From EncyclopAtys
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|location2=Kitins' Lair | |location2=Kitins' Lair | ||
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+ | Medic is one of the 8 [[occupations]], and one of the 2 taught by the [[Zoraï]]. Of those two, it is the harder profession, sending you to the [[Kitins' Lair]]. It mostly involves treating wandering NPCs and killing the plants down there. The consumables created by this occupation give a bonus to health regeneration at the cost of sap. | ||
+ | [[Image:Medic-icon.jpg|right|Medicine]] | ||
==Special Item== | ==Special Item== | ||
+ | [[Image:Almati-kamipact.jpg|right|Kami Teleporter Pact for Almati Wood]] | ||
'''Kami Teleporter Pact for Almati Wood ''' | '''Kami Teleporter Pact for Almati Wood ''' | ||
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*Teleports you to the Ranger's camp in Almati Wood. | *Teleports you to the Ranger's camp in Almati Wood. | ||
*One-use like all teleporter pacts. | *One-use like all teleporter pacts. | ||
*Be aware that the only way to get out of Almati is to use a pact for somewhere outside Almati. | *Be aware that the only way to get out of Almati is to use a pact for somewhere outside Almati. | ||
− | ==Mission 1== | + | ==Created Item== |
+ | [[Image:Medic-yield.jpg|right|Small First-Aid Kit]] | ||
+ | Using 4 Bandages and 4 Balsams, you can create a number of First-Aid Kits. | ||
+ | |||
+ | First-Aid Kits can only be used while sitting down, and they increase your metabolism and thus your life regeneration for a short time, but give a penalty to your intelligence and thus your maximum sap during that same time. | ||
+ | |||
+ | The most basic form is the Q10 '''Small First-Aid Kit'''. It takes 1 second to consume, and increases your metabolism by 600 while decreasing your intelligence by 100 for 10 seconds. This effectively gives you +240 life regeneration (or +480 life regeneration if you're sitting down) but -1000 maximum sap during those 10 seconds. | ||
+ | |||
+ | ==Mission 1 of grade 1== | ||
+ | [[Image:Medic-component1.jpg|right|Bandages]] | ||
Apply bandages to Ranger NPCs walking around in the [[Kitins' Lair]]. Once you find the Ranger NPC you've been assigned to heal (indicated on your compass) you'll need to interact with them to complete the mission and receive a '''Bandages'''. There are 4 Rangers walking around: | Apply bandages to Ranger NPCs walking around in the [[Kitins' Lair]]. Once you find the Ranger NPC you've been assigned to heal (indicated on your compass) you'll need to interact with them to complete the mission and receive a '''Bandages'''. There are 4 Rangers walking around: | ||
*Dexus Lyron | *Dexus Lyron | ||
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You'll be randomly assigned one of them to heal. Once you interact with that one and complete the mission, you'll be randomly assigned a new one (which might be the same one again). You can also drop and retake the mission from Kia Bo-Boo at any time to get a new random Ranger. Since all Rangers walk around in the same area of the [[Kitins' Lair]] and Kia Bo-Boo is in [[Zora]] however, there's generally no point in that. | You'll be randomly assigned one of them to heal. Once you interact with that one and complete the mission, you'll be randomly assigned a new one (which might be the same one again). You can also drop and retake the mission from Kia Bo-Boo at any time to get a new random Ranger. Since all Rangers walk around in the same area of the [[Kitins' Lair]] and Kia Bo-Boo is in [[Zora]] however, there's generally no point in that. | ||
− | ==Mission 2== | + | ==Mission 2 of grade 1== |
− | Kill different plants in the [[Kitins' Lair]] to make balsams out of. Just find the plant you've been assigned to kill (not shown on compass), target it and use any attack to kill it, and you'll have completed the mission and receive a '''Balsams'''. There | + | [[Image:Medic-component2.jpg|right|Balsams]] |
+ | Kill different plants in the [[Kitins' Lair]] to make balsams out of. Just find the plant you've been assigned to kill (not shown on compass), target it and use any attack to kill it, and you'll have completed the mission and receive a '''Balsams'''. There are 4 plants you may be send to kill: | ||
+ | [[Image:Kitinlair-plants.jpg|thumb|right|120px|F.l.t.r. Dash, Gret, Dan, and Frez]] | ||
*Toopetz Gret | *Toopetz Gret | ||
*Amoeba Dan | *Amoeba Dan | ||
*Cokamool Frez | *Cokamool Frez | ||
*Ploomweed Dash | *Ploomweed Dash | ||
