Difference between revisions of "Mission/Buy"

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Latest revision as of 09:53, 16 June 2018

en:Mission/Buy
fr:Mission/Buy
 
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Reference text ( Maintained text, used as reference ) :
Notes: (Zorroargh, 2018-06-16)

Function used for the How to create missions.

Purpose: The player must purchase specific items. It is possible to require the player to buy from a given NPC by entering his or her name tag.

Properties

name: The name of the action, used only by the mission creator.

npc_name (Optional): Tag of the NPC to whom the player have to make his purchase.

hide_obj (Boolean): Prevents the step from appearing in the mission log.

overload_objective (Optional): Allows to set a specific description for the mission. Refer to reference document for texts for formatting constraints.

roleplay_objective (Optional): Allows to add a description of the step.

Item/quantity/quality: Field containing the description of the objects to be sold. Refer to the complex object statement for formatting constraints.


Default variables

npc_name (bot): $npc$

For item number X
Variable name Formal expression Example

Item_type (item)

$i<X>$

$i1$

Item_quantity (int)

$qt<X>$

$qt1$

Item_quality (int)

$quality<X>$

$qual1$

There are currently 1 elements in the category K_primitives ryzom_core.


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