Difference between revisions of "Portal Game/More"

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<!--u><big>'''More'''</big></u-->
 
<!--u><big>'''More'''</big></u-->
Ryzom es un juego de rol multijugador masivo en línea (MMORPG) desarrollado por el estudio independiente francés Nevrax. El juego fue lanzado en septiembre de 2004 con el nombre '''la Saga Ryzom''' y recibió poca atención en ese momento. En agosto de 2006, el nombre se simplificó a '''Ryzom''' con fines de marketing. Ryzom es etiquetado como Ciencia-Fantasía por los creadores debido a los elementos de la trama que generalmente se encuentran tanto en la ciencia ficción como en la fantasía. El motor del juego, NeL, fue creado por Nevrax y licenciado bajo la GPL. NeL es actualmente de código abierto.
 
  
El juego ganó el premio a la mejor historia en MMORPG.COM's 2005 reader's Choice Awards. Permitir a los jugadores un control completo sobre todo lo que hacen es algo que pocos juegos en línea ofrecen. Los jugadores no están encerrados en una '''única''' clase, que es común en la mayoría de los MMO en estos días. Ryzom da al jugador la oportunidad de aprender todas las habilidades en el juego, o centrarse en el aspecto que prefiera, durante el tiempo que quiera.
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'''Ryzom''' is a massively multiplayer online role-playing game (MMORPG) developed by the independent French studio [[Nevrax]]. The game launched in September 2004 under the name '''The Saga of Ryzom''' and received little attention at the time. In August 2006, the name was simplified to '''Ryzom''' for marketing purposes. Ryzom is labeled as Science-Fantasy by the creators due to storyline elements that are typically found in both science fiction and fantasy genres. The game's engine, [[NeL]], was created by [[Nevrax]] and licensed under the GPL. [[NeL]] is currently open source and allows anyone to add to it.
  
Winch Gate, los actuales propietarios, hicieron un sitio de ''Feedback''. Este sitio de comentarios resulta increíblemente útil, dando a los jugadores el poder de elegir lo que les gusta y no les gusta y lo que necesita para obtener una mayor prioridad durante la implementación. Winch Gate ha demostrado que con un poco de tiempo y concentración, se puede lograr mucho. De hecho, desde la salida de Game Forge France, el juego es autogestionado, utilizando comentarios de los jugadores. Usted también puede unirse al equipo de desarrolladores voluntarios.
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The game earned the [http://www.mmorpg.com/showFeature.cfm?page=6%2F&loadfeature=388&bhcp=1 Best Story award at MMORPG.COM's 2005 Reader's Choice Awards]. Allowing players complete control over everything they do is something not many Online games can quote. Players are '''''not''''' trapped in the "one class only" situation that most MMO's nowadays place them in. Ryzom gives the player the option to learn every single skill in the game, or concentrate on whichever they prefer, for as long as you want; or indeed to what depth you prefer.
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Recently Which Gate, the current owners, made a [http://feedback.ryzom.com/pages/2600-english?lang=en&referer_type=popin Feedback feedback site]. The feedback site is proving incredibly useful, giving players the power to choose what they like and dislike and what should get higher priority in being implemented. [[Winch Gate]] is showing that with a little time and focus, much can be achieved. Indeed since the departure of Game Forge France, the game has gone from strength to strength, utilising the feedback from players, and the consistant help from the CS Departments.
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Now, you can join us!
 
</div>{{Last version link|Portal Game/More}}
 
</div>{{Last version link|Portal Game/More}}
 
<noinclude>{{Portal|Ryzom}}
 
<noinclude>{{Portal|Ryzom}}
 
[[Category:Portal:Game]]
 
[[Category:Portal:Game]]
 
</noinclude>
 
</noinclude>

Latest revision as of 16:09, 23 December 2020

de:Portal Spiel/More
en:Portal Game/More
es:Portal Juego/More
fr:Portail Jeu/More
ru:Портал Гейм/Примечания
 
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Translation to review
Don't blame the contributors, but come and help them 😎

Reference text ( Maintained text, used as reference ) :
Notes: (Zorroargh, 2020-12-23)

Ryzom is a massively multiplayer online role-playing game (MMORPG) developed by the independent French studio Nevrax. The game launched in September 2004 under the name The Saga of Ryzom and received little attention at the time. In August 2006, the name was simplified to Ryzom for marketing purposes. Ryzom is labeled as Science-Fantasy by the creators due to storyline elements that are typically found in both science fiction and fantasy genres. The game's engine, NeL, was created by Nevrax and licensed under the GPL. NeL is currently open source and allows anyone to add to it.

The game earned the Best Story award at MMORPG.COM's 2005 Reader's Choice Awards. Allowing players complete control over everything they do is something not many Online games can quote. Players are not trapped in the "one class only" situation that most MMO's nowadays place them in. Ryzom gives the player the option to learn every single skill in the game, or concentrate on whichever they prefer, for as long as you want; or indeed to what depth you prefer.

Recently Which Gate, the current owners, made a Feedback feedback site. The feedback site is proving incredibly useful, giving players the power to choose what they like and dislike and what should get higher priority in being implemented. Winch Gate is showing that with a little time and focus, much can be achieved. Indeed since the departure of Game Forge France, the game has gone from strength to strength, utilising the feedback from players, and the consistant help from the CS Departments.

Now, you can join us!

Last version 2020-12-23•