Difference between revisions of "Shape"

From EncyclopAtys

Jump to: navigation, search
m
Line 2: Line 2:
 
<br />
 
<br />
 
; shape : [[shape|.shape]] is a 3D object data file structure which is specific to Ryzom. It includes vortex coordinates, UV map as well as references to the textures.
 
; shape : [[shape|.shape]] is a 3D object data file structure which is specific to Ryzom. It includes vortex coordinates, UV map as well as references to the textures.
 +
<br />
 +
There are two kinds of entities in Ryzom:
 +
:− The monoshape  entities (MOBS, NPCs, items) : defined by a single [[shape]] (roughly, it may be sometimes more complex ). They can be spawned with a single command.
 +
:− R2 NPCs which are like caracters : one race shape and one shape per equipment part. The character is spawned first, then it's equipment is applied.
  
 
== Converting  to .shape ==
 
== Converting  to .shape ==

Revision as of 06:37, 7 March 2022



shape 
.shape is a 3D object data file structure which is specific to Ryzom. It includes vortex coordinates, UV map as well as references to the textures.


There are two kinds of entities in Ryzom:

− The monoshape entities (MOBS, NPCs, items) : defined by a single shape (roughly, it may be sometimes more complex ). They can be spawned with a single command.
− R2 NPCs which are like caracters : one race shape and one shape per equipment part. The character is spawned first, then it's equipment is applied.

Converting to .shape

Data file format

References