Difference between revisions of "Alignment"

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In Ryzom guilds and players can align themselves to a faction as well as a race.
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In Ryzom guilds and players can align themselves to a faction as well as a race. Doing so has certain advantages as well as some disadvantages.
  
 
==Faction Alignment==
 
==Faction Alignment==
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Joining with a faction allows players access to all teleports of that faction, including the ones in the [[Prime Roots]] which are closed to non-aligned players. It also gives them access to a global faction chat, and allows them to participate in factional [[PvP]] against the other faction.
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===Kami===
 
===Kami===
 
''Further information: [[Kami]]''
 
''Further information: [[Kami]]''
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==Race Alignment==
 
==Race Alignment==
<center>'''This section will hopefully be completed soon, please check back regularly.'''</center>
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Joining with a race allows players to obtain the full 100 fame with that race, guaranteeing them the best prizes when dealing with merchants of their race. It's also required to participate in the [[governments]] of their race.
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===Fyros===
 
===Fyros===
 
''Further information: [[Fyros]]''
 
''Further information: [[Fyros]]''
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One can become a citizen of the Fyros people upon accruing 30 points of fame among them. The rite of citizenship can be conducted for an aspiring citizen by the Imperial Magistrate of [[Pyr]]. The citizenship-seeker should be aware that they are likely to be quizzed upon tenets of Fyros society in an assessment of their understanding.
  
 
===Matis===
 
===Matis===
 
''Further information: [[Matis]]''
 
''Further information: [[Matis]]''
  
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One can become a citizen of the Matis people upon accruing 30 points of fame among them. The rite of citizenship can be conducted for an aspiring citizen by Lirina Predachi, the Royal Magistrate of [[Yrkanis]]. The citizenship-seeker should be aware that they are likely to be quizzed upon tenets of Matis society in an assessment of their understanding.
  
 
===Tryker===
 
===Tryker===
 
''Further information: [[Tryker]]''
 
''Further information: [[Tryker]]''
  
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One can become a citizen of the Tryker people upon accruing 30 points of fame among them. The rite of citizenship can be conducted for an aspiring citizen by the Federal Magistrate of [[Fairhaven]]. The citizenship-seeker should be aware that they are likely to be quizzed upon tenets of Tryker society in an assessment of their understanding.
  
 
===Zoraï===
 
===Zoraï===
 
''Further information: [[Zoraï]]''
 
''Further information: [[Zoraï]]''
  
Much as with the other factions, one can become a citizen of the Zoraï people upon accruing 30 points of fame among them. The rite of citizenship can be conducted for an aspiring citizen by Liao Fa-Ling, the Dynastic Magistrate of Zora. The citizenship-seeker should be aware that they are likely to be quizzed upon tenets of Zoraï society in an assessment of their understanding.
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One can become a citizen of the Zoraï people upon accruing 30 points of fame among them. The rite of citizenship can be conducted for an aspiring citizen by Liao Fa-Ling, the Dynastic Magistrate of Zora. The citizenship-seeker should be aware that they are likely to be quizzed upon tenets of Zoraï society in an assessment of their understanding.
  
 
===Neutral===
 
===Neutral===
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Players who aren't aligned to a race are limited to at most 50 fame with all races, which affects the prizes they get at markets. Non-aligned players can join a guild with any race alignment as long as the faction alignment of the player is either neutral or matches that of the guild.
  
 
[[Category:Starting Out]]
 
[[Category:Starting Out]]

Revision as of 19:53, 7 October 2010

In Ryzom guilds and players can align themselves to a faction as well as a race. Doing so has certain advantages as well as some disadvantages.

Faction Alignment

Joining with a faction allows players access to all teleports of that faction, including the ones in the Prime Roots which are closed to non-aligned players. It also gives them access to a global faction chat, and allows them to participate in factional PvP against the other faction.

Kami

Further information: Kami

Players can do a rite, which requires a minimum of 30 fame, at any Sanctuary of Ma-Duk to be considered aligned with the faction. Kami-aligned players have access to all Kami TPs as long as the fame requirement is met for each TP. Kami-aligned players can join any Kami-aligned or neutral guild as long as the player's race alignment is neutral or matches that of the guild.

Karavan

Further information: Karavan

Players can do a rite, which requires a minimum of 30 fame, at any Temple of Jena to be considered aligned with the faction. Karavan-aligned players have access to all Karavan TPs as long as the fame requirement is met for each TP. Karavan-aligned players can join any Karavan-aligned or neutral guild as long as the player's race alignment is neutral or matches that of the guild.

Neutral

Players who aren't aligned to a faction do not have access to some of the teleportation pacts that factioned players have. Non-aligned players can join a guild with any faction alignment as long as the race alignment of the player is either neutral or matches that of the guild.

Race Alignment

Joining with a race allows players to obtain the full 100 fame with that race, guaranteeing them the best prizes when dealing with merchants of their race. It's also required to participate in the governments of their race.

Fyros

Further information: Fyros

One can become a citizen of the Fyros people upon accruing 30 points of fame among them. The rite of citizenship can be conducted for an aspiring citizen by the Imperial Magistrate of Pyr. The citizenship-seeker should be aware that they are likely to be quizzed upon tenets of Fyros society in an assessment of their understanding.

Matis

Further information: Matis

One can become a citizen of the Matis people upon accruing 30 points of fame among them. The rite of citizenship can be conducted for an aspiring citizen by Lirina Predachi, the Royal Magistrate of Yrkanis. The citizenship-seeker should be aware that they are likely to be quizzed upon tenets of Matis society in an assessment of their understanding.

Tryker

Further information: Tryker

One can become a citizen of the Tryker people upon accruing 30 points of fame among them. The rite of citizenship can be conducted for an aspiring citizen by the Federal Magistrate of Fairhaven. The citizenship-seeker should be aware that they are likely to be quizzed upon tenets of Tryker society in an assessment of their understanding.

Zoraï

Further information: Zoraï

One can become a citizen of the Zoraï people upon accruing 30 points of fame among them. The rite of citizenship can be conducted for an aspiring citizen by Liao Fa-Ling, the Dynastic Magistrate of Zora. The citizenship-seeker should be aware that they are likely to be quizzed upon tenets of Zoraï society in an assessment of their understanding.

Neutral

Players who aren't aligned to a race are limited to at most 50 fame with all races, which affects the prizes they get at markets. Non-aligned players can join a guild with any race alignment as long as the faction alignment of the player is either neutral or matches that of the guild.