Difference between revisions of "Silan Guide"

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|Tab-2={{3DText|text='''Guía para refugiados de Silan ''<sup>OOC</sup>'''''}}
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|Tab-2={{3DText|text='''The Refugee's Silan Guide ''<sup>OOC</sup>'''''}}
 
|URL-2=Silan Guide
 
|URL-2=Silan Guide
 
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|DE= Silan-Anleitung
 
|DE= Silan-Anleitung
 
|EN=Silan Guide
 
|EN=Silan Guide
|ES=Guía de Silan
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|ES=
 
|FR=Le petit guide de Silan
 
|FR=Le petit guide de Silan
 
|RU=
 
|RU=
 
}}</noinclude>
 
}}</noinclude>
[http://forums.ryzom.com/showthread.php?t=33755 Parche 1.4.0]ha actualizado muchas de las misiones de Silan y ha añadido algunas nuevas. Por ello, se ha redactado una nueva guía de Silan. La antigua guía de Silan sigue disponible  [[Silan_Guide/Old | aquí]].
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[http://forums.ryzom.com/showthread.php?t=33755 Patch 1.4.0] revamped many of the Silan missions, and added some new ones. As such, a new Silan Guide has been written. The old Silan guide is still available [[Silan_Guide/Old | here]].
=Antes de empezar la aventura...=
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=Before You Start...=
''No hay un nivel general en Ryzom. Los niveles de habilidad se muestran en el Libro de Acciones, al que se accede presionando  la tecla''B''. Si alguien pregunta por su nivel, le está preguntando por tu nivel en la habilidad que está usando o discutiendo en ese momento.
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'''There is no overall level in Ryzom.''' Your skill levels are shown in the Action Book, accessed by hitting ''B''. If someone asks for your level, they are asking for your level in the skill you are currently using or discussing.
  
'''¡En Ryzom no hay clases ni restricciones!''' Cualquier personaje puede aprender y utilizar cualquiera, o todas, las habilidades y acciones disponibles en el juego. Ninguna raza tiene ventaja en ninguna habilidad, excepto desde una perspectiva de RP. La raza de nuestro personaje no tiene por qué afectar al juego.
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'''There are no classes, or restrictions, in Ryzom!''' Any character can learn and use any, or all, of the skills and actions available in the game. No [[Races of Atys|race]] has any advantage in any skill, except from an RP perspective. The race of your character needs not affect your gameplay.
  
Ver [[User_Manual|Manual de Usuario de Ryzom rev.3]].
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See Ryzom [[User_Manual|User's Manual rev.3]].
  
==Trucos y consejos al estar en Silan==
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==Silan Hints & Tips==
* '''Misiones de equipo:''' NNo importa lo que diga el registro de misiones, ninguna misión lo obliga a estar en un equipo para poder terminarla. Sin embargo, los equipos pueden ser muy útiles; ¡no debería ser impedimento para unirnos uno!
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* '''Team Missions:''' No matter what the mission log says, no mission requires you to be in a team in order to finish it. Teams can, however, be very helpful; this shouldn't put you off asking for one!
** cuando se hacen misiones en equipo, si hay 3 personas que necesitan crédito para la misión, el equipo tendrá que repetir la misión 3 veces, una por cada miembro del equipo que toma la misión.
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** when doing missions in team, if there's 3 people needing credit for the mission, your team will have to repeat the mission 3 times, once for each team member who took the mission.
  
* '''Tipos de muerte en las misiones:''' No importa lo que diga el registro de la misión, ninguna misión requiere que uses una determinada habilidad (daño cuerpo a cuerpo, daño mágico, raíz, etc.) para matar a un mob. Se puedes usar la magia para matar a los mobs necesarios para una misión de combate, y al revés.
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* '''Killing Types in Missions:''' No matter what the mission log says, no mission requires you to use a certain skill (melee damage, magic damage, root, etc.) to kill a mob. If you want, you can use magic to kill mobs needed for a fighter quest, and the other way around.
: Esto se aplica especialmente a la misión de la línea mágica que dice que debemos enraizar a los Javings para matarlos - el enraizamiento no hace ningún daño por sí mismo, simplemente detiene a los Javings a una distancia en la que no pueden golpear y desarmarnos.
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: This especially applies to the mission in the Magic line that says you must root Javings to kill them - root does no damage by itself, it merely stops the Javings at a distance where they cannot hit and disarm you.
  
* '''Contadores de muertes:''' Algunos contadores de misiones no se actualizan después de cada muerte. Por ejemplo, para la misión "Trabajo en equipo", tienes que matar a 10 Javings. El contador permanecerá en 10 hasta que matemos a 10 Javings. Sólo entonces cambiará la entrada del diario.
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* '''Kill Counters:''' Some mission log counters don't update after every kill. For example, for the "Team work" quest, you have to kill 10 Javings. The counter will stay at 10 until you kill 10 Javings. Only then will the journal entry change.
  
