From EncyclopAtys
The last editing was from Dorothée on 7.02.2022.
Summary
Completing this mission is essential because it allows NPCs[1] to "know" that your character has arrived in the capital, and prevents him from being stranded on Silan in case he returns there before acquiring a teleportation pact from that capital.
The four Hosts welcome the Homins in the same way:
— in a first step the host sends the newcomer to the Tourist Guide who asks to:
— Visit the stable and the groom
— Visit one of the places where the merchants are located.
— Visit to one of the trainer's places.
Upon your return, the Welcomer gives two free teleportation pacts, one to the capital city you are visiting, the second to one of the powers embassies at the Silan ranger camp as well as information on their usage, and the other initiation missions of these same welcomers are then unlocked.
Walkthrough
Rewards
- For the four welcomers (total) :
- Generic long sword plan,
- Generic long axe plan,
- Generic pike (long spear) plan,
- Generic long mace plan,
- Level 1 melee weapon stanzas tryker, fyros, matis et zoraï (if you don't already have them).
Experience catalyzers | 6 × + |
Minor life potions | |
MFine generic materials | |
Concentration flowers |
- ↑ Non-Player Characters