Difference between revisions of "The Cities' Welcomers/Arrival at the capital"

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|DE = Die Stadtempfänger/Ankunft in der Hauptstadt |DEs= 4
 
|EN = The Cities' Welcomers/Arrival at the capital  |ENs= 4
 
|EN = The Cities' Welcomers/Arrival at the capital  |ENs= 4
 
|ES = Los recibidores de las ciudades/Llegada a la capital  |ESs= 5
 
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=== Summary ===
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<poem>    ''Completing this mission is essential because it allows NPCs<ref>Non-Player Characters</ref> to "know" that your character has arrived in the capital, and prevents him from being stranded on [[Silan]] in case he returns there before acquiring a teleportation pact from that capital.''
  
<poem>    This mission looks different depending on whether you are arriving ''the first time on the continent'' from [[Silan]] or coming from another ''subcontinent''.
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    [[The Cities' Welcomers|The four Hosts]] welcome the Homins in the same way:
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:— in a first step the host sends the newcomer to the ''Tourist Guide'' who asks to:
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::— Visit the stable and the groomCategory: City welcomers' missions
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::— Visit one of the places where the merchants are located.
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::— Visit to one of the trainer's places.
  
     The four Hosts welcome the Homins in the same way:
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     ''Upon your return, the Welcomer gives two free teleportation pacts, one to the capital city you are visiting, the second to one of the powers embassies at the [[Silan]] ranger camp as well as information on their usage, and the other initiation missions of these same welcomers are then unlocked.'' </poem>
:— in a first step the host sends the newcomer to the ''Tourist Guide'' who will show him the city's stable, the important notables and the places where he can find trainers and merchants.
 
:— once this first step has been completed, he gives '''''gratuitement''''' (and in each capital) a '''''teleportation pact''''' to the capital and one to allow him to return to [[Silan]]
 
:— the other initiation missions of these same hosts are then unlocked. </poem>
 
  
=== First arrival on the Continent ===
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<!-- === Walkthrough ===
<poem>    Completing this mission is essential because it allows NPCs<ref>Non-Player Characters</ref> to "know" that your character has arrived in the capital, and prevents him from being stranded on [[Silan]] in case he returns there before acquiring a teleportation pact from that capital.
 
  
</poem>
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[[File:WIP.png|64px]] -->
=== Arriving in a capital city from the mainland ===
 
<poem>    If you arrive in a capital city from another subcontinent, this mission is simplified to only three steps:
 
  
:— Visit the stable and the groom
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<noinclude>{{Reflist|subpages=1}}{{portal| Gameplay}}[[Category: City welcomers' missions]]</noinclude>
:— Visit one of the quarters where the merchants are located.
 
Visit to one of the trainer's quarters.
 
 
 
    Upon your return the host will give you two free teleportation pacts, one to the capital city you are visiting, the second to one of the powers embassies at the [[Silan]] ranger camp and the following missions are unlocked.
 
</poem>
 
 
 
<noinclude>{{Reflist}}{{portal| Gameplay}}</noinclude>
 

Latest revision as of 17:22, 3 March 2022

de:Die Stadtempfänger/Ankunft in der Hauptstadt
en:The Cities' Welcomers/Arrival at the capital
es:Los recibidores de las ciudades/Llegada a la capital
fr:Les Hôtes des cités/Arrivée à la capitale
ru:Глашатаи городов/Прибытие в столицу
 
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Reference text ( Maintained text, used as reference ) :
Notes: (Dorothée, 2022-03-03)

Summary

    Completing this mission is essential because it allows NPCs[1] to "know" that your character has arrived in the capital, and prevents him from being stranded on Silan in case he returns there before acquiring a teleportation pact from that capital.

    The four Hosts welcome the Homins in the same way:
— in a first step the host sends the newcomer to the Tourist Guide who asks to:
— Visit the stable and the groomCategory: City welcomers' missions
— Visit one of the places where the merchants are located.
— Visit to one of the trainer's places.

    Upon your return, the Welcomer gives two free teleportation pacts, one to the capital city you are visiting, the second to one of the powers embassies at the Silan ranger camp as well as information on their usage, and the other initiation missions of these same welcomers are then unlocked.



Complements to this page:

  1. Non-Player Characters