* '''Contadores de misiones en equipos:''' Si estamos en un equipo y más de un miembro tiene la misma misión "mata a X mobs" o "mata a un mob específico", cada muerte contará sólo para uno de los jugadores con esa misión. El crédito es aleatorio. Esto significa que el equipo debe matar lo suficiente para satisfacer la misión varias veces para que todos puedan completar la suya. Afortunadamente, a medida que los jugadores completan sus misiones, el crédito por matar dejan de contar para ellos y van sólo a los jugadores que todavía les falta terminar la misión.
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* '''Mission Counters in Teams:''' If you are in a team, and more than one member has the same "kill X mobs" or "kill a named mob" mission, each kill will count for only one of the players with that mission. The credit is random. This means the team must kill enough to satisfy the mission multiple times for everyone to be assured of completing theirs. Fortunately, as players complete their missions, kill credits stop counting towards them and go only to players who still need to finish.
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: The same goes with "loot x pieces of y mission mat from a dead mob" missions - again, a random team member with that mission active will recieve the material, so you must keep killing until all members have enough pieces.
  
* '''Calidad del material y del objeto: ''' Si una misión requiere encontrar un material de calidad X, un material de mayor calidad también contará como válido. Lo mismo ocurre con las misiones de artesanía.
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* '''Material & Item Quality:''' If a quest requires you to find a material of quality X, a material of higher quality will also count. The same goes for crafting missions.
  
* '''Encontrar un mob:''' Puedes usar el comando /target <nombre> para encontrar a los PNJ o jugadores. El comando tiene un alcance de 250m. Normalmente, sólo necesitarás usar una palabra - por ejemplo, /tar lactante o /tar lactar. Esto encontrará cualquier mob que tenga en su nombre "lactar/lactante ..." dentro del rango. Sin embargo, si necesitas encontrar un mob específico, y usando una palabra encuentras algo equivocado, puedes usar el nombre completo. Si haces esto, debes encerrarlo entre "s", y escribirlo exactamente como se muestra en el juego - incluyendo las mayúsculas, por ejemplo, /tar "Bodoc lactante”
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* '''Finding a mob:''' You can use the ''/target <name>'' command to find NPCs, mobs, or players. The command has a 250m range.
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: Usually, you will only need to use one word - i.e. ''/tar suckling'' or ''/tar suck''. This will find any "Suckling ..." mob within range. If, however, you need to find a specific mob, and using one word finds the wrong thing, you can use the whole name. If you do this, you must enclose it in "s, and type it '''exactly''' as shown in game - including capitalisation, for instance, ''/tar "Suckling Bodoc".
  
* ¡'''Enraizar''' (root) y '''Putrefacción''' (rot) son hechizos diferentes!
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* '''Root''' and '''Rot''' are two different spells!
  
* Se puede buscar ayuda en miembros del equipo, pedir resurrección, y ayudas para misiones en Silan, en el canal regional (escriba /r antes de su mensaje). El canal universo (/u) es para preguntas más generales.
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* Ask for teammates, resurrection, and Silan mission help in the region channel (type /r before your message). The universe (/u) channel is for more general questions.
  
* '''SE PUEDE ABANDONAR SILAN EN CUALQUIER MOMENTO. '''. Una vez se sienta seguro en lo que respecta a:
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* '''YOU CAN LEAVE SILAN AT ANY TIME'''. Once you are comfortable with:
** Seleccionar[[Habilidad]]es gastando [[punto]]s de habilidad,  
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** Selecting [[Skill]]s by spending [[skill point]]s,  
** Creando sus propias [[Estrofa]]s para [[Combate]] y[[Magia]],  
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** Creating your own [[Stanza]]s for [[Combat]] and [[Magic]],  
** Los principios básciso de [[Artesanía]],  
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** The basic principles of [[Crafting]],  
** Los principios básicos de[[Recolección]],
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** The basic principles of [[Harvesting]],
Con esto, puede hablar con Chiang el Fuerte como se indica al final de su página. Una advertencia: no podemos irnos si tenemos una misión pendiente dada por Chiang el Fuerte. Esto se debe a que salir de Silan es una misión y allí solamente se puede recibir una misión a la vez de cualquier PNJ.
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Then talk to Chiang the Strong as directed at the very end of his page.
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One caveat: you cannot leave if you have an unfinished mission given by Chiang the Strong. This is because leaving Silan is a mission and on Silan you can receive only one mission at a time from any single NPC.
  
