Difference between revisions of "The Cities' Welcomers/Yrkanis"

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(Created page with "{{WIP}}{{Homin |lang= {{PAGELANGUAGE}}> |first= |name= Ulyron Zessen |lucio= Ulyron Zessen (Pyr city welcomer).png |meaning= |title= City Welcomer |race= Fyros |sex= Female...")
 
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{{WIP}}{{Homin
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{{Homin
|lang= {{PAGELANGUAGE}}>
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|lang= {{PAGELANGUAGE}}
 
|first=
 
|first=
|name= Ulyron Zessen
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|name= Liccio Chialdo
|lucio= Ulyron Zessen (Pyr city welcomer).png
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|lucio= Liccio Chialdo (Yrkanis city welcomer).png
 
|meaning=
 
|meaning=
 
|title= City Welcomer
 
|title= City Welcomer
 
|race= Fyros
 
|race= Fyros
|sex= Female
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|sex= Male
|nation= Fyros Empire
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|nation= Matia Kingdom
|organization= Empire administration
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|organization= Kingdom administration
|worship= Cult of Ma'Duk
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|worship= Cult of Light
|faction= Kami
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|faction= Karavan
 
|guild=
 
|guild=
 
|rank=
 
|rank=
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<poem>
 
<poem>
 
     Each of the four capital city hosts offers a set of eight missions for newcomers to the continent from Silan, in addition to the essential mission "Arrival at the Capital". They allow inexperienced homins to become familiar with the environment of the subcontinent and to raise their skills around the fifth circle.
 
     Each of the four capital city hosts offers a set of eight missions for newcomers to the continent from Silan, in addition to the essential mission "Arrival at the Capital". They allow inexperienced homins to become familiar with the environment of the subcontinent and to raise their skills around the fifth circle.
     Each mission group consists of: 3 hunting missions, 2 crafting missions and 3 harvesting missions. In addition to minor rewards, they each provide a generic ''two-handed melee weapon plan''<ref>The generic weapon plans can be used with crafting actions from any nation and use any ecosystem materials, making them particularly attractive to novice crafters, given the price of the plans.</ref> (Fairhaven: sword, Pyr: axe, Yrkanis: pike, and Zora: sledgehammer).
+
     Each mission group consists of: 3 hunting missions, 2 crafting missions and 3 harvesting missions. In addition to minor rewards, they each provide a generic ''two-handed melee weapon plan''<ref>The generic weapon plans can be used with crafting actions from any nation and use any ecosystem materials, making them particularly attractive to novice crafters, given the price of the plans.</ref>.
  
    The '''Village Hosts''' play the same role as tourist guides in the capitals: they indicate where to find the village notables.
 
  
 
     They can usefully be followed by [[The quests of the four Sages|Four Sages Quests]] which will accompany the character to level 100 in combat and are well rewarded.</poem>  
 
     They can usefully be followed by [[The quests of the four Sages|Four Sages Quests]] which will accompany the character to level 100 in combat and are well rewarded.</poem>  
 
<br />
 
<br />
<br />
 
;The Capitals’ Hosts&#58;:
 
{| style="margin-left:  30px;"
 
|-
 
| [[File:Be'Darins Aeddan (Fairhaven city welcomer).png |200px |frameless|center]]
 
| [[File:Ulyron Zessen (Pyr city welcomer).png |200px |frameless|center]]
 
| [[File:Liccio Chialdo (Yrkanis city welcomer).png |200px |frameless|center]]
 
| [[File:Sai-Ju Fuangi (Zora city welcomer).png |200px |frameless|center]]
 
|-
 
| Be'Darins Aeddan, [[Fairhaven]]  || Ulyron Zessen, [[Pyr]]  || Liccio Chialdo, Yrkanis  || Sai-Ju Fuangi, [[Zora]]
 
|}
 
 
<br />
 
<br />
 
== The missions ==
 
== The missions ==
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! Type !! Title !!
 
