Cover | Foreword | Characteristics | Classification |
Reference text ( Maintained text, used as reference ) :
Notes: (Lanstiril, 2020-11-27)
There are two kinds of charasteristics for a creature :
So for example the vitality of a nettled kincher will be less than the one of a great kincher of course.
Nonetheless behind each variable characteristic a constant characteristic – intrinsic – is hiding
Thus vitality is variable, but the "vital quotient" - the value of the increment of vitality between two successive specimen sizes - is as for him a constant (or almost). It will be discussed in details further.
In the end, for each kitin, we evaluated:
Here are the strength and vitality of the kincher species, for all known sizes. The table shows the delta (Δ) between each level.
Size | Name | Striking strength Δ | Vitality Δ |
---|---|---|---|
126 | Dreaded kincher | 444 ––– | 7481 ––––– |
136 | Master kincher | 484 +40 | 8003 +522 |
147 | Veteran kincher | 525 +41 | 8550 +547 |
157 | Hungry kincher | 607 +82 | 9639 +1089 |
169 | Nettled kincher | 646 +39 | 10176 +537 |
179 | Incensed kincher | 687 +41 | 10728 +552 |
189 | Mighty kincher | 728 +41 | 11271 +543 |
199 | Awesome kincher | 809 +81 | 12309 +1038 |
218 | Gruesome kincher | 848 +39 | 12826 +517 |
228 | Lacerating kincher | 889 +41 | 13337 +511 |
238 | Killer kincher | 930 +41 | 13840 +503 |
248 | Great kincher | 1012 +82 | 14880 +1040 |
The kitins can be filed into series, shown here by colors.
Between each level, the gain in strength and vitality is almost constant, except for the last of its series which receives double.
We call the vitality gain constant "vital quotient" and the strike force one "attack quotient".
Here, for the kincher, those are respectively 520 pv and 41 dmg.
Size | Name | Striking strength Δ | Vitalité Δ |
---|---|---|---|
69 | Vigilant kizoar | 241 ––– | 811 –––– |
79 | Strong kizoar | 282 +41 | 1157 +346 |
90 | Mean kizoar | 323 +41 | 1557 +400 |
102 | Vicious kizoar | 404 +81 | 2515 +958 |
117 | Dreaded kizoar | 444 +40 | 2732 +217 |
127 | Master kizoar | 484 +40 | 2945 +213 |
137 | Veteran kizoar | 525 +41 | 3154 +209 |
147 | Hungry kizoar | 607 +82 | 3573 +419 |
160 | Nettled kizoar | 646 +39 | 3756 +183 |
169 | Incensed kizoar | 687 +41 | 3969 +213 |
179 | Mighty kizoar | 728 +41 | 4144 +175 |
189 | Avesome kizoar | 809 +81 | 4527 +383 |
207 | Gruesome kizoar | 848 +39 | 4710 +183 |
217 | Lacerating kizoar | 889 +41 | 4909 +199 |
227 | Killer kizoar | 930 +41 | 5085 +176 |
236 | Great kizoar | 1012 +82 | 5439 +354 |
Pour le kizoar, le quotient d'attaque suit la même règle.
Le quotient vital aussi, malgré des irrégularités, surtout pour la série jaune, qui n'existe pas chez le kincher.
Néanmoins la série jaune représente des kitins que l'on peut tuer d'un seul coup de toutes façons. Aussi nous n'en tenons pas compte.
Remarquez que le plus grand des kizoars possède moins de vitalité que le plus petit des kinchers…
Quotient vital du kizoar : 195 (établi sur la base d'une moyenne)