Difference between revisions of "Shape"
From EncyclopAtys
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== Converting to .shape == | == Converting to .shape == | ||
* An plug-in has been developed for 3DS max by Nevrax (NeL); see: [[Export from 3DSMax]]. | * An plug-in has been developed for 3DS max by Nevrax (NeL); see: [[Export from 3DSMax]]. | ||
− | * | + | *: https://ryzomcore.atlassian.net/wiki/spaces/RC/pages/1409026/Downloads+for+Windows |
* An application to convert .obj files to .shape has been developped by Kaetemi | * An application to convert .obj files to .shape has been developped by Kaetemi | ||
− | https://khaganat.net/wikhan/fr:import_nel | + | *:https://khaganat.net/wikhan/fr:import_nel |
== Data file format == | == Data file format == |
Revision as of 03:28, 24 February 2022
- shape
- .shape is a 3D object data file structure which is specific to Ryzom. It includes vortex coordinates, UV map as well as references to the textures.
Converting to .shape
- An plug-in has been developed for 3DS max by Nevrax (NeL); see: Export from 3DSMax.
- An application to convert .obj files to .shape has been developped by Kaetemi
Data file format
References
- Tutorial for outsiders
- 3ds Max support#Install NeL Plugins for 3DS Max
- 3DS MAX is a product of AUTODESK ™