds-max 3DS MAX] is a product of AUTODESK ™ | ||
[[Category:3D]] | [[Category:3D]] |
Revision as of 03:27, 24 February 2022
- shape
- .shape is a 3D object data file structure which is specific to Ryzom. It includes vortex coordinates, UV map as well as references to the textures.
Converting to .shape
- An plug-in has been developed for 3DS max by Nevrax (NeL); see: Export from 3DSMax.
- An application to convert .obj files to .shape has been developped by Kaetemi
https://khaganat.net/wikhan/fr:import_nel
Data file format
References
- Tutorial for outsiders
- 3ds Max support#Install NeL Plugins for 3DS Max
- 3DS MAX is a product of AUTODESK ™