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==General Information== | ==General Information== | ||
{{GuildGeneralInfo | {{GuildGeneralInfo | ||
+ | |image=85788274173529446 | ||
+ | |useapi=true | ||
|server=Arispotle | |server=Arispotle | ||
− | |land=Burning Desert | + | |land=[[Burning Desert]] |
− | |GH=Rydon's Walk in Pyr | + | |GH=Rydon's Walk in [[Pyr]] |
− | |FactionAlignment=Kami | + | |FactionAlignment=[[Alignment#Kami|Kami]] |
− | |RacialAlignment=Fyros | + | |RacialAlignment=[[Alignment#Fyros|Fyros]] |
|AllowedRaces=All | |AllowedRaces=All | ||
|pvpStance=PvP is allowed. We help the Kamis on the Battlefield. | |pvpStance=PvP is allowed. We help the Kamis on the Battlefield. | ||
|rpStance=RP is allowed. | |rpStance=RP is allowed. | ||
− | + | }} | |
− | + | *'''Outpost:''' None at the moment | |
==Officials== | ==Officials== | ||
Line 20: | Line 22: | ||
*'''High Officer:''' | *'''High Officer:''' | ||
− | ** | + | ** Nightblade |
*'''Officers:''' | *'''Officers:''' | ||
+ | ** Pelian | ||
** Kerdiran | ** Kerdiran | ||
− | |||
==Guild History== | ==Guild History== | ||
Line 40: | Line 42: | ||
==Important Notice== | ==Important Notice== | ||
− | Recently, the Guild's roster was cleaned to make the Fyros Fame progress somewhat possible in order to obtain Fyros Alignment. Also, we wanted to make the roster a bit more representative of the Guild's real size and activity. If you are returning to Atys and find out that you are no longer in the Exodus Syndicate, you are welcome to send us a tell or ingame mail and we will re-invite you as soon as possible. The guild will eventually allow Fyros Citizenship for those who want to run for the Akenak elections. | + | Recently, the Guild's roster was cleaned to make the Fyros Fame progress somewhat possible in order to obtain Fyros Alignment. Also, we wanted to make the roster a bit more representative of the Guild's real size and activity. If you are returning to Atys and find out that you are no longer in the Exodus Syndicate, you are welcome to send us a tell or ingame mail and we will re-invite you as soon as possible. The guild will eventually allow Fyros Citizenship for those who want to run for or vote in the Akenak elections. |
+ | |||
+ | As of January 20 of 2010, the Exodus Syndicate is now a Fyros Patriot guild and serves the Empire. Homins of all race are still welcome to join us, and can now become citizens of the Empire as well. | ||
==Rules== | ==Rules== | ||
When you wear our tag, you are a representative of the guild. | When you wear our tag, you are a representative of the guild. | ||
− | *Be proud of your tag, wear it with honor, make us proud to have you aboard. | + | *Be proud of your guild tag, wear it with honor, make us proud to have you aboard. |
*Be respectful to other homins. No exceptions. | *Be respectful to other homins. No exceptions. | ||
− | |||
*During outpost wars, follow your leader's directions. | *During outpost wars, follow your leader's directions. | ||
− | *We do not condone trash-talking and aggro-dragging. | + | *We do not condone trash-talking and aggro-dragging in any crcumstances. |
+ | *Let the leaders handle inter-guild conflicts and diplomacy. | ||
+ | |||
+ | ''Any infraction to those rules shall be reported to the leader or any officer as soon as possible and will be dealt with internally.'' | ||
− | + | [[Category:Guilds|Exodus Syndicate]] |
Latest revision as of 06:32, 2 June 2010
Contents
Presentation
Welcome to the Exodus Syndicate's page. While the guild has quite the controversial past, we are friendly, laid back and mature people that enjoy a good laugh. Although we are not actively recruiting at the moment, anyone is still welcome to submit an application by ingame mail or send us a tell ingame. This guild is not a nursery, the leadership can and will help you but we are no one's servant. Our guildies have been known to be quite helpful and autonomous in the past, we expect the same from any new applicant. Also, you are free to team and interact with other players outside the guild at will, regardless of their factions, as long as it is done with a respectful and enjoyable attitude. No one is considered our enemy outside the battlefield.
