Difference between revisions of "Encyclopedia/Melee weapons"

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|NPC_rite=Eutis Apocaps
 
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|Mission_R = L'art de forger des armes de mélée.
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|Mission_R = The art of forging melee weapons.
|Reward= une brique  de plan pour forger une hanche générique.  
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|Reward= a plan brick to forge a generic axe.  
 
|Chronicle= [[Melee weapons/Chronicle|Les Armes de mêlée]]
 
|Chronicle= [[Melee weapons/Chronicle|Les Armes de mêlée]]
 
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Revision as of 19:02, 27 January 2022

de:Enzyklopädie/Nahkampfwaffen en:Encyclopedia/Melee weapons es:Enciclopedia/Armas de lucha cuerpo a cuerpo fr:Encyclopédie/Les armes de mêlée ru:Энциклопедия/Оружие ближнего боя
 
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Reference text ( Maintained text, used as reference ) :
Notes: (Dorothée, 2022-01-27)


Encyclopedia Theme
Encyclopedia
Album L'Artisanat des Homins
Theme Les armes de mélée
Reward a plan brick to forge a generic axe.
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Xaros Zessen
Weapons for Xaros Zessen
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Xaros Zessen
Xaros Zessen needs a craftsman to make weapons.armes.
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Julius Baptistus ☒ 9 mn
Weapons for Julius Baptistus
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➃  
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➄  
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Rite  
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Eutis Apocaps
The art of forging melee weapons.
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Homin Crafts
Melee weapons




Chronicle

    The melee weapons section describes swords, axes, maces, staves and spears adapted for either one-handed or two-handed use. Other two-handed melee weapons are pikes and magic amplifiers. It will be noted that one-handed weapons allow the carrier to also use a shield or a dagger in the left hand, whereas two handed weapons have the advantage of causing more damage. The 3 types of damages inflicted in melee combat are slashing, piercing and smashing, depending on the weapon.

The various item parts used for the manufacture of melee weapons include counterweights, grips, shafts, blades/hammers/points. The item part for the magic amplifier is magic focus. The homin expert to see for melee crafting is the melee weaponsmith.

In the past, each civilization had developed particular skills pertaining to their art of warfare. However, during the two year period of cohabitation in the Prime Roots after the Great Swarming of 2481, crafters and warriors of every race began trading their skills so allowing greater diversity thereafter in the choice of arms. Nonetheless, conservatives still staunchly stand by the traditional weapons and melee skills perfected by their forefathers.

The Matis were renowned knights in times of old and from an early age developed skills in swordplay, as much as for duels as for slaying the enemy, a gallant knight was also expert in handling the pike both on foot and on mektoub. The Zoraïs, entrenched behind their great wall that ran along their frontiers, kept inter-racial violence at bay with their formidable spears constantly poised along the wall. In close combat, the mace has always held pride of place. The Fyros in battle would terrify the enemy with great roars as they thrust forth wielding their fiery axes. It was during their struggle from Matis slavery that the Trykers developed guerrilla activities and allied their agility with the dagger. They would steal up silently in the dead of night and deftly slit the throats of their brothers' captors. It is to be noted, however, that spears and pikes are often preferred by Federal soldiers for extra reach.



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Source :
https://gitlab.com/ryzom/ryzom-data/-/tree/master/translations/translated : phrase_de.txt, phrase_en.txt, phrase_es.txt, phrase_fr.txt, phrase_ru.txt, Index: ENCY_ALB_02, ENCY_THM_02_01, ENCY_THM_TXT_02_01, r_02_01_