Difference between revisions of "Shape"

From EncyclopAtys

Jump to: navigation, search
Line 4: Line 4:
  
 
== Converting  to .shape ==
 
== Converting  to .shape ==
An plug-in  has been developed for 3DS max by Nevrax (NeL); see:  [[Export from 3DSMax]].
+
* An plug-in  has been developed for 3DS max by Nevrax (NeL); see:  [[Export from 3DSMax]].
 
+
** https://ryzomcore.atlassian.net/wiki/spaces/RC/pages/1409026/Downloads+for+Windows
An application to convert .obj files to .shape has been developped by Kaetemi  
+
* An application to convert .obj files to .shape has been developped by Kaetemi  
 
+
https://khaganat.net/wikhan/fr:import_nel
  
 
== Data file format ==
 
== Data file format ==
Line 13: Line 13:
  
 
==References==
 
==References==
 +
*[[Tutorial for outsiders]]
 +
*[[3ds Max support#Install NeL Plugins for 3DS Max]]
 +
*[https://www.autodesk.fr/products/3ds-max 3DS MAX] is a product of AUTODESK ™
  
 
[[Category:3D]]
 
[[Category:3D]]

Revision as of 04:27, 24 February 2022



shape 
.shape is a 3D object data file structure which is specific to Ryzom. It includes vortex coordinates, UV map as well as references to the textures.

Converting to .shape

https://khaganat.net/wikhan/fr:import_nel

Data file format

References