=Guías de misiones en Silan=
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=Silan Mission Guides=
'''<big>A partir de aquí no continúe leyendo si no le gustan los spoilers. Ryzom es un juego difícil de entender a veces, pero merece la pena que aprenda de él por nosotros mismos, con un poco de ayuda de otros jugadores. Utilice las guías sólo como referencia, o si estás definitivamente atascado.</big>'''
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'''<big>Do not read any further if you don't like spoilers! Ryzom is a difficult game to grasp at times, but it is well worth it to learn things for yourself, with a little help from fellow players. Use the guides only for reference, or if you really are absolutely bloody stuck!</big>'''
 
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Revision as of 01:31, 20 August 2022

Silan Silan The Refugee's Silan Guide OOC The Refugee's Silan Guide OOC link=Silan/OOC OOC notes

de:Silan-Anleitung
en:Silan Guide
fr:Le petit guide de Silan
 
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Translation to review
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Reference text ( Maintained text, used as reference ) :
Notes: (Leohin, 2022-08-20)

Patch 1.4.0 revamped many of the Silan missions, and added some new ones. As such, a new Silan Guide has been written. The old Silan guide is still available here.

Before You Start...

There is no overall level in Ryzom. Your skill levels are shown in the Action Book, accessed by hitting B. If someone asks for your level, they are asking for your level in the skill you are currently using or discussing.

There are no classes, or restrictions, in Ryzom! Any character can learn and use any, or all, of the skills and actions available in the game. No race has any advantage in any skill, except from an RP perspective. The race of your character needs not affect your gameplay.

See Ryzom User's Manual rev.3.

Silan Hints & Tips

  • Team Missions: No matter what the mission log says, no mission requires you to be in a team in order to finish it. Teams can, however, be very helpful; this shouldn't put you off asking for one!
    • when doing missions in team, if there's 3 people needing credit for the mission, your team will have to repeat the mission 3 times, once for each team member who took the mission.
  • Killing Types in Missions: No matter what the mission log says, no mission requires you to use a certain skill (melee damage, magic damage, root, etc.) to kill a mob. If you want, you can use magic to kill mobs needed for a fighter quest, and the other way around.
This especially applies to the mission in the Magic line that says you must root Javings to kill them - root does no damage by itself, it merely stops the Javings at a distance where they cannot hit and disarm you.
  • Kill Counters: Some mission log counters don't update after every kill. For example, for the "Team work" quest, you have to kill 10 Javings. The counter will stay at 10 until you kill 10 Javings. Only then will the journal entry change.
  • Mission Counters in Teams: If you are in a team, and more than one member has the same "kill X mobs" or "kill a named mob" mission, each kill will count for only one of the players with that mission. The credit is random. This means the team must kill enough to satisfy the mission multiple times for everyone to be assured of completing theirs. Fortunately, as players complete their missions, kill credits stop counting towards them and go only to players who still need to finish.
The same goes with "loot x pieces of y mission mat from a dead mob" missions - again, a random team member with that mission active will recieve the material, so you must keep killing until all members have enough pieces.
  • Material & Item Quality: If a quest requires you to find a material of quality X, a material of higher quality will also count. The same goes for crafting missions.
  • Finding a mob: You can use the /target <name> command to find NPCs, mobs, or players. The command has a 250m range.
Usually, you will only need to use one word - i.e. /tar suckling or /tar suck. This will find any "Suckling ..." mob within range. If, however, you need to find a specific mob, and using one word finds the wrong thing, you can use the whole name. If you do this, you must enclose it in "s, and type it exactly as shown in game - including capitalisation, for instance, /tar "Suckling Bodoc".
  • Root and Rot are two different spells!
  • Ask for teammates, resurrection, and Silan mission help in the region channel (type /r before your message). The universe (/u) channel is for more general questions.

Then talk to Chiang the Strong as directed at the very end of his page. One caveat: you cannot leave if you have an unfinished mission given by Chiang the Strong. This is because leaving Silan is a mission and on Silan you can receive only one mission at a time from any single NPC.

Silan Mission Guides

Do not read any further if you don't like spoilers! Ryzom is a difficult game to grasp at times, but it is well worth it to learn things for yourself, with a little help from fellow players. Use the guides only for reference, or if you really are absolutely bloody stuck!

Arrow.jpg Fighting Missions, from Guilan Guiter

Arrow.jpg Magic Missions, from Nomis Merclao

Arrow.jpg Harvesting Missions, from Milles Dodoine

Arrow.jpg Crafting Missions, from Sterga Hamla

Arrow.jpg Advanced Missions, from Chiang the Strong

Arrow.jpg Factional Missions, from the Kami and Karavan Ambassadors





Last version 2024-03-27•