From EncyclopAtys
Patch InfoBox | |
Patch 00882-a | |
Date | Monday, November 23th 2021 |
Build | Client v9193 / Data v2502 - Server v1617 / Data v4318 |
Version | 3.6.0.v9193 |
Previous | Patch 00882 |
Next | Patch 00893 |
Contents
Patch 877 - Client v9193 / Data v2498 - Server v1611 / Data v4307[1]
Fix of the new bosses in test in Nexus - (2021 - 08 - 01)
We added a fix for the new boss system to improve the boss guards.
For information, the reported bugs are also present in the old boss system. To fix this we made the following changes:
- All guards respawn after 60 seconds.
- There are 3 groups of guards now, when they are defeated no new guards respawn.
- The bug with multiple bosses spawning at the same time is also fixed.
A new algorithm for the Prime Root bosses (2021 - 11 - 22)
We just released on Atys a new algorithm for the spawn of the Bosses in the Primes Roots.
This algorithm no longer works with a random between a minimum and a maximum but with a random between 0 and a dynamic maximum
The dynamic maximum depends on the previous spawn times: the faster the Bosses in a zone appear, the higher the maximum, conversely, the more rarely they appear, the lower the maximum.
On average, a Boss appears in a zone every 24 hours, but its appearance time varies between 5 minutes and several days.
Furthermore, the calculation no longer depends on the time of death, but on the time of the boss spawn. If a boss stays alive for a long time, there is a good chance that the next one will quickly appear.
The Ryzom Team remains at your disposal for any additional information and best wishes to you!