Difference between revisions of "The Cities' Welcomers/Yrkanis"
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! Type !! Title !! Description | ! Type !! Title !! Description | ||
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− | | rowspan="3"| Fight || Water for the Royal Craftsman || ''The Royal Craftsman needs you to bring back some Bodoc skin.'' | + | | rowspan="3"| Fight || [[The Cities' Welcomers/Yrkanis/Water for the Royal Craftsman|Water for the Royal Craftsman]] || ''The Royal Craftsman needs you to bring back some Bodoc skin.'' |
|- | |- | ||
− | | Securing the roads || ''Help the authorities secure the access routes to Yrkanis.'' | + | | [[The Cities' Welcomers/Yrkanis/Securing the roads|Securing the roads]] || ''Help the authorities secure the access routes to Yrkanis.'' |
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− | | An errand for the | + | | [[The Cities' Welcomers/Yrkanis/An errand for the Green Seed|An errand for the Green Seed]] || The [[Green Seed]] have a package to send to Avalae. |
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− | | rowspan="2"| Craft || Boots for the Palace || ''Marco Menini is in need of boots.'' | + | | rowspan="2"| Craft || [[The Cities' Welcomers/Yrkanis/Boots for the Palace|Boots for the Palace]] || ''Marco Menini is in need of boots.'' |
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− | | Spears for the apprentices <ref>This mission is a double one, In the first step you learn a crafting ability (a generic two handed spear plan), in the second you pratice yor new ability</ref>|| ''The apprentice warriors of Yrkanis need spears for training.'' | + | | [[The Cities' Welcomers/Yrkanis/Spears for the apprentices|Spears for the apprentices]] <ref>This mission is a double one, In the first step you learn a crafting ability (a generic two handed spear plan), in the second you pratice yor new ability</ref>|| ''The apprentice warriors of Yrkanis need spears for training.'' |
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− | | rowspan="3"| Harvesting || Bones for the Royal Craftsman || ''The Royal Craftsman needs bones for his next work.'' | + | | rowspan="3"| Harvesting || [[The Cities' Welcomers/Yrkanis/Bones for the Royal Craftsman|Bones for the Royal Craftsman]] || ''The Royal Craftsman needs bones for his next work.'' |
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− | | Roots for the barman || ''The barman of Yrkanis needs roots to flavor his drinks.' | + | | [[The Cities' Welcomers/Yrkanis/Roots for the barman|Roots for the barman]] || ''The barman of Yrkanis needs roots to flavor his drinks.' |
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− | | Spores for the apothecary || ''The apothecary of Yrkanis needs spores to create a potion.'' | + | | [[The Cities' Welcomers/Yrkanis/Spores for the apothecary|Spores for the apothecary]] || ''The apothecary of Yrkanis needs spores to create a potion.'' |
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Revision as of 12:36, 7 February 2022
Personal Amber | |
Liccio Chialdo | |
City Welcomer | |
Race | Fyros |
Gender | Male |
Nation | Matia Kingdom |
Organization | Kingdom administration |
Worship | Cult of Light |
Faction | Karavan |
Guild | |
Rank | |
Birth | |
Death | |
Mother | |
Father | |
Non-playable character |
Each of the four capital city hosts offers a set of eight missions for newcomers to the continent from Silan, in addition to the essential mission "Arrival at the Capital". They allow inexperienced homins to become familiar with the environment of the subcontinent and to raise their skills around the fifth circle.
Each mission group consists of: 3 hunting missions, 2 crafting missions and 3 harvesting missions. In addition to minor rewards, they each provide a generic two-handed melee weapon plan[1].
They can usefully be followed by Four Sages Quests which will accompany the character to the 10th circle[2] in combat and are well rewarded.
The missions
Type | Title | Description |
---|---|---|
Fight | Water for the Royal Craftsman | The Royal Craftsman needs you to bring back some Bodoc skin. |
Securing the roads | Help the authorities secure the access routes to Yrkanis. | |
An errand for the Green Seed | The Green Seed have a package to send to Avalae. | |
Craft | Boots for the Palace | Marco Menini is in need of boots. |
Spears for the apprentices [3] | The apprentice warriors of Yrkanis need spears for training. | |
Harvesting | Bones for the Royal Craftsman | The Royal Craftsman needs bones for his next work. |
Roots for the barman | The barman of Yrkanis needs roots to flavor his drinks.' | |
Spores for the apothecary | The apothecary of Yrkanis needs spores to create a potion. |
Walkthrough
- ↑ The generic weapon plans can be used with crafting actions from any nation and use any ecosystem materials, making them particularly attractive to novice crafters, given the price of the plans.
- ↑ [OOC] Level 100
- ↑ This mission is a double one, In the first step you learn a crafting ability (a generic two handed spear plan), in the second you pratice yor new ability