! Type !! Title !!
 
|-
 
|-
| rowspan="3"| Fight|| The guards and the izams || ''The chief of the guard needs you to get rid of the izams.''
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| rowspan="3"| Fight || Water for the Royal Craftsman || ''The Royal Craftsman needs you to bring back some Bodoc skin.''
 
|-
 
|-
Eliminate the Kitins || ''There are too many Kitins around Pyr. Help the authorities eliminate them.''
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Securing the roads || ''Help the authorities secure the access routes to Yrkanis.''
 
|-
 
|-
|  An egg for the Emperor || Find an egg for the Emperor's cook.
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|  An errand for the [[Green Seed]] || The [[Green Seed]] have a package to send to Avalae.
 
|-
 
|-
| rowspan="2"| Craft || Boots for the recruits || ''The new Pyr recruits need equipment.''
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| rowspan="2"| Craft || Boots for the Palace || ''$artisan$ is in need of boots.''
 
|-
 
|-
Axes for the apprentices <ref>This mission is a double one, In the first step you learn a crafting ability (a generic weapon plan), in the second you pratice yor new ability</ref>|| ''The apprentice warriors need axes to train with.''
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Spears for the apprentices <ref>This mission is a double one, In the first step you learn a crafting ability (a generic two handed spear plan), in the second you pratice yor new ability</ref>|| ''The apprentice warriors of Yrkanis need spears for training.''
 
|-
 
|-
|  rowspan="3"| Harvesting || Garbage collection || ''Help Pyr with cleaning up trash around town.''
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|  rowspan="3"| Harvesting || Bones for the Royal Craftsman || ''The Royal Craftsman needs bones for his next work.''
 
|-
 
|-
| The dune fossils || ''$archeologue$ needs you to find fossilized bones.''  
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| Roots for the barman || ''The barman of Yrkanis needs roots to flavor his drinks.'  
 
|-
 
|-
| Mud for the baths || ''The manager of the baths of Pyr needs medicinal mud for his customers.''  
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| Spores for the apothecary || ''The apothecary of Yrkanis needs spores to create a potion.''  
 
|}
 
|}
 
<noinclude><br /><br />
 
<noinclude><br /><br />
{{Reflist}} {{Portal|Gameplay|Matis}}</noinclude>
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{{Clear}}{{Reflist}} {{Portal|Gameplay|Matis}}</noinclude>

Revision as of 19:06, 12 July 2021

Personal Amber
Liccio Chialdo
Liccio Chialdo (Yrkanis city welcomer).png
City Welcomer
Race Fyros
Gender Male
Nation Matia Kingdom
Organization Kingdom administration
Worship Cult of Light
Faction Karavan
Guild
Rank
Birth
Death
Mother
Father
Non-playable character


    Each of the four capital city hosts offers a set of eight missions for newcomers to the continent from Silan, in addition to the essential mission "Arrival at the Capital". They allow inexperienced homins to become familiar with the environment of the subcontinent and to raise their skills around the fifth circle.
    Each mission group consists of: 3 hunting missions, 2 crafting missions and 3 harvesting missions. In addition to minor rewards, they each provide a generic two-handed melee weapon plan[1].


    They can usefully be followed by Four Sages Quests which will accompany the character to level 100 in combat and are well rewarded.



The missions

Type Title
Fight Water for the Royal Craftsman The Royal Craftsman needs you to bring back some Bodoc skin.
Securing the roads Help the authorities secure the access routes to Yrkanis.
An errand for the Green Seed The Green Seed have a package to send to Avalae.
Craft Boots for the Palace $artisan$ is in need of boots.
Spears for the apprentices [2] The apprentice warriors of Yrkanis need spears for training.
Harvesting Bones for the Royal Craftsman The Royal Craftsman needs bones for his next work.
Roots for the barman The barman of Yrkanis needs roots to flavor his drinks.'
Spores for the apothecary The apothecary of Yrkanis needs spores to create a potion.





  1. The generic weapon plans can be used with crafting actions from any nation and use any ecosystem materials, making them particularly attractive to novice crafters, given the price of the plans.
  2. This mission is a double one, In the first step you learn a crafting ability (a generic two handed spear plan), in the second you pratice yor new ability