− | You'll be randomly assigned one of those 4 plants to kill. Once you kill it, you'll be randomly assigned a new plant (which may be the same plant again, but then you'll still have to find a new specimen of it). | + | You'll be randomly assigned one of those 4 plants to kill. Once you kill it, you'll be randomly assigned a new plant (which may be the same plant again, but then you'll still have to find a new specimen of it). This mission is identical to mission 2 of the [[Scrollmaker]] occupation. |
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− | + | All these plants grow in the first area of the [[Kitins' Lair]], and respawn almost instantly when killed (though in a different location). Note that the further areas of the Kitins' Lair (the Cattle Room and the Prime Eggs Room) have other kinds of Toopetz, Amoeba, Cokamool and Ploomweed. These are for later missions and look the same, but have a different 'last name' and don't count for this mission. | |
[[Category:Occupations]] | [[Category:Occupations]] |
Revision as of 02:30, 30 May 2010
Amber of occupations | |
Medic | |
Treating the rangers who patrol the Kitins' Lair and harvesting enough resources to prepare balms | |
Master | Kia Bo-Boo |
Type of Activity | Care and hunting |
Difficulty | +++ |
Special Item | Teleportation pact to the camp in Almati Wood |
Yields | #yields# |
Mission 1/2 | |
Tasks | Going to the Kitins' Lair to heal wounded Rangers. This allows for a Masters in applications bandages |
Location | Kitins' Lair |
Mission 2/2 | |
Tasks | Find a collect plants in the Kitins' Lair needed to prepare balm |
Location | Kitins' Lair |
Medic is one of the 8 occupations, and one of the 2 taught by the Zoraï. Of those two, it is the harder profession, sending you to the Kitins' Lair. It mostly involves treating wandering NPCs and killing the plants down there. The consumables created by this occupation give a bonus to health regeneration at the cost of sap.
Special Item
Kami Teleporter Pact for Almati Wood
- Teleports you to the Ranger's camp in Almati Wood.
- One-use like all teleporter pacts.
- Be aware that the only way to get out of Almati is to use a pact for somewhere outside Almati.
Created Item
Using 4 Bandages and 4 Balsams, you can create a number of First-Aid Kits.
First-Aid Kits can only be used while sitting down, and they increase your metabolism and thus your life regeneration for a short time, but give a penalty to your intelligence and thus your maximum sap during that same time.
The most basic form is the Q10 Small First-Aid Kit. It takes 1 second to consume, and increases your metabolism by 600 while decreasing your intelligence by 100 for 10 seconds. This effectively gives you +240 life regeneration (or +480 life regeneration if you're sitting down) but -1000 maximum sap during those 10 seconds.
Mission 1 of grade 1
Apply bandages to Ranger NPCs walking around in the Kitins' Lair. Once you find the Ranger NPC you've been assigned to heal (indicated on your compass) you'll need to interact with them to complete the mission and receive a Bandages. There are 4 Rangers walking around:
- Dexus Lyron
- Dida Mc'Dolonay
- Alizi Ferro
- Zin Di-Dao
You'll be randomly assigned one of them to heal. Once you interact with that one and complete the mission, you'll be randomly assigned a new one (which might be the same one again). You can also drop and retake the mission from Kia Bo-Boo at any time to get a new random Ranger. Since all Rangers walk around in the same area of the Kitins' Lair and Kia Bo-Boo is in Zora however, there's generally no point in that.
Mission 2 of grade 1
Kill different plants in the Kitins' Lair to make balsams out of. Just find the plant you've been assigned to kill (not shown on compass), target it and use any attack to kill it, and you'll have completed the mission and receive a Balsams. There are 4 plants you may be send to kill:
- Toopetz Gret
- Amoeba Dan
- Cokamool Frez
- Ploomweed Dash
You'll be randomly assigned one of those 4 plants to kill. Once you kill it, you'll be randomly assigned a new plant (which may be the same plant again, but then you'll still have to find a new specimen of it). This mission is identical to mission 2 of the Scrollmaker occupation.
All these plants grow in the first area of the Kitins' Lair, and respawn almost instantly when killed (though in a different location). Note that the further areas of the Kitins' Lair (the Cattle Room and the Prime Eggs Room) have other kinds of Toopetz, Amoeba, Cokamool and Ploomweed. These are for later missions and look the same, but have a different 'last name' and don't count for this mission.