General Information
- Server: Arispotle
- Homeland: Burning Desert
- Guild Hall: Rydon's Walk in Pyr
- Alignment:
- Races Allowed: All
- PvP Stance: PvP is allowed. We help the Kamis on the Battlefield.
- RP Stance: RP is allowed.
- Ryzom Armory: Armory profile
- Outpost: None at the moment
Officials
- Leader: Sherkalyn
- High Officer:
- Nightblade
- Officers:
- Pelian
- Kerdiran
Guild History
Exodus Syndicate, formerly called Eternal Friendship Dynasty, was founded by three good friends who wanted a place to call home. A more unlikely set of friend you would be hard pressed to find:
Redslayer: He was probably the most enigmatic of the three. Loved by Kamists and Karavaneers alike, a more inquisitive and adventuring Fyros, you would struggle to find. Rumour has it that he knew the ins and outs of the four lands of Atys better than any living homin, and whenever he chose to disappear, Ma-Duk himself wouldn't have a clue where to even begin looking for him... He used to hunt in the most unusual locations, where he'd be sure not to be disturbed.
Pelian: This very quiet Zoraï used to be a former mercenary, whose only worry was to know where the next battle came from. For it was only in the heat of battle, with his brethren at his side that this Zoraï warrior truly felt alive. He spends quite a bit of times tracking and killing bosses. He is also the guild's weapon crafter.
SunCe: He was our former leader and principal source of entertainment. A Fyros does not come any larger than life, in any sense of the word. He lived and breathed warfare and was a great battle leader. He would make plans and plots to take over Atys and dominate the whole planet. He is the self proclaimed King of the Universe, Highlight of Arispotle, Alpha and Omega, Champion of Arispotle, Sexiest Beast Alive and the Devil Himself. Love him or hate him, one would struggle to forget him and probably fail to do so. In other words, he is a living legend and probably the most controversial part of our past. But we still love him nonetheless.
Years later, SunCe decided to merge the Eternal Friendship Dynasty with the Exodus Syndicate, a multi-gaming clan, in order to bring in more people and have more games to play. The Exodus Syndicate was then a mercenary guild that would fight for either side, depending of which offered the most. After the change in leadership, it is no longer the case.
Sherkalyn: Also known as the Crazy Marshmallow Lady, she is liked and respected by almost everyone on Atys. She joined the guild when it merged and soon became an officer after proving her worth while she was still stuck on Silan. After months of hard work, she became high officer when Ryzom entered a state of crisis. When SunCe left to pursue his real life, she inheritated the guild's leadership. She is the guild's diplomat although she absolutely hate politics and refuses to be anyone's puppet. She seems to have at talent to obtain whatever she needs for herself and her guildies.
Important Notice
Recently, the Guild's roster was cleaned to make the Fyros Fame progress somewhat possible in order to obtain Fyros Alignment. Also, we wanted to make the roster a bit more representative of the Guild's real size and activity. If you are returning to Atys and find out that you are no longer in the Exodus Syndicate, you are welcome to send us a tell or ingame mail and we will re-invite you as soon as possible. The guild will eventually allow Fyros Citizenship for those who want to run for or vote in the Akenak elections.
As of January 20 of 2010, the Exodus Syndicate is now a Fyros Patriot guild and serves the Empire. Homins of all race are still welcome to join us, and can now become citizens of the Empire as well.
Rules
When you wear our tag, you are a representative of the guild.
- Be proud of your guild tag, wear it with honor, make us proud to have you aboard.
- Be respectful to other homins. No exceptions.
- During outpost wars, follow your leader's directions.
- We do not condone trash-talking and aggro-dragging in any crcumstances.
- Let the leaders handle inter-guild conflicts and diplomacy.
Any infraction to those rules shall be reported to the leader or any officer as soon as possible and will be dealt with internally.